Fix: Data races on cursor state in OpenGL backends
[openttd-github.git] / src / newgrf_railtype.h
blobc382117385b03eceb676598759edd5330f4d636e
1 /*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
8 /** @file newgrf_railtype.h NewGRF handling of rail types. */
10 #ifndef NEWGRF_RAILTYPE_H
11 #define NEWGRF_RAILTYPE_H
13 #include "rail.h"
14 #include "newgrf_commons.h"
15 #include "newgrf_spritegroup.h"
17 /** Resolver for the railtype scope. */
18 struct RailTypeScopeResolver : public ScopeResolver {
19 TileIndex tile; ///< Tracktile. For track on a bridge this is the southern bridgehead.
20 TileContext context; ///< Are we resolving sprites for the upper halftile, or on a bridge?
21 const RailtypeInfo *rti;
23 /**
24 * Constructor of the railtype scope resolvers.
25 * @param ro Surrounding resolver.
26 * @param tile %Tile containing the track. For track on a bridge this is the southern bridgehead.
27 * @param context Are we resolving sprites for the upper halftile, or on a bridge?
29 RailTypeScopeResolver(ResolverObject &ro, const RailtypeInfo *rti, TileIndex tile, TileContext context)
30 : ScopeResolver(ro), tile(tile), context(context), rti(rti)
34 uint32 GetRandomBits() const override;
35 uint32 GetVariable(byte variable, uint32 parameter, bool *available) const override;
38 /** Resolver object for rail types. */
39 struct RailTypeResolverObject : public ResolverObject {
40 RailTypeScopeResolver railtype_scope; ///< Resolver for the railtype scope.
42 RailTypeResolverObject(const RailtypeInfo *rti, TileIndex tile, TileContext context, RailTypeSpriteGroup rtsg, uint32 param1 = 0, uint32 param2 = 0);
44 ScopeResolver *GetScope(VarSpriteGroupScope scope = VSG_SCOPE_SELF, byte relative = 0) override
46 switch (scope) {
47 case VSG_SCOPE_SELF: return &this->railtype_scope;
48 default: return ResolverObject::GetScope(scope, relative);
52 const SpriteGroup *ResolveReal(const RealSpriteGroup *group) const override;
54 GrfSpecFeature GetFeature() const override;
55 uint32 GetDebugID() const override;
58 SpriteID GetCustomRailSprite(const RailtypeInfo *rti, TileIndex tile, RailTypeSpriteGroup rtsg, TileContext context = TCX_NORMAL, uint *num_results = nullptr);
59 SpriteID GetCustomSignalSprite(const RailtypeInfo *rti, TileIndex tile, SignalType type, SignalVariant var, SignalState state, bool gui = false);
61 RailType GetRailTypeTranslation(uint8 railtype, const GRFFile *grffile);
62 uint8 GetReverseRailTypeTranslation(RailType railtype, const GRFFile *grffile);
64 #endif /* NEWGRF_RAILTYPE_H */