Change: Only resort town directory window on population change if necessary
[openttd-github.git] / src / bmp.h
blob3d5ded2a16e65651e20c634bef43498ac7505a16
1 /*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
8 /** @file bmp.h Read and write support for bmps. */
10 #ifndef BMP_H
11 #define BMP_H
13 #include "gfx_type.h"
15 struct BmpInfo {
16 uint32 offset; ///< offset of bitmap data from .bmp file beginning
17 uint32 width; ///< bitmap width
18 uint32 height; ///< bitmap height
19 bool os2_bmp; ///< true if OS/2 1.x or windows 2.x bitmap
20 uint16 bpp; ///< bits per pixel
21 uint32 compression; ///< compression method (0 = none, 1 = 8-bit RLE, 2 = 4-bit RLE)
22 uint32 palette_size; ///< number of colours in palette
25 struct BmpData {
26 Colour *palette;
27 byte *bitmap;
30 #define BMP_BUFFER_SIZE 1024
32 struct BmpBuffer {
33 byte data[BMP_BUFFER_SIZE];
34 int pos;
35 int read;
36 FILE *file;
37 uint real_pos;
40 void BmpInitializeBuffer(BmpBuffer *buffer, FILE *file);
41 bool BmpReadHeader(BmpBuffer *buffer, BmpInfo *info, BmpData *data);
42 bool BmpReadBitmap(BmpBuffer *buffer, BmpInfo *info, BmpData *data);
43 void BmpDestroyData(BmpData *data);
45 #endif /* BMP_H */