Implemented proper skybox loading.
[openstranded.git] / src / eal / horde3d / converter.hh
blob3820b874ffe8088e49386c90d61afffb86b18720
1 /*
2 * Horde3D file format converter
4 * Copyright (C) 2009 Mathias Gottschlag
6 * This file is part of OpenStranded
8 * OpenStranded is free software; you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version.
13 * OpenStranded is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
18 * You should have received a copy of the GNU General Public License
19 * along with OpenStranded. If not, see <http://www.gnu.org/licenses/>.
22 #ifndef STRANDED_HORDE3DCONVERTER_HH
23 #define STRANDED_HORDE3DCONVERTER_HH
25 #include <string>
27 namespace eal
29 class Horde3DConverter
31 public:
32 Horde3DConverter(std::string basedir);
33 ~Horde3DConverter();
35 bool
36 convertSkybox(std::string name);
37 private:
38 std::string basedir;
42 #endif