2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 /** @file heightmap.cpp Creating of maps from heightmaps. */
11 #include "heightmap.h"
12 #include "clear_map.h"
15 #include "saveload/saveload.h"
19 #include "fileio_func.h"
21 #include "table/strings.h"
23 #include "safeguards.h"
26 * Maximum number of pixels for one dimension of a heightmap image.
27 * Do not allow images for which the longest side is twice the maximum number of
28 * tiles along the longest side of the (tile) map.
30 static const uint MAX_HEIGHTMAP_SIDE_LENGTH_IN_PIXELS
= 2 * MAX_MAP_SIZE
;
33 * Maximum size in pixels of the heightmap image.
35 static const uint MAX_HEIGHTMAP_SIZE_PIXELS
= 256 << 20; // ~256 million
37 * When loading a PNG or BMP the 24 bpp variant requires at least 4 bytes per pixel
38 * of memory to load the data. Make sure the "reasonable" limit is well within the
39 * maximum amount of memory allocatable on 32 bit platforms.
41 static_assert(MAX_HEIGHTMAP_SIZE_PIXELS
< UINT32_MAX
/ 8);
44 * Check whether the loaded dimension of the heightmap image are considered valid enough
45 * to attempt to load the image. In other words, the width and height are not beyond the
46 * #MAX_HEIGHTMAP_SIDE_LENGTH_IN_PIXELS limit and the total number of pixels does not
47 * exceed #MAX_HEIGHTMAP_SIZE_PIXELS. A width or height less than 1 are disallowed too.
48 * @param width The width of the to be loaded height map.
49 * @param height The height of the to be loaded height map.
50 * @return True iff the dimensions are within the limits.
52 static inline bool IsValidHeightmapDimension(size_t width
, size_t height
)
54 return (uint64
)width
* height
<= MAX_HEIGHTMAP_SIZE_PIXELS
&&
55 width
> 0 && width
<= MAX_HEIGHTMAP_SIDE_LENGTH_IN_PIXELS
&&
56 height
> 0 && height
<= MAX_HEIGHTMAP_SIDE_LENGTH_IN_PIXELS
;
60 * Convert RGB colours to Grayscale using 29.9% Red, 58.7% Green, 11.4% Blue
61 * (average luminosity formula, NTSC Colour Space)
63 static inline byte
RGBToGrayscale(byte red
, byte green
, byte blue
)
65 /* To avoid doubles and stuff, multiply it with a total of 65536 (16bits), then
66 * divide by it to normalize the value to a byte again. */
67 return ((red
* 19595) + (green
* 38470) + (blue
* 7471)) / 65536;
76 * The PNG Heightmap loader.
78 static void ReadHeightmapPNGImageData(byte
*map
, png_structp png_ptr
, png_infop info_ptr
)
81 byte gray_palette
[256];
82 png_bytep
*row_pointers
= nullptr;
83 bool has_palette
= png_get_color_type(png_ptr
, info_ptr
) == PNG_COLOR_TYPE_PALETTE
;
84 uint channels
= png_get_channels(png_ptr
, info_ptr
);
86 /* Get palette and convert it to grayscale */
93 png_get_PLTE(png_ptr
, info_ptr
, &palette
, &palette_size
);
94 for (i
= 0; i
< palette_size
&& (palette_size
!= 16 || all_gray
); i
++) {
95 all_gray
&= palette
[i
].red
== palette
[i
].green
&& palette
[i
].red
== palette
[i
].blue
;
96 gray_palette
[i
] = RGBToGrayscale(palette
[i
].red
, palette
[i
].green
, palette
[i
].blue
);
100 * For a non-gray palette of size 16 we assume that
101 * the order of the palette determines the height;
102 * the first entry is the sea (level 0), the second one
105 if (palette_size
== 16 && !all_gray
) {
106 for (i
= 0; i
< palette_size
; i
++) {
107 gray_palette
[i
] = 256 * i
/ palette_size
;
112 row_pointers
= png_get_rows(png_ptr
, info_ptr
);
114 /* Read the raw image data and convert in 8-bit grayscale */
115 for (x
= 0; x
< png_get_image_width(png_ptr
, info_ptr
); x
++) {
116 for (y
= 0; y
< png_get_image_height(png_ptr
, info_ptr
); y
++) {
117 byte
*pixel
= &map
[y
* png_get_image_width(png_ptr
, info_ptr
) + x
];
118 uint x_offset
= x
* channels
;
121 *pixel
= gray_palette
[row_pointers
[y
][x_offset
]];
122 } else if (channels
== 3) {
123 *pixel
= RGBToGrayscale(row_pointers
[y
][x_offset
+ 0],
124 row_pointers
[y
][x_offset
+ 1], row_pointers
[y
][x_offset
+ 2]);
126 *pixel
= row_pointers
[y
][x_offset
];
133 * Reads the heightmap and/or size of the heightmap from a PNG file.
134 * If map == nullptr only the size of the PNG is read, otherwise a map
135 * with grayscale pixels is allocated and assigned to *map.
137 static bool ReadHeightmapPNG(const char *filename
, uint
*x
, uint
*y
, byte
**map
)
140 png_structp png_ptr
= nullptr;
141 png_infop info_ptr
= nullptr;
143 fp
= FioFOpenFile(filename
, "rb", HEIGHTMAP_DIR
);
145 ShowErrorMessage(STR_ERROR_PNGMAP
, STR_ERROR_PNGMAP_FILE_NOT_FOUND
, WL_ERROR
);
149 png_ptr
= png_create_read_struct(PNG_LIBPNG_VER_STRING
, nullptr, nullptr, nullptr);
150 if (png_ptr
== nullptr) {
151 ShowErrorMessage(STR_ERROR_PNGMAP
, STR_ERROR_PNGMAP_MISC
, WL_ERROR
);
156 info_ptr
= png_create_info_struct(png_ptr
);
157 if (info_ptr
== nullptr || setjmp(png_jmpbuf(png_ptr
))) {
158 ShowErrorMessage(STR_ERROR_PNGMAP
, STR_ERROR_PNGMAP_MISC
, WL_ERROR
);
160 png_destroy_read_struct(&png_ptr
, &info_ptr
, nullptr);
164 png_init_io(png_ptr
, fp
);
166 /* Allocate memory and read image, without alpha or 16-bit samples
167 * (result is either 8-bit indexed/grayscale or 24-bit RGB) */
168 png_set_packing(png_ptr
);
169 png_read_png(png_ptr
, info_ptr
, PNG_TRANSFORM_PACKING
| PNG_TRANSFORM_STRIP_ALPHA
| PNG_TRANSFORM_STRIP_16
, nullptr);
171 /* Maps of wrong colour-depth are not used.
172 * (this should have been taken care of by stripping alpha and 16-bit samples on load) */
173 if ((png_get_channels(png_ptr
, info_ptr
) != 1) && (png_get_channels(png_ptr
, info_ptr
) != 3) && (png_get_bit_depth(png_ptr
, info_ptr
) != 8)) {
174 ShowErrorMessage(STR_ERROR_PNGMAP
, STR_ERROR_PNGMAP_IMAGE_TYPE
, WL_ERROR
);
176 png_destroy_read_struct(&png_ptr
, &info_ptr
, nullptr);
180 uint width
= png_get_image_width(png_ptr
, info_ptr
);
181 uint height
= png_get_image_height(png_ptr
, info_ptr
);
183 if (!IsValidHeightmapDimension(width
, height
)) {
184 ShowErrorMessage(STR_ERROR_PNGMAP
, STR_ERROR_HEIGHTMAP_TOO_LARGE
, WL_ERROR
);
186 png_destroy_read_struct(&png_ptr
, &info_ptr
, nullptr);
190 if (map
!= nullptr) {
191 *map
= MallocT
<byte
>(width
* height
);
192 ReadHeightmapPNGImageData(*map
, png_ptr
, info_ptr
);
199 png_destroy_read_struct(&png_ptr
, &info_ptr
, nullptr);
203 #endif /* WITH_PNG */
207 * The BMP Heightmap loader.
209 static void ReadHeightmapBMPImageData(byte
*map
, BmpInfo
*info
, BmpData
*data
)
212 byte gray_palette
[256];
214 if (data
->palette
!= nullptr) {
216 bool all_gray
= true;
218 if (info
->palette_size
!= 2) {
219 for (i
= 0; i
< info
->palette_size
&& (info
->palette_size
!= 16 || all_gray
); i
++) {
220 all_gray
&= data
->palette
[i
].r
== data
->palette
[i
].g
&& data
->palette
[i
].r
== data
->palette
[i
].b
;
221 gray_palette
[i
] = RGBToGrayscale(data
->palette
[i
].r
, data
->palette
[i
].g
, data
->palette
[i
].b
);
225 * For a non-gray palette of size 16 we assume that
226 * the order of the palette determines the height;
227 * the first entry is the sea (level 0), the second one
230 if (info
->palette_size
== 16 && !all_gray
) {
231 for (i
= 0; i
< info
->palette_size
; i
++) {
232 gray_palette
[i
] = 256 * i
/ info
->palette_size
;
237 * For a palette of size 2 we assume that the order of the palette determines the height;
238 * the first entry is the sea (level 0), the second one is the land (level 1)
241 gray_palette
[1] = 16;
245 /* Read the raw image data and convert in 8-bit grayscale */
246 for (y
= 0; y
< info
->height
; y
++) {
247 byte
*pixel
= &map
[y
* info
->width
];
248 byte
*bitmap
= &data
->bitmap
[y
* info
->width
* (info
->bpp
== 24 ? 3 : 1)];
250 for (x
= 0; x
< info
->width
; x
++) {
251 if (info
->bpp
!= 24) {
252 *pixel
++ = gray_palette
[*bitmap
++];
254 *pixel
++ = RGBToGrayscale(*bitmap
, *(bitmap
+ 1), *(bitmap
+ 2));
262 * Reads the heightmap and/or size of the heightmap from a BMP file.
263 * If map == nullptr only the size of the BMP is read, otherwise a map
264 * with grayscale pixels is allocated and assigned to *map.
266 static bool ReadHeightmapBMP(const char *filename
, uint
*x
, uint
*y
, byte
**map
)
274 memset(&data
, 0, sizeof(data
));
276 f
= FioFOpenFile(filename
, "rb", HEIGHTMAP_DIR
);
278 ShowErrorMessage(STR_ERROR_BMPMAP
, STR_ERROR_PNGMAP_FILE_NOT_FOUND
, WL_ERROR
);
282 BmpInitializeBuffer(&buffer
, f
);
284 if (!BmpReadHeader(&buffer
, &info
, &data
)) {
285 ShowErrorMessage(STR_ERROR_BMPMAP
, STR_ERROR_BMPMAP_IMAGE_TYPE
, WL_ERROR
);
287 BmpDestroyData(&data
);
291 if (!IsValidHeightmapDimension(info
.width
, info
.height
)) {
292 ShowErrorMessage(STR_ERROR_BMPMAP
, STR_ERROR_HEIGHTMAP_TOO_LARGE
, WL_ERROR
);
294 BmpDestroyData(&data
);
298 if (map
!= nullptr) {
299 if (!BmpReadBitmap(&buffer
, &info
, &data
)) {
300 ShowErrorMessage(STR_ERROR_BMPMAP
, STR_ERROR_BMPMAP_IMAGE_TYPE
, WL_ERROR
);
302 BmpDestroyData(&data
);
306 *map
= MallocT
<byte
>(info
.width
* info
.height
);
307 ReadHeightmapBMPImageData(*map
, &info
, &data
);
310 BmpDestroyData(&data
);
320 * Converts a given grayscale map to something that fits in OTTD map system
321 * and create a map of that data.
322 * @param img_width the with of the image in pixels/tiles
323 * @param img_height the height of the image in pixels/tiles
324 * @param map the input map
326 static void GrayscaleToMapHeights(uint img_width
, uint img_height
, byte
*map
)
328 /* Defines the detail of the aspect ratio (to avoid doubles) */
329 const uint num_div
= 16384;
330 /* Ensure multiplication with num_div does not cause overflows. */
331 static_assert(num_div
<= std::numeric_limits
<uint
>::max() / MAX_HEIGHTMAP_SIDE_LENGTH_IN_PIXELS
);
335 uint row_pad
= 0, col_pad
= 0;
337 uint img_row
, img_col
;
340 /* Get map size and calculate scale and padding values */
341 switch (_settings_game
.game_creation
.heightmap_rotation
) {
342 default: NOT_REACHED();
343 case HM_COUNTER_CLOCKWISE
:
353 if ((img_width
* num_div
) / img_height
> ((width
* num_div
) / height
)) {
354 /* Image is wider than map - center vertically */
355 img_scale
= (width
* num_div
) / img_width
;
356 row_pad
= (1 + height
- ((img_height
* img_scale
) / num_div
)) / 2;
358 /* Image is taller than map - center horizontally */
359 img_scale
= (height
* num_div
) / img_height
;
360 col_pad
= (1 + width
- ((img_width
* img_scale
) / num_div
)) / 2;
363 if (_settings_game
.construction
.freeform_edges
) {
364 for (uint x
= 0; x
< MapSizeX(); x
++) MakeVoid(TileXY(x
, 0));
365 for (uint y
= 0; y
< MapSizeY(); y
++) MakeVoid(TileXY(0, y
));
368 /* Form the landscape */
369 for (row
= 0; row
< height
; row
++) {
370 for (col
= 0; col
< width
; col
++) {
371 switch (_settings_game
.game_creation
.heightmap_rotation
) {
372 default: NOT_REACHED();
373 case HM_COUNTER_CLOCKWISE
: tile
= TileXY(col
, row
); break;
374 case HM_CLOCKWISE
: tile
= TileXY(row
, col
); break;
377 /* Check if current tile is within the 1-pixel map edge or padding regions */
378 if ((!_settings_game
.construction
.freeform_edges
&& DistanceFromEdge(tile
) <= 1) ||
379 (row
< row_pad
) || (row
>= (height
- row_pad
- (_settings_game
.construction
.freeform_edges
? 0 : 1))) ||
380 (col
< col_pad
) || (col
>= (width
- col_pad
- (_settings_game
.construction
.freeform_edges
? 0 : 1)))) {
381 SetTileHeight(tile
, 0);
383 /* Use nearest neighbour resizing to scale map data.
384 * We rotate the map 45 degrees (counter)clockwise */
385 img_row
= (((row
- row_pad
) * num_div
) / img_scale
);
386 switch (_settings_game
.game_creation
.heightmap_rotation
) {
387 default: NOT_REACHED();
388 case HM_COUNTER_CLOCKWISE
:
389 img_col
= (((width
- 1 - col
- col_pad
) * num_div
) / img_scale
);
392 img_col
= (((col
- col_pad
) * num_div
) / img_scale
);
396 assert(img_row
< img_height
);
397 assert(img_col
< img_width
);
399 uint heightmap_height
= map
[img_row
* img_width
+ img_col
];
401 if (heightmap_height
> 0) {
403 * Other grey scales are scaled evenly to the available height levels > 0.
404 * (The coastline is independent from the number of height levels) */
405 heightmap_height
= 1 + (heightmap_height
- 1) * _settings_game
.game_creation
.heightmap_height
/ 255;
408 SetTileHeight(tile
, heightmap_height
);
410 /* Only clear the tiles within the map area. */
411 if (IsInnerTile(tile
)) {
412 MakeClear(tile
, CLEAR_GRASS
, 3);
419 * This function takes care of the fact that land in OpenTTD can never differ
420 * more than 1 in height
428 /* Adjust height difference to maximum one horizontal/vertical change. */
432 /* Top and left edge */
433 for (row
= 0; (uint
)row
< height
; row
++) {
434 for (col
= 0; (uint
)col
< width
; col
++) {
435 current_tile
= MAX_TILE_HEIGHT
;
437 /* Find lowest tile; either the top or left one */
438 current_tile
= TileHeight(TileXY(col
- 1, row
)); // top edge
441 if (TileHeight(TileXY(col
, row
- 1)) < current_tile
) {
442 current_tile
= TileHeight(TileXY(col
, row
- 1)); // left edge
446 /* Does the height differ more than one? */
447 if (TileHeight(TileXY(col
, row
)) >= (uint
)current_tile
+ 2) {
448 /* Then change the height to be no more than one */
449 SetTileHeight(TileXY(col
, row
), current_tile
+ 1);
454 /* Bottom and right edge */
455 for (row
= height
- 1; row
>= 0; row
--) {
456 for (col
= width
- 1; col
>= 0; col
--) {
457 current_tile
= MAX_TILE_HEIGHT
;
458 if ((uint
)col
!= width
- 1) {
459 /* Find lowest tile; either the bottom and right one */
460 current_tile
= TileHeight(TileXY(col
+ 1, row
)); // bottom edge
463 if ((uint
)row
!= height
- 1) {
464 if (TileHeight(TileXY(col
, row
+ 1)) < current_tile
) {
465 current_tile
= TileHeight(TileXY(col
, row
+ 1)); // right edge
469 /* Does the height differ more than one? */
470 if (TileHeight(TileXY(col
, row
)) >= (uint
)current_tile
+ 2) {
471 /* Then change the height to be no more than one */
472 SetTileHeight(TileXY(col
, row
), current_tile
+ 1);
479 * Reads the heightmap with the correct file reader.
480 * @param dft Type of image file.
481 * @param filename Name of the file to load.
482 * @param[out] x Length of the image.
483 * @param[out] y Height of the image.
484 * @param[in,out] map If not \c nullptr, destination to store the loaded block of image data.
485 * @return Whether loading was successful.
487 static bool ReadHeightMap(DetailedFileType dft
, const char *filename
, uint
*x
, uint
*y
, byte
**map
)
494 case DFT_HEIGHTMAP_PNG
:
495 return ReadHeightmapPNG(filename
, x
, y
, map
);
496 #endif /* WITH_PNG */
498 case DFT_HEIGHTMAP_BMP
:
499 return ReadHeightmapBMP(filename
, x
, y
, map
);
504 * Get the dimensions of a heightmap.
505 * @param dft Type of image file.
506 * @param filename to query
507 * @param x dimension x
508 * @param y dimension y
509 * @return Returns false if loading of the image failed.
511 bool GetHeightmapDimensions(DetailedFileType dft
, const char *filename
, uint
*x
, uint
*y
)
513 return ReadHeightMap(dft
, filename
, x
, y
, nullptr);
517 * Load a heightmap from file and change the map in its current dimensions
518 * to a landscape representing the heightmap.
519 * It converts pixels to height. The brighter, the higher.
520 * @param dft Type of image file.
521 * @param filename of the heightmap file to be imported
523 void LoadHeightmap(DetailedFileType dft
, const char *filename
)
528 if (!ReadHeightMap(dft
, filename
, &x
, &y
, &map
)) {
533 GrayscaleToMapHeights(x
, y
, map
);
537 MarkWholeScreenDirty();
541 * Make an empty world where all tiles are of height 'tile_height'.
542 * @param tile_height of the desired new empty world
544 void FlatEmptyWorld(byte tile_height
)
546 int edge_distance
= _settings_game
.construction
.freeform_edges
? 0 : 2;
547 for (uint row
= edge_distance
; row
< MapSizeY() - edge_distance
; row
++) {
548 for (uint col
= edge_distance
; col
< MapSizeX() - edge_distance
; col
++) {
549 SetTileHeight(TileXY(col
, row
), tile_height
);
554 MarkWholeScreenDirty();