Update: Translations from eints
[openttd-github.git] / src / newgrf_industries.cpp
blobbd8fe0084b634954d7660ddfb10e2d6c45abb7c0
1 /*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
8 /** @file newgrf_industries.cpp Handling of NewGRF industries. */
10 #include "stdafx.h"
11 #include "debug.h"
12 #include "industry.h"
13 #include "newgrf_industries.h"
14 #include "newgrf_town.h"
15 #include "newgrf_cargo.h"
16 #include "window_func.h"
17 #include "town.h"
18 #include "company_base.h"
19 #include "error.h"
20 #include "strings_func.h"
21 #include "core/random_func.hpp"
22 #include "timer/timer_game_calendar.h"
24 #include "table/strings.h"
26 #include "safeguards.h"
28 /* Since the industry IDs defined by the GRF file don't necessarily correlate
29 * to those used by the game, the IDs used for overriding old industries must be
30 * translated when the idustry spec is set. */
31 IndustryOverrideManager _industry_mngr(NEW_INDUSTRYOFFSET, NUM_INDUSTRYTYPES, INVALID_INDUSTRYTYPE);
32 IndustryTileOverrideManager _industile_mngr(NEW_INDUSTRYTILEOFFSET, NUM_INDUSTRYTILES, INVALID_INDUSTRYTILE);
34 /**
35 * Map the GRF local type to an industry type.
36 * @param grf_type The GRF local type.
37 * @param grf_id The GRF of the local type.
38 * @return The industry type in the global scope.
40 IndustryType MapNewGRFIndustryType(IndustryType grf_type, uint32_t grf_id)
42 if (grf_type == IT_INVALID) return IT_INVALID;
43 if (!HasBit(grf_type, 7)) return GB(grf_type, 0, 7);
45 return _industry_mngr.GetID(GB(grf_type, 0, 7), grf_id);
48 /**
49 * Make an analysis of a tile and check for its belonging to the same
50 * industry, and/or the same grf file
51 * @param tile TileIndex of the tile to query
52 * @param i Industry to which to compare the tile to
53 * @param cur_grfid GRFID of the current callback chain
54 * @return value encoded as per NFO specs
56 uint32_t GetIndustryIDAtOffset(TileIndex tile, const Industry *i, uint32_t cur_grfid)
58 if (!i->TileBelongsToIndustry(tile)) {
59 /* No industry and/or the tile does not have the same industry as the one we match it with */
60 return 0xFFFF;
63 IndustryGfx gfx = GetCleanIndustryGfx(tile);
64 const IndustryTileSpec *indtsp = GetIndustryTileSpec(gfx);
66 if (gfx < NEW_INDUSTRYTILEOFFSET) { // Does it belongs to an old type?
67 /* It is an old tile. We have to see if it's been overridden */
68 if (indtsp->grf_prop.override == INVALID_INDUSTRYTILE) { // has it been overridden?
69 return 0xFF << 8 | gfx; // no. Tag FF + the gfx id of that tile
71 /* Overridden */
72 const IndustryTileSpec *tile_ovr = GetIndustryTileSpec(indtsp->grf_prop.override);
74 if (tile_ovr->grf_prop.grffile->grfid == cur_grfid) {
75 return tile_ovr->grf_prop.local_id; // same grf file
76 } else {
77 return 0xFFFE; // not the same grf file
80 /* Not an 'old type' tile */
81 if (indtsp->grf_prop.spritegroup[0] != nullptr) { // tile has a spritegroup ?
82 if (indtsp->grf_prop.grffile->grfid == cur_grfid) { // same industry, same grf ?
83 return indtsp->grf_prop.local_id;
84 } else {
85 return 0xFFFE; // Defined in another grf file
88 /* The tile has no spritegroup */
89 return 0xFF << 8 | indtsp->grf_prop.subst_id; // so just give it the substitute
92 static uint32_t GetClosestIndustry(TileIndex tile, IndustryType type, const Industry *current)
94 uint32_t best_dist = UINT32_MAX;
95 for (const Industry *i : Industry::Iterate()) {
96 if (i->type != type || i == current) continue;
98 best_dist = std::min(best_dist, DistanceManhattan(tile, i->location.tile));
101 return best_dist;
105 * Implementation of both var 67 and 68
106 * since the mechanism is almost the same, it is easier to regroup them on the same
107 * function.
108 * @param param_setID parameter given to the callback, which is the set id, or the local id, in our terminology
109 * @param layout_filter on what layout do we filter?
110 * @param town_filter Do we filter on the same town as the current industry?
111 * @param current Industry for which the inquiry is made
112 * @return the formatted answer to the callback : rr(reserved) cc(count) dddd(manhattan distance of closest sister)
114 static uint32_t GetCountAndDistanceOfClosestInstance(uint8_t param_setID, uint8_t layout_filter, bool town_filter, const Industry *current)
116 uint32_t GrfID = GetRegister(0x100); ///< Get the GRFID of the definition to look for in register 100h
117 IndustryType ind_index;
118 uint32_t closest_dist = UINT32_MAX;
119 uint8_t count = 0;
121 /* Determine what will be the industry type to look for */
122 switch (GrfID) {
123 case 0: // this is a default industry type
124 ind_index = param_setID;
125 break;
127 case 0xFFFFFFFF: // current grf
128 GrfID = GetIndustrySpec(current->type)->grf_prop.grffile->grfid;
129 [[fallthrough]];
131 default: // use the grfid specified in register 100h
132 SetBit(param_setID, 7); // bit 7 means it is not an old type
133 ind_index = MapNewGRFIndustryType(param_setID, GrfID);
134 break;
137 /* If the industry type is invalid, there is none and the closest is far away. */
138 if (ind_index >= NUM_INDUSTRYTYPES) return 0 | 0xFFFF;
140 if (layout_filter == 0 && !town_filter) {
141 /* If the filter is 0, it could be because none was specified as well as being really a 0.
142 * In either case, just do the regular var67 */
143 closest_dist = GetClosestIndustry(current->location.tile, ind_index, current);
144 count = ClampTo<uint8_t>(Industry::GetIndustryTypeCount(ind_index));
145 } else {
146 /* Count only those who match the same industry type and layout filter
147 * Unfortunately, we have to do it manually */
148 for (const Industry *i : Industry::Iterate()) {
149 if (i->type == ind_index && i != current && (i->selected_layout == layout_filter || layout_filter == 0) && (!town_filter || i->town == current->town)) {
150 closest_dist = std::min(closest_dist, DistanceManhattan(current->location.tile, i->location.tile));
151 count++;
156 return count << 16 | GB(closest_dist, 0, 16);
159 /* virtual */ uint32_t IndustriesScopeResolver::GetVariable(uint8_t variable, [[maybe_unused]] uint32_t parameter, bool &available) const
161 if (this->ro.callback == CBID_INDUSTRY_LOCATION) {
162 /* Variables available during construction check. */
164 switch (variable) {
165 case 0x80: return this->tile.base();
166 case 0x81: return GB(this->tile.base(), 8, 8);
168 /* Pointer to the town the industry is associated with */
169 case 0x82: return this->industry->town->index;
170 case 0x83:
171 case 0x84:
172 case 0x85: Debug(grf, 0, "NewGRFs shouldn't be doing pointer magic"); break; // not supported
174 /* Number of the layout */
175 case 0x86: return this->industry->selected_layout;
177 /* Ground type */
178 case 0x87: return GetTerrainType(this->tile);
180 /* Town zone */
181 case 0x88: return GetTownRadiusGroup(this->industry->town, this->tile);
183 /* Manhattan distance of the closest town */
184 case 0x89: return ClampTo<uint8_t>(DistanceManhattan(this->industry->town->xy, this->tile));
186 /* Lowest height of the tile */
187 case 0x8A: return ClampTo<uint8_t>(GetTileZ(this->tile) * (this->ro.grffile->grf_version >= 8 ? 1 : TILE_HEIGHT));
189 /* Distance to the nearest water/land tile */
190 case 0x8B: return GetClosestWaterDistance(this->tile, (GetIndustrySpec(this->industry->type)->behaviour & INDUSTRYBEH_BUILT_ONWATER) == 0);
192 /* Square of Euclidian distance from town */
193 case 0x8D: return ClampTo<uint16_t>(DistanceSquare(this->industry->town->xy, this->tile));
195 /* 32 random bits */
196 case 0x8F: return this->random_bits;
200 const IndustrySpec *indspec = GetIndustrySpec(this->type);
202 if (this->industry == nullptr) {
203 Debug(grf, 1, "Unhandled variable 0x{:X} (no available industry) in callback 0x{:x}", variable, this->ro.callback);
205 available = false;
206 return UINT_MAX;
209 switch (variable) {
210 case 0x40:
211 case 0x41:
212 case 0x42: { // waiting cargo, but only if those two callback flags are set
213 uint16_t callback = indspec->callback_mask;
214 if (HasBit(callback, CBM_IND_PRODUCTION_CARGO_ARRIVAL) || HasBit(callback, CBM_IND_PRODUCTION_256_TICKS)) {
215 if ((indspec->behaviour & INDUSTRYBEH_PROD_MULTI_HNDLING) != 0) {
216 if (this->industry->prod_level == 0) return 0;
217 return ClampTo<uint16_t>(this->industry->GetAccepted(variable - 0x40).waiting / this->industry->prod_level);
218 } else {
219 return ClampTo<uint16_t>(this->industry->GetAccepted(variable - 0x40).waiting);
221 } else {
222 return 0;
226 /* Manhattan distance of closes dry/water tile */
227 case 0x43:
228 if (this->tile == INVALID_TILE) break;
229 return GetClosestWaterDistance(this->tile, (indspec->behaviour & INDUSTRYBEH_BUILT_ONWATER) == 0);
231 /* Layout number */
232 case 0x44: return this->industry->selected_layout;
234 /* Company info */
235 case 0x45: {
236 uint8_t colours = 0;
237 bool is_ai = false;
239 const Company *c = Company::GetIfValid(this->industry->founder);
240 if (c != nullptr) {
241 const Livery *l = &c->livery[LS_DEFAULT];
243 is_ai = c->is_ai;
244 colours = l->colour1 + l->colour2 * 16;
247 return this->industry->founder | (is_ai ? 0x10000 : 0) | (colours << 24);
250 case 0x46: return this->industry->construction_date.base(); // Date when built - long format - (in days)
252 /* Override flags from GS */
253 case 0x47: return this->industry->ctlflags;
255 /* Get industry ID at offset param */
256 case 0x60: return GetIndustryIDAtOffset(GetNearbyTile(parameter, this->industry->location.tile, false), this->industry, this->ro.grffile->grfid);
258 /* Get random tile bits at offset param */
259 case 0x61: {
260 if (this->tile == INVALID_TILE) break;
261 TileIndex tile = GetNearbyTile(parameter, this->tile, false);
262 return this->industry->TileBelongsToIndustry(tile) ? GetIndustryRandomBits(tile) : 0;
265 /* Land info of nearby tiles */
266 case 0x62:
267 if (this->tile == INVALID_TILE) break;
268 return GetNearbyIndustryTileInformation(parameter, this->tile, INVALID_INDUSTRY, false, this->ro.grffile->grf_version >= 8);
270 /* Animation stage of nearby tiles */
271 case 0x63: {
272 if (this->tile == INVALID_TILE) break;
273 TileIndex tile = GetNearbyTile(parameter, this->tile, false);
274 if (this->industry->TileBelongsToIndustry(tile)) {
275 return GetAnimationFrame(tile);
277 return 0xFFFFFFFF;
280 /* Distance of nearest industry of given type */
281 case 0x64:
282 if (this->tile == INVALID_TILE) break;
283 return GetClosestIndustry(this->tile, MapNewGRFIndustryType(parameter, indspec->grf_prop.grffile->grfid), this->industry);
284 /* Get town zone and Manhattan distance of closest town */
285 case 0x65: {
286 if (this->tile == INVALID_TILE) break;
287 TileIndex tile = GetNearbyTile(parameter, this->tile, true);
288 return GetTownRadiusGroup(this->industry->town, tile) << 16 | ClampTo<uint16_t>(DistanceManhattan(tile, this->industry->town->xy));
290 /* Get square of Euclidian distance of closest town */
291 case 0x66: {
292 if (this->tile == INVALID_TILE) break;
293 TileIndex tile = GetNearbyTile(parameter, this->tile, true);
294 return DistanceSquare(tile, this->industry->town->xy);
297 /* Count of industry, distance of closest instance
298 * 68 is the same as 67, but with a filtering on selected layout */
299 case 0x67:
300 case 0x68: {
301 uint8_t layout_filter = 0;
302 bool town_filter = false;
303 if (variable == 0x68) {
304 uint32_t reg = GetRegister(0x101);
305 layout_filter = GB(reg, 0, 8);
306 town_filter = HasBit(reg, 8);
308 return GetCountAndDistanceOfClosestInstance(parameter, layout_filter, town_filter, this->industry);
311 case 0x69:
312 case 0x6A:
313 case 0x6B:
314 case 0x6C:
315 case 0x6D:
316 case 0x70:
317 case 0x71: {
318 CargoID cargo = GetCargoTranslation(parameter, this->ro.grffile);
319 if (!IsValidCargoID(cargo)) return 0;
320 auto it = this->industry->GetCargoProduced(cargo);
321 if (it == std::end(this->industry->produced)) return 0; // invalid cargo
322 switch (variable) {
323 case 0x69: return it->waiting;
324 case 0x6A: return it->history[THIS_MONTH].production;
325 case 0x6B: return it->history[THIS_MONTH].transported;
326 case 0x6C: return it->history[LAST_MONTH].production;
327 case 0x6D: return it->history[LAST_MONTH].transported;
328 case 0x70: return it->rate;
329 case 0x71: return it->history[LAST_MONTH].PctTransported();
330 default: NOT_REACHED();
335 case 0x6E:
336 case 0x6F: {
337 CargoID cargo = GetCargoTranslation(parameter, this->ro.grffile);
338 if (!IsValidCargoID(cargo)) return 0;
339 auto it = this->industry->GetCargoAccepted(cargo);
340 if (it == std::end(this->industry->accepted)) return 0; // invalid cargo
341 if (variable == 0x6E) return it->last_accepted.base();
342 if (variable == 0x6F) return it->waiting;
343 NOT_REACHED();
346 /* Get a variable from the persistent storage */
347 case 0x7C: return (this->industry->psa != nullptr) ? this->industry->psa->GetValue(parameter) : 0;
349 /* Industry structure access*/
350 case 0x80: return this->industry->location.tile.base();
351 case 0x81: return GB(this->industry->location.tile.base(), 8, 8);
352 /* Pointer to the town the industry is associated with */
353 case 0x82: return this->industry->town->index;
354 case 0x83:
355 case 0x84:
356 case 0x85: Debug(grf, 0, "NewGRFs shouldn't be doing pointer magic"); break; // not supported
357 case 0x86: return this->industry->location.w;
358 case 0x87: return this->industry->location.h;// xy dimensions
360 case 0x88:
361 case 0x89: return this->industry->GetProduced(variable - 0x88).cargo;
362 case 0x8A: return this->industry->GetProduced(0).waiting;
363 case 0x8B: return GB(this->industry->GetProduced(0).waiting, 8, 8);
364 case 0x8C: return this->industry->GetProduced(1).waiting;
365 case 0x8D: return GB(this->industry->GetProduced(1).waiting, 8, 8);
366 case 0x8E:
367 case 0x8F: return this->industry->GetProduced(variable - 0x8E).rate;
368 case 0x90:
369 case 0x91:
370 case 0x92: return this->industry->GetAccepted(variable - 0x90).cargo;
371 case 0x93: return this->industry->prod_level;
372 /* amount of cargo produced so far THIS month. */
373 case 0x94: return this->industry->GetProduced(0).history[THIS_MONTH].production;
374 case 0x95: return GB(this->industry->GetProduced(0).history[THIS_MONTH].production, 8, 8);
375 case 0x96: return this->industry->GetProduced(1).history[THIS_MONTH].production;
376 case 0x97: return GB(this->industry->GetProduced(1).history[THIS_MONTH].production, 8, 8);
377 /* amount of cargo transported so far THIS month. */
378 case 0x98: return this->industry->GetProduced(0).history[THIS_MONTH].transported;
379 case 0x99: return GB(this->industry->GetProduced(0).history[THIS_MONTH].transported, 8, 8);
380 case 0x9A: return this->industry->GetProduced(1).history[THIS_MONTH].transported;
381 case 0x9B: return GB(this->industry->GetProduced(1).history[THIS_MONTH].transported, 8, 8);
382 /* fraction of cargo transported LAST month. */
383 case 0x9C:
384 case 0x9D: return this->industry->GetProduced(variable - 0x9C).history[LAST_MONTH].PctTransported();
385 /* amount of cargo produced LAST month. */
386 case 0x9E: return this->industry->GetProduced(0).history[LAST_MONTH].production;
387 case 0x9F: return GB(this->industry->GetProduced(0).history[LAST_MONTH].production, 8, 8);
388 case 0xA0: return this->industry->GetProduced(1).history[LAST_MONTH].production;
389 case 0xA1: return GB(this->industry->GetProduced(1).history[LAST_MONTH].production, 8, 8);
390 /* amount of cargo transported last month. */
391 case 0xA2: return this->industry->GetProduced(0).history[LAST_MONTH].transported;
392 case 0xA3: return GB(this->industry->GetProduced(0).history[LAST_MONTH].transported, 8, 8);
393 case 0xA4: return this->industry->GetProduced(1).history[LAST_MONTH].transported;
394 case 0xA5: return GB(this->industry->GetProduced(1).history[LAST_MONTH].transported, 8, 8);
396 case 0xA6: return indspec->grf_prop.local_id;
397 case 0xA7: return this->industry->founder;
398 case 0xA8: return this->industry->random_colour;
399 case 0xA9: return ClampTo<uint8_t>(this->industry->last_prod_year - EconomyTime::ORIGINAL_BASE_YEAR);
400 case 0xAA: return this->industry->counter;
401 case 0xAB: return GB(this->industry->counter, 8, 8);
402 case 0xAC: return this->industry->was_cargo_delivered;
404 case 0xB0: return ClampTo<uint16_t>(this->industry->construction_date - CalendarTime::DAYS_TILL_ORIGINAL_BASE_YEAR); // Date when built since 1920 (in days)
405 case 0xB3: return this->industry->construction_type; // Construction type
406 case 0xB4: {
407 auto it = std::max_element(std::begin(this->industry->accepted), std::end(this->industry->accepted), [](const auto &a, const auto &b) { return a.last_accepted < b.last_accepted; });
408 return ClampTo<uint16_t>(it->last_accepted - EconomyTime::DAYS_TILL_ORIGINAL_BASE_YEAR); // Date last cargo accepted since 1920 (in days)
412 Debug(grf, 1, "Unhandled industry variable 0x{:X}", variable);
414 available = false;
415 return UINT_MAX;
418 /* virtual */ uint32_t IndustriesScopeResolver::GetRandomBits() const
420 return this->industry != nullptr ? this->industry->random : 0;
423 /* virtual */ uint32_t IndustriesScopeResolver::GetTriggers() const
425 return 0;
428 /* virtual */ void IndustriesScopeResolver::StorePSA(uint pos, int32_t value)
430 if (this->industry->index == INVALID_INDUSTRY) return;
432 if (this->industry->psa == nullptr) {
433 /* There is no need to create a storage if the value is zero. */
434 if (value == 0) return;
436 /* Create storage on first modification. */
437 const IndustrySpec *indsp = GetIndustrySpec(this->industry->type);
438 uint32_t grfid = (indsp->grf_prop.grffile != nullptr) ? indsp->grf_prop.grffile->grfid : 0;
439 assert(PersistentStorage::CanAllocateItem());
440 this->industry->psa = new PersistentStorage(grfid, GSF_INDUSTRIES, this->industry->location.tile);
443 this->industry->psa->StoreValue(pos, value);
447 * Get the grf file associated with the given industry type.
448 * @param type Industry type to query.
449 * @return The associated GRF file, if any.
451 static const GRFFile *GetGrffile(IndustryType type)
453 const IndustrySpec *indspec = GetIndustrySpec(type);
454 return (indspec != nullptr) ? indspec->grf_prop.grffile : nullptr;
458 * Constructor of the industries resolver.
459 * @param tile %Tile owned by the industry.
460 * @param indus %Industry being resolved.
461 * @param type Type of the industry.
462 * @param random_bits Random bits of the new industry.
463 * @param callback Callback ID.
464 * @param callback_param1 First parameter (var 10) of the callback.
465 * @param callback_param2 Second parameter (var 18) of the callback.
467 IndustriesResolverObject::IndustriesResolverObject(TileIndex tile, Industry *indus, IndustryType type, uint32_t random_bits,
468 CallbackID callback, uint32_t callback_param1, uint32_t callback_param2)
469 : ResolverObject(GetGrffile(type), callback, callback_param1, callback_param2),
470 industries_scope(*this, tile, indus, type, random_bits)
472 this->root_spritegroup = GetIndustrySpec(type)->grf_prop.spritegroup[0];
476 * Get or create the town scope object associated with the industry.
477 * @return The associated town scope, if it exists.
479 TownScopeResolver *IndustriesResolverObject::GetTown()
481 if (!this->town_scope.has_value()) {
482 Town *t = nullptr;
483 bool readonly = true;
484 if (this->industries_scope.industry != nullptr) {
485 t = this->industries_scope.industry->town;
486 readonly = this->industries_scope.industry->index == INVALID_INDUSTRY;
487 } else if (this->industries_scope.tile != INVALID_TILE) {
488 t = ClosestTownFromTile(this->industries_scope.tile, UINT_MAX);
490 if (t == nullptr) return nullptr;
491 this->town_scope.emplace(*this, t, readonly);
493 return &*this->town_scope;
496 GrfSpecFeature IndustriesResolverObject::GetFeature() const
498 return GSF_INDUSTRIES;
501 uint32_t IndustriesResolverObject::GetDebugID() const
503 return GetIndustrySpec(this->industries_scope.type)->grf_prop.local_id;
507 * Perform an industry callback.
508 * @param callback The callback to perform.
509 * @param param1 The first parameter.
510 * @param param2 The second parameter.
511 * @param industry The industry to do the callback for.
512 * @param type The type of industry to do the callback for.
513 * @param tile The tile associated with the callback.
514 * @return The callback result.
516 uint16_t GetIndustryCallback(CallbackID callback, uint32_t param1, uint32_t param2, Industry *industry, IndustryType type, TileIndex tile)
518 IndustriesResolverObject object(tile, industry, type, 0, callback, param1, param2);
519 return object.ResolveCallback();
523 * Check that the industry callback allows creation of the industry.
524 * @param tile %Tile to build the industry.
525 * @param type Type of industry to build.
526 * @param layout Layout number.
527 * @param seed Seed for the random generator.
528 * @param initial_random_bits The random bits the industry is going to have after construction.
529 * @param founder Industry founder
530 * @param creation_type The circumstances the industry is created under.
531 * @return Succeeded or failed command.
533 CommandCost CheckIfCallBackAllowsCreation(TileIndex tile, IndustryType type, size_t layout, uint32_t seed, uint16_t initial_random_bits, Owner founder, IndustryAvailabilityCallType creation_type)
535 const IndustrySpec *indspec = GetIndustrySpec(type);
537 Industry ind;
538 ind.index = INVALID_INDUSTRY;
539 ind.location.tile = tile;
540 ind.location.w = 0; // important to mark the industry invalid
541 ind.type = type;
542 ind.selected_layout = (uint8_t)layout;
543 ind.town = ClosestTownFromTile(tile, UINT_MAX);
544 ind.random = initial_random_bits;
545 ind.founder = founder;
546 ind.psa = nullptr;
548 IndustriesResolverObject object(tile, &ind, type, seed, CBID_INDUSTRY_LOCATION, 0, creation_type);
549 uint16_t result = object.ResolveCallback();
551 /* Unlike the "normal" cases, not having a valid result means we allow
552 * the building of the industry, as that's how it's done in TTDP. */
553 if (result == CALLBACK_FAILED) return CommandCost();
555 return GetErrorMessageFromLocationCallbackResult(result, indspec->grf_prop.grffile, STR_ERROR_SITE_UNSUITABLE);
559 * Check with callback #CBID_INDUSTRY_PROBABILITY whether the industry can be built.
560 * @param type Industry type to check.
561 * @param creation_type Reason to construct a new industry.
562 * @return If the industry has no callback or allows building, \c true is returned. Otherwise, \c false is returned.
564 uint32_t GetIndustryProbabilityCallback(IndustryType type, IndustryAvailabilityCallType creation_type, uint32_t default_prob)
566 const IndustrySpec *indspec = GetIndustrySpec(type);
568 if (HasBit(indspec->callback_mask, CBM_IND_PROBABILITY)) {
569 uint16_t res = GetIndustryCallback(CBID_INDUSTRY_PROBABILITY, 0, creation_type, nullptr, type, INVALID_TILE);
570 if (res != CALLBACK_FAILED) {
571 if (indspec->grf_prop.grffile->grf_version < 8) {
572 /* Disallow if result != 0 */
573 if (res != 0) default_prob = 0;
574 } else {
575 /* Use returned probability. 0x100 to use default */
576 if (res < 0x100) {
577 default_prob = res;
578 } else if (res > 0x100) {
579 ErrorUnknownCallbackResult(indspec->grf_prop.grffile->grfid, CBID_INDUSTRY_PROBABILITY, res);
584 return default_prob;
587 static int32_t DerefIndProd(int field, bool use_register)
589 return use_register ? (int32_t)GetRegister(field) : field;
593 * Get the industry production callback and apply it to the industry.
594 * @param ind the industry this callback has to be called for
595 * @param reason the reason it is called (0 = incoming cargo, 1 = periodic tick callback)
597 void IndustryProductionCallback(Industry *ind, int reason)
599 const IndustrySpec *spec = GetIndustrySpec(ind->type);
600 IndustriesResolverObject object(ind->location.tile, ind, ind->type);
601 if ((spec->behaviour & INDUSTRYBEH_PRODCALLBACK_RANDOM) != 0) object.callback_param1 = Random();
602 int multiplier = 1;
603 if ((spec->behaviour & INDUSTRYBEH_PROD_MULTI_HNDLING) != 0) multiplier = ind->prod_level;
604 object.callback_param2 = reason;
606 for (uint loop = 0;; loop++) {
607 /* limit the number of calls to break infinite loops.
608 * 'loop' is provided as 16 bits to the newgrf, so abort when those are exceeded. */
609 if (loop >= 0x10000) {
610 /* display error message */
611 SetDParamStr(0, spec->grf_prop.grffile->filename);
612 SetDParam(1, spec->name);
613 ShowErrorMessage(STR_NEWGRF_BUGGY, STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK, WL_WARNING);
615 /* abort the function early, this error isn't critical and will allow the game to continue to run */
616 break;
619 SB(object.callback_param2, 8, 16, loop);
620 const SpriteGroup *tgroup = object.Resolve();
621 if (tgroup == nullptr || tgroup->type != SGT_INDUSTRY_PRODUCTION) break;
622 const IndustryProductionSpriteGroup *group = (const IndustryProductionSpriteGroup *)tgroup;
624 if (group->version == 0xFF) {
625 /* Result was marked invalid on load, display error message */
626 SetDParamStr(0, spec->grf_prop.grffile->filename);
627 SetDParam(1, spec->name);
628 SetDParam(2, ind->location.tile);
629 ShowErrorMessage(STR_NEWGRF_BUGGY, STR_NEWGRF_BUGGY_INVALID_CARGO_PRODUCTION_CALLBACK, WL_WARNING);
631 /* abort the function early, this error isn't critical and will allow the game to continue to run */
632 break;
635 bool deref = (group->version >= 1);
637 if (group->version < 2) {
638 /* Callback parameters map directly to industry cargo slot indices */
639 for (uint i = 0; i < group->num_input && i < ind->accepted.size(); i++) {
640 if (!IsValidCargoID(ind->accepted[i].cargo)) continue;
641 ind->accepted[i].waiting = ClampTo<uint16_t>(ind->accepted[i].waiting - DerefIndProd(group->subtract_input[i], deref) * multiplier);
643 for (uint i = 0; i < group->num_output && i < ind->produced.size(); i++) {
644 if (!IsValidCargoID(ind->produced[i].cargo)) continue;
645 ind->produced[i].waiting = ClampTo<uint16_t>(ind->produced[i].waiting + std::max(DerefIndProd(group->add_output[i], deref), 0) * multiplier);
647 } else {
648 /* Callback receives list of cargos to apply for, which need to have their cargo slots in industry looked up */
649 for (uint i = 0; i < group->num_input; i++) {
650 auto it = ind->GetCargoAccepted(group->cargo_input[i]);
651 if (it == std::end(ind->accepted)) continue;
652 it->waiting = ClampTo<uint16_t>(it->waiting - DerefIndProd(group->subtract_input[i], deref) * multiplier);
654 for (uint i = 0; i < group->num_output; i++) {
655 auto it = ind->GetCargoProduced(group->cargo_output[i]);
656 if (it == std::end(ind->produced)) continue;
657 it->waiting = ClampTo<uint16_t>(it->waiting + std::max(DerefIndProd(group->add_output[i], deref), 0) * multiplier);
661 int32_t again = DerefIndProd(group->again, deref);
662 if (again == 0) break;
664 SB(object.callback_param2, 24, 8, again);
667 SetWindowDirty(WC_INDUSTRY_VIEW, ind->index);
671 * Check whether an industry temporarily refuses to accept a certain cargo.
672 * @param ind The industry to query.
673 * @param cargo_type The cargo to get information about.
674 * @pre cargo_type is in ind->accepts_cargo.
675 * @return Whether the given industry refuses to accept this cargo type.
677 bool IndustryTemporarilyRefusesCargo(Industry *ind, CargoID cargo_type)
679 assert(ind->IsCargoAccepted(cargo_type));
681 const IndustrySpec *indspec = GetIndustrySpec(ind->type);
682 if (HasBit(indspec->callback_mask, CBM_IND_REFUSE_CARGO)) {
683 uint16_t res = GetIndustryCallback(CBID_INDUSTRY_REFUSE_CARGO,
684 0, indspec->grf_prop.grffile->cargo_map[cargo_type],
685 ind, ind->type, ind->location.tile);
686 if (res != CALLBACK_FAILED) return !ConvertBooleanCallback(indspec->grf_prop.grffile, CBID_INDUSTRY_REFUSE_CARGO, res);
688 return false;