Fix #9521: Don't load at just removed docks that were part of a multi-dock station...
[openttd-github.git] / src / town_type.h
blobf373a3c043aec961e70e4b3c86d071ecf5a6f4f9
1 /*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
8 /** @file town_type.h Types related to towns. */
10 #ifndef TOWN_TYPE_H
11 #define TOWN_TYPE_H
13 #include "core/enum_type.hpp"
15 typedef uint16 TownID;
16 struct Town;
18 /** Supported initial town sizes */
19 enum TownSize {
20 TSZ_SMALL, ///< Small town.
21 TSZ_MEDIUM, ///< Medium town.
22 TSZ_LARGE, ///< Large town.
23 TSZ_RANDOM, ///< Random size, bigger than small, smaller than large.
25 TSZ_END, ///< Number of available town sizes.
27 template <> struct EnumPropsT<TownSize> : MakeEnumPropsT<TownSize, byte, TSZ_SMALL, TSZ_END, TSZ_END, 2> {};
29 enum Ratings {
30 /* These refer to the maximums, so Appalling is -1000 to -400
31 * MAXIMUM RATINGS BOUNDARIES */
32 RATING_MINIMUM = -1000,
33 RATING_APPALLING = -400,
34 RATING_VERYPOOR = -200,
35 RATING_POOR = 0,
36 RATING_MEDIOCRE = 200,
37 RATING_GOOD = 400,
38 RATING_VERYGOOD = 600,
39 RATING_EXCELLENT = 800,
40 RATING_OUTSTANDING = 1000, ///< OUTSTANDING
42 RATING_MAXIMUM = RATING_OUTSTANDING,
44 RATING_INITIAL = 500, ///< initial rating
46 /* RATINGS AFFECTING NUMBERS */
47 RATING_TREE_DOWN_STEP = -35,
48 RATING_TREE_MINIMUM = RATING_MINIMUM,
49 RATING_TREE_UP_STEP = 7,
50 RATING_TREE_MAXIMUM = 220,
52 RATING_GROWTH_UP_STEP = 5, ///< when a town grows, all companies have rating increased a bit ...
53 RATING_GROWTH_MAXIMUM = RATING_MEDIOCRE, ///< ... up to RATING_MEDIOCRE
54 RATING_STATION_UP_STEP = 12, ///< when a town grows, company gains reputation for all well serviced stations ...
55 RATING_STATION_DOWN_STEP = -15, ///< ... but loses for badly serviced stations
57 RATING_TUNNEL_BRIDGE_DOWN_STEP = -250, ///< penalty for removing town owned tunnel or bridge
58 RATING_TUNNEL_BRIDGE_MINIMUM = 0, ///< minimum rating after removing tunnel or bridge
59 RATING_TUNNEL_BRIDGE_NEEDED_PERMISSIVE = 144, ///< rating needed, "Permissive" difficulty settings
60 RATING_TUNNEL_BRIDGE_NEEDED_NEUTRAL = 208, ///< "Neutral"
61 RATING_TUNNEL_BRIDGE_NEEDED_HOSTILE = 400, ///< "Hostile"
63 RATING_ROAD_DOWN_STEP_INNER = -50, ///< removing a roadpiece in the middle
64 RATING_ROAD_DOWN_STEP_EDGE = -18, ///< removing a roadpiece at the edge
65 RATING_ROAD_MINIMUM = -100, ///< minimum rating after removing town owned road
66 RATING_ROAD_NEEDED_PERMISSIVE = 16, ///< rating needed, "Permissive" difficulty settings
67 RATING_ROAD_NEEDED_NEUTRAL = 64, ///< "Neutral"
68 RATING_ROAD_NEEDED_HOSTILE = 112, ///< "Hostile"
70 RATING_HOUSE_MINIMUM = RATING_MINIMUM,
72 RATING_BRIBE_UP_STEP = 200,
73 RATING_BRIBE_MAXIMUM = 800,
74 RATING_BRIBE_DOWN_TO = -50 // XXX SHOULD BE SOMETHING LOWER?
77 /** Town Layouts. It needs to be 8bits, because we save and load it as such */
78 enum TownLayout : byte {
79 TL_BEGIN = 0,
80 TL_ORIGINAL = 0, ///< Original algorithm (min. 1 distance between roads)
81 TL_BETTER_ROADS, ///< Extended original algorithm (min. 2 distance between roads)
82 TL_2X2_GRID, ///< Geometric 2x2 grid algorithm
83 TL_3X3_GRID, ///< Geometric 3x3 grid algorithm
85 TL_RANDOM, ///< Random town layout
87 NUM_TLS, ///< Number of town layouts
89 template <> struct EnumPropsT<TownLayout> : MakeEnumPropsT<TownLayout, byte, TL_BEGIN, NUM_TLS, NUM_TLS, 3> {};
91 /** Town founding setting values. It needs to be 8bits, because we save and load it as such */
92 enum TownFounding : byte {
93 TF_BEGIN = 0, ///< Used for iterations and limit testing
94 TF_FORBIDDEN = 0, ///< Forbidden
95 TF_ALLOWED, ///< Allowed
96 TF_CUSTOM_LAYOUT, ///< Allowed, with custom town layout
97 TF_END, ///< Used for iterations and limit testing
100 /** Town cargo generation modes */
101 enum TownCargoGenMode : byte {
102 TCGM_BEGIN = 0,
103 TCGM_ORIGINAL = 0, ///< Original algorithm (quadratic cargo by population)
104 TCGM_BITCOUNT, ///< Bit-counted algorithm (normal distribution from individual house population)
105 TCGM_END,
108 static const uint MAX_LENGTH_TOWN_NAME_CHARS = 32; ///< The maximum length of a town name in characters including '\0'
110 /** Store the maximum and actually transported cargo amount for the current and the last month. */
111 template <typename Tstorage>
112 struct TransportedCargoStat {
113 Tstorage old_max; ///< Maximum amount last month
114 Tstorage new_max; ///< Maximum amount this month
115 Tstorage old_act; ///< Actually transported last month
116 Tstorage new_act; ///< Actually transported this month
118 TransportedCargoStat() : old_max(0), new_max(0), old_act(0), new_act(0) {}
120 /** Update stats for a new month. */
121 void NewMonth()
123 this->old_max = this->new_max; this->new_max = 0;
124 this->old_act = this->new_act; this->new_act = 0;
128 #endif /* TOWN_TYPE_H */