2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 /** @file terraform_gui.cpp GUI related to terraforming the map. */
11 #include "core/backup_type.hpp"
12 #include "clear_map.h"
13 #include "company_func.h"
14 #include "company_base.h"
16 #include "window_gui.h"
17 #include "window_func.h"
18 #include "viewport_func.h"
19 #include "command_func.h"
20 #include "signs_func.h"
21 #include "sound_func.h"
22 #include "base_station_base.h"
23 #include "textbuf_gui.h"
26 #include "landscape_type.h"
27 #include "tilehighlight_func.h"
28 #include "strings_func.h"
29 #include "newgrf_object.h"
32 #include "engine_base.h"
33 #include "terraform_gui.h"
34 #include "zoom_func.h"
36 #include "widgets/terraform_widget.h"
38 #include "table/strings.h"
40 #include "safeguards.h"
42 void CcTerraform(const CommandCost
&result
, TileIndex tile
, uint32 p1
, uint32 p2
, uint32 cmd
)
44 if (result
.Succeeded()) {
45 if (_settings_client
.sound
.confirm
) SndPlayTileFx(SND_1F_CONSTRUCTION_OTHER
, tile
);
47 extern TileIndex _terraform_err_tile
;
48 SetRedErrorSquare(_terraform_err_tile
);
53 /** Scenario editor command that generates desert areas */
54 static void GenerateDesertArea(TileIndex end
, TileIndex start
)
56 if (_game_mode
!= GM_EDITOR
) return;
58 Backup
<bool> old_generating_world(_generating_world
, true, FILE_LINE
);
60 TileArea
ta(start
, end
);
61 for (TileIndex tile
: ta
) {
62 SetTropicZone(tile
, (_ctrl_pressed
) ? TROPICZONE_NORMAL
: TROPICZONE_DESERT
);
63 DoCommandP(tile
, 0, 0, CMD_LANDSCAPE_CLEAR
);
64 MarkTileDirtyByTile(tile
);
66 old_generating_world
.Restore();
67 InvalidateWindowClassesData(WC_TOWN_VIEW
, 0);
70 /** Scenario editor command that generates rocky areas */
71 static void GenerateRockyArea(TileIndex end
, TileIndex start
)
73 if (_game_mode
!= GM_EDITOR
) return;
76 TileArea
ta(start
, end
);
78 for (TileIndex tile
: ta
) {
79 switch (GetTileType(tile
)) {
81 if (GetTreeGround(tile
) == TREE_GROUND_SHORE
) continue;
85 MakeClear(tile
, CLEAR_ROCKS
, 3);
91 MarkTileDirtyByTile(tile
);
95 if (success
&& _settings_client
.sound
.confirm
) SndPlayTileFx(SND_1F_CONSTRUCTION_OTHER
, end
);
99 * A central place to handle all X_AND_Y dragged GUI functions.
100 * @param proc Procedure related to the dragging
101 * @param start_tile Begin of the dragging
102 * @param end_tile End of the dragging
103 * @return Returns true if the action was found and handled, and false otherwise. This
104 * allows for additional implements that are more local. For example X_Y drag
105 * of convertrail which belongs in rail_gui.cpp and not terraform_gui.cpp
107 bool GUIPlaceProcDragXY(ViewportDragDropSelectionProcess proc
, TileIndex start_tile
, TileIndex end_tile
)
109 if (!_settings_game
.construction
.freeform_edges
) {
110 /* When end_tile is MP_VOID, the error tile will not be visible to the
111 * user. This happens when terraforming at the southern border. */
112 if (TileX(end_tile
) == MapMaxX()) end_tile
+= TileDiffXY(-1, 0);
113 if (TileY(end_tile
) == MapMaxY()) end_tile
+= TileDiffXY(0, -1);
117 case DDSP_DEMOLISH_AREA
:
118 DoCommandP(end_tile
, start_tile
, _ctrl_pressed
? 1 : 0, CMD_CLEAR_AREA
| CMD_MSG(STR_ERROR_CAN_T_CLEAR_THIS_AREA
), CcPlaySound_EXPLOSION
);
120 case DDSP_RAISE_AND_LEVEL_AREA
:
121 DoCommandP(end_tile
, start_tile
, LM_RAISE
<< 1 | (_ctrl_pressed
? 1 : 0), CMD_LEVEL_LAND
| CMD_MSG(STR_ERROR_CAN_T_RAISE_LAND_HERE
), CcTerraform
);
123 case DDSP_LOWER_AND_LEVEL_AREA
:
124 DoCommandP(end_tile
, start_tile
, LM_LOWER
<< 1 | (_ctrl_pressed
? 1 : 0), CMD_LEVEL_LAND
| CMD_MSG(STR_ERROR_CAN_T_LOWER_LAND_HERE
), CcTerraform
);
126 case DDSP_LEVEL_AREA
:
127 DoCommandP(end_tile
, start_tile
, LM_LEVEL
<< 1 | (_ctrl_pressed
? 1 : 0), CMD_LEVEL_LAND
| CMD_MSG(STR_ERROR_CAN_T_LEVEL_LAND_HERE
), CcTerraform
);
129 case DDSP_CREATE_ROCKS
:
130 GenerateRockyArea(end_tile
, start_tile
);
132 case DDSP_CREATE_DESERT
:
133 GenerateDesertArea(end_tile
, start_tile
);
143 * Start a drag for demolishing an area.
144 * @param tile Position of one corner.
146 void PlaceProc_DemolishArea(TileIndex tile
)
148 VpStartPlaceSizing(tile
, VPM_X_AND_Y
, DDSP_DEMOLISH_AREA
);
151 /** Terra form toolbar managing class. */
152 struct TerraformToolbarWindow
: Window
{
153 int last_user_action
; ///< Last started user action.
155 TerraformToolbarWindow(WindowDesc
*desc
, WindowNumber window_number
) : Window(desc
)
157 /* This is needed as we like to have the tree available on OnInit. */
158 this->CreateNestedTree();
159 this->FinishInitNested(window_number
);
160 this->last_user_action
= WIDGET_LIST_END
;
163 ~TerraformToolbarWindow()
167 void OnInit() override
169 /* Don't show the place object button when there are no objects to place. */
170 NWidgetStacked
*show_object
= this->GetWidget
<NWidgetStacked
>(WID_TT_SHOW_PLACE_OBJECT
);
171 show_object
->SetDisplayedPlane(ObjectClass::GetUIClassCount() != 0 ? 0 : SZSP_NONE
);
174 void OnClick(Point pt
, int widget
, int click_count
) override
176 if (widget
< WID_TT_BUTTONS_START
) return;
179 case WID_TT_LOWER_LAND
: // Lower land button
180 HandlePlacePushButton(this, WID_TT_LOWER_LAND
, ANIMCURSOR_LOWERLAND
, HT_POINT
| HT_DIAGONAL
);
181 this->last_user_action
= widget
;
184 case WID_TT_RAISE_LAND
: // Raise land button
185 HandlePlacePushButton(this, WID_TT_RAISE_LAND
, ANIMCURSOR_RAISELAND
, HT_POINT
| HT_DIAGONAL
);
186 this->last_user_action
= widget
;
189 case WID_TT_LEVEL_LAND
: // Level land button
190 HandlePlacePushButton(this, WID_TT_LEVEL_LAND
, SPR_CURSOR_LEVEL_LAND
, HT_POINT
| HT_DIAGONAL
);
191 this->last_user_action
= widget
;
194 case WID_TT_DEMOLISH
: // Demolish aka dynamite button
195 HandlePlacePushButton(this, WID_TT_DEMOLISH
, ANIMCURSOR_DEMOLISH
, HT_RECT
| HT_DIAGONAL
);
196 this->last_user_action
= widget
;
199 case WID_TT_BUY_LAND
: // Buy land button
200 HandlePlacePushButton(this, WID_TT_BUY_LAND
, SPR_CURSOR_BUY_LAND
, HT_RECT
);
201 this->last_user_action
= widget
;
204 case WID_TT_PLANT_TREES
: // Plant trees button
205 ShowBuildTreesToolbar();
208 case WID_TT_PLACE_SIGN
: // Place sign button
209 HandlePlacePushButton(this, WID_TT_PLACE_SIGN
, SPR_CURSOR_SIGN
, HT_RECT
);
210 this->last_user_action
= widget
;
213 case WID_TT_PLACE_OBJECT
: // Place object button
214 ShowBuildObjectPicker();
217 default: NOT_REACHED();
221 void OnPlaceObject(Point pt
, TileIndex tile
) override
223 switch (this->last_user_action
) {
224 case WID_TT_LOWER_LAND
: // Lower land button
225 VpStartPlaceSizing(tile
, VPM_X_AND_Y
, DDSP_LOWER_AND_LEVEL_AREA
);
228 case WID_TT_RAISE_LAND
: // Raise land button
229 VpStartPlaceSizing(tile
, VPM_X_AND_Y
, DDSP_RAISE_AND_LEVEL_AREA
);
232 case WID_TT_LEVEL_LAND
: // Level land button
233 VpStartPlaceSizing(tile
, VPM_X_AND_Y
, DDSP_LEVEL_AREA
);
236 case WID_TT_DEMOLISH
: // Demolish aka dynamite button
237 PlaceProc_DemolishArea(tile
);
240 case WID_TT_BUY_LAND
: // Buy land button
241 DoCommandP(tile
, OBJECT_OWNED_LAND
, 0, CMD_BUILD_OBJECT
| CMD_MSG(STR_ERROR_CAN_T_PURCHASE_THIS_LAND
), CcPlaySound_CONSTRUCTION_RAIL
);
244 case WID_TT_PLACE_SIGN
: // Place sign button
245 PlaceProc_Sign(tile
);
248 default: NOT_REACHED();
252 void OnPlaceDrag(ViewportPlaceMethod select_method
, ViewportDragDropSelectionProcess select_proc
, Point pt
) override
254 VpSelectTilesWithMethod(pt
.x
, pt
.y
, select_method
);
257 Point
OnInitialPosition(int16 sm_width
, int16 sm_height
, int window_number
) override
259 Point pt
= GetToolbarAlignedWindowPosition(sm_width
);
264 void OnPlaceMouseUp(ViewportPlaceMethod select_method
, ViewportDragDropSelectionProcess select_proc
, Point pt
, TileIndex start_tile
, TileIndex end_tile
) override
267 switch (select_proc
) {
268 default: NOT_REACHED();
269 case DDSP_DEMOLISH_AREA
:
270 case DDSP_RAISE_AND_LEVEL_AREA
:
271 case DDSP_LOWER_AND_LEVEL_AREA
:
272 case DDSP_LEVEL_AREA
:
273 GUIPlaceProcDragXY(select_proc
, start_tile
, end_tile
);
279 void OnPlaceObjectAbort() override
281 this->RaiseButtons();
284 static HotkeyList hotkeys
;
288 * Handler for global hotkeys of the TerraformToolbarWindow.
289 * @param hotkey Hotkey
290 * @return ES_HANDLED if hotkey was accepted.
292 static EventState
TerraformToolbarGlobalHotkeys(int hotkey
)
294 if (_game_mode
!= GM_NORMAL
) return ES_NOT_HANDLED
;
295 Window
*w
= ShowTerraformToolbar(nullptr);
296 if (w
== nullptr) return ES_NOT_HANDLED
;
297 return w
->OnHotkey(hotkey
);
300 static Hotkey terraform_hotkeys
[] = {
301 Hotkey('Q' | WKC_GLOBAL_HOTKEY
, "lower", WID_TT_LOWER_LAND
),
302 Hotkey('W' | WKC_GLOBAL_HOTKEY
, "raise", WID_TT_RAISE_LAND
),
303 Hotkey('E' | WKC_GLOBAL_HOTKEY
, "level", WID_TT_LEVEL_LAND
),
304 Hotkey('D' | WKC_GLOBAL_HOTKEY
, "dynamite", WID_TT_DEMOLISH
),
305 Hotkey('U', "buyland", WID_TT_BUY_LAND
),
306 Hotkey('I', "trees", WID_TT_PLANT_TREES
),
307 Hotkey('O', "placesign", WID_TT_PLACE_SIGN
),
308 Hotkey('P', "placeobject", WID_TT_PLACE_OBJECT
),
311 HotkeyList
TerraformToolbarWindow::hotkeys("terraform", terraform_hotkeys
, TerraformToolbarGlobalHotkeys
);
313 static const NWidgetPart _nested_terraform_widgets
[] = {
314 NWidget(NWID_HORIZONTAL
),
315 NWidget(WWT_CLOSEBOX
, COLOUR_DARK_GREEN
),
316 NWidget(WWT_CAPTION
, COLOUR_DARK_GREEN
), SetDataTip(STR_LANDSCAPING_TOOLBAR
, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS
),
317 NWidget(WWT_STICKYBOX
, COLOUR_DARK_GREEN
),
319 NWidget(NWID_HORIZONTAL
),
320 NWidget(WWT_IMGBTN
, COLOUR_DARK_GREEN
, WID_TT_LOWER_LAND
), SetMinimalSize(22, 22),
321 SetFill(0, 1), SetDataTip(SPR_IMG_TERRAFORM_DOWN
, STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND
),
322 NWidget(WWT_IMGBTN
, COLOUR_DARK_GREEN
, WID_TT_RAISE_LAND
), SetMinimalSize(22, 22),
323 SetFill(0, 1), SetDataTip(SPR_IMG_TERRAFORM_UP
, STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND
),
324 NWidget(WWT_IMGBTN
, COLOUR_DARK_GREEN
, WID_TT_LEVEL_LAND
), SetMinimalSize(22, 22),
325 SetFill(0, 1), SetDataTip(SPR_IMG_LEVEL_LAND
, STR_LANDSCAPING_LEVEL_LAND_TOOLTIP
),
327 NWidget(WWT_PANEL
, COLOUR_DARK_GREEN
), SetMinimalSize(4, 22), EndContainer(),
329 NWidget(WWT_IMGBTN
, COLOUR_DARK_GREEN
, WID_TT_DEMOLISH
), SetMinimalSize(22, 22),
330 SetFill(0, 1), SetDataTip(SPR_IMG_DYNAMITE
, STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC
),
331 NWidget(WWT_IMGBTN
, COLOUR_DARK_GREEN
, WID_TT_BUY_LAND
), SetMinimalSize(22, 22),
332 SetFill(0, 1), SetDataTip(SPR_IMG_BUY_LAND
, STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND
),
333 NWidget(WWT_PUSHIMGBTN
, COLOUR_DARK_GREEN
, WID_TT_PLANT_TREES
), SetMinimalSize(22, 22),
334 SetFill(0, 1), SetDataTip(SPR_IMG_PLANTTREES
, STR_SCENEDIT_TOOLBAR_PLANT_TREES
),
335 NWidget(WWT_IMGBTN
, COLOUR_DARK_GREEN
, WID_TT_PLACE_SIGN
), SetMinimalSize(22, 22),
336 SetFill(0, 1), SetDataTip(SPR_IMG_SIGN
, STR_SCENEDIT_TOOLBAR_PLACE_SIGN
),
337 NWidget(NWID_SELECTION
, INVALID_COLOUR
, WID_TT_SHOW_PLACE_OBJECT
),
338 NWidget(WWT_PUSHIMGBTN
, COLOUR_DARK_GREEN
, WID_TT_PLACE_OBJECT
), SetMinimalSize(22, 22),
339 SetFill(0, 1), SetDataTip(SPR_IMG_TRANSMITTER
, STR_SCENEDIT_TOOLBAR_PLACE_OBJECT
),
344 static WindowDesc
_terraform_desc(
345 WDP_MANUAL
, "toolbar_landscape", 0, 0,
346 WC_SCEN_LAND_GEN
, WC_NONE
,
348 _nested_terraform_widgets
, lengthof(_nested_terraform_widgets
),
349 &TerraformToolbarWindow::hotkeys
353 * Show the toolbar for terraforming in the game.
354 * @param link The toolbar we might want to link to.
355 * @return The allocated toolbar if the window was newly opened, else \c nullptr.
357 Window
*ShowTerraformToolbar(Window
*link
)
359 if (!Company::IsValidID(_local_company
)) return nullptr;
362 if (link
== nullptr) {
363 w
= AllocateWindowDescFront
<TerraformToolbarWindow
>(&_terraform_desc
, 0);
367 /* Delete the terraform toolbar to place it again. */
368 CloseWindowById(WC_SCEN_LAND_GEN
, 0, true);
369 w
= AllocateWindowDescFront
<TerraformToolbarWindow
>(&_terraform_desc
, 0);
370 /* Align the terraform toolbar under the main toolbar. */
373 /* Put the linked toolbar to the left / right of it. */
374 link
->left
= w
->left
+ (_current_text_dir
== TD_RTL
? w
->width
: -link
->width
);
381 static byte _terraform_size
= 1;
384 * Raise/Lower a bigger chunk of land at the same time in the editor. When
385 * raising get the lowest point, when lowering the highest point, and set all
386 * tiles in the selection to that height.
387 * @todo : Incorporate into game itself to allow for ingame raising/lowering of
388 * larger chunks at the same time OR remove altogether, as we have 'level land' ?
389 * @param tile The top-left tile where the terraforming will start
390 * @param mode 1 for raising, 0 for lowering land
392 static void CommonRaiseLowerBigLand(TileIndex tile
, int mode
)
394 if (_terraform_size
== 1) {
396 mode
? STR_ERROR_CAN_T_RAISE_LAND_HERE
: STR_ERROR_CAN_T_LOWER_LAND_HERE
;
398 DoCommandP(tile
, SLOPE_N
, (uint32
)mode
, CMD_TERRAFORM_LAND
| CMD_MSG(msg
), CcTerraform
);
400 assert(_terraform_size
!= 0);
401 TileArea
ta(tile
, _terraform_size
, _terraform_size
);
404 if (ta
.w
== 0 || ta
.h
== 0) return;
406 if (_settings_client
.sound
.confirm
) SndPlayTileFx(SND_1F_CONSTRUCTION_OTHER
, tile
);
412 for (TileIndex tile2
: ta
) {
413 h
= std::min(h
, TileHeight(tile2
));
418 for (TileIndex tile2
: ta
) {
419 h
= std::max(h
, TileHeight(tile2
));
423 for (TileIndex tile2
: ta
) {
424 if (TileHeight(tile2
) == h
) {
425 DoCommandP(tile2
, SLOPE_N
, (uint32
)mode
, CMD_TERRAFORM_LAND
);
431 static const int8 _multi_terraform_coords
[][2] = {
433 { 4, 0}, { -4, 0}, { 0, 2},
434 { -8, 2}, { -4, 4}, { 0, 6}, { 4, 4}, { 8, 2},
435 {-12, 0}, { -8, -2}, { -4, -4}, { 0, -6}, { 4, -4}, { 8, -2}, { 12, 0},
436 {-16, 2}, {-12, 4}, { -8, 6}, { -4, 8}, { 0, 10}, { 4, 8}, { 8, 6}, { 12, 4}, { 16, 2},
437 {-20, 0}, {-16, -2}, {-12, -4}, { -8, -6}, { -4, -8}, { 0,-10}, { 4, -8}, { 8, -6}, { 12, -4}, { 16, -2}, { 20, 0},
438 {-24, 2}, {-20, 4}, {-16, 6}, {-12, 8}, { -8, 10}, { -4, 12}, { 0, 14}, { 4, 12}, { 8, 10}, { 12, 8}, { 16, 6}, { 20, 4}, { 24, 2},
439 {-28, 0}, {-24, -2}, {-20, -4}, {-16, -6}, {-12, -8}, { -8,-10}, { -4,-12}, { 0,-14}, { 4,-12}, { 8,-10}, { 12, -8}, { 16, -6}, { 20, -4}, { 24, -2}, { 28, 0},
442 static const NWidgetPart _nested_scen_edit_land_gen_widgets
[] = {
443 NWidget(NWID_HORIZONTAL
),
444 NWidget(WWT_CLOSEBOX
, COLOUR_DARK_GREEN
),
445 NWidget(WWT_CAPTION
, COLOUR_DARK_GREEN
), SetDataTip(STR_TERRAFORM_TOOLBAR_LAND_GENERATION_CAPTION
, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS
),
446 NWidget(WWT_SHADEBOX
, COLOUR_DARK_GREEN
),
447 NWidget(WWT_STICKYBOX
, COLOUR_DARK_GREEN
),
449 NWidget(WWT_PANEL
, COLOUR_DARK_GREEN
),
450 NWidget(NWID_HORIZONTAL
), SetPadding(2, 2, 7, 2),
451 NWidget(NWID_SPACER
), SetFill(1, 0),
452 NWidget(WWT_IMGBTN
, COLOUR_GREY
, WID_ETT_DEMOLISH
), SetMinimalSize(22, 22),
453 SetFill(0, 1), SetDataTip(SPR_IMG_DYNAMITE
, STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC
),
454 NWidget(WWT_IMGBTN
, COLOUR_GREY
, WID_ETT_LOWER_LAND
), SetMinimalSize(22, 22),
455 SetFill(0, 1), SetDataTip(SPR_IMG_TERRAFORM_DOWN
, STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND
),
456 NWidget(WWT_IMGBTN
, COLOUR_GREY
, WID_ETT_RAISE_LAND
), SetMinimalSize(22, 22),
457 SetFill(0, 1), SetDataTip(SPR_IMG_TERRAFORM_UP
, STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND
),
458 NWidget(WWT_IMGBTN
, COLOUR_GREY
, WID_ETT_LEVEL_LAND
), SetMinimalSize(22, 22),
459 SetFill(0, 1), SetDataTip(SPR_IMG_LEVEL_LAND
, STR_LANDSCAPING_LEVEL_LAND_TOOLTIP
),
460 NWidget(WWT_IMGBTN
, COLOUR_GREY
, WID_ETT_PLACE_ROCKS
), SetMinimalSize(22, 22),
461 SetFill(0, 1), SetDataTip(SPR_IMG_ROCKS
, STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE
),
462 NWidget(NWID_SELECTION
, INVALID_COLOUR
, WID_ETT_SHOW_PLACE_DESERT
),
463 NWidget(WWT_IMGBTN
, COLOUR_GREY
, WID_ETT_PLACE_DESERT
), SetMinimalSize(22, 22),
464 SetFill(0, 1), SetDataTip(SPR_IMG_DESERT
, STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA
),
466 NWidget(WWT_PUSHIMGBTN
, COLOUR_GREY
, WID_ETT_PLACE_OBJECT
), SetMinimalSize(23, 22),
467 SetFill(0, 1), SetDataTip(SPR_IMG_TRANSMITTER
, STR_SCENEDIT_TOOLBAR_PLACE_OBJECT
),
468 NWidget(NWID_SPACER
), SetFill(1, 0),
470 NWidget(NWID_HORIZONTAL
),
471 NWidget(NWID_SPACER
), SetFill(1, 0),
472 NWidget(WWT_EMPTY
, COLOUR_DARK_GREEN
, WID_ETT_DOTS
), SetMinimalSize(59, 31), SetDataTip(STR_EMPTY
, STR_NULL
),
473 NWidget(NWID_SPACER
), SetFill(1, 0),
474 NWidget(NWID_VERTICAL
),
475 NWidget(NWID_SPACER
), SetFill(0, 1),
476 NWidget(WWT_IMGBTN
, COLOUR_GREY
, WID_ETT_INCREASE_SIZE
), SetMinimalSize(12, 12), SetDataTip(SPR_ARROW_UP
, STR_TERRAFORM_TOOLTIP_INCREASE_SIZE_OF_LAND_AREA
),
477 NWidget(NWID_SPACER
), SetMinimalSize(0, 1),
478 NWidget(WWT_IMGBTN
, COLOUR_GREY
, WID_ETT_DECREASE_SIZE
), SetMinimalSize(12, 12), SetDataTip(SPR_ARROW_DOWN
, STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA
),
479 NWidget(NWID_SPACER
), SetFill(0, 1),
481 NWidget(NWID_SPACER
), SetMinimalSize(2, 0),
483 NWidget(NWID_SPACER
), SetMinimalSize(0, 6),
484 NWidget(WWT_TEXTBTN
, COLOUR_GREY
, WID_ETT_NEW_SCENARIO
), SetMinimalSize(160, 12),
485 SetFill(1, 0), SetDataTip(STR_TERRAFORM_SE_NEW_WORLD
, STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND
), SetPadding(0, 2, 0, 2),
486 NWidget(WWT_TEXTBTN
, COLOUR_GREY
, WID_ETT_RESET_LANDSCAPE
), SetMinimalSize(160, 12),
487 SetFill(1, 0), SetDataTip(STR_TERRAFORM_RESET_LANDSCAPE
, STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP
), SetPadding(1, 2, 2, 2),
492 * Callback function for the scenario editor 'reset landscape' confirmation window
493 * @param w Window unused
494 * @param confirmed boolean value, true when yes was clicked, false otherwise
496 static void ResetLandscapeConfirmationCallback(Window
*w
, bool confirmed
)
499 /* Set generating_world to true to get instant-green grass after removing
500 * company property. */
501 Backup
<bool> old_generating_world(_generating_world
, true, FILE_LINE
);
503 /* Delete all companies */
504 for (Company
*c
: Company::Iterate()) {
505 ChangeOwnershipOfCompanyItems(c
->index
, INVALID_OWNER
);
509 old_generating_world
.Restore();
511 /* Delete all station signs */
512 for (BaseStation
*st
: BaseStation::Iterate()) {
513 /* There can be buoys, remove them */
514 if (IsBuoyTile(st
->xy
)) DoCommand(st
->xy
, 0, 0, DC_EXEC
| DC_BANKRUPT
, CMD_LANDSCAPE_CLEAR
);
515 if (!st
->IsInUse()) delete st
;
518 /* Now that all vehicles are gone, we can reset the engine pool. Maybe it reduces some NewGRF changing-mess */
519 EngineOverrideManager::ResetToCurrentNewGRFConfig();
521 MarkWholeScreenDirty();
525 /** Landscape generation window handler in the scenario editor. */
526 struct ScenarioEditorLandscapeGenerationWindow
: Window
{
527 int last_user_action
; ///< Last started user action.
529 ScenarioEditorLandscapeGenerationWindow(WindowDesc
*desc
, WindowNumber window_number
) : Window(desc
)
531 this->CreateNestedTree();
532 NWidgetStacked
*show_desert
= this->GetWidget
<NWidgetStacked
>(WID_ETT_SHOW_PLACE_DESERT
);
533 show_desert
->SetDisplayedPlane(_settings_game
.game_creation
.landscape
== LT_TROPIC
? 0 : SZSP_NONE
);
534 this->FinishInitNested(window_number
);
535 this->last_user_action
= WIDGET_LIST_END
;
538 void OnPaint() override
542 if (this->IsWidgetLowered(WID_ETT_LOWER_LAND
) || this->IsWidgetLowered(WID_ETT_RAISE_LAND
)) { // change area-size if raise/lower corner is selected
543 SetTileSelectSize(_terraform_size
, _terraform_size
);
547 void UpdateWidgetSize(int widget
, Dimension
*size
, const Dimension
&padding
, Dimension
*fill
, Dimension
*resize
) override
549 if (widget
!= WID_ETT_DOTS
) return;
551 size
->width
= std::max
<uint
>(size
->width
, ScaleGUITrad(59));
552 size
->height
= std::max
<uint
>(size
->height
, ScaleGUITrad(31));
555 void DrawWidget(const Rect
&r
, int widget
) const override
557 if (widget
!= WID_ETT_DOTS
) return;
559 int center_x
= RoundDivSU(r
.left
+ r
.right
, 2);
560 int center_y
= RoundDivSU(r
.top
+ r
.bottom
, 2);
562 int n
= _terraform_size
* _terraform_size
;
563 const int8
*coords
= &_multi_terraform_coords
[0][0];
567 DrawSprite(SPR_WHITE_POINT
, PAL_NONE
, center_x
+ ScaleGUITrad(coords
[0]), center_y
+ ScaleGUITrad(coords
[1]));
572 void OnClick(Point pt
, int widget
, int click_count
) override
574 if (widget
< WID_ETT_BUTTONS_START
) return;
577 case WID_ETT_DEMOLISH
: // Demolish aka dynamite button
578 HandlePlacePushButton(this, WID_ETT_DEMOLISH
, ANIMCURSOR_DEMOLISH
, HT_RECT
| HT_DIAGONAL
);
579 this->last_user_action
= widget
;
582 case WID_ETT_LOWER_LAND
: // Lower land button
583 HandlePlacePushButton(this, WID_ETT_LOWER_LAND
, ANIMCURSOR_LOWERLAND
, HT_POINT
);
584 this->last_user_action
= widget
;
587 case WID_ETT_RAISE_LAND
: // Raise land button
588 HandlePlacePushButton(this, WID_ETT_RAISE_LAND
, ANIMCURSOR_RAISELAND
, HT_POINT
);
589 this->last_user_action
= widget
;
592 case WID_ETT_LEVEL_LAND
: // Level land button
593 HandlePlacePushButton(this, WID_ETT_LEVEL_LAND
, SPR_CURSOR_LEVEL_LAND
, HT_POINT
| HT_DIAGONAL
);
594 this->last_user_action
= widget
;
597 case WID_ETT_PLACE_ROCKS
: // Place rocks button
598 HandlePlacePushButton(this, WID_ETT_PLACE_ROCKS
, SPR_CURSOR_ROCKY_AREA
, HT_RECT
);
599 this->last_user_action
= widget
;
602 case WID_ETT_PLACE_DESERT
: // Place desert button (in tropical climate)
603 HandlePlacePushButton(this, WID_ETT_PLACE_DESERT
, SPR_CURSOR_DESERT
, HT_RECT
);
604 this->last_user_action
= widget
;
607 case WID_ETT_PLACE_OBJECT
: // Place transmitter button
608 ShowBuildObjectPicker();
611 case WID_ETT_INCREASE_SIZE
:
612 case WID_ETT_DECREASE_SIZE
: { // Increase/Decrease terraform size
613 int size
= (widget
== WID_ETT_INCREASE_SIZE
) ? 1 : -1;
614 this->HandleButtonClick(widget
);
615 size
+= _terraform_size
;
617 if (!IsInsideMM(size
, 1, 8 + 1)) return;
618 _terraform_size
= size
;
620 if (_settings_client
.sound
.click_beep
) SndPlayFx(SND_15_BEEP
);
625 case WID_ETT_NEW_SCENARIO
: // gen random land
626 this->HandleButtonClick(widget
);
627 ShowCreateScenario();
630 case WID_ETT_RESET_LANDSCAPE
: // Reset landscape
631 ShowQuery(STR_QUERY_RESET_LANDSCAPE_CAPTION
, STR_RESET_LANDSCAPE_CONFIRMATION_TEXT
, nullptr, ResetLandscapeConfirmationCallback
);
634 default: NOT_REACHED();
638 void OnTimeout() override
640 for (uint i
= WID_ETT_START
; i
< this->nested_array_size
; i
++) {
641 if (i
== WID_ETT_BUTTONS_START
) i
= WID_ETT_BUTTONS_END
; // skip the buttons
642 if (this->IsWidgetLowered(i
)) {
643 this->RaiseWidget(i
);
644 this->SetWidgetDirty(i
);
649 void OnPlaceObject(Point pt
, TileIndex tile
) override
651 switch (this->last_user_action
) {
652 case WID_ETT_DEMOLISH
: // Demolish aka dynamite button
653 PlaceProc_DemolishArea(tile
);
656 case WID_ETT_LOWER_LAND
: // Lower land button
657 CommonRaiseLowerBigLand(tile
, 0);
660 case WID_ETT_RAISE_LAND
: // Raise land button
661 CommonRaiseLowerBigLand(tile
, 1);
664 case WID_ETT_LEVEL_LAND
: // Level land button
665 VpStartPlaceSizing(tile
, VPM_X_AND_Y
, DDSP_LEVEL_AREA
);
668 case WID_ETT_PLACE_ROCKS
: // Place rocks button
669 VpStartPlaceSizing(tile
, VPM_X_AND_Y
, DDSP_CREATE_ROCKS
);
672 case WID_ETT_PLACE_DESERT
: // Place desert button (in tropical climate)
673 VpStartPlaceSizing(tile
, VPM_X_AND_Y
, DDSP_CREATE_DESERT
);
676 default: NOT_REACHED();
680 void OnPlaceDrag(ViewportPlaceMethod select_method
, ViewportDragDropSelectionProcess select_proc
, Point pt
) override
682 VpSelectTilesWithMethod(pt
.x
, pt
.y
, select_method
);
685 void OnPlaceMouseUp(ViewportPlaceMethod select_method
, ViewportDragDropSelectionProcess select_proc
, Point pt
, TileIndex start_tile
, TileIndex end_tile
) override
688 switch (select_proc
) {
689 default: NOT_REACHED();
690 case DDSP_CREATE_ROCKS
:
691 case DDSP_CREATE_DESERT
:
692 case DDSP_RAISE_AND_LEVEL_AREA
:
693 case DDSP_LOWER_AND_LEVEL_AREA
:
694 case DDSP_LEVEL_AREA
:
695 case DDSP_DEMOLISH_AREA
:
696 GUIPlaceProcDragXY(select_proc
, start_tile
, end_tile
);
702 void OnPlaceObjectAbort() override
704 this->RaiseButtons();
708 static HotkeyList hotkeys
;
712 * Handler for global hotkeys of the ScenarioEditorLandscapeGenerationWindow.
713 * @param hotkey Hotkey
714 * @return ES_HANDLED if hotkey was accepted.
716 static EventState
TerraformToolbarEditorGlobalHotkeys(int hotkey
)
718 if (_game_mode
!= GM_EDITOR
) return ES_NOT_HANDLED
;
719 Window
*w
= ShowEditorTerraformToolbar();
720 if (w
== nullptr) return ES_NOT_HANDLED
;
721 return w
->OnHotkey(hotkey
);
724 static Hotkey terraform_editor_hotkeys
[] = {
725 Hotkey('D' | WKC_GLOBAL_HOTKEY
, "dynamite", WID_ETT_DEMOLISH
),
726 Hotkey('Q' | WKC_GLOBAL_HOTKEY
, "lower", WID_ETT_LOWER_LAND
),
727 Hotkey('W' | WKC_GLOBAL_HOTKEY
, "raise", WID_ETT_RAISE_LAND
),
728 Hotkey('E' | WKC_GLOBAL_HOTKEY
, "level", WID_ETT_LEVEL_LAND
),
729 Hotkey('R', "rocky", WID_ETT_PLACE_ROCKS
),
730 Hotkey('T', "desert", WID_ETT_PLACE_DESERT
),
731 Hotkey('O', "object", WID_ETT_PLACE_OBJECT
),
735 HotkeyList
ScenarioEditorLandscapeGenerationWindow::hotkeys("terraform_editor", terraform_editor_hotkeys
, TerraformToolbarEditorGlobalHotkeys
);
737 static WindowDesc
_scen_edit_land_gen_desc(
738 WDP_AUTO
, "toolbar_landscape_scen", 0, 0,
739 WC_SCEN_LAND_GEN
, WC_NONE
,
741 _nested_scen_edit_land_gen_widgets
, lengthof(_nested_scen_edit_land_gen_widgets
),
742 &ScenarioEditorLandscapeGenerationWindow::hotkeys
746 * Show the toolbar for terraforming in the scenario editor.
747 * @return The allocated toolbar if the window was newly opened, else \c nullptr.
749 Window
*ShowEditorTerraformToolbar()
751 return AllocateWindowDescFront
<ScenarioEditorLandscapeGenerationWindow
>(&_scen_edit_land_gen_desc
, 0);