Update: Translations from eints
[openttd-github.git] / src / blitter / 8bpp_simple.hpp
blob12e7f0fd8ec34b0e71a8f8d1ca195ab731147901
1 /*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
8 /** @file 8bpp_simple.hpp Simple (and slow) 8 bpp blitter. */
10 #ifndef BLITTER_8BPP_SIMPLE_HPP
11 #define BLITTER_8BPP_SIMPLE_HPP
13 #include "8bpp_base.hpp"
14 #include "factory.hpp"
16 /** Most trivial 8bpp blitter. */
17 class Blitter_8bppSimple final : public Blitter_8bppBase {
18 public:
19 void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom) override;
20 Sprite *Encode(const SpriteLoader::SpriteCollection &sprite, SpriteAllocator &allocator) override;
22 std::string_view GetName() override { return "8bpp-simple"; }
25 /** Factory for the most trivial 8bpp blitter. */
26 class FBlitter_8bppSimple : public BlitterFactory {
27 public:
28 FBlitter_8bppSimple() : BlitterFactory("8bpp-simple", "8bpp Simple Blitter (relative slow, but never wrong)") {}
29 Blitter *CreateInstance() override { return new Blitter_8bppSimple(); }
32 #endif /* BLITTER_8BPP_SIMPLE_HPP */