2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 /** @file settings_gui.cpp GUI for settings. */
13 #include "settings_gui.h"
14 #include "textbuf_gui.h"
15 #include "command_func.h"
16 #include "network/network.h"
18 #include "settings_internal.h"
19 #include "strings_func.h"
20 #include "window_func.h"
21 #include "string_func.h"
22 #include "widgets/dropdown_type.h"
23 #include "widgets/dropdown_func.h"
24 #include "highscore.h"
25 #include "base_media_base.h"
26 #include "company_base.h"
27 #include "company_func.h"
28 #include "viewport_func.h"
29 #include "core/geometry_func.hpp"
31 #include "blitter/factory.hpp"
33 #include "textfile_gui.h"
34 #include "stringfilter_type.h"
35 #include "querystring_gui.h"
36 #include "fontcache.h"
37 #include "zoom_func.h"
38 #include "video/video_driver.hpp"
43 #include "safeguards.h"
44 #include "video/video_driver.hpp"
47 static const StringID _autosave_dropdown
[] = {
48 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_OFF
,
49 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_1_MONTH
,
50 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_3_MONTHS
,
51 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_6_MONTHS
,
52 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_12_MONTHS
,
56 static const StringID _gui_zoom_dropdown
[] = {
57 STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_AUTO
,
58 STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL
,
59 STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM
,
60 STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM
,
64 static const StringID _font_zoom_dropdown
[] = {
65 STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_AUTO
,
66 STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL
,
67 STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM
,
68 STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM
,
72 static Dimension _circle_size
; ///< Dimension of the circle +/- icon. This is here as not all users are within the class of the settings window.
74 static const void *ResolveVariableAddress(const GameSettings
*settings_ptr
, const SettingDesc
*sd
);
77 * Get index of the current screen resolution.
78 * @return Index of the current screen resolution if it is a known resolution, _resolutions.size() otherwise.
80 static uint
GetCurrentResolutionIndex()
82 auto it
= std::find(_resolutions
.begin(), _resolutions
.end(), Dimension(_screen
.width
, _screen
.height
));
83 return std::distance(_resolutions
.begin(), it
);
86 static void ShowCustCurrency();
89 static DropDownList
BuildSetDropDownList(int *selected_index
, bool allow_selection
)
91 int n
= T::GetNumSets();
92 *selected_index
= T::GetIndexOfUsedSet();
95 for (int i
= 0; i
< n
; i
++) {
96 list
.emplace_back(new DropDownListCharStringItem(T::GetSet(i
)->name
, i
, !allow_selection
&& (*selected_index
!= i
)));
102 DropDownList
BuildMusicSetDropDownList(int *selected_index
)
104 return BuildSetDropDownList
<BaseMusic
>(selected_index
, true);
107 /** Window for displaying the textfile of a BaseSet. */
108 template <class TBaseSet
>
109 struct BaseSetTextfileWindow
: public TextfileWindow
{
110 const TBaseSet
* baseset
; ///< View the textfile of this BaseSet.
111 StringID content_type
; ///< STR_CONTENT_TYPE_xxx for title.
113 BaseSetTextfileWindow(TextfileType file_type
, const TBaseSet
* baseset
, StringID content_type
) : TextfileWindow(file_type
), baseset(baseset
), content_type(content_type
)
115 const char *textfile
= this->baseset
->GetTextfile(file_type
);
116 this->LoadTextfile(textfile
, BASESET_DIR
);
119 void SetStringParameters(int widget
) const override
121 if (widget
== WID_TF_CAPTION
) {
122 SetDParam(0, content_type
);
123 SetDParamStr(1, this->baseset
->name
.c_str());
129 * Open the BaseSet version of the textfile window.
130 * @param file_type The type of textfile to display.
131 * @param baseset The BaseSet to use.
132 * @param content_type STR_CONTENT_TYPE_xxx for title.
134 template <class TBaseSet
>
135 void ShowBaseSetTextfileWindow(TextfileType file_type
, const TBaseSet
* baseset
, StringID content_type
)
137 DeleteWindowById(WC_TEXTFILE
, file_type
);
138 new BaseSetTextfileWindow
<TBaseSet
>(file_type
, baseset
, content_type
);
141 std::set
<int> _refresh_rates
= { 30, 60, 75, 90, 100, 120, 144, 240 };
144 * Add the refresh rate from the config and the refresh rates from all the monitors to
145 * our list of refresh rates shown in the GUI.
147 static void AddCustomRefreshRates()
149 /* Add the refresh rate as selected in the config. */
150 _refresh_rates
.insert(_settings_client
.gui
.refresh_rate
);
152 /* Add all the refresh rates of all monitors connected to the machine. */
153 std::vector
<int> monitorRates
= VideoDriver::GetInstance()->GetListOfMonitorRefreshRates();
154 std::copy(monitorRates
.begin(), monitorRates
.end(), std::inserter(_refresh_rates
, _refresh_rates
.end()));
157 struct GameOptionsWindow
: Window
{
161 GameOptionsWindow(WindowDesc
*desc
) : Window(desc
)
163 this->opt
= &GetGameSettings();
164 this->reload
= false;
166 AddCustomRefreshRates();
168 this->InitNested(WN_GAME_OPTIONS_GAME_OPTIONS
);
169 this->OnInvalidateData(0);
174 DeleteWindowById(WC_CUSTOM_CURRENCY
, 0);
175 DeleteWindowByClass(WC_TEXTFILE
);
176 if (this->reload
) _switch_mode
= SM_MENU
;
180 * Build the dropdown list for a specific widget.
181 * @param widget Widget to build list for
182 * @param selected_index Currently selected item
183 * @return the built dropdown list, or nullptr if the widget has no dropdown menu.
185 DropDownList
BuildDropDownList(int widget
, int *selected_index
) const
189 case WID_GO_CURRENCY_DROPDOWN
: { // Setup currencies dropdown
190 *selected_index
= this->opt
->locale
.currency
;
191 StringID
*items
= BuildCurrencyDropdown();
192 uint64 disabled
= _game_mode
== GM_MENU
? 0LL : ~GetMaskOfAllowedCurrencies();
194 /* Add non-custom currencies; sorted naturally */
195 for (uint i
= 0; i
< CURRENCY_END
; items
++, i
++) {
196 if (i
== CURRENCY_CUSTOM
) continue;
197 list
.emplace_back(new DropDownListStringItem(*items
, i
, HasBit(disabled
, i
)));
199 std::sort(list
.begin(), list
.end(), DropDownListStringItem::NatSortFunc
);
201 /* Append custom currency at the end */
202 list
.emplace_back(new DropDownListItem(-1, false)); // separator line
203 list
.emplace_back(new DropDownListStringItem(STR_GAME_OPTIONS_CURRENCY_CUSTOM
, CURRENCY_CUSTOM
, HasBit(disabled
, CURRENCY_CUSTOM
)));
207 case WID_GO_AUTOSAVE_DROPDOWN
: { // Setup autosave dropdown
208 *selected_index
= _settings_client
.gui
.autosave
;
209 const StringID
*items
= _autosave_dropdown
;
210 for (uint i
= 0; *items
!= INVALID_STRING_ID
; items
++, i
++) {
211 list
.emplace_back(new DropDownListStringItem(*items
, i
, false));
216 case WID_GO_LANG_DROPDOWN
: { // Setup interface language dropdown
217 for (uint i
= 0; i
< _languages
.size(); i
++) {
218 auto item
= new DropDownListParamStringItem(STR_JUST_RAW_STRING
, i
, false);
219 if (&_languages
[i
] == _current_language
) {
221 item
->SetParamStr(0, _languages
[i
].own_name
);
223 /* Especially with sprite-fonts, not all localized
224 * names can be rendered. So instead, we use the
225 * international names for anything but the current
226 * selected language. This avoids showing a few ????
227 * entries in the dropdown list. */
228 item
->SetParamStr(0, _languages
[i
].name
);
230 list
.emplace_back(item
);
232 std::sort(list
.begin(), list
.end(), DropDownListStringItem::NatSortFunc
);
236 case WID_GO_RESOLUTION_DROPDOWN
: // Setup resolution dropdown
237 if (_resolutions
.empty()) break;
239 *selected_index
= GetCurrentResolutionIndex();
240 for (uint i
= 0; i
< _resolutions
.size(); i
++) {
241 auto item
= new DropDownListParamStringItem(STR_GAME_OPTIONS_RESOLUTION_ITEM
, i
, false);
242 item
->SetParam(0, _resolutions
[i
].width
);
243 item
->SetParam(1, _resolutions
[i
].height
);
244 list
.emplace_back(item
);
248 case WID_GO_REFRESH_RATE_DROPDOWN
: // Setup refresh rate dropdown
249 for (auto it
= _refresh_rates
.begin(); it
!= _refresh_rates
.end(); it
++) {
250 auto i
= std::distance(_refresh_rates
.begin(), it
);
251 if (*it
== _settings_client
.gui
.refresh_rate
) *selected_index
= i
;
252 auto item
= new DropDownListParamStringItem(STR_GAME_OPTIONS_REFRESH_RATE_ITEM
, i
, false);
253 item
->SetParam(0, *it
);
254 list
.emplace_back(item
);
258 case WID_GO_GUI_ZOOM_DROPDOWN
: {
259 *selected_index
= _gui_zoom_cfg
!= ZOOM_LVL_CFG_AUTO
? ZOOM_LVL_OUT_4X
- _gui_zoom
+ 1 : 0;
260 const StringID
*items
= _gui_zoom_dropdown
;
261 for (int i
= 0; *items
!= INVALID_STRING_ID
; items
++, i
++) {
262 list
.emplace_back(new DropDownListStringItem(*items
, i
, i
!= 0 && _settings_client
.gui
.zoom_min
> ZOOM_LVL_OUT_4X
- i
+ 1));
267 case WID_GO_FONT_ZOOM_DROPDOWN
: {
268 *selected_index
= _font_zoom_cfg
!= ZOOM_LVL_CFG_AUTO
? ZOOM_LVL_OUT_4X
- _font_zoom
+ 1 : 0;
269 const StringID
*items
= _font_zoom_dropdown
;
270 for (int i
= 0; *items
!= INVALID_STRING_ID
; items
++, i
++) {
271 list
.emplace_back(new DropDownListStringItem(*items
, i
, false));
276 case WID_GO_BASE_GRF_DROPDOWN
:
277 list
= BuildSetDropDownList
<BaseGraphics
>(selected_index
, (_game_mode
== GM_MENU
));
280 case WID_GO_BASE_SFX_DROPDOWN
:
281 list
= BuildSetDropDownList
<BaseSounds
>(selected_index
, (_game_mode
== GM_MENU
));
284 case WID_GO_BASE_MUSIC_DROPDOWN
:
285 list
= BuildMusicSetDropDownList(selected_index
);
292 void SetStringParameters(int widget
) const override
295 case WID_GO_CURRENCY_DROPDOWN
: SetDParam(0, _currency_specs
[this->opt
->locale
.currency
].name
); break;
296 case WID_GO_AUTOSAVE_DROPDOWN
: SetDParam(0, _autosave_dropdown
[_settings_client
.gui
.autosave
]); break;
297 case WID_GO_LANG_DROPDOWN
: SetDParamStr(0, _current_language
->own_name
); break;
298 case WID_GO_GUI_ZOOM_DROPDOWN
: SetDParam(0, _gui_zoom_dropdown
[_gui_zoom_cfg
!= ZOOM_LVL_CFG_AUTO
? ZOOM_LVL_OUT_4X
- _gui_zoom_cfg
+ 1 : 0]); break;
299 case WID_GO_FONT_ZOOM_DROPDOWN
: SetDParam(0, _font_zoom_dropdown
[_font_zoom_cfg
!= ZOOM_LVL_CFG_AUTO
? ZOOM_LVL_OUT_4X
- _font_zoom_cfg
+ 1 : 0]); break;
300 case WID_GO_BASE_GRF_DROPDOWN
: SetDParamStr(0, BaseGraphics::GetUsedSet()->name
.c_str()); break;
301 case WID_GO_BASE_GRF_STATUS
: SetDParam(0, BaseGraphics::GetUsedSet()->GetNumInvalid()); break;
302 case WID_GO_BASE_SFX_DROPDOWN
: SetDParamStr(0, BaseSounds::GetUsedSet()->name
.c_str()); break;
303 case WID_GO_BASE_MUSIC_DROPDOWN
: SetDParamStr(0, BaseMusic::GetUsedSet()->name
.c_str()); break;
304 case WID_GO_BASE_MUSIC_STATUS
: SetDParam(0, BaseMusic::GetUsedSet()->GetNumInvalid()); break;
305 case WID_GO_REFRESH_RATE_DROPDOWN
: SetDParam(0, _settings_client
.gui
.refresh_rate
); break;
306 case WID_GO_RESOLUTION_DROPDOWN
: {
307 auto current_resolution
= GetCurrentResolutionIndex();
309 if (current_resolution
== _resolutions
.size()) {
310 SetDParam(0, STR_GAME_OPTIONS_RESOLUTION_OTHER
);
312 SetDParam(0, STR_GAME_OPTIONS_RESOLUTION_ITEM
);
313 SetDParam(1, _resolutions
[current_resolution
].width
);
314 SetDParam(2, _resolutions
[current_resolution
].height
);
321 void DrawWidget(const Rect
&r
, int widget
) const override
324 case WID_GO_BASE_GRF_DESCRIPTION
:
325 SetDParamStr(0, BaseGraphics::GetUsedSet()->GetDescription(GetCurrentLanguageIsoCode()));
326 DrawStringMultiLine(r
.left
, r
.right
, r
.top
, UINT16_MAX
, STR_BLACK_RAW_STRING
);
329 case WID_GO_BASE_SFX_DESCRIPTION
:
330 SetDParamStr(0, BaseSounds::GetUsedSet()->GetDescription(GetCurrentLanguageIsoCode()));
331 DrawStringMultiLine(r
.left
, r
.right
, r
.top
, UINT16_MAX
, STR_BLACK_RAW_STRING
);
334 case WID_GO_BASE_MUSIC_DESCRIPTION
:
335 SetDParamStr(0, BaseMusic::GetUsedSet()->GetDescription(GetCurrentLanguageIsoCode()));
336 DrawStringMultiLine(r
.left
, r
.right
, r
.top
, UINT16_MAX
, STR_BLACK_RAW_STRING
);
341 void UpdateWidgetSize(int widget
, Dimension
*size
, const Dimension
&padding
, Dimension
*fill
, Dimension
*resize
) override
344 case WID_GO_BASE_GRF_DESCRIPTION
:
345 /* Find the biggest description for the default size. */
346 for (int i
= 0; i
< BaseGraphics::GetNumSets(); i
++) {
347 SetDParamStr(0, BaseGraphics::GetSet(i
)->GetDescription(GetCurrentLanguageIsoCode()));
348 size
->height
= std::max(size
->height
, (uint
)GetStringHeight(STR_BLACK_RAW_STRING
, size
->width
));
352 case WID_GO_BASE_GRF_STATUS
:
353 /* Find the biggest description for the default size. */
354 for (int i
= 0; i
< BaseGraphics::GetNumSets(); i
++) {
355 uint invalid_files
= BaseGraphics::GetSet(i
)->GetNumInvalid();
356 if (invalid_files
== 0) continue;
358 SetDParam(0, invalid_files
);
359 *size
= maxdim(*size
, GetStringBoundingBox(STR_GAME_OPTIONS_BASE_GRF_STATUS
));
363 case WID_GO_BASE_SFX_DESCRIPTION
:
364 /* Find the biggest description for the default size. */
365 for (int i
= 0; i
< BaseSounds::GetNumSets(); i
++) {
366 SetDParamStr(0, BaseSounds::GetSet(i
)->GetDescription(GetCurrentLanguageIsoCode()));
367 size
->height
= std::max(size
->height
, (uint
)GetStringHeight(STR_BLACK_RAW_STRING
, size
->width
));
371 case WID_GO_BASE_MUSIC_DESCRIPTION
:
372 /* Find the biggest description for the default size. */
373 for (int i
= 0; i
< BaseMusic::GetNumSets(); i
++) {
374 SetDParamStr(0, BaseMusic::GetSet(i
)->GetDescription(GetCurrentLanguageIsoCode()));
375 size
->height
= std::max(size
->height
, (uint
)GetStringHeight(STR_BLACK_RAW_STRING
, size
->width
));
379 case WID_GO_BASE_MUSIC_STATUS
:
380 /* Find the biggest description for the default size. */
381 for (int i
= 0; i
< BaseMusic::GetNumSets(); i
++) {
382 uint invalid_files
= BaseMusic::GetSet(i
)->GetNumInvalid();
383 if (invalid_files
== 0) continue;
385 SetDParam(0, invalid_files
);
386 *size
= maxdim(*size
, GetStringBoundingBox(STR_GAME_OPTIONS_BASE_MUSIC_STATUS
));
392 DropDownList list
= this->BuildDropDownList(widget
, &selected
);
394 /* Find the biggest item for the default size. */
395 for (const auto &ddli
: list
) {
396 Dimension string_dim
;
397 int width
= ddli
->Width();
398 string_dim
.width
= width
+ padding
.width
;
399 string_dim
.height
= ddli
->Height(width
) + padding
.height
;
400 *size
= maxdim(*size
, string_dim
);
407 void OnClick(Point pt
, int widget
, int click_count
) override
409 if (widget
>= WID_GO_BASE_GRF_TEXTFILE
&& widget
< WID_GO_BASE_GRF_TEXTFILE
+ TFT_END
) {
410 if (BaseGraphics::GetUsedSet() == nullptr) return;
412 ShowBaseSetTextfileWindow((TextfileType
)(widget
- WID_GO_BASE_GRF_TEXTFILE
), BaseGraphics::GetUsedSet(), STR_CONTENT_TYPE_BASE_GRAPHICS
);
415 if (widget
>= WID_GO_BASE_SFX_TEXTFILE
&& widget
< WID_GO_BASE_SFX_TEXTFILE
+ TFT_END
) {
416 if (BaseSounds::GetUsedSet() == nullptr) return;
418 ShowBaseSetTextfileWindow((TextfileType
)(widget
- WID_GO_BASE_SFX_TEXTFILE
), BaseSounds::GetUsedSet(), STR_CONTENT_TYPE_BASE_SOUNDS
);
421 if (widget
>= WID_GO_BASE_MUSIC_TEXTFILE
&& widget
< WID_GO_BASE_MUSIC_TEXTFILE
+ TFT_END
) {
422 if (BaseMusic::GetUsedSet() == nullptr) return;
424 ShowBaseSetTextfileWindow((TextfileType
)(widget
- WID_GO_BASE_MUSIC_TEXTFILE
), BaseMusic::GetUsedSet(), STR_CONTENT_TYPE_BASE_MUSIC
);
428 case WID_GO_FULLSCREEN_BUTTON
: // Click fullscreen on/off
429 /* try to toggle full-screen on/off */
430 if (!ToggleFullScreen(!_fullscreen
)) {
431 ShowErrorMessage(STR_ERROR_FULLSCREEN_FAILED
, INVALID_STRING_ID
, WL_ERROR
);
433 this->SetWidgetLoweredState(WID_GO_FULLSCREEN_BUTTON
, _fullscreen
);
437 case WID_GO_VIDEO_ACCEL_BUTTON
:
438 _video_hw_accel
= !_video_hw_accel
;
439 ShowErrorMessage(STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART
, INVALID_STRING_ID
, WL_INFO
);
440 this->SetWidgetLoweredState(WID_GO_VIDEO_ACCEL_BUTTON
, _video_hw_accel
);
446 DropDownList list
= this->BuildDropDownList(widget
, &selected
);
448 ShowDropDownList(this, std::move(list
), selected
, widget
);
450 if (widget
== WID_GO_RESOLUTION_DROPDOWN
) ShowErrorMessage(STR_ERROR_RESOLUTION_LIST_FAILED
, INVALID_STRING_ID
, WL_ERROR
);
458 * Set the base media set.
459 * @param index the index of the media set
460 * @tparam T class of media set
463 void SetMediaSet(int index
)
465 if (_game_mode
== GM_MENU
) {
466 auto name
= T::GetSet(index
)->name
;
472 this->InvalidateData();
476 void OnDropdownSelect(int widget
, int index
) override
479 case WID_GO_CURRENCY_DROPDOWN
: // Currency
480 if (index
== CURRENCY_CUSTOM
) ShowCustCurrency();
481 this->opt
->locale
.currency
= index
;
485 case WID_GO_AUTOSAVE_DROPDOWN
: // Autosave options
486 _settings_client
.gui
.autosave
= index
;
490 case WID_GO_LANG_DROPDOWN
: // Change interface language
491 ReadLanguagePack(&_languages
[index
]);
492 DeleteWindowByClass(WC_QUERY_STRING
);
493 CheckForMissingGlyphs();
494 ClearAllCachedNames();
495 UpdateAllVirtCoords();
500 case WID_GO_RESOLUTION_DROPDOWN
: // Change resolution
501 if ((uint
)index
< _resolutions
.size() && ChangeResInGame(_resolutions
[index
].width
, _resolutions
[index
].height
)) {
506 case WID_GO_REFRESH_RATE_DROPDOWN
: {
507 _settings_client
.gui
.refresh_rate
= *std::next(_refresh_rates
.begin(), index
);
508 if (_settings_client
.gui
.refresh_rate
> 60) {
509 /* Show warning to the user that this refresh rate might not be suitable on
510 * larger maps with many NewGRFs and vehicles. */
511 ShowErrorMessage(STR_GAME_OPTIONS_REFRESH_RATE_WARNING
, INVALID_STRING_ID
, WL_INFO
);
516 case WID_GO_GUI_ZOOM_DROPDOWN
: {
517 int8 new_zoom
= index
> 0 ? ZOOM_LVL_OUT_4X
- index
+ 1 : ZOOM_LVL_CFG_AUTO
;
518 if (new_zoom
!= _gui_zoom_cfg
) {
519 GfxClearSpriteCache();
520 _gui_zoom_cfg
= new_zoom
;
523 UpdateAllVirtCoords();
530 case WID_GO_FONT_ZOOM_DROPDOWN
: {
531 int8 new_zoom
= index
> 0 ? ZOOM_LVL_OUT_4X
- index
+ 1 : ZOOM_LVL_CFG_AUTO
;
532 if (new_zoom
!= _font_zoom_cfg
) {
533 GfxClearSpriteCache();
534 _font_zoom_cfg
= new_zoom
;
537 LoadStringWidthTable();
538 UpdateAllVirtCoords();
543 case WID_GO_BASE_GRF_DROPDOWN
:
544 this->SetMediaSet
<BaseGraphics
>(index
);
547 case WID_GO_BASE_SFX_DROPDOWN
:
548 this->SetMediaSet
<BaseSounds
>(index
);
551 case WID_GO_BASE_MUSIC_DROPDOWN
:
552 ChangeMusicSet(index
);
558 * Some data on this window has become invalid.
559 * @param data Information about the changed data. @see GameOptionsInvalidationData
560 * @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
562 void OnInvalidateData(int data
= 0, bool gui_scope
= true) override
564 if (!gui_scope
) return;
565 this->SetWidgetLoweredState(WID_GO_FULLSCREEN_BUTTON
, _fullscreen
);
566 this->SetWidgetLoweredState(WID_GO_VIDEO_ACCEL_BUTTON
, _video_hw_accel
);
568 bool missing_files
= BaseGraphics::GetUsedSet()->GetNumMissing() == 0;
569 this->GetWidget
<NWidgetCore
>(WID_GO_BASE_GRF_STATUS
)->SetDataTip(missing_files
? STR_EMPTY
: STR_GAME_OPTIONS_BASE_GRF_STATUS
, STR_NULL
);
571 for (TextfileType tft
= TFT_BEGIN
; tft
< TFT_END
; tft
++) {
572 this->SetWidgetDisabledState(WID_GO_BASE_GRF_TEXTFILE
+ tft
, BaseGraphics::GetUsedSet() == nullptr || BaseGraphics::GetUsedSet()->GetTextfile(tft
) == nullptr);
573 this->SetWidgetDisabledState(WID_GO_BASE_SFX_TEXTFILE
+ tft
, BaseSounds::GetUsedSet() == nullptr || BaseSounds::GetUsedSet()->GetTextfile(tft
) == nullptr);
574 this->SetWidgetDisabledState(WID_GO_BASE_MUSIC_TEXTFILE
+ tft
, BaseMusic::GetUsedSet() == nullptr || BaseMusic::GetUsedSet()->GetTextfile(tft
) == nullptr);
577 missing_files
= BaseMusic::GetUsedSet()->GetNumInvalid() == 0;
578 this->GetWidget
<NWidgetCore
>(WID_GO_BASE_MUSIC_STATUS
)->SetDataTip(missing_files
? STR_EMPTY
: STR_GAME_OPTIONS_BASE_MUSIC_STATUS
, STR_NULL
);
582 static const NWidgetPart _nested_game_options_widgets
[] = {
583 NWidget(NWID_HORIZONTAL
),
584 NWidget(WWT_CLOSEBOX
, COLOUR_GREY
),
585 NWidget(WWT_CAPTION
, COLOUR_GREY
), SetDataTip(STR_GAME_OPTIONS_CAPTION
, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS
),
587 NWidget(WWT_PANEL
, COLOUR_GREY
, WID_GO_BACKGROUND
), SetPIP(6, 6, 10),
588 NWidget(NWID_HORIZONTAL
), SetPIP(10, 10, 10),
589 NWidget(NWID_VERTICAL
), SetPIP(0, 6, 0),
590 NWidget(WWT_FRAME
, COLOUR_GREY
), SetDataTip(STR_GAME_OPTIONS_AUTOSAVE_FRAME
, STR_NULL
),
591 NWidget(WWT_DROPDOWN
, COLOUR_GREY
, WID_GO_AUTOSAVE_DROPDOWN
), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING
, STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_TOOLTIP
), SetFill(1, 0),
593 NWidget(WWT_FRAME
, COLOUR_GREY
), SetDataTip(STR_GAME_OPTIONS_GUI_ZOOM_FRAME
, STR_NULL
),
594 NWidget(WWT_DROPDOWN
, COLOUR_GREY
, WID_GO_GUI_ZOOM_DROPDOWN
), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING
, STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP
), SetFill(1, 0),
596 NWidget(WWT_FRAME
, COLOUR_GREY
), SetDataTip(STR_GAME_OPTIONS_CURRENCY_UNITS_FRAME
, STR_NULL
),
597 NWidget(WWT_DROPDOWN
, COLOUR_GREY
, WID_GO_CURRENCY_DROPDOWN
), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING
, STR_GAME_OPTIONS_CURRENCY_UNITS_DROPDOWN_TOOLTIP
), SetFill(1, 0),
601 NWidget(NWID_VERTICAL
), SetPIP(0, 6, 0),
602 NWidget(WWT_FRAME
, COLOUR_GREY
), SetDataTip(STR_GAME_OPTIONS_LANGUAGE
, STR_NULL
),
603 NWidget(WWT_DROPDOWN
, COLOUR_GREY
, WID_GO_LANG_DROPDOWN
), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING
, STR_GAME_OPTIONS_LANGUAGE_TOOLTIP
), SetFill(1, 0),
605 NWidget(WWT_FRAME
, COLOUR_GREY
), SetDataTip(STR_GAME_OPTIONS_FONT_ZOOM
, STR_NULL
),
606 NWidget(WWT_DROPDOWN
, COLOUR_GREY
, WID_GO_FONT_ZOOM_DROPDOWN
), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING
, STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP
), SetFill(1, 0),
611 NWidget(WWT_FRAME
, COLOUR_GREY
), SetDataTip(STR_GAME_OPTIONS_GRAPHICS
, STR_NULL
), SetPadding(0, 10, 0, 10),
612 NWidget(NWID_HORIZONTAL
),
613 NWidget(NWID_VERTICAL
),
614 NWidget(WWT_TEXT
, COLOUR_GREY
), SetMinimalSize(0, 12), SetFill(1, 0), SetDataTip(STR_GAME_OPTIONS_RESOLUTION
, STR_NULL
), SetPadding(0, 0, 2, 0),
615 NWidget(WWT_TEXT
, COLOUR_GREY
), SetMinimalSize(0, 12), SetFill(1, 0), SetDataTip(STR_GAME_OPTIONS_REFRESH_RATE
, STR_NULL
), SetPadding(0, 0, 2, 0),
616 NWidget(WWT_TEXT
, COLOUR_GREY
), SetMinimalSize(0, 12), SetFill(1, 0), SetDataTip(STR_GAME_OPTIONS_FULLSCREEN
, STR_NULL
), SetPadding(0, 0, 2, 0),
617 NWidget(WWT_TEXT
, COLOUR_GREY
), SetMinimalSize(0, 12), SetFill(1, 0), SetDataTip(STR_GAME_OPTIONS_VIDEO_ACCELERATION
, STR_NULL
),
619 NWidget(NWID_VERTICAL
),
620 NWidget(WWT_DROPDOWN
, COLOUR_GREY
, WID_GO_RESOLUTION_DROPDOWN
), SetMinimalSize(100, 12), SetDataTip(STR_BLACK_STRING
, STR_GAME_OPTIONS_RESOLUTION_TOOLTIP
), SetFill(1, 0), SetPadding(0, 0, 2, 0),
621 NWidget(WWT_DROPDOWN
, COLOUR_GREY
, WID_GO_REFRESH_RATE_DROPDOWN
), SetMinimalSize(100, 12), SetDataTip(STR_GAME_OPTIONS_REFRESH_RATE_ITEM
, STR_GAME_OPTIONS_REFRESH_RATE_TOOLTIP
), SetFill(1, 0), SetPadding(0, 0, 2, 0),
622 NWidget(NWID_HORIZONTAL
), SetPadding(0, 0, 2, 0),
623 NWidget(NWID_SPACER
), SetMinimalSize(1, 0), SetFill(1, 0),
624 NWidget(WWT_TEXTBTN
, COLOUR_GREY
, WID_GO_FULLSCREEN_BUTTON
), SetMinimalSize(21, 9), SetDataTip(STR_EMPTY
, STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP
),
626 NWidget(NWID_HORIZONTAL
),
627 NWidget(NWID_SPACER
), SetMinimalSize(1, 0), SetFill(1, 0),
628 NWidget(WWT_TEXTBTN
, COLOUR_GREY
, WID_GO_VIDEO_ACCEL_BUTTON
), SetMinimalSize(21, 9), SetDataTip(STR_EMPTY
, STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP
),
634 NWidget(WWT_FRAME
, COLOUR_GREY
), SetDataTip(STR_GAME_OPTIONS_BASE_GRF
, STR_NULL
), SetPadding(0, 10, 0, 10),
635 NWidget(NWID_HORIZONTAL
), SetPIP(0, 30, 0),
636 NWidget(WWT_DROPDOWN
, COLOUR_GREY
, WID_GO_BASE_GRF_DROPDOWN
), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING
, STR_GAME_OPTIONS_BASE_GRF_TOOLTIP
),
637 NWidget(WWT_TEXT
, COLOUR_GREY
, WID_GO_BASE_GRF_STATUS
), SetMinimalSize(150, 12), SetDataTip(STR_EMPTY
, STR_NULL
), SetFill(1, 0),
639 NWidget(WWT_TEXT
, COLOUR_GREY
, WID_GO_BASE_GRF_DESCRIPTION
), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY
, STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP
), SetFill(1, 0), SetPadding(6, 0, 6, 0),
640 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
), SetPIP(7, 0, 7),
641 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_GO_BASE_GRF_TEXTFILE
+ TFT_README
), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_README
, STR_NULL
),
642 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_GO_BASE_GRF_TEXTFILE
+ TFT_CHANGELOG
), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_CHANGELOG
, STR_NULL
),
643 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_GO_BASE_GRF_TEXTFILE
+ TFT_LICENSE
), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_LICENCE
, STR_NULL
),
647 NWidget(WWT_FRAME
, COLOUR_GREY
), SetDataTip(STR_GAME_OPTIONS_BASE_SFX
, STR_NULL
), SetPadding(0, 10, 0, 10),
648 NWidget(NWID_HORIZONTAL
), SetPIP(0, 30, 0),
649 NWidget(WWT_DROPDOWN
, COLOUR_GREY
, WID_GO_BASE_SFX_DROPDOWN
), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING
, STR_GAME_OPTIONS_BASE_SFX_TOOLTIP
),
650 NWidget(NWID_SPACER
), SetFill(1, 0),
652 NWidget(WWT_TEXT
, COLOUR_GREY
, WID_GO_BASE_SFX_DESCRIPTION
), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY
, STR_GAME_OPTIONS_BASE_SFX_DESCRIPTION_TOOLTIP
), SetFill(1, 0), SetPadding(6, 0, 6, 0),
653 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
), SetPIP(7, 0, 7),
654 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_GO_BASE_SFX_TEXTFILE
+ TFT_README
), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_README
, STR_NULL
),
655 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_GO_BASE_SFX_TEXTFILE
+ TFT_CHANGELOG
), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_CHANGELOG
, STR_NULL
),
656 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_GO_BASE_SFX_TEXTFILE
+ TFT_LICENSE
), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_LICENCE
, STR_NULL
),
660 NWidget(WWT_FRAME
, COLOUR_GREY
), SetDataTip(STR_GAME_OPTIONS_BASE_MUSIC
, STR_NULL
), SetPadding(0, 10, 0, 10),
661 NWidget(NWID_HORIZONTAL
), SetPIP(0, 30, 0),
662 NWidget(WWT_DROPDOWN
, COLOUR_GREY
, WID_GO_BASE_MUSIC_DROPDOWN
), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING
, STR_GAME_OPTIONS_BASE_MUSIC_TOOLTIP
),
663 NWidget(WWT_TEXT
, COLOUR_GREY
, WID_GO_BASE_MUSIC_STATUS
), SetMinimalSize(150, 12), SetDataTip(STR_EMPTY
, STR_NULL
), SetFill(1, 0),
665 NWidget(WWT_TEXT
, COLOUR_GREY
, WID_GO_BASE_MUSIC_DESCRIPTION
), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY
, STR_GAME_OPTIONS_BASE_MUSIC_DESCRIPTION_TOOLTIP
), SetFill(1, 0), SetPadding(6, 0, 6, 0),
666 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
), SetPIP(7, 0, 7),
667 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_GO_BASE_MUSIC_TEXTFILE
+ TFT_README
), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_README
, STR_NULL
),
668 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_GO_BASE_MUSIC_TEXTFILE
+ TFT_CHANGELOG
), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_CHANGELOG
, STR_NULL
),
669 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_GO_BASE_MUSIC_TEXTFILE
+ TFT_LICENSE
), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_LICENCE
, STR_NULL
),
675 static WindowDesc
_game_options_desc(
676 WDP_CENTER
, "settings_game", 0, 0,
677 WC_GAME_OPTIONS
, WC_NONE
,
679 _nested_game_options_widgets
, lengthof(_nested_game_options_widgets
)
682 /** Open the game options window. */
683 void ShowGameOptions()
685 DeleteWindowByClass(WC_GAME_OPTIONS
);
686 new GameOptionsWindow(&_game_options_desc
);
689 static int SETTING_HEIGHT
= 11; ///< Height of a single setting in the tree view in pixels
690 static const int LEVEL_WIDTH
= 15; ///< Indenting width of a sub-page in pixels
693 * Flags for #SettingEntry
694 * @note The #SEF_BUTTONS_MASK matches expectations of the formal parameter 'state' of #DrawArrowButtons
696 enum SettingEntryFlags
{
697 SEF_LEFT_DEPRESSED
= 0x01, ///< Of a numeric setting entry, the left button is depressed
698 SEF_RIGHT_DEPRESSED
= 0x02, ///< Of a numeric setting entry, the right button is depressed
699 SEF_BUTTONS_MASK
= (SEF_LEFT_DEPRESSED
| SEF_RIGHT_DEPRESSED
), ///< Bit-mask for button flags
701 SEF_LAST_FIELD
= 0x04, ///< This entry is the last one in a (sub-)page
702 SEF_FILTERED
= 0x08, ///< Entry is hidden by the string filter
705 /** How the list of advanced settings is filtered. */
706 enum RestrictionMode
{
707 RM_BASIC
, ///< Display settings associated to the "basic" list.
708 RM_ADVANCED
, ///< Display settings associated to the "advanced" list.
709 RM_ALL
, ///< List all settings regardless of the default/newgame/... values.
710 RM_CHANGED_AGAINST_DEFAULT
, ///< Show only settings which are different compared to default values.
711 RM_CHANGED_AGAINST_NEW
, ///< Show only settings which are different compared to the user's new game setting values.
712 RM_END
, ///< End for iteration.
714 DECLARE_POSTFIX_INCREMENT(RestrictionMode
)
716 /** Filter for settings list. */
717 struct SettingFilter
{
718 StringFilter string
; ///< Filter string.
719 RestrictionMode min_cat
; ///< Minimum category needed to display all filtered strings (#RM_BASIC, #RM_ADVANCED, or #RM_ALL).
720 bool type_hides
; ///< Whether the type hides filtered strings.
721 RestrictionMode mode
; ///< Filter based on category.
722 SettingType type
; ///< Filter based on type.
725 /** Data structure describing a single setting in a tab */
726 struct BaseSettingEntry
{
727 byte flags
; ///< Flags of the setting entry. @see SettingEntryFlags
728 byte level
; ///< Nesting level of this setting entry
730 BaseSettingEntry() : flags(0), level(0) {}
731 virtual ~BaseSettingEntry() {}
733 virtual void Init(byte level
= 0);
734 virtual void FoldAll() {}
735 virtual void UnFoldAll() {}
738 * Set whether this is the last visible entry of the parent node.
739 * @param last_field Value to set
741 void SetLastField(bool last_field
) { if (last_field
) SETBITS(this->flags
, SEF_LAST_FIELD
); else CLRBITS(this->flags
, SEF_LAST_FIELD
); }
743 virtual uint
Length() const = 0;
744 virtual void GetFoldingState(bool &all_folded
, bool &all_unfolded
) const {}
745 virtual bool IsVisible(const BaseSettingEntry
*item
) const;
746 virtual BaseSettingEntry
*FindEntry(uint row
, uint
*cur_row
);
747 virtual uint
GetMaxHelpHeight(int maxw
) { return 0; }
750 * Check whether an entry is hidden due to filters
751 * @return true if hidden.
753 bool IsFiltered() const { return (this->flags
& SEF_FILTERED
) != 0; }
755 virtual bool UpdateFilterState(SettingFilter
&filter
, bool force_visible
) = 0;
757 virtual uint
Draw(GameSettings
*settings_ptr
, int left
, int right
, int y
, uint first_row
, uint max_row
, BaseSettingEntry
*selected
, uint cur_row
= 0, uint parent_last
= 0) const;
760 virtual void DrawSetting(GameSettings
*settings_ptr
, int left
, int right
, int y
, bool highlight
) const = 0;
763 /** Standard setting */
764 struct SettingEntry
: BaseSettingEntry
{
765 const char *name
; ///< Name of the setting
766 const SettingDesc
*setting
; ///< Setting description of the setting
767 uint index
; ///< Index of the setting in the settings table
769 SettingEntry(const char *name
);
771 virtual void Init(byte level
= 0);
772 virtual uint
Length() const;
773 virtual uint
GetMaxHelpHeight(int maxw
);
774 virtual bool UpdateFilterState(SettingFilter
&filter
, bool force_visible
);
776 void SetButtons(byte new_val
);
779 * Get the help text of a single setting.
780 * @return The requested help text.
782 inline StringID
GetHelpText() const
784 return this->setting
->desc
.str_help
;
787 void SetValueDParams(uint first_param
, int32 value
) const;
790 virtual void DrawSetting(GameSettings
*settings_ptr
, int left
, int right
, int y
, bool highlight
) const;
793 bool IsVisibleByRestrictionMode(RestrictionMode mode
) const;
796 /** Containers for BaseSettingEntry */
797 struct SettingsContainer
{
798 typedef std::vector
<BaseSettingEntry
*> EntryVector
;
799 EntryVector entries
; ///< Settings on this page
804 this->entries
.push_back(item
);
808 void Init(byte level
= 0);
813 void GetFoldingState(bool &all_folded
, bool &all_unfolded
) const;
814 bool IsVisible(const BaseSettingEntry
*item
) const;
815 BaseSettingEntry
*FindEntry(uint row
, uint
*cur_row
);
816 uint
GetMaxHelpHeight(int maxw
);
818 bool UpdateFilterState(SettingFilter
&filter
, bool force_visible
);
820 uint
Draw(GameSettings
*settings_ptr
, int left
, int right
, int y
, uint first_row
, uint max_row
, BaseSettingEntry
*selected
, uint cur_row
= 0, uint parent_last
= 0) const;
823 /** Data structure describing one page of settings in the settings window. */
824 struct SettingsPage
: BaseSettingEntry
, SettingsContainer
{
825 StringID title
; ///< Title of the sub-page
826 bool folded
; ///< Sub-page is folded (not visible except for its title)
828 SettingsPage(StringID title
);
830 virtual void Init(byte level
= 0);
831 virtual void FoldAll();
832 virtual void UnFoldAll();
834 virtual uint
Length() const;
835 virtual void GetFoldingState(bool &all_folded
, bool &all_unfolded
) const;
836 virtual bool IsVisible(const BaseSettingEntry
*item
) const;
837 virtual BaseSettingEntry
*FindEntry(uint row
, uint
*cur_row
);
838 virtual uint
GetMaxHelpHeight(int maxw
) { return SettingsContainer::GetMaxHelpHeight(maxw
); }
840 virtual bool UpdateFilterState(SettingFilter
&filter
, bool force_visible
);
842 virtual uint
Draw(GameSettings
*settings_ptr
, int left
, int right
, int y
, uint first_row
, uint max_row
, BaseSettingEntry
*selected
, uint cur_row
= 0, uint parent_last
= 0) const;
845 virtual void DrawSetting(GameSettings
*settings_ptr
, int left
, int right
, int y
, bool highlight
) const;
848 /* == BaseSettingEntry methods == */
851 * Initialization of a setting entry
852 * @param level Page nesting level of this entry
854 void BaseSettingEntry::Init(byte level
)
860 * Check whether an entry is visible and not folded or filtered away.
861 * Note: This does not consider the scrolling range; it might still require scrolling to make the setting really visible.
862 * @param item Entry to search for.
863 * @return true if entry is visible.
865 bool BaseSettingEntry::IsVisible(const BaseSettingEntry
*item
) const
867 if (this->IsFiltered()) return false;
868 if (this == item
) return true;
873 * Find setting entry at row \a row_num
874 * @param row_num Index of entry to return
875 * @param cur_row Current row number
876 * @return The requested setting entry or \c nullptr if it not found (folded or filtered)
878 BaseSettingEntry
*BaseSettingEntry::FindEntry(uint row_num
, uint
*cur_row
)
880 if (this->IsFiltered()) return nullptr;
881 if (row_num
== *cur_row
) return this;
887 * Draw a row in the settings panel.
889 * The scrollbar uses rows of the page, while the page data structure is a tree of #SettingsPage and #SettingEntry objects.
890 * As a result, the drawing routing traverses the tree from top to bottom, counting rows in \a cur_row until it reaches \a first_row.
891 * Then it enables drawing rows while traversing until \a max_row is reached, at which point drawing is terminated.
893 * The \a parent_last parameter ensures that the vertical lines at the left are
894 * only drawn when another entry follows, that it prevents output like
901 * The left-most vertical line is not wanted. It is prevented by setting the
902 * appropriate bit in the \a parent_last parameter.
904 * @param settings_ptr Pointer to current values of all settings
905 * @param left Left-most position in window/panel to start drawing \a first_row
906 * @param right Right-most x position to draw strings at.
907 * @param y Upper-most position in window/panel to start drawing \a first_row
908 * @param first_row First row number to draw
909 * @param max_row Row-number to stop drawing (the row-number of the row below the last row to draw)
910 * @param selected Selected entry by the user.
911 * @param cur_row Current row number (internal variable)
912 * @param parent_last Last-field booleans of parent page level (page level \e i sets bit \e i to 1 if it is its last field)
913 * @return Row number of the next row to draw
915 uint
BaseSettingEntry::Draw(GameSettings
*settings_ptr
, int left
, int right
, int y
, uint first_row
, uint max_row
, BaseSettingEntry
*selected
, uint cur_row
, uint parent_last
) const
917 if (this->IsFiltered()) return cur_row
;
918 if (cur_row
>= max_row
) return cur_row
;
920 bool rtl
= _current_text_dir
== TD_RTL
;
921 int offset
= rtl
? -4 : 4;
922 int level_width
= rtl
? -LEVEL_WIDTH
: LEVEL_WIDTH
;
924 int x
= rtl
? right
: left
;
925 if (cur_row
>= first_row
) {
926 int colour
= _colour_gradient
[COLOUR_ORANGE
][4];
927 y
+= (cur_row
- first_row
) * SETTING_HEIGHT
; // Compute correct y start position
929 /* Draw vertical for parent nesting levels */
930 for (uint lvl
= 0; lvl
< this->level
; lvl
++) {
931 if (!HasBit(parent_last
, lvl
)) GfxDrawLine(x
+ offset
, y
, x
+ offset
, y
+ SETTING_HEIGHT
- 1, colour
);
934 /* draw own |- prefix */
935 int halfway_y
= y
+ SETTING_HEIGHT
/ 2;
936 int bottom_y
= (flags
& SEF_LAST_FIELD
) ? halfway_y
: y
+ SETTING_HEIGHT
- 1;
937 GfxDrawLine(x
+ offset
, y
, x
+ offset
, bottom_y
, colour
);
938 /* Small horizontal line from the last vertical line */
939 GfxDrawLine(x
+ offset
, halfway_y
, x
+ level_width
- offset
, halfway_y
, colour
);
942 this->DrawSetting(settings_ptr
, rtl
? left
: x
, rtl
? x
: right
, y
, this == selected
);
949 /* == SettingEntry methods == */
952 * Constructor for a single setting in the 'advanced settings' window
953 * @param name Name of the setting in the setting table
955 SettingEntry::SettingEntry(const char *name
)
958 this->setting
= nullptr;
963 * Initialization of a setting entry
964 * @param level Page nesting level of this entry
966 void SettingEntry::Init(byte level
)
968 BaseSettingEntry::Init(level
);
969 this->setting
= GetSettingFromName(this->name
, &this->index
);
970 assert(this->setting
!= nullptr);
974 * Set the button-depressed flags (#SEF_LEFT_DEPRESSED and #SEF_RIGHT_DEPRESSED) to a specified value
975 * @param new_val New value for the button flags
976 * @see SettingEntryFlags
978 void SettingEntry::SetButtons(byte new_val
)
980 assert((new_val
& ~SEF_BUTTONS_MASK
) == 0); // Should not touch any flags outside the buttons
981 this->flags
= (this->flags
& ~SEF_BUTTONS_MASK
) | new_val
;
984 /** Return number of rows needed to display the (filtered) entry */
985 uint
SettingEntry::Length() const
987 return this->IsFiltered() ? 0 : 1;
991 * Get the biggest height of the help text(s), if the width is at least \a maxw. Help text gets wrapped if needed.
992 * @param maxw Maximal width of a line help text.
993 * @return Biggest height needed to display any help text of this node (and its descendants).
995 uint
SettingEntry::GetMaxHelpHeight(int maxw
)
997 return GetStringHeight(this->GetHelpText(), maxw
);
1001 * Checks whether an entry shall be made visible based on the restriction mode.
1002 * @param mode The current status of the restriction drop down box.
1003 * @return true if the entry shall be visible.
1005 bool SettingEntry::IsVisibleByRestrictionMode(RestrictionMode mode
) const
1007 /* There shall not be any restriction, i.e. all settings shall be visible. */
1008 if (mode
== RM_ALL
) return true;
1010 GameSettings
*settings_ptr
= &GetGameSettings();
1011 const SettingDesc
*sd
= this->setting
;
1013 if (mode
== RM_BASIC
) return (this->setting
->desc
.cat
& SC_BASIC_LIST
) != 0;
1014 if (mode
== RM_ADVANCED
) return (this->setting
->desc
.cat
& SC_ADVANCED_LIST
) != 0;
1016 /* Read the current value. */
1017 const void *var
= ResolveVariableAddress(settings_ptr
, sd
);
1018 int64 current_value
= ReadValue(var
, sd
->save
.conv
);
1022 if (mode
== RM_CHANGED_AGAINST_DEFAULT
) {
1023 /* This entry shall only be visible, if the value deviates from its default value. */
1025 /* Read the default value. */
1026 filter_value
= ReadValue(&sd
->desc
.def
, sd
->save
.conv
);
1028 assert(mode
== RM_CHANGED_AGAINST_NEW
);
1029 /* This entry shall only be visible, if the value deviates from
1030 * its value is used when starting a new game. */
1032 /* Make sure we're not comparing the new game settings against itself. */
1033 assert(settings_ptr
!= &_settings_newgame
);
1035 /* Read the new game's value. */
1036 var
= ResolveVariableAddress(&_settings_newgame
, sd
);
1037 filter_value
= ReadValue(var
, sd
->save
.conv
);
1040 return current_value
!= filter_value
;
1044 * Update the filter state.
1045 * @param filter Filter
1046 * @param force_visible Whether to force all items visible, no matter what (due to filter text; not affected by restriction drop down box).
1047 * @return true if item remains visible
1049 bool SettingEntry::UpdateFilterState(SettingFilter
&filter
, bool force_visible
)
1051 CLRBITS(this->flags
, SEF_FILTERED
);
1053 bool visible
= true;
1055 const SettingDesc
*sd
= this->setting
;
1056 if (!force_visible
&& !filter
.string
.IsEmpty()) {
1057 /* Process the search text filter for this item. */
1058 filter
.string
.ResetState();
1060 const SettingDescBase
*sdb
= &sd
->desc
;
1062 SetDParam(0, STR_EMPTY
);
1063 filter
.string
.AddLine(sdb
->str
);
1064 filter
.string
.AddLine(this->GetHelpText());
1066 visible
= filter
.string
.GetState();
1070 if (filter
.type
!= ST_ALL
&& sd
->GetType() != filter
.type
) {
1071 filter
.type_hides
= true;
1074 if (!this->IsVisibleByRestrictionMode(filter
.mode
)) {
1075 while (filter
.min_cat
< RM_ALL
&& (filter
.min_cat
== filter
.mode
|| !this->IsVisibleByRestrictionMode(filter
.min_cat
))) filter
.min_cat
++;
1080 if (!visible
) SETBITS(this->flags
, SEF_FILTERED
);
1085 static const void *ResolveVariableAddress(const GameSettings
*settings_ptr
, const SettingDesc
*sd
)
1087 if ((sd
->desc
.flags
& SGF_PER_COMPANY
) != 0) {
1088 if (Company::IsValidID(_local_company
) && _game_mode
!= GM_MENU
) {
1089 return GetVariableAddress(&Company::Get(_local_company
)->settings
, &sd
->save
);
1091 return GetVariableAddress(&_settings_client
.company
, &sd
->save
);
1094 return GetVariableAddress(settings_ptr
, &sd
->save
);
1099 * Set the DParams for drawing the value of a setting.
1100 * @param first_param First DParam to use
1101 * @param value Setting value to set params for.
1103 void SettingEntry::SetValueDParams(uint first_param
, int32 value
) const
1105 const SettingDescBase
*sdb
= &this->setting
->desc
;
1106 if (sdb
->cmd
== SDT_BOOLX
) {
1107 SetDParam(first_param
++, value
!= 0 ? STR_CONFIG_SETTING_ON
: STR_CONFIG_SETTING_OFF
);
1109 if ((sdb
->flags
& SGF_MULTISTRING
) != 0) {
1110 SetDParam(first_param
++, sdb
->str_val
- sdb
->min
+ value
);
1111 } else if ((sdb
->flags
& SGF_DISPLAY_ABS
) != 0) {
1112 SetDParam(first_param
++, sdb
->str_val
+ ((value
>= 0) ? 1 : 0));
1115 SetDParam(first_param
++, sdb
->str_val
+ ((value
== 0 && (sdb
->flags
& SGF_0ISDISABLED
) != 0) ? 1 : 0));
1117 SetDParam(first_param
++, value
);
1122 * Function to draw setting value (button + text + current value)
1123 * @param settings_ptr Pointer to current values of all settings
1124 * @param left Left-most position in window/panel to start drawing
1125 * @param right Right-most position in window/panel to draw
1126 * @param y Upper-most position in window/panel to start drawing
1127 * @param highlight Highlight entry.
1129 void SettingEntry::DrawSetting(GameSettings
*settings_ptr
, int left
, int right
, int y
, bool highlight
) const
1131 const SettingDesc
*sd
= this->setting
;
1132 const SettingDescBase
*sdb
= &sd
->desc
;
1133 const void *var
= ResolveVariableAddress(settings_ptr
, sd
);
1134 int state
= this->flags
& SEF_BUTTONS_MASK
;
1136 bool rtl
= _current_text_dir
== TD_RTL
;
1137 uint buttons_left
= rtl
? right
+ 1 - SETTING_BUTTON_WIDTH
: left
;
1138 uint text_left
= left
+ (rtl
? 0 : SETTING_BUTTON_WIDTH
+ 5);
1139 uint text_right
= right
- (rtl
? SETTING_BUTTON_WIDTH
+ 5 : 0);
1140 uint button_y
= y
+ (SETTING_HEIGHT
- SETTING_BUTTON_HEIGHT
) / 2;
1142 /* We do not allow changes of some items when we are a client in a networkgame */
1143 bool editable
= sd
->IsEditable();
1145 SetDParam(0, highlight
? STR_ORANGE_STRING1_WHITE
: STR_ORANGE_STRING1_LTBLUE
);
1146 int32 value
= (int32
)ReadValue(var
, sd
->save
.conv
);
1147 if (sdb
->cmd
== SDT_BOOLX
) {
1148 /* Draw checkbox for boolean-value either on/off */
1149 DrawBoolButton(buttons_left
, button_y
, value
!= 0, editable
);
1150 } else if ((sdb
->flags
& SGF_MULTISTRING
) != 0) {
1151 /* Draw [v] button for settings of an enum-type */
1152 DrawDropDownButton(buttons_left
, button_y
, COLOUR_YELLOW
, state
!= 0, editable
);
1154 /* Draw [<][>] boxes for settings of an integer-type */
1155 DrawArrowButtons(buttons_left
, button_y
, COLOUR_YELLOW
, state
,
1156 editable
&& value
!= (sdb
->flags
& SGF_0ISDISABLED
? 0 : sdb
->min
), editable
&& (uint32
)value
!= sdb
->max
);
1158 this->SetValueDParams(1, value
);
1159 DrawString(text_left
, text_right
, y
+ (SETTING_HEIGHT
- FONT_HEIGHT_NORMAL
) / 2, sdb
->str
, highlight
? TC_WHITE
: TC_LIGHT_BLUE
);
1162 /* == SettingsContainer methods == */
1165 * Initialization of an entire setting page
1166 * @param level Nesting level of this page (internal variable, do not provide a value for it when calling)
1168 void SettingsContainer::Init(byte level
)
1170 for (EntryVector::iterator it
= this->entries
.begin(); it
!= this->entries
.end(); ++it
) {
1175 /** Recursively close all folds of sub-pages */
1176 void SettingsContainer::FoldAll()
1178 for (EntryVector::iterator it
= this->entries
.begin(); it
!= this->entries
.end(); ++it
) {
1183 /** Recursively open all folds of sub-pages */
1184 void SettingsContainer::UnFoldAll()
1186 for (EntryVector::iterator it
= this->entries
.begin(); it
!= this->entries
.end(); ++it
) {
1192 * Recursively accumulate the folding state of the tree.
1193 * @param[in,out] all_folded Set to false, if one entry is not folded.
1194 * @param[in,out] all_unfolded Set to false, if one entry is folded.
1196 void SettingsContainer::GetFoldingState(bool &all_folded
, bool &all_unfolded
) const
1198 for (EntryVector::const_iterator it
= this->entries
.begin(); it
!= this->entries
.end(); ++it
) {
1199 (*it
)->GetFoldingState(all_folded
, all_unfolded
);
1204 * Update the filter state.
1205 * @param filter Filter
1206 * @param force_visible Whether to force all items visible, no matter what
1207 * @return true if item remains visible
1209 bool SettingsContainer::UpdateFilterState(SettingFilter
&filter
, bool force_visible
)
1211 bool visible
= false;
1212 bool first_visible
= true;
1213 for (EntryVector::reverse_iterator it
= this->entries
.rbegin(); it
!= this->entries
.rend(); ++it
) {
1214 visible
|= (*it
)->UpdateFilterState(filter
, force_visible
);
1215 (*it
)->SetLastField(first_visible
);
1216 if (visible
&& first_visible
) first_visible
= false;
1223 * Check whether an entry is visible and not folded or filtered away.
1224 * Note: This does not consider the scrolling range; it might still require scrolling to make the setting really visible.
1225 * @param item Entry to search for.
1226 * @return true if entry is visible.
1228 bool SettingsContainer::IsVisible(const BaseSettingEntry
*item
) const
1230 for (EntryVector::const_iterator it
= this->entries
.begin(); it
!= this->entries
.end(); ++it
) {
1231 if ((*it
)->IsVisible(item
)) return true;
1236 /** Return number of rows needed to display the whole page */
1237 uint
SettingsContainer::Length() const
1240 for (EntryVector::const_iterator it
= this->entries
.begin(); it
!= this->entries
.end(); ++it
) {
1241 length
+= (*it
)->Length();
1247 * Find the setting entry at row number \a row_num
1248 * @param row_num Index of entry to return
1249 * @param cur_row Variable used for keeping track of the current row number. Should point to memory initialized to \c 0 when first called.
1250 * @return The requested setting entry or \c nullptr if it does not exist
1252 BaseSettingEntry
*SettingsContainer::FindEntry(uint row_num
, uint
*cur_row
)
1254 BaseSettingEntry
*pe
= nullptr;
1255 for (EntryVector::iterator it
= this->entries
.begin(); it
!= this->entries
.end(); ++it
) {
1256 pe
= (*it
)->FindEntry(row_num
, cur_row
);
1257 if (pe
!= nullptr) {
1265 * Get the biggest height of the help texts, if the width is at least \a maxw. Help text gets wrapped if needed.
1266 * @param maxw Maximal width of a line help text.
1267 * @return Biggest height needed to display any help text of this (sub-)tree.
1269 uint
SettingsContainer::GetMaxHelpHeight(int maxw
)
1272 for (EntryVector::const_iterator it
= this->entries
.begin(); it
!= this->entries
.end(); ++it
) {
1273 biggest
= std::max(biggest
, (*it
)->GetMaxHelpHeight(maxw
));
1280 * Draw a row in the settings panel.
1282 * @param settings_ptr Pointer to current values of all settings
1283 * @param left Left-most position in window/panel to start drawing \a first_row
1284 * @param right Right-most x position to draw strings at.
1285 * @param y Upper-most position in window/panel to start drawing \a first_row
1286 * @param first_row First row number to draw
1287 * @param max_row Row-number to stop drawing (the row-number of the row below the last row to draw)
1288 * @param selected Selected entry by the user.
1289 * @param cur_row Current row number (internal variable)
1290 * @param parent_last Last-field booleans of parent page level (page level \e i sets bit \e i to 1 if it is its last field)
1291 * @return Row number of the next row to draw
1293 uint
SettingsContainer::Draw(GameSettings
*settings_ptr
, int left
, int right
, int y
, uint first_row
, uint max_row
, BaseSettingEntry
*selected
, uint cur_row
, uint parent_last
) const
1295 for (EntryVector::const_iterator it
= this->entries
.begin(); it
!= this->entries
.end(); ++it
) {
1296 cur_row
= (*it
)->Draw(settings_ptr
, left
, right
, y
, first_row
, max_row
, selected
, cur_row
, parent_last
);
1297 if (cur_row
>= max_row
) {
1304 /* == SettingsPage methods == */
1307 * Constructor for a sub-page in the 'advanced settings' window
1308 * @param title Title of the sub-page
1310 SettingsPage::SettingsPage(StringID title
)
1312 this->title
= title
;
1313 this->folded
= true;
1317 * Initialization of an entire setting page
1318 * @param level Nesting level of this page (internal variable, do not provide a value for it when calling)
1320 void SettingsPage::Init(byte level
)
1322 BaseSettingEntry::Init(level
);
1323 SettingsContainer::Init(level
+ 1);
1326 /** Recursively close all (filtered) folds of sub-pages */
1327 void SettingsPage::FoldAll()
1329 if (this->IsFiltered()) return;
1330 this->folded
= true;
1332 SettingsContainer::FoldAll();
1335 /** Recursively open all (filtered) folds of sub-pages */
1336 void SettingsPage::UnFoldAll()
1338 if (this->IsFiltered()) return;
1339 this->folded
= false;
1341 SettingsContainer::UnFoldAll();
1345 * Recursively accumulate the folding state of the (filtered) tree.
1346 * @param[in,out] all_folded Set to false, if one entry is not folded.
1347 * @param[in,out] all_unfolded Set to false, if one entry is folded.
1349 void SettingsPage::GetFoldingState(bool &all_folded
, bool &all_unfolded
) const
1351 if (this->IsFiltered()) return;
1354 all_unfolded
= false;
1359 SettingsContainer::GetFoldingState(all_folded
, all_unfolded
);
1363 * Update the filter state.
1364 * @param filter Filter
1365 * @param force_visible Whether to force all items visible, no matter what (due to filter text; not affected by restriction drop down box).
1366 * @return true if item remains visible
1368 bool SettingsPage::UpdateFilterState(SettingFilter
&filter
, bool force_visible
)
1370 if (!force_visible
&& !filter
.string
.IsEmpty()) {
1371 filter
.string
.ResetState();
1372 filter
.string
.AddLine(this->title
);
1373 force_visible
= filter
.string
.GetState();
1376 bool visible
= SettingsContainer::UpdateFilterState(filter
, force_visible
);
1378 CLRBITS(this->flags
, SEF_FILTERED
);
1380 SETBITS(this->flags
, SEF_FILTERED
);
1386 * Check whether an entry is visible and not folded or filtered away.
1387 * Note: This does not consider the scrolling range; it might still require scrolling to make the setting really visible.
1388 * @param item Entry to search for.
1389 * @return true if entry is visible.
1391 bool SettingsPage::IsVisible(const BaseSettingEntry
*item
) const
1393 if (this->IsFiltered()) return false;
1394 if (this == item
) return true;
1395 if (this->folded
) return false;
1397 return SettingsContainer::IsVisible(item
);
1400 /** Return number of rows needed to display the (filtered) entry */
1401 uint
SettingsPage::Length() const
1403 if (this->IsFiltered()) return 0;
1404 if (this->folded
) return 1; // Only displaying the title
1406 return 1 + SettingsContainer::Length();
1410 * Find setting entry at row \a row_num
1411 * @param row_num Index of entry to return
1412 * @param cur_row Current row number
1413 * @return The requested setting entry or \c nullptr if it not found (folded or filtered)
1415 BaseSettingEntry
*SettingsPage::FindEntry(uint row_num
, uint
*cur_row
)
1417 if (this->IsFiltered()) return nullptr;
1418 if (row_num
== *cur_row
) return this;
1420 if (this->folded
) return nullptr;
1422 return SettingsContainer::FindEntry(row_num
, cur_row
);
1426 * Draw a row in the settings panel.
1428 * @param settings_ptr Pointer to current values of all settings
1429 * @param left Left-most position in window/panel to start drawing \a first_row
1430 * @param right Right-most x position to draw strings at.
1431 * @param y Upper-most position in window/panel to start drawing \a first_row
1432 * @param first_row First row number to draw
1433 * @param max_row Row-number to stop drawing (the row-number of the row below the last row to draw)
1434 * @param selected Selected entry by the user.
1435 * @param cur_row Current row number (internal variable)
1436 * @param parent_last Last-field booleans of parent page level (page level \e i sets bit \e i to 1 if it is its last field)
1437 * @return Row number of the next row to draw
1439 uint
SettingsPage::Draw(GameSettings
*settings_ptr
, int left
, int right
, int y
, uint first_row
, uint max_row
, BaseSettingEntry
*selected
, uint cur_row
, uint parent_last
) const
1441 if (this->IsFiltered()) return cur_row
;
1442 if (cur_row
>= max_row
) return cur_row
;
1444 cur_row
= BaseSettingEntry::Draw(settings_ptr
, left
, right
, y
, first_row
, max_row
, selected
, cur_row
, parent_last
);
1446 if (!this->folded
) {
1447 if (this->flags
& SEF_LAST_FIELD
) {
1448 assert(this->level
< 8 * sizeof(parent_last
));
1449 SetBit(parent_last
, this->level
); // Add own last-field state
1452 cur_row
= SettingsContainer::Draw(settings_ptr
, left
, right
, y
, first_row
, max_row
, selected
, cur_row
, parent_last
);
1459 * Function to draw setting value (button + text + current value)
1460 * @param settings_ptr Pointer to current values of all settings
1461 * @param left Left-most position in window/panel to start drawing
1462 * @param right Right-most position in window/panel to draw
1463 * @param y Upper-most position in window/panel to start drawing
1464 * @param highlight Highlight entry.
1466 void SettingsPage::DrawSetting(GameSettings
*settings_ptr
, int left
, int right
, int y
, bool highlight
) const
1468 bool rtl
= _current_text_dir
== TD_RTL
;
1469 DrawSprite((this->folded
? SPR_CIRCLE_FOLDED
: SPR_CIRCLE_UNFOLDED
), PAL_NONE
, rtl
? right
- _circle_size
.width
: left
, y
+ (SETTING_HEIGHT
- _circle_size
.height
) / 2);
1470 DrawString(rtl
? left
: left
+ _circle_size
.width
+ 2, rtl
? right
- _circle_size
.width
- 2 : right
, y
+ (SETTING_HEIGHT
- FONT_HEIGHT_NORMAL
) / 2, this->title
);
1473 /** Construct settings tree */
1474 static SettingsContainer
&GetSettingsTree()
1476 static SettingsContainer
*main
= nullptr;
1478 if (main
== nullptr)
1480 /* Build up the dynamic settings-array only once per OpenTTD session */
1481 main
= new SettingsContainer();
1483 SettingsPage
*localisation
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_LOCALISATION
));
1485 localisation
->Add(new SettingEntry("locale.units_velocity"));
1486 localisation
->Add(new SettingEntry("locale.units_power"));
1487 localisation
->Add(new SettingEntry("locale.units_weight"));
1488 localisation
->Add(new SettingEntry("locale.units_volume"));
1489 localisation
->Add(new SettingEntry("locale.units_force"));
1490 localisation
->Add(new SettingEntry("locale.units_height"));
1491 localisation
->Add(new SettingEntry("gui.date_format_in_default_names"));
1494 SettingsPage
*graphics
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_GRAPHICS
));
1496 graphics
->Add(new SettingEntry("gui.zoom_min"));
1497 graphics
->Add(new SettingEntry("gui.zoom_max"));
1498 graphics
->Add(new SettingEntry("gui.sprite_zoom_min"));
1499 graphics
->Add(new SettingEntry("gui.smallmap_land_colour"));
1500 graphics
->Add(new SettingEntry("gui.graph_line_thickness"));
1503 SettingsPage
*sound
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_SOUND
));
1505 sound
->Add(new SettingEntry("sound.click_beep"));
1506 sound
->Add(new SettingEntry("sound.confirm"));
1507 sound
->Add(new SettingEntry("sound.news_ticker"));
1508 sound
->Add(new SettingEntry("sound.news_full"));
1509 sound
->Add(new SettingEntry("sound.new_year"));
1510 sound
->Add(new SettingEntry("sound.disaster"));
1511 sound
->Add(new SettingEntry("sound.vehicle"));
1512 sound
->Add(new SettingEntry("sound.ambient"));
1515 SettingsPage
*interface
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_INTERFACE
));
1517 SettingsPage
*general
= interface
->Add(new SettingsPage(STR_CONFIG_SETTING_INTERFACE_GENERAL
));
1519 general
->Add(new SettingEntry("gui.osk_activation"));
1520 general
->Add(new SettingEntry("gui.hover_delay_ms"));
1521 general
->Add(new SettingEntry("gui.errmsg_duration"));
1522 general
->Add(new SettingEntry("gui.window_snap_radius"));
1523 general
->Add(new SettingEntry("gui.window_soft_limit"));
1524 general
->Add(new SettingEntry("gui.right_mouse_wnd_close"));
1527 SettingsPage
*viewports
= interface
->Add(new SettingsPage(STR_CONFIG_SETTING_INTERFACE_VIEWPORTS
));
1529 viewports
->Add(new SettingEntry("gui.auto_scrolling"));
1530 viewports
->Add(new SettingEntry("gui.scroll_mode"));
1531 viewports
->Add(new SettingEntry("gui.smooth_scroll"));
1532 /* While the horizontal scrollwheel scrolling is written as general code, only
1533 * the cocoa (OSX) driver generates input for it.
1534 * Since it's also able to completely disable the scrollwheel will we display it on all platforms anyway */
1535 viewports
->Add(new SettingEntry("gui.scrollwheel_scrolling"));
1536 viewports
->Add(new SettingEntry("gui.scrollwheel_multiplier"));
1538 /* We might need to emulate a right mouse button on mac */
1539 viewports
->Add(new SettingEntry("gui.right_mouse_btn_emulation"));
1541 viewports
->Add(new SettingEntry("gui.population_in_label"));
1542 viewports
->Add(new SettingEntry("gui.liveries"));
1543 viewports
->Add(new SettingEntry("construction.train_signal_side"));
1544 viewports
->Add(new SettingEntry("gui.measure_tooltip"));
1545 viewports
->Add(new SettingEntry("gui.loading_indicators"));
1546 viewports
->Add(new SettingEntry("gui.show_track_reservation"));
1549 SettingsPage
*construction
= interface
->Add(new SettingsPage(STR_CONFIG_SETTING_INTERFACE_CONSTRUCTION
));
1551 construction
->Add(new SettingEntry("gui.link_terraform_toolbar"));
1552 construction
->Add(new SettingEntry("gui.enable_signal_gui"));
1553 construction
->Add(new SettingEntry("gui.persistent_buildingtools"));
1554 construction
->Add(new SettingEntry("gui.quick_goto"));
1555 construction
->Add(new SettingEntry("gui.default_rail_type"));
1558 interface
->Add(new SettingEntry("gui.fast_forward_speed_limit"));
1559 interface
->Add(new SettingEntry("gui.autosave"));
1560 interface
->Add(new SettingEntry("gui.toolbar_pos"));
1561 interface
->Add(new SettingEntry("gui.statusbar_pos"));
1562 interface
->Add(new SettingEntry("gui.prefer_teamchat"));
1563 interface
->Add(new SettingEntry("gui.advanced_vehicle_list"));
1564 interface
->Add(new SettingEntry("gui.timetable_in_ticks"));
1565 interface
->Add(new SettingEntry("gui.timetable_arrival_departure"));
1566 interface
->Add(new SettingEntry("gui.expenses_layout"));
1567 interface
->Add(new SettingEntry("gui.show_newgrf_name"));
1570 SettingsPage
*advisors
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_ADVISORS
));
1572 advisors
->Add(new SettingEntry("gui.coloured_news_year"));
1573 advisors
->Add(new SettingEntry("news_display.general"));
1574 advisors
->Add(new SettingEntry("news_display.new_vehicles"));
1575 advisors
->Add(new SettingEntry("news_display.accident"));
1576 advisors
->Add(new SettingEntry("news_display.company_info"));
1577 advisors
->Add(new SettingEntry("news_display.acceptance"));
1578 advisors
->Add(new SettingEntry("news_display.arrival_player"));
1579 advisors
->Add(new SettingEntry("news_display.arrival_other"));
1580 advisors
->Add(new SettingEntry("news_display.advice"));
1581 advisors
->Add(new SettingEntry("gui.order_review_system"));
1582 advisors
->Add(new SettingEntry("gui.vehicle_income_warn"));
1583 advisors
->Add(new SettingEntry("gui.lost_vehicle_warn"));
1584 advisors
->Add(new SettingEntry("gui.show_finances"));
1585 advisors
->Add(new SettingEntry("news_display.economy"));
1586 advisors
->Add(new SettingEntry("news_display.subsidies"));
1587 advisors
->Add(new SettingEntry("news_display.open"));
1588 advisors
->Add(new SettingEntry("news_display.close"));
1589 advisors
->Add(new SettingEntry("news_display.production_player"));
1590 advisors
->Add(new SettingEntry("news_display.production_other"));
1591 advisors
->Add(new SettingEntry("news_display.production_nobody"));
1594 SettingsPage
*company
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_COMPANY
));
1596 company
->Add(new SettingEntry("gui.semaphore_build_before"));
1597 company
->Add(new SettingEntry("gui.default_signal_type"));
1598 company
->Add(new SettingEntry("gui.cycle_signal_types"));
1599 company
->Add(new SettingEntry("gui.drag_signals_fixed_distance"));
1600 company
->Add(new SettingEntry("gui.auto_remove_signals"));
1601 company
->Add(new SettingEntry("gui.new_nonstop"));
1602 company
->Add(new SettingEntry("gui.stop_location"));
1603 company
->Add(new SettingEntry("gui.starting_colour"));
1604 company
->Add(new SettingEntry("company.engine_renew"));
1605 company
->Add(new SettingEntry("company.engine_renew_months"));
1606 company
->Add(new SettingEntry("company.engine_renew_money"));
1607 company
->Add(new SettingEntry("vehicle.servint_ispercent"));
1608 company
->Add(new SettingEntry("vehicle.servint_trains"));
1609 company
->Add(new SettingEntry("vehicle.servint_roadveh"));
1610 company
->Add(new SettingEntry("vehicle.servint_ships"));
1611 company
->Add(new SettingEntry("vehicle.servint_aircraft"));
1614 SettingsPage
*accounting
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_ACCOUNTING
));
1616 accounting
->Add(new SettingEntry("economy.inflation"));
1617 accounting
->Add(new SettingEntry("difficulty.initial_interest"));
1618 accounting
->Add(new SettingEntry("difficulty.max_loan"));
1619 accounting
->Add(new SettingEntry("difficulty.subsidy_multiplier"));
1620 accounting
->Add(new SettingEntry("economy.feeder_payment_share"));
1621 accounting
->Add(new SettingEntry("economy.infrastructure_maintenance"));
1622 accounting
->Add(new SettingEntry("difficulty.vehicle_costs"));
1623 accounting
->Add(new SettingEntry("difficulty.construction_cost"));
1626 SettingsPage
*vehicles
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_VEHICLES
));
1628 SettingsPage
*physics
= vehicles
->Add(new SettingsPage(STR_CONFIG_SETTING_VEHICLES_PHYSICS
));
1630 physics
->Add(new SettingEntry("vehicle.train_acceleration_model"));
1631 physics
->Add(new SettingEntry("vehicle.train_slope_steepness"));
1632 physics
->Add(new SettingEntry("vehicle.wagon_speed_limits"));
1633 physics
->Add(new SettingEntry("vehicle.freight_trains"));
1634 physics
->Add(new SettingEntry("vehicle.roadveh_acceleration_model"));
1635 physics
->Add(new SettingEntry("vehicle.roadveh_slope_steepness"));
1636 physics
->Add(new SettingEntry("vehicle.smoke_amount"));
1637 physics
->Add(new SettingEntry("vehicle.plane_speed"));
1640 SettingsPage
*routing
= vehicles
->Add(new SettingsPage(STR_CONFIG_SETTING_VEHICLES_ROUTING
));
1642 routing
->Add(new SettingEntry("pf.pathfinder_for_trains"));
1643 routing
->Add(new SettingEntry("difficulty.line_reverse_mode"));
1644 routing
->Add(new SettingEntry("pf.reverse_at_signals"));
1645 routing
->Add(new SettingEntry("pf.forbid_90_deg"));
1646 routing
->Add(new SettingEntry("pf.pathfinder_for_roadvehs"));
1647 routing
->Add(new SettingEntry("pf.pathfinder_for_ships"));
1650 vehicles
->Add(new SettingEntry("order.no_servicing_if_no_breakdowns"));
1651 vehicles
->Add(new SettingEntry("order.serviceathelipad"));
1654 SettingsPage
*limitations
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_LIMITATIONS
));
1656 limitations
->Add(new SettingEntry("construction.command_pause_level"));
1657 limitations
->Add(new SettingEntry("construction.autoslope"));
1658 limitations
->Add(new SettingEntry("construction.extra_dynamite"));
1659 limitations
->Add(new SettingEntry("construction.max_heightlevel"));
1660 limitations
->Add(new SettingEntry("construction.max_bridge_length"));
1661 limitations
->Add(new SettingEntry("construction.max_bridge_height"));
1662 limitations
->Add(new SettingEntry("construction.max_tunnel_length"));
1663 limitations
->Add(new SettingEntry("station.never_expire_airports"));
1664 limitations
->Add(new SettingEntry("vehicle.never_expire_vehicles"));
1665 limitations
->Add(new SettingEntry("vehicle.max_trains"));
1666 limitations
->Add(new SettingEntry("vehicle.max_roadveh"));
1667 limitations
->Add(new SettingEntry("vehicle.max_aircraft"));
1668 limitations
->Add(new SettingEntry("vehicle.max_ships"));
1669 limitations
->Add(new SettingEntry("vehicle.max_train_length"));
1670 limitations
->Add(new SettingEntry("station.station_spread"));
1671 limitations
->Add(new SettingEntry("station.distant_join_stations"));
1672 limitations
->Add(new SettingEntry("construction.road_stop_on_town_road"));
1673 limitations
->Add(new SettingEntry("construction.road_stop_on_competitor_road"));
1674 limitations
->Add(new SettingEntry("vehicle.disable_elrails"));
1677 SettingsPage
*disasters
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_ACCIDENTS
));
1679 disasters
->Add(new SettingEntry("difficulty.disasters"));
1680 disasters
->Add(new SettingEntry("difficulty.economy"));
1681 disasters
->Add(new SettingEntry("difficulty.vehicle_breakdowns"));
1682 disasters
->Add(new SettingEntry("vehicle.plane_crashes"));
1685 SettingsPage
*genworld
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_GENWORLD
));
1687 genworld
->Add(new SettingEntry("game_creation.landscape"));
1688 genworld
->Add(new SettingEntry("game_creation.land_generator"));
1689 genworld
->Add(new SettingEntry("difficulty.terrain_type"));
1690 genworld
->Add(new SettingEntry("game_creation.tgen_smoothness"));
1691 genworld
->Add(new SettingEntry("game_creation.variety"));
1692 genworld
->Add(new SettingEntry("game_creation.snow_line_height"));
1693 genworld
->Add(new SettingEntry("game_creation.amount_of_rivers"));
1694 genworld
->Add(new SettingEntry("game_creation.tree_placer"));
1695 genworld
->Add(new SettingEntry("vehicle.road_side"));
1696 genworld
->Add(new SettingEntry("economy.larger_towns"));
1697 genworld
->Add(new SettingEntry("economy.initial_city_size"));
1698 genworld
->Add(new SettingEntry("economy.town_layout"));
1699 genworld
->Add(new SettingEntry("difficulty.industry_density"));
1700 genworld
->Add(new SettingEntry("gui.pause_on_newgame"));
1701 genworld
->Add(new SettingEntry("game_creation.ending_year"));
1704 SettingsPage
*environment
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_ENVIRONMENT
));
1706 SettingsPage
*authorities
= environment
->Add(new SettingsPage(STR_CONFIG_SETTING_ENVIRONMENT_AUTHORITIES
));
1708 authorities
->Add(new SettingEntry("difficulty.town_council_tolerance"));
1709 authorities
->Add(new SettingEntry("economy.bribe"));
1710 authorities
->Add(new SettingEntry("economy.exclusive_rights"));
1711 authorities
->Add(new SettingEntry("economy.fund_roads"));
1712 authorities
->Add(new SettingEntry("economy.fund_buildings"));
1713 authorities
->Add(new SettingEntry("economy.station_noise_level"));
1716 SettingsPage
*towns
= environment
->Add(new SettingsPage(STR_CONFIG_SETTING_ENVIRONMENT_TOWNS
));
1718 towns
->Add(new SettingEntry("economy.town_growth_rate"));
1719 towns
->Add(new SettingEntry("economy.allow_town_roads"));
1720 towns
->Add(new SettingEntry("economy.allow_town_level_crossings"));
1721 towns
->Add(new SettingEntry("economy.found_town"));
1722 towns
->Add(new SettingEntry("economy.town_cargogen_mode"));
1725 SettingsPage
*industries
= environment
->Add(new SettingsPage(STR_CONFIG_SETTING_ENVIRONMENT_INDUSTRIES
));
1727 industries
->Add(new SettingEntry("construction.raw_industry_construction"));
1728 industries
->Add(new SettingEntry("construction.industry_platform"));
1729 industries
->Add(new SettingEntry("economy.multiple_industry_per_town"));
1730 industries
->Add(new SettingEntry("game_creation.oil_refinery_limit"));
1731 industries
->Add(new SettingEntry("economy.type"));
1732 industries
->Add(new SettingEntry("station.serve_neutral_industries"));
1735 SettingsPage
*cdist
= environment
->Add(new SettingsPage(STR_CONFIG_SETTING_ENVIRONMENT_CARGODIST
));
1737 cdist
->Add(new SettingEntry("linkgraph.recalc_time"));
1738 cdist
->Add(new SettingEntry("linkgraph.recalc_interval"));
1739 cdist
->Add(new SettingEntry("linkgraph.distribution_pax"));
1740 cdist
->Add(new SettingEntry("linkgraph.distribution_mail"));
1741 cdist
->Add(new SettingEntry("linkgraph.distribution_armoured"));
1742 cdist
->Add(new SettingEntry("linkgraph.distribution_default"));
1743 cdist
->Add(new SettingEntry("linkgraph.accuracy"));
1744 cdist
->Add(new SettingEntry("linkgraph.demand_distance"));
1745 cdist
->Add(new SettingEntry("linkgraph.demand_size"));
1746 cdist
->Add(new SettingEntry("linkgraph.short_path_saturation"));
1749 environment
->Add(new SettingEntry("station.modified_catchment"));
1750 environment
->Add(new SettingEntry("construction.extra_tree_placement"));
1753 SettingsPage
*ai
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_AI
));
1755 SettingsPage
*npc
= ai
->Add(new SettingsPage(STR_CONFIG_SETTING_AI_NPC
));
1757 npc
->Add(new SettingEntry("script.settings_profile"));
1758 npc
->Add(new SettingEntry("script.script_max_opcode_till_suspend"));
1759 npc
->Add(new SettingEntry("script.script_max_memory_megabytes"));
1760 npc
->Add(new SettingEntry("difficulty.competitor_speed"));
1761 npc
->Add(new SettingEntry("ai.ai_in_multiplayer"));
1762 npc
->Add(new SettingEntry("ai.ai_disable_veh_train"));
1763 npc
->Add(new SettingEntry("ai.ai_disable_veh_roadveh"));
1764 npc
->Add(new SettingEntry("ai.ai_disable_veh_aircraft"));
1765 npc
->Add(new SettingEntry("ai.ai_disable_veh_ship"));
1768 ai
->Add(new SettingEntry("economy.give_money"));
1769 ai
->Add(new SettingEntry("economy.allow_shares"));
1770 ai
->Add(new SettingEntry("economy.min_years_for_shares"));
1778 static const StringID _game_settings_restrict_dropdown
[] = {
1779 STR_CONFIG_SETTING_RESTRICT_BASIC
, // RM_BASIC
1780 STR_CONFIG_SETTING_RESTRICT_ADVANCED
, // RM_ADVANCED
1781 STR_CONFIG_SETTING_RESTRICT_ALL
, // RM_ALL
1782 STR_CONFIG_SETTING_RESTRICT_CHANGED_AGAINST_DEFAULT
, // RM_CHANGED_AGAINST_DEFAULT
1783 STR_CONFIG_SETTING_RESTRICT_CHANGED_AGAINST_NEW
, // RM_CHANGED_AGAINST_NEW
1785 static_assert(lengthof(_game_settings_restrict_dropdown
) == RM_END
);
1787 /** Warnings about hidden search results. */
1788 enum WarnHiddenResult
{
1789 WHR_NONE
, ///< Nothing was filtering matches away.
1790 WHR_CATEGORY
, ///< Category setting filtered matches away.
1791 WHR_TYPE
, ///< Type setting filtered matches away.
1792 WHR_CATEGORY_TYPE
, ///< Both category and type settings filtered matches away.
1795 /** Window to edit settings of the game. */
1796 struct GameSettingsWindow
: Window
{
1797 static const int SETTINGTREE_LEFT_OFFSET
= 5; ///< Position of left edge of setting values
1798 static const int SETTINGTREE_RIGHT_OFFSET
= 5; ///< Position of right edge of setting values
1799 static const int SETTINGTREE_TOP_OFFSET
= 5; ///< Position of top edge of setting values
1800 static const int SETTINGTREE_BOTTOM_OFFSET
= 5; ///< Position of bottom edge of setting values
1802 static GameSettings
*settings_ptr
; ///< Pointer to the game settings being displayed and modified.
1804 SettingEntry
*valuewindow_entry
; ///< If non-nullptr, pointer to setting for which a value-entering window has been opened.
1805 SettingEntry
*clicked_entry
; ///< If non-nullptr, pointer to a clicked numeric setting (with a depressed left or right button).
1806 SettingEntry
*last_clicked
; ///< If non-nullptr, pointer to the last clicked setting.
1807 SettingEntry
*valuedropdown_entry
; ///< If non-nullptr, pointer to the value for which a dropdown window is currently opened.
1808 bool closing_dropdown
; ///< True, if the dropdown list is currently closing.
1810 SettingFilter filter
; ///< Filter for the list.
1811 QueryString filter_editbox
; ///< Filter editbox;
1812 bool manually_changed_folding
; ///< Whether the user expanded/collapsed something manually.
1813 WarnHiddenResult warn_missing
; ///< Whether and how to warn about missing search results.
1814 int warn_lines
; ///< Number of lines used for warning about missing search results.
1818 GameSettingsWindow(WindowDesc
*desc
) : Window(desc
), filter_editbox(50)
1820 this->warn_missing
= WHR_NONE
;
1821 this->warn_lines
= 0;
1822 this->filter
.mode
= (RestrictionMode
)_settings_client
.gui
.settings_restriction_mode
;
1823 this->filter
.min_cat
= RM_ALL
;
1824 this->filter
.type
= ST_ALL
;
1825 this->filter
.type_hides
= false;
1826 this->settings_ptr
= &GetGameSettings();
1828 _circle_size
= maxdim(GetSpriteSize(SPR_CIRCLE_FOLDED
), GetSpriteSize(SPR_CIRCLE_UNFOLDED
));
1829 GetSettingsTree().FoldAll(); // Close all sub-pages
1831 this->valuewindow_entry
= nullptr; // No setting entry for which a entry window is opened
1832 this->clicked_entry
= nullptr; // No numeric setting buttons are depressed
1833 this->last_clicked
= nullptr;
1834 this->valuedropdown_entry
= nullptr;
1835 this->closing_dropdown
= false;
1836 this->manually_changed_folding
= false;
1838 this->CreateNestedTree();
1839 this->vscroll
= this->GetScrollbar(WID_GS_SCROLLBAR
);
1840 this->FinishInitNested(WN_GAME_OPTIONS_GAME_SETTINGS
);
1842 this->querystrings
[WID_GS_FILTER
] = &this->filter_editbox
;
1843 this->filter_editbox
.cancel_button
= QueryString::ACTION_CLEAR
;
1844 this->SetFocusedWidget(WID_GS_FILTER
);
1846 this->InvalidateData();
1849 void UpdateWidgetSize(int widget
, Dimension
*size
, const Dimension
&padding
, Dimension
*fill
, Dimension
*resize
) override
1852 case WID_GS_OPTIONSPANEL
:
1853 resize
->height
= SETTING_HEIGHT
= std::max({(int)_circle_size
.height
, SETTING_BUTTON_HEIGHT
, FONT_HEIGHT_NORMAL
}) + 1;
1856 size
->height
= 5 * resize
->height
+ SETTINGTREE_TOP_OFFSET
+ SETTINGTREE_BOTTOM_OFFSET
;
1859 case WID_GS_HELP_TEXT
: {
1860 static const StringID setting_types
[] = {
1861 STR_CONFIG_SETTING_TYPE_CLIENT
,
1862 STR_CONFIG_SETTING_TYPE_COMPANY_MENU
, STR_CONFIG_SETTING_TYPE_COMPANY_INGAME
,
1863 STR_CONFIG_SETTING_TYPE_GAME_MENU
, STR_CONFIG_SETTING_TYPE_GAME_INGAME
,
1865 for (uint i
= 0; i
< lengthof(setting_types
); i
++) {
1866 SetDParam(0, setting_types
[i
]);
1867 size
->width
= std::max(size
->width
, GetStringBoundingBox(STR_CONFIG_SETTING_TYPE
).width
);
1869 size
->height
= 2 * FONT_HEIGHT_NORMAL
+ WD_PAR_VSEP_NORMAL
+
1870 std::max(size
->height
, GetSettingsTree().GetMaxHelpHeight(size
->width
));
1874 case WID_GS_RESTRICT_CATEGORY
:
1875 case WID_GS_RESTRICT_TYPE
:
1876 size
->width
= std::max(GetStringBoundingBox(STR_CONFIG_SETTING_RESTRICT_CATEGORY
).width
, GetStringBoundingBox(STR_CONFIG_SETTING_RESTRICT_TYPE
).width
);
1884 void OnPaint() override
1886 if (this->closing_dropdown
) {
1887 this->closing_dropdown
= false;
1888 assert(this->valuedropdown_entry
!= nullptr);
1889 this->valuedropdown_entry
->SetButtons(0);
1890 this->valuedropdown_entry
= nullptr;
1893 /* Reserve the correct number of lines for the 'some search results are hidden' notice in the central settings display panel. */
1894 const NWidgetBase
*panel
= this->GetWidget
<NWidgetBase
>(WID_GS_OPTIONSPANEL
);
1895 StringID warn_str
= STR_CONFIG_SETTING_CATEGORY_HIDES
- 1 + this->warn_missing
;
1897 if (this->warn_missing
== WHR_NONE
) {
1900 SetDParam(0, _game_settings_restrict_dropdown
[this->filter
.min_cat
]);
1901 new_warn_lines
= GetStringLineCount(warn_str
, panel
->current_x
);
1903 if (this->warn_lines
!= new_warn_lines
) {
1904 this->vscroll
->SetCount(this->vscroll
->GetCount() - this->warn_lines
+ new_warn_lines
);
1905 this->warn_lines
= new_warn_lines
;
1908 this->DrawWidgets();
1910 /* Draw the 'some search results are hidden' notice. */
1911 if (this->warn_missing
!= WHR_NONE
) {
1912 const int left
= panel
->pos_x
;
1913 const int right
= left
+ panel
->current_x
- 1;
1914 const int top
= panel
->pos_y
+ WD_FRAMETEXT_TOP
+ (SETTING_HEIGHT
- FONT_HEIGHT_NORMAL
) * this->warn_lines
/ 2;
1915 SetDParam(0, _game_settings_restrict_dropdown
[this->filter
.min_cat
]);
1916 if (this->warn_lines
== 1) {
1917 /* If the warning fits at one line, center it. */
1918 DrawString(left
+ WD_FRAMETEXT_LEFT
, right
- WD_FRAMETEXT_RIGHT
, top
, warn_str
, TC_FROMSTRING
, SA_HOR_CENTER
);
1920 DrawStringMultiLine(left
+ WD_FRAMERECT_LEFT
, right
- WD_FRAMERECT_RIGHT
, top
, INT32_MAX
, warn_str
, TC_FROMSTRING
, SA_HOR_CENTER
);
1925 void SetStringParameters(int widget
) const override
1928 case WID_GS_RESTRICT_DROPDOWN
:
1929 SetDParam(0, _game_settings_restrict_dropdown
[this->filter
.mode
]);
1932 case WID_GS_TYPE_DROPDOWN
:
1933 switch (this->filter
.type
) {
1934 case ST_GAME
: SetDParam(0, _game_mode
== GM_MENU
? STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU
: STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME
); break;
1935 case ST_COMPANY
: SetDParam(0, _game_mode
== GM_MENU
? STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU
: STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME
); break;
1936 case ST_CLIENT
: SetDParam(0, STR_CONFIG_SETTING_TYPE_DROPDOWN_CLIENT
); break;
1937 default: SetDParam(0, STR_CONFIG_SETTING_TYPE_DROPDOWN_ALL
); break;
1943 DropDownList
BuildDropDownList(int widget
) const
1947 case WID_GS_RESTRICT_DROPDOWN
:
1948 for (int mode
= 0; mode
!= RM_END
; mode
++) {
1949 /* If we are in adv. settings screen for the new game's settings,
1950 * we don't want to allow comparing with new game's settings. */
1951 bool disabled
= mode
== RM_CHANGED_AGAINST_NEW
&& settings_ptr
== &_settings_newgame
;
1953 list
.emplace_back(new DropDownListStringItem(_game_settings_restrict_dropdown
[mode
], mode
, disabled
));
1957 case WID_GS_TYPE_DROPDOWN
:
1958 list
.emplace_back(new DropDownListStringItem(STR_CONFIG_SETTING_TYPE_DROPDOWN_ALL
, ST_ALL
, false));
1959 list
.emplace_back(new DropDownListStringItem(_game_mode
== GM_MENU
? STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU
: STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME
, ST_GAME
, false));
1960 list
.emplace_back(new DropDownListStringItem(_game_mode
== GM_MENU
? STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU
: STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME
, ST_COMPANY
, false));
1961 list
.emplace_back(new DropDownListStringItem(STR_CONFIG_SETTING_TYPE_DROPDOWN_CLIENT
, ST_CLIENT
, false));
1967 void DrawWidget(const Rect
&r
, int widget
) const override
1970 case WID_GS_OPTIONSPANEL
: {
1971 int top_pos
= r
.top
+ SETTINGTREE_TOP_OFFSET
+ 1 + this->warn_lines
* SETTING_HEIGHT
;
1972 uint last_row
= this->vscroll
->GetPosition() + this->vscroll
->GetCapacity() - this->warn_lines
;
1973 int next_row
= GetSettingsTree().Draw(settings_ptr
, r
.left
+ SETTINGTREE_LEFT_OFFSET
, r
.right
- SETTINGTREE_RIGHT_OFFSET
, top_pos
,
1974 this->vscroll
->GetPosition(), last_row
, this->last_clicked
);
1975 if (next_row
== 0) DrawString(r
.left
+ SETTINGTREE_LEFT_OFFSET
, r
.right
- SETTINGTREE_RIGHT_OFFSET
, top_pos
, STR_CONFIG_SETTINGS_NONE
);
1979 case WID_GS_HELP_TEXT
:
1980 if (this->last_clicked
!= nullptr) {
1981 const SettingDesc
*sd
= this->last_clicked
->setting
;
1984 switch (sd
->GetType()) {
1985 case ST_COMPANY
: SetDParam(0, _game_mode
== GM_MENU
? STR_CONFIG_SETTING_TYPE_COMPANY_MENU
: STR_CONFIG_SETTING_TYPE_COMPANY_INGAME
); break;
1986 case ST_CLIENT
: SetDParam(0, STR_CONFIG_SETTING_TYPE_CLIENT
); break;
1987 case ST_GAME
: SetDParam(0, _game_mode
== GM_MENU
? STR_CONFIG_SETTING_TYPE_GAME_MENU
: STR_CONFIG_SETTING_TYPE_GAME_INGAME
); break;
1988 default: NOT_REACHED();
1990 DrawString(r
.left
, r
.right
, y
, STR_CONFIG_SETTING_TYPE
);
1991 y
+= FONT_HEIGHT_NORMAL
;
1993 int32 default_value
= ReadValue(&sd
->desc
.def
, sd
->save
.conv
);
1994 this->last_clicked
->SetValueDParams(0, default_value
);
1995 DrawString(r
.left
, r
.right
, y
, STR_CONFIG_SETTING_DEFAULT_VALUE
);
1996 y
+= FONT_HEIGHT_NORMAL
+ WD_PAR_VSEP_NORMAL
;
1998 DrawStringMultiLine(r
.left
, r
.right
, y
, r
.bottom
, this->last_clicked
->GetHelpText(), TC_WHITE
);
2008 * Set the entry that should have its help text displayed, and mark the window dirty so it gets repainted.
2009 * @param pe Setting to display help text of, use \c nullptr to stop displaying help of the currently displayed setting.
2011 void SetDisplayedHelpText(SettingEntry
*pe
)
2013 if (this->last_clicked
!= pe
) this->SetDirty();
2014 this->last_clicked
= pe
;
2017 void OnClick(Point pt
, int widget
, int click_count
) override
2020 case WID_GS_EXPAND_ALL
:
2021 this->manually_changed_folding
= true;
2022 GetSettingsTree().UnFoldAll();
2023 this->InvalidateData();
2026 case WID_GS_COLLAPSE_ALL
:
2027 this->manually_changed_folding
= true;
2028 GetSettingsTree().FoldAll();
2029 this->InvalidateData();
2032 case WID_GS_RESTRICT_DROPDOWN
: {
2033 DropDownList list
= this->BuildDropDownList(widget
);
2034 if (!list
.empty()) {
2035 ShowDropDownList(this, std::move(list
), this->filter
.mode
, widget
);
2040 case WID_GS_TYPE_DROPDOWN
: {
2041 DropDownList list
= this->BuildDropDownList(widget
);
2042 if (!list
.empty()) {
2043 ShowDropDownList(this, std::move(list
), this->filter
.type
, widget
);
2049 if (widget
!= WID_GS_OPTIONSPANEL
) return;
2051 uint btn
= this->vscroll
->GetScrolledRowFromWidget(pt
.y
, this, WID_GS_OPTIONSPANEL
, SETTINGTREE_TOP_OFFSET
);
2052 if (btn
== INT_MAX
|| (int)btn
< this->warn_lines
) return;
2053 btn
-= this->warn_lines
;
2056 BaseSettingEntry
*clicked_entry
= GetSettingsTree().FindEntry(btn
, &cur_row
);
2058 if (clicked_entry
== nullptr) return; // Clicked below the last setting of the page
2060 int x
= (_current_text_dir
== TD_RTL
? this->width
- 1 - pt
.x
: pt
.x
) - SETTINGTREE_LEFT_OFFSET
- (clicked_entry
->level
+ 1) * LEVEL_WIDTH
; // Shift x coordinate
2061 if (x
< 0) return; // Clicked left of the entry
2063 SettingsPage
*clicked_page
= dynamic_cast<SettingsPage
*>(clicked_entry
);
2064 if (clicked_page
!= nullptr) {
2065 this->SetDisplayedHelpText(nullptr);
2066 clicked_page
->folded
= !clicked_page
->folded
; // Flip 'folded'-ness of the sub-page
2068 this->manually_changed_folding
= true;
2070 this->InvalidateData();
2074 SettingEntry
*pe
= dynamic_cast<SettingEntry
*>(clicked_entry
);
2075 assert(pe
!= nullptr);
2076 const SettingDesc
*sd
= pe
->setting
;
2078 /* return if action is only active in network, or only settable by server */
2079 if (!sd
->IsEditable()) {
2080 this->SetDisplayedHelpText(pe
);
2084 const void *var
= ResolveVariableAddress(settings_ptr
, sd
);
2085 int32 value
= (int32
)ReadValue(var
, sd
->save
.conv
);
2087 /* clicked on the icon on the left side. Either scroller, bool on/off or dropdown */
2088 if (x
< SETTING_BUTTON_WIDTH
&& (sd
->desc
.flags
& SGF_MULTISTRING
)) {
2089 const SettingDescBase
*sdb
= &sd
->desc
;
2090 this->SetDisplayedHelpText(pe
);
2092 if (this->valuedropdown_entry
== pe
) {
2093 /* unclick the dropdown */
2094 HideDropDownMenu(this);
2095 this->closing_dropdown
= false;
2096 this->valuedropdown_entry
->SetButtons(0);
2097 this->valuedropdown_entry
= nullptr;
2099 if (this->valuedropdown_entry
!= nullptr) this->valuedropdown_entry
->SetButtons(0);
2100 this->closing_dropdown
= false;
2102 const NWidgetBase
*wid
= this->GetWidget
<NWidgetBase
>(WID_GS_OPTIONSPANEL
);
2103 int rel_y
= (pt
.y
- (int)wid
->pos_y
- SETTINGTREE_TOP_OFFSET
) % wid
->resize_y
;
2106 wi_rect
.left
= pt
.x
- (_current_text_dir
== TD_RTL
? SETTING_BUTTON_WIDTH
- 1 - x
: x
);
2107 wi_rect
.right
= wi_rect
.left
+ SETTING_BUTTON_WIDTH
- 1;
2108 wi_rect
.top
= pt
.y
- rel_y
+ (SETTING_HEIGHT
- SETTING_BUTTON_HEIGHT
) / 2;
2109 wi_rect
.bottom
= wi_rect
.top
+ SETTING_BUTTON_HEIGHT
- 1;
2111 /* For dropdowns we also have to check the y position thoroughly, the mouse may not above the just opening dropdown */
2112 if (pt
.y
>= wi_rect
.top
&& pt
.y
<= wi_rect
.bottom
) {
2113 this->valuedropdown_entry
= pe
;
2114 this->valuedropdown_entry
->SetButtons(SEF_LEFT_DEPRESSED
);
2117 for (int i
= sdb
->min
; i
<= (int)sdb
->max
; i
++) {
2118 list
.emplace_back(new DropDownListStringItem(sdb
->str_val
+ i
- sdb
->min
, i
, false));
2121 ShowDropDownListAt(this, std::move(list
), value
, -1, wi_rect
, COLOUR_ORANGE
, true);
2125 } else if (x
< SETTING_BUTTON_WIDTH
) {
2126 this->SetDisplayedHelpText(pe
);
2127 const SettingDescBase
*sdb
= &sd
->desc
;
2128 int32 oldvalue
= value
;
2131 case SDT_BOOLX
: value
^= 1; break;
2134 /* Add a dynamic step-size to the scroller. In a maximum of
2135 * 50-steps you should be able to get from min to max,
2136 * unless specified otherwise in the 'interval' variable
2137 * of the current setting. */
2138 uint32 step
= (sdb
->interval
== 0) ? ((sdb
->max
- sdb
->min
) / 50) : sdb
->interval
;
2139 if (step
== 0) step
= 1;
2141 /* don't allow too fast scrolling */
2142 if ((this->flags
& WF_TIMEOUT
) && this->timeout_timer
> 1) {
2143 _left_button_clicked
= false;
2147 /* Increase or decrease the value and clamp it to extremes */
2148 if (x
>= SETTING_BUTTON_WIDTH
/ 2) {
2151 assert((int32
)sdb
->max
>= 0);
2152 if (value
> (int32
)sdb
->max
) value
= (int32
)sdb
->max
;
2154 if ((uint32
)value
> sdb
->max
) value
= (int32
)sdb
->max
;
2156 if (value
< sdb
->min
) value
= sdb
->min
; // skip between "disabled" and minimum
2159 if (value
< sdb
->min
) value
= (sdb
->flags
& SGF_0ISDISABLED
) ? 0 : sdb
->min
;
2162 /* Set up scroller timeout for numeric values */
2163 if (value
!= oldvalue
) {
2164 if (this->clicked_entry
!= nullptr) { // Release previous buttons if any
2165 this->clicked_entry
->SetButtons(0);
2167 this->clicked_entry
= pe
;
2168 this->clicked_entry
->SetButtons((x
>= SETTING_BUTTON_WIDTH
/ 2) != (_current_text_dir
== TD_RTL
) ? SEF_RIGHT_DEPRESSED
: SEF_LEFT_DEPRESSED
);
2170 _left_button_clicked
= false;
2175 default: NOT_REACHED();
2178 if (value
!= oldvalue
) {
2179 if ((sd
->desc
.flags
& SGF_PER_COMPANY
) != 0) {
2180 SetCompanySetting(pe
->index
, value
);
2182 SetSettingValue(pe
->index
, value
);
2187 /* Only open editbox if clicked for the second time, and only for types where it is sensible for. */
2188 if (this->last_clicked
== pe
&& sd
->desc
.cmd
!= SDT_BOOLX
&& !(sd
->desc
.flags
& SGF_MULTISTRING
)) {
2189 int64 value64
= value
;
2190 /* Show the correct currency-translated value */
2191 if (sd
->desc
.flags
& SGF_CURRENCY
) value64
*= _currency
->rate
;
2193 this->valuewindow_entry
= pe
;
2194 SetDParam(0, value64
);
2195 /* Limit string length to 14 so that MAX_INT32 * max currency rate doesn't exceed MAX_INT64. */
2196 ShowQueryString(STR_JUST_INT
, STR_CONFIG_SETTING_QUERY_CAPTION
, 15, this, CS_NUMERAL
, QSF_ENABLE_DEFAULT
);
2198 this->SetDisplayedHelpText(pe
);
2202 void OnTimeout() override
2204 if (this->clicked_entry
!= nullptr) { // On timeout, release any depressed buttons
2205 this->clicked_entry
->SetButtons(0);
2206 this->clicked_entry
= nullptr;
2211 void OnQueryTextFinished(char *str
) override
2213 /* The user pressed cancel */
2214 if (str
== nullptr) return;
2216 assert(this->valuewindow_entry
!= nullptr);
2217 const SettingDesc
*sd
= this->valuewindow_entry
->setting
;
2220 if (!StrEmpty(str
)) {
2221 long long llvalue
= atoll(str
);
2223 /* Save the correct currency-translated value */
2224 if (sd
->desc
.flags
& SGF_CURRENCY
) llvalue
/= _currency
->rate
;
2226 value
= (int32
)ClampToI32(llvalue
);
2228 value
= (int32
)(size_t)sd
->desc
.def
;
2231 if ((sd
->desc
.flags
& SGF_PER_COMPANY
) != 0) {
2232 SetCompanySetting(this->valuewindow_entry
->index
, value
);
2234 SetSettingValue(this->valuewindow_entry
->index
, value
);
2239 void OnDropdownSelect(int widget
, int index
) override
2242 case WID_GS_RESTRICT_DROPDOWN
:
2243 this->filter
.mode
= (RestrictionMode
)index
;
2244 if (this->filter
.mode
== RM_CHANGED_AGAINST_DEFAULT
||
2245 this->filter
.mode
== RM_CHANGED_AGAINST_NEW
) {
2247 if (!this->manually_changed_folding
) {
2248 /* Expand all when selecting 'changes'. Update the filter state first, in case it becomes less restrictive in some cases. */
2249 GetSettingsTree().UpdateFilterState(this->filter
, false);
2250 GetSettingsTree().UnFoldAll();
2253 /* Non-'changes' filter. Save as default. */
2254 _settings_client
.gui
.settings_restriction_mode
= this->filter
.mode
;
2256 this->InvalidateData();
2259 case WID_GS_TYPE_DROPDOWN
:
2260 this->filter
.type
= (SettingType
)index
;
2261 this->InvalidateData();
2266 /* Deal with drop down boxes on the panel. */
2267 assert(this->valuedropdown_entry
!= nullptr);
2268 const SettingDesc
*sd
= this->valuedropdown_entry
->setting
;
2269 assert(sd
->desc
.flags
& SGF_MULTISTRING
);
2271 if ((sd
->desc
.flags
& SGF_PER_COMPANY
) != 0) {
2272 SetCompanySetting(this->valuedropdown_entry
->index
, index
);
2274 SetSettingValue(this->valuedropdown_entry
->index
, index
);
2283 void OnDropdownClose(Point pt
, int widget
, int index
, bool instant_close
) override
2286 /* Normally the default implementation of OnDropdownClose() takes care of
2287 * a few things. We want that behaviour here too, but only for
2288 * "normal" dropdown boxes. The special dropdown boxes added for every
2289 * setting that needs one can't have this call. */
2290 Window::OnDropdownClose(pt
, widget
, index
, instant_close
);
2292 /* We cannot raise the dropdown button just yet. OnClick needs some hint, whether
2293 * the same dropdown button was clicked again, and then not open the dropdown again.
2294 * So, we only remember that it was closed, and process it on the next OnPaint, which is
2296 assert(this->valuedropdown_entry
!= nullptr);
2297 this->closing_dropdown
= true;
2302 void OnInvalidateData(int data
= 0, bool gui_scope
= true) override
2304 if (!gui_scope
) return;
2306 /* Update which settings are to be visible. */
2307 RestrictionMode min_level
= (this->filter
.mode
<= RM_ALL
) ? this->filter
.mode
: RM_BASIC
;
2308 this->filter
.min_cat
= min_level
;
2309 this->filter
.type_hides
= false;
2310 GetSettingsTree().UpdateFilterState(this->filter
, false);
2312 if (this->filter
.string
.IsEmpty()) {
2313 this->warn_missing
= WHR_NONE
;
2314 } else if (min_level
< this->filter
.min_cat
) {
2315 this->warn_missing
= this->filter
.type_hides
? WHR_CATEGORY_TYPE
: WHR_CATEGORY
;
2317 this->warn_missing
= this->filter
.type_hides
? WHR_TYPE
: WHR_NONE
;
2319 this->vscroll
->SetCount(GetSettingsTree().Length() + this->warn_lines
);
2321 if (this->last_clicked
!= nullptr && !GetSettingsTree().IsVisible(this->last_clicked
)) {
2322 this->SetDisplayedHelpText(nullptr);
2325 bool all_folded
= true;
2326 bool all_unfolded
= true;
2327 GetSettingsTree().GetFoldingState(all_folded
, all_unfolded
);
2328 this->SetWidgetDisabledState(WID_GS_EXPAND_ALL
, all_unfolded
);
2329 this->SetWidgetDisabledState(WID_GS_COLLAPSE_ALL
, all_folded
);
2332 void OnEditboxChanged(int wid
) override
2334 if (wid
== WID_GS_FILTER
) {
2335 this->filter
.string
.SetFilterTerm(this->filter_editbox
.text
.buf
);
2336 if (!this->filter
.string
.IsEmpty() && !this->manually_changed_folding
) {
2337 /* User never expanded/collapsed single pages and entered a filter term.
2338 * Expand everything, to save weird expand clicks, */
2339 GetSettingsTree().UnFoldAll();
2341 this->InvalidateData();
2345 void OnResize() override
2347 this->vscroll
->SetCapacityFromWidget(this, WID_GS_OPTIONSPANEL
, SETTINGTREE_TOP_OFFSET
+ SETTINGTREE_BOTTOM_OFFSET
);
2351 GameSettings
*GameSettingsWindow::settings_ptr
= nullptr;
2353 static const NWidgetPart _nested_settings_selection_widgets
[] = {
2354 NWidget(NWID_HORIZONTAL
),
2355 NWidget(WWT_CLOSEBOX
, COLOUR_MAUVE
),
2356 NWidget(WWT_CAPTION
, COLOUR_MAUVE
), SetDataTip(STR_CONFIG_SETTING_TREE_CAPTION
, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS
),
2357 NWidget(WWT_DEFSIZEBOX
, COLOUR_MAUVE
),
2359 NWidget(WWT_PANEL
, COLOUR_MAUVE
),
2360 NWidget(NWID_VERTICAL
), SetPIP(0, WD_PAR_VSEP_NORMAL
, 0), SetPadding(WD_TEXTPANEL_TOP
, 0, WD_TEXTPANEL_BOTTOM
, 0),
2361 NWidget(NWID_HORIZONTAL
), SetPIP(WD_FRAMETEXT_LEFT
, WD_FRAMETEXT_RIGHT
, WD_FRAMETEXT_RIGHT
),
2362 NWidget(WWT_TEXT
, COLOUR_MAUVE
, WID_GS_RESTRICT_CATEGORY
), SetDataTip(STR_CONFIG_SETTING_RESTRICT_CATEGORY
, STR_NULL
),
2363 NWidget(WWT_DROPDOWN
, COLOUR_MAUVE
, WID_GS_RESTRICT_DROPDOWN
), SetMinimalSize(100, 12), SetDataTip(STR_BLACK_STRING
, STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT
), SetFill(1, 0), SetResize(1, 0),
2365 NWidget(NWID_HORIZONTAL
), SetPIP(WD_FRAMETEXT_LEFT
, WD_FRAMETEXT_RIGHT
, WD_FRAMETEXT_RIGHT
),
2366 NWidget(WWT_TEXT
, COLOUR_MAUVE
, WID_GS_RESTRICT_TYPE
), SetDataTip(STR_CONFIG_SETTING_RESTRICT_TYPE
, STR_NULL
),
2367 NWidget(WWT_DROPDOWN
, COLOUR_MAUVE
, WID_GS_TYPE_DROPDOWN
), SetMinimalSize(100, 12), SetDataTip(STR_BLACK_STRING
, STR_CONFIG_SETTING_TYPE_DROPDOWN_HELPTEXT
), SetFill(1, 0), SetResize(1, 0),
2370 NWidget(NWID_HORIZONTAL
), SetPadding(0, 0, WD_TEXTPANEL_BOTTOM
, 0),
2371 SetPIP(WD_FRAMETEXT_LEFT
, WD_FRAMETEXT_RIGHT
, WD_FRAMETEXT_RIGHT
),
2372 NWidget(WWT_TEXT
, COLOUR_MAUVE
), SetFill(0, 1), SetDataTip(STR_CONFIG_SETTING_FILTER_TITLE
, STR_NULL
),
2373 NWidget(WWT_EDITBOX
, COLOUR_MAUVE
, WID_GS_FILTER
), SetFill(1, 0), SetMinimalSize(50, 12), SetResize(1, 0),
2374 SetDataTip(STR_LIST_FILTER_OSKTITLE
, STR_LIST_FILTER_TOOLTIP
),
2377 NWidget(NWID_HORIZONTAL
),
2378 NWidget(WWT_PANEL
, COLOUR_MAUVE
, WID_GS_OPTIONSPANEL
), SetMinimalSize(400, 174), SetScrollbar(WID_GS_SCROLLBAR
), EndContainer(),
2379 NWidget(NWID_VSCROLLBAR
, COLOUR_MAUVE
, WID_GS_SCROLLBAR
),
2381 NWidget(WWT_PANEL
, COLOUR_MAUVE
), SetMinimalSize(400, 40),
2382 NWidget(WWT_EMPTY
, INVALID_COLOUR
, WID_GS_HELP_TEXT
), SetMinimalSize(300, 25), SetFill(1, 1), SetResize(1, 0),
2383 SetPadding(WD_FRAMETEXT_TOP
, WD_FRAMETEXT_RIGHT
, WD_FRAMETEXT_BOTTOM
, WD_FRAMETEXT_LEFT
),
2385 NWidget(NWID_HORIZONTAL
),
2386 NWidget(WWT_PUSHTXTBTN
, COLOUR_MAUVE
, WID_GS_EXPAND_ALL
), SetDataTip(STR_CONFIG_SETTING_EXPAND_ALL
, STR_NULL
),
2387 NWidget(WWT_PUSHTXTBTN
, COLOUR_MAUVE
, WID_GS_COLLAPSE_ALL
), SetDataTip(STR_CONFIG_SETTING_COLLAPSE_ALL
, STR_NULL
),
2388 NWidget(WWT_PANEL
, COLOUR_MAUVE
), SetFill(1, 0), SetResize(1, 0),
2390 NWidget(WWT_RESIZEBOX
, COLOUR_MAUVE
),
2394 static WindowDesc
_settings_selection_desc(
2395 WDP_CENTER
, "settings", 510, 450,
2396 WC_GAME_OPTIONS
, WC_NONE
,
2398 _nested_settings_selection_widgets
, lengthof(_nested_settings_selection_widgets
)
2401 /** Open advanced settings window. */
2402 void ShowGameSettings()
2404 DeleteWindowByClass(WC_GAME_OPTIONS
);
2405 new GameSettingsWindow(&_settings_selection_desc
);
2410 * Draw [<][>] boxes.
2411 * @param x the x position to draw
2412 * @param y the y position to draw
2413 * @param button_colour the colour of the button
2414 * @param state 0 = none clicked, 1 = first clicked, 2 = second clicked
2415 * @param clickable_left is the left button clickable?
2416 * @param clickable_right is the right button clickable?
2418 void DrawArrowButtons(int x
, int y
, Colours button_colour
, byte state
, bool clickable_left
, bool clickable_right
)
2420 int colour
= _colour_gradient
[button_colour
][2];
2421 Dimension dim
= NWidgetScrollbar::GetHorizontalDimension();
2423 DrawFrameRect(x
, y
, x
+ dim
.width
- 1, y
+ dim
.height
- 1, button_colour
, (state
== 1) ? FR_LOWERED
: FR_NONE
);
2424 DrawFrameRect(x
+ dim
.width
, y
, x
+ dim
.width
+ dim
.width
- 1, y
+ dim
.height
- 1, button_colour
, (state
== 2) ? FR_LOWERED
: FR_NONE
);
2425 DrawSprite(SPR_ARROW_LEFT
, PAL_NONE
, x
+ WD_IMGBTN_LEFT
, y
+ WD_IMGBTN_TOP
);
2426 DrawSprite(SPR_ARROW_RIGHT
, PAL_NONE
, x
+ WD_IMGBTN_LEFT
+ dim
.width
, y
+ WD_IMGBTN_TOP
);
2428 /* Grey out the buttons that aren't clickable */
2429 bool rtl
= _current_text_dir
== TD_RTL
;
2430 if (rtl
? !clickable_right
: !clickable_left
) {
2431 GfxFillRect(x
+ 1, y
, x
+ dim
.width
- 1, y
+ dim
.height
- 2, colour
, FILLRECT_CHECKER
);
2433 if (rtl
? !clickable_left
: !clickable_right
) {
2434 GfxFillRect(x
+ dim
.width
+ 1, y
, x
+ dim
.width
+ dim
.width
- 1, y
+ dim
.height
- 2, colour
, FILLRECT_CHECKER
);
2439 * Draw a dropdown button.
2440 * @param x the x position to draw
2441 * @param y the y position to draw
2442 * @param button_colour the colour of the button
2443 * @param state true = lowered
2444 * @param clickable is the button clickable?
2446 void DrawDropDownButton(int x
, int y
, Colours button_colour
, bool state
, bool clickable
)
2448 int colour
= _colour_gradient
[button_colour
][2];
2450 DrawFrameRect(x
, y
, x
+ SETTING_BUTTON_WIDTH
- 1, y
+ SETTING_BUTTON_HEIGHT
- 1, button_colour
, state
? FR_LOWERED
: FR_NONE
);
2451 DrawSprite(SPR_ARROW_DOWN
, PAL_NONE
, x
+ (SETTING_BUTTON_WIDTH
- NWidgetScrollbar::GetVerticalDimension().width
) / 2 + state
, y
+ 2 + state
);
2454 GfxFillRect(x
+ 1, y
, x
+ SETTING_BUTTON_WIDTH
- 1, y
+ SETTING_BUTTON_HEIGHT
- 2, colour
, FILLRECT_CHECKER
);
2459 * Draw a toggle button.
2460 * @param x the x position to draw
2461 * @param y the y position to draw
2462 * @param state true = lowered
2463 * @param clickable is the button clickable?
2465 void DrawBoolButton(int x
, int y
, bool state
, bool clickable
)
2467 static const Colours _bool_ctabs
[2][2] = {{COLOUR_CREAM
, COLOUR_RED
}, {COLOUR_DARK_GREEN
, COLOUR_GREEN
}};
2468 DrawFrameRect(x
, y
, x
+ SETTING_BUTTON_WIDTH
- 1, y
+ SETTING_BUTTON_HEIGHT
- 1, _bool_ctabs
[state
][clickable
], state
? FR_LOWERED
: FR_NONE
);
2471 struct CustomCurrencyWindow
: Window
{
2474 CustomCurrencyWindow(WindowDesc
*desc
) : Window(desc
)
2481 void SetButtonState()
2483 this->SetWidgetDisabledState(WID_CC_RATE_DOWN
, _custom_currency
.rate
== 1);
2484 this->SetWidgetDisabledState(WID_CC_RATE_UP
, _custom_currency
.rate
== UINT16_MAX
);
2485 this->SetWidgetDisabledState(WID_CC_YEAR_DOWN
, _custom_currency
.to_euro
== CF_NOEURO
);
2486 this->SetWidgetDisabledState(WID_CC_YEAR_UP
, _custom_currency
.to_euro
== MAX_YEAR
);
2489 void SetStringParameters(int widget
) const override
2492 case WID_CC_RATE
: SetDParam(0, 1); SetDParam(1, 1); break;
2493 case WID_CC_SEPARATOR
: SetDParamStr(0, _custom_currency
.separator
); break;
2494 case WID_CC_PREFIX
: SetDParamStr(0, _custom_currency
.prefix
); break;
2495 case WID_CC_SUFFIX
: SetDParamStr(0, _custom_currency
.suffix
); break;
2497 SetDParam(0, (_custom_currency
.to_euro
!= CF_NOEURO
) ? STR_CURRENCY_SWITCH_TO_EURO
: STR_CURRENCY_SWITCH_TO_EURO_NEVER
);
2498 SetDParam(1, _custom_currency
.to_euro
);
2501 case WID_CC_PREVIEW
:
2502 SetDParam(0, 10000);
2507 void UpdateWidgetSize(int widget
, Dimension
*size
, const Dimension
&padding
, Dimension
*fill
, Dimension
*resize
) override
2510 /* Set the appropriate width for the edit 'buttons' */
2511 case WID_CC_SEPARATOR_EDIT
:
2512 case WID_CC_PREFIX_EDIT
:
2513 case WID_CC_SUFFIX_EDIT
:
2514 size
->width
= this->GetWidget
<NWidgetBase
>(WID_CC_RATE_DOWN
)->smallest_x
+ this->GetWidget
<NWidgetBase
>(WID_CC_RATE_UP
)->smallest_x
;
2517 /* Make sure the window is wide enough for the widest exchange rate */
2520 SetDParam(1, INT32_MAX
);
2521 *size
= GetStringBoundingBox(STR_CURRENCY_EXCHANGE_RATE
);
2526 void OnClick(Point pt
, int widget
, int click_count
) override
2531 CharSetFilter afilter
= CS_ALPHANUMERAL
;
2534 case WID_CC_RATE_DOWN
:
2535 if (_custom_currency
.rate
> 1) _custom_currency
.rate
--;
2536 if (_custom_currency
.rate
== 1) this->DisableWidget(WID_CC_RATE_DOWN
);
2537 this->EnableWidget(WID_CC_RATE_UP
);
2540 case WID_CC_RATE_UP
:
2541 if (_custom_currency
.rate
< UINT16_MAX
) _custom_currency
.rate
++;
2542 if (_custom_currency
.rate
== UINT16_MAX
) this->DisableWidget(WID_CC_RATE_UP
);
2543 this->EnableWidget(WID_CC_RATE_DOWN
);
2547 SetDParam(0, _custom_currency
.rate
);
2551 afilter
= CS_NUMERAL
;
2554 case WID_CC_SEPARATOR_EDIT
:
2555 case WID_CC_SEPARATOR
:
2556 SetDParamStr(0, _custom_currency
.separator
);
2557 str
= STR_JUST_RAW_STRING
;
2559 line
= WID_CC_SEPARATOR
;
2562 case WID_CC_PREFIX_EDIT
:
2564 SetDParamStr(0, _custom_currency
.prefix
);
2565 str
= STR_JUST_RAW_STRING
;
2567 line
= WID_CC_PREFIX
;
2570 case WID_CC_SUFFIX_EDIT
:
2572 SetDParamStr(0, _custom_currency
.suffix
);
2573 str
= STR_JUST_RAW_STRING
;
2575 line
= WID_CC_SUFFIX
;
2578 case WID_CC_YEAR_DOWN
:
2579 _custom_currency
.to_euro
= (_custom_currency
.to_euro
<= 2000) ? CF_NOEURO
: _custom_currency
.to_euro
- 1;
2580 if (_custom_currency
.to_euro
== CF_NOEURO
) this->DisableWidget(WID_CC_YEAR_DOWN
);
2581 this->EnableWidget(WID_CC_YEAR_UP
);
2584 case WID_CC_YEAR_UP
:
2585 _custom_currency
.to_euro
= Clamp(_custom_currency
.to_euro
+ 1, 2000, MAX_YEAR
);
2586 if (_custom_currency
.to_euro
== MAX_YEAR
) this->DisableWidget(WID_CC_YEAR_UP
);
2587 this->EnableWidget(WID_CC_YEAR_DOWN
);
2591 SetDParam(0, _custom_currency
.to_euro
);
2595 afilter
= CS_NUMERAL
;
2600 this->query_widget
= line
;
2601 ShowQueryString(str
, STR_CURRENCY_CHANGE_PARAMETER
, len
+ 1, this, afilter
, QSF_NONE
);
2608 void OnQueryTextFinished(char *str
) override
2610 if (str
== nullptr) return;
2612 switch (this->query_widget
) {
2614 _custom_currency
.rate
= Clamp(atoi(str
), 1, UINT16_MAX
);
2617 case WID_CC_SEPARATOR
: // Thousands separator
2618 strecpy(_custom_currency
.separator
, str
, lastof(_custom_currency
.separator
));
2622 strecpy(_custom_currency
.prefix
, str
, lastof(_custom_currency
.prefix
));
2626 strecpy(_custom_currency
.suffix
, str
, lastof(_custom_currency
.suffix
));
2629 case WID_CC_YEAR
: { // Year to switch to euro
2630 int val
= atoi(str
);
2632 _custom_currency
.to_euro
= (val
< 2000 ? CF_NOEURO
: std::min(val
, MAX_YEAR
));
2636 MarkWholeScreenDirty();
2640 void OnTimeout() override
2646 static const NWidgetPart _nested_cust_currency_widgets
[] = {
2647 NWidget(NWID_HORIZONTAL
),
2648 NWidget(WWT_CLOSEBOX
, COLOUR_GREY
),
2649 NWidget(WWT_CAPTION
, COLOUR_GREY
), SetDataTip(STR_CURRENCY_WINDOW
, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS
),
2651 NWidget(WWT_PANEL
, COLOUR_GREY
),
2652 NWidget(NWID_VERTICAL
, NC_EQUALSIZE
), SetPIP(7, 3, 0),
2653 NWidget(NWID_HORIZONTAL
), SetPIP(10, 0, 5),
2654 NWidget(WWT_PUSHARROWBTN
, COLOUR_YELLOW
, WID_CC_RATE_DOWN
), SetDataTip(AWV_DECREASE
, STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP
),
2655 NWidget(WWT_PUSHARROWBTN
, COLOUR_YELLOW
, WID_CC_RATE_UP
), SetDataTip(AWV_INCREASE
, STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP
),
2656 NWidget(NWID_SPACER
), SetMinimalSize(5, 0),
2657 NWidget(WWT_TEXT
, COLOUR_BLUE
, WID_CC_RATE
), SetDataTip(STR_CURRENCY_EXCHANGE_RATE
, STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP
), SetFill(1, 0),
2659 NWidget(NWID_HORIZONTAL
), SetPIP(10, 0, 5),
2660 NWidget(WWT_PUSHBTN
, COLOUR_DARK_BLUE
, WID_CC_SEPARATOR_EDIT
), SetDataTip(0x0, STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP
), SetFill(0, 1),
2661 NWidget(NWID_SPACER
), SetMinimalSize(5, 0),
2662 NWidget(WWT_TEXT
, COLOUR_BLUE
, WID_CC_SEPARATOR
), SetDataTip(STR_CURRENCY_SEPARATOR
, STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP
), SetFill(1, 0),
2664 NWidget(NWID_HORIZONTAL
), SetPIP(10, 0, 5),
2665 NWidget(WWT_PUSHBTN
, COLOUR_DARK_BLUE
, WID_CC_PREFIX_EDIT
), SetDataTip(0x0, STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP
), SetFill(0, 1),
2666 NWidget(NWID_SPACER
), SetMinimalSize(5, 0),
2667 NWidget(WWT_TEXT
, COLOUR_BLUE
, WID_CC_PREFIX
), SetDataTip(STR_CURRENCY_PREFIX
, STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP
), SetFill(1, 0),
2669 NWidget(NWID_HORIZONTAL
), SetPIP(10, 0, 5),
2670 NWidget(WWT_PUSHBTN
, COLOUR_DARK_BLUE
, WID_CC_SUFFIX_EDIT
), SetDataTip(0x0, STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP
), SetFill(0, 1),
2671 NWidget(NWID_SPACER
), SetMinimalSize(5, 0),
2672 NWidget(WWT_TEXT
, COLOUR_BLUE
, WID_CC_SUFFIX
), SetDataTip(STR_CURRENCY_SUFFIX
, STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP
), SetFill(1, 0),
2674 NWidget(NWID_HORIZONTAL
), SetPIP(10, 0, 5),
2675 NWidget(WWT_PUSHARROWBTN
, COLOUR_YELLOW
, WID_CC_YEAR_DOWN
), SetDataTip(AWV_DECREASE
, STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP
),
2676 NWidget(WWT_PUSHARROWBTN
, COLOUR_YELLOW
, WID_CC_YEAR_UP
), SetDataTip(AWV_INCREASE
, STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP
),
2677 NWidget(NWID_SPACER
), SetMinimalSize(5, 0),
2678 NWidget(WWT_TEXT
, COLOUR_BLUE
, WID_CC_YEAR
), SetDataTip(STR_JUST_STRING
, STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP
), SetFill(1, 0),
2681 NWidget(WWT_LABEL
, COLOUR_BLUE
, WID_CC_PREVIEW
),
2682 SetDataTip(STR_CURRENCY_PREVIEW
, STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP
), SetPadding(15, 1, 18, 2),
2686 static WindowDesc
_cust_currency_desc(
2687 WDP_CENTER
, nullptr, 0, 0,
2688 WC_CUSTOM_CURRENCY
, WC_NONE
,
2690 _nested_cust_currency_widgets
, lengthof(_nested_cust_currency_widgets
)
2693 /** Open custom currency window. */
2694 static void ShowCustCurrency()
2696 DeleteWindowById(WC_CUSTOM_CURRENCY
, 0);
2697 new CustomCurrencyWindow(&_cust_currency_desc
);