Change: Let AI developers edit non-editable AI/Game Script Parameters (#8895)
[openttd-github.git] / src / town_cmd.h
blob74af1e10e14f2f30dc3e2687f114cbf5e7f46c7d
1 /*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
8 /** @file town_cmd.h Command definitions related to towns. */
10 #ifndef TOWN_CMD_H
11 #define TOWN_CMD_H
13 #include "command_type.h"
14 #include "company_type.h"
15 #include "town_type.h"
17 enum TownEffect : byte;
19 std::tuple<CommandCost, Money, TownID> CmdFoundTown(DoCommandFlag flags, TileIndex tile, TownSize size, bool city, TownLayout layout, bool random_location, uint32 townnameparts, const std::string &text);
20 CommandCost CmdRenameTown(DoCommandFlag flags, TownID town_id, const std::string &text);
21 CommandCost CmdDoTownAction(DoCommandFlag flags, TownID town_id, uint8 action);
22 CommandCost CmdTownGrowthRate(DoCommandFlag flags, TownID town_id, uint16 growth_rate);
23 CommandCost CmdTownRating(DoCommandFlag flags, TownID town_id, CompanyID company_id, int16 rating);
24 CommandCost CmdTownCargoGoal(DoCommandFlag flags, TownID town_id, TownEffect te, uint32 goal);
25 CommandCost CmdTownSetText(DoCommandFlag flags, TownID town_id, const std::string &text);
26 CommandCost CmdExpandTown(DoCommandFlag flags, TownID town_id, uint32 grow_amount);
27 CommandCost CmdDeleteTown(DoCommandFlag flags, TownID town_id);
29 DEF_CMD_TRAIT(CMD_FOUND_TOWN, CmdFoundTown, CMD_DEITY | CMD_NO_TEST, CMDT_LANDSCAPE_CONSTRUCTION) // founding random town can fail only in exec run
30 DEF_CMD_TRAIT(CMD_RENAME_TOWN, CmdRenameTown, CMD_DEITY | CMD_SERVER, CMDT_OTHER_MANAGEMENT)
31 DEF_CMD_TRAIT(CMD_DO_TOWN_ACTION, CmdDoTownAction, 0, CMDT_LANDSCAPE_CONSTRUCTION)
32 DEF_CMD_TRAIT(CMD_TOWN_CARGO_GOAL, CmdTownCargoGoal, CMD_DEITY, CMDT_OTHER_MANAGEMENT)
33 DEF_CMD_TRAIT(CMD_TOWN_GROWTH_RATE, CmdTownGrowthRate, CMD_DEITY, CMDT_OTHER_MANAGEMENT)
34 DEF_CMD_TRAIT(CMD_TOWN_RATING, CmdTownRating, CMD_DEITY, CMDT_OTHER_MANAGEMENT)
35 DEF_CMD_TRAIT(CMD_TOWN_SET_TEXT, CmdTownSetText, CMD_DEITY | CMD_STR_CTRL, CMDT_OTHER_MANAGEMENT)
36 DEF_CMD_TRAIT(CMD_EXPAND_TOWN, CmdExpandTown, CMD_DEITY, CMDT_LANDSCAPE_CONSTRUCTION)
37 DEF_CMD_TRAIT(CMD_DELETE_TOWN, CmdDeleteTown, CMD_OFFLINE, CMDT_LANDSCAPE_CONSTRUCTION)
39 CommandCallback CcFoundTown;
40 void CcFoundRandomTown(Commands cmd, const CommandCost &result, Money, TownID town_id);
42 #endif /* TOWN_CMD_H */