Change: Let AI developers edit non-editable AI/Game Script Parameters (#8895)
[openttd-github.git] / src / depot_cmd.h
blobc8583c4405025dba488f36c50352471264c4cdfc
1 /*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
8 /** @file depot_cmd.h Command definitions related to depots. */
10 #ifndef DEPOT_CMD_H
11 #define DEPOT_CMD_H
13 #include "command_type.h"
14 #include "depot_type.h"
16 CommandCost CmdRenameDepot(DoCommandFlag flags, DepotID depot_id, const std::string &text);
18 DEF_CMD_TRAIT(CMD_RENAME_DEPOT, CmdRenameDepot, 0, CMDT_OTHER_MANAGEMENT)
20 void CcCloneVehicle(Commands cmd, const CommandCost &result, VehicleID veh_id);
22 #endif /* DEPOT_CMD_H */