Change: Let AI developers edit non-editable AI/Game Script Parameters (#8895)
[openttd-github.git] / src / signs_func.h
blob18f27fc81eb2237fd5d02452728c11a6ba52dbf0
1 /*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
8 /** @file signs_func.h Functions related to signs. */
10 #ifndef SIGNS_FUNC_H
11 #define SIGNS_FUNC_H
13 #include "signs_type.h"
14 #include "tile_type.h"
16 struct Window;
18 void UpdateAllSignVirtCoords();
19 void PlaceProc_Sign(TileIndex tile);
20 bool CompanyCanRenameSign(const Sign *si);
22 /* signs_gui.cpp */
23 void ShowRenameSignWindow(const Sign *si);
24 void HandleClickOnSign(const Sign *si);
25 void DeleteRenameSignWindow(SignID sign);
27 Window *ShowSignList();
29 #endif /* SIGNS_FUNC_H */