2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 /** @file settings_gui.cpp GUI for settings. */
13 #include "settings_gui.h"
14 #include "textbuf_gui.h"
15 #include "command_func.h"
16 #include "network/network.h"
18 #include "settings_internal.h"
19 #include "strings_func.h"
20 #include "window_func.h"
21 #include "string_func.h"
22 #include "widgets/dropdown_type.h"
23 #include "widgets/dropdown_func.h"
24 #include "widgets/slider_func.h"
25 #include "highscore.h"
26 #include "base_media_base.h"
27 #include "company_base.h"
28 #include "company_func.h"
29 #include "viewport_func.h"
30 #include "core/geometry_func.hpp"
32 #include "blitter/factory.hpp"
34 #include "textfile_gui.h"
35 #include "stringfilter_type.h"
36 #include "querystring_gui.h"
37 #include "fontcache.h"
38 #include "zoom_func.h"
40 #include "video/video_driver.hpp"
41 #include "music/music_driver.hpp"
47 #include "safeguards.h"
48 #include "video/video_driver.hpp"
51 static const StringID _autosave_dropdown
[] = {
52 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_OFF
,
53 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_1_MONTH
,
54 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_3_MONTHS
,
55 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_6_MONTHS
,
56 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_12_MONTHS
,
60 static Dimension _circle_size
; ///< Dimension of the circle +/- icon. This is here as not all users are within the class of the settings window.
62 static const void *ResolveObject(const GameSettings
*settings_ptr
, const IntSettingDesc
*sd
);
65 * Get index of the current screen resolution.
66 * @return Index of the current screen resolution if it is a known resolution, _resolutions.size() otherwise.
68 static uint
GetCurrentResolutionIndex()
70 auto it
= std::find(_resolutions
.begin(), _resolutions
.end(), Dimension(_screen
.width
, _screen
.height
));
71 return std::distance(_resolutions
.begin(), it
);
74 static void ShowCustCurrency();
77 static DropDownList
BuildSetDropDownList(int *selected_index
, bool allow_selection
)
79 int n
= T::GetNumSets();
80 *selected_index
= T::GetIndexOfUsedSet();
83 for (int i
= 0; i
< n
; i
++) {
84 list
.emplace_back(new DropDownListCharStringItem(T::GetSet(i
)->name
, i
, !allow_selection
&& (*selected_index
!= i
)));
90 DropDownList
BuildMusicSetDropDownList(int *selected_index
)
92 return BuildSetDropDownList
<BaseMusic
>(selected_index
, true);
95 /** Window for displaying the textfile of a BaseSet. */
96 template <class TBaseSet
>
97 struct BaseSetTextfileWindow
: public TextfileWindow
{
98 const TBaseSet
* baseset
; ///< View the textfile of this BaseSet.
99 StringID content_type
; ///< STR_CONTENT_TYPE_xxx for title.
101 BaseSetTextfileWindow(TextfileType file_type
, const TBaseSet
* baseset
, StringID content_type
) : TextfileWindow(file_type
), baseset(baseset
), content_type(content_type
)
103 const char *textfile
= this->baseset
->GetTextfile(file_type
);
104 this->LoadTextfile(textfile
, BASESET_DIR
);
107 void SetStringParameters(int widget
) const override
109 if (widget
== WID_TF_CAPTION
) {
110 SetDParam(0, content_type
);
111 SetDParamStr(1, this->baseset
->name
);
117 * Open the BaseSet version of the textfile window.
118 * @param file_type The type of textfile to display.
119 * @param baseset The BaseSet to use.
120 * @param content_type STR_CONTENT_TYPE_xxx for title.
122 template <class TBaseSet
>
123 void ShowBaseSetTextfileWindow(TextfileType file_type
, const TBaseSet
* baseset
, StringID content_type
)
125 CloseWindowById(WC_TEXTFILE
, file_type
);
126 new BaseSetTextfileWindow
<TBaseSet
>(file_type
, baseset
, content_type
);
129 std::set
<int> _refresh_rates
= { 30, 60, 75, 90, 100, 120, 144, 240 };
132 * Add the refresh rate from the config and the refresh rates from all the monitors to
133 * our list of refresh rates shown in the GUI.
135 static void AddCustomRefreshRates()
137 /* Add the refresh rate as selected in the config. */
138 _refresh_rates
.insert(_settings_client
.gui
.refresh_rate
);
140 /* Add all the refresh rates of all monitors connected to the machine. */
141 std::vector
<int> monitorRates
= VideoDriver::GetInstance()->GetListOfMonitorRefreshRates();
142 std::copy(monitorRates
.begin(), monitorRates
.end(), std::inserter(_refresh_rates
, _refresh_rates
.end()));
145 static const std::map
<int, StringID
> _scale_labels
= {
146 { 100, STR_GAME_OPTIONS_GUI_SCALE_1X
},
150 { 200, STR_GAME_OPTIONS_GUI_SCALE_2X
},
154 { 300, STR_GAME_OPTIONS_GUI_SCALE_3X
},
158 { 400, STR_GAME_OPTIONS_GUI_SCALE_4X
},
162 { 500, STR_GAME_OPTIONS_GUI_SCALE_5X
},
165 struct GameOptionsWindow
: Window
{
170 GameOptionsWindow(WindowDesc
*desc
) : Window(desc
)
172 this->opt
= &GetGameSettings();
173 this->reload
= false;
174 this->gui_scale
= _gui_scale
;
176 AddCustomRefreshRates();
178 this->InitNested(WN_GAME_OPTIONS_GAME_OPTIONS
);
179 this->OnInvalidateData(0);
182 void Close() override
184 CloseWindowById(WC_CUSTOM_CURRENCY
, 0);
185 CloseWindowByClass(WC_TEXTFILE
);
186 if (this->reload
) _switch_mode
= SM_MENU
;
187 this->Window::Close();
191 * Build the dropdown list for a specific widget.
192 * @param widget Widget to build list for
193 * @param selected_index Currently selected item
194 * @return the built dropdown list, or nullptr if the widget has no dropdown menu.
196 DropDownList
BuildDropDownList(int widget
, int *selected_index
) const
200 case WID_GO_CURRENCY_DROPDOWN
: { // Setup currencies dropdown
201 *selected_index
= this->opt
->locale
.currency
;
202 StringID
*items
= BuildCurrencyDropdown();
203 uint64 disabled
= _game_mode
== GM_MENU
? 0LL : ~GetMaskOfAllowedCurrencies();
205 /* Add non-custom currencies; sorted naturally */
206 for (uint i
= 0; i
< CURRENCY_END
; items
++, i
++) {
207 if (i
== CURRENCY_CUSTOM
) continue;
208 list
.emplace_back(new DropDownListStringItem(*items
, i
, HasBit(disabled
, i
)));
210 std::sort(list
.begin(), list
.end(), DropDownListStringItem::NatSortFunc
);
212 /* Append custom currency at the end */
213 list
.emplace_back(new DropDownListItem(-1, false)); // separator line
214 list
.emplace_back(new DropDownListStringItem(STR_GAME_OPTIONS_CURRENCY_CUSTOM
, CURRENCY_CUSTOM
, HasBit(disabled
, CURRENCY_CUSTOM
)));
218 case WID_GO_AUTOSAVE_DROPDOWN
: { // Setup autosave dropdown
219 *selected_index
= _settings_client
.gui
.autosave
;
220 const StringID
*items
= _autosave_dropdown
;
221 for (uint i
= 0; *items
!= INVALID_STRING_ID
; items
++, i
++) {
222 list
.emplace_back(new DropDownListStringItem(*items
, i
, false));
227 case WID_GO_LANG_DROPDOWN
: { // Setup interface language dropdown
228 for (uint i
= 0; i
< _languages
.size(); i
++) {
229 bool hide_language
= IsReleasedVersion() && !_languages
[i
].IsReasonablyFinished();
230 if (hide_language
) continue;
231 bool hide_percentage
= IsReleasedVersion() || _languages
[i
].missing
< _settings_client
.gui
.missing_strings_threshold
;
232 auto item
= new DropDownListParamStringItem(hide_percentage
? STR_JUST_RAW_STRING
: STR_GAME_OPTIONS_LANGUAGE_PERCENTAGE
, i
, false);
233 if (&_languages
[i
] == _current_language
) {
235 item
->SetParamStr(0, _languages
[i
].own_name
);
237 /* Especially with sprite-fonts, not all localized
238 * names can be rendered. So instead, we use the
239 * international names for anything but the current
240 * selected language. This avoids showing a few ????
241 * entries in the dropdown list. */
242 item
->SetParamStr(0, _languages
[i
].name
);
244 item
->SetParam(1, (LANGUAGE_TOTAL_STRINGS
- _languages
[i
].missing
) * 100 / LANGUAGE_TOTAL_STRINGS
);
245 list
.emplace_back(item
);
247 std::sort(list
.begin(), list
.end(), DropDownListStringItem::NatSortFunc
);
251 case WID_GO_RESOLUTION_DROPDOWN
: // Setup resolution dropdown
252 if (_resolutions
.empty()) break;
254 *selected_index
= GetCurrentResolutionIndex();
255 for (uint i
= 0; i
< _resolutions
.size(); i
++) {
256 auto item
= new DropDownListParamStringItem(STR_GAME_OPTIONS_RESOLUTION_ITEM
, i
, false);
257 item
->SetParam(0, _resolutions
[i
].width
);
258 item
->SetParam(1, _resolutions
[i
].height
);
259 list
.emplace_back(item
);
263 case WID_GO_REFRESH_RATE_DROPDOWN
: // Setup refresh rate dropdown
264 for (auto it
= _refresh_rates
.begin(); it
!= _refresh_rates
.end(); it
++) {
265 auto i
= std::distance(_refresh_rates
.begin(), it
);
266 if (*it
== _settings_client
.gui
.refresh_rate
) *selected_index
= i
;
267 auto item
= new DropDownListParamStringItem(STR_GAME_OPTIONS_REFRESH_RATE_ITEM
, i
, false);
268 item
->SetParam(0, *it
);
269 list
.emplace_back(item
);
273 case WID_GO_BASE_GRF_DROPDOWN
:
274 list
= BuildSetDropDownList
<BaseGraphics
>(selected_index
, (_game_mode
== GM_MENU
));
277 case WID_GO_BASE_SFX_DROPDOWN
:
278 list
= BuildSetDropDownList
<BaseSounds
>(selected_index
, (_game_mode
== GM_MENU
));
281 case WID_GO_BASE_MUSIC_DROPDOWN
:
282 list
= BuildMusicSetDropDownList(selected_index
);
289 void SetStringParameters(int widget
) const override
292 case WID_GO_CURRENCY_DROPDOWN
: SetDParam(0, _currency_specs
[this->opt
->locale
.currency
].name
); break;
293 case WID_GO_AUTOSAVE_DROPDOWN
: SetDParam(0, _autosave_dropdown
[_settings_client
.gui
.autosave
]); break;
294 case WID_GO_LANG_DROPDOWN
: SetDParamStr(0, _current_language
->own_name
); break;
295 case WID_GO_BASE_GRF_DROPDOWN
: SetDParamStr(0, BaseGraphics::GetUsedSet()->name
); break;
296 case WID_GO_BASE_GRF_STATUS
: SetDParam(0, BaseGraphics::GetUsedSet()->GetNumInvalid()); break;
297 case WID_GO_BASE_SFX_DROPDOWN
: SetDParamStr(0, BaseSounds::GetUsedSet()->name
); break;
298 case WID_GO_BASE_MUSIC_DROPDOWN
: SetDParamStr(0, BaseMusic::GetUsedSet()->name
); break;
299 case WID_GO_BASE_MUSIC_STATUS
: SetDParam(0, BaseMusic::GetUsedSet()->GetNumInvalid()); break;
300 case WID_GO_VIDEO_DRIVER_INFO
: SetDParamStr(0, VideoDriver::GetInstance()->GetInfoString()); break;
301 case WID_GO_REFRESH_RATE_DROPDOWN
: SetDParam(0, _settings_client
.gui
.refresh_rate
); break;
302 case WID_GO_RESOLUTION_DROPDOWN
: {
303 auto current_resolution
= GetCurrentResolutionIndex();
305 if (current_resolution
== _resolutions
.size()) {
306 SetDParam(0, STR_GAME_OPTIONS_RESOLUTION_OTHER
);
308 SetDParam(0, STR_GAME_OPTIONS_RESOLUTION_ITEM
);
309 SetDParam(1, _resolutions
[current_resolution
].width
);
310 SetDParam(2, _resolutions
[current_resolution
].height
);
317 void DrawWidget(const Rect
&r
, int widget
) const override
320 case WID_GO_BASE_GRF_DESCRIPTION
:
321 SetDParamStr(0, BaseGraphics::GetUsedSet()->GetDescription(GetCurrentLanguageIsoCode()));
322 DrawStringMultiLine(r
.left
, r
.right
, r
.top
, UINT16_MAX
, STR_BLACK_RAW_STRING
);
325 case WID_GO_BASE_SFX_DESCRIPTION
:
326 SetDParamStr(0, BaseSounds::GetUsedSet()->GetDescription(GetCurrentLanguageIsoCode()));
327 DrawStringMultiLine(r
.left
, r
.right
, r
.top
, UINT16_MAX
, STR_BLACK_RAW_STRING
);
330 case WID_GO_BASE_MUSIC_DESCRIPTION
:
331 SetDParamStr(0, BaseMusic::GetUsedSet()->GetDescription(GetCurrentLanguageIsoCode()));
332 DrawStringMultiLine(r
.left
, r
.right
, r
.top
, UINT16_MAX
, STR_BLACK_RAW_STRING
);
335 case WID_GO_GUI_SCALE
:
336 DrawSliderWidget(r
, MIN_INTERFACE_SCALE
, MAX_INTERFACE_SCALE
, this->gui_scale
, _scale_labels
);
339 case WID_GO_BASE_SFX_VOLUME
:
340 DrawSliderWidget(r
, 0, INT8_MAX
, _settings_client
.music
.effect_vol
, {});
343 case WID_GO_BASE_MUSIC_VOLUME
:
344 DrawSliderWidget(r
, 0, INT8_MAX
, _settings_client
.music
.music_vol
, {});
349 void UpdateWidgetSize(int widget
, Dimension
*size
, const Dimension
&padding
, Dimension
*fill
, Dimension
*resize
) override
352 case WID_GO_BASE_GRF_DESCRIPTION
:
353 /* Find the biggest description for the default size. */
354 for (int i
= 0; i
< BaseGraphics::GetNumSets(); i
++) {
355 SetDParamStr(0, BaseGraphics::GetSet(i
)->GetDescription(GetCurrentLanguageIsoCode()));
356 size
->height
= std::max(size
->height
, (uint
)GetStringHeight(STR_BLACK_RAW_STRING
, size
->width
));
360 case WID_GO_BASE_GRF_STATUS
:
361 /* Find the biggest description for the default size. */
362 for (int i
= 0; i
< BaseGraphics::GetNumSets(); i
++) {
363 uint invalid_files
= BaseGraphics::GetSet(i
)->GetNumInvalid();
364 if (invalid_files
== 0) continue;
366 SetDParam(0, invalid_files
);
367 *size
= maxdim(*size
, GetStringBoundingBox(STR_GAME_OPTIONS_BASE_GRF_STATUS
));
371 case WID_GO_BASE_SFX_DESCRIPTION
:
372 /* Find the biggest description for the default size. */
373 for (int i
= 0; i
< BaseSounds::GetNumSets(); i
++) {
374 SetDParamStr(0, BaseSounds::GetSet(i
)->GetDescription(GetCurrentLanguageIsoCode()));
375 size
->height
= std::max(size
->height
, (uint
)GetStringHeight(STR_BLACK_RAW_STRING
, size
->width
));
379 case WID_GO_BASE_MUSIC_DESCRIPTION
:
380 /* Find the biggest description for the default size. */
381 for (int i
= 0; i
< BaseMusic::GetNumSets(); i
++) {
382 SetDParamStr(0, BaseMusic::GetSet(i
)->GetDescription(GetCurrentLanguageIsoCode()));
383 size
->height
= std::max(size
->height
, (uint
)GetStringHeight(STR_BLACK_RAW_STRING
, size
->width
));
387 case WID_GO_BASE_MUSIC_STATUS
:
388 /* Find the biggest description for the default size. */
389 for (int i
= 0; i
< BaseMusic::GetNumSets(); i
++) {
390 uint invalid_files
= BaseMusic::GetSet(i
)->GetNumInvalid();
391 if (invalid_files
== 0) continue;
393 SetDParam(0, invalid_files
);
394 *size
= maxdim(*size
, GetStringBoundingBox(STR_GAME_OPTIONS_BASE_MUSIC_STATUS
));
400 DropDownList list
= this->BuildDropDownList(widget
, &selected
);
402 /* Find the biggest item for the default size. */
403 for (const auto &ddli
: list
) {
404 Dimension string_dim
;
405 int width
= ddli
->Width();
406 string_dim
.width
= width
+ padding
.width
;
407 string_dim
.height
= ddli
->Height(width
) + padding
.height
;
408 *size
= maxdim(*size
, string_dim
);
415 void OnClick(Point pt
, int widget
, int click_count
) override
417 if (widget
>= WID_GO_BASE_GRF_TEXTFILE
&& widget
< WID_GO_BASE_GRF_TEXTFILE
+ TFT_END
) {
418 if (BaseGraphics::GetUsedSet() == nullptr) return;
420 ShowBaseSetTextfileWindow((TextfileType
)(widget
- WID_GO_BASE_GRF_TEXTFILE
), BaseGraphics::GetUsedSet(), STR_CONTENT_TYPE_BASE_GRAPHICS
);
423 if (widget
>= WID_GO_BASE_SFX_TEXTFILE
&& widget
< WID_GO_BASE_SFX_TEXTFILE
+ TFT_END
) {
424 if (BaseSounds::GetUsedSet() == nullptr) return;
426 ShowBaseSetTextfileWindow((TextfileType
)(widget
- WID_GO_BASE_SFX_TEXTFILE
), BaseSounds::GetUsedSet(), STR_CONTENT_TYPE_BASE_SOUNDS
);
429 if (widget
>= WID_GO_BASE_MUSIC_TEXTFILE
&& widget
< WID_GO_BASE_MUSIC_TEXTFILE
+ TFT_END
) {
430 if (BaseMusic::GetUsedSet() == nullptr) return;
432 ShowBaseSetTextfileWindow((TextfileType
)(widget
- WID_GO_BASE_MUSIC_TEXTFILE
), BaseMusic::GetUsedSet(), STR_CONTENT_TYPE_BASE_MUSIC
);
436 case WID_GO_FULLSCREEN_BUTTON
: // Click fullscreen on/off
437 /* try to toggle full-screen on/off */
438 if (!ToggleFullScreen(!_fullscreen
)) {
439 ShowErrorMessage(STR_ERROR_FULLSCREEN_FAILED
, INVALID_STRING_ID
, WL_ERROR
);
441 this->SetWidgetLoweredState(WID_GO_FULLSCREEN_BUTTON
, _fullscreen
);
442 this->SetWidgetDirty(WID_GO_FULLSCREEN_BUTTON
);
445 case WID_GO_VIDEO_ACCEL_BUTTON
:
446 _video_hw_accel
= !_video_hw_accel
;
447 ShowErrorMessage(STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART
, INVALID_STRING_ID
, WL_INFO
);
448 this->SetWidgetLoweredState(WID_GO_VIDEO_ACCEL_BUTTON
, _video_hw_accel
);
449 this->SetWidgetDirty(WID_GO_VIDEO_ACCEL_BUTTON
);
451 this->SetWidgetDisabledState(WID_GO_VIDEO_VSYNC_BUTTON
, !_video_hw_accel
);
452 this->SetWidgetDirty(WID_GO_VIDEO_VSYNC_BUTTON
);
456 case WID_GO_VIDEO_VSYNC_BUTTON
:
457 if (!_video_hw_accel
) break;
459 _video_vsync
= !_video_vsync
;
460 VideoDriver::GetInstance()->ToggleVsync(_video_vsync
);
462 this->SetWidgetLoweredState(WID_GO_VIDEO_VSYNC_BUTTON
, _video_vsync
);
463 this->SetWidgetDirty(WID_GO_VIDEO_VSYNC_BUTTON
);
464 this->SetWidgetDisabledState(WID_GO_REFRESH_RATE_DROPDOWN
, _video_vsync
);
465 this->SetWidgetDirty(WID_GO_REFRESH_RATE_DROPDOWN
);
468 case WID_GO_GUI_SCALE_BEVEL_BUTTON
: {
469 _settings_client
.gui
.scale_bevels
= !_settings_client
.gui
.scale_bevels
;
471 this->SetWidgetLoweredState(WID_GO_GUI_SCALE_BEVEL_BUTTON
, _settings_client
.gui
.scale_bevels
);
474 SetupWidgetDimensions();
475 ReInitAllWindows(true);
479 case WID_GO_GUI_SCALE
:
480 if (ClickSliderWidget(this->GetWidget
<NWidgetBase
>(widget
)->GetCurrentRect(), pt
, MIN_INTERFACE_SCALE
, MAX_INTERFACE_SCALE
, this->gui_scale
)) {
481 if (!_ctrl_pressed
) this->gui_scale
= ((this->gui_scale
+ 12) / 25) * 25;
482 this->SetWidgetDirty(widget
);
485 if (click_count
> 0) this->mouse_capture_widget
= widget
;
488 case WID_GO_GUI_SCALE_AUTO
:
490 if (_gui_scale_cfg
== -1) {
491 _gui_scale_cfg
= _gui_scale
;
492 this->SetWidgetLoweredState(WID_GO_GUI_SCALE_AUTO
, false);
495 this->SetWidgetLoweredState(WID_GO_GUI_SCALE_AUTO
, true);
496 if (AdjustGUIZoom(false)) ReInitAllWindows(true);
497 this->gui_scale
= _gui_scale
;
499 this->SetWidgetDirty(widget
);
503 case WID_GO_BASE_SFX_VOLUME
:
504 case WID_GO_BASE_MUSIC_VOLUME
: {
505 byte
&vol
= (widget
== WID_GO_BASE_MUSIC_VOLUME
) ? _settings_client
.music
.music_vol
: _settings_client
.music
.effect_vol
;
506 if (ClickSliderWidget(this->GetWidget
<NWidgetBase
>(widget
)->GetCurrentRect(), pt
, 0, INT8_MAX
, vol
)) {
507 if (widget
== WID_GO_BASE_MUSIC_VOLUME
) MusicDriver::GetInstance()->SetVolume(vol
);
508 this->SetWidgetDirty(widget
);
509 SetWindowClassesDirty(WC_MUSIC_WINDOW
);
512 if (click_count
> 0) this->mouse_capture_widget
= widget
;
516 case WID_GO_BASE_MUSIC_JUKEBOX
: {
523 DropDownList list
= this->BuildDropDownList(widget
, &selected
);
525 ShowDropDownList(this, std::move(list
), selected
, widget
);
527 if (widget
== WID_GO_RESOLUTION_DROPDOWN
) ShowErrorMessage(STR_ERROR_RESOLUTION_LIST_FAILED
, INVALID_STRING_ID
, WL_ERROR
);
534 void OnMouseLoop() override
536 if (_left_button_down
|| this->gui_scale
== _gui_scale
) return;
538 _gui_scale_cfg
= this->gui_scale
;
540 if (AdjustGUIZoom(false)) {
541 ReInitAllWindows(true);
542 this->SetWidgetLoweredState(WID_GO_GUI_SCALE_AUTO
, false);
548 * Set the base media set.
549 * @param index the index of the media set
550 * @tparam T class of media set
553 void SetMediaSet(int index
)
555 if (_game_mode
== GM_MENU
) {
556 auto name
= T::GetSet(index
)->name
;
562 this->InvalidateData();
566 void OnDropdownSelect(int widget
, int index
) override
569 case WID_GO_CURRENCY_DROPDOWN
: // Currency
570 if (index
== CURRENCY_CUSTOM
) ShowCustCurrency();
571 this->opt
->locale
.currency
= index
;
572 ReInitAllWindows(false);
575 case WID_GO_AUTOSAVE_DROPDOWN
: // Autosave options
576 _settings_client
.gui
.autosave
= index
;
580 case WID_GO_LANG_DROPDOWN
: // Change interface language
581 ReadLanguagePack(&_languages
[index
]);
582 CloseWindowByClass(WC_QUERY_STRING
);
583 CheckForMissingGlyphs();
584 ClearAllCachedNames();
585 UpdateAllVirtCoords();
587 ReInitAllWindows(false);
590 case WID_GO_RESOLUTION_DROPDOWN
: // Change resolution
591 if ((uint
)index
< _resolutions
.size() && ChangeResInGame(_resolutions
[index
].width
, _resolutions
[index
].height
)) {
596 case WID_GO_REFRESH_RATE_DROPDOWN
: {
597 _settings_client
.gui
.refresh_rate
= *std::next(_refresh_rates
.begin(), index
);
598 if (_settings_client
.gui
.refresh_rate
> 60) {
599 /* Show warning to the user that this refresh rate might not be suitable on
600 * larger maps with many NewGRFs and vehicles. */
601 ShowErrorMessage(STR_GAME_OPTIONS_REFRESH_RATE_WARNING
, INVALID_STRING_ID
, WL_INFO
);
606 case WID_GO_BASE_GRF_DROPDOWN
:
607 this->SetMediaSet
<BaseGraphics
>(index
);
610 case WID_GO_BASE_SFX_DROPDOWN
:
611 this->SetMediaSet
<BaseSounds
>(index
);
614 case WID_GO_BASE_MUSIC_DROPDOWN
:
615 ChangeMusicSet(index
);
621 * Some data on this window has become invalid.
622 * @param data Information about the changed data. @see GameOptionsInvalidationData
623 * @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
625 void OnInvalidateData(int data
= 0, bool gui_scope
= true) override
627 if (!gui_scope
) return;
628 this->SetWidgetLoweredState(WID_GO_FULLSCREEN_BUTTON
, _fullscreen
);
629 this->SetWidgetLoweredState(WID_GO_VIDEO_ACCEL_BUTTON
, _video_hw_accel
);
630 this->SetWidgetDisabledState(WID_GO_REFRESH_RATE_DROPDOWN
, _video_vsync
);
633 this->SetWidgetLoweredState(WID_GO_VIDEO_VSYNC_BUTTON
, _video_vsync
);
634 this->SetWidgetDisabledState(WID_GO_VIDEO_VSYNC_BUTTON
, !_video_hw_accel
);
637 this->SetWidgetLoweredState(WID_GO_GUI_SCALE_AUTO
, _gui_scale_cfg
== -1);
638 this->SetWidgetLoweredState(WID_GO_GUI_SCALE_BEVEL_BUTTON
, _settings_client
.gui
.scale_bevels
);
640 bool missing_files
= BaseGraphics::GetUsedSet()->GetNumMissing() == 0;
641 this->GetWidget
<NWidgetCore
>(WID_GO_BASE_GRF_STATUS
)->SetDataTip(missing_files
? STR_EMPTY
: STR_GAME_OPTIONS_BASE_GRF_STATUS
, STR_NULL
);
643 for (TextfileType tft
= TFT_BEGIN
; tft
< TFT_END
; tft
++) {
644 this->SetWidgetDisabledState(WID_GO_BASE_GRF_TEXTFILE
+ tft
, BaseGraphics::GetUsedSet() == nullptr || BaseGraphics::GetUsedSet()->GetTextfile(tft
) == nullptr);
645 this->SetWidgetDisabledState(WID_GO_BASE_SFX_TEXTFILE
+ tft
, BaseSounds::GetUsedSet() == nullptr || BaseSounds::GetUsedSet()->GetTextfile(tft
) == nullptr);
646 this->SetWidgetDisabledState(WID_GO_BASE_MUSIC_TEXTFILE
+ tft
, BaseMusic::GetUsedSet() == nullptr || BaseMusic::GetUsedSet()->GetTextfile(tft
) == nullptr);
649 missing_files
= BaseMusic::GetUsedSet()->GetNumInvalid() == 0;
650 this->GetWidget
<NWidgetCore
>(WID_GO_BASE_MUSIC_STATUS
)->SetDataTip(missing_files
? STR_EMPTY
: STR_GAME_OPTIONS_BASE_MUSIC_STATUS
, STR_NULL
);
654 static const NWidgetPart _nested_game_options_widgets
[] = {
655 NWidget(NWID_HORIZONTAL
),
656 NWidget(WWT_CLOSEBOX
, COLOUR_GREY
),
657 NWidget(WWT_CAPTION
, COLOUR_GREY
), SetDataTip(STR_GAME_OPTIONS_CAPTION
, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS
),
659 NWidget(WWT_PANEL
, COLOUR_GREY
, WID_GO_BACKGROUND
), SetPIP(6, 6, 10),
660 NWidget(NWID_HORIZONTAL
), SetPIP(10, 10, 10),
661 NWidget(NWID_VERTICAL
), SetPIP(0, 6, 0),
662 NWidget(WWT_FRAME
, COLOUR_GREY
), SetDataTip(STR_GAME_OPTIONS_AUTOSAVE_FRAME
, STR_NULL
),
663 NWidget(WWT_DROPDOWN
, COLOUR_GREY
, WID_GO_AUTOSAVE_DROPDOWN
), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING
, STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_TOOLTIP
), SetFill(1, 0),
665 NWidget(WWT_FRAME
, COLOUR_GREY
), SetDataTip(STR_GAME_OPTIONS_CURRENCY_UNITS_FRAME
, STR_NULL
),
666 NWidget(WWT_DROPDOWN
, COLOUR_GREY
, WID_GO_CURRENCY_DROPDOWN
), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING
, STR_GAME_OPTIONS_CURRENCY_UNITS_DROPDOWN_TOOLTIP
), SetFill(1, 0),
670 NWidget(NWID_VERTICAL
), SetPIP(0, 6, 0),
671 NWidget(WWT_FRAME
, COLOUR_GREY
), SetDataTip(STR_GAME_OPTIONS_LANGUAGE
, STR_NULL
),
672 NWidget(WWT_DROPDOWN
, COLOUR_GREY
, WID_GO_LANG_DROPDOWN
), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING
, STR_GAME_OPTIONS_LANGUAGE_TOOLTIP
), SetFill(1, 0),
674 NWidget(WWT_FRAME
, COLOUR_GREY
), SetDataTip(STR_GAME_OPTIONS_GUI_SCALE_FRAME
, STR_NULL
),
675 NWidget(NWID_VERTICAL
), SetPIP(0, WidgetDimensions::unscaled
.vsep_normal
, 0),
676 NWidget(WWT_EMPTY
, COLOUR_GREY
, WID_GO_GUI_SCALE
), SetMinimalSize(67, 0), SetMinimalTextLines(1, 12 + WidgetDimensions::unscaled
.vsep_normal
, FS_SMALL
), SetFill(0, 0), SetDataTip(0x0, STR_GAME_OPTIONS_GUI_SCALE_TOOLTIP
),
677 NWidget(NWID_HORIZONTAL
),
678 NWidget(WWT_TEXT
, COLOUR_GREY
), SetMinimalSize(0, 12), SetDataTip(STR_GAME_OPTIONS_GUI_SCALE_AUTO
, STR_NULL
),
679 NWidget(NWID_SPACER
), SetMinimalSize(1, 0), SetFill(1, 0),
680 NWidget(WWT_TEXTBTN
, COLOUR_GREY
, WID_GO_GUI_SCALE_AUTO
), SetMinimalSize(21, 9), SetDataTip(STR_EMPTY
, STR_GAME_OPTIONS_GUI_SCALE_AUTO_TOOLTIP
),
682 NWidget(NWID_HORIZONTAL
),
683 NWidget(WWT_TEXT
, COLOUR_GREY
), SetMinimalSize(0, 12), SetDataTip(STR_GAME_OPTIONS_GUI_SCALE_BEVELS
, STR_NULL
),
684 NWidget(NWID_SPACER
), SetMinimalSize(1, 0), SetFill(1, 0),
685 NWidget(WWT_TEXTBTN
, COLOUR_GREY
, WID_GO_GUI_SCALE_BEVEL_BUTTON
), SetMinimalSize(21, 9), SetDataTip(STR_EMPTY
, STR_GAME_OPTIONS_GUI_SCALE_BEVELS_TOOLTIP
),
692 NWidget(WWT_FRAME
, COLOUR_GREY
), SetDataTip(STR_GAME_OPTIONS_GRAPHICS
, STR_NULL
), SetPadding(0, 10, 0, 10),
693 NWidget(NWID_HORIZONTAL
),
694 NWidget(NWID_VERTICAL
), SetPIP(0, 2, 0),
695 NWidget(NWID_HORIZONTAL
),
696 NWidget(WWT_TEXT
, COLOUR_GREY
), SetMinimalSize(0, 12),SetDataTip(STR_GAME_OPTIONS_RESOLUTION
, STR_NULL
),
697 NWidget(NWID_SPACER
), SetMinimalSize(1, 0), SetFill(1, 0),
698 NWidget(WWT_DROPDOWN
, COLOUR_GREY
, WID_GO_RESOLUTION_DROPDOWN
), SetMinimalSize(200, 12), SetDataTip(STR_BLACK_STRING
, STR_GAME_OPTIONS_RESOLUTION_TOOLTIP
),
700 NWidget(NWID_HORIZONTAL
),
701 NWidget(WWT_TEXT
, COLOUR_GREY
), SetMinimalSize(0, 12), SetDataTip(STR_GAME_OPTIONS_REFRESH_RATE
, STR_NULL
),
702 NWidget(NWID_SPACER
), SetMinimalSize(1, 0), SetFill(1, 0),
703 NWidget(WWT_DROPDOWN
, COLOUR_GREY
, WID_GO_REFRESH_RATE_DROPDOWN
), SetMinimalSize(200, 12), SetDataTip(STR_GAME_OPTIONS_REFRESH_RATE_ITEM
, STR_GAME_OPTIONS_REFRESH_RATE_TOOLTIP
),
705 NWidget(NWID_HORIZONTAL
),
706 NWidget(WWT_TEXT
, COLOUR_GREY
), SetMinimalSize(0, 12), SetDataTip(STR_GAME_OPTIONS_FULLSCREEN
, STR_NULL
),
707 NWidget(NWID_SPACER
), SetMinimalSize(1, 0), SetFill(1, 0),
708 NWidget(WWT_TEXTBTN
, COLOUR_GREY
, WID_GO_FULLSCREEN_BUTTON
), SetMinimalSize(21, 9), SetDataTip(STR_EMPTY
, STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP
),
710 NWidget(NWID_HORIZONTAL
),
711 NWidget(WWT_TEXT
, COLOUR_GREY
), SetMinimalSize(0, 12), SetDataTip(STR_GAME_OPTIONS_VIDEO_ACCELERATION
, STR_NULL
),
712 NWidget(NWID_SPACER
), SetMinimalSize(1, 0), SetFill(1, 0),
713 NWidget(WWT_TEXTBTN
, COLOUR_GREY
, WID_GO_VIDEO_ACCEL_BUTTON
), SetMinimalSize(21, 9), SetDataTip(STR_EMPTY
, STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP
),
716 NWidget(NWID_HORIZONTAL
),
717 NWidget(WWT_TEXT
, COLOUR_GREY
), SetMinimalSize(0, 12), SetDataTip(STR_GAME_OPTIONS_VIDEO_VSYNC
, STR_NULL
),
718 NWidget(NWID_SPACER
), SetMinimalSize(1, 0), SetFill(1, 0),
719 NWidget(WWT_TEXTBTN
, COLOUR_GREY
, WID_GO_VIDEO_VSYNC_BUTTON
), SetMinimalSize(21, 9), SetDataTip(STR_EMPTY
, STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP
),
722 NWidget(NWID_HORIZONTAL
),
723 NWidget(WWT_TEXT
, COLOUR_GREY
, WID_GO_VIDEO_DRIVER_INFO
), SetMinimalSize(0, 12), SetFill(1, 0), SetDataTip(STR_GAME_OPTIONS_VIDEO_DRIVER_INFO
, STR_NULL
),
729 NWidget(WWT_FRAME
, COLOUR_GREY
), SetDataTip(STR_GAME_OPTIONS_BASE_GRF
, STR_NULL
), SetPadding(0, 10, 0, 10),
730 NWidget(NWID_HORIZONTAL
), SetPIP(0, 30, 0),
731 NWidget(WWT_DROPDOWN
, COLOUR_GREY
, WID_GO_BASE_GRF_DROPDOWN
), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING
, STR_GAME_OPTIONS_BASE_GRF_TOOLTIP
),
732 NWidget(WWT_TEXT
, COLOUR_GREY
, WID_GO_BASE_GRF_STATUS
), SetMinimalSize(150, 12), SetDataTip(STR_EMPTY
, STR_NULL
), SetFill(1, 0),
734 NWidget(WWT_TEXT
, COLOUR_GREY
, WID_GO_BASE_GRF_DESCRIPTION
), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY
, STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP
), SetFill(1, 0), SetPadding(6, 0, 6, 0),
735 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
), SetPIP(7, 0, 7),
736 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_GO_BASE_GRF_TEXTFILE
+ TFT_README
), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_README
, STR_NULL
),
737 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_GO_BASE_GRF_TEXTFILE
+ TFT_CHANGELOG
), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_CHANGELOG
, STR_NULL
),
738 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_GO_BASE_GRF_TEXTFILE
+ TFT_LICENSE
), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_LICENCE
, STR_NULL
),
742 NWidget(WWT_FRAME
, COLOUR_GREY
), SetDataTip(STR_GAME_OPTIONS_BASE_SFX
, STR_NULL
), SetPadding(0, 10, 0, 10),
743 NWidget(NWID_HORIZONTAL
), SetPIP(0, 30, 7),
744 NWidget(WWT_DROPDOWN
, COLOUR_GREY
, WID_GO_BASE_SFX_DROPDOWN
), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING
, STR_GAME_OPTIONS_BASE_SFX_TOOLTIP
),
745 NWidget(NWID_SPACER
), SetMinimalSize(150, 12), SetFill(1, 0),
746 NWidget(WWT_EMPTY
, COLOUR_GREY
, WID_GO_BASE_SFX_VOLUME
), SetMinimalSize(67, 12), SetFill(0, 0), SetDataTip(0x0, STR_MUSIC_TOOLTIP_DRAG_SLIDERS_TO_SET_MUSIC
),
748 NWidget(WWT_TEXT
, COLOUR_GREY
, WID_GO_BASE_SFX_DESCRIPTION
), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY
, STR_GAME_OPTIONS_BASE_SFX_DESCRIPTION_TOOLTIP
), SetFill(1, 0), SetPadding(6, 0, 6, 0),
749 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
), SetPIP(7, 0, 7),
750 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_GO_BASE_SFX_TEXTFILE
+ TFT_README
), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_README
, STR_NULL
),
751 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_GO_BASE_SFX_TEXTFILE
+ TFT_CHANGELOG
), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_CHANGELOG
, STR_NULL
),
752 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_GO_BASE_SFX_TEXTFILE
+ TFT_LICENSE
), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_LICENCE
, STR_NULL
),
756 NWidget(WWT_FRAME
, COLOUR_GREY
), SetDataTip(STR_GAME_OPTIONS_BASE_MUSIC
, STR_NULL
), SetPadding(0, 10, 0, 10),
757 NWidget(NWID_HORIZONTAL
), SetPIP(0, 30, 7),
758 NWidget(WWT_DROPDOWN
, COLOUR_GREY
, WID_GO_BASE_MUSIC_DROPDOWN
), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING
, STR_GAME_OPTIONS_BASE_MUSIC_TOOLTIP
),
759 NWidget(WWT_TEXT
, COLOUR_GREY
, WID_GO_BASE_MUSIC_STATUS
), SetMinimalSize(150, 12), SetDataTip(STR_EMPTY
, STR_NULL
), SetFill(1, 0),
760 NWidget(WWT_EMPTY
, COLOUR_GREY
, WID_GO_BASE_MUSIC_VOLUME
), SetMinimalSize(67, 12), SetFill(0, 0), SetDataTip(0x0, STR_MUSIC_TOOLTIP_DRAG_SLIDERS_TO_SET_MUSIC
),
762 NWidget(NWID_HORIZONTAL
), SetPIP(0, 30, 7),
763 NWidget(WWT_TEXT
, COLOUR_GREY
, WID_GO_BASE_MUSIC_DESCRIPTION
), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY
, STR_GAME_OPTIONS_BASE_MUSIC_DESCRIPTION_TOOLTIP
), SetFill(1, 0), SetPadding(6, 0, 6, 0),
764 NWidget(NWID_VERTICAL
), SetPIP(0, 0, 0),
765 NWidget(WWT_PUSHIMGBTN
, COLOUR_GREY
, WID_GO_BASE_MUSIC_JUKEBOX
), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_MUSIC
, STR_TOOLBAR_TOOLTIP_SHOW_SOUND_MUSIC_WINDOW
), SetPadding(6, 0, 6, 0),
768 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
), SetPIP(7, 0, 7),
769 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_GO_BASE_MUSIC_TEXTFILE
+ TFT_README
), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_README
, STR_NULL
),
770 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_GO_BASE_MUSIC_TEXTFILE
+ TFT_CHANGELOG
), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_CHANGELOG
, STR_NULL
),
771 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_GO_BASE_MUSIC_TEXTFILE
+ TFT_LICENSE
), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_LICENCE
, STR_NULL
),
777 static WindowDesc
_game_options_desc(
778 WDP_CENTER
, "settings_game", 0, 0,
779 WC_GAME_OPTIONS
, WC_NONE
,
781 _nested_game_options_widgets
, lengthof(_nested_game_options_widgets
)
784 /** Open the game options window. */
785 void ShowGameOptions()
787 CloseWindowByClass(WC_GAME_OPTIONS
);
788 new GameOptionsWindow(&_game_options_desc
);
791 static int SETTING_HEIGHT
= 11; ///< Height of a single setting in the tree view in pixels
794 * Flags for #SettingEntry
795 * @note The #SEF_BUTTONS_MASK matches expectations of the formal parameter 'state' of #DrawArrowButtons
797 enum SettingEntryFlags
{
798 SEF_LEFT_DEPRESSED
= 0x01, ///< Of a numeric setting entry, the left button is depressed
799 SEF_RIGHT_DEPRESSED
= 0x02, ///< Of a numeric setting entry, the right button is depressed
800 SEF_BUTTONS_MASK
= (SEF_LEFT_DEPRESSED
| SEF_RIGHT_DEPRESSED
), ///< Bit-mask for button flags
802 SEF_LAST_FIELD
= 0x04, ///< This entry is the last one in a (sub-)page
803 SEF_FILTERED
= 0x08, ///< Entry is hidden by the string filter
806 /** How the list of advanced settings is filtered. */
807 enum RestrictionMode
{
808 RM_BASIC
, ///< Display settings associated to the "basic" list.
809 RM_ADVANCED
, ///< Display settings associated to the "advanced" list.
810 RM_ALL
, ///< List all settings regardless of the default/newgame/... values.
811 RM_CHANGED_AGAINST_DEFAULT
, ///< Show only settings which are different compared to default values.
812 RM_CHANGED_AGAINST_NEW
, ///< Show only settings which are different compared to the user's new game setting values.
813 RM_END
, ///< End for iteration.
815 DECLARE_POSTFIX_INCREMENT(RestrictionMode
)
817 /** Filter for settings list. */
818 struct SettingFilter
{
819 StringFilter string
; ///< Filter string.
820 RestrictionMode min_cat
; ///< Minimum category needed to display all filtered strings (#RM_BASIC, #RM_ADVANCED, or #RM_ALL).
821 bool type_hides
; ///< Whether the type hides filtered strings.
822 RestrictionMode mode
; ///< Filter based on category.
823 SettingType type
; ///< Filter based on type.
826 /** Data structure describing a single setting in a tab */
827 struct BaseSettingEntry
{
828 byte flags
; ///< Flags of the setting entry. @see SettingEntryFlags
829 byte level
; ///< Nesting level of this setting entry
831 BaseSettingEntry() : flags(0), level(0) {}
832 virtual ~BaseSettingEntry() {}
834 virtual void Init(byte level
= 0);
835 virtual void FoldAll() {}
836 virtual void UnFoldAll() {}
837 virtual void ResetAll() = 0;
840 * Set whether this is the last visible entry of the parent node.
841 * @param last_field Value to set
843 void SetLastField(bool last_field
) { if (last_field
) SETBITS(this->flags
, SEF_LAST_FIELD
); else CLRBITS(this->flags
, SEF_LAST_FIELD
); }
845 virtual uint
Length() const = 0;
846 virtual void GetFoldingState(bool &all_folded
, bool &all_unfolded
) const {}
847 virtual bool IsVisible(const BaseSettingEntry
*item
) const;
848 virtual BaseSettingEntry
*FindEntry(uint row
, uint
*cur_row
);
849 virtual uint
GetMaxHelpHeight(int maxw
) { return 0; }
852 * Check whether an entry is hidden due to filters
853 * @return true if hidden.
855 bool IsFiltered() const { return (this->flags
& SEF_FILTERED
) != 0; }
857 virtual bool UpdateFilterState(SettingFilter
&filter
, bool force_visible
) = 0;
859 virtual uint
Draw(GameSettings
*settings_ptr
, int left
, int right
, int y
, uint first_row
, uint max_row
, BaseSettingEntry
*selected
, uint cur_row
= 0, uint parent_last
= 0) const;
862 virtual void DrawSetting(GameSettings
*settings_ptr
, int left
, int right
, int y
, bool highlight
) const = 0;
865 /** Standard setting */
866 struct SettingEntry
: BaseSettingEntry
{
867 const char *name
; ///< Name of the setting
868 const IntSettingDesc
*setting
; ///< Setting description of the setting
870 SettingEntry(const char *name
);
872 virtual void Init(byte level
= 0);
873 virtual void ResetAll();
874 virtual uint
Length() const;
875 virtual uint
GetMaxHelpHeight(int maxw
);
876 virtual bool UpdateFilterState(SettingFilter
&filter
, bool force_visible
);
878 void SetButtons(byte new_val
);
881 * Get the help text of a single setting.
882 * @return The requested help text.
884 inline StringID
GetHelpText() const
886 return this->setting
->str_help
;
889 void SetValueDParams(uint first_param
, int32 value
) const;
892 virtual void DrawSetting(GameSettings
*settings_ptr
, int left
, int right
, int y
, bool highlight
) const;
895 bool IsVisibleByRestrictionMode(RestrictionMode mode
) const;
898 /** Containers for BaseSettingEntry */
899 struct SettingsContainer
{
900 typedef std::vector
<BaseSettingEntry
*> EntryVector
;
901 EntryVector entries
; ///< Settings on this page
906 this->entries
.push_back(item
);
910 void Init(byte level
= 0);
916 void GetFoldingState(bool &all_folded
, bool &all_unfolded
) const;
917 bool IsVisible(const BaseSettingEntry
*item
) const;
918 BaseSettingEntry
*FindEntry(uint row
, uint
*cur_row
);
919 uint
GetMaxHelpHeight(int maxw
);
921 bool UpdateFilterState(SettingFilter
&filter
, bool force_visible
);
923 uint
Draw(GameSettings
*settings_ptr
, int left
, int right
, int y
, uint first_row
, uint max_row
, BaseSettingEntry
*selected
, uint cur_row
= 0, uint parent_last
= 0) const;
926 /** Data structure describing one page of settings in the settings window. */
927 struct SettingsPage
: BaseSettingEntry
, SettingsContainer
{
928 StringID title
; ///< Title of the sub-page
929 bool folded
; ///< Sub-page is folded (not visible except for its title)
931 SettingsPage(StringID title
);
933 virtual void Init(byte level
= 0);
934 virtual void ResetAll();
935 virtual void FoldAll();
936 virtual void UnFoldAll();
938 virtual uint
Length() const;
939 virtual void GetFoldingState(bool &all_folded
, bool &all_unfolded
) const;
940 virtual bool IsVisible(const BaseSettingEntry
*item
) const;
941 virtual BaseSettingEntry
*FindEntry(uint row
, uint
*cur_row
);
942 virtual uint
GetMaxHelpHeight(int maxw
) { return SettingsContainer::GetMaxHelpHeight(maxw
); }
944 virtual bool UpdateFilterState(SettingFilter
&filter
, bool force_visible
);
946 virtual uint
Draw(GameSettings
*settings_ptr
, int left
, int right
, int y
, uint first_row
, uint max_row
, BaseSettingEntry
*selected
, uint cur_row
= 0, uint parent_last
= 0) const;
949 virtual void DrawSetting(GameSettings
*settings_ptr
, int left
, int right
, int y
, bool highlight
) const;
952 /* == BaseSettingEntry methods == */
955 * Initialization of a setting entry
956 * @param level Page nesting level of this entry
958 void BaseSettingEntry::Init(byte level
)
964 * Check whether an entry is visible and not folded or filtered away.
965 * Note: This does not consider the scrolling range; it might still require scrolling to make the setting really visible.
966 * @param item Entry to search for.
967 * @return true if entry is visible.
969 bool BaseSettingEntry::IsVisible(const BaseSettingEntry
*item
) const
971 if (this->IsFiltered()) return false;
976 * Find setting entry at row \a row_num
977 * @param row_num Index of entry to return
978 * @param cur_row Current row number
979 * @return The requested setting entry or \c nullptr if it not found (folded or filtered)
981 BaseSettingEntry
*BaseSettingEntry::FindEntry(uint row_num
, uint
*cur_row
)
983 if (this->IsFiltered()) return nullptr;
984 if (row_num
== *cur_row
) return this;
990 * Draw a row in the settings panel.
992 * The scrollbar uses rows of the page, while the page data structure is a tree of #SettingsPage and #SettingEntry objects.
993 * As a result, the drawing routing traverses the tree from top to bottom, counting rows in \a cur_row until it reaches \a first_row.
994 * Then it enables drawing rows while traversing until \a max_row is reached, at which point drawing is terminated.
996 * The \a parent_last parameter ensures that the vertical lines at the left are
997 * only drawn when another entry follows, that it prevents output like
1004 * The left-most vertical line is not wanted. It is prevented by setting the
1005 * appropriate bit in the \a parent_last parameter.
1007 * @param settings_ptr Pointer to current values of all settings
1008 * @param left Left-most position in window/panel to start drawing \a first_row
1009 * @param right Right-most x position to draw strings at.
1010 * @param y Upper-most position in window/panel to start drawing \a first_row
1011 * @param first_row First row number to draw
1012 * @param max_row Row-number to stop drawing (the row-number of the row below the last row to draw)
1013 * @param selected Selected entry by the user.
1014 * @param cur_row Current row number (internal variable)
1015 * @param parent_last Last-field booleans of parent page level (page level \e i sets bit \e i to 1 if it is its last field)
1016 * @return Row number of the next row to draw
1018 uint
BaseSettingEntry::Draw(GameSettings
*settings_ptr
, int left
, int right
, int y
, uint first_row
, uint max_row
, BaseSettingEntry
*selected
, uint cur_row
, uint parent_last
) const
1020 if (this->IsFiltered()) return cur_row
;
1021 if (cur_row
>= max_row
) return cur_row
;
1023 bool rtl
= _current_text_dir
== TD_RTL
;
1024 int offset
= (rtl
? -(int)_circle_size
.width
: _circle_size
.width
) / 2;
1025 int level_width
= rtl
? -WidgetDimensions::scaled
.hsep_indent
: WidgetDimensions::scaled
.hsep_indent
;
1027 int x
= rtl
? right
: left
;
1028 if (cur_row
>= first_row
) {
1029 int colour
= _colour_gradient
[COLOUR_ORANGE
][4];
1030 y
+= (cur_row
- first_row
) * SETTING_HEIGHT
; // Compute correct y start position
1032 /* Draw vertical for parent nesting levels */
1033 for (uint lvl
= 0; lvl
< this->level
; lvl
++) {
1034 if (!HasBit(parent_last
, lvl
)) GfxDrawLine(x
+ offset
, y
, x
+ offset
, y
+ SETTING_HEIGHT
- 1, colour
);
1037 /* draw own |- prefix */
1038 int halfway_y
= y
+ SETTING_HEIGHT
/ 2;
1039 int bottom_y
= (flags
& SEF_LAST_FIELD
) ? halfway_y
: y
+ SETTING_HEIGHT
- 1;
1040 GfxDrawLine(x
+ offset
, y
, x
+ offset
, bottom_y
, colour
);
1041 /* Small horizontal line from the last vertical line */
1042 GfxDrawLine(x
+ offset
, halfway_y
, x
+ level_width
- WidgetDimensions::scaled
.hsep_normal
, halfway_y
, colour
);
1045 this->DrawSetting(settings_ptr
, rtl
? left
: x
, rtl
? x
: right
, y
, this == selected
);
1052 /* == SettingEntry methods == */
1055 * Constructor for a single setting in the 'advanced settings' window
1056 * @param name Name of the setting in the setting table
1058 SettingEntry::SettingEntry(const char *name
)
1061 this->setting
= nullptr;
1065 * Initialization of a setting entry
1066 * @param level Page nesting level of this entry
1068 void SettingEntry::Init(byte level
)
1070 BaseSettingEntry::Init(level
);
1071 this->setting
= GetSettingFromName(this->name
)->AsIntSetting();
1074 /* Sets the given setting entry to its default value */
1075 void SettingEntry::ResetAll()
1077 SetSettingValue(this->setting
, this->setting
->def
);
1081 * Set the button-depressed flags (#SEF_LEFT_DEPRESSED and #SEF_RIGHT_DEPRESSED) to a specified value
1082 * @param new_val New value for the button flags
1083 * @see SettingEntryFlags
1085 void SettingEntry::SetButtons(byte new_val
)
1087 assert((new_val
& ~SEF_BUTTONS_MASK
) == 0); // Should not touch any flags outside the buttons
1088 this->flags
= (this->flags
& ~SEF_BUTTONS_MASK
) | new_val
;
1091 /** Return number of rows needed to display the (filtered) entry */
1092 uint
SettingEntry::Length() const
1094 return this->IsFiltered() ? 0 : 1;
1098 * Get the biggest height of the help text(s), if the width is at least \a maxw. Help text gets wrapped if needed.
1099 * @param maxw Maximal width of a line help text.
1100 * @return Biggest height needed to display any help text of this node (and its descendants).
1102 uint
SettingEntry::GetMaxHelpHeight(int maxw
)
1104 return GetStringHeight(this->GetHelpText(), maxw
);
1108 * Checks whether an entry shall be made visible based on the restriction mode.
1109 * @param mode The current status of the restriction drop down box.
1110 * @return true if the entry shall be visible.
1112 bool SettingEntry::IsVisibleByRestrictionMode(RestrictionMode mode
) const
1114 /* There shall not be any restriction, i.e. all settings shall be visible. */
1115 if (mode
== RM_ALL
) return true;
1117 const IntSettingDesc
*sd
= this->setting
;
1119 if (mode
== RM_BASIC
) return (this->setting
->cat
& SC_BASIC_LIST
) != 0;
1120 if (mode
== RM_ADVANCED
) return (this->setting
->cat
& SC_ADVANCED_LIST
) != 0;
1122 /* Read the current value. */
1123 const void *object
= ResolveObject(&GetGameSettings(), sd
);
1124 int64 current_value
= sd
->Read(object
);
1127 if (mode
== RM_CHANGED_AGAINST_DEFAULT
) {
1128 /* This entry shall only be visible, if the value deviates from its default value. */
1130 /* Read the default value. */
1131 filter_value
= sd
->def
;
1133 assert(mode
== RM_CHANGED_AGAINST_NEW
);
1134 /* This entry shall only be visible, if the value deviates from
1135 * its value is used when starting a new game. */
1137 /* Make sure we're not comparing the new game settings against itself. */
1138 assert(&GetGameSettings() != &_settings_newgame
);
1140 /* Read the new game's value. */
1141 filter_value
= sd
->Read(ResolveObject(&_settings_newgame
, sd
));
1144 return current_value
!= filter_value
;
1148 * Update the filter state.
1149 * @param filter Filter
1150 * @param force_visible Whether to force all items visible, no matter what (due to filter text; not affected by restriction drop down box).
1151 * @return true if item remains visible
1153 bool SettingEntry::UpdateFilterState(SettingFilter
&filter
, bool force_visible
)
1155 CLRBITS(this->flags
, SEF_FILTERED
);
1157 bool visible
= true;
1159 const IntSettingDesc
*sd
= this->setting
;
1160 if (!force_visible
&& !filter
.string
.IsEmpty()) {
1161 /* Process the search text filter for this item. */
1162 filter
.string
.ResetState();
1164 SetDParam(0, STR_EMPTY
);
1165 filter
.string
.AddLine(sd
->str
);
1166 filter
.string
.AddLine(this->GetHelpText());
1168 visible
= filter
.string
.GetState();
1172 if (filter
.type
!= ST_ALL
&& sd
->GetType() != filter
.type
) {
1173 filter
.type_hides
= true;
1176 if (!this->IsVisibleByRestrictionMode(filter
.mode
)) {
1177 while (filter
.min_cat
< RM_ALL
&& (filter
.min_cat
== filter
.mode
|| !this->IsVisibleByRestrictionMode(filter
.min_cat
))) filter
.min_cat
++;
1182 if (!visible
) SETBITS(this->flags
, SEF_FILTERED
);
1186 static const void *ResolveObject(const GameSettings
*settings_ptr
, const IntSettingDesc
*sd
)
1188 if ((sd
->flags
& SF_PER_COMPANY
) != 0) {
1189 if (Company::IsValidID(_local_company
) && _game_mode
!= GM_MENU
) {
1190 return &Company::Get(_local_company
)->settings
;
1192 return &_settings_client
.company
;
1194 return settings_ptr
;
1198 * Set the DParams for drawing the value of a setting.
1199 * @param first_param First DParam to use
1200 * @param value Setting value to set params for.
1202 void SettingEntry::SetValueDParams(uint first_param
, int32 value
) const
1204 if (this->setting
->IsBoolSetting()) {
1205 SetDParam(first_param
++, value
!= 0 ? STR_CONFIG_SETTING_ON
: STR_CONFIG_SETTING_OFF
);
1207 if ((this->setting
->flags
& SF_GUI_DROPDOWN
) != 0) {
1208 SetDParam(first_param
++, this->setting
->str_val
- this->setting
->min
+ value
);
1209 } else if ((this->setting
->flags
& SF_GUI_NEGATIVE_IS_SPECIAL
) != 0) {
1210 SetDParam(first_param
++, this->setting
->str_val
+ ((value
>= 0) ? 1 : 0));
1213 SetDParam(first_param
++, this->setting
->str_val
+ ((value
== 0 && (this->setting
->flags
& SF_GUI_0_IS_SPECIAL
) != 0) ? 1 : 0));
1215 SetDParam(first_param
++, value
);
1220 * Function to draw setting value (button + text + current value)
1221 * @param settings_ptr Pointer to current values of all settings
1222 * @param left Left-most position in window/panel to start drawing
1223 * @param right Right-most position in window/panel to draw
1224 * @param y Upper-most position in window/panel to start drawing
1225 * @param highlight Highlight entry.
1227 void SettingEntry::DrawSetting(GameSettings
*settings_ptr
, int left
, int right
, int y
, bool highlight
) const
1229 const IntSettingDesc
*sd
= this->setting
;
1230 int state
= this->flags
& SEF_BUTTONS_MASK
;
1232 bool rtl
= _current_text_dir
== TD_RTL
;
1233 uint buttons_left
= rtl
? right
+ 1 - SETTING_BUTTON_WIDTH
: left
;
1234 uint text_left
= left
+ (rtl
? 0 : SETTING_BUTTON_WIDTH
+ WidgetDimensions::scaled
.hsep_wide
);
1235 uint text_right
= right
- (rtl
? SETTING_BUTTON_WIDTH
+ WidgetDimensions::scaled
.hsep_wide
: 0);
1236 uint button_y
= y
+ (SETTING_HEIGHT
- SETTING_BUTTON_HEIGHT
) / 2;
1238 /* We do not allow changes of some items when we are a client in a networkgame */
1239 bool editable
= sd
->IsEditable();
1241 SetDParam(0, highlight
? STR_ORANGE_STRING1_WHITE
: STR_ORANGE_STRING1_LTBLUE
);
1242 int32 value
= sd
->Read(ResolveObject(settings_ptr
, sd
));
1243 if (sd
->IsBoolSetting()) {
1244 /* Draw checkbox for boolean-value either on/off */
1245 DrawBoolButton(buttons_left
, button_y
, value
!= 0, editable
);
1246 } else if ((sd
->flags
& SF_GUI_DROPDOWN
) != 0) {
1247 /* Draw [v] button for settings of an enum-type */
1248 DrawDropDownButton(buttons_left
, button_y
, COLOUR_YELLOW
, state
!= 0, editable
);
1250 /* Draw [<][>] boxes for settings of an integer-type */
1251 DrawArrowButtons(buttons_left
, button_y
, COLOUR_YELLOW
, state
,
1252 editable
&& value
!= (sd
->flags
& SF_GUI_0_IS_SPECIAL
? 0 : sd
->min
), editable
&& (uint32
)value
!= sd
->max
);
1254 this->SetValueDParams(1, value
);
1255 DrawString(text_left
, text_right
, y
+ (SETTING_HEIGHT
- FONT_HEIGHT_NORMAL
) / 2, sd
->str
, highlight
? TC_WHITE
: TC_LIGHT_BLUE
);
1258 /* == SettingsContainer methods == */
1261 * Initialization of an entire setting page
1262 * @param level Nesting level of this page (internal variable, do not provide a value for it when calling)
1264 void SettingsContainer::Init(byte level
)
1266 for (EntryVector::iterator it
= this->entries
.begin(); it
!= this->entries
.end(); ++it
) {
1271 /** Resets all settings to their default values */
1272 void SettingsContainer::ResetAll()
1274 for (auto settings_entry
: this->entries
) {
1275 settings_entry
->ResetAll();
1279 /** Recursively close all folds of sub-pages */
1280 void SettingsContainer::FoldAll()
1282 for (EntryVector::iterator it
= this->entries
.begin(); it
!= this->entries
.end(); ++it
) {
1287 /** Recursively open all folds of sub-pages */
1288 void SettingsContainer::UnFoldAll()
1290 for (EntryVector::iterator it
= this->entries
.begin(); it
!= this->entries
.end(); ++it
) {
1296 * Recursively accumulate the folding state of the tree.
1297 * @param[in,out] all_folded Set to false, if one entry is not folded.
1298 * @param[in,out] all_unfolded Set to false, if one entry is folded.
1300 void SettingsContainer::GetFoldingState(bool &all_folded
, bool &all_unfolded
) const
1302 for (EntryVector::const_iterator it
= this->entries
.begin(); it
!= this->entries
.end(); ++it
) {
1303 (*it
)->GetFoldingState(all_folded
, all_unfolded
);
1308 * Update the filter state.
1309 * @param filter Filter
1310 * @param force_visible Whether to force all items visible, no matter what
1311 * @return true if item remains visible
1313 bool SettingsContainer::UpdateFilterState(SettingFilter
&filter
, bool force_visible
)
1315 bool visible
= false;
1316 bool first_visible
= true;
1317 for (EntryVector::reverse_iterator it
= this->entries
.rbegin(); it
!= this->entries
.rend(); ++it
) {
1318 visible
|= (*it
)->UpdateFilterState(filter
, force_visible
);
1319 (*it
)->SetLastField(first_visible
);
1320 if (visible
&& first_visible
) first_visible
= false;
1327 * Check whether an entry is visible and not folded or filtered away.
1328 * Note: This does not consider the scrolling range; it might still require scrolling to make the setting really visible.
1329 * @param item Entry to search for.
1330 * @return true if entry is visible.
1332 bool SettingsContainer::IsVisible(const BaseSettingEntry
*item
) const
1334 for (EntryVector::const_iterator it
= this->entries
.begin(); it
!= this->entries
.end(); ++it
) {
1335 if ((*it
)->IsVisible(item
)) return true;
1340 /** Return number of rows needed to display the whole page */
1341 uint
SettingsContainer::Length() const
1344 for (EntryVector::const_iterator it
= this->entries
.begin(); it
!= this->entries
.end(); ++it
) {
1345 length
+= (*it
)->Length();
1351 * Find the setting entry at row number \a row_num
1352 * @param row_num Index of entry to return
1353 * @param cur_row Variable used for keeping track of the current row number. Should point to memory initialized to \c 0 when first called.
1354 * @return The requested setting entry or \c nullptr if it does not exist
1356 BaseSettingEntry
*SettingsContainer::FindEntry(uint row_num
, uint
*cur_row
)
1358 BaseSettingEntry
*pe
= nullptr;
1359 for (EntryVector::iterator it
= this->entries
.begin(); it
!= this->entries
.end(); ++it
) {
1360 pe
= (*it
)->FindEntry(row_num
, cur_row
);
1361 if (pe
!= nullptr) {
1369 * Get the biggest height of the help texts, if the width is at least \a maxw. Help text gets wrapped if needed.
1370 * @param maxw Maximal width of a line help text.
1371 * @return Biggest height needed to display any help text of this (sub-)tree.
1373 uint
SettingsContainer::GetMaxHelpHeight(int maxw
)
1376 for (EntryVector::const_iterator it
= this->entries
.begin(); it
!= this->entries
.end(); ++it
) {
1377 biggest
= std::max(biggest
, (*it
)->GetMaxHelpHeight(maxw
));
1384 * Draw a row in the settings panel.
1386 * @param settings_ptr Pointer to current values of all settings
1387 * @param left Left-most position in window/panel to start drawing \a first_row
1388 * @param right Right-most x position to draw strings at.
1389 * @param y Upper-most position in window/panel to start drawing \a first_row
1390 * @param first_row First row number to draw
1391 * @param max_row Row-number to stop drawing (the row-number of the row below the last row to draw)
1392 * @param selected Selected entry by the user.
1393 * @param cur_row Current row number (internal variable)
1394 * @param parent_last Last-field booleans of parent page level (page level \e i sets bit \e i to 1 if it is its last field)
1395 * @return Row number of the next row to draw
1397 uint
SettingsContainer::Draw(GameSettings
*settings_ptr
, int left
, int right
, int y
, uint first_row
, uint max_row
, BaseSettingEntry
*selected
, uint cur_row
, uint parent_last
) const
1399 for (EntryVector::const_iterator it
= this->entries
.begin(); it
!= this->entries
.end(); ++it
) {
1400 cur_row
= (*it
)->Draw(settings_ptr
, left
, right
, y
, first_row
, max_row
, selected
, cur_row
, parent_last
);
1401 if (cur_row
>= max_row
) {
1408 /* == SettingsPage methods == */
1411 * Constructor for a sub-page in the 'advanced settings' window
1412 * @param title Title of the sub-page
1414 SettingsPage::SettingsPage(StringID title
)
1416 this->title
= title
;
1417 this->folded
= true;
1421 * Initialization of an entire setting page
1422 * @param level Nesting level of this page (internal variable, do not provide a value for it when calling)
1424 void SettingsPage::Init(byte level
)
1426 BaseSettingEntry::Init(level
);
1427 SettingsContainer::Init(level
+ 1);
1430 /** Resets all settings to their default values */
1431 void SettingsPage::ResetAll()
1433 for (auto settings_entry
: this->entries
) {
1434 settings_entry
->ResetAll();
1438 /** Recursively close all (filtered) folds of sub-pages */
1439 void SettingsPage::FoldAll()
1441 if (this->IsFiltered()) return;
1442 this->folded
= true;
1444 SettingsContainer::FoldAll();
1447 /** Recursively open all (filtered) folds of sub-pages */
1448 void SettingsPage::UnFoldAll()
1450 if (this->IsFiltered()) return;
1451 this->folded
= false;
1453 SettingsContainer::UnFoldAll();
1457 * Recursively accumulate the folding state of the (filtered) tree.
1458 * @param[in,out] all_folded Set to false, if one entry is not folded.
1459 * @param[in,out] all_unfolded Set to false, if one entry is folded.
1461 void SettingsPage::GetFoldingState(bool &all_folded
, bool &all_unfolded
) const
1463 if (this->IsFiltered()) return;
1466 all_unfolded
= false;
1471 SettingsContainer::GetFoldingState(all_folded
, all_unfolded
);
1475 * Update the filter state.
1476 * @param filter Filter
1477 * @param force_visible Whether to force all items visible, no matter what (due to filter text; not affected by restriction drop down box).
1478 * @return true if item remains visible
1480 bool SettingsPage::UpdateFilterState(SettingFilter
&filter
, bool force_visible
)
1482 if (!force_visible
&& !filter
.string
.IsEmpty()) {
1483 filter
.string
.ResetState();
1484 filter
.string
.AddLine(this->title
);
1485 force_visible
= filter
.string
.GetState();
1488 bool visible
= SettingsContainer::UpdateFilterState(filter
, force_visible
);
1490 CLRBITS(this->flags
, SEF_FILTERED
);
1492 SETBITS(this->flags
, SEF_FILTERED
);
1498 * Check whether an entry is visible and not folded or filtered away.
1499 * Note: This does not consider the scrolling range; it might still require scrolling to make the setting really visible.
1500 * @param item Entry to search for.
1501 * @return true if entry is visible.
1503 bool SettingsPage::IsVisible(const BaseSettingEntry
*item
) const
1505 if (this->IsFiltered()) return false;
1506 if (this == item
) return true;
1507 if (this->folded
) return false;
1509 return SettingsContainer::IsVisible(item
);
1512 /** Return number of rows needed to display the (filtered) entry */
1513 uint
SettingsPage::Length() const
1515 if (this->IsFiltered()) return 0;
1516 if (this->folded
) return 1; // Only displaying the title
1518 return 1 + SettingsContainer::Length();
1522 * Find setting entry at row \a row_num
1523 * @param row_num Index of entry to return
1524 * @param cur_row Current row number
1525 * @return The requested setting entry or \c nullptr if it not found (folded or filtered)
1527 BaseSettingEntry
*SettingsPage::FindEntry(uint row_num
, uint
*cur_row
)
1529 if (this->IsFiltered()) return nullptr;
1530 if (row_num
== *cur_row
) return this;
1532 if (this->folded
) return nullptr;
1534 return SettingsContainer::FindEntry(row_num
, cur_row
);
1538 * Draw a row in the settings panel.
1540 * @param settings_ptr Pointer to current values of all settings
1541 * @param left Left-most position in window/panel to start drawing \a first_row
1542 * @param right Right-most x position to draw strings at.
1543 * @param y Upper-most position in window/panel to start drawing \a first_row
1544 * @param first_row First row number to draw
1545 * @param max_row Row-number to stop drawing (the row-number of the row below the last row to draw)
1546 * @param selected Selected entry by the user.
1547 * @param cur_row Current row number (internal variable)
1548 * @param parent_last Last-field booleans of parent page level (page level \e i sets bit \e i to 1 if it is its last field)
1549 * @return Row number of the next row to draw
1551 uint
SettingsPage::Draw(GameSettings
*settings_ptr
, int left
, int right
, int y
, uint first_row
, uint max_row
, BaseSettingEntry
*selected
, uint cur_row
, uint parent_last
) const
1553 if (this->IsFiltered()) return cur_row
;
1554 if (cur_row
>= max_row
) return cur_row
;
1556 cur_row
= BaseSettingEntry::Draw(settings_ptr
, left
, right
, y
, first_row
, max_row
, selected
, cur_row
, parent_last
);
1558 if (!this->folded
) {
1559 if (this->flags
& SEF_LAST_FIELD
) {
1560 assert(this->level
< 8 * sizeof(parent_last
));
1561 SetBit(parent_last
, this->level
); // Add own last-field state
1564 cur_row
= SettingsContainer::Draw(settings_ptr
, left
, right
, y
, first_row
, max_row
, selected
, cur_row
, parent_last
);
1571 * Function to draw setting value (button + text + current value)
1572 * @param settings_ptr Pointer to current values of all settings
1573 * @param left Left-most position in window/panel to start drawing
1574 * @param right Right-most position in window/panel to draw
1575 * @param y Upper-most position in window/panel to start drawing
1576 * @param highlight Highlight entry.
1578 void SettingsPage::DrawSetting(GameSettings
*settings_ptr
, int left
, int right
, int y
, bool highlight
) const
1580 bool rtl
= _current_text_dir
== TD_RTL
;
1581 DrawSprite((this->folded
? SPR_CIRCLE_FOLDED
: SPR_CIRCLE_UNFOLDED
), PAL_NONE
, rtl
? right
- _circle_size
.width
: left
, y
+ (SETTING_HEIGHT
- _circle_size
.height
) / 2);
1582 DrawString(rtl
? left
: left
+ _circle_size
.width
+ WidgetDimensions::scaled
.hsep_normal
, rtl
? right
- _circle_size
.width
- WidgetDimensions::scaled
.hsep_normal
: right
, y
+ (SETTING_HEIGHT
- FONT_HEIGHT_NORMAL
) / 2, this->title
);
1585 /** Construct settings tree */
1586 static SettingsContainer
&GetSettingsTree()
1588 static SettingsContainer
*main
= nullptr;
1590 if (main
== nullptr)
1592 /* Build up the dynamic settings-array only once per OpenTTD session */
1593 main
= new SettingsContainer();
1595 SettingsPage
*localisation
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_LOCALISATION
));
1597 localisation
->Add(new SettingEntry("locale.units_velocity"));
1598 localisation
->Add(new SettingEntry("locale.units_power"));
1599 localisation
->Add(new SettingEntry("locale.units_weight"));
1600 localisation
->Add(new SettingEntry("locale.units_volume"));
1601 localisation
->Add(new SettingEntry("locale.units_force"));
1602 localisation
->Add(new SettingEntry("locale.units_height"));
1603 localisation
->Add(new SettingEntry("gui.date_format_in_default_names"));
1606 SettingsPage
*graphics
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_GRAPHICS
));
1608 graphics
->Add(new SettingEntry("gui.zoom_min"));
1609 graphics
->Add(new SettingEntry("gui.zoom_max"));
1610 graphics
->Add(new SettingEntry("gui.sprite_zoom_min"));
1611 graphics
->Add(new SettingEntry("gui.smallmap_land_colour"));
1612 graphics
->Add(new SettingEntry("gui.linkgraph_colours"));
1613 graphics
->Add(new SettingEntry("gui.graph_line_thickness"));
1616 SettingsPage
*sound
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_SOUND
));
1618 sound
->Add(new SettingEntry("sound.click_beep"));
1619 sound
->Add(new SettingEntry("sound.confirm"));
1620 sound
->Add(new SettingEntry("sound.news_ticker"));
1621 sound
->Add(new SettingEntry("sound.news_full"));
1622 sound
->Add(new SettingEntry("sound.new_year"));
1623 sound
->Add(new SettingEntry("sound.disaster"));
1624 sound
->Add(new SettingEntry("sound.vehicle"));
1625 sound
->Add(new SettingEntry("sound.ambient"));
1628 SettingsPage
*interface
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_INTERFACE
));
1630 SettingsPage
*general
= interface
->Add(new SettingsPage(STR_CONFIG_SETTING_INTERFACE_GENERAL
));
1632 general
->Add(new SettingEntry("gui.osk_activation"));
1633 general
->Add(new SettingEntry("gui.hover_delay_ms"));
1634 general
->Add(new SettingEntry("gui.errmsg_duration"));
1635 general
->Add(new SettingEntry("gui.window_snap_radius"));
1636 general
->Add(new SettingEntry("gui.window_soft_limit"));
1637 general
->Add(new SettingEntry("gui.right_mouse_wnd_close"));
1640 SettingsPage
*viewports
= interface
->Add(new SettingsPage(STR_CONFIG_SETTING_INTERFACE_VIEWPORTS
));
1642 viewports
->Add(new SettingEntry("gui.auto_scrolling"));
1643 viewports
->Add(new SettingEntry("gui.scroll_mode"));
1644 viewports
->Add(new SettingEntry("gui.smooth_scroll"));
1645 /* While the horizontal scrollwheel scrolling is written as general code, only
1646 * the cocoa (OSX) driver generates input for it.
1647 * Since it's also able to completely disable the scrollwheel will we display it on all platforms anyway */
1648 viewports
->Add(new SettingEntry("gui.scrollwheel_scrolling"));
1649 viewports
->Add(new SettingEntry("gui.scrollwheel_multiplier"));
1651 /* We might need to emulate a right mouse button on mac */
1652 viewports
->Add(new SettingEntry("gui.right_mouse_btn_emulation"));
1654 viewports
->Add(new SettingEntry("gui.population_in_label"));
1655 viewports
->Add(new SettingEntry("gui.liveries"));
1656 viewports
->Add(new SettingEntry("construction.train_signal_side"));
1657 viewports
->Add(new SettingEntry("gui.measure_tooltip"));
1658 viewports
->Add(new SettingEntry("gui.loading_indicators"));
1659 viewports
->Add(new SettingEntry("gui.show_track_reservation"));
1662 SettingsPage
*construction
= interface
->Add(new SettingsPage(STR_CONFIG_SETTING_INTERFACE_CONSTRUCTION
));
1664 construction
->Add(new SettingEntry("gui.link_terraform_toolbar"));
1665 construction
->Add(new SettingEntry("gui.persistent_buildingtools"));
1666 construction
->Add(new SettingEntry("gui.quick_goto"));
1667 construction
->Add(new SettingEntry("gui.default_rail_type"));
1670 interface
->Add(new SettingEntry("gui.fast_forward_speed_limit"));
1671 interface
->Add(new SettingEntry("gui.autosave"));
1672 interface
->Add(new SettingEntry("gui.toolbar_pos"));
1673 interface
->Add(new SettingEntry("gui.statusbar_pos"));
1674 interface
->Add(new SettingEntry("gui.prefer_teamchat"));
1675 interface
->Add(new SettingEntry("gui.advanced_vehicle_list"));
1676 interface
->Add(new SettingEntry("gui.timetable_in_ticks"));
1677 interface
->Add(new SettingEntry("gui.timetable_arrival_departure"));
1678 interface
->Add(new SettingEntry("gui.show_newgrf_name"));
1681 SettingsPage
*advisors
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_ADVISORS
));
1683 advisors
->Add(new SettingEntry("gui.coloured_news_year"));
1684 advisors
->Add(new SettingEntry("news_display.general"));
1685 advisors
->Add(new SettingEntry("news_display.new_vehicles"));
1686 advisors
->Add(new SettingEntry("news_display.accident"));
1687 advisors
->Add(new SettingEntry("news_display.accident_other"));
1688 advisors
->Add(new SettingEntry("news_display.company_info"));
1689 advisors
->Add(new SettingEntry("news_display.acceptance"));
1690 advisors
->Add(new SettingEntry("news_display.arrival_player"));
1691 advisors
->Add(new SettingEntry("news_display.arrival_other"));
1692 advisors
->Add(new SettingEntry("news_display.advice"));
1693 advisors
->Add(new SettingEntry("gui.order_review_system"));
1694 advisors
->Add(new SettingEntry("gui.vehicle_income_warn"));
1695 advisors
->Add(new SettingEntry("gui.lost_vehicle_warn"));
1696 advisors
->Add(new SettingEntry("gui.show_finances"));
1697 advisors
->Add(new SettingEntry("news_display.economy"));
1698 advisors
->Add(new SettingEntry("news_display.subsidies"));
1699 advisors
->Add(new SettingEntry("news_display.open"));
1700 advisors
->Add(new SettingEntry("news_display.close"));
1701 advisors
->Add(new SettingEntry("news_display.production_player"));
1702 advisors
->Add(new SettingEntry("news_display.production_other"));
1703 advisors
->Add(new SettingEntry("news_display.production_nobody"));
1706 SettingsPage
*company
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_COMPANY
));
1708 company
->Add(new SettingEntry("gui.semaphore_build_before"));
1709 company
->Add(new SettingEntry("gui.cycle_signal_types"));
1710 company
->Add(new SettingEntry("gui.signal_gui_mode"));
1711 company
->Add(new SettingEntry("gui.drag_signals_fixed_distance"));
1712 company
->Add(new SettingEntry("gui.auto_remove_signals"));
1713 company
->Add(new SettingEntry("gui.new_nonstop"));
1714 company
->Add(new SettingEntry("gui.stop_location"));
1715 company
->Add(new SettingEntry("gui.starting_colour"));
1716 company
->Add(new SettingEntry("company.engine_renew"));
1717 company
->Add(new SettingEntry("company.engine_renew_months"));
1718 company
->Add(new SettingEntry("company.engine_renew_money"));
1719 company
->Add(new SettingEntry("vehicle.servint_ispercent"));
1720 company
->Add(new SettingEntry("vehicle.servint_trains"));
1721 company
->Add(new SettingEntry("vehicle.servint_roadveh"));
1722 company
->Add(new SettingEntry("vehicle.servint_ships"));
1723 company
->Add(new SettingEntry("vehicle.servint_aircraft"));
1726 SettingsPage
*accounting
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_ACCOUNTING
));
1728 accounting
->Add(new SettingEntry("economy.inflation"));
1729 accounting
->Add(new SettingEntry("difficulty.initial_interest"));
1730 accounting
->Add(new SettingEntry("difficulty.max_loan"));
1731 accounting
->Add(new SettingEntry("difficulty.subsidy_multiplier"));
1732 accounting
->Add(new SettingEntry("difficulty.subsidy_duration"));
1733 accounting
->Add(new SettingEntry("economy.feeder_payment_share"));
1734 accounting
->Add(new SettingEntry("economy.infrastructure_maintenance"));
1735 accounting
->Add(new SettingEntry("difficulty.vehicle_costs"));
1736 accounting
->Add(new SettingEntry("difficulty.construction_cost"));
1739 SettingsPage
*vehicles
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_VEHICLES
));
1741 SettingsPage
*physics
= vehicles
->Add(new SettingsPage(STR_CONFIG_SETTING_VEHICLES_PHYSICS
));
1743 physics
->Add(new SettingEntry("vehicle.train_acceleration_model"));
1744 physics
->Add(new SettingEntry("vehicle.train_slope_steepness"));
1745 physics
->Add(new SettingEntry("vehicle.wagon_speed_limits"));
1746 physics
->Add(new SettingEntry("vehicle.freight_trains"));
1747 physics
->Add(new SettingEntry("vehicle.roadveh_acceleration_model"));
1748 physics
->Add(new SettingEntry("vehicle.roadveh_slope_steepness"));
1749 physics
->Add(new SettingEntry("vehicle.smoke_amount"));
1750 physics
->Add(new SettingEntry("vehicle.plane_speed"));
1753 SettingsPage
*routing
= vehicles
->Add(new SettingsPage(STR_CONFIG_SETTING_VEHICLES_ROUTING
));
1755 routing
->Add(new SettingEntry("pf.pathfinder_for_trains"));
1756 routing
->Add(new SettingEntry("difficulty.line_reverse_mode"));
1757 routing
->Add(new SettingEntry("pf.reverse_at_signals"));
1758 routing
->Add(new SettingEntry("pf.forbid_90_deg"));
1759 routing
->Add(new SettingEntry("pf.pathfinder_for_roadvehs"));
1760 routing
->Add(new SettingEntry("pf.pathfinder_for_ships"));
1763 vehicles
->Add(new SettingEntry("order.no_servicing_if_no_breakdowns"));
1764 vehicles
->Add(new SettingEntry("order.serviceathelipad"));
1767 SettingsPage
*limitations
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_LIMITATIONS
));
1769 limitations
->Add(new SettingEntry("construction.command_pause_level"));
1770 limitations
->Add(new SettingEntry("construction.autoslope"));
1771 limitations
->Add(new SettingEntry("construction.extra_dynamite"));
1772 limitations
->Add(new SettingEntry("construction.map_height_limit"));
1773 limitations
->Add(new SettingEntry("construction.max_bridge_length"));
1774 limitations
->Add(new SettingEntry("construction.max_bridge_height"));
1775 limitations
->Add(new SettingEntry("construction.max_tunnel_length"));
1776 limitations
->Add(new SettingEntry("station.never_expire_airports"));
1777 limitations
->Add(new SettingEntry("vehicle.never_expire_vehicles"));
1778 limitations
->Add(new SettingEntry("vehicle.max_trains"));
1779 limitations
->Add(new SettingEntry("vehicle.max_roadveh"));
1780 limitations
->Add(new SettingEntry("vehicle.max_aircraft"));
1781 limitations
->Add(new SettingEntry("vehicle.max_ships"));
1782 limitations
->Add(new SettingEntry("vehicle.max_train_length"));
1783 limitations
->Add(new SettingEntry("station.station_spread"));
1784 limitations
->Add(new SettingEntry("station.distant_join_stations"));
1785 limitations
->Add(new SettingEntry("construction.road_stop_on_town_road"));
1786 limitations
->Add(new SettingEntry("construction.road_stop_on_competitor_road"));
1787 limitations
->Add(new SettingEntry("vehicle.disable_elrails"));
1790 SettingsPage
*disasters
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_ACCIDENTS
));
1792 disasters
->Add(new SettingEntry("difficulty.disasters"));
1793 disasters
->Add(new SettingEntry("difficulty.economy"));
1794 disasters
->Add(new SettingEntry("difficulty.vehicle_breakdowns"));
1795 disasters
->Add(new SettingEntry("vehicle.plane_crashes"));
1798 SettingsPage
*genworld
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_GENWORLD
));
1800 genworld
->Add(new SettingEntry("game_creation.landscape"));
1801 genworld
->Add(new SettingEntry("game_creation.land_generator"));
1802 genworld
->Add(new SettingEntry("difficulty.terrain_type"));
1803 genworld
->Add(new SettingEntry("game_creation.tgen_smoothness"));
1804 genworld
->Add(new SettingEntry("game_creation.variety"));
1805 genworld
->Add(new SettingEntry("game_creation.snow_coverage"));
1806 genworld
->Add(new SettingEntry("game_creation.snow_line_height"));
1807 genworld
->Add(new SettingEntry("game_creation.desert_coverage"));
1808 genworld
->Add(new SettingEntry("game_creation.amount_of_rivers"));
1809 genworld
->Add(new SettingEntry("game_creation.tree_placer"));
1810 genworld
->Add(new SettingEntry("vehicle.road_side"));
1811 genworld
->Add(new SettingEntry("economy.larger_towns"));
1812 genworld
->Add(new SettingEntry("economy.initial_city_size"));
1813 genworld
->Add(new SettingEntry("economy.town_layout"));
1814 genworld
->Add(new SettingEntry("difficulty.industry_density"));
1815 genworld
->Add(new SettingEntry("gui.pause_on_newgame"));
1816 genworld
->Add(new SettingEntry("game_creation.ending_year"));
1819 SettingsPage
*environment
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_ENVIRONMENT
));
1821 SettingsPage
*authorities
= environment
->Add(new SettingsPage(STR_CONFIG_SETTING_ENVIRONMENT_AUTHORITIES
));
1823 authorities
->Add(new SettingEntry("difficulty.town_council_tolerance"));
1824 authorities
->Add(new SettingEntry("economy.bribe"));
1825 authorities
->Add(new SettingEntry("economy.exclusive_rights"));
1826 authorities
->Add(new SettingEntry("economy.fund_roads"));
1827 authorities
->Add(new SettingEntry("economy.fund_buildings"));
1828 authorities
->Add(new SettingEntry("economy.station_noise_level"));
1831 SettingsPage
*towns
= environment
->Add(new SettingsPage(STR_CONFIG_SETTING_ENVIRONMENT_TOWNS
));
1833 towns
->Add(new SettingEntry("economy.town_growth_rate"));
1834 towns
->Add(new SettingEntry("economy.allow_town_roads"));
1835 towns
->Add(new SettingEntry("economy.allow_town_level_crossings"));
1836 towns
->Add(new SettingEntry("economy.found_town"));
1837 towns
->Add(new SettingEntry("economy.town_cargogen_mode"));
1840 SettingsPage
*industries
= environment
->Add(new SettingsPage(STR_CONFIG_SETTING_ENVIRONMENT_INDUSTRIES
));
1842 industries
->Add(new SettingEntry("construction.raw_industry_construction"));
1843 industries
->Add(new SettingEntry("construction.industry_platform"));
1844 industries
->Add(new SettingEntry("economy.multiple_industry_per_town"));
1845 industries
->Add(new SettingEntry("game_creation.oil_refinery_limit"));
1846 industries
->Add(new SettingEntry("economy.type"));
1847 industries
->Add(new SettingEntry("station.serve_neutral_industries"));
1850 SettingsPage
*cdist
= environment
->Add(new SettingsPage(STR_CONFIG_SETTING_ENVIRONMENT_CARGODIST
));
1852 cdist
->Add(new SettingEntry("linkgraph.recalc_time"));
1853 cdist
->Add(new SettingEntry("linkgraph.recalc_interval"));
1854 cdist
->Add(new SettingEntry("linkgraph.distribution_pax"));
1855 cdist
->Add(new SettingEntry("linkgraph.distribution_mail"));
1856 cdist
->Add(new SettingEntry("linkgraph.distribution_armoured"));
1857 cdist
->Add(new SettingEntry("linkgraph.distribution_default"));
1858 cdist
->Add(new SettingEntry("linkgraph.accuracy"));
1859 cdist
->Add(new SettingEntry("linkgraph.demand_distance"));
1860 cdist
->Add(new SettingEntry("linkgraph.demand_size"));
1861 cdist
->Add(new SettingEntry("linkgraph.short_path_saturation"));
1864 environment
->Add(new SettingEntry("station.modified_catchment"));
1865 environment
->Add(new SettingEntry("construction.extra_tree_placement"));
1868 SettingsPage
*ai
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_AI
));
1870 SettingsPage
*npc
= ai
->Add(new SettingsPage(STR_CONFIG_SETTING_AI_NPC
));
1872 npc
->Add(new SettingEntry("script.settings_profile"));
1873 npc
->Add(new SettingEntry("script.script_max_opcode_till_suspend"));
1874 npc
->Add(new SettingEntry("script.script_max_memory_megabytes"));
1875 npc
->Add(new SettingEntry("difficulty.competitor_speed"));
1876 npc
->Add(new SettingEntry("ai.ai_in_multiplayer"));
1877 npc
->Add(new SettingEntry("ai.ai_disable_veh_train"));
1878 npc
->Add(new SettingEntry("ai.ai_disable_veh_roadveh"));
1879 npc
->Add(new SettingEntry("ai.ai_disable_veh_aircraft"));
1880 npc
->Add(new SettingEntry("ai.ai_disable_veh_ship"));
1883 ai
->Add(new SettingEntry("economy.give_money"));
1884 ai
->Add(new SettingEntry("economy.allow_shares"));
1885 ai
->Add(new SettingEntry("economy.min_years_for_shares"));
1888 SettingsPage
*network
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_NETWORK
));
1890 network
->Add(new SettingEntry("network.use_relay_service"));
1898 static const StringID _game_settings_restrict_dropdown
[] = {
1899 STR_CONFIG_SETTING_RESTRICT_BASIC
, // RM_BASIC
1900 STR_CONFIG_SETTING_RESTRICT_ADVANCED
, // RM_ADVANCED
1901 STR_CONFIG_SETTING_RESTRICT_ALL
, // RM_ALL
1902 STR_CONFIG_SETTING_RESTRICT_CHANGED_AGAINST_DEFAULT
, // RM_CHANGED_AGAINST_DEFAULT
1903 STR_CONFIG_SETTING_RESTRICT_CHANGED_AGAINST_NEW
, // RM_CHANGED_AGAINST_NEW
1905 static_assert(lengthof(_game_settings_restrict_dropdown
) == RM_END
);
1907 /** Warnings about hidden search results. */
1908 enum WarnHiddenResult
{
1909 WHR_NONE
, ///< Nothing was filtering matches away.
1910 WHR_CATEGORY
, ///< Category setting filtered matches away.
1911 WHR_TYPE
, ///< Type setting filtered matches away.
1912 WHR_CATEGORY_TYPE
, ///< Both category and type settings filtered matches away.
1916 * Callback function for the reset all settings button
1917 * @param w Window which is calling this callback
1918 * @param confirmed boolean value, true when yes was clicked, false otherwise
1920 static void ResetAllSettingsConfirmationCallback(Window
*w
, bool confirmed
)
1923 GetSettingsTree().ResetAll();
1924 GetSettingsTree().FoldAll();
1925 w
->InvalidateData();
1929 /** Window to edit settings of the game. */
1930 struct GameSettingsWindow
: Window
{
1931 static GameSettings
*settings_ptr
; ///< Pointer to the game settings being displayed and modified.
1933 SettingEntry
*valuewindow_entry
; ///< If non-nullptr, pointer to setting for which a value-entering window has been opened.
1934 SettingEntry
*clicked_entry
; ///< If non-nullptr, pointer to a clicked numeric setting (with a depressed left or right button).
1935 SettingEntry
*last_clicked
; ///< If non-nullptr, pointer to the last clicked setting.
1936 SettingEntry
*valuedropdown_entry
; ///< If non-nullptr, pointer to the value for which a dropdown window is currently opened.
1937 bool closing_dropdown
; ///< True, if the dropdown list is currently closing.
1939 SettingFilter filter
; ///< Filter for the list.
1940 QueryString filter_editbox
; ///< Filter editbox;
1941 bool manually_changed_folding
; ///< Whether the user expanded/collapsed something manually.
1942 WarnHiddenResult warn_missing
; ///< Whether and how to warn about missing search results.
1943 int warn_lines
; ///< Number of lines used for warning about missing search results.
1947 GameSettingsWindow(WindowDesc
*desc
) : Window(desc
), filter_editbox(50)
1949 this->warn_missing
= WHR_NONE
;
1950 this->warn_lines
= 0;
1951 this->filter
.mode
= (RestrictionMode
)_settings_client
.gui
.settings_restriction_mode
;
1952 this->filter
.min_cat
= RM_ALL
;
1953 this->filter
.type
= ST_ALL
;
1954 this->filter
.type_hides
= false;
1955 this->settings_ptr
= &GetGameSettings();
1957 GetSettingsTree().FoldAll(); // Close all sub-pages
1959 this->valuewindow_entry
= nullptr; // No setting entry for which a entry window is opened
1960 this->clicked_entry
= nullptr; // No numeric setting buttons are depressed
1961 this->last_clicked
= nullptr;
1962 this->valuedropdown_entry
= nullptr;
1963 this->closing_dropdown
= false;
1964 this->manually_changed_folding
= false;
1966 this->CreateNestedTree();
1967 this->vscroll
= this->GetScrollbar(WID_GS_SCROLLBAR
);
1968 this->FinishInitNested(WN_GAME_OPTIONS_GAME_SETTINGS
);
1970 this->querystrings
[WID_GS_FILTER
] = &this->filter_editbox
;
1971 this->filter_editbox
.cancel_button
= QueryString::ACTION_CLEAR
;
1972 this->SetFocusedWidget(WID_GS_FILTER
);
1974 this->InvalidateData();
1977 void OnInit() override
1979 _circle_size
= maxdim(GetSpriteSize(SPR_CIRCLE_FOLDED
), GetSpriteSize(SPR_CIRCLE_UNFOLDED
));
1982 void UpdateWidgetSize(int widget
, Dimension
*size
, const Dimension
&padding
, Dimension
*fill
, Dimension
*resize
) override
1985 case WID_GS_OPTIONSPANEL
:
1986 resize
->height
= SETTING_HEIGHT
= std::max({(int)_circle_size
.height
, SETTING_BUTTON_HEIGHT
, FONT_HEIGHT_NORMAL
}) + WidgetDimensions::scaled
.vsep_normal
;
1989 size
->height
= 5 * resize
->height
+ WidgetDimensions::scaled
.framerect
.Vertical();
1992 case WID_GS_HELP_TEXT
: {
1993 static const StringID setting_types
[] = {
1994 STR_CONFIG_SETTING_TYPE_CLIENT
,
1995 STR_CONFIG_SETTING_TYPE_COMPANY_MENU
, STR_CONFIG_SETTING_TYPE_COMPANY_INGAME
,
1996 STR_CONFIG_SETTING_TYPE_GAME_MENU
, STR_CONFIG_SETTING_TYPE_GAME_INGAME
,
1998 for (uint i
= 0; i
< lengthof(setting_types
); i
++) {
1999 SetDParam(0, setting_types
[i
]);
2000 size
->width
= std::max(size
->width
, GetStringBoundingBox(STR_CONFIG_SETTING_TYPE
).width
);
2002 size
->height
= 2 * FONT_HEIGHT_NORMAL
+ WidgetDimensions::scaled
.vsep_normal
+
2003 std::max(size
->height
, GetSettingsTree().GetMaxHelpHeight(size
->width
));
2007 case WID_GS_RESTRICT_CATEGORY
:
2008 case WID_GS_RESTRICT_TYPE
:
2009 size
->width
= std::max(GetStringBoundingBox(STR_CONFIG_SETTING_RESTRICT_CATEGORY
).width
, GetStringBoundingBox(STR_CONFIG_SETTING_RESTRICT_TYPE
).width
);
2017 void OnPaint() override
2019 if (this->closing_dropdown
) {
2020 this->closing_dropdown
= false;
2021 assert(this->valuedropdown_entry
!= nullptr);
2022 this->valuedropdown_entry
->SetButtons(0);
2023 this->valuedropdown_entry
= nullptr;
2026 /* Reserve the correct number of lines for the 'some search results are hidden' notice in the central settings display panel. */
2027 const Rect panel
= this->GetWidget
<NWidgetBase
>(WID_GS_OPTIONSPANEL
)->GetCurrentRect().Shrink(WidgetDimensions::scaled
.frametext
);
2028 StringID warn_str
= STR_CONFIG_SETTING_CATEGORY_HIDES
- 1 + this->warn_missing
;
2030 if (this->warn_missing
== WHR_NONE
) {
2033 SetDParam(0, _game_settings_restrict_dropdown
[this->filter
.min_cat
]);
2034 new_warn_lines
= GetStringLineCount(warn_str
, panel
.Width());
2036 if (this->warn_lines
!= new_warn_lines
) {
2037 this->vscroll
->SetCount(this->vscroll
->GetCount() - this->warn_lines
+ new_warn_lines
);
2038 this->warn_lines
= new_warn_lines
;
2041 this->DrawWidgets();
2043 /* Draw the 'some search results are hidden' notice. */
2044 if (this->warn_missing
!= WHR_NONE
) {
2045 SetDParam(0, _game_settings_restrict_dropdown
[this->filter
.min_cat
]);
2046 DrawStringMultiLine(panel
.WithHeight(this->warn_lines
* FONT_HEIGHT_NORMAL
), warn_str
, TC_FROMSTRING
, SA_CENTER
);
2050 void SetStringParameters(int widget
) const override
2053 case WID_GS_RESTRICT_DROPDOWN
:
2054 SetDParam(0, _game_settings_restrict_dropdown
[this->filter
.mode
]);
2057 case WID_GS_TYPE_DROPDOWN
:
2058 switch (this->filter
.type
) {
2059 case ST_GAME
: SetDParam(0, _game_mode
== GM_MENU
? STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU
: STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME
); break;
2060 case ST_COMPANY
: SetDParam(0, _game_mode
== GM_MENU
? STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU
: STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME
); break;
2061 case ST_CLIENT
: SetDParam(0, STR_CONFIG_SETTING_TYPE_DROPDOWN_CLIENT
); break;
2062 default: SetDParam(0, STR_CONFIG_SETTING_TYPE_DROPDOWN_ALL
); break;
2068 DropDownList
BuildDropDownList(int widget
) const
2072 case WID_GS_RESTRICT_DROPDOWN
:
2073 for (int mode
= 0; mode
!= RM_END
; mode
++) {
2074 /* If we are in adv. settings screen for the new game's settings,
2075 * we don't want to allow comparing with new game's settings. */
2076 bool disabled
= mode
== RM_CHANGED_AGAINST_NEW
&& settings_ptr
== &_settings_newgame
;
2078 list
.emplace_back(new DropDownListStringItem(_game_settings_restrict_dropdown
[mode
], mode
, disabled
));
2082 case WID_GS_TYPE_DROPDOWN
:
2083 list
.emplace_back(new DropDownListStringItem(STR_CONFIG_SETTING_TYPE_DROPDOWN_ALL
, ST_ALL
, false));
2084 list
.emplace_back(new DropDownListStringItem(_game_mode
== GM_MENU
? STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU
: STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME
, ST_GAME
, false));
2085 list
.emplace_back(new DropDownListStringItem(_game_mode
== GM_MENU
? STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU
: STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME
, ST_COMPANY
, false));
2086 list
.emplace_back(new DropDownListStringItem(STR_CONFIG_SETTING_TYPE_DROPDOWN_CLIENT
, ST_CLIENT
, false));
2092 void DrawWidget(const Rect
&r
, int widget
) const override
2095 case WID_GS_OPTIONSPANEL
: {
2096 Rect tr
= r
.Shrink(WidgetDimensions::scaled
.frametext
, WidgetDimensions::scaled
.framerect
);
2097 tr
.top
+= this->warn_lines
* SETTING_HEIGHT
;
2098 uint last_row
= this->vscroll
->GetPosition() + this->vscroll
->GetCapacity() - this->warn_lines
;
2099 int next_row
= GetSettingsTree().Draw(settings_ptr
, tr
.left
, tr
.right
, tr
.top
,
2100 this->vscroll
->GetPosition(), last_row
, this->last_clicked
);
2101 if (next_row
== 0) DrawString(tr
, STR_CONFIG_SETTINGS_NONE
);
2105 case WID_GS_HELP_TEXT
:
2106 if (this->last_clicked
!= nullptr) {
2107 const IntSettingDesc
*sd
= this->last_clicked
->setting
;
2110 switch (sd
->GetType()) {
2111 case ST_COMPANY
: SetDParam(0, _game_mode
== GM_MENU
? STR_CONFIG_SETTING_TYPE_COMPANY_MENU
: STR_CONFIG_SETTING_TYPE_COMPANY_INGAME
); break;
2112 case ST_CLIENT
: SetDParam(0, STR_CONFIG_SETTING_TYPE_CLIENT
); break;
2113 case ST_GAME
: SetDParam(0, _game_mode
== GM_MENU
? STR_CONFIG_SETTING_TYPE_GAME_MENU
: STR_CONFIG_SETTING_TYPE_GAME_INGAME
); break;
2114 default: NOT_REACHED();
2116 DrawString(tr
, STR_CONFIG_SETTING_TYPE
);
2117 tr
.top
+= FONT_HEIGHT_NORMAL
;
2119 this->last_clicked
->SetValueDParams(0, sd
->def
);
2120 DrawString(tr
, STR_CONFIG_SETTING_DEFAULT_VALUE
);
2121 tr
.top
+= FONT_HEIGHT_NORMAL
+ WidgetDimensions::scaled
.vsep_normal
;
2123 DrawStringMultiLine(tr
, this->last_clicked
->GetHelpText(), TC_WHITE
);
2133 * Set the entry that should have its help text displayed, and mark the window dirty so it gets repainted.
2134 * @param pe Setting to display help text of, use \c nullptr to stop displaying help of the currently displayed setting.
2136 void SetDisplayedHelpText(SettingEntry
*pe
)
2138 if (this->last_clicked
!= pe
) this->SetDirty();
2139 this->last_clicked
= pe
;
2142 void OnClick(Point pt
, int widget
, int click_count
) override
2145 case WID_GS_EXPAND_ALL
:
2146 this->manually_changed_folding
= true;
2147 GetSettingsTree().UnFoldAll();
2148 this->InvalidateData();
2151 case WID_GS_COLLAPSE_ALL
:
2152 this->manually_changed_folding
= true;
2153 GetSettingsTree().FoldAll();
2154 this->InvalidateData();
2157 case WID_GS_RESET_ALL
:
2159 STR_CONFIG_SETTING_RESET_ALL_CONFIRMATION_DIALOG_CAPTION
,
2160 STR_CONFIG_SETTING_RESET_ALL_CONFIRMATION_DIALOG_TEXT
,
2162 ResetAllSettingsConfirmationCallback
2166 case WID_GS_RESTRICT_DROPDOWN
: {
2167 DropDownList list
= this->BuildDropDownList(widget
);
2168 if (!list
.empty()) {
2169 ShowDropDownList(this, std::move(list
), this->filter
.mode
, widget
);
2174 case WID_GS_TYPE_DROPDOWN
: {
2175 DropDownList list
= this->BuildDropDownList(widget
);
2176 if (!list
.empty()) {
2177 ShowDropDownList(this, std::move(list
), this->filter
.type
, widget
);
2183 if (widget
!= WID_GS_OPTIONSPANEL
) return;
2185 uint btn
= this->vscroll
->GetScrolledRowFromWidget(pt
.y
, this, WID_GS_OPTIONSPANEL
, WidgetDimensions::scaled
.framerect
.top
);
2186 if (btn
== INT_MAX
|| (int)btn
< this->warn_lines
) return;
2187 btn
-= this->warn_lines
;
2190 BaseSettingEntry
*clicked_entry
= GetSettingsTree().FindEntry(btn
, &cur_row
);
2192 if (clicked_entry
== nullptr) return; // Clicked below the last setting of the page
2194 int x
= (_current_text_dir
== TD_RTL
? this->width
- 1 - pt
.x
: pt
.x
) - WidgetDimensions::scaled
.frametext
.left
- (clicked_entry
->level
+ 1) * WidgetDimensions::scaled
.hsep_indent
; // Shift x coordinate
2195 if (x
< 0) return; // Clicked left of the entry
2197 SettingsPage
*clicked_page
= dynamic_cast<SettingsPage
*>(clicked_entry
);
2198 if (clicked_page
!= nullptr) {
2199 this->SetDisplayedHelpText(nullptr);
2200 clicked_page
->folded
= !clicked_page
->folded
; // Flip 'folded'-ness of the sub-page
2202 this->manually_changed_folding
= true;
2204 this->InvalidateData();
2208 SettingEntry
*pe
= dynamic_cast<SettingEntry
*>(clicked_entry
);
2209 assert(pe
!= nullptr);
2210 const IntSettingDesc
*sd
= pe
->setting
;
2212 /* return if action is only active in network, or only settable by server */
2213 if (!sd
->IsEditable()) {
2214 this->SetDisplayedHelpText(pe
);
2218 int32 value
= sd
->Read(ResolveObject(settings_ptr
, sd
));
2220 /* clicked on the icon on the left side. Either scroller, bool on/off or dropdown */
2221 if (x
< SETTING_BUTTON_WIDTH
&& (sd
->flags
& SF_GUI_DROPDOWN
)) {
2222 this->SetDisplayedHelpText(pe
);
2224 if (this->valuedropdown_entry
== pe
) {
2225 /* unclick the dropdown */
2226 HideDropDownMenu(this);
2227 this->closing_dropdown
= false;
2228 this->valuedropdown_entry
->SetButtons(0);
2229 this->valuedropdown_entry
= nullptr;
2231 if (this->valuedropdown_entry
!= nullptr) this->valuedropdown_entry
->SetButtons(0);
2232 this->closing_dropdown
= false;
2234 const NWidgetBase
*wid
= this->GetWidget
<NWidgetBase
>(WID_GS_OPTIONSPANEL
);
2235 int rel_y
= (pt
.y
- (int)wid
->pos_y
- WidgetDimensions::scaled
.framerect
.top
) % wid
->resize_y
;
2238 wi_rect
.left
= pt
.x
- (_current_text_dir
== TD_RTL
? SETTING_BUTTON_WIDTH
- 1 - x
: x
);
2239 wi_rect
.right
= wi_rect
.left
+ SETTING_BUTTON_WIDTH
- 1;
2240 wi_rect
.top
= pt
.y
- rel_y
+ (SETTING_HEIGHT
- SETTING_BUTTON_HEIGHT
) / 2;
2241 wi_rect
.bottom
= wi_rect
.top
+ SETTING_BUTTON_HEIGHT
- 1;
2243 /* For dropdowns we also have to check the y position thoroughly, the mouse may not above the just opening dropdown */
2244 if (pt
.y
>= wi_rect
.top
&& pt
.y
<= wi_rect
.bottom
) {
2245 this->valuedropdown_entry
= pe
;
2246 this->valuedropdown_entry
->SetButtons(SEF_LEFT_DEPRESSED
);
2249 for (int i
= sd
->min
; i
<= (int)sd
->max
; i
++) {
2250 list
.emplace_back(new DropDownListStringItem(sd
->str_val
+ i
- sd
->min
, i
, false));
2253 ShowDropDownListAt(this, std::move(list
), value
, -1, wi_rect
, COLOUR_ORANGE
, true);
2257 } else if (x
< SETTING_BUTTON_WIDTH
) {
2258 this->SetDisplayedHelpText(pe
);
2259 int32 oldvalue
= value
;
2261 if (sd
->IsBoolSetting()) {
2264 /* Add a dynamic step-size to the scroller. In a maximum of
2265 * 50-steps you should be able to get from min to max,
2266 * unless specified otherwise in the 'interval' variable
2267 * of the current setting. */
2268 uint32 step
= (sd
->interval
== 0) ? ((sd
->max
- sd
->min
) / 50) : sd
->interval
;
2269 if (step
== 0) step
= 1;
2271 /* don't allow too fast scrolling */
2272 if ((this->flags
& WF_TIMEOUT
) && this->timeout_timer
> 1) {
2273 _left_button_clicked
= false;
2277 /* Increase or decrease the value and clamp it to extremes */
2278 if (x
>= SETTING_BUTTON_WIDTH
/ 2) {
2281 assert((int32
)sd
->max
>= 0);
2282 if (value
> (int32
)sd
->max
) value
= (int32
)sd
->max
;
2284 if ((uint32
)value
> sd
->max
) value
= (int32
)sd
->max
;
2286 if (value
< sd
->min
) value
= sd
->min
; // skip between "disabled" and minimum
2289 if (value
< sd
->min
) value
= (sd
->flags
& SF_GUI_0_IS_SPECIAL
) ? 0 : sd
->min
;
2292 /* Set up scroller timeout for numeric values */
2293 if (value
!= oldvalue
) {
2294 if (this->clicked_entry
!= nullptr) { // Release previous buttons if any
2295 this->clicked_entry
->SetButtons(0);
2297 this->clicked_entry
= pe
;
2298 this->clicked_entry
->SetButtons((x
>= SETTING_BUTTON_WIDTH
/ 2) != (_current_text_dir
== TD_RTL
) ? SEF_RIGHT_DEPRESSED
: SEF_LEFT_DEPRESSED
);
2300 _left_button_clicked
= false;
2304 if (value
!= oldvalue
) {
2305 SetSettingValue(sd
, value
);
2309 /* Only open editbox if clicked for the second time, and only for types where it is sensible for. */
2310 if (this->last_clicked
== pe
&& !sd
->IsBoolSetting() && !(sd
->flags
& SF_GUI_DROPDOWN
)) {
2311 int64 value64
= value
;
2312 /* Show the correct currency-translated value */
2313 if (sd
->flags
& SF_GUI_CURRENCY
) value64
*= _currency
->rate
;
2315 CharSetFilter charset_filter
= CS_NUMERAL
; //default, only numeric input allowed
2316 if (sd
->min
< 0) charset_filter
= CS_NUMERAL_SIGNED
; // special case, also allow '-' sign for negative input
2318 this->valuewindow_entry
= pe
;
2319 SetDParam(0, value64
);
2320 /* Limit string length to 14 so that MAX_INT32 * max currency rate doesn't exceed MAX_INT64. */
2321 ShowQueryString(STR_JUST_INT
, STR_CONFIG_SETTING_QUERY_CAPTION
, 15, this, charset_filter
, QSF_ENABLE_DEFAULT
);
2323 this->SetDisplayedHelpText(pe
);
2327 void OnTimeout() override
2329 if (this->clicked_entry
!= nullptr) { // On timeout, release any depressed buttons
2330 this->clicked_entry
->SetButtons(0);
2331 this->clicked_entry
= nullptr;
2336 void OnQueryTextFinished(char *str
) override
2338 /* The user pressed cancel */
2339 if (str
== nullptr) return;
2341 assert(this->valuewindow_entry
!= nullptr);
2342 const IntSettingDesc
*sd
= this->valuewindow_entry
->setting
;
2345 if (!StrEmpty(str
)) {
2346 long long llvalue
= atoll(str
);
2348 /* Save the correct currency-translated value */
2349 if (sd
->flags
& SF_GUI_CURRENCY
) llvalue
/= _currency
->rate
;
2351 value
= (int32
)ClampToI32(llvalue
);
2356 SetSettingValue(this->valuewindow_entry
->setting
, value
);
2360 void OnDropdownSelect(int widget
, int index
) override
2363 case WID_GS_RESTRICT_DROPDOWN
:
2364 this->filter
.mode
= (RestrictionMode
)index
;
2365 if (this->filter
.mode
== RM_CHANGED_AGAINST_DEFAULT
||
2366 this->filter
.mode
== RM_CHANGED_AGAINST_NEW
) {
2368 if (!this->manually_changed_folding
) {
2369 /* Expand all when selecting 'changes'. Update the filter state first, in case it becomes less restrictive in some cases. */
2370 GetSettingsTree().UpdateFilterState(this->filter
, false);
2371 GetSettingsTree().UnFoldAll();
2374 /* Non-'changes' filter. Save as default. */
2375 _settings_client
.gui
.settings_restriction_mode
= this->filter
.mode
;
2377 this->InvalidateData();
2380 case WID_GS_TYPE_DROPDOWN
:
2381 this->filter
.type
= (SettingType
)index
;
2382 this->InvalidateData();
2387 /* Deal with drop down boxes on the panel. */
2388 assert(this->valuedropdown_entry
!= nullptr);
2389 const IntSettingDesc
*sd
= this->valuedropdown_entry
->setting
;
2390 assert(sd
->flags
& SF_GUI_DROPDOWN
);
2392 SetSettingValue(sd
, index
);
2399 void OnDropdownClose(Point pt
, int widget
, int index
, bool instant_close
) override
2402 /* Normally the default implementation of OnDropdownClose() takes care of
2403 * a few things. We want that behaviour here too, but only for
2404 * "normal" dropdown boxes. The special dropdown boxes added for every
2405 * setting that needs one can't have this call. */
2406 Window::OnDropdownClose(pt
, widget
, index
, instant_close
);
2408 /* We cannot raise the dropdown button just yet. OnClick needs some hint, whether
2409 * the same dropdown button was clicked again, and then not open the dropdown again.
2410 * So, we only remember that it was closed, and process it on the next OnPaint, which is
2412 assert(this->valuedropdown_entry
!= nullptr);
2413 this->closing_dropdown
= true;
2418 void OnInvalidateData(int data
= 0, bool gui_scope
= true) override
2420 if (!gui_scope
) return;
2422 /* Update which settings are to be visible. */
2423 RestrictionMode min_level
= (this->filter
.mode
<= RM_ALL
) ? this->filter
.mode
: RM_BASIC
;
2424 this->filter
.min_cat
= min_level
;
2425 this->filter
.type_hides
= false;
2426 GetSettingsTree().UpdateFilterState(this->filter
, false);
2428 if (this->filter
.string
.IsEmpty()) {
2429 this->warn_missing
= WHR_NONE
;
2430 } else if (min_level
< this->filter
.min_cat
) {
2431 this->warn_missing
= this->filter
.type_hides
? WHR_CATEGORY_TYPE
: WHR_CATEGORY
;
2433 this->warn_missing
= this->filter
.type_hides
? WHR_TYPE
: WHR_NONE
;
2435 this->vscroll
->SetCount(GetSettingsTree().Length() + this->warn_lines
);
2437 if (this->last_clicked
!= nullptr && !GetSettingsTree().IsVisible(this->last_clicked
)) {
2438 this->SetDisplayedHelpText(nullptr);
2441 bool all_folded
= true;
2442 bool all_unfolded
= true;
2443 GetSettingsTree().GetFoldingState(all_folded
, all_unfolded
);
2444 this->SetWidgetDisabledState(WID_GS_EXPAND_ALL
, all_unfolded
);
2445 this->SetWidgetDisabledState(WID_GS_COLLAPSE_ALL
, all_folded
);
2448 void OnEditboxChanged(int wid
) override
2450 if (wid
== WID_GS_FILTER
) {
2451 this->filter
.string
.SetFilterTerm(this->filter_editbox
.text
.buf
);
2452 if (!this->filter
.string
.IsEmpty() && !this->manually_changed_folding
) {
2453 /* User never expanded/collapsed single pages and entered a filter term.
2454 * Expand everything, to save weird expand clicks, */
2455 GetSettingsTree().UnFoldAll();
2457 this->InvalidateData();
2461 void OnResize() override
2463 this->vscroll
->SetCapacityFromWidget(this, WID_GS_OPTIONSPANEL
, WidgetDimensions::scaled
.framerect
.Vertical());
2467 GameSettings
*GameSettingsWindow::settings_ptr
= nullptr;
2469 static const NWidgetPart _nested_settings_selection_widgets
[] = {
2470 NWidget(NWID_HORIZONTAL
),
2471 NWidget(WWT_CLOSEBOX
, COLOUR_MAUVE
),
2472 NWidget(WWT_CAPTION
, COLOUR_MAUVE
), SetDataTip(STR_CONFIG_SETTING_TREE_CAPTION
, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS
),
2473 NWidget(WWT_DEFSIZEBOX
, COLOUR_MAUVE
),
2475 NWidget(WWT_PANEL
, COLOUR_MAUVE
),
2476 NWidget(NWID_VERTICAL
), SetPIP(WidgetDimensions::unscaled
.frametext
.top
, WidgetDimensions::unscaled
.vsep_normal
, WidgetDimensions::unscaled
.frametext
.bottom
),
2477 NWidget(NWID_HORIZONTAL
), SetPIP(WidgetDimensions::unscaled
.frametext
.left
, WidgetDimensions::unscaled
.hsep_wide
, WidgetDimensions::unscaled
.frametext
.right
),
2478 NWidget(WWT_TEXT
, COLOUR_MAUVE
, WID_GS_RESTRICT_CATEGORY
), SetDataTip(STR_CONFIG_SETTING_RESTRICT_CATEGORY
, STR_NULL
),
2479 NWidget(WWT_DROPDOWN
, COLOUR_MAUVE
, WID_GS_RESTRICT_DROPDOWN
), SetMinimalSize(100, 12), SetDataTip(STR_BLACK_STRING
, STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT
), SetFill(1, 0), SetResize(1, 0),
2481 NWidget(NWID_HORIZONTAL
), SetPIP(WidgetDimensions::unscaled
.frametext
.left
, WidgetDimensions::unscaled
.hsep_wide
, WidgetDimensions::unscaled
.frametext
.right
),
2482 NWidget(WWT_TEXT
, COLOUR_MAUVE
, WID_GS_RESTRICT_TYPE
), SetDataTip(STR_CONFIG_SETTING_RESTRICT_TYPE
, STR_NULL
),
2483 NWidget(WWT_DROPDOWN
, COLOUR_MAUVE
, WID_GS_TYPE_DROPDOWN
), SetMinimalSize(100, 12), SetDataTip(STR_BLACK_STRING
, STR_CONFIG_SETTING_TYPE_DROPDOWN_HELPTEXT
), SetFill(1, 0), SetResize(1, 0),
2485 NWidget(NWID_HORIZONTAL
), SetPIP(WidgetDimensions::unscaled
.frametext
.left
, WidgetDimensions::unscaled
.hsep_wide
, WidgetDimensions::unscaled
.frametext
.right
),
2486 NWidget(WWT_TEXT
, COLOUR_MAUVE
), SetFill(0, 1), SetDataTip(STR_CONFIG_SETTING_FILTER_TITLE
, STR_NULL
),
2487 NWidget(WWT_EDITBOX
, COLOUR_MAUVE
, WID_GS_FILTER
), SetMinimalSize(50, 12), SetDataTip(STR_LIST_FILTER_OSKTITLE
, STR_LIST_FILTER_TOOLTIP
), SetFill(1, 0), SetResize(1, 0),
2491 NWidget(NWID_HORIZONTAL
),
2492 NWidget(WWT_PANEL
, COLOUR_MAUVE
, WID_GS_OPTIONSPANEL
), SetMinimalSize(400, 174), SetScrollbar(WID_GS_SCROLLBAR
), EndContainer(),
2493 NWidget(NWID_VSCROLLBAR
, COLOUR_MAUVE
, WID_GS_SCROLLBAR
),
2495 NWidget(WWT_PANEL
, COLOUR_MAUVE
),
2496 NWidget(WWT_EMPTY
, INVALID_COLOUR
, WID_GS_HELP_TEXT
), SetMinimalSize(300, 25), SetFill(1, 1), SetResize(1, 0),
2497 SetPadding(WidgetDimensions::unscaled
.frametext
),
2499 NWidget(NWID_HORIZONTAL
),
2500 NWidget(WWT_PUSHTXTBTN
, COLOUR_MAUVE
, WID_GS_EXPAND_ALL
), SetDataTip(STR_CONFIG_SETTING_EXPAND_ALL
, STR_NULL
),
2501 NWidget(WWT_PUSHTXTBTN
, COLOUR_MAUVE
, WID_GS_COLLAPSE_ALL
), SetDataTip(STR_CONFIG_SETTING_COLLAPSE_ALL
, STR_NULL
),
2502 NWidget(WWT_PUSHTXTBTN
, COLOUR_MAUVE
, WID_GS_RESET_ALL
), SetDataTip(STR_CONFIG_SETTING_RESET_ALL
, STR_NULL
),
2503 NWidget(WWT_PANEL
, COLOUR_MAUVE
), SetFill(1, 0), SetResize(1, 0),
2505 NWidget(WWT_RESIZEBOX
, COLOUR_MAUVE
),
2509 static WindowDesc
_settings_selection_desc(
2510 WDP_CENTER
, "settings", 510, 450,
2511 WC_GAME_OPTIONS
, WC_NONE
,
2513 _nested_settings_selection_widgets
, lengthof(_nested_settings_selection_widgets
)
2516 /** Open advanced settings window. */
2517 void ShowGameSettings()
2519 CloseWindowByClass(WC_GAME_OPTIONS
);
2520 new GameSettingsWindow(&_settings_selection_desc
);
2525 * Draw [<][>] boxes.
2526 * @param x the x position to draw
2527 * @param y the y position to draw
2528 * @param button_colour the colour of the button
2529 * @param state 0 = none clicked, 1 = first clicked, 2 = second clicked
2530 * @param clickable_left is the left button clickable?
2531 * @param clickable_right is the right button clickable?
2533 void DrawArrowButtons(int x
, int y
, Colours button_colour
, byte state
, bool clickable_left
, bool clickable_right
)
2535 extern void DrawSpriteIgnorePadding(const Rect
&r
, SpriteID img
, bool clicked
, StringAlignment align
);
2537 int colour
= _colour_gradient
[button_colour
][2];
2538 Dimension dim
= NWidgetScrollbar::GetHorizontalDimension();
2540 Rect lr
= {x
, y
, x
+ (int)dim
.width
- 1, y
+ (int)dim
.height
- 1};
2541 Rect rr
= {x
+ (int)dim
.width
, y
, x
+ (int)dim
.width
* 2 - 1, y
+ (int)dim
.height
- 1};
2543 DrawFrameRect(lr
, button_colour
, (state
== 1) ? FR_LOWERED
: FR_NONE
);
2544 DrawFrameRect(rr
, button_colour
, (state
== 2) ? FR_LOWERED
: FR_NONE
);
2545 DrawSpriteIgnorePadding(lr
, SPR_ARROW_LEFT
, (state
== 1), SA_CENTER
);
2546 DrawSpriteIgnorePadding(rr
, SPR_ARROW_RIGHT
, (state
== 2), SA_CENTER
);
2548 /* Grey out the buttons that aren't clickable */
2549 bool rtl
= _current_text_dir
== TD_RTL
;
2550 if (rtl
? !clickable_right
: !clickable_left
) {
2551 GfxFillRect(lr
.Shrink(WidgetDimensions::scaled
.bevel
), colour
, FILLRECT_CHECKER
);
2553 if (rtl
? !clickable_left
: !clickable_right
) {
2554 GfxFillRect(rr
.Shrink(WidgetDimensions::scaled
.bevel
), colour
, FILLRECT_CHECKER
);
2559 * Draw a dropdown button.
2560 * @param x the x position to draw
2561 * @param y the y position to draw
2562 * @param button_colour the colour of the button
2563 * @param state true = lowered
2564 * @param clickable is the button clickable?
2566 void DrawDropDownButton(int x
, int y
, Colours button_colour
, bool state
, bool clickable
)
2568 extern void DrawSpriteIgnorePadding(const Rect
&r
, SpriteID img
, bool clicked
, StringAlignment align
);
2570 int colour
= _colour_gradient
[button_colour
][2];
2572 Rect r
= {x
, y
, x
+ SETTING_BUTTON_WIDTH
- 1, y
+ SETTING_BUTTON_HEIGHT
- 1};
2574 DrawFrameRect(r
, button_colour
, state
? FR_LOWERED
: FR_NONE
);
2575 DrawSpriteIgnorePadding(r
, SPR_ARROW_DOWN
, state
, SA_CENTER
);
2578 GfxFillRect(r
.Shrink(WidgetDimensions::scaled
.bevel
), colour
, FILLRECT_CHECKER
);
2583 * Draw a toggle button.
2584 * @param x the x position to draw
2585 * @param y the y position to draw
2586 * @param state true = lowered
2587 * @param clickable is the button clickable?
2589 void DrawBoolButton(int x
, int y
, bool state
, bool clickable
)
2591 static const Colours _bool_ctabs
[2][2] = {{COLOUR_CREAM
, COLOUR_RED
}, {COLOUR_DARK_GREEN
, COLOUR_GREEN
}};
2593 Rect r
= {x
, y
, x
+ SETTING_BUTTON_WIDTH
- 1, y
+ SETTING_BUTTON_HEIGHT
- 1};
2594 DrawFrameRect(r
, _bool_ctabs
[state
][clickable
], state
? FR_LOWERED
: FR_NONE
);
2597 struct CustomCurrencyWindow
: Window
{
2600 CustomCurrencyWindow(WindowDesc
*desc
) : Window(desc
)
2607 void SetButtonState()
2609 this->SetWidgetDisabledState(WID_CC_RATE_DOWN
, _custom_currency
.rate
== 1);
2610 this->SetWidgetDisabledState(WID_CC_RATE_UP
, _custom_currency
.rate
== UINT16_MAX
);
2611 this->SetWidgetDisabledState(WID_CC_YEAR_DOWN
, _custom_currency
.to_euro
== CF_NOEURO
);
2612 this->SetWidgetDisabledState(WID_CC_YEAR_UP
, _custom_currency
.to_euro
== MAX_YEAR
);
2615 void SetStringParameters(int widget
) const override
2618 case WID_CC_RATE
: SetDParam(0, 1); SetDParam(1, 1); break;
2619 case WID_CC_SEPARATOR
: SetDParamStr(0, _custom_currency
.separator
); break;
2620 case WID_CC_PREFIX
: SetDParamStr(0, _custom_currency
.prefix
); break;
2621 case WID_CC_SUFFIX
: SetDParamStr(0, _custom_currency
.suffix
); break;
2623 SetDParam(0, (_custom_currency
.to_euro
!= CF_NOEURO
) ? STR_CURRENCY_SWITCH_TO_EURO
: STR_CURRENCY_SWITCH_TO_EURO_NEVER
);
2624 SetDParam(1, _custom_currency
.to_euro
);
2627 case WID_CC_PREVIEW
:
2628 SetDParam(0, 10000);
2633 void UpdateWidgetSize(int widget
, Dimension
*size
, const Dimension
&padding
, Dimension
*fill
, Dimension
*resize
) override
2636 /* Set the appropriate width for the edit 'buttons' */
2637 case WID_CC_SEPARATOR_EDIT
:
2638 case WID_CC_PREFIX_EDIT
:
2639 case WID_CC_SUFFIX_EDIT
:
2640 size
->width
= this->GetWidget
<NWidgetBase
>(WID_CC_RATE_DOWN
)->smallest_x
+ this->GetWidget
<NWidgetBase
>(WID_CC_RATE_UP
)->smallest_x
;
2643 /* Make sure the window is wide enough for the widest exchange rate */
2646 SetDParam(1, INT32_MAX
);
2647 *size
= GetStringBoundingBox(STR_CURRENCY_EXCHANGE_RATE
);
2652 void OnClick(Point pt
, int widget
, int click_count
) override
2657 CharSetFilter afilter
= CS_ALPHANUMERAL
;
2660 case WID_CC_RATE_DOWN
:
2661 if (_custom_currency
.rate
> 1) _custom_currency
.rate
--;
2662 if (_custom_currency
.rate
== 1) this->DisableWidget(WID_CC_RATE_DOWN
);
2663 this->EnableWidget(WID_CC_RATE_UP
);
2666 case WID_CC_RATE_UP
:
2667 if (_custom_currency
.rate
< UINT16_MAX
) _custom_currency
.rate
++;
2668 if (_custom_currency
.rate
== UINT16_MAX
) this->DisableWidget(WID_CC_RATE_UP
);
2669 this->EnableWidget(WID_CC_RATE_DOWN
);
2673 SetDParam(0, _custom_currency
.rate
);
2677 afilter
= CS_NUMERAL
;
2680 case WID_CC_SEPARATOR_EDIT
:
2681 case WID_CC_SEPARATOR
:
2682 SetDParamStr(0, _custom_currency
.separator
);
2683 str
= STR_JUST_RAW_STRING
;
2685 line
= WID_CC_SEPARATOR
;
2688 case WID_CC_PREFIX_EDIT
:
2690 SetDParamStr(0, _custom_currency
.prefix
);
2691 str
= STR_JUST_RAW_STRING
;
2693 line
= WID_CC_PREFIX
;
2696 case WID_CC_SUFFIX_EDIT
:
2698 SetDParamStr(0, _custom_currency
.suffix
);
2699 str
= STR_JUST_RAW_STRING
;
2701 line
= WID_CC_SUFFIX
;
2704 case WID_CC_YEAR_DOWN
:
2705 _custom_currency
.to_euro
= (_custom_currency
.to_euro
<= 2000) ? CF_NOEURO
: _custom_currency
.to_euro
- 1;
2706 if (_custom_currency
.to_euro
== CF_NOEURO
) this->DisableWidget(WID_CC_YEAR_DOWN
);
2707 this->EnableWidget(WID_CC_YEAR_UP
);
2710 case WID_CC_YEAR_UP
:
2711 _custom_currency
.to_euro
= Clamp(_custom_currency
.to_euro
+ 1, 2000, MAX_YEAR
);
2712 if (_custom_currency
.to_euro
== MAX_YEAR
) this->DisableWidget(WID_CC_YEAR_UP
);
2713 this->EnableWidget(WID_CC_YEAR_DOWN
);
2717 SetDParam(0, _custom_currency
.to_euro
);
2721 afilter
= CS_NUMERAL
;
2726 this->query_widget
= line
;
2727 ShowQueryString(str
, STR_CURRENCY_CHANGE_PARAMETER
, len
+ 1, this, afilter
, QSF_NONE
);
2734 void OnQueryTextFinished(char *str
) override
2736 if (str
== nullptr) return;
2738 switch (this->query_widget
) {
2740 _custom_currency
.rate
= Clamp(atoi(str
), 1, UINT16_MAX
);
2743 case WID_CC_SEPARATOR
: // Thousands separator
2744 _custom_currency
.separator
= str
;
2748 _custom_currency
.prefix
= str
;
2752 _custom_currency
.suffix
= str
;
2755 case WID_CC_YEAR
: { // Year to switch to euro
2756 int val
= atoi(str
);
2758 _custom_currency
.to_euro
= (val
< 2000 ? CF_NOEURO
: std::min(val
, MAX_YEAR
));
2762 MarkWholeScreenDirty();
2766 void OnTimeout() override
2772 static const NWidgetPart _nested_cust_currency_widgets
[] = {
2773 NWidget(NWID_HORIZONTAL
),
2774 NWidget(WWT_CLOSEBOX
, COLOUR_GREY
),
2775 NWidget(WWT_CAPTION
, COLOUR_GREY
), SetDataTip(STR_CURRENCY_WINDOW
, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS
),
2777 NWidget(WWT_PANEL
, COLOUR_GREY
),
2778 NWidget(NWID_VERTICAL
, NC_EQUALSIZE
), SetPIP(7, 3, 0),
2779 NWidget(NWID_HORIZONTAL
), SetPIP(10, 0, 5),
2780 NWidget(WWT_PUSHARROWBTN
, COLOUR_YELLOW
, WID_CC_RATE_DOWN
), SetDataTip(AWV_DECREASE
, STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP
),
2781 NWidget(WWT_PUSHARROWBTN
, COLOUR_YELLOW
, WID_CC_RATE_UP
), SetDataTip(AWV_INCREASE
, STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP
),
2782 NWidget(NWID_SPACER
), SetMinimalSize(5, 0),
2783 NWidget(WWT_TEXT
, COLOUR_BLUE
, WID_CC_RATE
), SetDataTip(STR_CURRENCY_EXCHANGE_RATE
, STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP
), SetFill(1, 0),
2785 NWidget(NWID_HORIZONTAL
), SetPIP(10, 0, 5),
2786 NWidget(WWT_PUSHBTN
, COLOUR_DARK_BLUE
, WID_CC_SEPARATOR_EDIT
), SetDataTip(0x0, STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP
), SetFill(0, 1),
2787 NWidget(NWID_SPACER
), SetMinimalSize(5, 0),
2788 NWidget(WWT_TEXT
, COLOUR_BLUE
, WID_CC_SEPARATOR
), SetDataTip(STR_CURRENCY_SEPARATOR
, STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP
), SetFill(1, 0),
2790 NWidget(NWID_HORIZONTAL
), SetPIP(10, 0, 5),
2791 NWidget(WWT_PUSHBTN
, COLOUR_DARK_BLUE
, WID_CC_PREFIX_EDIT
), SetDataTip(0x0, STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP
), SetFill(0, 1),
2792 NWidget(NWID_SPACER
), SetMinimalSize(5, 0),
2793 NWidget(WWT_TEXT
, COLOUR_BLUE
, WID_CC_PREFIX
), SetDataTip(STR_CURRENCY_PREFIX
, STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP
), SetFill(1, 0),
2795 NWidget(NWID_HORIZONTAL
), SetPIP(10, 0, 5),
2796 NWidget(WWT_PUSHBTN
, COLOUR_DARK_BLUE
, WID_CC_SUFFIX_EDIT
), SetDataTip(0x0, STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP
), SetFill(0, 1),
2797 NWidget(NWID_SPACER
), SetMinimalSize(5, 0),
2798 NWidget(WWT_TEXT
, COLOUR_BLUE
, WID_CC_SUFFIX
), SetDataTip(STR_CURRENCY_SUFFIX
, STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP
), SetFill(1, 0),
2800 NWidget(NWID_HORIZONTAL
), SetPIP(10, 0, 5),
2801 NWidget(WWT_PUSHARROWBTN
, COLOUR_YELLOW
, WID_CC_YEAR_DOWN
), SetDataTip(AWV_DECREASE
, STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP
),
2802 NWidget(WWT_PUSHARROWBTN
, COLOUR_YELLOW
, WID_CC_YEAR_UP
), SetDataTip(AWV_INCREASE
, STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP
),
2803 NWidget(NWID_SPACER
), SetMinimalSize(5, 0),
2804 NWidget(WWT_TEXT
, COLOUR_BLUE
, WID_CC_YEAR
), SetDataTip(STR_JUST_STRING
, STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP
), SetFill(1, 0),
2807 NWidget(WWT_LABEL
, COLOUR_BLUE
, WID_CC_PREVIEW
),
2808 SetDataTip(STR_CURRENCY_PREVIEW
, STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP
), SetPadding(15, 1, 18, 2),
2812 static WindowDesc
_cust_currency_desc(
2813 WDP_CENTER
, nullptr, 0, 0,
2814 WC_CUSTOM_CURRENCY
, WC_NONE
,
2816 _nested_cust_currency_widgets
, lengthof(_nested_cust_currency_widgets
)
2819 /** Open custom currency window. */
2820 static void ShowCustCurrency()
2822 CloseWindowById(WC_CUSTOM_CURRENCY
, 0);
2823 new CustomCurrencyWindow(&_cust_currency_desc
);