(svn r27796) -Fix [FS#6545]: 32bpp-anim blitters assumed that pitch and width of...
[openttd-github.git] / src / smallmap_gui.h
blob2903544a696341fc5e3dd45104d59126a818e7e0
1 /* $Id$ */
3 /*
4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 */
10 /** @file smallmap_gui.h Smallmap GUI functions. */
12 #ifndef SMALLMAP_GUI_H
13 #define SMALLMAP_GUI_H
15 #include "industry_type.h"
16 #include "company_base.h"
17 #include "window_gui.h"
18 #include "strings_func.h"
19 #include "blitter/factory.hpp"
20 #include "linkgraph/linkgraph_gui.h"
21 #include "widgets/smallmap_widget.h"
23 /* set up the cargos to be displayed in the smallmap's route legend */
24 void BuildLinkStatsLegend();
26 void BuildIndustriesLegend();
27 void ShowSmallMap();
28 void BuildLandLegend();
29 void BuildOwnerLegend();
31 /** Structure for holding relevant data for legends in small map */
32 struct LegendAndColour {
33 uint8 colour; ///< Colour of the item on the map.
34 StringID legend; ///< String corresponding to the coloured item.
35 IndustryType type; ///< Type of industry. Only valid for industry entries.
36 uint8 height; ///< Height in tiles. Only valid for height legend entries.
37 CompanyID company; ///< Company to display. Only valid for company entries of the owner legend.
38 bool show_on_map; ///< For filtering industries, if \c true, industry is shown on the map in colour.
39 bool end; ///< This is the end of the list.
40 bool col_break; ///< Perform a column break and go further at the next column.
43 /** Class managing the smallmap window. */
44 class SmallMapWindow : public Window {
45 protected:
46 /** Types of legends in the #WID_SM_LEGEND widget. */
47 enum SmallMapType {
48 SMT_CONTOUR,
49 SMT_VEHICLES,
50 SMT_INDUSTRY,
51 SMT_LINKSTATS,
52 SMT_ROUTES,
53 SMT_VEGETATION,
54 SMT_OWNER,
57 /** Available kinds of zoomlevel changes. */
58 enum ZoomLevelChange {
59 ZLC_INITIALIZE, ///< Initialize zoom level.
60 ZLC_ZOOM_OUT, ///< Zoom out.
61 ZLC_ZOOM_IN, ///< Zoom in.
64 static SmallMapType map_type; ///< Currently displayed legends.
65 static bool show_towns; ///< Display town names in the smallmap.
66 static int max_heightlevel; ///< Currently used/cached maximum heightlevel.
68 static const uint LEGEND_BLOB_WIDTH = 8; ///< Width of the coloured blob in front of a line text in the #WID_SM_LEGEND widget.
69 static const uint INDUSTRY_MIN_NUMBER_OF_COLUMNS = 2; ///< Minimal number of columns in the #WID_SM_LEGEND widget for the #SMT_INDUSTRY legend.
70 static const uint FORCE_REFRESH_PERIOD = 0x1F; ///< map is redrawn after that many ticks
71 static const uint BLINK_PERIOD = 0x0F; ///< highlight blinking interval
73 uint min_number_of_columns; ///< Minimal number of columns in legends.
74 uint min_number_of_fixed_rows; ///< Minimal number of rows in the legends for the fixed layouts only (all except #SMT_INDUSTRY).
75 uint column_width; ///< Width of a column in the #WID_SM_LEGEND widget.
77 int32 scroll_x; ///< Horizontal world coordinate of the base tile left of the top-left corner of the smallmap display.
78 int32 scroll_y; ///< Vertical world coordinate of the base tile left of the top-left corner of the smallmap display.
79 int32 subscroll; ///< Number of pixels (0..3) between the right end of the base tile and the pixel at the top-left corner of the smallmap display.
80 int zoom; ///< Zoom level. Bigger number means more zoom-out (further away).
82 uint8 refresh; ///< Refresh counter, zeroed every FORCE_REFRESH_PERIOD ticks.
83 LinkGraphOverlay *overlay;
85 Point SmallmapRemapCoords(int x, int y) const;
87 /**
88 * Draws vertical part of map indicator
89 * @param x X coord of left/right border of main viewport
90 * @param y Y coord of top border of main viewport
91 * @param y2 Y coord of bottom border of main viewport
93 static inline void DrawVertMapIndicator(int x, int y, int y2)
95 GfxFillRect(x, y, x, y + 3, PC_VERY_LIGHT_YELLOW);
96 GfxFillRect(x, y2 - 3, x, y2, PC_VERY_LIGHT_YELLOW);
99 /**
100 * Draws horizontal part of map indicator
101 * @param x X coord of left border of main viewport
102 * @param x2 X coord of right border of main viewport
103 * @param y Y coord of top/bottom border of main viewport
105 static inline void DrawHorizMapIndicator(int x, int x2, int y)
107 GfxFillRect(x, y, x + 3, y, PC_VERY_LIGHT_YELLOW);
108 GfxFillRect(x2 - 3, y, x2, y, PC_VERY_LIGHT_YELLOW);
112 * Compute minimal required width of the legends.
113 * @return Minimally needed width for displaying the smallmap legends in pixels.
115 inline uint GetMinLegendWidth() const
117 return WD_FRAMERECT_LEFT + this->min_number_of_columns * this->column_width;
121 * Return number of columns that can be displayed in \a width pixels.
122 * @return Number of columns to display.
124 inline uint GetNumberColumnsLegend(uint width) const
126 return width / this->column_width;
130 * Compute height given a number of columns.
131 * @param num_columns Number of columns.
132 * @return Needed height for displaying the smallmap legends in pixels.
134 inline uint GetLegendHeight(uint num_columns) const
136 return WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM +
137 this->GetNumberRowsLegend(num_columns) * FONT_HEIGHT_SMALL;
141 * Get a bitmask for company links to be displayed. Usually this will be
142 * the _local_company. Spectators get to see all companies' links.
143 * @return Company mask.
145 inline uint32 GetOverlayCompanyMask() const
147 return Company::IsValidID(_local_company) ? 1U << _local_company : 0xffffffff;
150 void RebuildColourIndexIfNecessary();
151 uint GetNumberRowsLegend(uint columns) const;
152 void SelectLegendItem(int click_pos, LegendAndColour *legend, int end_legend_item, int begin_legend_item = 0);
153 void SwitchMapType(SmallMapType map_type);
154 void SetNewScroll(int sx, int sy, int sub);
156 void DrawMapIndicators() const;
157 void DrawSmallMapColumn(void *dst, uint xc, uint yc, int pitch, int reps, int start_pos, int end_pos, Blitter *blitter) const;
158 void DrawVehicles(const DrawPixelInfo *dpi, Blitter *blitter) const;
159 void DrawTowns(const DrawPixelInfo *dpi) const;
160 void DrawSmallMap(DrawPixelInfo *dpi) const;
162 Point RemapTile(int tile_x, int tile_y) const;
163 Point PixelToTile(int px, int py, int *sub, bool add_sub = true) const;
164 Point ComputeScroll(int tx, int ty, int x, int y, int *sub);
165 void SetZoomLevel(ZoomLevelChange change, const Point *zoom_pt);
166 void SetOverlayCargoMask();
167 void SetupWidgetData();
168 uint32 GetTileColours(const TileArea &ta) const;
170 int GetPositionOnLegend(Point pt);
172 public:
173 friend class NWidgetSmallmapDisplay;
175 SmallMapWindow(WindowDesc *desc, int window_number);
176 virtual ~SmallMapWindow() { delete this->overlay; }
178 void SmallMapCenterOnCurrentPos();
179 Point GetStationMiddle(const Station *st) const;
181 virtual void SetStringParameters(int widget) const;
182 virtual void OnInit();
183 virtual void OnPaint();
184 virtual void DrawWidget(const Rect &r, int widget) const;
185 virtual void OnClick(Point pt, int widget, int click_count);
186 virtual void OnInvalidateData(int data = 0, bool gui_scope = true);
187 virtual bool OnRightClick(Point pt, int widget);
188 virtual void OnMouseWheel(int wheel);
189 virtual void OnTick();
190 virtual void OnScroll(Point delta);
191 virtual void OnMouseOver(Point pt, int widget);
194 #endif /* SMALLMAP_GUI_H */