Fix #8316: Make sort industries by production and transported with a cargo filter...
[openttd-github.git] / src / economy_type.h
blob1cb43b8ee90c0095d9e71535ee5829891d953b11
1 /*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
8 /** @file economy_type.h Types related to the economy. */
10 #ifndef ECONOMY_TYPE_H
11 #define ECONOMY_TYPE_H
13 #include "core/overflowsafe_type.hpp"
14 #include "core/enum_type.hpp"
16 typedef OverflowSafeInt64 Money;
18 /** Type of the game economy. */
19 enum EconomyType : uint8 {
20 ET_BEGIN = 0,
21 ET_ORIGINAL = 0,
22 ET_SMOOTH = 1,
23 ET_FROZEN = 2,
24 ET_END = 3,
27 /** Data of the economy. */
28 struct Economy {
29 Money max_loan; ///< NOSAVE: Maximum possible loan
30 int16 fluct; ///< Economy fluctuation status
31 byte interest_rate; ///< Interest
32 byte infl_amount; ///< inflation amount
33 byte infl_amount_pr; ///< inflation rate for payment rates
34 uint32 industry_daily_change_counter; ///< Bits 31-16 are number of industry to be performed, 15-0 are fractional collected daily
35 uint32 industry_daily_increment; ///< The value which will increment industry_daily_change_counter. Computed value. NOSAVE
36 uint64 inflation_prices; ///< Cumulated inflation of prices since game start; 16 bit fractional part
37 uint64 inflation_payment; ///< Cumulated inflation of cargo payment since game start; 16 bit fractional part
39 /* Old stuff for savegame conversion only */
40 Money old_max_loan_unround; ///< Old: Unrounded max loan
41 uint16 old_max_loan_unround_fract; ///< Old: Fraction of the unrounded max loan
44 /** Score categories in the detailed performance rating. */
45 enum ScoreID {
46 SCORE_BEGIN = 0,
47 SCORE_VEHICLES = 0,
48 SCORE_STATIONS = 1,
49 SCORE_MIN_PROFIT = 2,
50 SCORE_MIN_INCOME = 3,
51 SCORE_MAX_INCOME = 4,
52 SCORE_DELIVERED = 5,
53 SCORE_CARGO = 6,
54 SCORE_MONEY = 7,
55 SCORE_LOAN = 8,
56 SCORE_TOTAL = 9, ///< This must always be the last entry
57 SCORE_END = 10, ///< How many scores are there..
59 SCORE_MAX = 1000, ///< The max score that can be in the performance history
60 /* the scores together of score_info is allowed to be more! */
62 DECLARE_POSTFIX_INCREMENT(ScoreID)
64 /** Data structure for storing how the score is computed for a single score id. */
65 struct ScoreInfo {
66 int needed; ///< How much you need to get the perfect score
67 int score; ///< How much score it will give
70 /**
71 * Enumeration of all base prices for use with #Prices.
72 * The prices are ordered as they are expected by NewGRF cost multipliers, so don't shuffle them.
74 enum Price {
75 PR_BEGIN = 0,
76 PR_STATION_VALUE = 0,
77 PR_BUILD_RAIL,
78 PR_BUILD_ROAD,
79 PR_BUILD_SIGNALS,
80 PR_BUILD_BRIDGE,
81 PR_BUILD_DEPOT_TRAIN,
82 PR_BUILD_DEPOT_ROAD,
83 PR_BUILD_DEPOT_SHIP,
84 PR_BUILD_TUNNEL,
85 PR_BUILD_STATION_RAIL,
86 PR_BUILD_STATION_RAIL_LENGTH,
87 PR_BUILD_STATION_AIRPORT,
88 PR_BUILD_STATION_BUS,
89 PR_BUILD_STATION_TRUCK,
90 PR_BUILD_STATION_DOCK,
91 PR_BUILD_VEHICLE_TRAIN,
92 PR_BUILD_VEHICLE_WAGON,
93 PR_BUILD_VEHICLE_AIRCRAFT,
94 PR_BUILD_VEHICLE_ROAD,
95 PR_BUILD_VEHICLE_SHIP,
96 PR_BUILD_TREES,
97 PR_TERRAFORM,
98 PR_CLEAR_GRASS,
99 PR_CLEAR_ROUGH,
100 PR_CLEAR_ROCKS,
101 PR_CLEAR_FIELDS,
102 PR_CLEAR_TREES,
103 PR_CLEAR_RAIL,
104 PR_CLEAR_SIGNALS,
105 PR_CLEAR_BRIDGE,
106 PR_CLEAR_DEPOT_TRAIN,
107 PR_CLEAR_DEPOT_ROAD,
108 PR_CLEAR_DEPOT_SHIP,
109 PR_CLEAR_TUNNEL,
110 PR_CLEAR_WATER,
111 PR_CLEAR_STATION_RAIL,
112 PR_CLEAR_STATION_AIRPORT,
113 PR_CLEAR_STATION_BUS,
114 PR_CLEAR_STATION_TRUCK,
115 PR_CLEAR_STATION_DOCK,
116 PR_CLEAR_HOUSE,
117 PR_CLEAR_ROAD,
118 PR_RUNNING_TRAIN_STEAM,
119 PR_RUNNING_TRAIN_DIESEL,
120 PR_RUNNING_TRAIN_ELECTRIC,
121 PR_RUNNING_AIRCRAFT,
122 PR_RUNNING_ROADVEH,
123 PR_RUNNING_SHIP,
124 PR_BUILD_INDUSTRY,
125 PR_CLEAR_INDUSTRY,
126 PR_BUILD_OBJECT,
127 PR_CLEAR_OBJECT,
128 PR_BUILD_WAYPOINT_RAIL,
129 PR_CLEAR_WAYPOINT_RAIL,
130 PR_BUILD_WAYPOINT_BUOY,
131 PR_CLEAR_WAYPOINT_BUOY,
132 PR_TOWN_ACTION,
133 PR_BUILD_FOUNDATION,
134 PR_BUILD_INDUSTRY_RAW,
135 PR_BUILD_TOWN,
136 PR_BUILD_CANAL,
137 PR_CLEAR_CANAL,
138 PR_BUILD_AQUEDUCT,
139 PR_CLEAR_AQUEDUCT,
140 PR_BUILD_LOCK,
141 PR_CLEAR_LOCK,
142 PR_INFRASTRUCTURE_RAIL,
143 PR_INFRASTRUCTURE_ROAD,
144 PR_INFRASTRUCTURE_WATER,
145 PR_INFRASTRUCTURE_STATION,
146 PR_INFRASTRUCTURE_AIRPORT,
148 PR_END,
149 INVALID_PRICE = 0xFF
151 DECLARE_POSTFIX_INCREMENT(Price)
153 typedef Money Prices[PR_END]; ///< Prices of everything. @see Price
154 typedef int8 PriceMultipliers[PR_END];
156 /** Types of expenses. */
157 enum ExpensesType : byte {
158 EXPENSES_CONSTRUCTION = 0, ///< Construction costs.
159 EXPENSES_NEW_VEHICLES, ///< New vehicles.
160 EXPENSES_TRAIN_RUN, ///< Running costs trains.
161 EXPENSES_ROADVEH_RUN, ///< Running costs road vehicles.
162 EXPENSES_AIRCRAFT_RUN, ///< Running costs aircraft.
163 EXPENSES_SHIP_RUN, ///< Running costs ships.
164 EXPENSES_PROPERTY, ///< Property costs.
165 EXPENSES_TRAIN_INC, ///< Income from trains.
166 EXPENSES_ROADVEH_INC, ///< Income from road vehicles.
167 EXPENSES_AIRCRAFT_INC, ///< Income from aircraft.
168 EXPENSES_SHIP_INC, ///< Income from ships.
169 EXPENSES_LOAN_INT, ///< Interest payments over the loan.
170 EXPENSES_OTHER, ///< Other expenses.
171 EXPENSES_END, ///< Number of expense types.
172 INVALID_EXPENSES = 0xFF, ///< Invalid expense type.
175 /** Define basic enum properties for ExpensesType */
176 template <> struct EnumPropsT<ExpensesType> : MakeEnumPropsT<ExpensesType, byte, EXPENSES_CONSTRUCTION, EXPENSES_END, INVALID_EXPENSES, 8> {};
179 * Categories of a price bases.
181 enum PriceCategory {
182 PCAT_NONE, ///< Not affected by difficulty settings
183 PCAT_RUNNING, ///< Price is affected by "vehicle running cost" difficulty setting
184 PCAT_CONSTRUCTION, ///< Price is affected by "construction cost" difficulty setting
188 * Describes properties of price bases.
190 struct PriceBaseSpec {
191 Money start_price; ///< Default value at game start, before adding multipliers.
192 PriceCategory category; ///< Price is affected by certain difficulty settings.
193 uint grf_feature; ///< GRF Feature that decides whether price multipliers apply locally or globally, #GSF_END if none.
194 Price fallback_price; ///< Fallback price multiplier for new prices but old grfs.
197 /** The "steps" in loan size, in British Pounds! */
198 static const int LOAN_INTERVAL = 10000;
199 /** The size of loan for a new company, in British Pounds! */
200 static const int64 INITIAL_LOAN = 100000;
203 * Maximum inflation (including fractional part) without causing overflows in int64 price computations.
204 * This allows for 32 bit base prices (21 are currently needed).
205 * Considering the sign bit and 16 fractional bits, there are 15 bits left.
206 * 170 years of 4% inflation result in a inflation of about 822, so 10 bits are actually enough.
207 * Note that NewGRF multipliers share the 16 fractional bits.
208 * @see MAX_PRICE_MODIFIER
210 static const uint64 MAX_INFLATION = (1ull << (63 - 32)) - 1;
213 * Maximum NewGRF price modifiers.
214 * Increasing base prices by factor 65536 should be enough.
215 * @see MAX_INFLATION
217 static const int MIN_PRICE_MODIFIER = -8;
218 static const int MAX_PRICE_MODIFIER = 16;
219 static const int INVALID_PRICE_MODIFIER = MIN_PRICE_MODIFIER - 1;
221 /** Multiplier for how many regular track bits a tunnel/bridge counts. */
222 static const uint TUNNELBRIDGE_TRACKBIT_FACTOR = 4;
223 /** Multiplier for how many regular track bits a level crossing counts. */
224 static const uint LEVELCROSSING_TRACKBIT_FACTOR = 2;
225 /** Multiplier for how many regular track bits a road depot counts. */
226 static const uint ROAD_DEPOT_TRACKBIT_FACTOR = 2;
227 /** Multiplier for how many regular track bits a bay stop counts. */
228 static const uint ROAD_STOP_TRACKBIT_FACTOR = 2;
229 /** Multiplier for how many regular tiles a lock counts. */
230 static const uint LOCK_DEPOT_TILE_FACTOR = 2;
232 struct CargoPayment;
233 typedef uint32 CargoPaymentID;
235 #endif /* ECONOMY_TYPE_H */