2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 /** @file ship.h Base for ships. */
15 #include "vehicle_base.h"
16 #include "water_map.h"
18 void GetShipSpriteSize(EngineID engine
, uint
&width
, uint
&height
, int &xoffs
, int &yoffs
, EngineImageType image_type
);
19 WaterClass
GetEffectiveWaterClass(TileIndex tile
);
21 typedef std::deque
<Trackdir
> ShipPathCache
;
24 * All ships have this type.
26 struct Ship FINAL
: public SpecializedVehicle
<Ship
, VEH_SHIP
> {
27 TrackBits state
; ///< The "track" the ship is following.
28 ShipPathCache path
; ///< Cached path.
29 Direction rotation
; ///< Visible direction.
30 int16 rotation_x_pos
; ///< NOSAVE: X Position before rotation.
31 int16 rotation_y_pos
; ///< NOSAVE: Y Position before rotation.
33 /** We don't want GCC to zero our struct! It already is zeroed and has an index! */
34 Ship() : SpecializedVehicleBase() {}
35 /** We want to 'destruct' the right class. */
36 virtual ~Ship() { this->PreDestructor(); }
40 ExpensesType
GetExpenseType(bool income
) const { return income
? EXPENSES_SHIP_INC
: EXPENSES_SHIP_RUN
; }
41 void PlayLeaveStationSound() const;
42 bool IsPrimaryVehicle() const { return true; }
43 void GetImage(Direction direction
, EngineImageType image_type
, VehicleSpriteSeq
*result
) const;
44 int GetDisplaySpeed() const { return this->cur_speed
/ 2; }
45 int GetDisplayMaxSpeed() const { return this->vcache
.cached_max_speed
/ 2; }
46 int GetCurrentMaxSpeed() const { return std::min
<int>(this->vcache
.cached_max_speed
, this->current_order
.GetMaxSpeed() * 2); }
47 Money
GetRunningCost() const;
48 bool IsInDepot() const { return this->state
== TRACK_BIT_DEPOT
; }
51 Trackdir
GetVehicleTrackdir() const;
52 TileIndex
GetOrderStationLocation(StationID station
);
53 bool FindClosestDepot(TileIndex
*location
, DestinationID
*destination
, bool *reverse
);
55 void SetDestTile(TileIndex tile
);
58 bool IsShipDestinationTile(TileIndex tile
, StationID station
);