Update: Translations from eints
[openttd-github.git] / src / engine_gui.h
blob5e2d5fe336fb05107aae022fc44ea0d993ca6f72
1 /*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
8 /** @file engine_gui.h %Engine GUI functions, used by build_vehicle_gui and autoreplace_gui */
10 #ifndef ENGINE_GUI_H
11 #define ENGINE_GUI_H
13 #include "engine_type.h"
14 #include "group_type.h"
15 #include "sortlist_type.h"
16 #include "gfx_type.h"
17 #include "vehicle_type.h"
18 #include "engine_base.h"
20 struct GUIEngineListItem {
21 EngineID engine_id; ///< Engine to display in build purchase list
22 EngineID variant_id; ///< Variant group of the engine.
23 EngineDisplayFlags flags; ///< Flags for toggling/drawing (un)folded status and controlling indentation.
24 uint8_t indent; ///< Display indentation level.
25 uint16_t level_mask; ///< Mask of level continuations.
27 GUIEngineListItem(EngineID engine_id, EngineID variant_id, EngineDisplayFlags flags, uint8_t indent) : engine_id(engine_id), variant_id(variant_id), flags(flags), indent(indent), level_mask(0) {}
29 /* Used when searching list only by engine_id. */
30 bool operator == (const EngineID &other) const { return this->engine_id == other; }
33 typedef GUIList<GUIEngineListItem, std::nullptr_t, CargoID> GUIEngineList;
35 typedef bool EngList_SortTypeFunction(const GUIEngineListItem&, const GUIEngineListItem&); ///< argument type for #EngList_Sort.
36 void EngList_Sort(GUIEngineList &el, EngList_SortTypeFunction compare);
37 void EngList_SortPartial(GUIEngineList &el, EngList_SortTypeFunction compare, size_t begin, size_t num_items);
39 StringID GetEngineCategoryName(EngineID engine);
40 StringID GetEngineInfoString(EngineID engine);
42 void DrawVehicleEngine(int left, int right, int preferred_x, int y, EngineID engine, PaletteID pal, EngineImageType image_type);
43 void DrawTrainEngine(int left, int right, int preferred_x, int y, EngineID engine, PaletteID pal, EngineImageType image_type);
44 void DrawRoadVehEngine(int left, int right, int preferred_x, int y, EngineID engine, PaletteID pal, EngineImageType image_type);
45 void DrawShipEngine(int left, int right, int preferred_x, int y, EngineID engine, PaletteID pal, EngineImageType image_type);
46 void DrawAircraftEngine(int left, int right, int preferred_x, int y, EngineID engine, PaletteID pal, EngineImageType image_type);
48 extern bool _engine_sort_direction;
49 extern uint8_t _engine_sort_last_criteria[];
50 extern bool _engine_sort_last_order[];
51 extern bool _engine_sort_show_hidden_engines[];
52 extern const std::initializer_list<const StringID> _engine_sort_listing[];
53 extern EngList_SortTypeFunction * const _engine_sort_functions[][11];
55 /* Functions in build_vehicle_gui.cpp */
56 uint GetEngineListHeight(VehicleType type);
57 void DisplayVehicleSortDropDown(Window *w, VehicleType vehicle_type, int selected, WidgetID button);
58 void DrawEngineList(VehicleType type, const Rect &r, const GUIEngineList &eng_list, const Scrollbar &sb, EngineID selected_id, bool show_count, GroupID selected_group);
59 void GUIEngineListAddChildren(GUIEngineList &dst, const GUIEngineList &src, EngineID parent = INVALID_ENGINE, uint8_t indent = 0);
61 #endif /* ENGINE_GUI_H */