Added Horde3D terrain (still untextured).
[openstranded.git] / src / eal / texture.hh
blobd24e940d649312079251cb7389165d66b8c62d61
1 /*
2 * This file defines the texture class
4 * Copyright (C) 2009 David Kolossa
6 * This file is part of OpenStranded
8 * OpenStranded is free software; you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version.
13 * OpenStranded is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
18 * You should have received a copy of the GNU General Public License
19 * along with OpenStranded. If not, see <http://www.gnu.org/licenses/>.
22 #ifndef STRANDED_TEXTURE_HH
23 #define STRANDED_TEXTURE_HH
25 #include <string>
27 namespace eal
30 * A texture is the image which defines the coloring of
31 * a model.
33 class Texture
35 public:
36 Texture (std::string filePath);
37 ~Texture ();
39 std::string
40 getFilePath ();
45 #endif /* STRANDED_TEXTURE_HH */