Change: Let AI developers edit non-editable AI/Game Script Parameters (#8895)
[openttd-github.git] / src / aircraft_gui.cpp
blob422f42200294e180b21fc8986faa4ef882584290
1 /*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
8 /** @file aircraft_gui.cpp The GUI of aircraft. */
10 #include "stdafx.h"
11 #include "aircraft.h"
12 #include "vehicle_gui.h"
13 #include "newgrf_engine.h"
14 #include "strings_func.h"
15 #include "vehicle_func.h"
16 #include "window_gui.h"
17 #include "spritecache.h"
18 #include "zoom_func.h"
20 #include "table/strings.h"
22 #include "safeguards.h"
24 /**
25 * Draw the details for the given vehicle at the given position
27 * @param v current vehicle
28 * @param left The left most coordinate to draw
29 * @param right The right most coordinate to draw
30 * @param y The y coordinate
32 void DrawAircraftDetails(const Aircraft *v, int left, int right, int y)
34 int y_offset = (v->Next()->cargo_cap != 0) ? -(FONT_HEIGHT_NORMAL + 1): 0;
35 Money feeder_share = 0;
37 for (const Aircraft *u = v; u != nullptr; u = u->Next()) {
38 if (u->IsNormalAircraft()) {
39 SetDParam(0, u->engine_type);
40 SetDParam(1, u->build_year);
41 SetDParam(2, u->value);
42 DrawString(left, right, y, STR_VEHICLE_INFO_BUILT_VALUE);
44 SetDParam(0, u->cargo_type);
45 SetDParam(1, u->cargo_cap);
46 SetDParam(2, u->Next()->cargo_type);
47 SetDParam(3, u->Next()->cargo_cap);
48 SetDParam(4, GetCargoSubtypeText(u));
49 DrawString(left, right, y + FONT_HEIGHT_NORMAL, (u->Next()->cargo_cap != 0) ? STR_VEHICLE_INFO_CAPACITY_CAPACITY : STR_VEHICLE_INFO_CAPACITY);
52 if (u->cargo_cap != 0) {
53 uint cargo_count = u->cargo.StoredCount();
55 y_offset += FONT_HEIGHT_NORMAL + 1;
56 if (cargo_count != 0) {
57 /* Cargo names (fix pluralness) */
58 SetDParam(0, u->cargo_type);
59 SetDParam(1, cargo_count);
60 SetDParam(2, u->cargo.Source());
61 DrawString(left, right, y + 2 * FONT_HEIGHT_NORMAL + 1 + y_offset, STR_VEHICLE_DETAILS_CARGO_FROM);
62 feeder_share += u->cargo.FeederShare();
67 SetDParam(0, feeder_share);
68 DrawString(left, right, y + 3 * FONT_HEIGHT_NORMAL + 3 + y_offset, STR_VEHICLE_INFO_FEEDER_CARGO_VALUE);
72 /**
73 * Draws an image of an aircraft
74 * @param v Front vehicle
75 * @param left The minimum horizontal position
76 * @param right The maximum horizontal position
77 * @param y Vertical position to draw at
78 * @param selection Selected vehicle to draw a frame around
80 void DrawAircraftImage(const Vehicle *v, int left, int right, int y, VehicleID selection, EngineImageType image_type)
82 bool rtl = _current_text_dir == TD_RTL;
84 VehicleSpriteSeq seq;
85 v->GetImage(rtl ? DIR_E : DIR_W, image_type, &seq);
87 Rect rect;
88 seq.GetBounds(&rect);
90 int width = UnScaleGUI(rect.right - rect.left + 1);
91 int x_offs = UnScaleGUI(rect.left);
92 int x = rtl ? right - width - x_offs : left - x_offs;
93 bool helicopter = v->subtype == AIR_HELICOPTER;
95 int y_offs = ScaleGUITrad(10);
96 int heli_offs = 0;
98 PaletteID pal = (v->vehstatus & VS_CRASHED) ? PALETTE_CRASH : GetVehiclePalette(v);
99 seq.Draw(x, y + y_offs, pal, (v->vehstatus & VS_CRASHED) != 0);
100 if (helicopter) {
101 const Aircraft *a = Aircraft::From(v);
102 VehicleSpriteSeq rotor_seq;
103 GetCustomRotorSprite(a, image_type, &rotor_seq);
104 if (!rotor_seq.IsValid()) rotor_seq.Set(SPR_ROTOR_STOPPED);
105 heli_offs = ScaleGUITrad(5);
106 rotor_seq.Draw(x, y + y_offs - heli_offs, PAL_NONE, false);
108 if (v->index == selection) {
109 x += x_offs;
110 y += UnScaleGUI(rect.top) + y_offs - heli_offs;
111 DrawFrameRect(x - 1, y - 1, x + width + 1, y + UnScaleGUI(rect.bottom - rect.top + 1) + heli_offs + 1, COLOUR_WHITE, FR_BORDERONLY);