Add: INR currency (#8136)
[openttd-github.git] / src / hotkeys.cpp
blobd5cd90b3c54d157dfce035eec16e38bdb45d104a
1 /*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
8 /** @file hotkeys.cpp Implementation of hotkey related functions */
10 #include "stdafx.h"
11 #include "openttd.h"
12 #include "hotkeys.h"
13 #include "ini_type.h"
14 #include "string_func.h"
15 #include "window_gui.h"
17 #include "safeguards.h"
19 char *_hotkeys_file;
21 /**
22 * List of all HotkeyLists.
23 * This is a pointer to ensure initialisation order with the various static HotkeyList instances.
25 static std::vector<HotkeyList*> *_hotkey_lists = nullptr;
27 /** String representation of a keycode */
28 struct KeycodeNames {
29 const char *name; ///< Name of the keycode
30 WindowKeyCodes keycode; ///< The keycode
33 /** Array of non-standard keycodes that can be used in the hotkeys config file. */
34 static const KeycodeNames _keycode_to_name[] = {
35 {"SHIFT", WKC_SHIFT},
36 {"CTRL", WKC_CTRL},
37 {"ALT", WKC_ALT},
38 {"META", WKC_META},
39 {"GLOBAL", WKC_GLOBAL_HOTKEY},
40 {"ESC", WKC_ESC},
41 {"BACKSPACE", WKC_BACKSPACE},
42 {"INS", WKC_INSERT},
43 {"DEL", WKC_DELETE},
44 {"PAGEUP", WKC_PAGEUP},
45 {"PAGEDOWN", WKC_PAGEDOWN},
46 {"END", WKC_END},
47 {"HOME", WKC_HOME},
48 {"RETURN", WKC_RETURN},
49 {"SPACE", WKC_SPACE},
50 {"F1", WKC_F1},
51 {"F2", WKC_F2},
52 {"F3", WKC_F3},
53 {"F4", WKC_F4},
54 {"F5", WKC_F5},
55 {"F6", WKC_F6},
56 {"F7", WKC_F7},
57 {"F8", WKC_F8},
58 {"F9", WKC_F9},
59 {"F10", WKC_F10},
60 {"F11", WKC_F11},
61 {"F12", WKC_F12},
62 {"BACKQUOTE", WKC_BACKQUOTE},
63 {"PAUSE", WKC_PAUSE},
64 {"NUM_DIV", WKC_NUM_DIV},
65 {"NUM_MUL", WKC_NUM_MUL},
66 {"NUM_MINUS", WKC_NUM_MINUS},
67 {"NUM_PLUS", WKC_NUM_PLUS},
68 {"NUM_ENTER", WKC_NUM_ENTER},
69 {"NUM_DOT", WKC_NUM_DECIMAL},
70 {"/", WKC_SLASH},
71 {";", WKC_SEMICOLON},
72 {"=", WKC_EQUALS},
73 {"[", WKC_L_BRACKET},
74 {"\\", WKC_BACKSLASH},
75 {"]", WKC_R_BRACKET},
76 {"'", WKC_SINGLEQUOTE},
77 {",", WKC_COMMA},
78 {"COMMA", WKC_COMMA}, // legacy variant, should be below ","
79 {".", WKC_PERIOD},
80 {"-", WKC_MINUS},
83 /**
84 * Try to parse a single part of a keycode.
85 * @param start Start of the string to parse.
86 * @param end End of the string to parse.
87 * @return A keycode if a match is found or 0.
89 static uint16 ParseCode(const char *start, const char *end)
91 assert(start <= end);
92 while (start < end && *start == ' ') start++;
93 while (end > start && *end == ' ') end--;
94 for (uint i = 0; i < lengthof(_keycode_to_name); i++) {
95 if (strlen(_keycode_to_name[i].name) == (size_t)(end - start) && strncasecmp(start, _keycode_to_name[i].name, end - start) == 0) {
96 return _keycode_to_name[i].keycode;
99 if (end - start == 1) {
100 if (*start >= 'a' && *start <= 'z') return *start - ('a'-'A');
101 /* Ignore invalid keycodes */
102 if (*(const uint8 *)start < 128) return *start;
104 return 0;
108 * Parse a string representation of a keycode.
109 * @param start Start of the input.
110 * @param end End of the input.
111 * @return A valid keycode or 0.
113 static uint16 ParseKeycode(const char *start, const char *end)
115 assert(start <= end);
116 uint16 keycode = 0;
117 for (;;) {
118 const char *cur = start;
119 while (*cur != '+' && cur != end) cur++;
120 uint16 code = ParseCode(start, cur);
121 if (code == 0) return 0;
122 if (code & WKC_SPECIAL_KEYS) {
123 /* Some completely wrong keycode we don't support. */
124 if (code & ~WKC_SPECIAL_KEYS) return 0;
125 keycode |= code;
126 } else {
127 /* Ignore the code if it has more then 1 letter. */
128 if (keycode & ~WKC_SPECIAL_KEYS) return 0;
129 keycode |= code;
131 if (cur == end) break;
132 assert(cur < end);
133 start = cur + 1;
135 return keycode;
139 * Parse a string to the keycodes it represents
140 * @param hotkey The hotkey object to add the keycodes to
141 * @param value The string to parse
143 static void ParseHotkeys(Hotkey *hotkey, const char *value)
145 const char *start = value;
146 while (*start != '\0') {
147 const char *end = start;
148 while (*end != '\0' && *end != ',') end++;
149 uint16 keycode = ParseKeycode(start, end);
150 if (keycode != 0) hotkey->AddKeycode(keycode);
151 start = (*end == ',') ? end + 1: end;
156 * Convert a hotkey to it's string representation so it can be written to the
157 * config file. Separate parts of the keycode (like "CTRL" and "F1" are split
158 * by a '+'.
159 * @param keycode The keycode to convert to a string.
160 * @return A string representation of this keycode.
161 * @note The return value is a static buffer, stredup the result before calling
162 * this function again.
164 static const char *KeycodeToString(uint16 keycode)
166 static char buf[32];
167 buf[0] = '\0';
168 bool first = true;
169 if (keycode & WKC_GLOBAL_HOTKEY) {
170 strecat(buf, "GLOBAL", lastof(buf));
171 first = false;
173 if (keycode & WKC_SHIFT) {
174 if (!first) strecat(buf, "+", lastof(buf));
175 strecat(buf, "SHIFT", lastof(buf));
176 first = false;
178 if (keycode & WKC_CTRL) {
179 if (!first) strecat(buf, "+", lastof(buf));
180 strecat(buf, "CTRL", lastof(buf));
181 first = false;
183 if (keycode & WKC_ALT) {
184 if (!first) strecat(buf, "+", lastof(buf));
185 strecat(buf, "ALT", lastof(buf));
186 first = false;
188 if (keycode & WKC_META) {
189 if (!first) strecat(buf, "+", lastof(buf));
190 strecat(buf, "META", lastof(buf));
191 first = false;
193 if (!first) strecat(buf, "+", lastof(buf));
194 keycode = keycode & ~WKC_SPECIAL_KEYS;
196 for (uint i = 0; i < lengthof(_keycode_to_name); i++) {
197 if (_keycode_to_name[i].keycode == keycode) {
198 strecat(buf, _keycode_to_name[i].name, lastof(buf));
199 return buf;
202 assert(keycode < 128);
203 char key[2];
204 key[0] = keycode;
205 key[1] = '\0';
206 strecat(buf, key, lastof(buf));
207 return buf;
211 * Convert all keycodes attached to a hotkey to a single string. If multiple
212 * keycodes are attached to the hotkey they are split by a comma.
213 * @param hotkey The keycodes of this hotkey need to be converted to a string.
214 * @return A string representation of all keycodes.
215 * @note The return value is a static buffer, stredup the result before calling
216 * this function again.
218 const char *SaveKeycodes(const Hotkey *hotkey)
220 static char buf[128];
221 buf[0] = '\0';
222 for (uint i = 0; i < hotkey->keycodes.size(); i++) {
223 const char *str = KeycodeToString(hotkey->keycodes[i]);
224 if (i > 0) strecat(buf, ",", lastof(buf));
225 strecat(buf, str, lastof(buf));
227 return buf;
231 * Create a new Hotkey object with a single default keycode.
232 * @param default_keycode The default keycode for this hotkey.
233 * @param name The name of this hotkey.
234 * @param num Number of this hotkey, should be unique within the hotkey list.
236 Hotkey::Hotkey(uint16 default_keycode, const char *name, int num) :
237 name(name),
238 num(num)
240 if (default_keycode != 0) this->AddKeycode(default_keycode);
244 * Create a new Hotkey object with multiple default keycodes.
245 * @param default_keycodes An array of default keycodes terminated with 0.
246 * @param name The name of this hotkey.
247 * @param num Number of this hotkey, should be unique within the hotkey list.
249 Hotkey::Hotkey(const uint16 *default_keycodes, const char *name, int num) :
250 name(name),
251 num(num)
253 const uint16 *keycode = default_keycodes;
254 while (*keycode != 0) {
255 this->AddKeycode(*keycode);
256 keycode++;
261 * Add a keycode to this hotkey, from now that keycode will be matched
262 * in addition to any previously added keycodes.
263 * @param keycode The keycode to add.
265 void Hotkey::AddKeycode(uint16 keycode)
267 include(this->keycodes, keycode);
270 HotkeyList::HotkeyList(const char *ini_group, Hotkey *items, GlobalHotkeyHandlerFunc global_hotkey_handler) :
271 global_hotkey_handler(global_hotkey_handler), ini_group(ini_group), items(items)
273 if (_hotkey_lists == nullptr) _hotkey_lists = new std::vector<HotkeyList*>();
274 _hotkey_lists->push_back(this);
277 HotkeyList::~HotkeyList()
279 _hotkey_lists->erase(std::find(_hotkey_lists->begin(), _hotkey_lists->end(), this));
283 * Load HotkeyList from IniFile.
284 * @param ini IniFile to load from.
286 void HotkeyList::Load(IniFile *ini)
288 IniGroup *group = ini->GetGroup(this->ini_group);
289 for (Hotkey *hotkey = this->items; hotkey->name != nullptr; ++hotkey) {
290 IniItem *item = group->GetItem(hotkey->name, false);
291 if (item != nullptr) {
292 hotkey->keycodes.clear();
293 if (item->value != nullptr) ParseHotkeys(hotkey, item->value);
299 * Save HotkeyList to IniFile.
300 * @param ini IniFile to save to.
302 void HotkeyList::Save(IniFile *ini) const
304 IniGroup *group = ini->GetGroup(this->ini_group);
305 for (const Hotkey *hotkey = this->items; hotkey->name != nullptr; ++hotkey) {
306 IniItem *item = group->GetItem(hotkey->name, true);
307 item->SetValue(SaveKeycodes(hotkey));
312 * Check if a keycode is bound to something.
313 * @param keycode The keycode that was pressed
314 * @param global_only Limit the search to hotkeys defined as 'global'.
315 * @return The number of the matching hotkey or -1.
317 int HotkeyList::CheckMatch(uint16 keycode, bool global_only) const
319 for (const Hotkey *list = this->items; list->name != nullptr; ++list) {
320 auto begin = list->keycodes.begin();
321 auto end = list->keycodes.end();
322 if (std::find(begin, end, keycode | WKC_GLOBAL_HOTKEY) != end || (!global_only && std::find(begin, end, keycode) != end)) {
323 return list->num;
326 return -1;
330 static void SaveLoadHotkeys(bool save)
332 IniFile *ini = new IniFile();
333 ini->LoadFromDisk(_hotkeys_file, NO_DIRECTORY);
335 for (HotkeyList *list : *_hotkey_lists) {
336 if (save) {
337 list->Save(ini);
338 } else {
339 list->Load(ini);
343 if (save) ini->SaveToDisk(_hotkeys_file);
344 delete ini;
348 /** Load the hotkeys from the config file */
349 void LoadHotkeysFromConfig()
351 SaveLoadHotkeys(false);
354 /** Save the hotkeys to the config file */
355 void SaveHotkeysToConfig()
357 SaveLoadHotkeys(true);
360 void HandleGlobalHotkeys(WChar key, uint16 keycode)
362 for (HotkeyList *list : *_hotkey_lists) {
363 if (list->global_hotkey_handler == nullptr) continue;
365 int hotkey = list->CheckMatch(keycode, true);
366 if (hotkey >= 0 && (list->global_hotkey_handler(hotkey) == ES_HANDLED)) return;