fixed: stay with old cmake qt link setup (policy CMP0020)
[opensg.git] / Source / System / State / Base / OSGBlendChunk.h
blobc7d695d6b266e6f7aa33e2376ab8e11d9f6ce7b2
1 /*---------------------------------------------------------------------------*\
2 * OpenSG *
3 * *
4 * *
5 * Copyright (C) 2000-2002 by the OpenSG Forum *
6 * *
7 * www.opensg.org *
8 * *
9 * contact: dirk@opensg.org, gerrit.voss@vossg.org, jbehr@zgdv.de *
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11 \*---------------------------------------------------------------------------*/
12 /*---------------------------------------------------------------------------*\
13 * License *
14 * *
15 * This library is free software; you can redistribute it and/or modify it *
16 * under the terms of the GNU Library General Public License as published *
17 * by the Free Software Foundation, version 2. *
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19 * This library is distributed in the hope that it will be useful, but *
20 * WITHOUT ANY WARRANTY; without even the implied warranty of *
21 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
22 * Library General Public License for more details. *
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25 * License along with this library; if not, write to the Free Software *
26 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. *
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28 \*---------------------------------------------------------------------------*/
29 /*---------------------------------------------------------------------------*\
30 * Changes *
31 * *
32 * *
33 * *
34 * *
35 * *
36 * *
37 \*---------------------------------------------------------------------------*/
39 #ifndef _OSGBLENDCHUNK_H_
40 #define _OSGBLENDCHUNK_H_
41 #ifdef __sgi
42 #pragma once
43 #endif
45 #include "OSGBlendChunkBase.h"
47 OSG_BEGIN_NAMESPACE
49 /*! \brief State chunk to wrap pixel combination functions. See \ref
50 PageSystemBlendChunk for a description.
51 \ingroup GrpSystemStateBaseChunks
52 \ingroup GrpLibOSGSystem
53 \includebasedoc
56 class OSG_SYSTEM_DLLMAPPING BlendChunk : public BlendChunkBase
58 /*========================== PUBLIC =================================*/
60 public:
62 /*---------------------------------------------------------------------*/
63 /*! \name Chunk Class Access */
64 /*! \{ */
66 virtual const StateChunkClass *getClass(void) const;
68 /*! \} */
69 /*---------------------------------------------------------------------*/
70 /*! \name Static Chunk Class Access */
71 /*! \{ */
73 static UInt32 getStaticClassId(void);
74 static const StateChunkClass *getStaticClass (void);
76 /*! \} */
77 /*---------------------------------------------------------------------*/
78 /*! \name Sync */
79 /*! \{ */
81 virtual void changed(ConstFieldMaskArg whichField,
82 UInt32 origin,
83 BitVector details);
85 /*! \} */
86 /*---------------------------------------------------------------------*/
87 /*! \name Output */
88 /*! \{ */
90 virtual void dump( UInt32 uiIndent = 0,
91 const BitVector bvFlags = 0) const;
93 /*! \} */
94 /*---------------------------------------------------------------------*/
95 /*! \name State Commands */
96 /*! \{ */
98 virtual void activate (DrawEnv *pEnv,
99 UInt32 index = 0);
101 virtual void changeFrom (DrawEnv *pEnv,
102 StateChunk *old,
103 UInt32 index = 0);
105 virtual void deactivate (DrawEnv *pEnv,
106 UInt32 index = 0);
108 virtual bool isTransparent(void ) const;
110 /*! \} */
111 /*---------------------------------------------------------------------*/
112 /*! \name Comparison */
113 /*! \{ */
115 virtual Real32 switchCost ( StateChunk * chunk );
117 virtual bool operator < (const StateChunk &other) const;
119 virtual bool operator == (const StateChunk &other) const;
120 virtual bool operator != (const StateChunk &other) const;
122 /*! \} */
124 /*========================= PROTECTED ===============================*/
126 protected:
128 /*---------------------------------------------------------------------*/
129 /*! \name Constructors */
130 /*! \{ */
132 BlendChunk(void);
133 BlendChunk(const BlendChunk &source);
135 /*! \} */
136 /*---------------------------------------------------------------------*/
137 /*! \name Destructors */
138 /*! \{ */
140 virtual ~BlendChunk(void);
142 /*! \} */
143 /*---------------------------------------------------------------------*/
144 /*! \name Init */
145 /*! \{ */
147 static void initMethod(InitPhase ePhase);
149 /*! \} */
150 /*========================== PRIVATE ================================*/
152 private:
154 typedef BlendChunkBase Inherited;
156 friend class FieldContainer;
157 friend class BlendChunkBase;
159 static StateChunkClass _class;
161 /*---------------------------------------------------------------------*/
162 /*! \name OpenGL Extension Handling */
163 /*! \{ */
165 static UInt32 _extBlend;
166 static UInt32 _extImaging;
167 static UInt32 _extBlendSubtract;
168 static UInt32 _extBlendMinMax;
169 static UInt32 _extBlendLogicOp;
170 static UInt32 _extBlendFuncSeparate;
172 static UInt32 _funcBlendColor;
173 static UInt32 _funcBlendEquation;
174 static UInt32 _funcBlendEquationExt;
175 static UInt32 _funcBlendFuncSeparateExt;
177 /*! \} */
178 /*---------------------------------------------------------------------*/
180 // prohibit default functions (move to 'public' if you need one)
181 void operator =(const BlendChunk &source);
184 typedef BlendChunk *BlendChunkP;
186 OSG_END_NAMESPACE
188 #include "OSGBlendChunkBase.inl"
189 #include "OSGBlendChunk.inl"
191 #endif /* _OSGBLENDCHUNK_H_ */