2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 /** @file strings.cpp Handling of translated strings. */
12 #include "station_base.h"
14 #include "waypoint_base.h"
15 #include "depot_base.h"
17 #include "newgrf_text.h"
18 #include "fileio_func.h"
19 #include "signs_base.h"
20 #include "fontdetection.h"
22 #include "strings_func.h"
24 #include "core/endian_func.hpp"
25 #include "date_func.h"
26 #include "vehicle_base.h"
27 #include "engine_base.h"
29 #include "townname_func.h"
30 #include "string_func.h"
31 #include "company_base.h"
32 #include "smallmap_gui.h"
33 #include "window_func.h"
35 #include "game/game_text.hpp"
36 #include "network/network_content_gui.h"
39 #include "table/strings.h"
40 #include "table/control_codes.h"
42 #include "safeguards.h"
44 std::string _config_language_file
; ///< The file (name) stored in the configuration.
45 LanguageList _languages
; ///< The actual list of language meta data.
46 const LanguageMetadata
*_current_language
= nullptr; ///< The currently loaded language.
48 TextDirection _current_text_dir
; ///< Text direction of the currently selected language.
51 std::unique_ptr
<icu::Collator
> _current_collator
; ///< Collator for the language currently in use.
52 #endif /* WITH_ICU_I18N */
54 static uint64 _global_string_params_data
[20]; ///< Global array of string parameters. To access, use #SetDParam.
55 static WChar _global_string_params_type
[20]; ///< Type of parameters stored in #_global_string_params
56 StringParameters
_global_string_params(_global_string_params_data
, 20, _global_string_params_type
);
58 /** Reset the type array. */
59 void StringParameters::ClearTypeInformation()
61 assert(this->type
!= nullptr);
62 MemSetT(this->type
, 0, this->num_param
);
67 * Read an int64 from the argument array. The offset is increased
68 * so the next time GetInt64 is called the next value is read.
70 int64
StringParameters::GetInt64(WChar type
)
72 if (this->offset
>= this->num_param
) {
73 Debug(misc
, 0, "Trying to read invalid string parameter");
76 if (this->type
!= nullptr) {
77 if (this->type
[this->offset
] != 0 && this->type
[this->offset
] != type
) {
78 Debug(misc
, 0, "Trying to read string parameter with wrong type");
81 this->type
[this->offset
] = type
;
83 return this->data
[this->offset
++];
87 * Set DParam n to some number that is suitable for string size computations.
88 * @param n Index of the string parameter.
89 * @param max_value The biggest value which shall be displayed.
90 * For the result only the number of digits of \a max_value matter.
91 * @param min_count Minimum number of digits independent of \a max.
92 * @param size Font of the number
94 void SetDParamMaxValue(uint n
, uint64 max_value
, uint min_count
, FontSize size
)
97 while (max_value
>= 10) {
101 SetDParamMaxDigits(n
, std::max(min_count
, num_digits
), size
);
105 * Set DParam n to some number that is suitable for string size computations.
106 * @param n Index of the string parameter.
107 * @param count Number of digits which shall be displayable.
108 * @param size Font of the number
110 void SetDParamMaxDigits(uint n
, uint count
, FontSize size
)
114 GetBroadestDigit(&front
, &next
, size
);
115 uint64 val
= count
> 1 ? front
: next
;
116 for (; count
> 1; count
--) {
117 val
= 10 * val
+ next
;
123 * Copy \a num string parameters from array \a src into the global string parameter array.
124 * @param offs Index in the global array to copy the first string parameter to.
125 * @param src Source array of string parameters.
126 * @param num Number of string parameters to copy.
128 void CopyInDParam(int offs
, const uint64
*src
, int num
)
130 MemCpyT(_global_string_params
.GetPointerToOffset(offs
), src
, num
);
134 * Copy \a num string parameters from the global string parameter array to the \a dst array.
135 * @param dst Destination array of string parameters.
136 * @param offs Index in the global array to copy the first string parameter from.
137 * @param num Number of string parameters to copy.
139 void CopyOutDParam(uint64
*dst
, int offs
, int num
)
141 MemCpyT(dst
, _global_string_params
.GetPointerToOffset(offs
), num
);
145 * Copy \a num string parameters from the global string parameter array to the \a dst array.
146 * Furthermore clone raw string parameters into \a strings and amend the data in \a dst.
147 * @param dst Destination array of string parameters.
148 * @param strings Destination array for clone of the raw strings. Must be of same length as dst. Deallocation left to the caller.
149 * @param string The string used to determine where raw strings are and where there are no raw strings.
150 * @param num Number of string parameters to copy.
152 void CopyOutDParam(uint64
*dst
, const char **strings
, StringID string
, int num
)
154 char buf
[DRAW_STRING_BUFFER
];
155 GetString(buf
, string
, lastof(buf
));
157 MemCpyT(dst
, _global_string_params
.GetPointerToOffset(0), num
);
158 for (int i
= 0; i
< num
; i
++) {
159 if (_global_string_params
.HasTypeInformation() && _global_string_params
.GetTypeAtOffset(i
) == SCC_RAW_STRING_POINTER
) {
160 strings
[i
] = stredup((const char *)(size_t)_global_string_params
.GetParam(i
));
161 dst
[i
] = (size_t)strings
[i
];
163 strings
[i
] = nullptr;
168 static char *StationGetSpecialString(char *buff
, int x
, const char *last
);
169 static char *GetSpecialTownNameString(char *buff
, int ind
, uint32 seed
, const char *last
);
170 static char *GetSpecialNameString(char *buff
, int ind
, StringParameters
*args
, const char *last
);
172 static char *FormatString(char *buff
, const char *str
, StringParameters
*args
, const char *last
, uint case_index
= 0, bool game_script
= false, bool dry_run
= false);
174 struct LanguagePack
: public LanguagePackHeader
{
175 char data
[]; // list of strings
178 struct LanguagePackDeleter
{
179 void operator()(LanguagePack
*langpack
)
181 /* LanguagePack is in fact reinterpreted char[], we need to reinterpret it back to free it properly. */
182 delete[] reinterpret_cast<char*>(langpack
);
186 struct LoadedLanguagePack
{
187 std::unique_ptr
<LanguagePack
, LanguagePackDeleter
> langpack
;
189 std::vector
<char *> offsets
;
191 std::array
<uint
, TEXT_TAB_END
> langtab_num
; ///< Offset into langpack offs
192 std::array
<uint
, TEXT_TAB_END
> langtab_start
; ///< Offset into langpack offs
195 static LoadedLanguagePack _langpack
;
197 static bool _scan_for_gender_data
= false; ///< Are we scanning for the gender of the current string? (instead of formatting it)
200 const char *GetStringPtr(StringID string
)
202 switch (GetStringTab(string
)) {
203 case TEXT_TAB_GAMESCRIPT_START
: return GetGameStringPtr(GetStringIndex(string
));
204 /* 0xD0xx and 0xD4xx IDs have been converted earlier. */
205 case TEXT_TAB_OLD_NEWGRF
: NOT_REACHED();
206 case TEXT_TAB_NEWGRF_START
: return GetGRFStringPtr(GetStringIndex(string
));
207 default: return _langpack
.offsets
[_langpack
.langtab_start
[GetStringTab(string
)] + GetStringIndex(string
)];
212 * Get a parsed string with most special stringcodes replaced by the string parameters.
213 * @param buffr Pointer to a string buffer where the formatted string should be written to.
215 * @param args Arguments for the string.
216 * @param last Pointer just past the end of \a buffr.
217 * @param case_index The "case index". This will only be set when FormatString wants to print the string in a different case.
218 * @param game_script The string is coming directly from a game script.
219 * @return Pointer to the final zero byte of the formatted string.
221 char *GetStringWithArgs(char *buffr
, StringID string
, StringParameters
*args
, const char *last
, uint case_index
, bool game_script
)
223 if (string
== 0) return GetStringWithArgs(buffr
, STR_UNDEFINED
, args
, last
);
225 uint index
= GetStringIndex(string
);
226 StringTab tab
= GetStringTab(string
);
230 if (index
>= 0xC0 && !game_script
) {
231 return GetSpecialTownNameString(buffr
, index
- 0xC0, args
->GetInt32(), last
);
235 case TEXT_TAB_SPECIAL
:
236 if (index
>= 0xE4 && !game_script
) {
237 return GetSpecialNameString(buffr
, index
- 0xE4, args
, last
);
241 case TEXT_TAB_OLD_CUSTOM
:
242 /* Old table for custom names. This is no longer used */
244 error("Incorrect conversion of custom name string.");
248 case TEXT_TAB_GAMESCRIPT_START
:
249 return FormatString(buffr
, GetGameStringPtr(index
), args
, last
, case_index
, true);
251 case TEXT_TAB_OLD_NEWGRF
:
254 case TEXT_TAB_NEWGRF_START
:
255 return FormatString(buffr
, GetGRFStringPtr(index
), args
, last
, case_index
);
261 if (index
>= _langpack
.langtab_num
[tab
]) {
263 return GetStringWithArgs(buffr
, STR_UNDEFINED
, args
, last
);
265 error("String 0x%X is invalid. You are probably using an old version of the .lng file.\n", string
);
268 return FormatString(buffr
, GetStringPtr(string
), args
, last
, case_index
);
271 char *GetString(char *buffr
, StringID string
, const char *last
)
273 _global_string_params
.ClearTypeInformation();
274 _global_string_params
.offset
= 0;
275 return GetStringWithArgs(buffr
, string
, &_global_string_params
, last
);
279 * Resolve the given StringID into a std::string with all the associated
280 * DParam lookups and formatting.
281 * @param string The unique identifier of the translatable string.
282 * @return The std::string of the translated string.
284 std::string
GetString(StringID string
)
286 char buffer
[DRAW_STRING_BUFFER
];
287 GetString(buffer
, string
, lastof(buffer
));
292 * This function is used to "bind" a C string to a OpenTTD dparam slot.
293 * @param n slot of the string
294 * @param str string to bind
296 void SetDParamStr(uint n
, const char *str
)
298 SetDParam(n
, (uint64
)(size_t)str
);
302 * This function is used to "bind" the C string of a std::string to a OpenTTD dparam slot.
303 * The caller has to ensure that the std::string reference remains valid while the string is shown.
304 * @param n slot of the string
305 * @param str string to bind
307 void SetDParamStr(uint n
, const std::string
&str
)
309 SetDParamStr(n
, str
.c_str());
313 * Format a number into a string.
314 * @param buff the buffer to write to
315 * @param number the number to write down
316 * @param last the last element in the buffer
317 * @param separator the thousands-separator to use
318 * @param zerofill minimum number of digits to print for the integer part. The number will be filled with zeros at the front if necessary.
319 * @param fractional_digits number of fractional digits to display after a decimal separator. The decimal separator is inserted
320 * in front of the \a fractional_digits last digit of \a number.
321 * @return till where we wrote
323 static char *FormatNumber(char *buff
, int64 number
, const char *last
, const char *separator
, int zerofill
= 1, int fractional_digits
= 0)
325 static const int max_digits
= 20;
326 uint64 divisor
= 10000000000000000000ULL;
327 zerofill
+= fractional_digits
;
328 int thousands_offset
= (max_digits
- fractional_digits
- 1) % 3;
331 buff
+= seprintf(buff
, last
, "-");
337 for (int i
= 0; i
< max_digits
; i
++) {
338 if (i
== max_digits
- fractional_digits
) {
339 const char *decimal_separator
= _settings_game
.locale
.digit_decimal_separator
.c_str();
340 if (StrEmpty(decimal_separator
)) decimal_separator
= _langpack
.langpack
->digit_decimal_separator
;
341 buff
+= seprintf(buff
, last
, "%s", decimal_separator
);
345 if (num
>= divisor
) {
346 quot
= num
/ divisor
;
349 if ((tot
|= quot
) || i
>= max_digits
- zerofill
) {
350 buff
+= seprintf(buff
, last
, "%i", (int)quot
);
351 if ((i
% 3) == thousands_offset
&& i
< max_digits
- 1 - fractional_digits
) buff
= strecpy(buff
, separator
, last
);
362 static char *FormatCommaNumber(char *buff
, int64 number
, const char *last
, int fractional_digits
= 0)
364 const char *separator
= _settings_game
.locale
.digit_group_separator
.c_str();
365 if (StrEmpty(separator
)) separator
= _langpack
.langpack
->digit_group_separator
;
366 return FormatNumber(buff
, number
, last
, separator
, 1, fractional_digits
);
369 static char *FormatNoCommaNumber(char *buff
, int64 number
, const char *last
)
371 return FormatNumber(buff
, number
, last
, "");
374 static char *FormatZerofillNumber(char *buff
, int64 number
, int64 count
, const char *last
)
376 return FormatNumber(buff
, number
, last
, "", count
);
379 static char *FormatHexNumber(char *buff
, uint64 number
, const char *last
)
381 return buff
+ seprintf(buff
, last
, "0x" OTTD_PRINTFHEX64
, number
);
385 * Format a given number as a number of bytes with the SI prefix.
386 * @param buff the buffer to write to
387 * @param number the number of bytes to write down
388 * @param last the last element in the buffer
389 * @return till where we wrote
391 static char *FormatBytes(char *buff
, int64 number
, const char *last
)
395 /* 1 2^10 2^20 2^30 2^40 2^50 2^60 */
396 const char * const iec_prefixes
[] = {"", "Ki", "Mi", "Gi", "Ti", "Pi", "Ei"};
398 while (number
>= 1024 * 1024) {
403 const char *decimal_separator
= _settings_game
.locale
.digit_decimal_separator
.c_str();
404 if (StrEmpty(decimal_separator
)) decimal_separator
= _langpack
.langpack
->digit_decimal_separator
;
408 buff
+= seprintf(buff
, last
, "%i", (int)number
);
409 } else if (number
< 1024 * 10) {
410 buff
+= seprintf(buff
, last
, "%i%s%02i", (int)number
/ 1024, decimal_separator
, (int)(number
% 1024) * 100 / 1024);
411 } else if (number
< 1024 * 100) {
412 buff
+= seprintf(buff
, last
, "%i%s%01i", (int)number
/ 1024, decimal_separator
, (int)(number
% 1024) * 10 / 1024);
414 assert(number
< 1024 * 1024);
415 buff
+= seprintf(buff
, last
, "%i", (int)number
/ 1024);
418 assert(id
< lengthof(iec_prefixes
));
419 buff
+= seprintf(buff
, last
, NBSP
"%sB", iec_prefixes
[id
]);
424 static char *FormatYmdString(char *buff
, Date date
, const char *last
, uint case_index
)
427 ConvertDateToYMD(date
, &ymd
);
429 int64 args
[] = {ymd
.day
+ STR_DAY_NUMBER_1ST
- 1, STR_MONTH_ABBREV_JAN
+ ymd
.month
, ymd
.year
};
430 StringParameters
tmp_params(args
);
431 return FormatString(buff
, GetStringPtr(STR_FORMAT_DATE_LONG
), &tmp_params
, last
, case_index
);
434 static char *FormatMonthAndYear(char *buff
, Date date
, const char *last
, uint case_index
)
437 ConvertDateToYMD(date
, &ymd
);
439 int64 args
[] = {STR_MONTH_JAN
+ ymd
.month
, ymd
.year
};
440 StringParameters
tmp_params(args
);
441 return FormatString(buff
, GetStringPtr(STR_FORMAT_DATE_SHORT
), &tmp_params
, last
, case_index
);
444 static char *FormatTinyOrISODate(char *buff
, Date date
, StringID str
, const char *last
)
447 ConvertDateToYMD(date
, &ymd
);
451 /* We want to zero-pad the days and months */
452 seprintf(day
, lastof(day
), "%02i", ymd
.day
);
453 seprintf(month
, lastof(month
), "%02i", ymd
.month
+ 1);
455 int64 args
[] = {(int64
)(size_t)day
, (int64
)(size_t)month
, ymd
.year
};
456 StringParameters
tmp_params(args
);
457 return FormatString(buff
, GetStringPtr(str
), &tmp_params
, last
);
460 static char *FormatGenericCurrency(char *buff
, const CurrencySpec
*spec
, Money number
, bool compact
, const char *last
)
462 /* We are going to make number absolute for printing, so
463 * keep this piece of data as we need it later on */
464 bool negative
= number
< 0;
465 const char *multiplier
= "";
467 number
*= spec
->rate
;
469 /* convert from negative */
471 if (buff
+ Utf8CharLen(SCC_PUSH_COLOUR
) > last
) return buff
;
472 buff
+= Utf8Encode(buff
, SCC_PUSH_COLOUR
);
473 if (buff
+ Utf8CharLen(SCC_RED
) > last
) return buff
;
474 buff
+= Utf8Encode(buff
, SCC_RED
);
475 buff
= strecpy(buff
, "-", last
);
479 /* Add prefix part, following symbol_pos specification.
480 * Here, it can can be either 0 (prefix) or 2 (both prefix and suffix).
481 * The only remaining value is 1 (suffix), so everything that is not 1 */
482 if (spec
->symbol_pos
!= 1) buff
= strecpy(buff
, spec
->prefix
.c_str(), last
);
484 /* for huge numbers, compact the number into k or M */
486 /* Take care of the 'k' rounding. Having 1 000 000 k
487 * and 1 000 M is inconsistent, so always use 1 000 M. */
488 if (number
>= 1000000000 - 500) {
489 number
= (number
+ 500000) / 1000000;
490 multiplier
= NBSP
"M";
491 } else if (number
>= 1000000) {
492 number
= (number
+ 500) / 1000;
493 multiplier
= NBSP
"k";
497 const char *separator
= _settings_game
.locale
.digit_group_separator_currency
.c_str();
498 if (StrEmpty(separator
)) separator
= _currency
->separator
.c_str();
499 if (StrEmpty(separator
)) separator
= _langpack
.langpack
->digit_group_separator_currency
;
500 buff
= FormatNumber(buff
, number
, last
, separator
);
501 buff
= strecpy(buff
, multiplier
, last
);
503 /* Add suffix part, following symbol_pos specification.
504 * Here, it can can be either 1 (suffix) or 2 (both prefix and suffix).
505 * The only remaining value is 1 (prefix), so everything that is not 0 */
506 if (spec
->symbol_pos
!= 0) buff
= strecpy(buff
, spec
->suffix
.c_str(), last
);
509 if (buff
+ Utf8CharLen(SCC_POP_COLOUR
) > last
) return buff
;
510 buff
+= Utf8Encode(buff
, SCC_POP_COLOUR
);
518 * Determine the "plural" index given a plural form and a number.
519 * @param count The number to get the plural index of.
520 * @param plural_form The plural form we want an index for.
521 * @return The plural index for the given form.
523 static int DeterminePluralForm(int64 count
, int plural_form
)
525 /* The absolute value determines plurality */
526 uint64 n
= abs(count
);
528 switch (plural_form
) {
532 /* Two forms: singular used for one only.
534 * Danish, Dutch, English, German, Norwegian, Swedish, Estonian, Finnish,
535 * Greek, Hebrew, Italian, Portuguese, Spanish, Esperanto */
537 return n
!= 1 ? 1 : 0;
541 * Hungarian, Japanese, Turkish */
545 /* Two forms: singular used for 0 and 1.
547 * French, Brazilian Portuguese */
549 return n
> 1 ? 1 : 0;
551 /* Three forms: special cases for 0, and numbers ending in 1 except when ending in 11.
552 * Note: Cases are out of order for hysterical reasons. '0' is last.
556 return n
% 10 == 1 && n
% 100 != 11 ? 0 : n
!= 0 ? 1 : 2;
558 /* Five forms: special cases for 1, 2, 3 to 6, and 7 to 10.
562 return n
== 1 ? 0 : n
== 2 ? 1 : n
< 7 ? 2 : n
< 11 ? 3 : 4;
564 /* Three forms: special cases for numbers ending in 1 except when ending in 11, and 2 to 9 except when ending in 12 to 19.
568 return n
% 10 == 1 && n
% 100 != 11 ? 0 : n
% 10 >= 2 && (n
% 100 < 10 || n
% 100 >= 20) ? 1 : 2;
570 /* Three forms: special cases for numbers ending in 1 except when ending in 11, and 2 to 4 except when ending in 12 to 14.
572 * Croatian, Russian, Ukrainian */
574 return n
% 10 == 1 && n
% 100 != 11 ? 0 : n
% 10 >= 2 && n
% 10 <= 4 && (n
% 100 < 10 || n
% 100 >= 20) ? 1 : 2;
576 /* Three forms: special cases for 1, and numbers ending in 2 to 4 except when ending in 12 to 14.
580 return n
== 1 ? 0 : n
% 10 >= 2 && n
% 10 <= 4 && (n
% 100 < 10 || n
% 100 >= 20) ? 1 : 2;
582 /* Four forms: special cases for numbers ending in 01, 02, and 03 to 04.
586 return n
% 100 == 1 ? 0 : n
% 100 == 2 ? 1 : n
% 100 == 3 || n
% 100 == 4 ? 2 : 3;
588 /* Two forms: singular used for numbers ending in 1 except when ending in 11.
592 return n
% 10 == 1 && n
% 100 != 11 ? 0 : 1;
594 /* Three forms: special cases for 1, and 2 to 4
598 return n
== 1 ? 0 : n
>= 2 && n
<= 4 ? 1 : 2;
600 /* Two forms: cases for numbers ending with a consonant, and with a vowel.
601 * Korean doesn't have the concept of plural, but depending on how a
602 * number is pronounced it needs another version of a particle.
603 * As such the plural system is misused to give this distinction.
625 /* Four forms: special cases for 1, 0 and numbers ending in 02 to 10, and numbers ending in 11 to 19.
629 return (n
== 1 ? 0 : n
== 0 || (n
% 100 > 1 && n
% 100 < 11) ? 1 : (n
% 100 > 10 && n
% 100 < 20) ? 2 : 3);
630 /* Four forms: special cases for 1 and 11, 2 and 12, 3 .. 10 and 13 .. 19, other
634 return ((n
== 1 || n
== 11) ? 0 : (n
== 2 || n
== 12) ? 1 : ((n
> 2 && n
< 11) || (n
> 12 && n
< 20)) ? 2 : 3);
636 /* Three forms: special cases for 1, 0 and numbers ending in 01 to 19.
640 return n
== 1 ? 0 : (n
== 0 || (n
% 100 > 0 && n
% 100 < 20)) ? 1 : 2;
644 static const char *ParseStringChoice(const char *b
, uint form
, char **dst
, const char *last
)
646 /* <NUM> {Length of each string} {each string} */
648 uint pos
, i
, mypos
= 0;
650 for (i
= pos
= 0; i
!= n
; i
++) {
651 uint len
= (byte
)*b
++;
652 if (i
== form
) mypos
= pos
;
656 *dst
+= seprintf(*dst
, last
, "%s", b
+ mypos
);
660 /** Helper for unit conversion. */
661 struct UnitConversion
{
662 int multiplier
; ///< Amount to multiply upon conversion.
663 int shift
; ///< Amount to shift upon conversion.
666 * Convert value from OpenTTD's internal unit into the displayed value.
667 * @param input The input to convert.
668 * @param round Whether to round the value or not.
669 * @return The converted value.
671 int64
ToDisplay(int64 input
, bool round
= true) const
673 return ((input
* this->multiplier
) + (round
&& this->shift
!= 0 ? 1 << (this->shift
- 1) : 0)) >> this->shift
;
677 * Convert the displayed value back into a value of OpenTTD's internal unit.
678 * @param input The input to convert.
679 * @param round Whether to round the value up or not.
680 * @param divider Divide the return value by this.
681 * @return The converted value.
683 int64
FromDisplay(int64 input
, bool round
= true, int64 divider
= 1) const
685 return ((input
<< this->shift
) + (round
? (this->multiplier
* divider
) - 1 : 0)) / (this->multiplier
* divider
);
689 /** Information about a specific unit system. */
691 UnitConversion c
; ///< Conversion
692 StringID s
; ///< String for the unit
693 unsigned int decimal_places
; ///< Number of decimal places embedded in the value. For example, 1 if the value is in tenths, and 3 if the value is in thousandths.
696 /** Information about a specific unit system with a long variant. */
698 UnitConversion c
; ///< Conversion
699 StringID s
; ///< String for the short variant of the unit
700 StringID l
; ///< String for the long variant of the unit
703 /** Unit conversions for velocity. */
704 static const Units _units_velocity
[] = {
705 { { 1, 0}, STR_UNITS_VELOCITY_IMPERIAL
, 0 },
706 { { 103, 6}, STR_UNITS_VELOCITY_METRIC
, 0 },
707 { { 1831, 12}, STR_UNITS_VELOCITY_SI
, 0 },
708 { {37888, 16}, STR_UNITS_VELOCITY_GAMEUNITS
, 1 },
711 /** Unit conversions for velocity. */
712 static const Units _units_power
[] = {
713 { { 1, 0}, STR_UNITS_POWER_IMPERIAL
, 0 },
714 { {4153, 12}, STR_UNITS_POWER_METRIC
, 0 },
715 { {6109, 13}, STR_UNITS_POWER_SI
, 0 },
718 /** Unit conversions for weight. */
719 static const UnitsLong _units_weight
[] = {
720 { {4515, 12}, STR_UNITS_WEIGHT_SHORT_IMPERIAL
, STR_UNITS_WEIGHT_LONG_IMPERIAL
},
721 { { 1, 0}, STR_UNITS_WEIGHT_SHORT_METRIC
, STR_UNITS_WEIGHT_LONG_METRIC
},
722 { {1000, 0}, STR_UNITS_WEIGHT_SHORT_SI
, STR_UNITS_WEIGHT_LONG_SI
},
725 /** Unit conversions for volume. */
726 static const UnitsLong _units_volume
[] = {
727 { {4227, 4}, STR_UNITS_VOLUME_SHORT_IMPERIAL
, STR_UNITS_VOLUME_LONG_IMPERIAL
},
728 { {1000, 0}, STR_UNITS_VOLUME_SHORT_METRIC
, STR_UNITS_VOLUME_LONG_METRIC
},
729 { { 1, 0}, STR_UNITS_VOLUME_SHORT_SI
, STR_UNITS_VOLUME_LONG_SI
},
732 /** Unit conversions for force. */
733 static const Units _units_force
[] = {
734 { {3597, 4}, STR_UNITS_FORCE_IMPERIAL
, 0 },
735 { {3263, 5}, STR_UNITS_FORCE_METRIC
, 0 },
736 { { 1, 0}, STR_UNITS_FORCE_SI
, 0 },
739 /** Unit conversions for height. */
740 static const Units _units_height
[] = {
741 { { 3, 0}, STR_UNITS_HEIGHT_IMPERIAL
, 0 }, // "Wrong" conversion factor for more nicer GUI values
742 { { 1, 0}, STR_UNITS_HEIGHT_METRIC
, 0 },
743 { { 1, 0}, STR_UNITS_HEIGHT_SI
, 0 },
747 * Convert the given (internal) speed to the display speed.
748 * @param speed the speed to convert
749 * @return the converted speed.
751 uint
ConvertSpeedToDisplaySpeed(uint speed
)
753 /* For historical reasons we don't want to mess with the
754 * conversion for speed. So, don't round it and keep the
755 * original conversion factors instead of the real ones. */
756 return _units_velocity
[_settings_game
.locale
.units_velocity
].c
.ToDisplay(speed
, false);
760 * Convert the given display speed to the (internal) speed.
761 * @param speed the speed to convert
762 * @return the converted speed.
764 uint
ConvertDisplaySpeedToSpeed(uint speed
)
766 return _units_velocity
[_settings_game
.locale
.units_velocity
].c
.FromDisplay(speed
);
770 * Convert the given km/h-ish speed to the display speed.
771 * @param speed the speed to convert
772 * @return the converted speed.
774 uint
ConvertKmhishSpeedToDisplaySpeed(uint speed
)
776 return _units_velocity
[_settings_game
.locale
.units_velocity
].c
.ToDisplay(speed
* 10, false) / 16;
780 * Convert the given display speed to the km/h-ish speed.
781 * @param speed the speed to convert
782 * @return the converted speed.
784 uint
ConvertDisplaySpeedToKmhishSpeed(uint speed
)
786 return _units_velocity
[_settings_game
.locale
.units_velocity
].c
.FromDisplay(speed
* 16, true, 10);
789 * Parse most format codes within a string and write the result to a buffer.
790 * @param buff The buffer to write the final string to.
791 * @param str_arg The original string with format codes.
792 * @param args Pointer to extra arguments used by various string codes.
793 * @param last Pointer to just past the end of the buff array.
794 * @param dry_run True when the argt array is not yet initialized.
796 static char *FormatString(char *buff
, const char *str_arg
, StringParameters
*args
, const char *last
, uint case_index
, bool game_script
, bool dry_run
)
798 uint orig_offset
= args
->offset
;
800 /* When there is no array with types there is no need to do a dry run. */
801 if (args
->HasTypeInformation() && !dry_run
) {
802 if (UsingNewGRFTextStack()) {
803 /* Values from the NewGRF text stack are only copied to the normal
804 * argv array at the time they are encountered. That means that if
805 * another string command references a value later in the string it
806 * would fail. We solve that by running FormatString twice. The first
807 * pass makes sure the argv array is correctly filled and the second
808 * pass can reference later values without problems. */
809 struct TextRefStack
*backup
= CreateTextRefStackBackup();
810 FormatString(buff
, str_arg
, args
, last
, case_index
, game_script
, true);
811 RestoreTextRefStackBackup(backup
);
813 FormatString(buff
, str_arg
, args
, last
, case_index
, game_script
, true);
815 /* We have to restore the original offset here to to read the correct values. */
816 args
->offset
= orig_offset
;
819 uint next_substr_case_index
= 0;
820 char *buf_start
= buff
;
821 std::stack
<const char *, std::vector
<const char *>> str_stack
;
822 str_stack
.push(str_arg
);
825 while (!str_stack
.empty() && (b
= Utf8Consume(&str_stack
.top())) == '\0') {
828 if (str_stack
.empty()) break;
829 const char *&str
= str_stack
.top();
831 if (SCC_NEWGRF_FIRST
<= b
&& b
<= SCC_NEWGRF_LAST
) {
832 /* We need to pass some stuff as it might be modified. */
833 //todo: should argve be passed here too?
834 b
= RemapNewGRFStringControlCode(b
, buf_start
, &buff
, &str
, (int64
*)args
->GetDataPointer(), args
->GetDataLeft(), dry_run
);
835 if (b
== 0) continue;
840 uint64 sub_args_data
[20];
841 WChar sub_args_type
[20];
842 bool sub_args_need_free
[20];
843 StringParameters
sub_args(sub_args_data
, 20, sub_args_type
);
845 sub_args
.ClearTypeInformation();
846 memset(sub_args_need_free
, 0, sizeof(sub_args_need_free
));
849 uint32 stringid
= strtoul(str
, &p
, 16);
850 if (*p
!= ':' && *p
!= '\0') {
851 while (*p
!= '\0') p
++;
853 buff
= strecat(buff
, "(invalid SCC_ENCODED)", last
);
856 if (stringid
>= TAB_SIZE_GAMESCRIPT
) {
857 while (*p
!= '\0') p
++;
859 buff
= strecat(buff
, "(invalid StringID)", last
);
864 while (*p
!= '\0' && i
< 20) {
868 /* Find the next value */
869 bool instring
= false;
876 if (*p
== '"' && escape
) {
883 instring
= !instring
;
890 if (*p
== ':') break;
891 if (*p
== '\0') break;
895 /* Check if we want to look up another string */
897 size_t len
= Utf8Decode(&l
, s
);
898 bool lookup
= (l
== SCC_ENCODED
);
899 if (lookup
) s
+= len
;
901 param
= strtoull(s
, &p
, 16);
904 if (param
>= TAB_SIZE_GAMESCRIPT
) {
905 while (*p
!= '\0') p
++;
907 buff
= strecat(buff
, "(invalid sub-StringID)", last
);
910 param
= MakeStringID(TEXT_TAB_GAMESCRIPT_START
, param
);
913 sub_args
.SetParam(i
++, param
);
915 char *g
= stredup(s
);
918 sub_args_need_free
[i
] = true;
919 sub_args
.SetParam(i
++, (uint64
)(size_t)g
);
922 /* If we didn't error out, we can actually print the string. */
925 buff
= GetStringWithArgs(buff
, MakeStringID(TEXT_TAB_GAMESCRIPT_START
, stringid
), &sub_args
, last
, true);
928 for (int i
= 0; i
< 20; i
++) {
929 if (sub_args_need_free
[i
]) free((void *)sub_args
.GetParam(i
));
934 case SCC_NEWGRF_STRINL
: {
935 StringID substr
= Utf8Consume(&str
);
936 str_stack
.push(GetStringPtr(substr
));
940 case SCC_NEWGRF_PRINT_WORD_STRING_ID
: {
941 StringID substr
= args
->GetInt32(SCC_NEWGRF_PRINT_WORD_STRING_ID
);
942 str_stack
.push(GetStringPtr(substr
));
943 case_index
= next_substr_case_index
;
944 next_substr_case_index
= 0;
949 case SCC_GENDER_LIST
: { // {G 0 Der Die Das}
950 /* First read the meta data from the language file. */
951 uint offset
= orig_offset
+ (byte
)*str
++;
953 if (!dry_run
&& args
->GetTypeAtOffset(offset
) != 0) {
954 /* Now we need to figure out what text to resolve, i.e.
955 * what do we need to draw? So get the actual raw string
956 * first using the control code to get said string. */
958 char *p
= input
+ Utf8Encode(input
, args
->GetTypeAtOffset(offset
));
961 /* Now do the string formatting. */
963 bool old_sgd
= _scan_for_gender_data
;
964 _scan_for_gender_data
= true;
965 StringParameters
tmp_params(args
->GetPointerToOffset(offset
), args
->num_param
- offset
, nullptr);
966 p
= FormatString(buf
, input
, &tmp_params
, lastof(buf
));
967 _scan_for_gender_data
= old_sgd
;
970 /* And determine the string. */
972 WChar c
= Utf8Consume(&s
);
973 /* Does this string have a gender, if so, set it */
974 if (c
== SCC_GENDER_INDEX
) gender
= (byte
)s
[0];
976 str
= ParseStringChoice(str
, gender
, &buff
, last
);
980 /* This sets up the gender for the string.
981 * We just ignore this one. It's used in {G 0 Der Die Das} to determine the case. */
982 case SCC_GENDER_INDEX
: // {GENDER 0}
983 if (_scan_for_gender_data
) {
984 buff
+= Utf8Encode(buff
, SCC_GENDER_INDEX
);
991 case SCC_PLURAL_LIST
: { // {P}
992 int plural_form
= *str
++; // contains the plural form for this string
993 uint offset
= orig_offset
+ (byte
)*str
++;
994 int64 v
= *args
->GetPointerToOffset(offset
); // contains the number that determines plural
995 str
= ParseStringChoice(str
, DeterminePluralForm(v
, plural_form
), &buff
, last
);
999 case SCC_ARG_INDEX
: { // Move argument pointer
1000 args
->offset
= orig_offset
+ (byte
)*str
++;
1004 case SCC_SET_CASE
: { // {SET_CASE}
1005 /* This is a pseudo command, it's outputted when someone does {STRING.ack}
1006 * The modifier is added to all subsequent GetStringWithArgs that accept the modifier. */
1007 next_substr_case_index
= (byte
)*str
++;
1011 case SCC_SWITCH_CASE
: { // {Used to implement case switching}
1012 /* <0x9E> <NUM CASES> <CASE1> <LEN1> <STRING1> <CASE2> <LEN2> <STRING2> <CASE3> <LEN3> <STRING3> <STRINGDEFAULT>
1013 * Each LEN is printed using 2 bytes in big endian order. */
1014 uint num
= (byte
)*str
++;
1016 if ((byte
)str
[0] == case_index
) {
1017 /* Found the case, adjust str pointer and continue */
1021 /* Otherwise skip to the next case */
1022 str
+= 3 + (str
[1] << 8) + str
[2];
1028 case SCC_REVISION
: // {REV}
1029 buff
= strecpy(buff
, _openttd_revision
, last
);
1032 case SCC_RAW_STRING_POINTER
: { // {RAW_STRING}
1033 if (game_script
) break;
1034 const char *str
= (const char *)(size_t)args
->GetInt64(SCC_RAW_STRING_POINTER
);
1035 buff
= FormatString(buff
, str
, args
, last
);
1039 case SCC_STRING
: {// {STRING}
1040 StringID str
= args
->GetInt32(SCC_STRING
);
1041 if (game_script
&& GetStringTab(str
) != TEXT_TAB_GAMESCRIPT_START
) break;
1042 /* WARNING. It's prohibited for the included string to consume any arguments.
1043 * For included strings that consume argument, you should use STRING1, STRING2 etc.
1044 * To debug stuff you can set argv to nullptr and it will tell you */
1045 StringParameters
tmp_params(args
->GetDataPointer(), args
->GetDataLeft(), nullptr);
1046 buff
= GetStringWithArgs(buff
, str
, &tmp_params
, last
, next_substr_case_index
, game_script
);
1047 next_substr_case_index
= 0;
1057 case SCC_STRING7
: { // {STRING1..7}
1058 /* Strings that consume arguments */
1059 StringID str
= args
->GetInt32(b
);
1060 if (game_script
&& GetStringTab(str
) != TEXT_TAB_GAMESCRIPT_START
) break;
1061 uint size
= b
- SCC_STRING1
+ 1;
1062 if (game_script
&& size
> args
->GetDataLeft()) {
1063 buff
= strecat(buff
, "(too many parameters)", last
);
1065 StringParameters
sub_args(*args
, size
);
1066 buff
= GetStringWithArgs(buff
, str
, &sub_args
, last
, next_substr_case_index
, game_script
);
1068 next_substr_case_index
= 0;
1072 case SCC_COMMA
: // {COMMA}
1073 buff
= FormatCommaNumber(buff
, args
->GetInt64(SCC_COMMA
), last
);
1076 case SCC_DECIMAL
: {// {DECIMAL}
1077 int64 number
= args
->GetInt64(SCC_DECIMAL
);
1078 int digits
= args
->GetInt32(SCC_DECIMAL
);
1079 buff
= FormatCommaNumber(buff
, number
, last
, digits
);
1083 case SCC_NUM
: // {NUM}
1084 buff
= FormatNoCommaNumber(buff
, args
->GetInt64(SCC_NUM
), last
);
1087 case SCC_ZEROFILL_NUM
: { // {ZEROFILL_NUM}
1088 int64 num
= args
->GetInt64();
1089 buff
= FormatZerofillNumber(buff
, num
, args
->GetInt64(), last
);
1093 case SCC_HEX
: // {HEX}
1094 buff
= FormatHexNumber(buff
, (uint64
)args
->GetInt64(SCC_HEX
), last
);
1097 case SCC_BYTES
: // {BYTES}
1098 buff
= FormatBytes(buff
, args
->GetInt64(), last
);
1101 case SCC_CARGO_TINY
: { // {CARGO_TINY}
1102 /* Tiny description of cargotypes. Layout:
1103 * param 1: cargo type
1104 * param 2: cargo count */
1105 CargoID cargo
= args
->GetInt32(SCC_CARGO_TINY
);
1106 if (cargo
>= CargoSpec::GetArraySize()) break;
1108 StringID cargo_str
= CargoSpec::Get(cargo
)->units_volume
;
1110 switch (cargo_str
) {
1112 amount
= _units_weight
[_settings_game
.locale
.units_weight
].c
.ToDisplay(args
->GetInt64());
1116 amount
= _units_volume
[_settings_game
.locale
.units_volume
].c
.ToDisplay(args
->GetInt64());
1120 amount
= args
->GetInt64();
1125 buff
= FormatCommaNumber(buff
, amount
, last
);
1129 case SCC_CARGO_SHORT
: { // {CARGO_SHORT}
1130 /* Short description of cargotypes. Layout:
1131 * param 1: cargo type
1132 * param 2: cargo count */
1133 CargoID cargo
= args
->GetInt32(SCC_CARGO_SHORT
);
1134 if (cargo
>= CargoSpec::GetArraySize()) break;
1136 StringID cargo_str
= CargoSpec::Get(cargo
)->units_volume
;
1137 switch (cargo_str
) {
1139 assert(_settings_game
.locale
.units_weight
< lengthof(_units_weight
));
1140 int64 args_array
[] = {_units_weight
[_settings_game
.locale
.units_weight
].c
.ToDisplay(args
->GetInt64())};
1141 StringParameters
tmp_params(args_array
);
1142 buff
= FormatString(buff
, GetStringPtr(_units_weight
[_settings_game
.locale
.units_weight
].l
), &tmp_params
, last
);
1147 assert(_settings_game
.locale
.units_volume
< lengthof(_units_volume
));
1148 int64 args_array
[] = {_units_volume
[_settings_game
.locale
.units_volume
].c
.ToDisplay(args
->GetInt64())};
1149 StringParameters
tmp_params(args_array
);
1150 buff
= FormatString(buff
, GetStringPtr(_units_volume
[_settings_game
.locale
.units_volume
].l
), &tmp_params
, last
);
1155 StringParameters
tmp_params(*args
, 1);
1156 buff
= GetStringWithArgs(buff
, cargo_str
, &tmp_params
, last
);
1163 case SCC_CARGO_LONG
: { // {CARGO_LONG}
1164 /* First parameter is cargo type, second parameter is cargo count */
1165 CargoID cargo
= args
->GetInt32(SCC_CARGO_LONG
);
1166 if (cargo
!= CT_INVALID
&& cargo
>= CargoSpec::GetArraySize()) break;
1168 StringID cargo_str
= (cargo
== CT_INVALID
) ? STR_QUANTITY_N_A
: CargoSpec::Get(cargo
)->quantifier
;
1169 StringParameters
tmp_args(*args
, 1);
1170 buff
= GetStringWithArgs(buff
, cargo_str
, &tmp_args
, last
);
1174 case SCC_CARGO_LIST
: { // {CARGO_LIST}
1175 CargoTypes cmask
= args
->GetInt64(SCC_CARGO_LIST
);
1178 for (const auto &cs
: _sorted_cargo_specs
) {
1179 if (!HasBit(cmask
, cs
->Index())) continue;
1181 if (buff
>= last
- 2) break; // ',' and ' '
1186 /* Add a comma if this is not the first item */
1191 buff
= GetStringWithArgs(buff
, cs
->name
, args
, last
, next_substr_case_index
, game_script
);
1194 /* If first is still true then no cargo is accepted */
1195 if (first
) buff
= GetStringWithArgs(buff
, STR_JUST_NOTHING
, args
, last
, next_substr_case_index
, game_script
);
1198 next_substr_case_index
= 0;
1200 /* Make sure we detect any buffer overflow */
1201 assert(buff
< last
);
1205 case SCC_CURRENCY_SHORT
: // {CURRENCY_SHORT}
1206 buff
= FormatGenericCurrency(buff
, _currency
, args
->GetInt64(), true, last
);
1209 case SCC_CURRENCY_LONG
: // {CURRENCY_LONG}
1210 buff
= FormatGenericCurrency(buff
, _currency
, args
->GetInt64(SCC_CURRENCY_LONG
), false, last
);
1213 case SCC_DATE_TINY
: // {DATE_TINY}
1214 buff
= FormatTinyOrISODate(buff
, args
->GetInt32(SCC_DATE_TINY
), STR_FORMAT_DATE_TINY
, last
);
1217 case SCC_DATE_SHORT
: // {DATE_SHORT}
1218 buff
= FormatMonthAndYear(buff
, args
->GetInt32(SCC_DATE_SHORT
), last
, next_substr_case_index
);
1219 next_substr_case_index
= 0;
1222 case SCC_DATE_LONG
: // {DATE_LONG}
1223 buff
= FormatYmdString(buff
, args
->GetInt32(SCC_DATE_LONG
), last
, next_substr_case_index
);
1224 next_substr_case_index
= 0;
1227 case SCC_DATE_ISO
: // {DATE_ISO}
1228 buff
= FormatTinyOrISODate(buff
, args
->GetInt32(), STR_FORMAT_DATE_ISO
, last
);
1231 case SCC_FORCE
: { // {FORCE}
1232 assert(_settings_game
.locale
.units_force
< lengthof(_units_force
));
1233 int64 args_array
[1] = {_units_force
[_settings_game
.locale
.units_force
].c
.ToDisplay(args
->GetInt64())};
1234 StringParameters
tmp_params(args_array
);
1235 buff
= FormatString(buff
, GetStringPtr(_units_force
[_settings_game
.locale
.units_force
].s
), &tmp_params
, last
);
1239 case SCC_HEIGHT
: { // {HEIGHT}
1240 assert(_settings_game
.locale
.units_height
< lengthof(_units_height
));
1241 int64 args_array
[] = {_units_height
[_settings_game
.locale
.units_height
].c
.ToDisplay(args
->GetInt64())};
1242 StringParameters
tmp_params(args_array
);
1243 buff
= FormatString(buff
, GetStringPtr(_units_height
[_settings_game
.locale
.units_height
].s
), &tmp_params
, last
);
1247 case SCC_POWER
: { // {POWER}
1248 assert(_settings_game
.locale
.units_power
< lengthof(_units_power
));
1249 int64 args_array
[1] = {_units_power
[_settings_game
.locale
.units_power
].c
.ToDisplay(args
->GetInt64())};
1250 StringParameters
tmp_params(args_array
);
1251 buff
= FormatString(buff
, GetStringPtr(_units_power
[_settings_game
.locale
.units_power
].s
), &tmp_params
, last
);
1255 case SCC_VELOCITY
: { // {VELOCITY}
1256 assert(_settings_game
.locale
.units_velocity
< lengthof(_units_velocity
));
1257 unsigned int decimal_places
= _units_velocity
[_settings_game
.locale
.units_velocity
].decimal_places
;
1258 uint64 args_array
[] = {ConvertKmhishSpeedToDisplaySpeed(args
->GetInt64(SCC_VELOCITY
)), decimal_places
};
1259 StringParameters
tmp_params(args_array
, decimal_places
? 2 : 1, nullptr);
1260 buff
= FormatString(buff
, GetStringPtr(_units_velocity
[_settings_game
.locale
.units_velocity
].s
), &tmp_params
, last
);
1264 case SCC_VOLUME_SHORT
: { // {VOLUME_SHORT}
1265 assert(_settings_game
.locale
.units_volume
< lengthof(_units_volume
));
1266 int64 args_array
[1] = {_units_volume
[_settings_game
.locale
.units_volume
].c
.ToDisplay(args
->GetInt64())};
1267 StringParameters
tmp_params(args_array
);
1268 buff
= FormatString(buff
, GetStringPtr(_units_volume
[_settings_game
.locale
.units_volume
].s
), &tmp_params
, last
);
1272 case SCC_VOLUME_LONG
: { // {VOLUME_LONG}
1273 assert(_settings_game
.locale
.units_volume
< lengthof(_units_volume
));
1274 int64 args_array
[1] = {_units_volume
[_settings_game
.locale
.units_volume
].c
.ToDisplay(args
->GetInt64(SCC_VOLUME_LONG
))};
1275 StringParameters
tmp_params(args_array
);
1276 buff
= FormatString(buff
, GetStringPtr(_units_volume
[_settings_game
.locale
.units_volume
].l
), &tmp_params
, last
);
1280 case SCC_WEIGHT_SHORT
: { // {WEIGHT_SHORT}
1281 assert(_settings_game
.locale
.units_weight
< lengthof(_units_weight
));
1282 int64 args_array
[1] = {_units_weight
[_settings_game
.locale
.units_weight
].c
.ToDisplay(args
->GetInt64())};
1283 StringParameters
tmp_params(args_array
);
1284 buff
= FormatString(buff
, GetStringPtr(_units_weight
[_settings_game
.locale
.units_weight
].s
), &tmp_params
, last
);
1288 case SCC_WEIGHT_LONG
: { // {WEIGHT_LONG}
1289 assert(_settings_game
.locale
.units_weight
< lengthof(_units_weight
));
1290 int64 args_array
[1] = {_units_weight
[_settings_game
.locale
.units_weight
].c
.ToDisplay(args
->GetInt64(SCC_WEIGHT_LONG
))};
1291 StringParameters
tmp_params(args_array
);
1292 buff
= FormatString(buff
, GetStringPtr(_units_weight
[_settings_game
.locale
.units_weight
].l
), &tmp_params
, last
);
1296 case SCC_COMPANY_NAME
: { // {COMPANY}
1297 const Company
*c
= Company::GetIfValid(args
->GetInt32());
1298 if (c
== nullptr) break;
1300 if (!c
->name
.empty()) {
1301 int64 args_array
[] = {(int64
)(size_t)c
->name
.c_str()};
1302 StringParameters
tmp_params(args_array
);
1303 buff
= GetStringWithArgs(buff
, STR_JUST_RAW_STRING
, &tmp_params
, last
);
1305 int64 args_array
[] = {c
->name_2
};
1306 StringParameters
tmp_params(args_array
);
1307 buff
= GetStringWithArgs(buff
, c
->name_1
, &tmp_params
, last
);
1312 case SCC_COMPANY_NUM
: { // {COMPANY_NUM}
1313 CompanyID company
= (CompanyID
)args
->GetInt32();
1315 /* Nothing is added for AI or inactive companies */
1316 if (Company::IsValidHumanID(company
)) {
1317 int64 args_array
[] = {company
+ 1};
1318 StringParameters
tmp_params(args_array
);
1319 buff
= GetStringWithArgs(buff
, STR_FORMAT_COMPANY_NUM
, &tmp_params
, last
);
1324 case SCC_DEPOT_NAME
: { // {DEPOT}
1325 VehicleType vt
= (VehicleType
)args
->GetInt32(SCC_DEPOT_NAME
);
1326 if (vt
== VEH_AIRCRAFT
) {
1327 uint64 args_array
[] = {(uint64
)args
->GetInt32()};
1328 WChar types_array
[] = {SCC_STATION_NAME
};
1329 StringParameters
tmp_params(args_array
, 1, types_array
);
1330 buff
= GetStringWithArgs(buff
, STR_FORMAT_DEPOT_NAME_AIRCRAFT
, &tmp_params
, last
);
1334 const Depot
*d
= Depot::Get(args
->GetInt32());
1335 if (!d
->name
.empty()) {
1336 int64 args_array
[] = {(int64
)(size_t)d
->name
.c_str()};
1337 StringParameters
tmp_params(args_array
);
1338 buff
= GetStringWithArgs(buff
, STR_JUST_RAW_STRING
, &tmp_params
, last
);
1340 int64 args_array
[] = {d
->town
->index
, d
->town_cn
+ 1};
1341 StringParameters
tmp_params(args_array
);
1342 buff
= GetStringWithArgs(buff
, STR_FORMAT_DEPOT_NAME_TRAIN
+ 2 * vt
+ (d
->town_cn
== 0 ? 0 : 1), &tmp_params
, last
);
1347 case SCC_ENGINE_NAME
: { // {ENGINE}
1348 const Engine
*e
= Engine::GetIfValid(args
->GetInt32(SCC_ENGINE_NAME
));
1349 if (e
== nullptr) break;
1351 if (!e
->name
.empty() && e
->IsEnabled()) {
1352 int64 args_array
[] = {(int64
)(size_t)e
->name
.c_str()};
1353 StringParameters
tmp_params(args_array
);
1354 buff
= GetStringWithArgs(buff
, STR_JUST_RAW_STRING
, &tmp_params
, last
);
1356 StringParameters
tmp_params(nullptr, 0, nullptr);
1357 buff
= GetStringWithArgs(buff
, e
->info
.string_id
, &tmp_params
, last
);
1362 case SCC_GROUP_NAME
: { // {GROUP}
1363 const Group
*g
= Group::GetIfValid(args
->GetInt32());
1364 if (g
== nullptr) break;
1366 if (!g
->name
.empty()) {
1367 int64 args_array
[] = {(int64
)(size_t)g
->name
.c_str()};
1368 StringParameters
tmp_params(args_array
);
1369 buff
= GetStringWithArgs(buff
, STR_JUST_RAW_STRING
, &tmp_params
, last
);
1371 int64 args_array
[] = {g
->index
};
1372 StringParameters
tmp_params(args_array
);
1374 buff
= GetStringWithArgs(buff
, STR_FORMAT_GROUP_NAME
, &tmp_params
, last
);
1379 case SCC_INDUSTRY_NAME
: { // {INDUSTRY}
1380 const Industry
*i
= Industry::GetIfValid(args
->GetInt32(SCC_INDUSTRY_NAME
));
1381 if (i
== nullptr) break;
1383 if (_scan_for_gender_data
) {
1384 /* Gender is defined by the industry type.
1385 * STR_FORMAT_INDUSTRY_NAME may have the town first, so it would result in the gender of the town name */
1386 StringParameters
tmp_params(nullptr, 0, nullptr);
1387 buff
= FormatString(buff
, GetStringPtr(GetIndustrySpec(i
->type
)->name
), &tmp_params
, last
, next_substr_case_index
);
1389 /* First print the town name and the industry type name. */
1390 int64 args_array
[2] = {i
->town
->index
, GetIndustrySpec(i
->type
)->name
};
1391 StringParameters
tmp_params(args_array
);
1393 buff
= FormatString(buff
, GetStringPtr(STR_FORMAT_INDUSTRY_NAME
), &tmp_params
, last
, next_substr_case_index
);
1395 next_substr_case_index
= 0;
1399 case SCC_PRESIDENT_NAME
: { // {PRESIDENT_NAME}
1400 const Company
*c
= Company::GetIfValid(args
->GetInt32(SCC_PRESIDENT_NAME
));
1401 if (c
== nullptr) break;
1403 if (!c
->president_name
.empty()) {
1404 int64 args_array
[] = {(int64
)(size_t)c
->president_name
.c_str()};
1405 StringParameters
tmp_params(args_array
);
1406 buff
= GetStringWithArgs(buff
, STR_JUST_RAW_STRING
, &tmp_params
, last
);
1408 int64 args_array
[] = {c
->president_name_2
};
1409 StringParameters
tmp_params(args_array
);
1410 buff
= GetStringWithArgs(buff
, c
->president_name_1
, &tmp_params
, last
);
1415 case SCC_STATION_NAME
: { // {STATION}
1416 StationID sid
= args
->GetInt32(SCC_STATION_NAME
);
1417 const Station
*st
= Station::GetIfValid(sid
);
1419 if (st
== nullptr) {
1420 /* The station doesn't exist anymore. The only place where we might
1421 * be "drawing" an invalid station is in the case of cargo that is
1423 StringParameters
tmp_params(nullptr, 0, nullptr);
1424 buff
= GetStringWithArgs(buff
, STR_UNKNOWN_STATION
, &tmp_params
, last
);
1428 if (!st
->name
.empty()) {
1429 int64 args_array
[] = {(int64
)(size_t)st
->name
.c_str()};
1430 StringParameters
tmp_params(args_array
);
1431 buff
= GetStringWithArgs(buff
, STR_JUST_RAW_STRING
, &tmp_params
, last
);
1433 StringID str
= st
->string_id
;
1434 if (st
->indtype
!= IT_INVALID
) {
1435 /* Special case where the industry provides the name for the station */
1436 const IndustrySpec
*indsp
= GetIndustrySpec(st
->indtype
);
1438 /* Industry GRFs can change which might remove the station name and
1439 * thus cause very strange things. Here we check for that before we
1440 * actually set the station name. */
1441 if (indsp
->station_name
!= STR_NULL
&& indsp
->station_name
!= STR_UNDEFINED
) {
1442 str
= indsp
->station_name
;
1446 uint64 args_array
[] = {STR_TOWN_NAME
, st
->town
->index
, st
->index
};
1447 WChar types_array
[] = {0, SCC_TOWN_NAME
, SCC_NUM
};
1448 StringParameters
tmp_params(args_array
, 3, types_array
);
1449 buff
= GetStringWithArgs(buff
, str
, &tmp_params
, last
);
1454 case SCC_TOWN_NAME
: { // {TOWN}
1455 const Town
*t
= Town::GetIfValid(args
->GetInt32(SCC_TOWN_NAME
));
1456 if (t
== nullptr) break;
1458 if (!t
->name
.empty()) {
1459 int64 args_array
[] = {(int64
)(size_t)t
->name
.c_str()};
1460 StringParameters
tmp_params(args_array
);
1461 buff
= GetStringWithArgs(buff
, STR_JUST_RAW_STRING
, &tmp_params
, last
);
1463 buff
= GetTownName(buff
, t
, last
);
1468 case SCC_WAYPOINT_NAME
: { // {WAYPOINT}
1469 Waypoint
*wp
= Waypoint::GetIfValid(args
->GetInt32(SCC_WAYPOINT_NAME
));
1470 if (wp
== nullptr) break;
1472 if (!wp
->name
.empty()) {
1473 int64 args_array
[] = {(int64
)(size_t)wp
->name
.c_str()};
1474 StringParameters
tmp_params(args_array
);
1475 buff
= GetStringWithArgs(buff
, STR_JUST_RAW_STRING
, &tmp_params
, last
);
1477 int64 args_array
[] = {wp
->town
->index
, wp
->town_cn
+ 1};
1478 StringParameters
tmp_params(args_array
);
1479 StringID str
= ((wp
->string_id
== STR_SV_STNAME_BUOY
) ? STR_FORMAT_BUOY_NAME
: STR_FORMAT_WAYPOINT_NAME
);
1480 if (wp
->town_cn
!= 0) str
++;
1481 buff
= GetStringWithArgs(buff
, str
, &tmp_params
, last
);
1486 case SCC_VEHICLE_NAME
: { // {VEHICLE}
1487 const Vehicle
*v
= Vehicle::GetIfValid(args
->GetInt32(SCC_VEHICLE_NAME
));
1488 if (v
== nullptr) break;
1490 if (!v
->name
.empty()) {
1491 int64 args_array
[] = {(int64
)(size_t)v
->name
.c_str()};
1492 StringParameters
tmp_params(args_array
);
1493 buff
= GetStringWithArgs(buff
, STR_JUST_RAW_STRING
, &tmp_params
, last
);
1494 } else if (v
->group_id
!= DEFAULT_GROUP
) {
1495 /* The vehicle has no name, but is member of a group, so print group name */
1496 int64 args_array
[] = {v
->group_id
, v
->unitnumber
};
1497 StringParameters
tmp_params(args_array
);
1498 buff
= GetStringWithArgs(buff
, STR_FORMAT_GROUP_VEHICLE_NAME
, &tmp_params
, last
);
1500 int64 args_array
[] = {v
->unitnumber
};
1501 StringParameters
tmp_params(args_array
);
1505 default: str
= STR_INVALID_VEHICLE
; break;
1506 case VEH_TRAIN
: str
= STR_SV_TRAIN_NAME
; break;
1507 case VEH_ROAD
: str
= STR_SV_ROAD_VEHICLE_NAME
; break;
1508 case VEH_SHIP
: str
= STR_SV_SHIP_NAME
; break;
1509 case VEH_AIRCRAFT
: str
= STR_SV_AIRCRAFT_NAME
; break;
1512 buff
= GetStringWithArgs(buff
, str
, &tmp_params
, last
);
1517 case SCC_SIGN_NAME
: { // {SIGN}
1518 const Sign
*si
= Sign::GetIfValid(args
->GetInt32());
1519 if (si
== nullptr) break;
1521 if (!si
->name
.empty()) {
1522 int64 args_array
[] = {(int64
)(size_t)si
->name
.c_str()};
1523 StringParameters
tmp_params(args_array
);
1524 buff
= GetStringWithArgs(buff
, STR_JUST_RAW_STRING
, &tmp_params
, last
);
1526 StringParameters
tmp_params(nullptr, 0, nullptr);
1527 buff
= GetStringWithArgs(buff
, STR_DEFAULT_SIGN_NAME
, &tmp_params
, last
);
1532 case SCC_STATION_FEATURES
: { // {STATIONFEATURES}
1533 buff
= StationGetSpecialString(buff
, args
->GetInt32(SCC_STATION_FEATURES
), last
);
1538 if (buff
+ Utf8CharLen(b
) < last
) buff
+= Utf8Encode(buff
, b
);
1547 static char *StationGetSpecialString(char *buff
, int x
, const char *last
)
1549 if ((x
& FACIL_TRAIN
) && (buff
+ Utf8CharLen(SCC_TRAIN
) < last
)) buff
+= Utf8Encode(buff
, SCC_TRAIN
);
1550 if ((x
& FACIL_TRUCK_STOP
) && (buff
+ Utf8CharLen(SCC_LORRY
) < last
)) buff
+= Utf8Encode(buff
, SCC_LORRY
);
1551 if ((x
& FACIL_BUS_STOP
) && (buff
+ Utf8CharLen(SCC_BUS
) < last
)) buff
+= Utf8Encode(buff
, SCC_BUS
);
1552 if ((x
& FACIL_DOCK
) && (buff
+ Utf8CharLen(SCC_SHIP
) < last
)) buff
+= Utf8Encode(buff
, SCC_SHIP
);
1553 if ((x
& FACIL_AIRPORT
) && (buff
+ Utf8CharLen(SCC_PLANE
) < last
)) buff
+= Utf8Encode(buff
, SCC_PLANE
);
1558 static char *GetSpecialTownNameString(char *buff
, int ind
, uint32 seed
, const char *last
)
1560 return GenerateTownNameString(buff
, last
, ind
, seed
);
1563 static const char * const _silly_company_names
[] = {
1565 "Tiny Transport Ltd.",
1567 "Comfy-Coach & Co.",
1568 "Crush & Bump Ltd.",
1569 "Broken & Late Ltd.",
1571 "Supersonic Travel",
1573 "Lightning International",
1574 "Pannik & Loozit Ltd.",
1575 "Inter-City Transport",
1576 "Getout & Pushit Ltd."
1579 static const char * const _surname_list
[] = {
1611 static const char * const _silly_surname_list
[] = {
1626 static const char _initial_name_letters
[] = {
1627 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J',
1628 'K', 'L', 'M', 'N', 'P', 'R', 'S', 'T', 'W',
1631 static char *GenAndCoName(char *buff
, uint32 arg
, const char *last
)
1633 const char * const *base
;
1636 if (_settings_game
.game_creation
.landscape
== LT_TOYLAND
) {
1637 base
= _silly_surname_list
;
1638 num
= lengthof(_silly_surname_list
);
1640 base
= _surname_list
;
1641 num
= lengthof(_surname_list
);
1644 buff
= strecpy(buff
, base
[num
* GB(arg
, 16, 8) >> 8], last
);
1645 buff
= strecpy(buff
, " & Co.", last
);
1650 static char *GenPresidentName(char *buff
, uint32 x
, const char *last
)
1652 char initial
[] = "?. ";
1653 const char * const *base
;
1657 initial
[0] = _initial_name_letters
[sizeof(_initial_name_letters
) * GB(x
, 0, 8) >> 8];
1658 buff
= strecpy(buff
, initial
, last
);
1660 i
= (sizeof(_initial_name_letters
) + 35) * GB(x
, 8, 8) >> 8;
1661 if (i
< sizeof(_initial_name_letters
)) {
1662 initial
[0] = _initial_name_letters
[i
];
1663 buff
= strecpy(buff
, initial
, last
);
1666 if (_settings_game
.game_creation
.landscape
== LT_TOYLAND
) {
1667 base
= _silly_surname_list
;
1668 num
= lengthof(_silly_surname_list
);
1670 base
= _surname_list
;
1671 num
= lengthof(_surname_list
);
1674 buff
= strecpy(buff
, base
[num
* GB(x
, 16, 8) >> 8], last
);
1679 static char *GetSpecialNameString(char *buff
, int ind
, StringParameters
*args
, const char *last
)
1683 return strecpy(buff
, _silly_company_names
[std::min
<uint
>(args
->GetInt32() & 0xFFFF, lengthof(_silly_company_names
) - 1)], last
);
1685 case 2: // used for Foobar & Co company names
1686 return GenAndCoName(buff
, args
->GetInt32(), last
);
1688 case 3: // President name
1689 return GenPresidentName(buff
, args
->GetInt32(), last
);
1693 if (IsInsideMM(ind
- 6, 0, SPECSTR_TOWNNAME_LAST
- SPECSTR_TOWNNAME_START
+ 1)) {
1694 buff
= GetSpecialTownNameString(buff
, ind
- 6, args
->GetInt32(), last
);
1695 return strecpy(buff
, " Transport", last
);
1702 * Check whether the header is a valid header for OpenTTD.
1703 * @return true iff the header is deemed valid.
1705 bool LanguagePackHeader::IsValid() const
1707 return this->ident
== TO_LE32(LanguagePackHeader::IDENT
) &&
1708 this->version
== TO_LE32(LANGUAGE_PACK_VERSION
) &&
1709 this->plural_form
< LANGUAGE_MAX_PLURAL
&&
1710 this->text_dir
<= 1 &&
1711 this->newgrflangid
< MAX_LANG
&&
1712 this->num_genders
< MAX_NUM_GENDERS
&&
1713 this->num_cases
< MAX_NUM_CASES
&&
1714 StrValid(this->name
, lastof(this->name
)) &&
1715 StrValid(this->own_name
, lastof(this->own_name
)) &&
1716 StrValid(this->isocode
, lastof(this->isocode
)) &&
1717 StrValid(this->digit_group_separator
, lastof(this->digit_group_separator
)) &&
1718 StrValid(this->digit_group_separator_currency
, lastof(this->digit_group_separator_currency
)) &&
1719 StrValid(this->digit_decimal_separator
, lastof(this->digit_decimal_separator
));
1723 * Check whether a translation is sufficiently finished to offer it to the public.
1725 bool LanguagePackHeader::IsReasonablyFinished() const
1727 /* "Less than 25% missing" is "sufficiently finished". */
1728 return 4 * this->missing
< LANGUAGE_TOTAL_STRINGS
;
1732 * Read a particular language.
1733 * @param lang The metadata about the language.
1734 * @return Whether the loading went okay or not.
1736 bool ReadLanguagePack(const LanguageMetadata
*lang
)
1738 /* Current language pack */
1740 std::unique_ptr
<LanguagePack
, LanguagePackDeleter
> lang_pack(reinterpret_cast<LanguagePack
*>(ReadFileToMem(lang
->file
, len
, 1U << 20).release()));
1741 if (!lang_pack
) return false;
1743 /* End of read data (+ terminating zero added in ReadFileToMem()) */
1744 const char *end
= (char *)lang_pack
.get() + len
+ 1;
1746 /* We need at least one byte of lang_pack->data */
1747 if (end
<= lang_pack
->data
|| !lang_pack
->IsValid()) {
1751 #if TTD_ENDIAN == TTD_BIG_ENDIAN
1752 for (uint i
= 0; i
< TEXT_TAB_END
; i
++) {
1753 lang_pack
->offsets
[i
] = ReadLE16Aligned(&lang_pack
->offsets
[i
]);
1755 #endif /* TTD_ENDIAN == TTD_BIG_ENDIAN */
1757 std::array
<uint
, TEXT_TAB_END
> tab_start
, tab_num
;
1760 for (uint i
= 0; i
< TEXT_TAB_END
; i
++) {
1761 uint16 num
= lang_pack
->offsets
[i
];
1762 if (num
> TAB_SIZE
) return false;
1764 tab_start
[i
] = count
;
1769 /* Allocate offsets */
1770 std::vector
<char *> offs(count
);
1773 char *s
= lang_pack
->data
;
1775 for (uint i
= 0; i
< count
; i
++) {
1776 if (s
+ len
>= end
) return false;
1779 len
= ((len
& 0x3F) << 8) + (byte
)*s
++;
1780 if (s
+ len
>= end
) return false;
1785 *s
++ = '\0'; // zero terminate the string
1788 _langpack
.langpack
= std::move(lang_pack
);
1789 _langpack
.offsets
= std::move(offs
);
1790 _langpack
.langtab_num
= tab_num
;
1791 _langpack
.langtab_start
= tab_start
;
1793 _current_language
= lang
;
1794 _current_text_dir
= (TextDirection
)_current_language
->text_dir
;
1795 const char *c_file
= strrchr(_current_language
->file
, PATHSEPCHAR
) + 1;
1796 _config_language_file
= c_file
;
1797 SetCurrentGrfLangID(_current_language
->newgrflangid
);
1800 extern void Win32SetCurrentLocaleName(const char *iso_code
);
1801 Win32SetCurrentLocaleName(_current_language
->isocode
);
1805 extern void MacOSSetCurrentLocaleName(const char *iso_code
);
1806 MacOSSetCurrentLocaleName(_current_language
->isocode
);
1809 #ifdef WITH_ICU_I18N
1810 /* Create a collator instance for our current locale. */
1811 UErrorCode status
= U_ZERO_ERROR
;
1812 _current_collator
.reset(icu::Collator::createInstance(icu::Locale(_current_language
->isocode
), status
));
1813 /* Sort number substrings by their numerical value. */
1814 if (_current_collator
) _current_collator
->setAttribute(UCOL_NUMERIC_COLLATION
, UCOL_ON
, status
);
1815 /* Avoid using the collator if it is not correctly set. */
1816 if (U_FAILURE(status
)) {
1817 _current_collator
.reset();
1819 #endif /* WITH_ICU_I18N */
1821 /* Some lists need to be sorted again after a language change. */
1822 ReconsiderGameScriptLanguage();
1823 InitializeSortedCargoSpecs();
1824 SortIndustryTypes();
1825 BuildIndustriesLegend();
1826 BuildContentTypeStringList();
1827 InvalidateWindowClassesData(WC_BUILD_VEHICLE
); // Build vehicle window.
1828 InvalidateWindowClassesData(WC_TRAINS_LIST
); // Train group window.
1829 InvalidateWindowClassesData(WC_ROADVEH_LIST
); // Road vehicle group window.
1830 InvalidateWindowClassesData(WC_SHIPS_LIST
); // Ship group window.
1831 InvalidateWindowClassesData(WC_AIRCRAFT_LIST
); // Aircraft group window.
1832 InvalidateWindowClassesData(WC_INDUSTRY_DIRECTORY
); // Industry directory window.
1833 InvalidateWindowClassesData(WC_STATION_LIST
); // Station list window.
1838 /* Win32 implementation in win32.cpp.
1839 * OS X implementation in os/macosx/macos.mm. */
1840 #if !(defined(_WIN32) || defined(__APPLE__))
1842 * Determine the current charset based on the environment
1843 * First check some default values, after this one we passed ourselves
1844 * and if none exist return the value for $LANG
1845 * @param param environment variable to check conditionally if default ones are not
1846 * set. Pass nullptr if you don't want additional checks.
1847 * @return return string containing current charset, or nullptr if not-determinable
1849 const char *GetCurrentLocale(const char *param
)
1853 env
= std::getenv("LANGUAGE");
1854 if (env
!= nullptr) return env
;
1856 env
= std::getenv("LC_ALL");
1857 if (env
!= nullptr) return env
;
1859 if (param
!= nullptr) {
1860 env
= std::getenv(param
);
1861 if (env
!= nullptr) return env
;
1864 return std::getenv("LANG");
1867 const char *GetCurrentLocale(const char *param
);
1868 #endif /* !(defined(_WIN32) || defined(__APPLE__)) */
1870 bool StringIDSorter(const StringID
&a
, const StringID
&b
)
1874 GetString(stra
, a
, lastof(stra
));
1875 GetString(strb
, b
, lastof(strb
));
1877 return strnatcmp(stra
, strb
) < 0;
1881 * Get the language with the given NewGRF language ID.
1882 * @param newgrflangid NewGRF languages ID to check.
1883 * @return The language's metadata, or nullptr if it is not known.
1885 const LanguageMetadata
*GetLanguage(byte newgrflangid
)
1887 for (const LanguageMetadata
&lang
: _languages
) {
1888 if (newgrflangid
== lang
.newgrflangid
) return &lang
;
1895 * Reads the language file header and checks compatibility.
1896 * @param file the file to read
1897 * @param hdr the place to write the header information to
1898 * @return true if and only if the language file is of a compatible version
1900 static bool GetLanguageFileHeader(const char *file
, LanguagePackHeader
*hdr
)
1902 FILE *f
= fopen(file
, "rb");
1903 if (f
== nullptr) return false;
1905 size_t read
= fread(hdr
, sizeof(*hdr
), 1, f
);
1908 bool ret
= read
== 1 && hdr
->IsValid();
1910 /* Convert endianness for the windows language ID */
1912 hdr
->missing
= FROM_LE16(hdr
->missing
);
1913 hdr
->winlangid
= FROM_LE16(hdr
->winlangid
);
1919 * Gets a list of languages from the given directory.
1920 * @param path the base directory to search in
1922 static void GetLanguageList(const char *path
)
1924 DIR *dir
= ttd_opendir(path
);
1925 if (dir
!= nullptr) {
1926 struct dirent
*dirent
;
1927 while ((dirent
= readdir(dir
)) != nullptr) {
1928 std::string d_name
= FS2OTTD(dirent
->d_name
);
1929 const char *extension
= strrchr(d_name
.c_str(), '.');
1931 /* Not a language file */
1932 if (extension
== nullptr || strcmp(extension
, ".lng") != 0) continue;
1934 LanguageMetadata lmd
;
1935 seprintf(lmd
.file
, lastof(lmd
.file
), "%s%s", path
, d_name
.c_str());
1937 /* Check whether the file is of the correct version */
1938 if (!GetLanguageFileHeader(lmd
.file
, &lmd
)) {
1939 Debug(misc
, 3, "{} is not a valid language file", lmd
.file
);
1940 } else if (GetLanguage(lmd
.newgrflangid
) != nullptr) {
1941 Debug(misc
, 3, "{}'s language ID is already known", lmd
.file
);
1943 _languages
.push_back(lmd
);
1951 * Make a list of the available language packs. Put the data in
1954 void InitializeLanguagePacks()
1956 for (Searchpath sp
: _valid_searchpaths
) {
1957 std::string path
= FioGetDirectory(sp
, LANG_DIR
);
1958 GetLanguageList(path
.c_str());
1960 if (_languages
.size() == 0) usererror("No available language packs (invalid versions?)");
1962 /* Acquire the locale of the current system */
1963 const char *lang
= GetCurrentLocale("LC_MESSAGES");
1964 if (lang
== nullptr) lang
= "en_GB";
1966 const LanguageMetadata
*chosen_language
= nullptr; ///< Matching the language in the configuration file or the current locale
1967 const LanguageMetadata
*language_fallback
= nullptr; ///< Using pt_PT for pt_BR locale when pt_BR is not available
1968 const LanguageMetadata
*en_GB_fallback
= _languages
.data(); ///< Fallback when no locale-matching language has been found
1970 /* Find a proper language. */
1971 for (const LanguageMetadata
&lng
: _languages
) {
1972 /* We are trying to find a default language. The priority is by
1973 * configuration file, local environment and last, if nothing found,
1975 const char *lang_file
= strrchr(lng
.file
, PATHSEPCHAR
) + 1;
1976 if (_config_language_file
== lang_file
) {
1977 chosen_language
= &lng
;
1981 if (strcmp (lng
.isocode
, "en_GB") == 0) en_GB_fallback
= &lng
;
1983 /* Only auto-pick finished translations */
1984 if (!lng
.IsReasonablyFinished()) continue;
1986 if (strncmp(lng
.isocode
, lang
, 5) == 0) chosen_language
= &lng
;
1987 if (strncmp(lng
.isocode
, lang
, 2) == 0) language_fallback
= &lng
;
1990 /* We haven't found the language in the config nor the one in the locale.
1991 * Now we set it to one of the fallback languages */
1992 if (chosen_language
== nullptr) {
1993 chosen_language
= (language_fallback
!= nullptr) ? language_fallback
: en_GB_fallback
;
1996 if (!ReadLanguagePack(chosen_language
)) usererror("Can't read language pack '%s'", chosen_language
->file
);
2000 * Get the ISO language code of the currently loaded language.
2001 * @return the ISO code.
2003 const char *GetCurrentLanguageIsoCode()
2005 return _langpack
.langpack
->isocode
;
2009 * Check whether there are glyphs missing in the current language.
2010 * @return If glyphs are missing, return \c true, else return \c false.
2012 bool MissingGlyphSearcher::FindMissingGlyphs()
2014 InitFontCache(this->Monospace());
2015 const Sprite
*question_mark
[FS_END
];
2017 for (FontSize size
= this->Monospace() ? FS_MONO
: FS_BEGIN
; size
< (this->Monospace() ? FS_END
: FS_MONO
); size
++) {
2018 question_mark
[size
] = GetGlyph(size
, '?');
2022 for (const char *text
= this->NextString(); text
!= nullptr; text
= this->NextString()) {
2023 FontSize size
= this->DefaultSize();
2024 for (WChar c
= Utf8Consume(&text
); c
!= '\0'; c
= Utf8Consume(&text
)) {
2025 if (c
>= SCC_FIRST_FONT
&& c
<= SCC_LAST_FONT
) {
2026 size
= (FontSize
)(c
- SCC_FIRST_FONT
);
2027 } else if (!IsInsideMM(c
, SCC_SPRITE_START
, SCC_SPRITE_END
) && IsPrintable(c
) && !IsTextDirectionChar(c
) && c
!= '?' && GetGlyph(size
, c
) == question_mark
[size
]) {
2028 /* The character is printable, but not in the normal font. This is the case we were testing for. */
2029 std::string size_name
;
2032 case 0: size_name
= "medium"; break;
2033 case 1: size_name
= "small"; break;
2034 case 2: size_name
= "large"; break;
2035 case 3: size_name
= "mono"; break;
2036 default: NOT_REACHED();
2039 Debug(fontcache
, 0, "Font is missing glyphs to display char 0x{:X} in {} font size", (int)c
, size_name
);
2047 /** Helper for searching through the language pack. */
2048 class LanguagePackGlyphSearcher
: public MissingGlyphSearcher
{
2049 uint i
; ///< Iterator for the primary language tables.
2050 uint j
; ///< Iterator for the secondary language tables.
2052 void Reset() override
2058 FontSize
DefaultSize() override
2063 const char *NextString() override
2065 if (this->i
>= TEXT_TAB_END
) return nullptr;
2067 const char *ret
= _langpack
.offsets
[_langpack
.langtab_start
[this->i
] + this->j
];
2070 while (this->i
< TEXT_TAB_END
&& this->j
>= _langpack
.langtab_num
[this->i
]) {
2078 bool Monospace() override
2083 void SetFontNames(FontCacheSettings
*settings
, const char *font_name
, const void *os_data
) override
2085 #if defined(WITH_FREETYPE) || defined(_WIN32) || defined(WITH_COCOA)
2086 settings
->small
.font
= font_name
;
2087 settings
->medium
.font
= font_name
;
2088 settings
->large
.font
= font_name
;
2090 settings
->small
.os_handle
= os_data
;
2091 settings
->medium
.os_handle
= os_data
;
2092 settings
->large
.os_handle
= os_data
;
2098 * Check whether the currently loaded language pack
2099 * uses characters that the currently loaded font
2100 * does not support. If this is the case an error
2101 * message will be shown in English. The error
2102 * message will not be localized because that would
2103 * mean it might use characters that are not in the
2104 * font, which is the whole reason this check has
2106 * @param base_font Whether to look at the base font as well.
2107 * @param searcher The methods to use to search for strings to check.
2108 * If nullptr the loaded language pack searcher is used.
2110 void CheckForMissingGlyphs(bool base_font
, MissingGlyphSearcher
*searcher
)
2112 static LanguagePackGlyphSearcher pack_searcher
;
2113 if (searcher
== nullptr) searcher
= &pack_searcher
;
2114 bool bad_font
= !base_font
|| searcher
->FindMissingGlyphs();
2115 #if defined(WITH_FREETYPE) || defined(_WIN32) || defined(WITH_COCOA)
2117 /* We found an unprintable character... lets try whether we can find
2118 * a fallback font that can print the characters in the current language. */
2119 bool any_font_configured
= !_fcsettings
.medium
.font
.empty();
2120 FontCacheSettings backup
= _fcsettings
;
2122 _fcsettings
.mono
.os_handle
= nullptr;
2123 _fcsettings
.medium
.os_handle
= nullptr;
2125 bad_font
= !SetFallbackFont(&_fcsettings
, _langpack
.langpack
->isocode
, _langpack
.langpack
->winlangid
, searcher
);
2127 _fcsettings
= backup
;
2129 if (!bad_font
&& any_font_configured
) {
2130 /* If the user configured a bad font, and we found a better one,
2131 * show that we loaded the better font instead of the configured one.
2132 * The colour 'character' might change in the
2133 * future, so for safety we just Utf8 Encode it into the string,
2134 * which takes exactly three characters, so it replaces the "XXX"
2135 * with the colour marker. */
2136 static char *err_str
= stredup("XXXThe current font is missing some of the characters used in the texts for this language. Using system fallback font instead.");
2137 Utf8Encode(err_str
, SCC_YELLOW
);
2138 SetDParamStr(0, err_str
);
2139 ShowErrorMessage(STR_JUST_RAW_STRING
, INVALID_STRING_ID
, WL_WARNING
);
2142 if (bad_font
&& base_font
) {
2143 /* Our fallback font does miss characters too, so keep the
2144 * user chosen font as that is more likely to be any good than
2145 * the wild guess we made */
2146 InitFontCache(searcher
->Monospace());
2152 /* All attempts have failed. Display an error. As we do not want the string to be translated by
2153 * the translators, we 'force' it into the binary and 'load' it via a BindCString. To do this
2154 * properly we have to set the colour of the string, otherwise we end up with a lot of artifacts.
2155 * The colour 'character' might change in the future, so for safety we just Utf8 Encode it into
2156 * the string, which takes exactly three characters, so it replaces the "XXX" with the colour marker. */
2157 static char *err_str
= stredup("XXXThe current font is missing some of the characters used in the texts for this language. Read the readme to see how to solve this.");
2158 Utf8Encode(err_str
, SCC_YELLOW
);
2159 SetDParamStr(0, err_str
);
2160 ShowErrorMessage(STR_JUST_RAW_STRING
, INVALID_STRING_ID
, WL_WARNING
);
2162 /* Reset the font width */
2163 LoadStringWidthTable(searcher
->Monospace());
2167 /* Update the font with cache */
2168 LoadStringWidthTable(searcher
->Monospace());
2170 #if !defined(WITH_ICU_LX) && !defined(WITH_UNISCRIBE) && !defined(WITH_COCOA)
2172 * For right-to-left languages we need the ICU library. If
2173 * we do not have support for that library we warn the user
2174 * about it with a message. As we do not want the string to
2175 * be translated by the translators, we 'force' it into the
2176 * binary and 'load' it via a BindCString. To do this
2177 * properly we have to set the colour of the string,
2178 * otherwise we end up with a lot of artifacts. The colour
2179 * 'character' might change in the future, so for safety
2180 * we just Utf8 Encode it into the string, which takes
2181 * exactly three characters, so it replaces the "XXX" with
2182 * the colour marker.
2184 if (_current_text_dir
!= TD_LTR
) {
2185 static char *err_str
= stredup("XXXThis version of OpenTTD does not support right-to-left languages. Recompile with icu enabled.");
2186 Utf8Encode(err_str
, SCC_YELLOW
);
2187 SetDParamStr(0, err_str
);
2188 ShowErrorMessage(STR_JUST_RAW_STRING
, INVALID_STRING_ID
, WL_ERROR
);
2190 #endif /* !WITH_ICU_LX */