8 pointerfieldtypes=
"both"
10 parentsystemcomponent=
"true"
11 docGroupBase=
"GrpSystemState"
14 See \ref PageSystemPolygonChunk for details.
16 The parameters of the following functions are wrapped here:
18 <li>glCullFace() (OSG::PolygonChunk::_sfCullFace),
</li>
19 <li>glFrontFace()(OSG::PolygonChunk::_sfFrontFace),
</li>
20 <li>glPolygonMode() (OSG::PolygonChunk::_sfFrontMode, OSG::PolygonChunk::_sfBackMode),
</li>
21 <li>glEnable(GL_POLYGON_SMOOTH) (OSG::PolygonChunk::_sfSmooth),
</li>
22 <li>glPolygonOffset() (OSG::PolygonChunk::_sfOffsetFactor, OSG::PolygonChunk::_sfOffsetBias),
</li>
23 <li>glEnable(GL_POLYGON_OFFSET_POINT) (OSG::PolygonChunk::_sfOffsetPoint),
</li>
24 <li>glEnable(GL_POLYGON_OFFSET_LINE) (OSG::PolygonChunk::_sfOffsetLine),
</li>
25 <li>glEnable(GL_POLYGON_OFFSET_FILL) (OSG::PolygonChunk::_sfOffsetFill),
</li>
26 <li>glStipplePattern() and glEnable(GL_POLYGON_STIPPLE) (OSG::PolygonChunk::_sfStipple).
</li>
33 defaultValue=
"GL_NONE"
34 defaultHeader=
""OSGGL.h""
35 potential_values=
"GL_NONE,GL_FRONT,GL_BACK,GL_FRONT_AND_BACK"
37 Defines which side of the polygon is invisible. Set to GL_NONE to not cull anything. See glCullFace.
45 defaultHeader=
""OSGGL.h""
46 potential_values=
"GL_CCW,GL_CW"
48 Defines which side of the polygon is considered the front side base on vertex ordering
49 of clockwise (CW) of counter clockwise (CCW). defaults to GL_CCW. See glFrontFace.
56 defaultValue=
"GL_FILL"
57 defaultHeader=
""OSGGL.h""
58 potential_values=
"GL_FILL,GL_LINE,GL_POINT"
60 Defines if polygon front sides are rendered filled (default), outlined or as points. See glPolygonMode.
67 defaultValue=
"GL_FILL"
68 defaultHeader=
""OSGGL.h""
69 potential_values=
"GL_FILL,GL_LINE,GL_POINT"
71 Defines if polygon front sides are rendered filled (default), outlined or as points. See glPolygonMode.
78 defaultValue=
"GL_FALSE"
79 defaultHeader=
""OSGGL.h""
81 Defines if polygon antialiasing is used. See GL_POLYGON_SMOOTH.
90 Defines the offset factor. See glPolygonOffset.
99 Defines the offset bias. See glPolygonOffset.
105 visibility=
"external"
106 defaultValue=
"GL_FALSE"
107 defaultHeader=
""OSGGL.h""
109 Enables offsetting for points.
115 visibility=
"external"
116 defaultValue=
"GL_FALSE"
117 defaultHeader=
""OSGGL.h""
119 Enables offsetting for lines.
125 visibility=
"external"
126 defaultValue=
"GL_FALSE"
127 defaultHeader=
""OSGGL.h""
129 Enables offsetting for polygons.
135 visibility=
"external"
138 Defines the stipple pattern. Is only valid and used if it contains