2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 /** @file settings_gui.cpp GUI for settings. */
13 #include "settings_gui.h"
14 #include "textbuf_gui.h"
15 #include "command_func.h"
16 #include "network/network.h"
18 #include "settings_internal.h"
19 #include "strings_func.h"
20 #include "window_func.h"
21 #include "string_func.h"
22 #include "widgets/dropdown_type.h"
23 #include "widgets/dropdown_func.h"
24 #include "widgets/slider_func.h"
25 #include "highscore.h"
26 #include "base_media_base.h"
27 #include "company_base.h"
28 #include "company_func.h"
29 #include "viewport_func.h"
30 #include "core/geometry_func.hpp"
32 #include "blitter/factory.hpp"
34 #include "textfile_gui.h"
35 #include "stringfilter_type.h"
36 #include "querystring_gui.h"
37 #include "fontcache.h"
38 #include "zoom_func.h"
40 #include "video/video_driver.hpp"
41 #include "music/music_driver.hpp"
46 #include "safeguards.h"
47 #include "video/video_driver.hpp"
50 static const StringID _autosave_dropdown
[] = {
51 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_OFF
,
52 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_1_MONTH
,
53 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_3_MONTHS
,
54 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_6_MONTHS
,
55 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_12_MONTHS
,
59 static const StringID _gui_zoom_dropdown
[] = {
60 STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_AUTO
,
61 STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL
,
62 STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM
,
63 STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM
,
67 static const StringID _font_zoom_dropdown
[] = {
68 STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_AUTO
,
69 STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL
,
70 STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM
,
71 STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM
,
75 static Dimension _circle_size
; ///< Dimension of the circle +/- icon. This is here as not all users are within the class of the settings window.
77 static const void *ResolveObject(const GameSettings
*settings_ptr
, const IntSettingDesc
*sd
);
80 * Get index of the current screen resolution.
81 * @return Index of the current screen resolution if it is a known resolution, _resolutions.size() otherwise.
83 static uint
GetCurrentResolutionIndex()
85 auto it
= std::find(_resolutions
.begin(), _resolutions
.end(), Dimension(_screen
.width
, _screen
.height
));
86 return std::distance(_resolutions
.begin(), it
);
89 static void ShowCustCurrency();
92 static DropDownList
BuildSetDropDownList(int *selected_index
, bool allow_selection
)
94 int n
= T::GetNumSets();
95 *selected_index
= T::GetIndexOfUsedSet();
98 for (int i
= 0; i
< n
; i
++) {
99 list
.emplace_back(new DropDownListCharStringItem(T::GetSet(i
)->name
, i
, !allow_selection
&& (*selected_index
!= i
)));
105 DropDownList
BuildMusicSetDropDownList(int *selected_index
)
107 return BuildSetDropDownList
<BaseMusic
>(selected_index
, true);
110 /** Window for displaying the textfile of a BaseSet. */
111 template <class TBaseSet
>
112 struct BaseSetTextfileWindow
: public TextfileWindow
{
113 const TBaseSet
* baseset
; ///< View the textfile of this BaseSet.
114 StringID content_type
; ///< STR_CONTENT_TYPE_xxx for title.
116 BaseSetTextfileWindow(TextfileType file_type
, const TBaseSet
* baseset
, StringID content_type
) : TextfileWindow(file_type
), baseset(baseset
), content_type(content_type
)
118 const char *textfile
= this->baseset
->GetTextfile(file_type
);
119 this->LoadTextfile(textfile
, BASESET_DIR
);
122 void SetStringParameters(int widget
) const override
124 if (widget
== WID_TF_CAPTION
) {
125 SetDParam(0, content_type
);
126 SetDParamStr(1, this->baseset
->name
);
132 * Open the BaseSet version of the textfile window.
133 * @param file_type The type of textfile to display.
134 * @param baseset The BaseSet to use.
135 * @param content_type STR_CONTENT_TYPE_xxx for title.
137 template <class TBaseSet
>
138 void ShowBaseSetTextfileWindow(TextfileType file_type
, const TBaseSet
* baseset
, StringID content_type
)
140 CloseWindowById(WC_TEXTFILE
, file_type
);
141 new BaseSetTextfileWindow
<TBaseSet
>(file_type
, baseset
, content_type
);
144 std::set
<int> _refresh_rates
= { 30, 60, 75, 90, 100, 120, 144, 240 };
147 * Add the refresh rate from the config and the refresh rates from all the monitors to
148 * our list of refresh rates shown in the GUI.
150 static void AddCustomRefreshRates()
152 /* Add the refresh rate as selected in the config. */
153 _refresh_rates
.insert(_settings_client
.gui
.refresh_rate
);
155 /* Add all the refresh rates of all monitors connected to the machine. */
156 std::vector
<int> monitorRates
= VideoDriver::GetInstance()->GetListOfMonitorRefreshRates();
157 std::copy(monitorRates
.begin(), monitorRates
.end(), std::inserter(_refresh_rates
, _refresh_rates
.end()));
160 struct GameOptionsWindow
: Window
{
164 GameOptionsWindow(WindowDesc
*desc
) : Window(desc
)
166 this->opt
= &GetGameSettings();
167 this->reload
= false;
169 AddCustomRefreshRates();
171 this->InitNested(WN_GAME_OPTIONS_GAME_OPTIONS
);
172 this->OnInvalidateData(0);
175 void Close() override
177 CloseWindowById(WC_CUSTOM_CURRENCY
, 0);
178 CloseWindowByClass(WC_TEXTFILE
);
179 if (this->reload
) _switch_mode
= SM_MENU
;
180 this->Window::Close();
184 * Build the dropdown list for a specific widget.
185 * @param widget Widget to build list for
186 * @param selected_index Currently selected item
187 * @return the built dropdown list, or nullptr if the widget has no dropdown menu.
189 DropDownList
BuildDropDownList(int widget
, int *selected_index
) const
193 case WID_GO_CURRENCY_DROPDOWN
: { // Setup currencies dropdown
194 *selected_index
= this->opt
->locale
.currency
;
195 StringID
*items
= BuildCurrencyDropdown();
196 uint64 disabled
= _game_mode
== GM_MENU
? 0LL : ~GetMaskOfAllowedCurrencies();
198 /* Add non-custom currencies; sorted naturally */
199 for (uint i
= 0; i
< CURRENCY_END
; items
++, i
++) {
200 if (i
== CURRENCY_CUSTOM
) continue;
201 list
.emplace_back(new DropDownListStringItem(*items
, i
, HasBit(disabled
, i
)));
203 std::sort(list
.begin(), list
.end(), DropDownListStringItem::NatSortFunc
);
205 /* Append custom currency at the end */
206 list
.emplace_back(new DropDownListItem(-1, false)); // separator line
207 list
.emplace_back(new DropDownListStringItem(STR_GAME_OPTIONS_CURRENCY_CUSTOM
, CURRENCY_CUSTOM
, HasBit(disabled
, CURRENCY_CUSTOM
)));
211 case WID_GO_AUTOSAVE_DROPDOWN
: { // Setup autosave dropdown
212 *selected_index
= _settings_client
.gui
.autosave
;
213 const StringID
*items
= _autosave_dropdown
;
214 for (uint i
= 0; *items
!= INVALID_STRING_ID
; items
++, i
++) {
215 list
.emplace_back(new DropDownListStringItem(*items
, i
, false));
220 case WID_GO_LANG_DROPDOWN
: { // Setup interface language dropdown
221 for (uint i
= 0; i
< _languages
.size(); i
++) {
222 bool hide_language
= IsReleasedVersion() && !_languages
[i
].IsReasonablyFinished();
223 if (hide_language
) continue;
224 bool hide_percentage
= IsReleasedVersion() || _languages
[i
].missing
< _settings_client
.gui
.missing_strings_threshold
;
225 auto item
= new DropDownListParamStringItem(hide_percentage
? STR_JUST_RAW_STRING
: STR_GAME_OPTIONS_LANGUAGE_PERCENTAGE
, i
, false);
226 if (&_languages
[i
] == _current_language
) {
228 item
->SetParamStr(0, _languages
[i
].own_name
);
230 /* Especially with sprite-fonts, not all localized
231 * names can be rendered. So instead, we use the
232 * international names for anything but the current
233 * selected language. This avoids showing a few ????
234 * entries in the dropdown list. */
235 item
->SetParamStr(0, _languages
[i
].name
);
237 item
->SetParam(1, (LANGUAGE_TOTAL_STRINGS
- _languages
[i
].missing
) * 100 / LANGUAGE_TOTAL_STRINGS
);
238 list
.emplace_back(item
);
240 std::sort(list
.begin(), list
.end(), DropDownListStringItem::NatSortFunc
);
244 case WID_GO_RESOLUTION_DROPDOWN
: // Setup resolution dropdown
245 if (_resolutions
.empty()) break;
247 *selected_index
= GetCurrentResolutionIndex();
248 for (uint i
= 0; i
< _resolutions
.size(); i
++) {
249 auto item
= new DropDownListParamStringItem(STR_GAME_OPTIONS_RESOLUTION_ITEM
, i
, false);
250 item
->SetParam(0, _resolutions
[i
].width
);
251 item
->SetParam(1, _resolutions
[i
].height
);
252 list
.emplace_back(item
);
256 case WID_GO_REFRESH_RATE_DROPDOWN
: // Setup refresh rate dropdown
257 for (auto it
= _refresh_rates
.begin(); it
!= _refresh_rates
.end(); it
++) {
258 auto i
= std::distance(_refresh_rates
.begin(), it
);
259 if (*it
== _settings_client
.gui
.refresh_rate
) *selected_index
= i
;
260 auto item
= new DropDownListParamStringItem(STR_GAME_OPTIONS_REFRESH_RATE_ITEM
, i
, false);
261 item
->SetParam(0, *it
);
262 list
.emplace_back(item
);
266 case WID_GO_GUI_ZOOM_DROPDOWN
: {
267 *selected_index
= _gui_zoom_cfg
!= ZOOM_LVL_CFG_AUTO
? ZOOM_LVL_OUT_4X
- _gui_zoom
+ 1 : 0;
268 const StringID
*items
= _gui_zoom_dropdown
;
269 for (int i
= 0; *items
!= INVALID_STRING_ID
; items
++, i
++) {
270 list
.emplace_back(new DropDownListStringItem(*items
, i
, i
!= 0 && _settings_client
.gui
.zoom_min
> ZOOM_LVL_OUT_4X
- i
+ 1));
275 case WID_GO_FONT_ZOOM_DROPDOWN
: {
276 *selected_index
= _font_zoom_cfg
!= ZOOM_LVL_CFG_AUTO
? ZOOM_LVL_OUT_4X
- _font_zoom
+ 1 : 0;
277 const StringID
*items
= _font_zoom_dropdown
;
278 for (int i
= 0; *items
!= INVALID_STRING_ID
; items
++, i
++) {
279 list
.emplace_back(new DropDownListStringItem(*items
, i
, false));
284 case WID_GO_BASE_GRF_DROPDOWN
:
285 list
= BuildSetDropDownList
<BaseGraphics
>(selected_index
, (_game_mode
== GM_MENU
));
288 case WID_GO_BASE_SFX_DROPDOWN
:
289 list
= BuildSetDropDownList
<BaseSounds
>(selected_index
, (_game_mode
== GM_MENU
));
292 case WID_GO_BASE_MUSIC_DROPDOWN
:
293 list
= BuildMusicSetDropDownList(selected_index
);
300 void SetStringParameters(int widget
) const override
303 case WID_GO_CURRENCY_DROPDOWN
: SetDParam(0, _currency_specs
[this->opt
->locale
.currency
].name
); break;
304 case WID_GO_AUTOSAVE_DROPDOWN
: SetDParam(0, _autosave_dropdown
[_settings_client
.gui
.autosave
]); break;
305 case WID_GO_LANG_DROPDOWN
: SetDParamStr(0, _current_language
->own_name
); break;
306 case WID_GO_GUI_ZOOM_DROPDOWN
: SetDParam(0, _gui_zoom_dropdown
[_gui_zoom_cfg
!= ZOOM_LVL_CFG_AUTO
? ZOOM_LVL_OUT_4X
- _gui_zoom_cfg
+ 1 : 0]); break;
307 case WID_GO_FONT_ZOOM_DROPDOWN
: SetDParam(0, _font_zoom_dropdown
[_font_zoom_cfg
!= ZOOM_LVL_CFG_AUTO
? ZOOM_LVL_OUT_4X
- _font_zoom_cfg
+ 1 : 0]); break;
308 case WID_GO_BASE_GRF_DROPDOWN
: SetDParamStr(0, BaseGraphics::GetUsedSet()->name
); break;
309 case WID_GO_BASE_GRF_STATUS
: SetDParam(0, BaseGraphics::GetUsedSet()->GetNumInvalid()); break;
310 case WID_GO_BASE_SFX_DROPDOWN
: SetDParamStr(0, BaseSounds::GetUsedSet()->name
); break;
311 case WID_GO_BASE_MUSIC_DROPDOWN
: SetDParamStr(0, BaseMusic::GetUsedSet()->name
); break;
312 case WID_GO_BASE_MUSIC_STATUS
: SetDParam(0, BaseMusic::GetUsedSet()->GetNumInvalid()); break;
313 case WID_GO_VIDEO_DRIVER_INFO
: SetDParamStr(0, VideoDriver::GetInstance()->GetInfoString()); break;
314 case WID_GO_REFRESH_RATE_DROPDOWN
: SetDParam(0, _settings_client
.gui
.refresh_rate
); break;
315 case WID_GO_RESOLUTION_DROPDOWN
: {
316 auto current_resolution
= GetCurrentResolutionIndex();
318 if (current_resolution
== _resolutions
.size()) {
319 SetDParam(0, STR_GAME_OPTIONS_RESOLUTION_OTHER
);
321 SetDParam(0, STR_GAME_OPTIONS_RESOLUTION_ITEM
);
322 SetDParam(1, _resolutions
[current_resolution
].width
);
323 SetDParam(2, _resolutions
[current_resolution
].height
);
330 void DrawWidget(const Rect
&r
, int widget
) const override
333 case WID_GO_BASE_GRF_DESCRIPTION
:
334 SetDParamStr(0, BaseGraphics::GetUsedSet()->GetDescription(GetCurrentLanguageIsoCode()));
335 DrawStringMultiLine(r
.left
, r
.right
, r
.top
, UINT16_MAX
, STR_BLACK_RAW_STRING
);
338 case WID_GO_BASE_SFX_DESCRIPTION
:
339 SetDParamStr(0, BaseSounds::GetUsedSet()->GetDescription(GetCurrentLanguageIsoCode()));
340 DrawStringMultiLine(r
.left
, r
.right
, r
.top
, UINT16_MAX
, STR_BLACK_RAW_STRING
);
343 case WID_GO_BASE_MUSIC_DESCRIPTION
:
344 SetDParamStr(0, BaseMusic::GetUsedSet()->GetDescription(GetCurrentLanguageIsoCode()));
345 DrawStringMultiLine(r
.left
, r
.right
, r
.top
, UINT16_MAX
, STR_BLACK_RAW_STRING
);
348 case WID_GO_BASE_SFX_VOLUME
:
349 DrawVolumeSliderWidget(r
, _settings_client
.music
.effect_vol
);
352 case WID_GO_BASE_MUSIC_VOLUME
:
353 DrawVolumeSliderWidget(r
, _settings_client
.music
.music_vol
);
358 void UpdateWidgetSize(int widget
, Dimension
*size
, const Dimension
&padding
, Dimension
*fill
, Dimension
*resize
) override
361 case WID_GO_BASE_GRF_DESCRIPTION
:
362 /* Find the biggest description for the default size. */
363 for (int i
= 0; i
< BaseGraphics::GetNumSets(); i
++) {
364 SetDParamStr(0, BaseGraphics::GetSet(i
)->GetDescription(GetCurrentLanguageIsoCode()));
365 size
->height
= std::max(size
->height
, (uint
)GetStringHeight(STR_BLACK_RAW_STRING
, size
->width
));
369 case WID_GO_BASE_GRF_STATUS
:
370 /* Find the biggest description for the default size. */
371 for (int i
= 0; i
< BaseGraphics::GetNumSets(); i
++) {
372 uint invalid_files
= BaseGraphics::GetSet(i
)->GetNumInvalid();
373 if (invalid_files
== 0) continue;
375 SetDParam(0, invalid_files
);
376 *size
= maxdim(*size
, GetStringBoundingBox(STR_GAME_OPTIONS_BASE_GRF_STATUS
));
380 case WID_GO_BASE_SFX_DESCRIPTION
:
381 /* Find the biggest description for the default size. */
382 for (int i
= 0; i
< BaseSounds::GetNumSets(); i
++) {
383 SetDParamStr(0, BaseSounds::GetSet(i
)->GetDescription(GetCurrentLanguageIsoCode()));
384 size
->height
= std::max(size
->height
, (uint
)GetStringHeight(STR_BLACK_RAW_STRING
, size
->width
));
388 case WID_GO_BASE_MUSIC_DESCRIPTION
:
389 /* Find the biggest description for the default size. */
390 for (int i
= 0; i
< BaseMusic::GetNumSets(); i
++) {
391 SetDParamStr(0, BaseMusic::GetSet(i
)->GetDescription(GetCurrentLanguageIsoCode()));
392 size
->height
= std::max(size
->height
, (uint
)GetStringHeight(STR_BLACK_RAW_STRING
, size
->width
));
396 case WID_GO_BASE_MUSIC_STATUS
:
397 /* Find the biggest description for the default size. */
398 for (int i
= 0; i
< BaseMusic::GetNumSets(); i
++) {
399 uint invalid_files
= BaseMusic::GetSet(i
)->GetNumInvalid();
400 if (invalid_files
== 0) continue;
402 SetDParam(0, invalid_files
);
403 *size
= maxdim(*size
, GetStringBoundingBox(STR_GAME_OPTIONS_BASE_MUSIC_STATUS
));
409 DropDownList list
= this->BuildDropDownList(widget
, &selected
);
411 /* Find the biggest item for the default size. */
412 for (const auto &ddli
: list
) {
413 Dimension string_dim
;
414 int width
= ddli
->Width();
415 string_dim
.width
= width
+ padding
.width
;
416 string_dim
.height
= ddli
->Height(width
) + padding
.height
;
417 *size
= maxdim(*size
, string_dim
);
424 void OnClick(Point pt
, int widget
, int click_count
) override
426 if (widget
>= WID_GO_BASE_GRF_TEXTFILE
&& widget
< WID_GO_BASE_GRF_TEXTFILE
+ TFT_END
) {
427 if (BaseGraphics::GetUsedSet() == nullptr) return;
429 ShowBaseSetTextfileWindow((TextfileType
)(widget
- WID_GO_BASE_GRF_TEXTFILE
), BaseGraphics::GetUsedSet(), STR_CONTENT_TYPE_BASE_GRAPHICS
);
432 if (widget
>= WID_GO_BASE_SFX_TEXTFILE
&& widget
< WID_GO_BASE_SFX_TEXTFILE
+ TFT_END
) {
433 if (BaseSounds::GetUsedSet() == nullptr) return;
435 ShowBaseSetTextfileWindow((TextfileType
)(widget
- WID_GO_BASE_SFX_TEXTFILE
), BaseSounds::GetUsedSet(), STR_CONTENT_TYPE_BASE_SOUNDS
);
438 if (widget
>= WID_GO_BASE_MUSIC_TEXTFILE
&& widget
< WID_GO_BASE_MUSIC_TEXTFILE
+ TFT_END
) {
439 if (BaseMusic::GetUsedSet() == nullptr) return;
441 ShowBaseSetTextfileWindow((TextfileType
)(widget
- WID_GO_BASE_MUSIC_TEXTFILE
), BaseMusic::GetUsedSet(), STR_CONTENT_TYPE_BASE_MUSIC
);
445 case WID_GO_FULLSCREEN_BUTTON
: // Click fullscreen on/off
446 /* try to toggle full-screen on/off */
447 if (!ToggleFullScreen(!_fullscreen
)) {
448 ShowErrorMessage(STR_ERROR_FULLSCREEN_FAILED
, INVALID_STRING_ID
, WL_ERROR
);
450 this->SetWidgetLoweredState(WID_GO_FULLSCREEN_BUTTON
, _fullscreen
);
451 this->SetWidgetDirty(WID_GO_FULLSCREEN_BUTTON
);
454 case WID_GO_VIDEO_ACCEL_BUTTON
:
455 _video_hw_accel
= !_video_hw_accel
;
456 ShowErrorMessage(STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART
, INVALID_STRING_ID
, WL_INFO
);
457 this->SetWidgetLoweredState(WID_GO_VIDEO_ACCEL_BUTTON
, _video_hw_accel
);
458 this->SetWidgetDirty(WID_GO_VIDEO_ACCEL_BUTTON
);
460 this->SetWidgetDisabledState(WID_GO_VIDEO_VSYNC_BUTTON
, !_video_hw_accel
);
461 this->SetWidgetDirty(WID_GO_VIDEO_VSYNC_BUTTON
);
465 case WID_GO_VIDEO_VSYNC_BUTTON
:
466 if (!_video_hw_accel
) break;
468 _video_vsync
= !_video_vsync
;
469 VideoDriver::GetInstance()->ToggleVsync(_video_vsync
);
471 this->SetWidgetLoweredState(WID_GO_VIDEO_VSYNC_BUTTON
, _video_vsync
);
472 this->SetWidgetDirty(WID_GO_VIDEO_VSYNC_BUTTON
);
473 this->SetWidgetDisabledState(WID_GO_REFRESH_RATE_DROPDOWN
, _video_vsync
);
474 this->SetWidgetDirty(WID_GO_REFRESH_RATE_DROPDOWN
);
477 case WID_GO_BASE_SFX_VOLUME
:
478 case WID_GO_BASE_MUSIC_VOLUME
: {
479 byte
&vol
= (widget
== WID_GO_BASE_MUSIC_VOLUME
) ? _settings_client
.music
.music_vol
: _settings_client
.music
.effect_vol
;
480 if (ClickVolumeSliderWidget(this->GetWidget
<NWidgetBase
>(widget
)->GetCurrentRect(), pt
, vol
)) {
481 if (widget
== WID_GO_BASE_MUSIC_VOLUME
) MusicDriver::GetInstance()->SetVolume(vol
);
482 this->SetWidgetDirty(widget
);
483 SetWindowClassesDirty(WC_MUSIC_WINDOW
);
486 if (click_count
> 0) this->mouse_capture_widget
= widget
;
492 DropDownList list
= this->BuildDropDownList(widget
, &selected
);
494 ShowDropDownList(this, std::move(list
), selected
, widget
);
496 if (widget
== WID_GO_RESOLUTION_DROPDOWN
) ShowErrorMessage(STR_ERROR_RESOLUTION_LIST_FAILED
, INVALID_STRING_ID
, WL_ERROR
);
504 * Set the base media set.
505 * @param index the index of the media set
506 * @tparam T class of media set
509 void SetMediaSet(int index
)
511 if (_game_mode
== GM_MENU
) {
512 auto name
= T::GetSet(index
)->name
;
518 this->InvalidateData();
522 void OnDropdownSelect(int widget
, int index
) override
525 case WID_GO_CURRENCY_DROPDOWN
: // Currency
526 if (index
== CURRENCY_CUSTOM
) ShowCustCurrency();
527 this->opt
->locale
.currency
= index
;
528 ReInitAllWindows(false);
531 case WID_GO_AUTOSAVE_DROPDOWN
: // Autosave options
532 _settings_client
.gui
.autosave
= index
;
536 case WID_GO_LANG_DROPDOWN
: // Change interface language
537 ReadLanguagePack(&_languages
[index
]);
538 CloseWindowByClass(WC_QUERY_STRING
);
539 CheckForMissingGlyphs();
540 ClearAllCachedNames();
541 UpdateAllVirtCoords();
543 ReInitAllWindows(false);
546 case WID_GO_RESOLUTION_DROPDOWN
: // Change resolution
547 if ((uint
)index
< _resolutions
.size() && ChangeResInGame(_resolutions
[index
].width
, _resolutions
[index
].height
)) {
552 case WID_GO_REFRESH_RATE_DROPDOWN
: {
553 _settings_client
.gui
.refresh_rate
= *std::next(_refresh_rates
.begin(), index
);
554 if (_settings_client
.gui
.refresh_rate
> 60) {
555 /* Show warning to the user that this refresh rate might not be suitable on
556 * larger maps with many NewGRFs and vehicles. */
557 ShowErrorMessage(STR_GAME_OPTIONS_REFRESH_RATE_WARNING
, INVALID_STRING_ID
, WL_INFO
);
562 case WID_GO_GUI_ZOOM_DROPDOWN
: {
563 int8 new_zoom
= index
> 0 ? ZOOM_LVL_OUT_4X
- index
+ 1 : ZOOM_LVL_CFG_AUTO
;
564 if (new_zoom
!= _gui_zoom_cfg
) {
565 GfxClearSpriteCache();
566 _gui_zoom_cfg
= new_zoom
;
569 UpdateAllVirtCoords();
571 ReInitAllWindows(true);
576 case WID_GO_FONT_ZOOM_DROPDOWN
: {
577 int8 new_zoom
= index
> 0 ? ZOOM_LVL_OUT_4X
- index
+ 1 : ZOOM_LVL_CFG_AUTO
;
578 if (new_zoom
!= _font_zoom_cfg
) {
579 GfxClearSpriteCache();
580 _font_zoom_cfg
= new_zoom
;
583 LoadStringWidthTable();
584 UpdateAllVirtCoords();
585 ReInitAllWindows(true);
590 case WID_GO_BASE_GRF_DROPDOWN
:
591 this->SetMediaSet
<BaseGraphics
>(index
);
594 case WID_GO_BASE_SFX_DROPDOWN
:
595 this->SetMediaSet
<BaseSounds
>(index
);
598 case WID_GO_BASE_MUSIC_DROPDOWN
:
599 ChangeMusicSet(index
);
605 * Some data on this window has become invalid.
606 * @param data Information about the changed data. @see GameOptionsInvalidationData
607 * @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
609 void OnInvalidateData(int data
= 0, bool gui_scope
= true) override
611 if (!gui_scope
) return;
612 this->SetWidgetLoweredState(WID_GO_FULLSCREEN_BUTTON
, _fullscreen
);
613 this->SetWidgetLoweredState(WID_GO_VIDEO_ACCEL_BUTTON
, _video_hw_accel
);
614 this->SetWidgetDisabledState(WID_GO_REFRESH_RATE_DROPDOWN
, _video_vsync
);
617 this->SetWidgetLoweredState(WID_GO_VIDEO_VSYNC_BUTTON
, _video_vsync
);
618 this->SetWidgetDisabledState(WID_GO_VIDEO_VSYNC_BUTTON
, !_video_hw_accel
);
621 bool missing_files
= BaseGraphics::GetUsedSet()->GetNumMissing() == 0;
622 this->GetWidget
<NWidgetCore
>(WID_GO_BASE_GRF_STATUS
)->SetDataTip(missing_files
? STR_EMPTY
: STR_GAME_OPTIONS_BASE_GRF_STATUS
, STR_NULL
);
624 for (TextfileType tft
= TFT_BEGIN
; tft
< TFT_END
; tft
++) {
625 this->SetWidgetDisabledState(WID_GO_BASE_GRF_TEXTFILE
+ tft
, BaseGraphics::GetUsedSet() == nullptr || BaseGraphics::GetUsedSet()->GetTextfile(tft
) == nullptr);
626 this->SetWidgetDisabledState(WID_GO_BASE_SFX_TEXTFILE
+ tft
, BaseSounds::GetUsedSet() == nullptr || BaseSounds::GetUsedSet()->GetTextfile(tft
) == nullptr);
627 this->SetWidgetDisabledState(WID_GO_BASE_MUSIC_TEXTFILE
+ tft
, BaseMusic::GetUsedSet() == nullptr || BaseMusic::GetUsedSet()->GetTextfile(tft
) == nullptr);
630 missing_files
= BaseMusic::GetUsedSet()->GetNumInvalid() == 0;
631 this->GetWidget
<NWidgetCore
>(WID_GO_BASE_MUSIC_STATUS
)->SetDataTip(missing_files
? STR_EMPTY
: STR_GAME_OPTIONS_BASE_MUSIC_STATUS
, STR_NULL
);
635 static const NWidgetPart _nested_game_options_widgets
[] = {
636 NWidget(NWID_HORIZONTAL
),
637 NWidget(WWT_CLOSEBOX
, COLOUR_GREY
),
638 NWidget(WWT_CAPTION
, COLOUR_GREY
), SetDataTip(STR_GAME_OPTIONS_CAPTION
, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS
),
640 NWidget(WWT_PANEL
, COLOUR_GREY
, WID_GO_BACKGROUND
), SetPIP(6, 6, 10),
641 NWidget(NWID_HORIZONTAL
), SetPIP(10, 10, 10),
642 NWidget(NWID_VERTICAL
), SetPIP(0, 6, 0),
643 NWidget(WWT_FRAME
, COLOUR_GREY
), SetDataTip(STR_GAME_OPTIONS_AUTOSAVE_FRAME
, STR_NULL
),
644 NWidget(WWT_DROPDOWN
, COLOUR_GREY
, WID_GO_AUTOSAVE_DROPDOWN
), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING
, STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_TOOLTIP
), SetFill(1, 0),
646 NWidget(WWT_FRAME
, COLOUR_GREY
), SetDataTip(STR_GAME_OPTIONS_GUI_ZOOM_FRAME
, STR_NULL
),
647 NWidget(WWT_DROPDOWN
, COLOUR_GREY
, WID_GO_GUI_ZOOM_DROPDOWN
), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING
, STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP
), SetFill(1, 0),
649 NWidget(WWT_FRAME
, COLOUR_GREY
), SetDataTip(STR_GAME_OPTIONS_CURRENCY_UNITS_FRAME
, STR_NULL
),
650 NWidget(WWT_DROPDOWN
, COLOUR_GREY
, WID_GO_CURRENCY_DROPDOWN
), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING
, STR_GAME_OPTIONS_CURRENCY_UNITS_DROPDOWN_TOOLTIP
), SetFill(1, 0),
654 NWidget(NWID_VERTICAL
), SetPIP(0, 6, 0),
655 NWidget(WWT_FRAME
, COLOUR_GREY
), SetDataTip(STR_GAME_OPTIONS_LANGUAGE
, STR_NULL
),
656 NWidget(WWT_DROPDOWN
, COLOUR_GREY
, WID_GO_LANG_DROPDOWN
), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING
, STR_GAME_OPTIONS_LANGUAGE_TOOLTIP
), SetFill(1, 0),
658 NWidget(WWT_FRAME
, COLOUR_GREY
), SetDataTip(STR_GAME_OPTIONS_FONT_ZOOM
, STR_NULL
),
659 NWidget(WWT_DROPDOWN
, COLOUR_GREY
, WID_GO_FONT_ZOOM_DROPDOWN
), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING
, STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP
), SetFill(1, 0),
664 NWidget(WWT_FRAME
, COLOUR_GREY
), SetDataTip(STR_GAME_OPTIONS_GRAPHICS
, STR_NULL
), SetPadding(0, 10, 0, 10),
665 NWidget(NWID_HORIZONTAL
),
666 NWidget(NWID_VERTICAL
), SetPIP(0, 2, 0),
667 NWidget(NWID_HORIZONTAL
),
668 NWidget(WWT_TEXT
, COLOUR_GREY
), SetMinimalSize(0, 12),SetDataTip(STR_GAME_OPTIONS_RESOLUTION
, STR_NULL
),
669 NWidget(NWID_SPACER
), SetMinimalSize(1, 0), SetFill(1, 0),
670 NWidget(WWT_DROPDOWN
, COLOUR_GREY
, WID_GO_RESOLUTION_DROPDOWN
), SetMinimalSize(200, 12), SetDataTip(STR_BLACK_STRING
, STR_GAME_OPTIONS_RESOLUTION_TOOLTIP
),
672 NWidget(NWID_HORIZONTAL
),
673 NWidget(WWT_TEXT
, COLOUR_GREY
), SetMinimalSize(0, 12), SetDataTip(STR_GAME_OPTIONS_REFRESH_RATE
, STR_NULL
),
674 NWidget(NWID_SPACER
), SetMinimalSize(1, 0), SetFill(1, 0),
675 NWidget(WWT_DROPDOWN
, COLOUR_GREY
, WID_GO_REFRESH_RATE_DROPDOWN
), SetMinimalSize(200, 12), SetDataTip(STR_GAME_OPTIONS_REFRESH_RATE_ITEM
, STR_GAME_OPTIONS_REFRESH_RATE_TOOLTIP
),
677 NWidget(NWID_HORIZONTAL
),
678 NWidget(WWT_TEXT
, COLOUR_GREY
), SetMinimalSize(0, 12), SetDataTip(STR_GAME_OPTIONS_FULLSCREEN
, STR_NULL
),
679 NWidget(NWID_SPACER
), SetMinimalSize(1, 0), SetFill(1, 0),
680 NWidget(WWT_TEXTBTN
, COLOUR_GREY
, WID_GO_FULLSCREEN_BUTTON
), SetMinimalSize(21, 9), SetDataTip(STR_EMPTY
, STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP
),
682 NWidget(NWID_HORIZONTAL
),
683 NWidget(WWT_TEXT
, COLOUR_GREY
), SetMinimalSize(0, 12), SetDataTip(STR_GAME_OPTIONS_VIDEO_ACCELERATION
, STR_NULL
),
684 NWidget(NWID_SPACER
), SetMinimalSize(1, 0), SetFill(1, 0),
685 NWidget(WWT_TEXTBTN
, COLOUR_GREY
, WID_GO_VIDEO_ACCEL_BUTTON
), SetMinimalSize(21, 9), SetDataTip(STR_EMPTY
, STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP
),
688 NWidget(NWID_HORIZONTAL
),
689 NWidget(WWT_TEXT
, COLOUR_GREY
), SetMinimalSize(0, 12), SetDataTip(STR_GAME_OPTIONS_VIDEO_VSYNC
, STR_NULL
),
690 NWidget(NWID_SPACER
), SetMinimalSize(1, 0), SetFill(1, 0),
691 NWidget(WWT_TEXTBTN
, COLOUR_GREY
, WID_GO_VIDEO_VSYNC_BUTTON
), SetMinimalSize(21, 9), SetDataTip(STR_EMPTY
, STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP
),
694 NWidget(NWID_HORIZONTAL
),
695 NWidget(WWT_TEXT
, COLOUR_GREY
, WID_GO_VIDEO_DRIVER_INFO
), SetMinimalSize(0, 12), SetFill(1, 0), SetDataTip(STR_GAME_OPTIONS_VIDEO_DRIVER_INFO
, STR_NULL
),
701 NWidget(WWT_FRAME
, COLOUR_GREY
), SetDataTip(STR_GAME_OPTIONS_BASE_GRF
, STR_NULL
), SetPadding(0, 10, 0, 10),
702 NWidget(NWID_HORIZONTAL
), SetPIP(0, 30, 0),
703 NWidget(WWT_DROPDOWN
, COLOUR_GREY
, WID_GO_BASE_GRF_DROPDOWN
), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING
, STR_GAME_OPTIONS_BASE_GRF_TOOLTIP
),
704 NWidget(WWT_TEXT
, COLOUR_GREY
, WID_GO_BASE_GRF_STATUS
), SetMinimalSize(150, 12), SetDataTip(STR_EMPTY
, STR_NULL
), SetFill(1, 0),
706 NWidget(WWT_TEXT
, COLOUR_GREY
, WID_GO_BASE_GRF_DESCRIPTION
), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY
, STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP
), SetFill(1, 0), SetPadding(6, 0, 6, 0),
707 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
), SetPIP(7, 0, 7),
708 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_GO_BASE_GRF_TEXTFILE
+ TFT_README
), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_README
, STR_NULL
),
709 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_GO_BASE_GRF_TEXTFILE
+ TFT_CHANGELOG
), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_CHANGELOG
, STR_NULL
),
710 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_GO_BASE_GRF_TEXTFILE
+ TFT_LICENSE
), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_LICENCE
, STR_NULL
),
714 NWidget(WWT_FRAME
, COLOUR_GREY
), SetDataTip(STR_GAME_OPTIONS_BASE_SFX
, STR_NULL
), SetPadding(0, 10, 0, 10),
715 NWidget(NWID_HORIZONTAL
), SetPIP(0, 30, 7),
716 NWidget(WWT_DROPDOWN
, COLOUR_GREY
, WID_GO_BASE_SFX_DROPDOWN
), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING
, STR_GAME_OPTIONS_BASE_SFX_TOOLTIP
),
717 NWidget(NWID_SPACER
), SetMinimalSize(150, 12), SetFill(1, 0),
718 NWidget(WWT_EMPTY
, COLOUR_GREY
, WID_GO_BASE_SFX_VOLUME
), SetMinimalSize(67, 12), SetFill(0, 0), SetDataTip(0x0, STR_MUSIC_TOOLTIP_DRAG_SLIDERS_TO_SET_MUSIC
),
720 NWidget(WWT_TEXT
, COLOUR_GREY
, WID_GO_BASE_SFX_DESCRIPTION
), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY
, STR_GAME_OPTIONS_BASE_SFX_DESCRIPTION_TOOLTIP
), SetFill(1, 0), SetPadding(6, 0, 6, 0),
721 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
), SetPIP(7, 0, 7),
722 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_GO_BASE_SFX_TEXTFILE
+ TFT_README
), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_README
, STR_NULL
),
723 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_GO_BASE_SFX_TEXTFILE
+ TFT_CHANGELOG
), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_CHANGELOG
, STR_NULL
),
724 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_GO_BASE_SFX_TEXTFILE
+ TFT_LICENSE
), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_LICENCE
, STR_NULL
),
728 NWidget(WWT_FRAME
, COLOUR_GREY
), SetDataTip(STR_GAME_OPTIONS_BASE_MUSIC
, STR_NULL
), SetPadding(0, 10, 0, 10),
729 NWidget(NWID_HORIZONTAL
), SetPIP(0, 30, 7),
730 NWidget(WWT_DROPDOWN
, COLOUR_GREY
, WID_GO_BASE_MUSIC_DROPDOWN
), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING
, STR_GAME_OPTIONS_BASE_MUSIC_TOOLTIP
),
731 NWidget(WWT_TEXT
, COLOUR_GREY
, WID_GO_BASE_MUSIC_STATUS
), SetMinimalSize(150, 12), SetDataTip(STR_EMPTY
, STR_NULL
), SetFill(1, 0),
732 NWidget(WWT_EMPTY
, COLOUR_GREY
, WID_GO_BASE_MUSIC_VOLUME
), SetMinimalSize(67, 12), SetFill(0, 0), SetDataTip(0x0, STR_MUSIC_TOOLTIP_DRAG_SLIDERS_TO_SET_MUSIC
),
734 NWidget(WWT_TEXT
, COLOUR_GREY
, WID_GO_BASE_MUSIC_DESCRIPTION
), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY
, STR_GAME_OPTIONS_BASE_MUSIC_DESCRIPTION_TOOLTIP
), SetFill(1, 0), SetPadding(6, 0, 6, 0),
735 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
), SetPIP(7, 0, 7),
736 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_GO_BASE_MUSIC_TEXTFILE
+ TFT_README
), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_README
, STR_NULL
),
737 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_GO_BASE_MUSIC_TEXTFILE
+ TFT_CHANGELOG
), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_CHANGELOG
, STR_NULL
),
738 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_GO_BASE_MUSIC_TEXTFILE
+ TFT_LICENSE
), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_LICENCE
, STR_NULL
),
744 static WindowDesc
_game_options_desc(
745 WDP_CENTER
, "settings_game", 0, 0,
746 WC_GAME_OPTIONS
, WC_NONE
,
748 _nested_game_options_widgets
, lengthof(_nested_game_options_widgets
)
751 /** Open the game options window. */
752 void ShowGameOptions()
754 CloseWindowByClass(WC_GAME_OPTIONS
);
755 new GameOptionsWindow(&_game_options_desc
);
758 static int SETTING_HEIGHT
= 11; ///< Height of a single setting in the tree view in pixels
759 static const int LEVEL_WIDTH
= 15; ///< Indenting width of a sub-page in pixels
762 * Flags for #SettingEntry
763 * @note The #SEF_BUTTONS_MASK matches expectations of the formal parameter 'state' of #DrawArrowButtons
765 enum SettingEntryFlags
{
766 SEF_LEFT_DEPRESSED
= 0x01, ///< Of a numeric setting entry, the left button is depressed
767 SEF_RIGHT_DEPRESSED
= 0x02, ///< Of a numeric setting entry, the right button is depressed
768 SEF_BUTTONS_MASK
= (SEF_LEFT_DEPRESSED
| SEF_RIGHT_DEPRESSED
), ///< Bit-mask for button flags
770 SEF_LAST_FIELD
= 0x04, ///< This entry is the last one in a (sub-)page
771 SEF_FILTERED
= 0x08, ///< Entry is hidden by the string filter
774 /** How the list of advanced settings is filtered. */
775 enum RestrictionMode
{
776 RM_BASIC
, ///< Display settings associated to the "basic" list.
777 RM_ADVANCED
, ///< Display settings associated to the "advanced" list.
778 RM_ALL
, ///< List all settings regardless of the default/newgame/... values.
779 RM_CHANGED_AGAINST_DEFAULT
, ///< Show only settings which are different compared to default values.
780 RM_CHANGED_AGAINST_NEW
, ///< Show only settings which are different compared to the user's new game setting values.
781 RM_END
, ///< End for iteration.
783 DECLARE_POSTFIX_INCREMENT(RestrictionMode
)
785 /** Filter for settings list. */
786 struct SettingFilter
{
787 StringFilter string
; ///< Filter string.
788 RestrictionMode min_cat
; ///< Minimum category needed to display all filtered strings (#RM_BASIC, #RM_ADVANCED, or #RM_ALL).
789 bool type_hides
; ///< Whether the type hides filtered strings.
790 RestrictionMode mode
; ///< Filter based on category.
791 SettingType type
; ///< Filter based on type.
794 /** Data structure describing a single setting in a tab */
795 struct BaseSettingEntry
{
796 byte flags
; ///< Flags of the setting entry. @see SettingEntryFlags
797 byte level
; ///< Nesting level of this setting entry
799 BaseSettingEntry() : flags(0), level(0) {}
800 virtual ~BaseSettingEntry() {}
802 virtual void Init(byte level
= 0);
803 virtual void FoldAll() {}
804 virtual void UnFoldAll() {}
805 virtual void ResetAll() = 0;
808 * Set whether this is the last visible entry of the parent node.
809 * @param last_field Value to set
811 void SetLastField(bool last_field
) { if (last_field
) SETBITS(this->flags
, SEF_LAST_FIELD
); else CLRBITS(this->flags
, SEF_LAST_FIELD
); }
813 virtual uint
Length() const = 0;
814 virtual void GetFoldingState(bool &all_folded
, bool &all_unfolded
) const {}
815 virtual bool IsVisible(const BaseSettingEntry
*item
) const;
816 virtual BaseSettingEntry
*FindEntry(uint row
, uint
*cur_row
);
817 virtual uint
GetMaxHelpHeight(int maxw
) { return 0; }
820 * Check whether an entry is hidden due to filters
821 * @return true if hidden.
823 bool IsFiltered() const { return (this->flags
& SEF_FILTERED
) != 0; }
825 virtual bool UpdateFilterState(SettingFilter
&filter
, bool force_visible
) = 0;
827 virtual uint
Draw(GameSettings
*settings_ptr
, int left
, int right
, int y
, uint first_row
, uint max_row
, BaseSettingEntry
*selected
, uint cur_row
= 0, uint parent_last
= 0) const;
830 virtual void DrawSetting(GameSettings
*settings_ptr
, int left
, int right
, int y
, bool highlight
) const = 0;
833 /** Standard setting */
834 struct SettingEntry
: BaseSettingEntry
{
835 const char *name
; ///< Name of the setting
836 const IntSettingDesc
*setting
; ///< Setting description of the setting
838 SettingEntry(const char *name
);
840 virtual void Init(byte level
= 0);
841 virtual void ResetAll();
842 virtual uint
Length() const;
843 virtual uint
GetMaxHelpHeight(int maxw
);
844 virtual bool UpdateFilterState(SettingFilter
&filter
, bool force_visible
);
846 void SetButtons(byte new_val
);
849 * Get the help text of a single setting.
850 * @return The requested help text.
852 inline StringID
GetHelpText() const
854 return this->setting
->str_help
;
857 void SetValueDParams(uint first_param
, int32 value
) const;
860 virtual void DrawSetting(GameSettings
*settings_ptr
, int left
, int right
, int y
, bool highlight
) const;
863 bool IsVisibleByRestrictionMode(RestrictionMode mode
) const;
866 /** Containers for BaseSettingEntry */
867 struct SettingsContainer
{
868 typedef std::vector
<BaseSettingEntry
*> EntryVector
;
869 EntryVector entries
; ///< Settings on this page
874 this->entries
.push_back(item
);
878 void Init(byte level
= 0);
884 void GetFoldingState(bool &all_folded
, bool &all_unfolded
) const;
885 bool IsVisible(const BaseSettingEntry
*item
) const;
886 BaseSettingEntry
*FindEntry(uint row
, uint
*cur_row
);
887 uint
GetMaxHelpHeight(int maxw
);
889 bool UpdateFilterState(SettingFilter
&filter
, bool force_visible
);
891 uint
Draw(GameSettings
*settings_ptr
, int left
, int right
, int y
, uint first_row
, uint max_row
, BaseSettingEntry
*selected
, uint cur_row
= 0, uint parent_last
= 0) const;
894 /** Data structure describing one page of settings in the settings window. */
895 struct SettingsPage
: BaseSettingEntry
, SettingsContainer
{
896 StringID title
; ///< Title of the sub-page
897 bool folded
; ///< Sub-page is folded (not visible except for its title)
899 SettingsPage(StringID title
);
901 virtual void Init(byte level
= 0);
902 virtual void ResetAll();
903 virtual void FoldAll();
904 virtual void UnFoldAll();
906 virtual uint
Length() const;
907 virtual void GetFoldingState(bool &all_folded
, bool &all_unfolded
) const;
908 virtual bool IsVisible(const BaseSettingEntry
*item
) const;
909 virtual BaseSettingEntry
*FindEntry(uint row
, uint
*cur_row
);
910 virtual uint
GetMaxHelpHeight(int maxw
) { return SettingsContainer::GetMaxHelpHeight(maxw
); }
912 virtual bool UpdateFilterState(SettingFilter
&filter
, bool force_visible
);
914 virtual uint
Draw(GameSettings
*settings_ptr
, int left
, int right
, int y
, uint first_row
, uint max_row
, BaseSettingEntry
*selected
, uint cur_row
= 0, uint parent_last
= 0) const;
917 virtual void DrawSetting(GameSettings
*settings_ptr
, int left
, int right
, int y
, bool highlight
) const;
920 /* == BaseSettingEntry methods == */
923 * Initialization of a setting entry
924 * @param level Page nesting level of this entry
926 void BaseSettingEntry::Init(byte level
)
932 * Check whether an entry is visible and not folded or filtered away.
933 * Note: This does not consider the scrolling range; it might still require scrolling to make the setting really visible.
934 * @param item Entry to search for.
935 * @return true if entry is visible.
937 bool BaseSettingEntry::IsVisible(const BaseSettingEntry
*item
) const
939 if (this->IsFiltered()) return false;
944 * Find setting entry at row \a row_num
945 * @param row_num Index of entry to return
946 * @param cur_row Current row number
947 * @return The requested setting entry or \c nullptr if it not found (folded or filtered)
949 BaseSettingEntry
*BaseSettingEntry::FindEntry(uint row_num
, uint
*cur_row
)
951 if (this->IsFiltered()) return nullptr;
952 if (row_num
== *cur_row
) return this;
958 * Draw a row in the settings panel.
960 * The scrollbar uses rows of the page, while the page data structure is a tree of #SettingsPage and #SettingEntry objects.
961 * As a result, the drawing routing traverses the tree from top to bottom, counting rows in \a cur_row until it reaches \a first_row.
962 * Then it enables drawing rows while traversing until \a max_row is reached, at which point drawing is terminated.
964 * The \a parent_last parameter ensures that the vertical lines at the left are
965 * only drawn when another entry follows, that it prevents output like
972 * The left-most vertical line is not wanted. It is prevented by setting the
973 * appropriate bit in the \a parent_last parameter.
975 * @param settings_ptr Pointer to current values of all settings
976 * @param left Left-most position in window/panel to start drawing \a first_row
977 * @param right Right-most x position to draw strings at.
978 * @param y Upper-most position in window/panel to start drawing \a first_row
979 * @param first_row First row number to draw
980 * @param max_row Row-number to stop drawing (the row-number of the row below the last row to draw)
981 * @param selected Selected entry by the user.
982 * @param cur_row Current row number (internal variable)
983 * @param parent_last Last-field booleans of parent page level (page level \e i sets bit \e i to 1 if it is its last field)
984 * @return Row number of the next row to draw
986 uint
BaseSettingEntry::Draw(GameSettings
*settings_ptr
, int left
, int right
, int y
, uint first_row
, uint max_row
, BaseSettingEntry
*selected
, uint cur_row
, uint parent_last
) const
988 if (this->IsFiltered()) return cur_row
;
989 if (cur_row
>= max_row
) return cur_row
;
991 bool rtl
= _current_text_dir
== TD_RTL
;
992 int offset
= rtl
? -4 : 4;
993 int level_width
= rtl
? -LEVEL_WIDTH
: LEVEL_WIDTH
;
995 int x
= rtl
? right
: left
;
996 if (cur_row
>= first_row
) {
997 int colour
= _colour_gradient
[COLOUR_ORANGE
][4];
998 y
+= (cur_row
- first_row
) * SETTING_HEIGHT
; // Compute correct y start position
1000 /* Draw vertical for parent nesting levels */
1001 for (uint lvl
= 0; lvl
< this->level
; lvl
++) {
1002 if (!HasBit(parent_last
, lvl
)) GfxDrawLine(x
+ offset
, y
, x
+ offset
, y
+ SETTING_HEIGHT
- 1, colour
);
1005 /* draw own |- prefix */
1006 int halfway_y
= y
+ SETTING_HEIGHT
/ 2;
1007 int bottom_y
= (flags
& SEF_LAST_FIELD
) ? halfway_y
: y
+ SETTING_HEIGHT
- 1;
1008 GfxDrawLine(x
+ offset
, y
, x
+ offset
, bottom_y
, colour
);
1009 /* Small horizontal line from the last vertical line */
1010 GfxDrawLine(x
+ offset
, halfway_y
, x
+ level_width
- offset
, halfway_y
, colour
);
1013 this->DrawSetting(settings_ptr
, rtl
? left
: x
, rtl
? x
: right
, y
, this == selected
);
1020 /* == SettingEntry methods == */
1023 * Constructor for a single setting in the 'advanced settings' window
1024 * @param name Name of the setting in the setting table
1026 SettingEntry::SettingEntry(const char *name
)
1029 this->setting
= nullptr;
1033 * Initialization of a setting entry
1034 * @param level Page nesting level of this entry
1036 void SettingEntry::Init(byte level
)
1038 BaseSettingEntry::Init(level
);
1039 this->setting
= GetSettingFromName(this->name
)->AsIntSetting();
1042 /* Sets the given setting entry to its default value */
1043 void SettingEntry::ResetAll()
1045 SetSettingValue(this->setting
, this->setting
->def
);
1049 * Set the button-depressed flags (#SEF_LEFT_DEPRESSED and #SEF_RIGHT_DEPRESSED) to a specified value
1050 * @param new_val New value for the button flags
1051 * @see SettingEntryFlags
1053 void SettingEntry::SetButtons(byte new_val
)
1055 assert((new_val
& ~SEF_BUTTONS_MASK
) == 0); // Should not touch any flags outside the buttons
1056 this->flags
= (this->flags
& ~SEF_BUTTONS_MASK
) | new_val
;
1059 /** Return number of rows needed to display the (filtered) entry */
1060 uint
SettingEntry::Length() const
1062 return this->IsFiltered() ? 0 : 1;
1066 * Get the biggest height of the help text(s), if the width is at least \a maxw. Help text gets wrapped if needed.
1067 * @param maxw Maximal width of a line help text.
1068 * @return Biggest height needed to display any help text of this node (and its descendants).
1070 uint
SettingEntry::GetMaxHelpHeight(int maxw
)
1072 return GetStringHeight(this->GetHelpText(), maxw
);
1076 * Checks whether an entry shall be made visible based on the restriction mode.
1077 * @param mode The current status of the restriction drop down box.
1078 * @return true if the entry shall be visible.
1080 bool SettingEntry::IsVisibleByRestrictionMode(RestrictionMode mode
) const
1082 /* There shall not be any restriction, i.e. all settings shall be visible. */
1083 if (mode
== RM_ALL
) return true;
1085 const IntSettingDesc
*sd
= this->setting
;
1087 if (mode
== RM_BASIC
) return (this->setting
->cat
& SC_BASIC_LIST
) != 0;
1088 if (mode
== RM_ADVANCED
) return (this->setting
->cat
& SC_ADVANCED_LIST
) != 0;
1090 /* Read the current value. */
1091 const void *object
= ResolveObject(&GetGameSettings(), sd
);
1092 int64 current_value
= sd
->Read(object
);
1095 if (mode
== RM_CHANGED_AGAINST_DEFAULT
) {
1096 /* This entry shall only be visible, if the value deviates from its default value. */
1098 /* Read the default value. */
1099 filter_value
= sd
->def
;
1101 assert(mode
== RM_CHANGED_AGAINST_NEW
);
1102 /* This entry shall only be visible, if the value deviates from
1103 * its value is used when starting a new game. */
1105 /* Make sure we're not comparing the new game settings against itself. */
1106 assert(&GetGameSettings() != &_settings_newgame
);
1108 /* Read the new game's value. */
1109 filter_value
= sd
->Read(ResolveObject(&_settings_newgame
, sd
));
1112 return current_value
!= filter_value
;
1116 * Update the filter state.
1117 * @param filter Filter
1118 * @param force_visible Whether to force all items visible, no matter what (due to filter text; not affected by restriction drop down box).
1119 * @return true if item remains visible
1121 bool SettingEntry::UpdateFilterState(SettingFilter
&filter
, bool force_visible
)
1123 CLRBITS(this->flags
, SEF_FILTERED
);
1125 bool visible
= true;
1127 const IntSettingDesc
*sd
= this->setting
;
1128 if (!force_visible
&& !filter
.string
.IsEmpty()) {
1129 /* Process the search text filter for this item. */
1130 filter
.string
.ResetState();
1132 SetDParam(0, STR_EMPTY
);
1133 filter
.string
.AddLine(sd
->str
);
1134 filter
.string
.AddLine(this->GetHelpText());
1136 visible
= filter
.string
.GetState();
1140 if (filter
.type
!= ST_ALL
&& sd
->GetType() != filter
.type
) {
1141 filter
.type_hides
= true;
1144 if (!this->IsVisibleByRestrictionMode(filter
.mode
)) {
1145 while (filter
.min_cat
< RM_ALL
&& (filter
.min_cat
== filter
.mode
|| !this->IsVisibleByRestrictionMode(filter
.min_cat
))) filter
.min_cat
++;
1150 if (!visible
) SETBITS(this->flags
, SEF_FILTERED
);
1154 static const void *ResolveObject(const GameSettings
*settings_ptr
, const IntSettingDesc
*sd
)
1156 if ((sd
->flags
& SF_PER_COMPANY
) != 0) {
1157 if (Company::IsValidID(_local_company
) && _game_mode
!= GM_MENU
) {
1158 return &Company::Get(_local_company
)->settings
;
1160 return &_settings_client
.company
;
1162 return settings_ptr
;
1166 * Set the DParams for drawing the value of a setting.
1167 * @param first_param First DParam to use
1168 * @param value Setting value to set params for.
1170 void SettingEntry::SetValueDParams(uint first_param
, int32 value
) const
1172 if (this->setting
->IsBoolSetting()) {
1173 SetDParam(first_param
++, value
!= 0 ? STR_CONFIG_SETTING_ON
: STR_CONFIG_SETTING_OFF
);
1175 if ((this->setting
->flags
& SF_GUI_DROPDOWN
) != 0) {
1176 SetDParam(first_param
++, this->setting
->str_val
- this->setting
->min
+ value
);
1177 } else if ((this->setting
->flags
& SF_GUI_NEGATIVE_IS_SPECIAL
) != 0) {
1178 SetDParam(first_param
++, this->setting
->str_val
+ ((value
>= 0) ? 1 : 0));
1181 SetDParam(first_param
++, this->setting
->str_val
+ ((value
== 0 && (this->setting
->flags
& SF_GUI_0_IS_SPECIAL
) != 0) ? 1 : 0));
1183 SetDParam(first_param
++, value
);
1188 * Function to draw setting value (button + text + current value)
1189 * @param settings_ptr Pointer to current values of all settings
1190 * @param left Left-most position in window/panel to start drawing
1191 * @param right Right-most position in window/panel to draw
1192 * @param y Upper-most position in window/panel to start drawing
1193 * @param highlight Highlight entry.
1195 void SettingEntry::DrawSetting(GameSettings
*settings_ptr
, int left
, int right
, int y
, bool highlight
) const
1197 const IntSettingDesc
*sd
= this->setting
;
1198 int state
= this->flags
& SEF_BUTTONS_MASK
;
1200 bool rtl
= _current_text_dir
== TD_RTL
;
1201 uint buttons_left
= rtl
? right
+ 1 - SETTING_BUTTON_WIDTH
: left
;
1202 uint text_left
= left
+ (rtl
? 0 : SETTING_BUTTON_WIDTH
+ 5);
1203 uint text_right
= right
- (rtl
? SETTING_BUTTON_WIDTH
+ 5 : 0);
1204 uint button_y
= y
+ (SETTING_HEIGHT
- SETTING_BUTTON_HEIGHT
) / 2;
1206 /* We do not allow changes of some items when we are a client in a networkgame */
1207 bool editable
= sd
->IsEditable();
1209 SetDParam(0, highlight
? STR_ORANGE_STRING1_WHITE
: STR_ORANGE_STRING1_LTBLUE
);
1210 int32 value
= sd
->Read(ResolveObject(settings_ptr
, sd
));
1211 if (sd
->IsBoolSetting()) {
1212 /* Draw checkbox for boolean-value either on/off */
1213 DrawBoolButton(buttons_left
, button_y
, value
!= 0, editable
);
1214 } else if ((sd
->flags
& SF_GUI_DROPDOWN
) != 0) {
1215 /* Draw [v] button for settings of an enum-type */
1216 DrawDropDownButton(buttons_left
, button_y
, COLOUR_YELLOW
, state
!= 0, editable
);
1218 /* Draw [<][>] boxes for settings of an integer-type */
1219 DrawArrowButtons(buttons_left
, button_y
, COLOUR_YELLOW
, state
,
1220 editable
&& value
!= (sd
->flags
& SF_GUI_0_IS_SPECIAL
? 0 : sd
->min
), editable
&& (uint32
)value
!= sd
->max
);
1222 this->SetValueDParams(1, value
);
1223 DrawString(text_left
, text_right
, y
+ (SETTING_HEIGHT
- FONT_HEIGHT_NORMAL
) / 2, sd
->str
, highlight
? TC_WHITE
: TC_LIGHT_BLUE
);
1226 /* == SettingsContainer methods == */
1229 * Initialization of an entire setting page
1230 * @param level Nesting level of this page (internal variable, do not provide a value for it when calling)
1232 void SettingsContainer::Init(byte level
)
1234 for (EntryVector::iterator it
= this->entries
.begin(); it
!= this->entries
.end(); ++it
) {
1239 /** Resets all settings to their default values */
1240 void SettingsContainer::ResetAll()
1242 for (auto settings_entry
: this->entries
) {
1243 settings_entry
->ResetAll();
1247 /** Recursively close all folds of sub-pages */
1248 void SettingsContainer::FoldAll()
1250 for (EntryVector::iterator it
= this->entries
.begin(); it
!= this->entries
.end(); ++it
) {
1255 /** Recursively open all folds of sub-pages */
1256 void SettingsContainer::UnFoldAll()
1258 for (EntryVector::iterator it
= this->entries
.begin(); it
!= this->entries
.end(); ++it
) {
1264 * Recursively accumulate the folding state of the tree.
1265 * @param[in,out] all_folded Set to false, if one entry is not folded.
1266 * @param[in,out] all_unfolded Set to false, if one entry is folded.
1268 void SettingsContainer::GetFoldingState(bool &all_folded
, bool &all_unfolded
) const
1270 for (EntryVector::const_iterator it
= this->entries
.begin(); it
!= this->entries
.end(); ++it
) {
1271 (*it
)->GetFoldingState(all_folded
, all_unfolded
);
1276 * Update the filter state.
1277 * @param filter Filter
1278 * @param force_visible Whether to force all items visible, no matter what
1279 * @return true if item remains visible
1281 bool SettingsContainer::UpdateFilterState(SettingFilter
&filter
, bool force_visible
)
1283 bool visible
= false;
1284 bool first_visible
= true;
1285 for (EntryVector::reverse_iterator it
= this->entries
.rbegin(); it
!= this->entries
.rend(); ++it
) {
1286 visible
|= (*it
)->UpdateFilterState(filter
, force_visible
);
1287 (*it
)->SetLastField(first_visible
);
1288 if (visible
&& first_visible
) first_visible
= false;
1295 * Check whether an entry is visible and not folded or filtered away.
1296 * Note: This does not consider the scrolling range; it might still require scrolling to make the setting really visible.
1297 * @param item Entry to search for.
1298 * @return true if entry is visible.
1300 bool SettingsContainer::IsVisible(const BaseSettingEntry
*item
) const
1302 for (EntryVector::const_iterator it
= this->entries
.begin(); it
!= this->entries
.end(); ++it
) {
1303 if ((*it
)->IsVisible(item
)) return true;
1308 /** Return number of rows needed to display the whole page */
1309 uint
SettingsContainer::Length() const
1312 for (EntryVector::const_iterator it
= this->entries
.begin(); it
!= this->entries
.end(); ++it
) {
1313 length
+= (*it
)->Length();
1319 * Find the setting entry at row number \a row_num
1320 * @param row_num Index of entry to return
1321 * @param cur_row Variable used for keeping track of the current row number. Should point to memory initialized to \c 0 when first called.
1322 * @return The requested setting entry or \c nullptr if it does not exist
1324 BaseSettingEntry
*SettingsContainer::FindEntry(uint row_num
, uint
*cur_row
)
1326 BaseSettingEntry
*pe
= nullptr;
1327 for (EntryVector::iterator it
= this->entries
.begin(); it
!= this->entries
.end(); ++it
) {
1328 pe
= (*it
)->FindEntry(row_num
, cur_row
);
1329 if (pe
!= nullptr) {
1337 * Get the biggest height of the help texts, if the width is at least \a maxw. Help text gets wrapped if needed.
1338 * @param maxw Maximal width of a line help text.
1339 * @return Biggest height needed to display any help text of this (sub-)tree.
1341 uint
SettingsContainer::GetMaxHelpHeight(int maxw
)
1344 for (EntryVector::const_iterator it
= this->entries
.begin(); it
!= this->entries
.end(); ++it
) {
1345 biggest
= std::max(biggest
, (*it
)->GetMaxHelpHeight(maxw
));
1352 * Draw a row in the settings panel.
1354 * @param settings_ptr Pointer to current values of all settings
1355 * @param left Left-most position in window/panel to start drawing \a first_row
1356 * @param right Right-most x position to draw strings at.
1357 * @param y Upper-most position in window/panel to start drawing \a first_row
1358 * @param first_row First row number to draw
1359 * @param max_row Row-number to stop drawing (the row-number of the row below the last row to draw)
1360 * @param selected Selected entry by the user.
1361 * @param cur_row Current row number (internal variable)
1362 * @param parent_last Last-field booleans of parent page level (page level \e i sets bit \e i to 1 if it is its last field)
1363 * @return Row number of the next row to draw
1365 uint
SettingsContainer::Draw(GameSettings
*settings_ptr
, int left
, int right
, int y
, uint first_row
, uint max_row
, BaseSettingEntry
*selected
, uint cur_row
, uint parent_last
) const
1367 for (EntryVector::const_iterator it
= this->entries
.begin(); it
!= this->entries
.end(); ++it
) {
1368 cur_row
= (*it
)->Draw(settings_ptr
, left
, right
, y
, first_row
, max_row
, selected
, cur_row
, parent_last
);
1369 if (cur_row
>= max_row
) {
1376 /* == SettingsPage methods == */
1379 * Constructor for a sub-page in the 'advanced settings' window
1380 * @param title Title of the sub-page
1382 SettingsPage::SettingsPage(StringID title
)
1384 this->title
= title
;
1385 this->folded
= true;
1389 * Initialization of an entire setting page
1390 * @param level Nesting level of this page (internal variable, do not provide a value for it when calling)
1392 void SettingsPage::Init(byte level
)
1394 BaseSettingEntry::Init(level
);
1395 SettingsContainer::Init(level
+ 1);
1398 /** Resets all settings to their default values */
1399 void SettingsPage::ResetAll()
1401 for (auto settings_entry
: this->entries
) {
1402 settings_entry
->ResetAll();
1406 /** Recursively close all (filtered) folds of sub-pages */
1407 void SettingsPage::FoldAll()
1409 if (this->IsFiltered()) return;
1410 this->folded
= true;
1412 SettingsContainer::FoldAll();
1415 /** Recursively open all (filtered) folds of sub-pages */
1416 void SettingsPage::UnFoldAll()
1418 if (this->IsFiltered()) return;
1419 this->folded
= false;
1421 SettingsContainer::UnFoldAll();
1425 * Recursively accumulate the folding state of the (filtered) tree.
1426 * @param[in,out] all_folded Set to false, if one entry is not folded.
1427 * @param[in,out] all_unfolded Set to false, if one entry is folded.
1429 void SettingsPage::GetFoldingState(bool &all_folded
, bool &all_unfolded
) const
1431 if (this->IsFiltered()) return;
1434 all_unfolded
= false;
1439 SettingsContainer::GetFoldingState(all_folded
, all_unfolded
);
1443 * Update the filter state.
1444 * @param filter Filter
1445 * @param force_visible Whether to force all items visible, no matter what (due to filter text; not affected by restriction drop down box).
1446 * @return true if item remains visible
1448 bool SettingsPage::UpdateFilterState(SettingFilter
&filter
, bool force_visible
)
1450 if (!force_visible
&& !filter
.string
.IsEmpty()) {
1451 filter
.string
.ResetState();
1452 filter
.string
.AddLine(this->title
);
1453 force_visible
= filter
.string
.GetState();
1456 bool visible
= SettingsContainer::UpdateFilterState(filter
, force_visible
);
1458 CLRBITS(this->flags
, SEF_FILTERED
);
1460 SETBITS(this->flags
, SEF_FILTERED
);
1466 * Check whether an entry is visible and not folded or filtered away.
1467 * Note: This does not consider the scrolling range; it might still require scrolling to make the setting really visible.
1468 * @param item Entry to search for.
1469 * @return true if entry is visible.
1471 bool SettingsPage::IsVisible(const BaseSettingEntry
*item
) const
1473 if (this->IsFiltered()) return false;
1474 if (this == item
) return true;
1475 if (this->folded
) return false;
1477 return SettingsContainer::IsVisible(item
);
1480 /** Return number of rows needed to display the (filtered) entry */
1481 uint
SettingsPage::Length() const
1483 if (this->IsFiltered()) return 0;
1484 if (this->folded
) return 1; // Only displaying the title
1486 return 1 + SettingsContainer::Length();
1490 * Find setting entry at row \a row_num
1491 * @param row_num Index of entry to return
1492 * @param cur_row Current row number
1493 * @return The requested setting entry or \c nullptr if it not found (folded or filtered)
1495 BaseSettingEntry
*SettingsPage::FindEntry(uint row_num
, uint
*cur_row
)
1497 if (this->IsFiltered()) return nullptr;
1498 if (row_num
== *cur_row
) return this;
1500 if (this->folded
) return nullptr;
1502 return SettingsContainer::FindEntry(row_num
, cur_row
);
1506 * Draw a row in the settings panel.
1508 * @param settings_ptr Pointer to current values of all settings
1509 * @param left Left-most position in window/panel to start drawing \a first_row
1510 * @param right Right-most x position to draw strings at.
1511 * @param y Upper-most position in window/panel to start drawing \a first_row
1512 * @param first_row First row number to draw
1513 * @param max_row Row-number to stop drawing (the row-number of the row below the last row to draw)
1514 * @param selected Selected entry by the user.
1515 * @param cur_row Current row number (internal variable)
1516 * @param parent_last Last-field booleans of parent page level (page level \e i sets bit \e i to 1 if it is its last field)
1517 * @return Row number of the next row to draw
1519 uint
SettingsPage::Draw(GameSettings
*settings_ptr
, int left
, int right
, int y
, uint first_row
, uint max_row
, BaseSettingEntry
*selected
, uint cur_row
, uint parent_last
) const
1521 if (this->IsFiltered()) return cur_row
;
1522 if (cur_row
>= max_row
) return cur_row
;
1524 cur_row
= BaseSettingEntry::Draw(settings_ptr
, left
, right
, y
, first_row
, max_row
, selected
, cur_row
, parent_last
);
1526 if (!this->folded
) {
1527 if (this->flags
& SEF_LAST_FIELD
) {
1528 assert(this->level
< 8 * sizeof(parent_last
));
1529 SetBit(parent_last
, this->level
); // Add own last-field state
1532 cur_row
= SettingsContainer::Draw(settings_ptr
, left
, right
, y
, first_row
, max_row
, selected
, cur_row
, parent_last
);
1539 * Function to draw setting value (button + text + current value)
1540 * @param settings_ptr Pointer to current values of all settings
1541 * @param left Left-most position in window/panel to start drawing
1542 * @param right Right-most position in window/panel to draw
1543 * @param y Upper-most position in window/panel to start drawing
1544 * @param highlight Highlight entry.
1546 void SettingsPage::DrawSetting(GameSettings
*settings_ptr
, int left
, int right
, int y
, bool highlight
) const
1548 bool rtl
= _current_text_dir
== TD_RTL
;
1549 DrawSprite((this->folded
? SPR_CIRCLE_FOLDED
: SPR_CIRCLE_UNFOLDED
), PAL_NONE
, rtl
? right
- _circle_size
.width
: left
, y
+ (SETTING_HEIGHT
- _circle_size
.height
) / 2);
1550 DrawString(rtl
? left
: left
+ _circle_size
.width
+ 2, rtl
? right
- _circle_size
.width
- 2 : right
, y
+ (SETTING_HEIGHT
- FONT_HEIGHT_NORMAL
) / 2, this->title
);
1553 /** Construct settings tree */
1554 static SettingsContainer
&GetSettingsTree()
1556 static SettingsContainer
*main
= nullptr;
1558 if (main
== nullptr)
1560 /* Build up the dynamic settings-array only once per OpenTTD session */
1561 main
= new SettingsContainer();
1563 SettingsPage
*localisation
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_LOCALISATION
));
1565 localisation
->Add(new SettingEntry("locale.units_velocity"));
1566 localisation
->Add(new SettingEntry("locale.units_power"));
1567 localisation
->Add(new SettingEntry("locale.units_weight"));
1568 localisation
->Add(new SettingEntry("locale.units_volume"));
1569 localisation
->Add(new SettingEntry("locale.units_force"));
1570 localisation
->Add(new SettingEntry("locale.units_height"));
1571 localisation
->Add(new SettingEntry("gui.date_format_in_default_names"));
1574 SettingsPage
*graphics
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_GRAPHICS
));
1576 graphics
->Add(new SettingEntry("gui.zoom_min"));
1577 graphics
->Add(new SettingEntry("gui.zoom_max"));
1578 graphics
->Add(new SettingEntry("gui.sprite_zoom_min"));
1579 graphics
->Add(new SettingEntry("gui.smallmap_land_colour"));
1580 graphics
->Add(new SettingEntry("gui.linkgraph_colours"));
1581 graphics
->Add(new SettingEntry("gui.graph_line_thickness"));
1584 SettingsPage
*sound
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_SOUND
));
1586 sound
->Add(new SettingEntry("sound.click_beep"));
1587 sound
->Add(new SettingEntry("sound.confirm"));
1588 sound
->Add(new SettingEntry("sound.news_ticker"));
1589 sound
->Add(new SettingEntry("sound.news_full"));
1590 sound
->Add(new SettingEntry("sound.new_year"));
1591 sound
->Add(new SettingEntry("sound.disaster"));
1592 sound
->Add(new SettingEntry("sound.vehicle"));
1593 sound
->Add(new SettingEntry("sound.ambient"));
1596 SettingsPage
*interface
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_INTERFACE
));
1598 SettingsPage
*general
= interface
->Add(new SettingsPage(STR_CONFIG_SETTING_INTERFACE_GENERAL
));
1600 general
->Add(new SettingEntry("gui.osk_activation"));
1601 general
->Add(new SettingEntry("gui.hover_delay_ms"));
1602 general
->Add(new SettingEntry("gui.errmsg_duration"));
1603 general
->Add(new SettingEntry("gui.window_snap_radius"));
1604 general
->Add(new SettingEntry("gui.window_soft_limit"));
1605 general
->Add(new SettingEntry("gui.right_mouse_wnd_close"));
1608 SettingsPage
*viewports
= interface
->Add(new SettingsPage(STR_CONFIG_SETTING_INTERFACE_VIEWPORTS
));
1610 viewports
->Add(new SettingEntry("gui.auto_scrolling"));
1611 viewports
->Add(new SettingEntry("gui.scroll_mode"));
1612 viewports
->Add(new SettingEntry("gui.smooth_scroll"));
1613 /* While the horizontal scrollwheel scrolling is written as general code, only
1614 * the cocoa (OSX) driver generates input for it.
1615 * Since it's also able to completely disable the scrollwheel will we display it on all platforms anyway */
1616 viewports
->Add(new SettingEntry("gui.scrollwheel_scrolling"));
1617 viewports
->Add(new SettingEntry("gui.scrollwheel_multiplier"));
1619 /* We might need to emulate a right mouse button on mac */
1620 viewports
->Add(new SettingEntry("gui.right_mouse_btn_emulation"));
1622 viewports
->Add(new SettingEntry("gui.population_in_label"));
1623 viewports
->Add(new SettingEntry("gui.liveries"));
1624 viewports
->Add(new SettingEntry("construction.train_signal_side"));
1625 viewports
->Add(new SettingEntry("gui.measure_tooltip"));
1626 viewports
->Add(new SettingEntry("gui.loading_indicators"));
1627 viewports
->Add(new SettingEntry("gui.show_track_reservation"));
1630 SettingsPage
*construction
= interface
->Add(new SettingsPage(STR_CONFIG_SETTING_INTERFACE_CONSTRUCTION
));
1632 construction
->Add(new SettingEntry("gui.link_terraform_toolbar"));
1633 construction
->Add(new SettingEntry("gui.persistent_buildingtools"));
1634 construction
->Add(new SettingEntry("gui.quick_goto"));
1635 construction
->Add(new SettingEntry("gui.default_rail_type"));
1638 interface
->Add(new SettingEntry("gui.fast_forward_speed_limit"));
1639 interface
->Add(new SettingEntry("gui.autosave"));
1640 interface
->Add(new SettingEntry("gui.toolbar_pos"));
1641 interface
->Add(new SettingEntry("gui.statusbar_pos"));
1642 interface
->Add(new SettingEntry("gui.prefer_teamchat"));
1643 interface
->Add(new SettingEntry("gui.advanced_vehicle_list"));
1644 interface
->Add(new SettingEntry("gui.timetable_in_ticks"));
1645 interface
->Add(new SettingEntry("gui.timetable_arrival_departure"));
1646 interface
->Add(new SettingEntry("gui.show_newgrf_name"));
1649 SettingsPage
*advisors
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_ADVISORS
));
1651 advisors
->Add(new SettingEntry("gui.coloured_news_year"));
1652 advisors
->Add(new SettingEntry("news_display.general"));
1653 advisors
->Add(new SettingEntry("news_display.new_vehicles"));
1654 advisors
->Add(new SettingEntry("news_display.accident"));
1655 advisors
->Add(new SettingEntry("news_display.accident_other"));
1656 advisors
->Add(new SettingEntry("news_display.company_info"));
1657 advisors
->Add(new SettingEntry("news_display.acceptance"));
1658 advisors
->Add(new SettingEntry("news_display.arrival_player"));
1659 advisors
->Add(new SettingEntry("news_display.arrival_other"));
1660 advisors
->Add(new SettingEntry("news_display.advice"));
1661 advisors
->Add(new SettingEntry("gui.order_review_system"));
1662 advisors
->Add(new SettingEntry("gui.vehicle_income_warn"));
1663 advisors
->Add(new SettingEntry("gui.lost_vehicle_warn"));
1664 advisors
->Add(new SettingEntry("gui.show_finances"));
1665 advisors
->Add(new SettingEntry("news_display.economy"));
1666 advisors
->Add(new SettingEntry("news_display.subsidies"));
1667 advisors
->Add(new SettingEntry("news_display.open"));
1668 advisors
->Add(new SettingEntry("news_display.close"));
1669 advisors
->Add(new SettingEntry("news_display.production_player"));
1670 advisors
->Add(new SettingEntry("news_display.production_other"));
1671 advisors
->Add(new SettingEntry("news_display.production_nobody"));
1674 SettingsPage
*company
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_COMPANY
));
1676 company
->Add(new SettingEntry("gui.semaphore_build_before"));
1677 company
->Add(new SettingEntry("gui.cycle_signal_types"));
1678 company
->Add(new SettingEntry("gui.signal_gui_mode"));
1679 company
->Add(new SettingEntry("gui.drag_signals_fixed_distance"));
1680 company
->Add(new SettingEntry("gui.auto_remove_signals"));
1681 company
->Add(new SettingEntry("gui.new_nonstop"));
1682 company
->Add(new SettingEntry("gui.stop_location"));
1683 company
->Add(new SettingEntry("gui.starting_colour"));
1684 company
->Add(new SettingEntry("company.engine_renew"));
1685 company
->Add(new SettingEntry("company.engine_renew_months"));
1686 company
->Add(new SettingEntry("company.engine_renew_money"));
1687 company
->Add(new SettingEntry("vehicle.servint_ispercent"));
1688 company
->Add(new SettingEntry("vehicle.servint_trains"));
1689 company
->Add(new SettingEntry("vehicle.servint_roadveh"));
1690 company
->Add(new SettingEntry("vehicle.servint_ships"));
1691 company
->Add(new SettingEntry("vehicle.servint_aircraft"));
1694 SettingsPage
*accounting
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_ACCOUNTING
));
1696 accounting
->Add(new SettingEntry("economy.inflation"));
1697 accounting
->Add(new SettingEntry("difficulty.initial_interest"));
1698 accounting
->Add(new SettingEntry("difficulty.max_loan"));
1699 accounting
->Add(new SettingEntry("difficulty.subsidy_multiplier"));
1700 accounting
->Add(new SettingEntry("difficulty.subsidy_duration"));
1701 accounting
->Add(new SettingEntry("economy.feeder_payment_share"));
1702 accounting
->Add(new SettingEntry("economy.infrastructure_maintenance"));
1703 accounting
->Add(new SettingEntry("difficulty.vehicle_costs"));
1704 accounting
->Add(new SettingEntry("difficulty.construction_cost"));
1707 SettingsPage
*vehicles
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_VEHICLES
));
1709 SettingsPage
*physics
= vehicles
->Add(new SettingsPage(STR_CONFIG_SETTING_VEHICLES_PHYSICS
));
1711 physics
->Add(new SettingEntry("vehicle.train_acceleration_model"));
1712 physics
->Add(new SettingEntry("vehicle.train_slope_steepness"));
1713 physics
->Add(new SettingEntry("vehicle.wagon_speed_limits"));
1714 physics
->Add(new SettingEntry("vehicle.freight_trains"));
1715 physics
->Add(new SettingEntry("vehicle.roadveh_acceleration_model"));
1716 physics
->Add(new SettingEntry("vehicle.roadveh_slope_steepness"));
1717 physics
->Add(new SettingEntry("vehicle.smoke_amount"));
1718 physics
->Add(new SettingEntry("vehicle.plane_speed"));
1721 SettingsPage
*routing
= vehicles
->Add(new SettingsPage(STR_CONFIG_SETTING_VEHICLES_ROUTING
));
1723 routing
->Add(new SettingEntry("pf.pathfinder_for_trains"));
1724 routing
->Add(new SettingEntry("difficulty.line_reverse_mode"));
1725 routing
->Add(new SettingEntry("pf.reverse_at_signals"));
1726 routing
->Add(new SettingEntry("pf.forbid_90_deg"));
1727 routing
->Add(new SettingEntry("pf.pathfinder_for_roadvehs"));
1728 routing
->Add(new SettingEntry("pf.pathfinder_for_ships"));
1731 vehicles
->Add(new SettingEntry("order.no_servicing_if_no_breakdowns"));
1732 vehicles
->Add(new SettingEntry("order.serviceathelipad"));
1735 SettingsPage
*limitations
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_LIMITATIONS
));
1737 limitations
->Add(new SettingEntry("construction.command_pause_level"));
1738 limitations
->Add(new SettingEntry("construction.autoslope"));
1739 limitations
->Add(new SettingEntry("construction.extra_dynamite"));
1740 limitations
->Add(new SettingEntry("construction.map_height_limit"));
1741 limitations
->Add(new SettingEntry("construction.max_bridge_length"));
1742 limitations
->Add(new SettingEntry("construction.max_bridge_height"));
1743 limitations
->Add(new SettingEntry("construction.max_tunnel_length"));
1744 limitations
->Add(new SettingEntry("station.never_expire_airports"));
1745 limitations
->Add(new SettingEntry("vehicle.never_expire_vehicles"));
1746 limitations
->Add(new SettingEntry("vehicle.max_trains"));
1747 limitations
->Add(new SettingEntry("vehicle.max_roadveh"));
1748 limitations
->Add(new SettingEntry("vehicle.max_aircraft"));
1749 limitations
->Add(new SettingEntry("vehicle.max_ships"));
1750 limitations
->Add(new SettingEntry("vehicle.max_train_length"));
1751 limitations
->Add(new SettingEntry("station.station_spread"));
1752 limitations
->Add(new SettingEntry("station.distant_join_stations"));
1753 limitations
->Add(new SettingEntry("construction.road_stop_on_town_road"));
1754 limitations
->Add(new SettingEntry("construction.road_stop_on_competitor_road"));
1755 limitations
->Add(new SettingEntry("vehicle.disable_elrails"));
1758 SettingsPage
*disasters
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_ACCIDENTS
));
1760 disasters
->Add(new SettingEntry("difficulty.disasters"));
1761 disasters
->Add(new SettingEntry("difficulty.economy"));
1762 disasters
->Add(new SettingEntry("difficulty.vehicle_breakdowns"));
1763 disasters
->Add(new SettingEntry("vehicle.plane_crashes"));
1766 SettingsPage
*genworld
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_GENWORLD
));
1768 genworld
->Add(new SettingEntry("game_creation.landscape"));
1769 genworld
->Add(new SettingEntry("game_creation.land_generator"));
1770 genworld
->Add(new SettingEntry("difficulty.terrain_type"));
1771 genworld
->Add(new SettingEntry("game_creation.tgen_smoothness"));
1772 genworld
->Add(new SettingEntry("game_creation.variety"));
1773 genworld
->Add(new SettingEntry("game_creation.snow_coverage"));
1774 genworld
->Add(new SettingEntry("game_creation.snow_line_height"));
1775 genworld
->Add(new SettingEntry("game_creation.desert_coverage"));
1776 genworld
->Add(new SettingEntry("game_creation.amount_of_rivers"));
1777 genworld
->Add(new SettingEntry("game_creation.tree_placer"));
1778 genworld
->Add(new SettingEntry("vehicle.road_side"));
1779 genworld
->Add(new SettingEntry("economy.larger_towns"));
1780 genworld
->Add(new SettingEntry("economy.initial_city_size"));
1781 genworld
->Add(new SettingEntry("economy.town_layout"));
1782 genworld
->Add(new SettingEntry("difficulty.industry_density"));
1783 genworld
->Add(new SettingEntry("gui.pause_on_newgame"));
1784 genworld
->Add(new SettingEntry("game_creation.ending_year"));
1787 SettingsPage
*environment
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_ENVIRONMENT
));
1789 SettingsPage
*authorities
= environment
->Add(new SettingsPage(STR_CONFIG_SETTING_ENVIRONMENT_AUTHORITIES
));
1791 authorities
->Add(new SettingEntry("difficulty.town_council_tolerance"));
1792 authorities
->Add(new SettingEntry("economy.bribe"));
1793 authorities
->Add(new SettingEntry("economy.exclusive_rights"));
1794 authorities
->Add(new SettingEntry("economy.fund_roads"));
1795 authorities
->Add(new SettingEntry("economy.fund_buildings"));
1796 authorities
->Add(new SettingEntry("economy.station_noise_level"));
1799 SettingsPage
*towns
= environment
->Add(new SettingsPage(STR_CONFIG_SETTING_ENVIRONMENT_TOWNS
));
1801 towns
->Add(new SettingEntry("economy.town_growth_rate"));
1802 towns
->Add(new SettingEntry("economy.allow_town_roads"));
1803 towns
->Add(new SettingEntry("economy.allow_town_level_crossings"));
1804 towns
->Add(new SettingEntry("economy.found_town"));
1805 towns
->Add(new SettingEntry("economy.town_cargogen_mode"));
1808 SettingsPage
*industries
= environment
->Add(new SettingsPage(STR_CONFIG_SETTING_ENVIRONMENT_INDUSTRIES
));
1810 industries
->Add(new SettingEntry("construction.raw_industry_construction"));
1811 industries
->Add(new SettingEntry("construction.industry_platform"));
1812 industries
->Add(new SettingEntry("economy.multiple_industry_per_town"));
1813 industries
->Add(new SettingEntry("game_creation.oil_refinery_limit"));
1814 industries
->Add(new SettingEntry("economy.type"));
1815 industries
->Add(new SettingEntry("station.serve_neutral_industries"));
1818 SettingsPage
*cdist
= environment
->Add(new SettingsPage(STR_CONFIG_SETTING_ENVIRONMENT_CARGODIST
));
1820 cdist
->Add(new SettingEntry("linkgraph.recalc_time"));
1821 cdist
->Add(new SettingEntry("linkgraph.recalc_interval"));
1822 cdist
->Add(new SettingEntry("linkgraph.distribution_pax"));
1823 cdist
->Add(new SettingEntry("linkgraph.distribution_mail"));
1824 cdist
->Add(new SettingEntry("linkgraph.distribution_armoured"));
1825 cdist
->Add(new SettingEntry("linkgraph.distribution_default"));
1826 cdist
->Add(new SettingEntry("linkgraph.accuracy"));
1827 cdist
->Add(new SettingEntry("linkgraph.demand_distance"));
1828 cdist
->Add(new SettingEntry("linkgraph.demand_size"));
1829 cdist
->Add(new SettingEntry("linkgraph.short_path_saturation"));
1832 environment
->Add(new SettingEntry("station.modified_catchment"));
1833 environment
->Add(new SettingEntry("construction.extra_tree_placement"));
1836 SettingsPage
*ai
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_AI
));
1838 SettingsPage
*npc
= ai
->Add(new SettingsPage(STR_CONFIG_SETTING_AI_NPC
));
1840 npc
->Add(new SettingEntry("script.settings_profile"));
1841 npc
->Add(new SettingEntry("script.script_max_opcode_till_suspend"));
1842 npc
->Add(new SettingEntry("script.script_max_memory_megabytes"));
1843 npc
->Add(new SettingEntry("difficulty.competitor_speed"));
1844 npc
->Add(new SettingEntry("ai.ai_in_multiplayer"));
1845 npc
->Add(new SettingEntry("ai.ai_disable_veh_train"));
1846 npc
->Add(new SettingEntry("ai.ai_disable_veh_roadveh"));
1847 npc
->Add(new SettingEntry("ai.ai_disable_veh_aircraft"));
1848 npc
->Add(new SettingEntry("ai.ai_disable_veh_ship"));
1851 ai
->Add(new SettingEntry("economy.give_money"));
1852 ai
->Add(new SettingEntry("economy.allow_shares"));
1853 ai
->Add(new SettingEntry("economy.min_years_for_shares"));
1856 SettingsPage
*network
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_NETWORK
));
1858 network
->Add(new SettingEntry("network.use_relay_service"));
1866 static const StringID _game_settings_restrict_dropdown
[] = {
1867 STR_CONFIG_SETTING_RESTRICT_BASIC
, // RM_BASIC
1868 STR_CONFIG_SETTING_RESTRICT_ADVANCED
, // RM_ADVANCED
1869 STR_CONFIG_SETTING_RESTRICT_ALL
, // RM_ALL
1870 STR_CONFIG_SETTING_RESTRICT_CHANGED_AGAINST_DEFAULT
, // RM_CHANGED_AGAINST_DEFAULT
1871 STR_CONFIG_SETTING_RESTRICT_CHANGED_AGAINST_NEW
, // RM_CHANGED_AGAINST_NEW
1873 static_assert(lengthof(_game_settings_restrict_dropdown
) == RM_END
);
1875 /** Warnings about hidden search results. */
1876 enum WarnHiddenResult
{
1877 WHR_NONE
, ///< Nothing was filtering matches away.
1878 WHR_CATEGORY
, ///< Category setting filtered matches away.
1879 WHR_TYPE
, ///< Type setting filtered matches away.
1880 WHR_CATEGORY_TYPE
, ///< Both category and type settings filtered matches away.
1884 * Callback function for the reset all settings button
1885 * @param w Window which is calling this callback
1886 * @param confirmed boolean value, true when yes was clicked, false otherwise
1888 static void ResetAllSettingsConfirmationCallback(Window
*w
, bool confirmed
)
1891 GetSettingsTree().ResetAll();
1892 GetSettingsTree().FoldAll();
1893 w
->InvalidateData();
1897 /** Window to edit settings of the game. */
1898 struct GameSettingsWindow
: Window
{
1899 static const int SETTINGTREE_LEFT_OFFSET
= 5; ///< Position of left edge of setting values
1900 static const int SETTINGTREE_RIGHT_OFFSET
= 5; ///< Position of right edge of setting values
1901 static const int SETTINGTREE_TOP_OFFSET
= 5; ///< Position of top edge of setting values
1902 static const int SETTINGTREE_BOTTOM_OFFSET
= 5; ///< Position of bottom edge of setting values
1904 static GameSettings
*settings_ptr
; ///< Pointer to the game settings being displayed and modified.
1906 SettingEntry
*valuewindow_entry
; ///< If non-nullptr, pointer to setting for which a value-entering window has been opened.
1907 SettingEntry
*clicked_entry
; ///< If non-nullptr, pointer to a clicked numeric setting (with a depressed left or right button).
1908 SettingEntry
*last_clicked
; ///< If non-nullptr, pointer to the last clicked setting.
1909 SettingEntry
*valuedropdown_entry
; ///< If non-nullptr, pointer to the value for which a dropdown window is currently opened.
1910 bool closing_dropdown
; ///< True, if the dropdown list is currently closing.
1912 SettingFilter filter
; ///< Filter for the list.
1913 QueryString filter_editbox
; ///< Filter editbox;
1914 bool manually_changed_folding
; ///< Whether the user expanded/collapsed something manually.
1915 WarnHiddenResult warn_missing
; ///< Whether and how to warn about missing search results.
1916 int warn_lines
; ///< Number of lines used for warning about missing search results.
1920 GameSettingsWindow(WindowDesc
*desc
) : Window(desc
), filter_editbox(50)
1922 this->warn_missing
= WHR_NONE
;
1923 this->warn_lines
= 0;
1924 this->filter
.mode
= (RestrictionMode
)_settings_client
.gui
.settings_restriction_mode
;
1925 this->filter
.min_cat
= RM_ALL
;
1926 this->filter
.type
= ST_ALL
;
1927 this->filter
.type_hides
= false;
1928 this->settings_ptr
= &GetGameSettings();
1930 _circle_size
= maxdim(GetSpriteSize(SPR_CIRCLE_FOLDED
), GetSpriteSize(SPR_CIRCLE_UNFOLDED
));
1931 GetSettingsTree().FoldAll(); // Close all sub-pages
1933 this->valuewindow_entry
= nullptr; // No setting entry for which a entry window is opened
1934 this->clicked_entry
= nullptr; // No numeric setting buttons are depressed
1935 this->last_clicked
= nullptr;
1936 this->valuedropdown_entry
= nullptr;
1937 this->closing_dropdown
= false;
1938 this->manually_changed_folding
= false;
1940 this->CreateNestedTree();
1941 this->vscroll
= this->GetScrollbar(WID_GS_SCROLLBAR
);
1942 this->FinishInitNested(WN_GAME_OPTIONS_GAME_SETTINGS
);
1944 this->querystrings
[WID_GS_FILTER
] = &this->filter_editbox
;
1945 this->filter_editbox
.cancel_button
= QueryString::ACTION_CLEAR
;
1946 this->SetFocusedWidget(WID_GS_FILTER
);
1948 this->InvalidateData();
1951 void UpdateWidgetSize(int widget
, Dimension
*size
, const Dimension
&padding
, Dimension
*fill
, Dimension
*resize
) override
1954 case WID_GS_OPTIONSPANEL
:
1955 resize
->height
= SETTING_HEIGHT
= std::max({(int)_circle_size
.height
, SETTING_BUTTON_HEIGHT
, FONT_HEIGHT_NORMAL
}) + 1;
1958 size
->height
= 5 * resize
->height
+ SETTINGTREE_TOP_OFFSET
+ SETTINGTREE_BOTTOM_OFFSET
;
1961 case WID_GS_HELP_TEXT
: {
1962 static const StringID setting_types
[] = {
1963 STR_CONFIG_SETTING_TYPE_CLIENT
,
1964 STR_CONFIG_SETTING_TYPE_COMPANY_MENU
, STR_CONFIG_SETTING_TYPE_COMPANY_INGAME
,
1965 STR_CONFIG_SETTING_TYPE_GAME_MENU
, STR_CONFIG_SETTING_TYPE_GAME_INGAME
,
1967 for (uint i
= 0; i
< lengthof(setting_types
); i
++) {
1968 SetDParam(0, setting_types
[i
]);
1969 size
->width
= std::max(size
->width
, GetStringBoundingBox(STR_CONFIG_SETTING_TYPE
).width
);
1971 size
->height
= 2 * FONT_HEIGHT_NORMAL
+ WD_PAR_VSEP_NORMAL
+
1972 std::max(size
->height
, GetSettingsTree().GetMaxHelpHeight(size
->width
));
1976 case WID_GS_RESTRICT_CATEGORY
:
1977 case WID_GS_RESTRICT_TYPE
:
1978 size
->width
= std::max(GetStringBoundingBox(STR_CONFIG_SETTING_RESTRICT_CATEGORY
).width
, GetStringBoundingBox(STR_CONFIG_SETTING_RESTRICT_TYPE
).width
);
1986 void OnPaint() override
1988 if (this->closing_dropdown
) {
1989 this->closing_dropdown
= false;
1990 assert(this->valuedropdown_entry
!= nullptr);
1991 this->valuedropdown_entry
->SetButtons(0);
1992 this->valuedropdown_entry
= nullptr;
1995 /* Reserve the correct number of lines for the 'some search results are hidden' notice in the central settings display panel. */
1996 const NWidgetBase
*panel
= this->GetWidget
<NWidgetBase
>(WID_GS_OPTIONSPANEL
);
1997 StringID warn_str
= STR_CONFIG_SETTING_CATEGORY_HIDES
- 1 + this->warn_missing
;
1999 if (this->warn_missing
== WHR_NONE
) {
2002 SetDParam(0, _game_settings_restrict_dropdown
[this->filter
.min_cat
]);
2003 new_warn_lines
= GetStringLineCount(warn_str
, panel
->current_x
);
2005 if (this->warn_lines
!= new_warn_lines
) {
2006 this->vscroll
->SetCount(this->vscroll
->GetCount() - this->warn_lines
+ new_warn_lines
);
2007 this->warn_lines
= new_warn_lines
;
2010 this->DrawWidgets();
2012 /* Draw the 'some search results are hidden' notice. */
2013 if (this->warn_missing
!= WHR_NONE
) {
2014 const int left
= panel
->pos_x
;
2015 const int right
= left
+ panel
->current_x
- 1;
2016 const int top
= panel
->pos_y
+ WD_FRAMETEXT_TOP
+ (SETTING_HEIGHT
- FONT_HEIGHT_NORMAL
) * this->warn_lines
/ 2;
2017 SetDParam(0, _game_settings_restrict_dropdown
[this->filter
.min_cat
]);
2018 if (this->warn_lines
== 1) {
2019 /* If the warning fits at one line, center it. */
2020 DrawString(left
+ WD_FRAMETEXT_LEFT
, right
- WD_FRAMETEXT_RIGHT
, top
, warn_str
, TC_FROMSTRING
, SA_HOR_CENTER
);
2022 DrawStringMultiLine(left
+ WD_FRAMERECT_LEFT
, right
- WD_FRAMERECT_RIGHT
, top
, INT32_MAX
, warn_str
, TC_FROMSTRING
, SA_HOR_CENTER
);
2027 void SetStringParameters(int widget
) const override
2030 case WID_GS_RESTRICT_DROPDOWN
:
2031 SetDParam(0, _game_settings_restrict_dropdown
[this->filter
.mode
]);
2034 case WID_GS_TYPE_DROPDOWN
:
2035 switch (this->filter
.type
) {
2036 case ST_GAME
: SetDParam(0, _game_mode
== GM_MENU
? STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU
: STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME
); break;
2037 case ST_COMPANY
: SetDParam(0, _game_mode
== GM_MENU
? STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU
: STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME
); break;
2038 case ST_CLIENT
: SetDParam(0, STR_CONFIG_SETTING_TYPE_DROPDOWN_CLIENT
); break;
2039 default: SetDParam(0, STR_CONFIG_SETTING_TYPE_DROPDOWN_ALL
); break;
2045 DropDownList
BuildDropDownList(int widget
) const
2049 case WID_GS_RESTRICT_DROPDOWN
:
2050 for (int mode
= 0; mode
!= RM_END
; mode
++) {
2051 /* If we are in adv. settings screen for the new game's settings,
2052 * we don't want to allow comparing with new game's settings. */
2053 bool disabled
= mode
== RM_CHANGED_AGAINST_NEW
&& settings_ptr
== &_settings_newgame
;
2055 list
.emplace_back(new DropDownListStringItem(_game_settings_restrict_dropdown
[mode
], mode
, disabled
));
2059 case WID_GS_TYPE_DROPDOWN
:
2060 list
.emplace_back(new DropDownListStringItem(STR_CONFIG_SETTING_TYPE_DROPDOWN_ALL
, ST_ALL
, false));
2061 list
.emplace_back(new DropDownListStringItem(_game_mode
== GM_MENU
? STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU
: STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME
, ST_GAME
, false));
2062 list
.emplace_back(new DropDownListStringItem(_game_mode
== GM_MENU
? STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU
: STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME
, ST_COMPANY
, false));
2063 list
.emplace_back(new DropDownListStringItem(STR_CONFIG_SETTING_TYPE_DROPDOWN_CLIENT
, ST_CLIENT
, false));
2069 void DrawWidget(const Rect
&r
, int widget
) const override
2072 case WID_GS_OPTIONSPANEL
: {
2073 int top_pos
= r
.top
+ SETTINGTREE_TOP_OFFSET
+ 1 + this->warn_lines
* SETTING_HEIGHT
;
2074 uint last_row
= this->vscroll
->GetPosition() + this->vscroll
->GetCapacity() - this->warn_lines
;
2075 int next_row
= GetSettingsTree().Draw(settings_ptr
, r
.left
+ SETTINGTREE_LEFT_OFFSET
, r
.right
- SETTINGTREE_RIGHT_OFFSET
, top_pos
,
2076 this->vscroll
->GetPosition(), last_row
, this->last_clicked
);
2077 if (next_row
== 0) DrawString(r
.left
+ SETTINGTREE_LEFT_OFFSET
, r
.right
- SETTINGTREE_RIGHT_OFFSET
, top_pos
, STR_CONFIG_SETTINGS_NONE
);
2081 case WID_GS_HELP_TEXT
:
2082 if (this->last_clicked
!= nullptr) {
2083 const IntSettingDesc
*sd
= this->last_clicked
->setting
;
2086 switch (sd
->GetType()) {
2087 case ST_COMPANY
: SetDParam(0, _game_mode
== GM_MENU
? STR_CONFIG_SETTING_TYPE_COMPANY_MENU
: STR_CONFIG_SETTING_TYPE_COMPANY_INGAME
); break;
2088 case ST_CLIENT
: SetDParam(0, STR_CONFIG_SETTING_TYPE_CLIENT
); break;
2089 case ST_GAME
: SetDParam(0, _game_mode
== GM_MENU
? STR_CONFIG_SETTING_TYPE_GAME_MENU
: STR_CONFIG_SETTING_TYPE_GAME_INGAME
); break;
2090 default: NOT_REACHED();
2092 DrawString(r
.left
, r
.right
, y
, STR_CONFIG_SETTING_TYPE
);
2093 y
+= FONT_HEIGHT_NORMAL
;
2095 this->last_clicked
->SetValueDParams(0, sd
->def
);
2096 DrawString(r
.left
, r
.right
, y
, STR_CONFIG_SETTING_DEFAULT_VALUE
);
2097 y
+= FONT_HEIGHT_NORMAL
+ WD_PAR_VSEP_NORMAL
;
2099 DrawStringMultiLine(r
.left
, r
.right
, y
, r
.bottom
, this->last_clicked
->GetHelpText(), TC_WHITE
);
2109 * Set the entry that should have its help text displayed, and mark the window dirty so it gets repainted.
2110 * @param pe Setting to display help text of, use \c nullptr to stop displaying help of the currently displayed setting.
2112 void SetDisplayedHelpText(SettingEntry
*pe
)
2114 if (this->last_clicked
!= pe
) this->SetDirty();
2115 this->last_clicked
= pe
;
2118 void OnClick(Point pt
, int widget
, int click_count
) override
2121 case WID_GS_EXPAND_ALL
:
2122 this->manually_changed_folding
= true;
2123 GetSettingsTree().UnFoldAll();
2124 this->InvalidateData();
2127 case WID_GS_COLLAPSE_ALL
:
2128 this->manually_changed_folding
= true;
2129 GetSettingsTree().FoldAll();
2130 this->InvalidateData();
2133 case WID_GS_RESET_ALL
:
2135 STR_CONFIG_SETTING_RESET_ALL_CONFIRMATION_DIALOG_CAPTION
,
2136 STR_CONFIG_SETTING_RESET_ALL_CONFIRMATION_DIALOG_TEXT
,
2138 ResetAllSettingsConfirmationCallback
2142 case WID_GS_RESTRICT_DROPDOWN
: {
2143 DropDownList list
= this->BuildDropDownList(widget
);
2144 if (!list
.empty()) {
2145 ShowDropDownList(this, std::move(list
), this->filter
.mode
, widget
);
2150 case WID_GS_TYPE_DROPDOWN
: {
2151 DropDownList list
= this->BuildDropDownList(widget
);
2152 if (!list
.empty()) {
2153 ShowDropDownList(this, std::move(list
), this->filter
.type
, widget
);
2159 if (widget
!= WID_GS_OPTIONSPANEL
) return;
2161 uint btn
= this->vscroll
->GetScrolledRowFromWidget(pt
.y
, this, WID_GS_OPTIONSPANEL
, SETTINGTREE_TOP_OFFSET
);
2162 if (btn
== INT_MAX
|| (int)btn
< this->warn_lines
) return;
2163 btn
-= this->warn_lines
;
2166 BaseSettingEntry
*clicked_entry
= GetSettingsTree().FindEntry(btn
, &cur_row
);
2168 if (clicked_entry
== nullptr) return; // Clicked below the last setting of the page
2170 int x
= (_current_text_dir
== TD_RTL
? this->width
- 1 - pt
.x
: pt
.x
) - SETTINGTREE_LEFT_OFFSET
- (clicked_entry
->level
+ 1) * LEVEL_WIDTH
; // Shift x coordinate
2171 if (x
< 0) return; // Clicked left of the entry
2173 SettingsPage
*clicked_page
= dynamic_cast<SettingsPage
*>(clicked_entry
);
2174 if (clicked_page
!= nullptr) {
2175 this->SetDisplayedHelpText(nullptr);
2176 clicked_page
->folded
= !clicked_page
->folded
; // Flip 'folded'-ness of the sub-page
2178 this->manually_changed_folding
= true;
2180 this->InvalidateData();
2184 SettingEntry
*pe
= dynamic_cast<SettingEntry
*>(clicked_entry
);
2185 assert(pe
!= nullptr);
2186 const IntSettingDesc
*sd
= pe
->setting
;
2188 /* return if action is only active in network, or only settable by server */
2189 if (!sd
->IsEditable()) {
2190 this->SetDisplayedHelpText(pe
);
2194 int32 value
= sd
->Read(ResolveObject(settings_ptr
, sd
));
2196 /* clicked on the icon on the left side. Either scroller, bool on/off or dropdown */
2197 if (x
< SETTING_BUTTON_WIDTH
&& (sd
->flags
& SF_GUI_DROPDOWN
)) {
2198 this->SetDisplayedHelpText(pe
);
2200 if (this->valuedropdown_entry
== pe
) {
2201 /* unclick the dropdown */
2202 HideDropDownMenu(this);
2203 this->closing_dropdown
= false;
2204 this->valuedropdown_entry
->SetButtons(0);
2205 this->valuedropdown_entry
= nullptr;
2207 if (this->valuedropdown_entry
!= nullptr) this->valuedropdown_entry
->SetButtons(0);
2208 this->closing_dropdown
= false;
2210 const NWidgetBase
*wid
= this->GetWidget
<NWidgetBase
>(WID_GS_OPTIONSPANEL
);
2211 int rel_y
= (pt
.y
- (int)wid
->pos_y
- SETTINGTREE_TOP_OFFSET
) % wid
->resize_y
;
2214 wi_rect
.left
= pt
.x
- (_current_text_dir
== TD_RTL
? SETTING_BUTTON_WIDTH
- 1 - x
: x
);
2215 wi_rect
.right
= wi_rect
.left
+ SETTING_BUTTON_WIDTH
- 1;
2216 wi_rect
.top
= pt
.y
- rel_y
+ (SETTING_HEIGHT
- SETTING_BUTTON_HEIGHT
) / 2;
2217 wi_rect
.bottom
= wi_rect
.top
+ SETTING_BUTTON_HEIGHT
- 1;
2219 /* For dropdowns we also have to check the y position thoroughly, the mouse may not above the just opening dropdown */
2220 if (pt
.y
>= wi_rect
.top
&& pt
.y
<= wi_rect
.bottom
) {
2221 this->valuedropdown_entry
= pe
;
2222 this->valuedropdown_entry
->SetButtons(SEF_LEFT_DEPRESSED
);
2225 for (int i
= sd
->min
; i
<= (int)sd
->max
; i
++) {
2226 list
.emplace_back(new DropDownListStringItem(sd
->str_val
+ i
- sd
->min
, i
, false));
2229 ShowDropDownListAt(this, std::move(list
), value
, -1, wi_rect
, COLOUR_ORANGE
, true);
2233 } else if (x
< SETTING_BUTTON_WIDTH
) {
2234 this->SetDisplayedHelpText(pe
);
2235 int32 oldvalue
= value
;
2237 if (sd
->IsBoolSetting()) {
2240 /* Add a dynamic step-size to the scroller. In a maximum of
2241 * 50-steps you should be able to get from min to max,
2242 * unless specified otherwise in the 'interval' variable
2243 * of the current setting. */
2244 uint32 step
= (sd
->interval
== 0) ? ((sd
->max
- sd
->min
) / 50) : sd
->interval
;
2245 if (step
== 0) step
= 1;
2247 /* don't allow too fast scrolling */
2248 if ((this->flags
& WF_TIMEOUT
) && this->timeout_timer
> 1) {
2249 _left_button_clicked
= false;
2253 /* Increase or decrease the value and clamp it to extremes */
2254 if (x
>= SETTING_BUTTON_WIDTH
/ 2) {
2257 assert((int32
)sd
->max
>= 0);
2258 if (value
> (int32
)sd
->max
) value
= (int32
)sd
->max
;
2260 if ((uint32
)value
> sd
->max
) value
= (int32
)sd
->max
;
2262 if (value
< sd
->min
) value
= sd
->min
; // skip between "disabled" and minimum
2265 if (value
< sd
->min
) value
= (sd
->flags
& SF_GUI_0_IS_SPECIAL
) ? 0 : sd
->min
;
2268 /* Set up scroller timeout for numeric values */
2269 if (value
!= oldvalue
) {
2270 if (this->clicked_entry
!= nullptr) { // Release previous buttons if any
2271 this->clicked_entry
->SetButtons(0);
2273 this->clicked_entry
= pe
;
2274 this->clicked_entry
->SetButtons((x
>= SETTING_BUTTON_WIDTH
/ 2) != (_current_text_dir
== TD_RTL
) ? SEF_RIGHT_DEPRESSED
: SEF_LEFT_DEPRESSED
);
2276 _left_button_clicked
= false;
2280 if (value
!= oldvalue
) {
2281 SetSettingValue(sd
, value
);
2285 /* Only open editbox if clicked for the second time, and only for types where it is sensible for. */
2286 if (this->last_clicked
== pe
&& !sd
->IsBoolSetting() && !(sd
->flags
& SF_GUI_DROPDOWN
)) {
2287 int64 value64
= value
;
2288 /* Show the correct currency-translated value */
2289 if (sd
->flags
& SF_GUI_CURRENCY
) value64
*= _currency
->rate
;
2291 CharSetFilter charset_filter
= CS_NUMERAL
; //default, only numeric input allowed
2292 if (sd
->min
< 0) charset_filter
= CS_NUMERAL_SIGNED
; // special case, also allow '-' sign for negative input
2294 this->valuewindow_entry
= pe
;
2295 SetDParam(0, value64
);
2296 /* Limit string length to 14 so that MAX_INT32 * max currency rate doesn't exceed MAX_INT64. */
2297 ShowQueryString(STR_JUST_INT
, STR_CONFIG_SETTING_QUERY_CAPTION
, 15, this, charset_filter
, QSF_ENABLE_DEFAULT
);
2299 this->SetDisplayedHelpText(pe
);
2303 void OnTimeout() override
2305 if (this->clicked_entry
!= nullptr) { // On timeout, release any depressed buttons
2306 this->clicked_entry
->SetButtons(0);
2307 this->clicked_entry
= nullptr;
2312 void OnQueryTextFinished(char *str
) override
2314 /* The user pressed cancel */
2315 if (str
== nullptr) return;
2317 assert(this->valuewindow_entry
!= nullptr);
2318 const IntSettingDesc
*sd
= this->valuewindow_entry
->setting
;
2321 if (!StrEmpty(str
)) {
2322 long long llvalue
= atoll(str
);
2324 /* Save the correct currency-translated value */
2325 if (sd
->flags
& SF_GUI_CURRENCY
) llvalue
/= _currency
->rate
;
2327 value
= (int32
)ClampToI32(llvalue
);
2332 SetSettingValue(this->valuewindow_entry
->setting
, value
);
2336 void OnDropdownSelect(int widget
, int index
) override
2339 case WID_GS_RESTRICT_DROPDOWN
:
2340 this->filter
.mode
= (RestrictionMode
)index
;
2341 if (this->filter
.mode
== RM_CHANGED_AGAINST_DEFAULT
||
2342 this->filter
.mode
== RM_CHANGED_AGAINST_NEW
) {
2344 if (!this->manually_changed_folding
) {
2345 /* Expand all when selecting 'changes'. Update the filter state first, in case it becomes less restrictive in some cases. */
2346 GetSettingsTree().UpdateFilterState(this->filter
, false);
2347 GetSettingsTree().UnFoldAll();
2350 /* Non-'changes' filter. Save as default. */
2351 _settings_client
.gui
.settings_restriction_mode
= this->filter
.mode
;
2353 this->InvalidateData();
2356 case WID_GS_TYPE_DROPDOWN
:
2357 this->filter
.type
= (SettingType
)index
;
2358 this->InvalidateData();
2363 /* Deal with drop down boxes on the panel. */
2364 assert(this->valuedropdown_entry
!= nullptr);
2365 const IntSettingDesc
*sd
= this->valuedropdown_entry
->setting
;
2366 assert(sd
->flags
& SF_GUI_DROPDOWN
);
2368 SetSettingValue(sd
, index
);
2375 void OnDropdownClose(Point pt
, int widget
, int index
, bool instant_close
) override
2378 /* Normally the default implementation of OnDropdownClose() takes care of
2379 * a few things. We want that behaviour here too, but only for
2380 * "normal" dropdown boxes. The special dropdown boxes added for every
2381 * setting that needs one can't have this call. */
2382 Window::OnDropdownClose(pt
, widget
, index
, instant_close
);
2384 /* We cannot raise the dropdown button just yet. OnClick needs some hint, whether
2385 * the same dropdown button was clicked again, and then not open the dropdown again.
2386 * So, we only remember that it was closed, and process it on the next OnPaint, which is
2388 assert(this->valuedropdown_entry
!= nullptr);
2389 this->closing_dropdown
= true;
2394 void OnInvalidateData(int data
= 0, bool gui_scope
= true) override
2396 if (!gui_scope
) return;
2398 /* Update which settings are to be visible. */
2399 RestrictionMode min_level
= (this->filter
.mode
<= RM_ALL
) ? this->filter
.mode
: RM_BASIC
;
2400 this->filter
.min_cat
= min_level
;
2401 this->filter
.type_hides
= false;
2402 GetSettingsTree().UpdateFilterState(this->filter
, false);
2404 if (this->filter
.string
.IsEmpty()) {
2405 this->warn_missing
= WHR_NONE
;
2406 } else if (min_level
< this->filter
.min_cat
) {
2407 this->warn_missing
= this->filter
.type_hides
? WHR_CATEGORY_TYPE
: WHR_CATEGORY
;
2409 this->warn_missing
= this->filter
.type_hides
? WHR_TYPE
: WHR_NONE
;
2411 this->vscroll
->SetCount(GetSettingsTree().Length() + this->warn_lines
);
2413 if (this->last_clicked
!= nullptr && !GetSettingsTree().IsVisible(this->last_clicked
)) {
2414 this->SetDisplayedHelpText(nullptr);
2417 bool all_folded
= true;
2418 bool all_unfolded
= true;
2419 GetSettingsTree().GetFoldingState(all_folded
, all_unfolded
);
2420 this->SetWidgetDisabledState(WID_GS_EXPAND_ALL
, all_unfolded
);
2421 this->SetWidgetDisabledState(WID_GS_COLLAPSE_ALL
, all_folded
);
2424 void OnEditboxChanged(int wid
) override
2426 if (wid
== WID_GS_FILTER
) {
2427 this->filter
.string
.SetFilterTerm(this->filter_editbox
.text
.buf
);
2428 if (!this->filter
.string
.IsEmpty() && !this->manually_changed_folding
) {
2429 /* User never expanded/collapsed single pages and entered a filter term.
2430 * Expand everything, to save weird expand clicks, */
2431 GetSettingsTree().UnFoldAll();
2433 this->InvalidateData();
2437 void OnResize() override
2439 this->vscroll
->SetCapacityFromWidget(this, WID_GS_OPTIONSPANEL
, SETTINGTREE_TOP_OFFSET
+ SETTINGTREE_BOTTOM_OFFSET
);
2443 GameSettings
*GameSettingsWindow::settings_ptr
= nullptr;
2445 static const NWidgetPart _nested_settings_selection_widgets
[] = {
2446 NWidget(NWID_HORIZONTAL
),
2447 NWidget(WWT_CLOSEBOX
, COLOUR_MAUVE
),
2448 NWidget(WWT_CAPTION
, COLOUR_MAUVE
), SetDataTip(STR_CONFIG_SETTING_TREE_CAPTION
, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS
),
2449 NWidget(WWT_DEFSIZEBOX
, COLOUR_MAUVE
),
2451 NWidget(WWT_PANEL
, COLOUR_MAUVE
),
2452 NWidget(NWID_VERTICAL
), SetPIP(WD_TEXTPANEL_TOP
, WD_PAR_VSEP_NORMAL
, WD_TEXTPANEL_BOTTOM
),
2453 NWidget(NWID_HORIZONTAL
), SetPIP(WD_FRAMETEXT_LEFT
, WD_FRAMETEXT_RIGHT
, WD_FRAMETEXT_RIGHT
),
2454 NWidget(WWT_TEXT
, COLOUR_MAUVE
, WID_GS_RESTRICT_CATEGORY
), SetDataTip(STR_CONFIG_SETTING_RESTRICT_CATEGORY
, STR_NULL
),
2455 NWidget(WWT_DROPDOWN
, COLOUR_MAUVE
, WID_GS_RESTRICT_DROPDOWN
), SetMinimalSize(100, 12), SetDataTip(STR_BLACK_STRING
, STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT
), SetFill(1, 0), SetResize(1, 0),
2457 NWidget(NWID_HORIZONTAL
), SetPIP(WD_FRAMETEXT_LEFT
, WD_FRAMETEXT_RIGHT
, WD_FRAMETEXT_RIGHT
),
2458 NWidget(WWT_TEXT
, COLOUR_MAUVE
, WID_GS_RESTRICT_TYPE
), SetDataTip(STR_CONFIG_SETTING_RESTRICT_TYPE
, STR_NULL
),
2459 NWidget(WWT_DROPDOWN
, COLOUR_MAUVE
, WID_GS_TYPE_DROPDOWN
), SetMinimalSize(100, 12), SetDataTip(STR_BLACK_STRING
, STR_CONFIG_SETTING_TYPE_DROPDOWN_HELPTEXT
), SetFill(1, 0), SetResize(1, 0),
2461 NWidget(NWID_HORIZONTAL
), SetPIP(WD_FRAMETEXT_LEFT
, WD_FRAMETEXT_RIGHT
, WD_FRAMETEXT_RIGHT
),
2462 NWidget(WWT_TEXT
, COLOUR_MAUVE
), SetFill(0, 1), SetDataTip(STR_CONFIG_SETTING_FILTER_TITLE
, STR_NULL
),
2463 NWidget(WWT_EDITBOX
, COLOUR_MAUVE
, WID_GS_FILTER
), SetMinimalSize(50, 12), SetDataTip(STR_LIST_FILTER_OSKTITLE
, STR_LIST_FILTER_TOOLTIP
), SetFill(1, 0), SetResize(1, 0),
2467 NWidget(NWID_HORIZONTAL
),
2468 NWidget(WWT_PANEL
, COLOUR_MAUVE
, WID_GS_OPTIONSPANEL
), SetMinimalSize(400, 174), SetScrollbar(WID_GS_SCROLLBAR
), EndContainer(),
2469 NWidget(NWID_VSCROLLBAR
, COLOUR_MAUVE
, WID_GS_SCROLLBAR
),
2471 NWidget(WWT_PANEL
, COLOUR_MAUVE
),
2472 NWidget(WWT_EMPTY
, INVALID_COLOUR
, WID_GS_HELP_TEXT
), SetMinimalSize(300, 25), SetFill(1, 1), SetResize(1, 0),
2473 SetPadding(WD_FRAMETEXT_TOP
, WD_FRAMETEXT_RIGHT
, WD_FRAMETEXT_BOTTOM
, WD_FRAMETEXT_LEFT
),
2475 NWidget(NWID_HORIZONTAL
),
2476 NWidget(WWT_PUSHTXTBTN
, COLOUR_MAUVE
, WID_GS_EXPAND_ALL
), SetDataTip(STR_CONFIG_SETTING_EXPAND_ALL
, STR_NULL
),
2477 NWidget(WWT_PUSHTXTBTN
, COLOUR_MAUVE
, WID_GS_COLLAPSE_ALL
), SetDataTip(STR_CONFIG_SETTING_COLLAPSE_ALL
, STR_NULL
),
2478 NWidget(WWT_PUSHTXTBTN
, COLOUR_MAUVE
, WID_GS_RESET_ALL
), SetDataTip(STR_CONFIG_SETTING_RESET_ALL
, STR_NULL
),
2479 NWidget(WWT_PANEL
, COLOUR_MAUVE
), SetFill(1, 0), SetResize(1, 0),
2481 NWidget(WWT_RESIZEBOX
, COLOUR_MAUVE
),
2485 static WindowDesc
_settings_selection_desc(
2486 WDP_CENTER
, "settings", 510, 450,
2487 WC_GAME_OPTIONS
, WC_NONE
,
2489 _nested_settings_selection_widgets
, lengthof(_nested_settings_selection_widgets
)
2492 /** Open advanced settings window. */
2493 void ShowGameSettings()
2495 CloseWindowByClass(WC_GAME_OPTIONS
);
2496 new GameSettingsWindow(&_settings_selection_desc
);
2501 * Draw [<][>] boxes.
2502 * @param x the x position to draw
2503 * @param y the y position to draw
2504 * @param button_colour the colour of the button
2505 * @param state 0 = none clicked, 1 = first clicked, 2 = second clicked
2506 * @param clickable_left is the left button clickable?
2507 * @param clickable_right is the right button clickable?
2509 void DrawArrowButtons(int x
, int y
, Colours button_colour
, byte state
, bool clickable_left
, bool clickable_right
)
2511 int colour
= _colour_gradient
[button_colour
][2];
2512 Dimension dim
= NWidgetScrollbar::GetHorizontalDimension();
2514 DrawFrameRect(x
, y
, x
+ dim
.width
- 1, y
+ dim
.height
- 1, button_colour
, (state
== 1) ? FR_LOWERED
: FR_NONE
);
2515 DrawFrameRect(x
+ dim
.width
, y
, x
+ dim
.width
+ dim
.width
- 1, y
+ dim
.height
- 1, button_colour
, (state
== 2) ? FR_LOWERED
: FR_NONE
);
2516 DrawSprite(SPR_ARROW_LEFT
, PAL_NONE
, x
+ WD_IMGBTN_LEFT
, y
+ WD_IMGBTN_TOP
);
2517 DrawSprite(SPR_ARROW_RIGHT
, PAL_NONE
, x
+ WD_IMGBTN_LEFT
+ dim
.width
, y
+ WD_IMGBTN_TOP
);
2519 /* Grey out the buttons that aren't clickable */
2520 bool rtl
= _current_text_dir
== TD_RTL
;
2521 if (rtl
? !clickable_right
: !clickable_left
) {
2522 GfxFillRect(x
+ 1, y
, x
+ dim
.width
- 1, y
+ dim
.height
- 2, colour
, FILLRECT_CHECKER
);
2524 if (rtl
? !clickable_left
: !clickable_right
) {
2525 GfxFillRect(x
+ dim
.width
+ 1, y
, x
+ dim
.width
+ dim
.width
- 1, y
+ dim
.height
- 2, colour
, FILLRECT_CHECKER
);
2530 * Draw a dropdown button.
2531 * @param x the x position to draw
2532 * @param y the y position to draw
2533 * @param button_colour the colour of the button
2534 * @param state true = lowered
2535 * @param clickable is the button clickable?
2537 void DrawDropDownButton(int x
, int y
, Colours button_colour
, bool state
, bool clickable
)
2539 int colour
= _colour_gradient
[button_colour
][2];
2541 DrawFrameRect(x
, y
, x
+ SETTING_BUTTON_WIDTH
- 1, y
+ SETTING_BUTTON_HEIGHT
- 1, button_colour
, state
? FR_LOWERED
: FR_NONE
);
2542 DrawSprite(SPR_ARROW_DOWN
, PAL_NONE
, x
+ (SETTING_BUTTON_WIDTH
- NWidgetScrollbar::GetVerticalDimension().width
) / 2 + state
, y
+ 2 + state
);
2545 GfxFillRect(x
+ 1, y
, x
+ SETTING_BUTTON_WIDTH
- 1, y
+ SETTING_BUTTON_HEIGHT
- 2, colour
, FILLRECT_CHECKER
);
2550 * Draw a toggle button.
2551 * @param x the x position to draw
2552 * @param y the y position to draw
2553 * @param state true = lowered
2554 * @param clickable is the button clickable?
2556 void DrawBoolButton(int x
, int y
, bool state
, bool clickable
)
2558 static const Colours _bool_ctabs
[2][2] = {{COLOUR_CREAM
, COLOUR_RED
}, {COLOUR_DARK_GREEN
, COLOUR_GREEN
}};
2559 DrawFrameRect(x
, y
, x
+ SETTING_BUTTON_WIDTH
- 1, y
+ SETTING_BUTTON_HEIGHT
- 1, _bool_ctabs
[state
][clickable
], state
? FR_LOWERED
: FR_NONE
);
2562 struct CustomCurrencyWindow
: Window
{
2565 CustomCurrencyWindow(WindowDesc
*desc
) : Window(desc
)
2572 void SetButtonState()
2574 this->SetWidgetDisabledState(WID_CC_RATE_DOWN
, _custom_currency
.rate
== 1);
2575 this->SetWidgetDisabledState(WID_CC_RATE_UP
, _custom_currency
.rate
== UINT16_MAX
);
2576 this->SetWidgetDisabledState(WID_CC_YEAR_DOWN
, _custom_currency
.to_euro
== CF_NOEURO
);
2577 this->SetWidgetDisabledState(WID_CC_YEAR_UP
, _custom_currency
.to_euro
== MAX_YEAR
);
2580 void SetStringParameters(int widget
) const override
2583 case WID_CC_RATE
: SetDParam(0, 1); SetDParam(1, 1); break;
2584 case WID_CC_SEPARATOR
: SetDParamStr(0, _custom_currency
.separator
); break;
2585 case WID_CC_PREFIX
: SetDParamStr(0, _custom_currency
.prefix
); break;
2586 case WID_CC_SUFFIX
: SetDParamStr(0, _custom_currency
.suffix
); break;
2588 SetDParam(0, (_custom_currency
.to_euro
!= CF_NOEURO
) ? STR_CURRENCY_SWITCH_TO_EURO
: STR_CURRENCY_SWITCH_TO_EURO_NEVER
);
2589 SetDParam(1, _custom_currency
.to_euro
);
2592 case WID_CC_PREVIEW
:
2593 SetDParam(0, 10000);
2598 void UpdateWidgetSize(int widget
, Dimension
*size
, const Dimension
&padding
, Dimension
*fill
, Dimension
*resize
) override
2601 /* Set the appropriate width for the edit 'buttons' */
2602 case WID_CC_SEPARATOR_EDIT
:
2603 case WID_CC_PREFIX_EDIT
:
2604 case WID_CC_SUFFIX_EDIT
:
2605 size
->width
= this->GetWidget
<NWidgetBase
>(WID_CC_RATE_DOWN
)->smallest_x
+ this->GetWidget
<NWidgetBase
>(WID_CC_RATE_UP
)->smallest_x
;
2608 /* Make sure the window is wide enough for the widest exchange rate */
2611 SetDParam(1, INT32_MAX
);
2612 *size
= GetStringBoundingBox(STR_CURRENCY_EXCHANGE_RATE
);
2617 void OnClick(Point pt
, int widget
, int click_count
) override
2622 CharSetFilter afilter
= CS_ALPHANUMERAL
;
2625 case WID_CC_RATE_DOWN
:
2626 if (_custom_currency
.rate
> 1) _custom_currency
.rate
--;
2627 if (_custom_currency
.rate
== 1) this->DisableWidget(WID_CC_RATE_DOWN
);
2628 this->EnableWidget(WID_CC_RATE_UP
);
2631 case WID_CC_RATE_UP
:
2632 if (_custom_currency
.rate
< UINT16_MAX
) _custom_currency
.rate
++;
2633 if (_custom_currency
.rate
== UINT16_MAX
) this->DisableWidget(WID_CC_RATE_UP
);
2634 this->EnableWidget(WID_CC_RATE_DOWN
);
2638 SetDParam(0, _custom_currency
.rate
);
2642 afilter
= CS_NUMERAL
;
2645 case WID_CC_SEPARATOR_EDIT
:
2646 case WID_CC_SEPARATOR
:
2647 SetDParamStr(0, _custom_currency
.separator
);
2648 str
= STR_JUST_RAW_STRING
;
2650 line
= WID_CC_SEPARATOR
;
2653 case WID_CC_PREFIX_EDIT
:
2655 SetDParamStr(0, _custom_currency
.prefix
);
2656 str
= STR_JUST_RAW_STRING
;
2658 line
= WID_CC_PREFIX
;
2661 case WID_CC_SUFFIX_EDIT
:
2663 SetDParamStr(0, _custom_currency
.suffix
);
2664 str
= STR_JUST_RAW_STRING
;
2666 line
= WID_CC_SUFFIX
;
2669 case WID_CC_YEAR_DOWN
:
2670 _custom_currency
.to_euro
= (_custom_currency
.to_euro
<= 2000) ? CF_NOEURO
: _custom_currency
.to_euro
- 1;
2671 if (_custom_currency
.to_euro
== CF_NOEURO
) this->DisableWidget(WID_CC_YEAR_DOWN
);
2672 this->EnableWidget(WID_CC_YEAR_UP
);
2675 case WID_CC_YEAR_UP
:
2676 _custom_currency
.to_euro
= Clamp(_custom_currency
.to_euro
+ 1, 2000, MAX_YEAR
);
2677 if (_custom_currency
.to_euro
== MAX_YEAR
) this->DisableWidget(WID_CC_YEAR_UP
);
2678 this->EnableWidget(WID_CC_YEAR_DOWN
);
2682 SetDParam(0, _custom_currency
.to_euro
);
2686 afilter
= CS_NUMERAL
;
2691 this->query_widget
= line
;
2692 ShowQueryString(str
, STR_CURRENCY_CHANGE_PARAMETER
, len
+ 1, this, afilter
, QSF_NONE
);
2699 void OnQueryTextFinished(char *str
) override
2701 if (str
== nullptr) return;
2703 switch (this->query_widget
) {
2705 _custom_currency
.rate
= Clamp(atoi(str
), 1, UINT16_MAX
);
2708 case WID_CC_SEPARATOR
: // Thousands separator
2709 _custom_currency
.separator
= str
;
2713 _custom_currency
.prefix
= str
;
2717 _custom_currency
.suffix
= str
;
2720 case WID_CC_YEAR
: { // Year to switch to euro
2721 int val
= atoi(str
);
2723 _custom_currency
.to_euro
= (val
< 2000 ? CF_NOEURO
: std::min(val
, MAX_YEAR
));
2727 MarkWholeScreenDirty();
2731 void OnTimeout() override
2737 static const NWidgetPart _nested_cust_currency_widgets
[] = {
2738 NWidget(NWID_HORIZONTAL
),
2739 NWidget(WWT_CLOSEBOX
, COLOUR_GREY
),
2740 NWidget(WWT_CAPTION
, COLOUR_GREY
), SetDataTip(STR_CURRENCY_WINDOW
, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS
),
2742 NWidget(WWT_PANEL
, COLOUR_GREY
),
2743 NWidget(NWID_VERTICAL
, NC_EQUALSIZE
), SetPIP(7, 3, 0),
2744 NWidget(NWID_HORIZONTAL
), SetPIP(10, 0, 5),
2745 NWidget(WWT_PUSHARROWBTN
, COLOUR_YELLOW
, WID_CC_RATE_DOWN
), SetDataTip(AWV_DECREASE
, STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP
),
2746 NWidget(WWT_PUSHARROWBTN
, COLOUR_YELLOW
, WID_CC_RATE_UP
), SetDataTip(AWV_INCREASE
, STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP
),
2747 NWidget(NWID_SPACER
), SetMinimalSize(5, 0),
2748 NWidget(WWT_TEXT
, COLOUR_BLUE
, WID_CC_RATE
), SetDataTip(STR_CURRENCY_EXCHANGE_RATE
, STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP
), SetFill(1, 0),
2750 NWidget(NWID_HORIZONTAL
), SetPIP(10, 0, 5),
2751 NWidget(WWT_PUSHBTN
, COLOUR_DARK_BLUE
, WID_CC_SEPARATOR_EDIT
), SetDataTip(0x0, STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP
), SetFill(0, 1),
2752 NWidget(NWID_SPACER
), SetMinimalSize(5, 0),
2753 NWidget(WWT_TEXT
, COLOUR_BLUE
, WID_CC_SEPARATOR
), SetDataTip(STR_CURRENCY_SEPARATOR
, STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP
), SetFill(1, 0),
2755 NWidget(NWID_HORIZONTAL
), SetPIP(10, 0, 5),
2756 NWidget(WWT_PUSHBTN
, COLOUR_DARK_BLUE
, WID_CC_PREFIX_EDIT
), SetDataTip(0x0, STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP
), SetFill(0, 1),
2757 NWidget(NWID_SPACER
), SetMinimalSize(5, 0),
2758 NWidget(WWT_TEXT
, COLOUR_BLUE
, WID_CC_PREFIX
), SetDataTip(STR_CURRENCY_PREFIX
, STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP
), SetFill(1, 0),
2760 NWidget(NWID_HORIZONTAL
), SetPIP(10, 0, 5),
2761 NWidget(WWT_PUSHBTN
, COLOUR_DARK_BLUE
, WID_CC_SUFFIX_EDIT
), SetDataTip(0x0, STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP
), SetFill(0, 1),
2762 NWidget(NWID_SPACER
), SetMinimalSize(5, 0),
2763 NWidget(WWT_TEXT
, COLOUR_BLUE
, WID_CC_SUFFIX
), SetDataTip(STR_CURRENCY_SUFFIX
, STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP
), SetFill(1, 0),
2765 NWidget(NWID_HORIZONTAL
), SetPIP(10, 0, 5),
2766 NWidget(WWT_PUSHARROWBTN
, COLOUR_YELLOW
, WID_CC_YEAR_DOWN
), SetDataTip(AWV_DECREASE
, STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP
),
2767 NWidget(WWT_PUSHARROWBTN
, COLOUR_YELLOW
, WID_CC_YEAR_UP
), SetDataTip(AWV_INCREASE
, STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP
),
2768 NWidget(NWID_SPACER
), SetMinimalSize(5, 0),
2769 NWidget(WWT_TEXT
, COLOUR_BLUE
, WID_CC_YEAR
), SetDataTip(STR_JUST_STRING
, STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP
), SetFill(1, 0),
2772 NWidget(WWT_LABEL
, COLOUR_BLUE
, WID_CC_PREVIEW
),
2773 SetDataTip(STR_CURRENCY_PREVIEW
, STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP
), SetPadding(15, 1, 18, 2),
2777 static WindowDesc
_cust_currency_desc(
2778 WDP_CENTER
, nullptr, 0, 0,
2779 WC_CUSTOM_CURRENCY
, WC_NONE
,
2781 _nested_cust_currency_widgets
, lengthof(_nested_cust_currency_widgets
)
2784 /** Open custom currency window. */
2785 static void ShowCustCurrency()
2787 CloseWindowById(WC_CUSTOM_CURRENCY
, 0);
2788 new CustomCurrencyWindow(&_cust_currency_desc
);