Change: Let AI developers edit non-editable AI/Game Script Parameters (#8895)
[openttd-github.git] / src / mixer.h
blobbd7b18a44ab73a4eb237b8aec353285a73b9576d
1 /*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
8 /** @file mixer.h Functions to mix sound samples. */
10 #ifndef MIXER_H
11 #define MIXER_H
13 struct MixerChannel;
15 /**
16 * Type of callback functions for supplying PCM music.
17 * A music decoder/renderer implements this function and installs it with MxSetMusicSource, which also returns the sample rate used.
18 * @param buffer Pointer to interleaved 2-channel signed 16 bit PCM data buffer, guaranteed to be 0-initialized.
19 * @param samples number of samples that must be filled into \c buffer.
21 typedef void(*MxStreamCallback)(int16 *buffer, size_t samples);
23 bool MxInitialize(uint rate);
24 void MxMixSamples(void *buffer, uint samples);
26 MixerChannel *MxAllocateChannel();
27 void MxSetChannelRawSrc(MixerChannel *mc, int8 *mem, size_t size, uint rate, bool is16bit);
28 void MxSetChannelVolume(MixerChannel *mc, uint volume, float pan);
29 void MxActivateChannel(MixerChannel*);
31 uint32 MxSetMusicSource(MxStreamCallback music_callback);
33 #endif /* MIXER_H */