Fix e8d397e4ee: Avoid using RemapCoords2 during savegame conversion. (#7588)
[openttd-github.git] / projects / basesets_vs141.vcxproj.filters
blobaa555f3fc31290005c7826eb6f726d07d376825f
1 <?xml version="1.0" encoding="utf-8"?>
2 <Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3 <ItemGroup>
4 <Filter Include="Baseset Metadata">
5 <UniqueIdentifier>{b5a3ac67-19a9-4276-80e9-2360367d2680}</UniqueIdentifier>
6 </Filter>
7 </ItemGroup>
8 <ItemGroup>
9 <CustomBuild Include="..\media\baseset\no_music.obm">
10 <Filter>Baseset Metadata</Filter>
11 </CustomBuild>
12 <CustomBuild Include="..\media\baseset\no_sound.obs">
13 <Filter>Baseset Metadata</Filter>
14 </CustomBuild>
15 <CustomBuild Include="..\media\baseset\orig_dos.obg">
16 <Filter>Baseset Metadata</Filter>
17 </CustomBuild>
18 <CustomBuild Include="..\media\baseset\orig_dos.obm">
19 <Filter>Baseset Metadata</Filter>
20 </CustomBuild>
21 <CustomBuild Include="..\media\baseset\orig_dos.obs">
22 <Filter>Baseset Metadata</Filter>
23 </CustomBuild>
24 <CustomBuild Include="..\media\baseset\orig_dos_de.obg">
25 <Filter>Baseset Metadata</Filter>
26 </CustomBuild>
27 <CustomBuild Include="..\media\baseset\orig_tto.obm">
28 <Filter>Baseset Metadata</Filter>
29 </CustomBuild>
30 <CustomBuild Include="..\media\baseset\orig_win.obg">
31 <Filter>Baseset Metadata</Filter>
32 </CustomBuild>
33 <CustomBuild Include="..\media\baseset\orig_win.obm">
34 <Filter>Baseset Metadata</Filter>
35 </CustomBuild>
36 <CustomBuild Include="..\media\baseset\orig_win.obs">
37 <Filter>Baseset Metadata</Filter>
38 </CustomBuild>
39 </ItemGroup>
40 </Project>