2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
9 * @file tcp_http.cpp Basic functions to receive and send HTTP TCP packets.
12 #include "../../stdafx.h"
13 #include "../../debug.h"
14 #include "../../rev.h"
15 #include "../network_func.h"
19 #include "../../safeguards.h"
21 /** List of open HTTP connections. */
22 static std::vector
<NetworkHTTPSocketHandler
*> _http_connections
;
26 * @param s the socket of this connection
27 * @param callback the callback for HTTP retrieval
28 * @param host the hostname of the server to connect to
29 * @param url the url at the server
30 * @param data the data to send
31 * @param depth the depth (redirect recursion) of the queries
33 NetworkHTTPSocketHandler::NetworkHTTPSocketHandler(SOCKET s
,
34 HTTPCallback
*callback
, const char *host
, const char *url
,
35 const char *data
, int depth
) :
36 NetworkSocketHandler(),
41 redirect_depth(depth
),
44 size_t bufferSize
= strlen(url
) + strlen(host
) + strlen(GetNetworkRevisionString()) + (data
== nullptr ? 0 : strlen(data
)) + 128;
45 char *buffer
= AllocaM(char, bufferSize
);
47 DEBUG(net
, 7, "[tcp/http] requesting %s%s", host
, url
);
48 if (data
!= nullptr) {
49 seprintf(buffer
, buffer
+ bufferSize
- 1, "POST %s HTTP/1.0\r\nHost: %s\r\nUser-Agent: OpenTTD/%s\r\nContent-Type: text/plain\r\nContent-Length: %d\r\n\r\n%s\r\n", url
, host
, GetNetworkRevisionString(), (int)strlen(data
), data
);
51 seprintf(buffer
, buffer
+ bufferSize
- 1, "GET %s HTTP/1.0\r\nHost: %s\r\nUser-Agent: OpenTTD/%s\r\n\r\n", url
, host
, GetNetworkRevisionString());
54 ssize_t size
= strlen(buffer
);
55 ssize_t res
= send(this->sock
, (const char*)buffer
, size
, 0);
57 /* Sending all data failed. Socket can't handle this little bit
58 * of information? Just fall back to the old system! */
59 this->callback
->OnFailure();
64 _http_connections
.push_back(this);
67 /** Free whatever needs to be freed. */
68 NetworkHTTPSocketHandler::~NetworkHTTPSocketHandler()
70 this->CloseConnection();
72 if (this->sock
!= INVALID_SOCKET
) closesocket(this->sock
);
73 this->sock
= INVALID_SOCKET
;
77 NetworkRecvStatus
NetworkHTTPSocketHandler::CloseConnection(bool error
)
79 NetworkSocketHandler::CloseConnection(error
);
80 return NETWORK_RECV_STATUS_OKAY
;
84 * Helper to simplify the error handling.
85 * @param msg the error message to show.
87 #define return_error(msg) { DEBUG(net, 0, msg); return -1; }
89 static const char * const NEWLINE
= "\r\n"; ///< End of line marker
90 static const char * const END_OF_HEADER
= "\r\n\r\n"; ///< End of header marker
91 static const char * const HTTP_1_0
= "HTTP/1.0 "; ///< Preamble for HTTP 1.0 servers
92 static const char * const HTTP_1_1
= "HTTP/1.1 "; ///< Preamble for HTTP 1.1 servers
93 static const char * const CONTENT_LENGTH
= "Content-Length: "; ///< Header for the length of the content
94 static const char * const LOCATION
= "Location: "; ///< Header for location
97 * Handle the header of a HTTP reply.
98 * @return amount of data to continue downloading.
99 * > 0: we need to download N bytes.
100 * = 0: we're being redirected.
101 * < 0: an error occurred. Downloading failed.
102 * @note if an error occurred the header might not be in its
103 * original state. No effort is undertaken to bring
104 * the header in its original state.
106 int NetworkHTTPSocketHandler::HandleHeader()
108 assert(strlen(HTTP_1_0
) == strlen(HTTP_1_1
));
109 assert(strstr(this->recv_buffer
, END_OF_HEADER
) != nullptr);
111 /* We expect a HTTP/1.[01] reply */
112 if (strncmp(this->recv_buffer
, HTTP_1_0
, strlen(HTTP_1_0
)) != 0 &&
113 strncmp(this->recv_buffer
, HTTP_1_1
, strlen(HTTP_1_1
)) != 0) {
114 return_error("[tcp/http] received invalid HTTP reply");
117 char *status
= this->recv_buffer
+ strlen(HTTP_1_0
);
118 if (strncmp(status
, "200", 3) == 0) {
119 /* We are going to receive a document. */
121 /* Get the length of the document to receive */
122 char *length
= strcasestr(this->recv_buffer
, CONTENT_LENGTH
);
123 if (length
== nullptr) return_error("[tcp/http] missing 'content-length' header");
125 /* Skip the header */
126 length
+= strlen(CONTENT_LENGTH
);
128 /* Search the end of the line. This is safe because the header will
129 * always end with two newlines. */
130 char *end_of_line
= strstr(length
, NEWLINE
);
132 /* Read the length */
134 int len
= atoi(length
);
135 /* Restore the header. */
138 /* Make sure we're going to download at least something;
139 * zero sized files are, for OpenTTD's purposes, always
140 * wrong. You can't have gzips of 0 bytes! */
141 if (len
== 0) return_error("[tcp/http] refusing to download 0 bytes");
143 DEBUG(net
, 7, "[tcp/http] downloading %i bytes", len
);
147 if (strncmp(status
, "301", 3) != 0 &&
148 strncmp(status
, "302", 3) != 0 &&
149 strncmp(status
, "303", 3) != 0 &&
150 strncmp(status
, "307", 3) != 0) {
151 /* We are not going to be redirected :(. */
153 /* Search the end of the line. This is safe because the header will
154 * always end with two newlines. */
155 *strstr(status
, NEWLINE
) = '\0';
156 DEBUG(net
, 0, "[tcp/http] unhandled status reply %s", status
);
160 if (this->redirect_depth
== 5) return_error("[tcp/http] too many redirects, looping redirects?");
162 /* Redirect to other URL */
163 char *uri
= strcasestr(this->recv_buffer
, LOCATION
);
164 if (uri
== nullptr) return_error("[tcp/http] missing 'location' header for redirect");
166 uri
+= strlen(LOCATION
);
168 /* Search the end of the line. This is safe because the header will
169 * always end with two newlines. */
170 char *end_of_line
= strstr(uri
, NEWLINE
);
173 DEBUG(net
, 6, "[tcp/http] redirecting to %s", uri
);
175 int ret
= NetworkHTTPSocketHandler::Connect(uri
, this->callback
, this->data
, this->redirect_depth
+ 1);
176 if (ret
!= 0) return ret
;
178 /* We've relinquished control of data now. */
179 this->data
= nullptr;
181 /* Restore the header. */
187 * Connect to the given URI.
188 * @param uri the URI to connect to.
189 * @param callback the callback to send data back on.
190 * @param data the data we want to send (as POST).
191 * @param depth the recursion/redirect depth.
193 /* static */ int NetworkHTTPSocketHandler::Connect(char *uri
, HTTPCallback
*callback
, const char *data
, int depth
)
195 char *hname
= strstr(uri
, "://");
196 if (hname
== nullptr) return_error("[tcp/http] invalid location");
200 char *url
= strchr(hname
, '/');
201 if (url
== nullptr) return_error("[tcp/http] invalid location");
205 /* Fetch the hostname, and possible port number. */
206 const char *company
= nullptr;
207 const char *port
= nullptr;
208 ParseConnectionString(&company
, &port
, hname
);
209 if (company
!= nullptr) return_error("[tcp/http] invalid hostname");
211 NetworkAddress
address(hname
, port
== nullptr ? 80 : atoi(port
));
213 /* Restore the URL. */
215 new NetworkHTTPContentConnecter(address
, callback
, url
, data
, depth
);
222 * Handle receiving of HTTP data.
223 * @return state of the receival of HTTP data.
224 * > 0: we need more cycles for downloading
225 * = 0: we are done downloading
226 * < 0: we have hit an error
228 int NetworkHTTPSocketHandler::Receive()
231 ssize_t res
= recv(this->sock
, (char *)this->recv_buffer
+ this->recv_pos
, lengthof(this->recv_buffer
) - this->recv_pos
, 0);
233 int err
= GET_LAST_ERROR();
234 if (err
!= EWOULDBLOCK
) {
235 /* Something went wrong... (104 is connection reset by peer) */
236 if (err
!= 104) DEBUG(net
, 0, "recv failed with error %d", err
);
239 /* Connection would block, so stop for now */
243 /* No more data... did we get everything we wanted? */
245 if (this->recv_length
!= 0) return -1;
247 this->callback
->OnReceiveData(nullptr, 0);
251 /* Wait till we read the end-of-header identifier */
252 if (this->recv_length
== 0) {
253 ssize_t read
= this->recv_pos
+ res
;
254 ssize_t end
= std::min
<ssize_t
>(read
, lengthof(this->recv_buffer
) - 1);
256 /* Do a 'safe' search for the end of the header. */
257 char prev
= this->recv_buffer
[end
];
258 this->recv_buffer
[end
] = '\0';
259 char *end_of_header
= strstr(this->recv_buffer
, END_OF_HEADER
);
260 this->recv_buffer
[end
] = prev
;
262 if (end_of_header
== nullptr) {
263 if (read
== lengthof(this->recv_buffer
)) {
264 DEBUG(net
, 0, "[tcp/http] header too big");
267 this->recv_pos
= read
;
269 int ret
= this->HandleHeader();
270 if (ret
<= 0) return ret
;
272 this->recv_length
= ret
;
274 end_of_header
+= strlen(END_OF_HEADER
);
275 int len
= std::min(read
- (end_of_header
- this->recv_buffer
), res
);
277 this->callback
->OnReceiveData(end_of_header
, len
);
278 this->recv_length
-= len
;
284 res
= std::min
<ssize_t
>(this->recv_length
, res
);
285 /* Receive whatever we're expecting. */
286 this->callback
->OnReceiveData(this->recv_buffer
, res
);
287 this->recv_length
-= res
;
293 * Do the receiving for all HTTP connections.
295 /* static */ void NetworkHTTPSocketHandler::HTTPReceive()
297 /* No connections, just bail out. */
298 if (_http_connections
.size() == 0) return;
304 for (NetworkHTTPSocketHandler
*handler
: _http_connections
) {
305 FD_SET(handler
->sock
, &read_fd
);
308 tv
.tv_sec
= tv
.tv_usec
= 0; // don't block at all.
309 int n
= select(FD_SETSIZE
, &read_fd
, nullptr, nullptr, &tv
);
312 for (auto iter
= _http_connections
.begin(); iter
< _http_connections
.end(); /* nothing */) {
313 NetworkHTTPSocketHandler
*cur
= *iter
;
315 if (FD_ISSET(cur
->sock
, &read_fd
)) {
316 int ret
= cur
->Receive();
317 /* First send the failure. */
318 if (ret
< 0) cur
->callback
->OnFailure();
320 /* Then... the connection can be closed */
321 cur
->CloseConnection();
322 iter
= _http_connections
.erase(iter
);