2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 /** @file strings.cpp Handling of translated strings. */
12 #include "station_base.h"
14 #include "waypoint_base.h"
15 #include "depot_base.h"
17 #include "newgrf_text.h"
18 #include "fileio_func.h"
19 #include "signs_base.h"
20 #include "fontdetection.h"
22 #include "error_func.h"
23 #include "strings_func.h"
25 #include "core/endian_func.hpp"
26 #include "timer/timer_game_calendar.h"
27 #include "vehicle_base.h"
28 #include "engine_base.h"
30 #include "townname_func.h"
31 #include "string_func.h"
32 #include "company_base.h"
33 #include "smallmap_gui.h"
34 #include "window_func.h"
36 #include "game/game_text.hpp"
37 #include "network/network_content_gui.h"
38 #include "newgrf_engine.h"
39 #include "core/backup_type.hpp"
40 #include "gfx_layout.h"
44 #include "table/strings.h"
45 #include "table/control_codes.h"
46 #include "3rdparty/fmt/std.h"
48 #include "strings_internal.h"
50 #include "safeguards.h"
52 std::string _config_language_file
; ///< The file (name) stored in the configuration.
53 LanguageList _languages
; ///< The actual list of language meta data.
54 const LanguageMetadata
*_current_language
= nullptr; ///< The currently loaded language.
56 TextDirection _current_text_dir
; ///< Text direction of the currently selected language.
59 std::unique_ptr
<icu::Collator
> _current_collator
; ///< Collator for the language currently in use.
60 #endif /* WITH_ICU_I18N */
62 ArrayStringParameters
<20> _global_string_params
;
65 * Prepare the string parameters for the next formatting run. This means
66 * resetting the type information and resetting the offset to the begin.
68 void StringParameters::PrepareForNextRun()
70 for (auto ¶m
: this->parameters
) param
.type
= 0;
76 * Get the next parameter from our parameters.
77 * This updates the offset, so the next time this is called the next parameter
79 * @return The next parameter.
81 const StringParameter
&StringParameters::GetNextParameterReference()
83 assert(this->next_type
== 0 || (SCC_CONTROL_START
<= this->next_type
&& this->next_type
<= SCC_CONTROL_END
));
84 if (this->offset
>= this->parameters
.size()) {
85 throw std::out_of_range("Trying to read invalid string parameter");
88 auto ¶m
= this->parameters
[this->offset
++];
89 if (param
.type
!= 0 && param
.type
!= this->next_type
) {
91 throw std::out_of_range("Trying to read string parameter with wrong type");
93 param
.type
= this->next_type
;
100 * Set a string parameter \a v at index \a n in the global string parameter array.
101 * @param n Index of the string parameter.
102 * @param v Value of the string parameter.
104 void SetDParam(size_t n
, uint64_t v
)
106 _global_string_params
.SetParam(n
, v
);
110 * Get the current string parameter at index \a n from the global string parameter array.
111 * @param n Index of the string parameter.
112 * @return Value of the requested string parameter.
114 uint64_t GetDParam(size_t n
)
116 return std::get
<uint64_t>(_global_string_params
.GetParam(n
));
120 * Set DParam n to some number that is suitable for string size computations.
121 * @param n Index of the string parameter.
122 * @param max_value The biggest value which shall be displayed.
123 * For the result only the number of digits of \a max_value matter.
124 * @param min_count Minimum number of digits independent of \a max.
125 * @param size Font of the number
127 void SetDParamMaxValue(size_t n
, uint64_t max_value
, uint min_count
, FontSize size
)
130 while (max_value
>= 10) {
134 SetDParamMaxDigits(n
, std::max(min_count
, num_digits
), size
);
138 * Set DParam n to some number that is suitable for string size computations.
139 * @param n Index of the string parameter.
140 * @param count Number of digits which shall be displayable.
141 * @param size Font of the number
143 void SetDParamMaxDigits(size_t n
, uint count
, FontSize size
)
147 GetBroadestDigit(&front
, &next
, size
);
148 uint64_t val
= count
> 1 ? front
: next
;
149 for (; count
> 1; count
--) {
150 val
= 10 * val
+ next
;
156 * Copy the parameters from the backup into the global string parameter array.
157 * @param backup The backup to copy from.
159 void CopyInDParam(const std::span
<const StringParameterData
> backup
)
161 for (size_t i
= 0; i
< backup
.size(); i
++) {
162 _global_string_params
.SetParam(i
, backup
[i
]);
167 * Copy \a num string parameters from the global string parameter array to the \a backup.
168 * @param backup The backup to write to.
169 * @param num Number of string parameters to copy.
171 void CopyOutDParam(std::vector
<StringParameterData
> &backup
, size_t num
)
174 for (size_t i
= 0; i
< backup
.size(); i
++) {
175 backup
[i
] = _global_string_params
.GetParam(i
);
180 * Checks whether the global string parameters have changed compared to the given backup.
181 * @param backup The backup to check against.
182 * @return True when the parameters have changed, otherwise false.
184 bool HaveDParamChanged(const std::span
<const StringParameterData
> backup
)
186 for (size_t i
= 0; i
< backup
.size(); i
++) {
187 if (backup
[i
] != _global_string_params
.GetParam(i
)) return true;
192 static void StationGetSpecialString(StringBuilder
&builder
, StationFacility x
);
193 static void GetSpecialTownNameString(StringBuilder
&builder
, int ind
, uint32_t seed
);
194 static void GetSpecialNameString(StringBuilder
&builder
, int ind
, StringParameters
&args
);
196 static void FormatString(StringBuilder
&builder
, const char *str
, StringParameters
&args
, uint case_index
= 0, bool game_script
= false, bool dry_run
= false);
198 struct LanguagePack
: public LanguagePackHeader
{
199 char data
[]; // list of strings
202 struct LanguagePackDeleter
{
203 void operator()(LanguagePack
*langpack
)
205 /* LanguagePack is in fact reinterpreted char[], we need to reinterpret it back to free it properly. */
206 delete[] reinterpret_cast<char*>(langpack
);
210 struct LoadedLanguagePack
{
211 std::unique_ptr
<LanguagePack
, LanguagePackDeleter
> langpack
;
213 std::vector
<char *> offsets
;
215 std::array
<uint
, TEXT_TAB_END
> langtab_num
; ///< Offset into langpack offs
216 std::array
<uint
, TEXT_TAB_END
> langtab_start
; ///< Offset into langpack offs
219 static LoadedLanguagePack _langpack
;
221 static bool _scan_for_gender_data
= false; ///< Are we scanning for the gender of the current string? (instead of formatting it)
224 const char *GetStringPtr(StringID string
)
226 switch (GetStringTab(string
)) {
227 case TEXT_TAB_GAMESCRIPT_START
: return GetGameStringPtr(GetStringIndex(string
));
228 /* 0xD0xx and 0xD4xx IDs have been converted earlier. */
229 case TEXT_TAB_OLD_NEWGRF
: NOT_REACHED();
230 case TEXT_TAB_NEWGRF_START
: return GetGRFStringPtr(GetStringIndex(string
));
231 default: return _langpack
.offsets
[_langpack
.langtab_start
[GetStringTab(string
)] + GetStringIndex(string
)];
236 * Get a parsed string with most special stringcodes replaced by the string parameters.
237 * @param builder The builder of the string.
238 * @param string The ID of the string to parse.
239 * @param args Arguments for the string.
240 * @param case_index The "case index". This will only be set when FormatString wants to print the string in a different case.
241 * @param game_script The string is coming directly from a game script.
243 void GetStringWithArgs(StringBuilder
&builder
, StringID string
, StringParameters
&args
, uint case_index
, bool game_script
)
246 GetStringWithArgs(builder
, STR_UNDEFINED
, args
);
250 uint index
= GetStringIndex(string
);
251 StringTab tab
= GetStringTab(string
);
255 if (index
>= 0xC0 && !game_script
) {
257 GetSpecialTownNameString(builder
, index
- 0xC0, args
.GetNextParameter
<uint32_t>());
258 } catch (const std::runtime_error
&e
) {
259 Debug(misc
, 0, "GetStringWithArgs: {}", e
.what());
260 builder
+= "(invalid string parameter)";
266 case TEXT_TAB_SPECIAL
:
267 if (index
>= 0xE4 && !game_script
) {
269 GetSpecialNameString(builder
, index
- 0xE4, args
);
270 } catch (const std::runtime_error
&e
) {
271 Debug(misc
, 0, "GetStringWithArgs: {}", e
.what());
272 builder
+= "(invalid string parameter)";
278 case TEXT_TAB_OLD_CUSTOM
:
279 /* Old table for custom names. This is no longer used */
281 FatalError("Incorrect conversion of custom name string.");
285 case TEXT_TAB_GAMESCRIPT_START
: {
286 FormatString(builder
, GetGameStringPtr(index
), args
, case_index
, true);
290 case TEXT_TAB_OLD_NEWGRF
:
293 case TEXT_TAB_NEWGRF_START
: {
294 FormatString(builder
, GetGRFStringPtr(index
), args
, case_index
);
302 if (index
>= _langpack
.langtab_num
[tab
]) {
304 return GetStringWithArgs(builder
, STR_UNDEFINED
, args
);
306 FatalError("String 0x{:X} is invalid. You are probably using an old version of the .lng file.\n", string
);
309 FormatString(builder
, GetStringPtr(string
), args
, case_index
);
314 * Resolve the given StringID into a std::string with all the associated
315 * DParam lookups and formatting.
316 * @param string The unique identifier of the translatable string.
317 * @return The std::string of the translated string.
319 std::string
GetString(StringID string
)
321 _global_string_params
.PrepareForNextRun();
322 return GetStringWithArgs(string
, _global_string_params
);
326 * Get a parsed string with most special stringcodes replaced by the string parameters.
327 * @param string The ID of the string to parse.
328 * @param args Arguments for the string.
329 * @return The parsed string.
331 std::string
GetStringWithArgs(StringID string
, StringParameters
&args
)
334 StringBuilder
builder(result
);
335 GetStringWithArgs(builder
, string
, args
);
340 * This function is used to "bind" a C string to a OpenTTD dparam slot.
341 * @param n slot of the string
342 * @param str string to bind
344 void SetDParamStr(size_t n
, const char *str
)
346 _global_string_params
.SetParam(n
, str
);
350 * This function is used to "bind" the C string of a std::string to a OpenTTD dparam slot.
351 * The caller has to ensure that the std::string reference remains valid while the string is shown.
352 * @param n slot of the string
353 * @param str string to bind
355 void SetDParamStr(size_t n
, const std::string
&str
)
357 _global_string_params
.SetParam(n
, str
);
361 * This function is used to "bind" the std::string to a OpenTTD dparam slot.
362 * Contrary to the other \c SetDParamStr functions, this moves the string into
363 * the parameter slot.
364 * @param n slot of the string
365 * @param str string to bind
367 void SetDParamStr(size_t n
, std::string
&&str
)
369 _global_string_params
.SetParam(n
, std::move(str
));
372 static const char *GetDecimalSeparator()
374 const char *decimal_separator
= _settings_game
.locale
.digit_decimal_separator
.c_str();
375 if (StrEmpty(decimal_separator
)) decimal_separator
= _langpack
.langpack
->digit_decimal_separator
;
376 return decimal_separator
;
380 * Format a number into a string.
381 * @param builder the string builder to write to
382 * @param number the number to write down
383 * @param separator the thousands-separator to use
385 static void FormatNumber(StringBuilder
&builder
, int64_t number
, const char *separator
)
387 static const int max_digits
= 20;
388 uint64_t divisor
= 10000000000000000000ULL;
389 int thousands_offset
= (max_digits
- 1) % 3;
396 uint64_t num
= number
;
398 for (int i
= 0; i
< max_digits
; i
++) {
400 if (num
>= divisor
) {
401 quot
= num
/ divisor
;
404 if ((tot
|= quot
) || i
== max_digits
- 1) {
405 builder
+= '0' + quot
; // quot is a single digit
406 if ((i
% 3) == thousands_offset
&& i
< max_digits
- 1) builder
+= separator
;
413 static void FormatCommaNumber(StringBuilder
&builder
, int64_t number
)
415 const char *separator
= _settings_game
.locale
.digit_group_separator
.c_str();
416 if (StrEmpty(separator
)) separator
= _langpack
.langpack
->digit_group_separator
;
417 FormatNumber(builder
, number
, separator
);
420 static void FormatNoCommaNumber(StringBuilder
&builder
, int64_t number
)
422 fmt::format_to(builder
, "{}", number
);
425 static void FormatZerofillNumber(StringBuilder
&builder
, int64_t number
, int count
)
427 fmt::format_to(builder
, "{:0{}d}", number
, count
);
430 static void FormatHexNumber(StringBuilder
&builder
, uint64_t number
)
432 fmt::format_to(builder
, "0x{:X}", number
);
436 * Format a given number as a number of bytes with the SI prefix.
437 * @param builder the string builder to write to
438 * @param number the number of bytes to write down
440 static void FormatBytes(StringBuilder
&builder
, int64_t number
)
444 /* 1 2^10 2^20 2^30 2^40 2^50 2^60 */
445 const char * const iec_prefixes
[] = {"", "Ki", "Mi", "Gi", "Ti", "Pi", "Ei"};
447 while (number
>= 1024 * 1024) {
454 fmt::format_to(builder
, "{}", number
);
455 } else if (number
< 1024 * 10) {
456 fmt::format_to(builder
, "{}{}{:02}", number
/ 1024, GetDecimalSeparator(), (number
% 1024) * 100 / 1024);
457 } else if (number
< 1024 * 100) {
458 fmt::format_to(builder
, "{}{}{:01}", number
/ 1024, GetDecimalSeparator(), (number
% 1024) * 10 / 1024);
460 assert(number
< 1024 * 1024);
461 fmt::format_to(builder
, "{}", number
/ 1024);
464 assert(id
< lengthof(iec_prefixes
));
465 fmt::format_to(builder
, NBSP
"{}B", iec_prefixes
[id
]);
468 static void FormatYmdString(StringBuilder
&builder
, TimerGameCalendar::Date date
, uint case_index
)
470 TimerGameCalendar::YearMonthDay ymd
= TimerGameCalendar::ConvertDateToYMD(date
);
472 auto tmp_params
= MakeParameters(ymd
.day
+ STR_DAY_NUMBER_1ST
- 1, STR_MONTH_ABBREV_JAN
+ ymd
.month
, ymd
.year
);
473 FormatString(builder
, GetStringPtr(STR_FORMAT_DATE_LONG
), tmp_params
, case_index
);
476 static void FormatMonthAndYear(StringBuilder
&builder
, TimerGameCalendar::Date date
, uint case_index
)
478 TimerGameCalendar::YearMonthDay ymd
= TimerGameCalendar::ConvertDateToYMD(date
);
480 auto tmp_params
= MakeParameters(STR_MONTH_JAN
+ ymd
.month
, ymd
.year
);
481 FormatString(builder
, GetStringPtr(STR_FORMAT_DATE_SHORT
), tmp_params
, case_index
);
484 static void FormatTinyOrISODate(StringBuilder
&builder
, TimerGameCalendar::Date date
, StringID str
)
486 TimerGameCalendar::YearMonthDay ymd
= TimerGameCalendar::ConvertDateToYMD(date
);
488 /* Day and month are zero-padded with ZEROFILL_NUM, hence the two 2s. */
489 auto tmp_params
= MakeParameters(ymd
.day
, 2, ymd
.month
+ 1, 2, ymd
.year
);
490 FormatString(builder
, GetStringPtr(str
), tmp_params
);
493 static void FormatGenericCurrency(StringBuilder
&builder
, const CurrencySpec
*spec
, Money number
, bool compact
)
495 /* We are going to make number absolute for printing, so
496 * keep this piece of data as we need it later on */
497 bool negative
= number
< 0;
499 number
*= spec
->rate
;
501 /* convert from negative */
503 builder
.Utf8Encode(SCC_PUSH_COLOUR
);
504 builder
.Utf8Encode(SCC_RED
);
509 /* Add prefix part, following symbol_pos specification.
510 * Here, it can can be either 0 (prefix) or 2 (both prefix and suffix).
511 * The only remaining value is 1 (suffix), so everything that is not 1 */
512 if (spec
->symbol_pos
!= 1) builder
+= spec
->prefix
;
514 StringID number_str
= STR_NULL
;
516 /* For huge numbers, compact the number. */
518 /* Take care of the thousand rounding. Having 1 000 000 k
519 * and 1 000 M is inconsistent, so always use 1 000 M. */
520 if (number
>= Money(1'000'000'000'000'000) - 500'000'000) {
521 number
= (number
+ Money(500'000'000'000)) / Money(1'000'000'000'000);
522 number_str
= STR_CURRENCY_SHORT_TERA
;
523 } else if (number
>= Money(1'000'000'000'000) - 500'000) {
524 number
= (number
+ 500'000'000) / 1'000'000'000;
525 number_str
= STR_CURRENCY_SHORT_GIGA
;
526 } else if (number
>= 1'000'000'000 - 500) {
527 number
= (number
+ 500'000) / 1'000'000;
528 number_str
= STR_CURRENCY_SHORT_MEGA
;
529 } else if (number
>= 1'000'000) {
530 number
= (number
+ 500) / 1'000;
531 number_str
= STR_CURRENCY_SHORT_KILO
;
535 const char *separator
= _settings_game
.locale
.digit_group_separator_currency
.c_str();
536 if (StrEmpty(separator
)) separator
= GetCurrency().separator
.c_str();
537 if (StrEmpty(separator
)) separator
= _langpack
.langpack
->digit_group_separator_currency
;
538 FormatNumber(builder
, number
, separator
);
539 if (number_str
!= STR_NULL
) {
540 auto tmp_params
= ArrayStringParameters
<0>();
541 FormatString(builder
, GetStringPtr(number_str
), tmp_params
);
544 /* Add suffix part, following symbol_pos specification.
545 * Here, it can can be either 1 (suffix) or 2 (both prefix and suffix).
546 * The only remaining value is 1 (prefix), so everything that is not 0 */
547 if (spec
->symbol_pos
!= 0) builder
+= spec
->suffix
;
550 builder
.Utf8Encode(SCC_POP_COLOUR
);
555 * Determine the "plural" index given a plural form and a number.
556 * @param count The number to get the plural index of.
557 * @param plural_form The plural form we want an index for.
558 * @return The plural index for the given form.
560 static int DeterminePluralForm(int64_t count
, int plural_form
)
562 /* The absolute value determines plurality */
563 uint64_t n
= abs(count
);
565 switch (plural_form
) {
569 /* Two forms: singular used for one only.
571 * Danish, Dutch, English, German, Norwegian, Swedish, Estonian, Finnish,
572 * Greek, Hebrew, Italian, Portuguese, Spanish, Esperanto */
574 return n
!= 1 ? 1 : 0;
578 * Hungarian, Japanese, Turkish */
582 /* Two forms: singular used for 0 and 1.
584 * French, Brazilian Portuguese */
586 return n
> 1 ? 1 : 0;
588 /* Three forms: special cases for 0, and numbers ending in 1 except when ending in 11.
589 * Note: Cases are out of order for hysterical reasons. '0' is last.
593 return n
% 10 == 1 && n
% 100 != 11 ? 0 : n
!= 0 ? 1 : 2;
595 /* Five forms: special cases for 1, 2, 3 to 6, and 7 to 10.
599 return n
== 1 ? 0 : n
== 2 ? 1 : n
< 7 ? 2 : n
< 11 ? 3 : 4;
601 /* Three forms: special cases for numbers ending in 1 except when ending in 11, and 2 to 9 except when ending in 12 to 19.
605 return n
% 10 == 1 && n
% 100 != 11 ? 0 : n
% 10 >= 2 && (n
% 100 < 10 || n
% 100 >= 20) ? 1 : 2;
607 /* Three forms: special cases for numbers ending in 1 except when ending in 11, and 2 to 4 except when ending in 12 to 14.
609 * Croatian, Russian, Ukrainian */
611 return n
% 10 == 1 && n
% 100 != 11 ? 0 : n
% 10 >= 2 && n
% 10 <= 4 && (n
% 100 < 10 || n
% 100 >= 20) ? 1 : 2;
613 /* Three forms: special cases for 1, and numbers ending in 2 to 4 except when ending in 12 to 14.
617 return n
== 1 ? 0 : n
% 10 >= 2 && n
% 10 <= 4 && (n
% 100 < 10 || n
% 100 >= 20) ? 1 : 2;
619 /* Four forms: special cases for numbers ending in 01, 02, and 03 to 04.
623 return n
% 100 == 1 ? 0 : n
% 100 == 2 ? 1 : n
% 100 == 3 || n
% 100 == 4 ? 2 : 3;
625 /* Two forms: singular used for numbers ending in 1 except when ending in 11.
629 return n
% 10 == 1 && n
% 100 != 11 ? 0 : 1;
631 /* Three forms: special cases for 1, and 2 to 4
635 return n
== 1 ? 0 : n
>= 2 && n
<= 4 ? 1 : 2;
637 /* Two forms: cases for numbers ending with a consonant, and with a vowel.
638 * Korean doesn't have the concept of plural, but depending on how a
639 * number is pronounced it needs another version of a particle.
640 * As such the plural system is misused to give this distinction.
662 /* Four forms: special cases for 1, 0 and numbers ending in 02 to 10, and numbers ending in 11 to 19.
666 return (n
== 1 ? 0 : n
== 0 || (n
% 100 > 1 && n
% 100 < 11) ? 1 : (n
% 100 > 10 && n
% 100 < 20) ? 2 : 3);
667 /* Four forms: special cases for 1 and 11, 2 and 12, 3 .. 10 and 13 .. 19, other
671 return ((n
== 1 || n
== 11) ? 0 : (n
== 2 || n
== 12) ? 1 : ((n
> 2 && n
< 11) || (n
> 12 && n
< 20)) ? 2 : 3);
673 /* Three forms: special cases for 1, 0 and numbers ending in 01 to 19.
677 return n
== 1 ? 0 : (n
== 0 || (n
% 100 > 0 && n
% 100 < 20)) ? 1 : 2;
681 static const char *ParseStringChoice(const char *b
, uint form
, StringBuilder
&builder
)
683 /* <NUM> {Length of each string} {each string} */
684 uint n
= (uint8_t)*b
++;
685 uint pos
, i
, mypos
= 0;
687 for (i
= pos
= 0; i
!= n
; i
++) {
688 uint len
= (uint8_t)*b
++;
689 if (i
== form
) mypos
= pos
;
693 builder
+= b
+ mypos
;
697 /** Helper for unit conversion. */
698 struct UnitConversion
{
699 double factor
; ///< Amount to multiply or divide upon conversion.
702 * Convert value from OpenTTD's internal unit into the displayed value.
703 * @param input The input to convert.
704 * @param round Whether to round the value or not.
705 * @return The converted value.
707 int64_t ToDisplay(int64_t input
, bool round
= true) const
710 ? (int64_t)std::round(input
* this->factor
)
711 : (int64_t)(input
* this->factor
);
715 * Convert the displayed value back into a value of OpenTTD's internal unit.
716 * @param input The input to convert.
717 * @param round Whether to round the value up or not.
718 * @param divider Divide the return value by this.
719 * @return The converted value.
721 int64_t FromDisplay(int64_t input
, bool round
= true, int64_t divider
= 1) const
724 ? (int64_t)std::round(input
/ this->factor
/ divider
)
725 : (int64_t)(input
/ this->factor
/ divider
);
729 /** Information about a specific unit system. */
731 UnitConversion c
; ///< Conversion
732 StringID s
; ///< String for the unit
733 unsigned int decimal_places
; ///< Number of decimal places embedded in the value. For example, 1 if the value is in tenths, and 3 if the value is in thousandths.
736 /** Information about a specific unit system with a long variant. */
738 UnitConversion c
; ///< Conversion
739 StringID s
; ///< String for the short variant of the unit
740 StringID l
; ///< String for the long variant of the unit
741 unsigned int decimal_places
; ///< Number of decimal places embedded in the value. For example, 1 if the value is in tenths, and 3 if the value is in thousandths.
744 /** Unit conversions for velocity. */
745 static const Units _units_velocity_calendar
[] = {
746 { { 1.0 }, STR_UNITS_VELOCITY_IMPERIAL
, 0 },
747 { { 1.609344 }, STR_UNITS_VELOCITY_METRIC
, 0 },
748 { { 0.44704 }, STR_UNITS_VELOCITY_SI
, 0 },
749 { { 0.578125 }, STR_UNITS_VELOCITY_GAMEUNITS_DAY
, 1 },
750 { { 0.868976 }, STR_UNITS_VELOCITY_KNOTS
, 0 },
753 /** Unit conversions for velocity. */
754 static const Units _units_velocity_realtime
[] = {
755 { { 1.0 }, STR_UNITS_VELOCITY_IMPERIAL
, 0 },
756 { { 1.609344 }, STR_UNITS_VELOCITY_METRIC
, 0 },
757 { { 0.44704 }, STR_UNITS_VELOCITY_SI
, 0 },
758 { { 0.289352 }, STR_UNITS_VELOCITY_GAMEUNITS_SEC
, 1 },
759 { { 0.868976 }, STR_UNITS_VELOCITY_KNOTS
, 0 },
762 /** Unit conversions for power. */
763 static const Units _units_power
[] = {
764 { { 1.0 }, STR_UNITS_POWER_IMPERIAL
, 0 },
765 { { 1.01387 }, STR_UNITS_POWER_METRIC
, 0 },
766 { { 0.745699 }, STR_UNITS_POWER_SI
, 0 },
769 /** Unit conversions for power to weight. */
770 static const Units _units_power_to_weight
[] = {
771 { { 0.907185 }, STR_UNITS_POWER_IMPERIAL_TO_WEIGHT_IMPERIAL
, 1 },
772 { { 1.0 }, STR_UNITS_POWER_IMPERIAL_TO_WEIGHT_METRIC
, 1 },
773 { { 1.0 }, STR_UNITS_POWER_IMPERIAL_TO_WEIGHT_SI
, 1 },
774 { { 0.919768 }, STR_UNITS_POWER_METRIC_TO_WEIGHT_IMPERIAL
, 1 },
775 { { 1.01387 }, STR_UNITS_POWER_METRIC_TO_WEIGHT_METRIC
, 1 },
776 { { 1.01387 }, STR_UNITS_POWER_METRIC_TO_WEIGHT_SI
, 1 },
777 { { 0.676487 }, STR_UNITS_POWER_SI_TO_WEIGHT_IMPERIAL
, 1 },
778 { { 0.745699 }, STR_UNITS_POWER_SI_TO_WEIGHT_METRIC
, 1 },
779 { { 0.745699 }, STR_UNITS_POWER_SI_TO_WEIGHT_SI
, 1 },
782 /** Unit conversions for weight. */
783 static const UnitsLong _units_weight
[] = {
784 { { 1.102311 }, STR_UNITS_WEIGHT_SHORT_IMPERIAL
, STR_UNITS_WEIGHT_LONG_IMPERIAL
, 0 },
785 { { 1.0 }, STR_UNITS_WEIGHT_SHORT_METRIC
, STR_UNITS_WEIGHT_LONG_METRIC
, 0 },
786 { { 1000.0 }, STR_UNITS_WEIGHT_SHORT_SI
, STR_UNITS_WEIGHT_LONG_SI
, 0 },
789 /** Unit conversions for volume. */
790 static const UnitsLong _units_volume
[] = {
791 { { 264.172 }, STR_UNITS_VOLUME_SHORT_IMPERIAL
, STR_UNITS_VOLUME_LONG_IMPERIAL
, 0 },
792 { { 1000.0 }, STR_UNITS_VOLUME_SHORT_METRIC
, STR_UNITS_VOLUME_LONG_METRIC
, 0 },
793 { { 1.0 }, STR_UNITS_VOLUME_SHORT_SI
, STR_UNITS_VOLUME_LONG_SI
, 0 },
796 /** Unit conversions for force. */
797 static const Units _units_force
[] = {
798 { { 0.224809 }, STR_UNITS_FORCE_IMPERIAL
, 0 },
799 { { 0.101972 }, STR_UNITS_FORCE_METRIC
, 0 },
800 { { 0.001 }, STR_UNITS_FORCE_SI
, 0 },
803 /** Unit conversions for height. */
804 static const Units _units_height
[] = {
805 { { 3.0 }, STR_UNITS_HEIGHT_IMPERIAL
, 0 }, // "Wrong" conversion factor for more nicer GUI values
806 { { 1.0 }, STR_UNITS_HEIGHT_METRIC
, 0 },
807 { { 1.0 }, STR_UNITS_HEIGHT_SI
, 0 },
810 /** Unit conversions for time in calendar days or wallclock seconds */
811 static const Units _units_time_days_or_seconds
[] = {
812 { { 1 }, STR_UNITS_DAYS
, 0 },
813 { { 2 }, STR_UNITS_SECONDS
, 0 },
816 /** Unit conversions for time in calendar months or wallclock minutes */
817 static const Units _units_time_months_or_minutes
[] = {
818 { { 1 }, STR_UNITS_MONTHS
, 0 },
819 { { 1 }, STR_UNITS_MINUTES
, 0 },
822 /** Unit conversions for time in calendar years or economic periods */
823 static const Units _units_time_years_or_periods
[] = {
824 { { 1 }, STR_UNITS_YEARS
, 0 },
825 { { 1 }, STR_UNITS_PERIODS
, 0 },
828 /** Unit conversions for time in calendar years or wallclock minutes */
829 static const Units _units_time_years_or_minutes
[] = {
830 { { 1 }, STR_UNITS_YEARS
, 0 },
831 { { 12 }, STR_UNITS_MINUTES
, 0 },
835 * Get the correct velocity units depending on the vehicle type and whether we're using real-time units.
836 * @param type VehicleType to convert velocity for.
837 * @return The Units for the proper vehicle and time mode.
839 static const Units
GetVelocityUnits(VehicleType type
)
841 uint8_t setting
= (type
== VEH_SHIP
|| type
== VEH_AIRCRAFT
) ? _settings_game
.locale
.units_velocity_nautical
: _settings_game
.locale
.units_velocity
;
843 assert(setting
< lengthof(_units_velocity_calendar
));
844 assert(setting
< lengthof(_units_velocity_realtime
));
846 if (TimerGameEconomy::UsingWallclockUnits()) return _units_velocity_realtime
[setting
];
848 return _units_velocity_calendar
[setting
];
852 * Convert the given (internal) speed to the display speed.
853 * @param speed the speed to convert
854 * @return the converted speed.
856 uint
ConvertSpeedToDisplaySpeed(uint speed
, VehicleType type
)
858 /* For historical reasons we don't want to mess with the
859 * conversion for speed. So, don't round it and keep the
860 * original conversion factors instead of the real ones. */
861 return GetVelocityUnits(type
).c
.ToDisplay(speed
, false);
865 * Convert the given display speed to the (internal) speed.
866 * @param speed the speed to convert
867 * @return the converted speed.
869 uint
ConvertDisplaySpeedToSpeed(uint speed
, VehicleType type
)
871 return GetVelocityUnits(type
).c
.FromDisplay(speed
);
875 * Convert the given km/h-ish speed to the display speed.
876 * @param speed the speed to convert
877 * @return the converted speed.
879 uint
ConvertKmhishSpeedToDisplaySpeed(uint speed
, VehicleType type
)
881 return GetVelocityUnits(type
).c
.ToDisplay(speed
* 10, false) / 16;
885 * Convert the given display speed to the km/h-ish speed.
886 * @param speed the speed to convert
887 * @return the converted speed.
889 uint
ConvertDisplaySpeedToKmhishSpeed(uint speed
, VehicleType type
)
891 return GetVelocityUnits(type
).c
.FromDisplay(speed
* 16, true, 10);
895 * Parse most format codes within a string and write the result to a buffer.
896 * @param builder The string builder to write the final string to.
897 * @param str_arg The original string with format codes.
898 * @param args Pointer to extra arguments used by various string codes.
899 * @param dry_run True when the args' type data is not yet initialized.
901 static void FormatString(StringBuilder
&builder
, const char *str_arg
, StringParameters
&args
, uint case_index
, bool game_script
, bool dry_run
)
903 size_t orig_offset
= args
.GetOffset();
907 * This function is normally called with `dry_run` false, then we call this function again
908 * with `dry_run` being true. The dry run is required for the gender formatting. For the
909 * gender determination we need to format a sub string to get the gender, but for that we
910 * need to know as what string control code type the specific parameter is encoded. Since
911 * gendered words can be before the "parameter" words, this needs to be determined before
912 * the actual formatting.
915 StringBuilder
dry_run_builder(buffer
);
916 if (UsingNewGRFTextStack()) {
917 /* Values from the NewGRF text stack are only copied to the normal
918 * argv array at the time they are encountered. That means that if
919 * another string command references a value later in the string it
920 * would fail. We solve that by running FormatString twice. The first
921 * pass makes sure the argv array is correctly filled and the second
922 * pass can reference later values without problems. */
923 struct TextRefStack
*backup
= CreateTextRefStackBackup();
924 FormatString(dry_run_builder
, str_arg
, args
, case_index
, game_script
, true);
925 RestoreTextRefStackBackup(backup
);
927 FormatString(dry_run_builder
, str_arg
, args
, case_index
, game_script
, true);
929 /* We have to restore the original offset here to to read the correct values. */
930 args
.SetOffset(orig_offset
);
933 uint next_substr_case_index
= 0;
934 std::stack
<const char *, std::vector
<const char *>> str_stack
;
935 str_stack
.push(str_arg
);
939 while (!str_stack
.empty() && (b
= Utf8Consume(&str_stack
.top())) == '\0') {
942 if (str_stack
.empty()) break;
943 const char *&str
= str_stack
.top();
945 if (SCC_NEWGRF_FIRST
<= b
&& b
<= SCC_NEWGRF_LAST
) {
946 /* We need to pass some stuff as it might be modified. */
947 StringParameters remaining
= args
.GetRemainingParameters();
948 b
= RemapNewGRFStringControlCode(b
, &str
, remaining
, dry_run
);
949 if (b
== 0) continue;
952 if (b
< SCC_CONTROL_START
|| b
> SCC_CONTROL_END
) {
953 builder
.Utf8Encode(b
);
957 args
.SetTypeOfNextParameter(b
);
960 ArrayStringParameters
<20> sub_args
;
963 uint32_t stringid
= std::strtoul(str
, &p
, 16);
964 if (*p
!= ':' && *p
!= '\0') {
965 while (*p
!= '\0') p
++;
967 builder
+= "(invalid SCC_ENCODED)";
970 if (stringid
>= TAB_SIZE_GAMESCRIPT
) {
971 while (*p
!= '\0') p
++;
973 builder
+= "(invalid StringID)";
978 while (*p
!= '\0' && i
< 20) {
982 /* Find the next value */
983 bool instring
= false;
990 if (*p
== '"' && escape
) {
997 instring
= !instring
;
1004 if (*p
== ':') break;
1005 if (*p
== '\0') break;
1009 /* Check if we want to look up another string */
1011 size_t len
= Utf8Decode(&l
, s
);
1012 bool lookup
= (l
== SCC_ENCODED
);
1013 if (lookup
) s
+= len
;
1015 param
= std::strtoull(s
, &p
, 16);
1018 if (param
>= TAB_SIZE_GAMESCRIPT
) {
1019 while (*p
!= '\0') p
++;
1021 builder
+= "(invalid sub-StringID)";
1024 param
= MakeStringID(TEXT_TAB_GAMESCRIPT_START
, param
);
1027 sub_args
.SetParam(i
++, param
);
1029 s
++; // skip the leading \"
1030 sub_args
.SetParam(i
++, std::string(s
, p
- s
- 1)); // also skip the trailing \".
1033 /* If we didn't error out, we can actually print the string. */
1036 GetStringWithArgs(builder
, MakeStringID(TEXT_TAB_GAMESCRIPT_START
, stringid
), sub_args
, true);
1041 case SCC_NEWGRF_STRINL
: {
1042 StringID substr
= Utf8Consume(&str
);
1043 str_stack
.push(GetStringPtr(substr
));
1047 case SCC_NEWGRF_PRINT_WORD_STRING_ID
: {
1048 StringID substr
= args
.GetNextParameter
<StringID
>();
1049 str_stack
.push(GetStringPtr(substr
));
1050 case_index
= next_substr_case_index
;
1051 next_substr_case_index
= 0;
1056 case SCC_GENDER_LIST
: { // {G 0 Der Die Das}
1057 /* First read the meta data from the language file. */
1058 size_t offset
= orig_offset
+ (uint8_t)*str
++;
1060 if (!dry_run
&& args
.GetTypeAtOffset(offset
) != 0) {
1061 /* Now we need to figure out what text to resolve, i.e.
1062 * what do we need to draw? So get the actual raw string
1063 * first using the control code to get said string. */
1065 char *p
= input
+ Utf8Encode(input
, args
.GetTypeAtOffset(offset
));
1068 /* The gender is stored at the start of the formatted string. */
1069 bool old_sgd
= _scan_for_gender_data
;
1070 _scan_for_gender_data
= true;
1072 StringBuilder
tmp_builder(buffer
);
1073 StringParameters tmp_params
= args
.GetRemainingParameters(offset
);
1074 FormatString(tmp_builder
, input
, tmp_params
);
1075 _scan_for_gender_data
= old_sgd
;
1077 /* And determine the string. */
1078 const char *s
= buffer
.c_str();
1079 char32_t c
= Utf8Consume(&s
);
1080 /* Does this string have a gender, if so, set it */
1081 if (c
== SCC_GENDER_INDEX
) gender
= (uint8_t)s
[0];
1083 str
= ParseStringChoice(str
, gender
, builder
);
1087 /* This sets up the gender for the string.
1088 * We just ignore this one. It's used in {G 0 Der Die Das} to determine the case. */
1089 case SCC_GENDER_INDEX
: // {GENDER 0}
1090 if (_scan_for_gender_data
) {
1091 builder
.Utf8Encode(SCC_GENDER_INDEX
);
1098 case SCC_PLURAL_LIST
: { // {P}
1099 int plural_form
= *str
++; // contains the plural form for this string
1100 size_t offset
= orig_offset
+ (uint8_t)*str
++;
1101 int64_t v
= std::get
<uint64_t>(args
.GetParam(offset
)); // contains the number that determines plural
1102 str
= ParseStringChoice(str
, DeterminePluralForm(v
, plural_form
), builder
);
1106 case SCC_ARG_INDEX
: { // Move argument pointer
1107 args
.SetOffset(orig_offset
+ (uint8_t)*str
++);
1111 case SCC_SET_CASE
: { // {SET_CASE}
1112 /* This is a pseudo command, it's outputted when someone does {STRING.ack}
1113 * The modifier is added to all subsequent GetStringWithArgs that accept the modifier. */
1114 next_substr_case_index
= (uint8_t)*str
++;
1118 case SCC_SWITCH_CASE
: { // {Used to implement case switching}
1119 /* <0x9E> <NUM CASES> <CASE1> <LEN1> <STRING1> <CASE2> <LEN2> <STRING2> <CASE3> <LEN3> <STRING3> <STRINGDEFAULT>
1120 * Each LEN is printed using 2 bytes in big endian order. */
1121 uint num
= (uint8_t)*str
++;
1123 if ((uint8_t)str
[0] == case_index
) {
1124 /* Found the case, adjust str pointer and continue */
1128 /* Otherwise skip to the next case */
1129 str
+= 3 + (str
[1] << 8) + str
[2];
1135 case SCC_REVISION
: // {REV}
1136 builder
+= _openttd_revision
;
1139 case SCC_RAW_STRING_POINTER
: { // {RAW_STRING}
1140 const char *raw_string
= args
.GetNextParameterString();
1141 /* raw_string can be nullptr. */
1142 if (raw_string
== nullptr) {
1143 builder
+= "(invalid RAW_STRING parameter)";
1146 FormatString(builder
, raw_string
, args
);
1150 case SCC_STRING
: {// {STRING}
1151 StringID string_id
= args
.GetNextParameter
<StringID
>();
1152 if (game_script
&& GetStringTab(string_id
) != TEXT_TAB_GAMESCRIPT_START
) break;
1153 /* It's prohibited for the included string to consume any arguments. */
1154 StringParameters
tmp_params(args
, game_script
? args
.GetDataLeft() : 0);
1155 GetStringWithArgs(builder
, string_id
, tmp_params
, next_substr_case_index
, game_script
);
1156 next_substr_case_index
= 0;
1166 case SCC_STRING7
: { // {STRING1..7}
1167 /* Strings that consume arguments */
1168 StringID string_id
= args
.GetNextParameter
<StringID
>();
1169 if (game_script
&& GetStringTab(string_id
) != TEXT_TAB_GAMESCRIPT_START
) break;
1170 uint size
= b
- SCC_STRING1
+ 1;
1171 if (game_script
&& size
> args
.GetDataLeft()) {
1172 builder
+= "(too many parameters)";
1174 StringParameters
sub_args(args
, game_script
? args
.GetDataLeft() : size
);
1175 GetStringWithArgs(builder
, string_id
, sub_args
, next_substr_case_index
, game_script
);
1176 args
.AdvanceOffset(size
);
1178 next_substr_case_index
= 0;
1182 case SCC_COMMA
: // {COMMA}
1183 FormatCommaNumber(builder
, args
.GetNextParameter
<int64_t>());
1186 case SCC_DECIMAL
: { // {DECIMAL}
1187 int64_t number
= args
.GetNextParameter
<int64_t>();
1188 int digits
= args
.GetNextParameter
<int>();
1190 FormatCommaNumber(builder
, number
);
1194 int64_t divisor
= PowerOfTen(digits
);
1195 int64_t fractional
= number
% divisor
;
1197 FormatCommaNumber(builder
, number
);
1198 fmt::format_to(builder
, "{}{:0{}d}", GetDecimalSeparator(), fractional
, digits
);
1202 case SCC_NUM
: // {NUM}
1203 FormatNoCommaNumber(builder
, args
.GetNextParameter
<int64_t>());
1206 case SCC_ZEROFILL_NUM
: { // {ZEROFILL_NUM}
1207 int64_t num
= args
.GetNextParameter
<int64_t>();
1208 FormatZerofillNumber(builder
, num
, args
.GetNextParameter
<int>());
1212 case SCC_HEX
: // {HEX}
1213 FormatHexNumber(builder
, args
.GetNextParameter
<uint64_t>());
1216 case SCC_BYTES
: // {BYTES}
1217 FormatBytes(builder
, args
.GetNextParameter
<int64_t>());
1220 case SCC_CARGO_TINY
: { // {CARGO_TINY}
1221 /* Tiny description of cargotypes. Layout:
1222 * param 1: cargo type
1223 * param 2: cargo count */
1224 CargoID cargo
= args
.GetNextParameter
<CargoID
>();
1225 if (cargo
>= CargoSpec::GetArraySize()) break;
1227 StringID cargo_str
= CargoSpec::Get(cargo
)->units_volume
;
1229 switch (cargo_str
) {
1231 amount
= _units_weight
[_settings_game
.locale
.units_weight
].c
.ToDisplay(args
.GetNextParameter
<int64_t>());
1235 amount
= _units_volume
[_settings_game
.locale
.units_volume
].c
.ToDisplay(args
.GetNextParameter
<int64_t>());
1239 amount
= args
.GetNextParameter
<int64_t>();
1244 FormatCommaNumber(builder
, amount
);
1248 case SCC_CARGO_SHORT
: { // {CARGO_SHORT}
1249 /* Short description of cargotypes. Layout:
1250 * param 1: cargo type
1251 * param 2: cargo count */
1252 CargoID cargo
= args
.GetNextParameter
<CargoID
>();
1253 if (cargo
>= CargoSpec::GetArraySize()) break;
1255 StringID cargo_str
= CargoSpec::Get(cargo
)->units_volume
;
1256 switch (cargo_str
) {
1258 assert(_settings_game
.locale
.units_weight
< lengthof(_units_weight
));
1259 const auto &x
= _units_weight
[_settings_game
.locale
.units_weight
];
1260 auto tmp_params
= MakeParameters(x
.c
.ToDisplay(args
.GetNextParameter
<int64_t>()), x
.decimal_places
);
1261 FormatString(builder
, GetStringPtr(x
.l
), tmp_params
);
1266 assert(_settings_game
.locale
.units_volume
< lengthof(_units_volume
));
1267 const auto &x
= _units_volume
[_settings_game
.locale
.units_volume
];
1268 auto tmp_params
= MakeParameters(x
.c
.ToDisplay(args
.GetNextParameter
<int64_t>()), x
.decimal_places
);
1269 FormatString(builder
, GetStringPtr(x
.l
), tmp_params
);
1274 auto tmp_params
= MakeParameters(args
.GetNextParameter
<int64_t>());
1275 GetStringWithArgs(builder
, cargo_str
, tmp_params
);
1282 case SCC_CARGO_LONG
: { // {CARGO_LONG}
1283 /* First parameter is cargo type, second parameter is cargo count */
1284 CargoID cargo
= args
.GetNextParameter
<CargoID
>();
1285 if (IsValidCargoID(cargo
) && cargo
>= CargoSpec::GetArraySize()) break;
1287 StringID cargo_str
= !IsValidCargoID(cargo
) ? STR_QUANTITY_N_A
: CargoSpec::Get(cargo
)->quantifier
;
1288 auto tmp_args
= MakeParameters(args
.GetNextParameter
<int64_t>());
1289 GetStringWithArgs(builder
, cargo_str
, tmp_args
);
1293 case SCC_CARGO_LIST
: { // {CARGO_LIST}
1294 CargoTypes cmask
= args
.GetNextParameter
<CargoTypes
>();
1297 for (const auto &cs
: _sorted_cargo_specs
) {
1298 if (!HasBit(cmask
, cs
->Index())) continue;
1303 /* Add a comma if this is not the first item */
1307 GetStringWithArgs(builder
, cs
->name
, args
, next_substr_case_index
, game_script
);
1310 /* If first is still true then no cargo is accepted */
1311 if (first
) GetStringWithArgs(builder
, STR_JUST_NOTHING
, args
, next_substr_case_index
, game_script
);
1313 next_substr_case_index
= 0;
1317 case SCC_CURRENCY_SHORT
: // {CURRENCY_SHORT}
1318 FormatGenericCurrency(builder
, &GetCurrency(), args
.GetNextParameter
<int64_t>(), true);
1321 case SCC_CURRENCY_LONG
: // {CURRENCY_LONG}
1322 FormatGenericCurrency(builder
, &GetCurrency(), args
.GetNextParameter
<int64_t>(), false);
1325 case SCC_DATE_TINY
: // {DATE_TINY}
1326 FormatTinyOrISODate(builder
, args
.GetNextParameter
<TimerGameCalendar::Date
>(), STR_FORMAT_DATE_TINY
);
1329 case SCC_DATE_SHORT
: // {DATE_SHORT}
1330 FormatMonthAndYear(builder
, args
.GetNextParameter
<TimerGameCalendar::Date
>(), next_substr_case_index
);
1331 next_substr_case_index
= 0;
1334 case SCC_DATE_LONG
: // {DATE_LONG}
1335 FormatYmdString(builder
, args
.GetNextParameter
<TimerGameCalendar::Date
>(), next_substr_case_index
);
1336 next_substr_case_index
= 0;
1339 case SCC_DATE_ISO
: // {DATE_ISO}
1340 FormatTinyOrISODate(builder
, args
.GetNextParameter
<TimerGameCalendar::Date
>(), STR_FORMAT_DATE_ISO
);
1343 case SCC_FORCE
: { // {FORCE}
1344 assert(_settings_game
.locale
.units_force
< lengthof(_units_force
));
1345 const auto &x
= _units_force
[_settings_game
.locale
.units_force
];
1346 auto tmp_params
= MakeParameters(x
.c
.ToDisplay(args
.GetNextParameter
<int64_t>()), x
.decimal_places
);
1347 FormatString(builder
, GetStringPtr(x
.s
), tmp_params
);
1351 case SCC_HEIGHT
: { // {HEIGHT}
1352 assert(_settings_game
.locale
.units_height
< lengthof(_units_height
));
1353 const auto &x
= _units_height
[_settings_game
.locale
.units_height
];
1354 auto tmp_params
= MakeParameters(x
.c
.ToDisplay(args
.GetNextParameter
<int64_t>()), x
.decimal_places
);
1355 FormatString(builder
, GetStringPtr(x
.s
), tmp_params
);
1359 case SCC_POWER
: { // {POWER}
1360 assert(_settings_game
.locale
.units_power
< lengthof(_units_power
));
1361 const auto &x
= _units_power
[_settings_game
.locale
.units_power
];
1362 auto tmp_params
= MakeParameters(x
.c
.ToDisplay(args
.GetNextParameter
<int64_t>()), x
.decimal_places
);
1363 FormatString(builder
, GetStringPtr(x
.s
), tmp_params
);
1367 case SCC_POWER_TO_WEIGHT
: { // {POWER_TO_WEIGHT}
1368 auto setting
= _settings_game
.locale
.units_power
* 3u + _settings_game
.locale
.units_weight
;
1369 assert(setting
< lengthof(_units_power_to_weight
));
1370 const auto &x
= _units_power_to_weight
[setting
];
1371 auto tmp_params
= MakeParameters(x
.c
.ToDisplay(args
.GetNextParameter
<int64_t>()), x
.decimal_places
);
1372 FormatString(builder
, GetStringPtr(x
.s
), tmp_params
);
1376 case SCC_VELOCITY
: { // {VELOCITY}
1377 int64_t arg
= args
.GetNextParameter
<int64_t>();
1378 // Unpack vehicle type from packed argument to get desired units.
1379 VehicleType vt
= static_cast<VehicleType
>(GB(arg
, 56, 8));
1380 const auto &x
= GetVelocityUnits(vt
);
1381 auto tmp_params
= MakeParameters(ConvertKmhishSpeedToDisplaySpeed(GB(arg
, 0, 56), vt
), x
.decimal_places
);
1382 FormatString(builder
, GetStringPtr(x
.s
), tmp_params
);
1386 case SCC_VOLUME_SHORT
: { // {VOLUME_SHORT}
1387 assert(_settings_game
.locale
.units_volume
< lengthof(_units_volume
));
1388 const auto &x
= _units_volume
[_settings_game
.locale
.units_volume
];
1389 auto tmp_params
= MakeParameters(x
.c
.ToDisplay(args
.GetNextParameter
<int64_t>()), x
.decimal_places
);
1390 FormatString(builder
, GetStringPtr(x
.s
), tmp_params
);
1394 case SCC_VOLUME_LONG
: { // {VOLUME_LONG}
1395 assert(_settings_game
.locale
.units_volume
< lengthof(_units_volume
));
1396 const auto &x
= _units_volume
[_settings_game
.locale
.units_volume
];
1397 auto tmp_params
= MakeParameters(x
.c
.ToDisplay(args
.GetNextParameter
<int64_t>()), x
.decimal_places
);
1398 FormatString(builder
, GetStringPtr(x
.l
), tmp_params
);
1402 case SCC_WEIGHT_SHORT
: { // {WEIGHT_SHORT}
1403 assert(_settings_game
.locale
.units_weight
< lengthof(_units_weight
));
1404 const auto &x
= _units_weight
[_settings_game
.locale
.units_weight
];
1405 auto tmp_params
= MakeParameters(x
.c
.ToDisplay(args
.GetNextParameter
<int64_t>()), x
.decimal_places
);
1406 FormatString(builder
, GetStringPtr(x
.s
), tmp_params
);
1410 case SCC_WEIGHT_LONG
: { // {WEIGHT_LONG}
1411 assert(_settings_game
.locale
.units_weight
< lengthof(_units_weight
));
1412 const auto &x
= _units_weight
[_settings_game
.locale
.units_weight
];
1413 auto tmp_params
= MakeParameters(x
.c
.ToDisplay(args
.GetNextParameter
<int64_t>()), x
.decimal_places
);
1414 FormatString(builder
, GetStringPtr(x
.l
), tmp_params
);
1418 case SCC_UNITS_DAYS_OR_SECONDS
: { // {UNITS_DAYS_OR_SECONDS}
1419 uint8_t realtime
= TimerGameEconomy::UsingWallclockUnits(_game_mode
== GM_MENU
);
1420 const auto &x
= _units_time_days_or_seconds
[realtime
];
1421 auto tmp_params
= MakeParameters(x
.c
.ToDisplay(args
.GetNextParameter
<int64_t>()), x
.decimal_places
);
1422 FormatString(builder
, GetStringPtr(x
.s
), tmp_params
);
1426 case SCC_UNITS_MONTHS_OR_MINUTES
: { // {UNITS_MONTHS_OR_MINUTES}
1427 uint8_t realtime
= TimerGameEconomy::UsingWallclockUnits(_game_mode
== GM_MENU
);
1428 const auto &x
= _units_time_months_or_minutes
[realtime
];
1429 auto tmp_params
= MakeParameters(x
.c
.ToDisplay(args
.GetNextParameter
<int64_t>()), x
.decimal_places
);
1430 FormatString(builder
, GetStringPtr(x
.s
), tmp_params
);
1434 case SCC_UNITS_YEARS_OR_PERIODS
: { // {UNITS_YEARS_OR_PERIODS}
1435 uint8_t realtime
= TimerGameEconomy::UsingWallclockUnits(_game_mode
== GM_MENU
);
1436 const auto &x
= _units_time_years_or_periods
[realtime
];
1437 auto tmp_params
= MakeParameters(x
.c
.ToDisplay(args
.GetNextParameter
<int64_t>()), x
.decimal_places
);
1438 FormatString(builder
, GetStringPtr(x
.s
), tmp_params
);
1442 case SCC_UNITS_YEARS_OR_MINUTES
: { // {UNITS_YEARS_OR_MINUTES}
1443 uint8_t realtime
= TimerGameEconomy::UsingWallclockUnits(_game_mode
== GM_MENU
);
1444 const auto &x
= _units_time_years_or_minutes
[realtime
];
1445 auto tmp_params
= MakeParameters(x
.c
.ToDisplay(args
.GetNextParameter
<int64_t>()), x
.decimal_places
);
1446 FormatString(builder
, GetStringPtr(x
.s
), tmp_params
);
1450 case SCC_COMPANY_NAME
: { // {COMPANY}
1451 const Company
*c
= Company::GetIfValid(args
.GetNextParameter
<CompanyID
>());
1452 if (c
== nullptr) break;
1454 if (!c
->name
.empty()) {
1455 auto tmp_params
= MakeParameters(c
->name
);
1456 GetStringWithArgs(builder
, STR_JUST_RAW_STRING
, tmp_params
);
1458 auto tmp_params
= MakeParameters(c
->name_2
);
1459 GetStringWithArgs(builder
, c
->name_1
, tmp_params
);
1464 case SCC_COMPANY_NUM
: { // {COMPANY_NUM}
1465 CompanyID company
= args
.GetNextParameter
<CompanyID
>();
1467 /* Nothing is added for AI or inactive companies */
1468 if (Company::IsValidHumanID(company
)) {
1469 auto tmp_params
= MakeParameters(company
+ 1);
1470 GetStringWithArgs(builder
, STR_FORMAT_COMPANY_NUM
, tmp_params
);
1475 case SCC_DEPOT_NAME
: { // {DEPOT}
1476 VehicleType vt
= args
.GetNextParameter
<VehicleType
>();
1477 if (vt
== VEH_AIRCRAFT
) {
1478 auto tmp_params
= MakeParameters(args
.GetNextParameter
<StationID
>());
1479 GetStringWithArgs(builder
, STR_FORMAT_DEPOT_NAME_AIRCRAFT
, tmp_params
);
1483 const Depot
*d
= Depot::Get(args
.GetNextParameter
<DepotID
>());
1484 if (!d
->name
.empty()) {
1485 auto tmp_params
= MakeParameters(d
->name
);
1486 GetStringWithArgs(builder
, STR_JUST_RAW_STRING
, tmp_params
);
1488 auto tmp_params
= MakeParameters(d
->town
->index
, d
->town_cn
+ 1);
1489 GetStringWithArgs(builder
, STR_FORMAT_DEPOT_NAME_TRAIN
+ 2 * vt
+ (d
->town_cn
== 0 ? 0 : 1), tmp_params
);
1494 case SCC_ENGINE_NAME
: { // {ENGINE}
1495 int64_t arg
= args
.GetNextParameter
<int64_t>();
1496 const Engine
*e
= Engine::GetIfValid(static_cast<EngineID
>(arg
));
1497 if (e
== nullptr) break;
1499 if (!e
->name
.empty() && e
->IsEnabled()) {
1500 auto tmp_params
= MakeParameters(e
->name
);
1501 GetStringWithArgs(builder
, STR_JUST_RAW_STRING
, tmp_params
);
1505 if (HasBit(e
->info
.callback_mask
, CBM_VEHICLE_NAME
)) {
1506 uint16_t callback
= GetVehicleCallback(CBID_VEHICLE_NAME
, static_cast<uint32_t>(arg
>> 32), 0, e
->index
, nullptr);
1507 /* Not calling ErrorUnknownCallbackResult due to being inside string processing. */
1508 if (callback
!= CALLBACK_FAILED
&& callback
< 0x400) {
1509 const GRFFile
*grffile
= e
->GetGRF();
1510 assert(grffile
!= nullptr);
1512 StartTextRefStackUsage(grffile
, 6);
1513 ArrayStringParameters
<6> tmp_params
;
1514 GetStringWithArgs(builder
, GetGRFStringID(grffile
->grfid
, 0xD000 + callback
), tmp_params
);
1515 StopTextRefStackUsage();
1521 auto tmp_params
= ArrayStringParameters
<0>();
1522 GetStringWithArgs(builder
, e
->info
.string_id
, tmp_params
);
1526 case SCC_GROUP_NAME
: { // {GROUP}
1527 const Group
*g
= Group::GetIfValid(args
.GetNextParameter
<GroupID
>());
1528 if (g
== nullptr) break;
1530 if (!g
->name
.empty()) {
1531 auto tmp_params
= MakeParameters(g
->name
);
1532 GetStringWithArgs(builder
, STR_JUST_RAW_STRING
, tmp_params
);
1534 auto tmp_params
= MakeParameters(g
->number
);
1535 GetStringWithArgs(builder
, STR_FORMAT_GROUP_NAME
, tmp_params
);
1540 case SCC_INDUSTRY_NAME
: { // {INDUSTRY}
1541 const Industry
*i
= Industry::GetIfValid(args
.GetNextParameter
<IndustryID
>());
1542 if (i
== nullptr) break;
1544 static bool use_cache
= true;
1545 if (_scan_for_gender_data
) {
1546 /* Gender is defined by the industry type.
1547 * STR_FORMAT_INDUSTRY_NAME may have the town first, so it would result in the gender of the town name */
1548 auto tmp_params
= ArrayStringParameters
<0>();
1549 FormatString(builder
, GetStringPtr(GetIndustrySpec(i
->type
)->name
), tmp_params
, next_substr_case_index
);
1550 } else if (use_cache
) { // Use cached version if first call
1551 AutoRestoreBackup
cache_backup(use_cache
, false);
1552 builder
+= i
->GetCachedName();
1554 /* First print the town name and the industry type name. */
1555 auto tmp_params
= MakeParameters(i
->town
->index
, GetIndustrySpec(i
->type
)->name
);
1556 FormatString(builder
, GetStringPtr(STR_FORMAT_INDUSTRY_NAME
), tmp_params
, next_substr_case_index
);
1558 next_substr_case_index
= 0;
1562 case SCC_PRESIDENT_NAME
: { // {PRESIDENT_NAME}
1563 const Company
*c
= Company::GetIfValid(args
.GetNextParameter
<CompanyID
>());
1564 if (c
== nullptr) break;
1566 if (!c
->president_name
.empty()) {
1567 auto tmp_params
= MakeParameters(c
->president_name
);
1568 GetStringWithArgs(builder
, STR_JUST_RAW_STRING
, tmp_params
);
1570 auto tmp_params
= MakeParameters(c
->president_name_2
);
1571 GetStringWithArgs(builder
, c
->president_name_1
, tmp_params
);
1576 case SCC_STATION_NAME
: { // {STATION}
1577 StationID sid
= args
.GetNextParameter
<StationID
>();
1578 const Station
*st
= Station::GetIfValid(sid
);
1580 if (st
== nullptr) {
1581 /* The station doesn't exist anymore. The only place where we might
1582 * be "drawing" an invalid station is in the case of cargo that is
1584 auto tmp_params
= ArrayStringParameters
<0>();
1585 GetStringWithArgs(builder
, STR_UNKNOWN_STATION
, tmp_params
);
1589 static bool use_cache
= true;
1590 if (use_cache
) { // Use cached version if first call
1591 AutoRestoreBackup
cache_backup(use_cache
, false);
1592 builder
+= st
->GetCachedName();
1593 } else if (!st
->name
.empty()) {
1594 auto tmp_params
= MakeParameters(st
->name
);
1595 GetStringWithArgs(builder
, STR_JUST_RAW_STRING
, tmp_params
);
1597 StringID string_id
= st
->string_id
;
1598 if (st
->indtype
!= IT_INVALID
) {
1599 /* Special case where the industry provides the name for the station */
1600 const IndustrySpec
*indsp
= GetIndustrySpec(st
->indtype
);
1602 /* Industry GRFs can change which might remove the station name and
1603 * thus cause very strange things. Here we check for that before we
1604 * actually set the station name. */
1605 if (indsp
->station_name
!= STR_NULL
&& indsp
->station_name
!= STR_UNDEFINED
) {
1606 string_id
= indsp
->station_name
;
1610 auto tmp_params
= MakeParameters(STR_TOWN_NAME
, st
->town
->index
, st
->index
);
1611 GetStringWithArgs(builder
, string_id
, tmp_params
);
1616 case SCC_TOWN_NAME
: { // {TOWN}
1617 const Town
*t
= Town::GetIfValid(args
.GetNextParameter
<TownID
>());
1618 if (t
== nullptr) break;
1620 static bool use_cache
= true;
1621 if (use_cache
) { // Use cached version if first call
1622 AutoRestoreBackup
cache_backup(use_cache
, false);
1623 builder
+= t
->GetCachedName();
1624 } else if (!t
->name
.empty()) {
1625 auto tmp_params
= MakeParameters(t
->name
);
1626 GetStringWithArgs(builder
, STR_JUST_RAW_STRING
, tmp_params
);
1628 GetTownName(builder
, t
);
1633 case SCC_WAYPOINT_NAME
: { // {WAYPOINT}
1634 Waypoint
*wp
= Waypoint::GetIfValid(args
.GetNextParameter
<StationID
>());
1635 if (wp
== nullptr) break;
1637 if (!wp
->name
.empty()) {
1638 auto tmp_params
= MakeParameters(wp
->name
);
1639 GetStringWithArgs(builder
, STR_JUST_RAW_STRING
, tmp_params
);
1641 auto tmp_params
= MakeParameters(wp
->town
->index
, wp
->town_cn
+ 1);
1642 StringID string_id
= ((wp
->string_id
== STR_SV_STNAME_BUOY
) ? STR_FORMAT_BUOY_NAME
: STR_FORMAT_WAYPOINT_NAME
);
1643 if (wp
->town_cn
!= 0) string_id
++;
1644 GetStringWithArgs(builder
, string_id
, tmp_params
);
1649 case SCC_VEHICLE_NAME
: { // {VEHICLE}
1650 const Vehicle
*v
= Vehicle::GetIfValid(args
.GetNextParameter
<VehicleID
>());
1651 if (v
== nullptr) break;
1653 if (!v
->name
.empty()) {
1654 auto tmp_params
= MakeParameters(v
->name
);
1655 GetStringWithArgs(builder
, STR_JUST_RAW_STRING
, tmp_params
);
1656 } else if (v
->group_id
!= DEFAULT_GROUP
) {
1657 /* The vehicle has no name, but is member of a group, so print group name */
1658 auto tmp_params
= MakeParameters(v
->group_id
, v
->unitnumber
);
1659 GetStringWithArgs(builder
, STR_FORMAT_GROUP_VEHICLE_NAME
, tmp_params
);
1661 auto tmp_params
= MakeParameters(v
->unitnumber
);
1665 default: string_id
= STR_INVALID_VEHICLE
; break;
1666 case VEH_TRAIN
: string_id
= STR_SV_TRAIN_NAME
; break;
1667 case VEH_ROAD
: string_id
= STR_SV_ROAD_VEHICLE_NAME
; break;
1668 case VEH_SHIP
: string_id
= STR_SV_SHIP_NAME
; break;
1669 case VEH_AIRCRAFT
: string_id
= STR_SV_AIRCRAFT_NAME
; break;
1672 GetStringWithArgs(builder
, string_id
, tmp_params
);
1677 case SCC_SIGN_NAME
: { // {SIGN}
1678 const Sign
*si
= Sign::GetIfValid(args
.GetNextParameter
<SignID
>());
1679 if (si
== nullptr) break;
1681 if (!si
->name
.empty()) {
1682 auto tmp_params
= MakeParameters(si
->name
);
1683 GetStringWithArgs(builder
, STR_JUST_RAW_STRING
, tmp_params
);
1685 auto tmp_params
= ArrayStringParameters
<0>();
1686 GetStringWithArgs(builder
, STR_DEFAULT_SIGN_NAME
, tmp_params
);
1691 case SCC_STATION_FEATURES
: { // {STATIONFEATURES}
1692 StationGetSpecialString(builder
, args
.GetNextParameter
<StationFacility
>());
1696 case SCC_COLOUR
: { // {COLOUR}
1697 StringControlCode scc
= (StringControlCode
)(SCC_BLUE
+ args
.GetNextParameter
<Colours
>());
1698 if (IsInsideMM(scc
, SCC_BLUE
, SCC_COLOUR
)) builder
.Utf8Encode(scc
);
1703 builder
.Utf8Encode(b
);
1706 } catch (std::out_of_range
&e
) {
1707 Debug(misc
, 0, "FormatString: {}", e
.what());
1708 builder
+= "(invalid parameter)";
1714 static void StationGetSpecialString(StringBuilder
&builder
, StationFacility x
)
1716 if ((x
& FACIL_TRAIN
) != 0) builder
.Utf8Encode(SCC_TRAIN
);
1717 if ((x
& FACIL_TRUCK_STOP
) != 0) builder
.Utf8Encode(SCC_LORRY
);
1718 if ((x
& FACIL_BUS_STOP
) != 0) builder
.Utf8Encode(SCC_BUS
);
1719 if ((x
& FACIL_DOCK
) != 0) builder
.Utf8Encode(SCC_SHIP
);
1720 if ((x
& FACIL_AIRPORT
) != 0) builder
.Utf8Encode(SCC_PLANE
);
1723 static void GetSpecialTownNameString(StringBuilder
&builder
, int ind
, uint32_t seed
)
1725 GenerateTownNameString(builder
, ind
, seed
);
1728 static const char * const _silly_company_names
[] = {
1730 "Tiny Transport Ltd.",
1732 "Comfy-Coach & Co.",
1733 "Crush & Bump Ltd.",
1734 "Broken & Late Ltd.",
1736 "Supersonic Travel",
1738 "Lightning International",
1739 "Pannik & Loozit Ltd.",
1740 "Inter-City Transport",
1741 "Getout & Pushit Ltd."
1744 static const char * const _surname_list
[] = {
1776 static const char * const _silly_surname_list
[] = {
1791 static const char _initial_name_letters
[] = {
1792 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J',
1793 'K', 'L', 'M', 'N', 'P', 'R', 'S', 'T', 'W',
1796 static std::span
<const char * const> GetSurnameOptions()
1798 if (_settings_game
.game_creation
.landscape
== LT_TOYLAND
) return _silly_surname_list
;
1799 return _surname_list
;
1803 * Get the surname of the president with the given seed.
1804 * @param seed The seed the surname was generated from.
1805 * @return The surname.
1807 static const char *GetSurname(uint32_t seed
)
1809 auto surname_options
= GetSurnameOptions();
1810 return surname_options
[surname_options
.size() * GB(seed
, 16, 8) >> 8];
1813 static void GenAndCoName(StringBuilder
&builder
, uint32_t seed
)
1815 builder
+= GetSurname(seed
);
1816 builder
+= " & Co.";
1819 static void GenPresidentName(StringBuilder
&builder
, uint32_t seed
)
1821 builder
+= _initial_name_letters
[std::size(_initial_name_letters
) * GB(seed
, 0, 8) >> 8];
1824 /* The second initial is optional. */
1825 size_t index
= (std::size(_initial_name_letters
) + 35) * GB(seed
, 8, 8) >> 8;
1826 if (index
< std::size(_initial_name_letters
)) {
1827 builder
+= _initial_name_letters
[index
];
1831 builder
+= GetSurname(seed
);
1834 static void GetSpecialNameString(StringBuilder
&builder
, int ind
, StringParameters
&args
)
1838 builder
+= _silly_company_names
[std::min
<size_t>(args
.GetNextParameter
<uint16_t>(), std::size(_silly_company_names
) - 1)];
1841 case 2: // used for Foobar & Co company names
1842 GenAndCoName(builder
, args
.GetNextParameter
<uint32_t>());
1845 case 3: // President name
1846 GenPresidentName(builder
, args
.GetNextParameter
<uint32_t>());
1851 if (IsInsideMM(ind
- 6, 0, SPECSTR_TOWNNAME_LAST
- SPECSTR_TOWNNAME_START
+ 1)) {
1852 GetSpecialTownNameString(builder
, ind
- 6, args
.GetNextParameter
<uint32_t>());
1853 builder
+= " Transport";
1861 * Check whether the header is a valid header for OpenTTD.
1862 * @return true iff the header is deemed valid.
1864 bool LanguagePackHeader::IsValid() const
1866 return this->ident
== TO_LE32(LanguagePackHeader::IDENT
) &&
1867 this->version
== TO_LE32(LANGUAGE_PACK_VERSION
) &&
1868 this->plural_form
< LANGUAGE_MAX_PLURAL
&&
1869 this->text_dir
<= 1 &&
1870 this->newgrflangid
< MAX_LANG
&&
1871 this->num_genders
< MAX_NUM_GENDERS
&&
1872 this->num_cases
< MAX_NUM_CASES
&&
1873 StrValid(this->name
) &&
1874 StrValid(this->own_name
) &&
1875 StrValid(this->isocode
) &&
1876 StrValid(this->digit_group_separator
) &&
1877 StrValid(this->digit_group_separator_currency
) &&
1878 StrValid(this->digit_decimal_separator
);
1882 * Check whether a translation is sufficiently finished to offer it to the public.
1884 bool LanguagePackHeader::IsReasonablyFinished() const
1886 /* "Less than 25% missing" is "sufficiently finished". */
1887 return 4 * this->missing
< LANGUAGE_TOTAL_STRINGS
;
1891 * Read a particular language.
1892 * @param lang The metadata about the language.
1893 * @return Whether the loading went okay or not.
1895 bool ReadLanguagePack(const LanguageMetadata
*lang
)
1897 /* Current language pack */
1899 std::unique_ptr
<LanguagePack
, LanguagePackDeleter
> lang_pack(reinterpret_cast<LanguagePack
*>(ReadFileToMem(FS2OTTD(lang
->file
), len
, 1U << 20).release()));
1900 if (!lang_pack
) return false;
1902 /* End of read data (+ terminating zero added in ReadFileToMem()) */
1903 const char *end
= (char *)lang_pack
.get() + len
+ 1;
1905 /* We need at least one byte of lang_pack->data */
1906 if (end
<= lang_pack
->data
|| !lang_pack
->IsValid()) {
1910 std::array
<uint
, TEXT_TAB_END
> tab_start
, tab_num
;
1913 for (uint i
= 0; i
< TEXT_TAB_END
; i
++) {
1914 uint16_t num
= FROM_LE16(lang_pack
->offsets
[i
]);
1915 if (num
> TAB_SIZE
) return false;
1917 tab_start
[i
] = count
;
1922 /* Allocate offsets */
1923 std::vector
<char *> offs(count
);
1926 char *s
= lang_pack
->data
;
1927 len
= (uint8_t)*s
++;
1928 for (uint i
= 0; i
< count
; i
++) {
1929 if (s
+ len
>= end
) return false;
1932 len
= ((len
& 0x3F) << 8) + (uint8_t)*s
++;
1933 if (s
+ len
>= end
) return false;
1938 *s
++ = '\0'; // zero terminate the string
1941 _langpack
.langpack
= std::move(lang_pack
);
1942 _langpack
.offsets
= std::move(offs
);
1943 _langpack
.langtab_num
= tab_num
;
1944 _langpack
.langtab_start
= tab_start
;
1946 _current_language
= lang
;
1947 _current_text_dir
= (TextDirection
)_current_language
->text_dir
;
1948 _config_language_file
= FS2OTTD(_current_language
->file
.filename());
1949 SetCurrentGrfLangID(_current_language
->newgrflangid
);
1952 extern void Win32SetCurrentLocaleName(std::string iso_code
);
1953 Win32SetCurrentLocaleName(_current_language
->isocode
);
1957 extern void MacOSSetCurrentLocaleName(const char *iso_code
);
1958 MacOSSetCurrentLocaleName(_current_language
->isocode
);
1961 #ifdef WITH_ICU_I18N
1962 /* Create a collator instance for our current locale. */
1963 UErrorCode status
= U_ZERO_ERROR
;
1964 _current_collator
.reset(icu::Collator::createInstance(icu::Locale(_current_language
->isocode
), status
));
1965 /* Sort number substrings by their numerical value. */
1966 if (_current_collator
) _current_collator
->setAttribute(UCOL_NUMERIC_COLLATION
, UCOL_ON
, status
);
1967 /* Avoid using the collator if it is not correctly set. */
1968 if (U_FAILURE(status
)) {
1969 _current_collator
.reset();
1971 #endif /* WITH_ICU_I18N */
1973 Layouter::Initialize();
1975 /* Some lists need to be sorted again after a language change. */
1976 ReconsiderGameScriptLanguage();
1977 InitializeSortedCargoSpecs();
1978 SortIndustryTypes();
1979 BuildIndustriesLegend();
1980 BuildContentTypeStringList();
1981 InvalidateWindowClassesData(WC_BUILD_VEHICLE
); // Build vehicle window.
1982 InvalidateWindowClassesData(WC_TRAINS_LIST
); // Train group window.
1983 InvalidateWindowClassesData(WC_ROADVEH_LIST
); // Road vehicle group window.
1984 InvalidateWindowClassesData(WC_SHIPS_LIST
); // Ship group window.
1985 InvalidateWindowClassesData(WC_AIRCRAFT_LIST
); // Aircraft group window.
1986 InvalidateWindowClassesData(WC_INDUSTRY_DIRECTORY
); // Industry directory window.
1987 InvalidateWindowClassesData(WC_STATION_LIST
); // Station list window.
1992 /* Win32 implementation in win32.cpp.
1993 * OS X implementation in os/macosx/macos.mm. */
1994 #if !(defined(_WIN32) || defined(__APPLE__))
1996 * Determine the current charset based on the environment
1997 * First check some default values, after this one we passed ourselves
1998 * and if none exist return the value for $LANG
1999 * @param param environment variable to check conditionally if default ones are not
2000 * set. Pass nullptr if you don't want additional checks.
2001 * @return return string containing current charset, or nullptr if not-determinable
2003 const char *GetCurrentLocale(const char *param
)
2007 env
= std::getenv("LANGUAGE");
2008 if (env
!= nullptr) return env
;
2010 env
= std::getenv("LC_ALL");
2011 if (env
!= nullptr) return env
;
2013 if (param
!= nullptr) {
2014 env
= std::getenv(param
);
2015 if (env
!= nullptr) return env
;
2018 return std::getenv("LANG");
2021 const char *GetCurrentLocale(const char *param
);
2022 #endif /* !(defined(_WIN32) || defined(__APPLE__)) */
2025 * Get the language with the given NewGRF language ID.
2026 * @param newgrflangid NewGRF languages ID to check.
2027 * @return The language's metadata, or nullptr if it is not known.
2029 const LanguageMetadata
*GetLanguage(uint8_t newgrflangid
)
2031 for (const LanguageMetadata
&lang
: _languages
) {
2032 if (newgrflangid
== lang
.newgrflangid
) return &lang
;
2039 * Reads the language file header and checks compatibility.
2040 * @param file the file to read
2041 * @param hdr the place to write the header information to
2042 * @return true if and only if the language file is of a compatible version
2044 static bool GetLanguageFileHeader(const std::string
&file
, LanguagePackHeader
*hdr
)
2046 auto f
= FileHandle::Open(file
, "rb");
2047 if (!f
.has_value()) return false;
2049 size_t read
= fread(hdr
, sizeof(*hdr
), 1, *f
);
2051 bool ret
= read
== 1 && hdr
->IsValid();
2053 /* Convert endianness for the windows language ID */
2055 hdr
->missing
= FROM_LE16(hdr
->missing
);
2056 hdr
->winlangid
= FROM_LE16(hdr
->winlangid
);
2062 * Search for the languages in the given directory and add them to the #_languages list.
2063 * @param path the base directory to search in
2065 static void FillLanguageList(const std::string
&path
)
2067 std::error_code error_code
;
2068 for (const auto &dir_entry
: std::filesystem::directory_iterator(OTTD2FS(path
), error_code
)) {
2069 if (!dir_entry
.is_regular_file()) continue;
2070 if (dir_entry
.path().extension() != ".lng") continue;
2072 LanguageMetadata lmd
;
2073 lmd
.file
= dir_entry
.path();
2075 /* Check whether the file is of the correct version */
2076 if (!GetLanguageFileHeader(FS2OTTD(lmd
.file
), &lmd
)) {
2077 Debug(misc
, 3, "{} is not a valid language file", FS2OTTD(lmd
.file
));
2078 } else if (GetLanguage(lmd
.newgrflangid
) != nullptr) {
2079 Debug(misc
, 3, "{}'s language ID is already known", FS2OTTD(lmd
.file
));
2081 _languages
.push_back(lmd
);
2085 Debug(misc
, 9, "Unable to open directory {}: {}", path
, error_code
.message());
2090 * Make a list of the available language packs. Put the data in
2093 void InitializeLanguagePacks()
2095 for (Searchpath sp
: _valid_searchpaths
) {
2096 FillLanguageList(FioGetDirectory(sp
, LANG_DIR
));
2098 if (_languages
.empty()) UserError("No available language packs (invalid versions?)");
2100 /* Acquire the locale of the current system */
2101 const char *lang
= GetCurrentLocale("LC_MESSAGES");
2102 if (lang
== nullptr) lang
= "en_GB";
2104 const LanguageMetadata
*chosen_language
= nullptr; ///< Matching the language in the configuration file or the current locale
2105 const LanguageMetadata
*language_fallback
= nullptr; ///< Using pt_PT for pt_BR locale when pt_BR is not available
2106 const LanguageMetadata
*en_GB_fallback
= _languages
.data(); ///< Fallback when no locale-matching language has been found
2108 /* Find a proper language. */
2109 for (const LanguageMetadata
&lng
: _languages
) {
2110 /* We are trying to find a default language. The priority is by
2111 * configuration file, local environment and last, if nothing found,
2113 if (_config_language_file
== FS2OTTD(lng
.file
.filename())) {
2114 chosen_language
= &lng
;
2118 if (strcmp (lng
.isocode
, "en_GB") == 0) en_GB_fallback
= &lng
;
2120 /* Only auto-pick finished translations */
2121 if (!lng
.IsReasonablyFinished()) continue;
2123 if (strncmp(lng
.isocode
, lang
, 5) == 0) chosen_language
= &lng
;
2124 if (strncmp(lng
.isocode
, lang
, 2) == 0) language_fallback
= &lng
;
2127 /* We haven't found the language in the config nor the one in the locale.
2128 * Now we set it to one of the fallback languages */
2129 if (chosen_language
== nullptr) {
2130 chosen_language
= (language_fallback
!= nullptr) ? language_fallback
: en_GB_fallback
;
2133 if (!ReadLanguagePack(chosen_language
)) UserError("Can't read language pack '{}'", FS2OTTD(chosen_language
->file
));
2137 * Get the ISO language code of the currently loaded language.
2138 * @return the ISO code.
2140 const char *GetCurrentLanguageIsoCode()
2142 return _langpack
.langpack
->isocode
;
2146 * Check whether there are glyphs missing in the current language.
2147 * @return If glyphs are missing, return \c true, else return \c false.
2149 bool MissingGlyphSearcher::FindMissingGlyphs()
2151 InitFontCache(this->Monospace());
2154 for (auto text
= this->NextString(); text
.has_value(); text
= this->NextString()) {
2155 auto src
= text
->cbegin();
2157 FontSize size
= this->DefaultSize();
2158 FontCache
*fc
= FontCache::Get(size
);
2159 while (src
!= text
->cend()) {
2160 char32_t c
= Utf8Consume(src
);
2162 if (c
>= SCC_FIRST_FONT
&& c
<= SCC_LAST_FONT
) {
2163 size
= (FontSize
)(c
- SCC_FIRST_FONT
);
2164 fc
= FontCache::Get(size
);
2165 } else if (!IsInsideMM(c
, SCC_SPRITE_START
, SCC_SPRITE_END
) && IsPrintable(c
) && !IsTextDirectionChar(c
) && fc
->MapCharToGlyph(c
, false) == 0) {
2166 /* The character is printable, but not in the normal font. This is the case we were testing for. */
2167 std::string size_name
;
2170 case FS_NORMAL
: size_name
= "medium"; break;
2171 case FS_SMALL
: size_name
= "small"; break;
2172 case FS_LARGE
: size_name
= "large"; break;
2173 case FS_MONO
: size_name
= "mono"; break;
2174 default: NOT_REACHED();
2177 Debug(fontcache
, 0, "Font is missing glyphs to display char 0x{:X} in {} font size", (int)c
, size_name
);
2185 /** Helper for searching through the language pack. */
2186 class LanguagePackGlyphSearcher
: public MissingGlyphSearcher
{
2187 uint i
; ///< Iterator for the primary language tables.
2188 uint j
; ///< Iterator for the secondary language tables.
2190 void Reset() override
2196 FontSize
DefaultSize() override
2201 std::optional
<std::string_view
> NextString() override
2203 if (this->i
>= TEXT_TAB_END
) return std::nullopt
;
2205 const char *ret
= _langpack
.offsets
[_langpack
.langtab_start
[this->i
] + this->j
];
2208 while (this->i
< TEXT_TAB_END
&& this->j
>= _langpack
.langtab_num
[this->i
]) {
2216 bool Monospace() override
2221 void SetFontNames([[maybe_unused
]] FontCacheSettings
*settings
, [[maybe_unused
]] const char *font_name
, [[maybe_unused
]] const void *os_data
) override
2223 #if defined(WITH_FREETYPE) || defined(_WIN32) || defined(WITH_COCOA)
2224 settings
->small
.font
= font_name
;
2225 settings
->medium
.font
= font_name
;
2226 settings
->large
.font
= font_name
;
2228 settings
->small
.os_handle
= os_data
;
2229 settings
->medium
.os_handle
= os_data
;
2230 settings
->large
.os_handle
= os_data
;
2236 * Check whether the currently loaded language pack
2237 * uses characters that the currently loaded font
2238 * does not support. If this is the case an error
2239 * message will be shown in English. The error
2240 * message will not be localized because that would
2241 * mean it might use characters that are not in the
2242 * font, which is the whole reason this check has
2244 * @param base_font Whether to look at the base font as well.
2245 * @param searcher The methods to use to search for strings to check.
2246 * If nullptr the loaded language pack searcher is used.
2248 void CheckForMissingGlyphs(bool base_font
, MissingGlyphSearcher
*searcher
)
2250 static LanguagePackGlyphSearcher pack_searcher
;
2251 if (searcher
== nullptr) searcher
= &pack_searcher
;
2252 bool bad_font
= !base_font
|| searcher
->FindMissingGlyphs();
2253 #if defined(WITH_FREETYPE) || defined(_WIN32) || defined(WITH_COCOA)
2255 /* We found an unprintable character... lets try whether we can find
2256 * a fallback font that can print the characters in the current language. */
2257 bool any_font_configured
= !_fcsettings
.medium
.font
.empty();
2258 FontCacheSettings backup
= _fcsettings
;
2260 _fcsettings
.mono
.os_handle
= nullptr;
2261 _fcsettings
.medium
.os_handle
= nullptr;
2263 bad_font
= !SetFallbackFont(&_fcsettings
, _langpack
.langpack
->isocode
, _langpack
.langpack
->winlangid
, searcher
);
2265 _fcsettings
= backup
;
2267 if (!bad_font
&& any_font_configured
) {
2268 /* If the user configured a bad font, and we found a better one,
2269 * show that we loaded the better font instead of the configured one.
2270 * The colour 'character' might change in the
2271 * future, so for safety we just Utf8 Encode it into the string,
2272 * which takes exactly three characters, so it replaces the "XXX"
2273 * with the colour marker. */
2274 static std::string
err_str("XXXThe current font is missing some of the characters used in the texts for this language. Using system fallback font instead.");
2275 Utf8Encode(err_str
.data(), SCC_YELLOW
);
2276 SetDParamStr(0, err_str
);
2277 ShowErrorMessage(STR_JUST_RAW_STRING
, INVALID_STRING_ID
, WL_WARNING
);
2280 if (bad_font
&& base_font
) {
2281 /* Our fallback font does miss characters too, so keep the
2282 * user chosen font as that is more likely to be any good than
2283 * the wild guess we made */
2284 InitFontCache(searcher
->Monospace());
2290 /* All attempts have failed. Display an error. As we do not want the string to be translated by
2291 * the translators, we 'force' it into the binary and 'load' it via a BindCString. To do this
2292 * properly we have to set the colour of the string, otherwise we end up with a lot of artifacts.
2293 * The colour 'character' might change in the future, so for safety we just Utf8 Encode it into
2294 * the string, which takes exactly three characters, so it replaces the "XXX" with the colour marker. */
2295 static std::string
err_str("XXXThe current font is missing some of the characters used in the texts for this language. Read the readme to see how to solve this.");
2296 Utf8Encode(err_str
.data(), SCC_YELLOW
);
2297 SetDParamStr(0, err_str
);
2298 ShowErrorMessage(STR_JUST_RAW_STRING
, INVALID_STRING_ID
, WL_WARNING
);
2300 /* Reset the font width */
2301 LoadStringWidthTable(searcher
->Monospace());
2305 /* Update the font with cache */
2306 LoadStringWidthTable(searcher
->Monospace());
2308 #if !(defined(WITH_ICU_I18N) && defined(WITH_HARFBUZZ)) && !defined(WITH_UNISCRIBE) && !defined(WITH_COCOA)
2310 * For right-to-left languages we need the ICU library. If
2311 * we do not have support for that library we warn the user
2312 * about it with a message. As we do not want the string to
2313 * be translated by the translators, we 'force' it into the
2314 * binary and 'load' it via a BindCString. To do this
2315 * properly we have to set the colour of the string,
2316 * otherwise we end up with a lot of artifacts. The colour
2317 * 'character' might change in the future, so for safety
2318 * we just Utf8 Encode it into the string, which takes
2319 * exactly three characters, so it replaces the "XXX" with
2320 * the colour marker.
2322 if (_current_text_dir
!= TD_LTR
) {
2323 static std::string
err_str("XXXThis version of OpenTTD does not support right-to-left languages. Recompile with ICU + Harfbuzz enabled.");
2324 Utf8Encode(err_str
.data(), SCC_YELLOW
);
2325 SetDParamStr(0, err_str
);
2326 ShowErrorMessage(STR_JUST_RAW_STRING
, INVALID_STRING_ID
, WL_ERROR
);
2328 #endif /* !(WITH_ICU_I18N && WITH_HARFBUZZ) && !WITH_UNISCRIBE && !WITH_COCOA */