Fix e8d397e4ee: Avoid using RemapCoords2 during savegame conversion. (#7588)
[openttd-github.git] / projects / os_versions.manifest
blobc7905ee709c333ad86124e17c72c77594b5136cc
1 <?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
2 <assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0" >
3 <compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
4 <application>
5 <!--This Id value indicates the application supports Windows Vista functionality -->
6 <supportedOS Id="{e2011457-1546-43c5-a5fe-008deee3d3f0}"/>
7 <!--This Id value indicates the application supports Windows 7 functionality-->
8 <supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}"/>
9 <!--This Id value indicates the application supports Windows 8 functionality-->
10 <supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}"/>
11 <!--This Id value indicates the application supports Windows 8.1 functionality-->
12 <supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}"/>
13 <!--This Id value indicates the application supports Windows 10 functionality-->
14 <supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}"/>
15 </application>
16 </compatibility>
17 </assembly>