Add: INR currency (#8136)
[openttd-github.git] / src / newgrf_industries.cpp
bloba8748a4953215f13c30c222a588feb9db0ad57a9
1 /*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
8 /** @file newgrf_industries.cpp Handling of NewGRF industries. */
10 #include "stdafx.h"
11 #include "debug.h"
12 #include "industry.h"
13 #include "newgrf_industries.h"
14 #include "newgrf_town.h"
15 #include "newgrf_cargo.h"
16 #include "window_func.h"
17 #include "town.h"
18 #include "company_base.h"
19 #include "error.h"
20 #include "strings_func.h"
21 #include "core/random_func.hpp"
23 #include "table/strings.h"
25 #include "safeguards.h"
27 /* Since the industry IDs defined by the GRF file don't necessarily correlate
28 * to those used by the game, the IDs used for overriding old industries must be
29 * translated when the idustry spec is set. */
30 IndustryOverrideManager _industry_mngr(NEW_INDUSTRYOFFSET, NUM_INDUSTRYTYPES, INVALID_INDUSTRYTYPE);
31 IndustryTileOverrideManager _industile_mngr(NEW_INDUSTRYTILEOFFSET, NUM_INDUSTRYTILES, INVALID_INDUSTRYTILE);
33 /**
34 * Map the GRF local type to an industry type.
35 * @param grf_type The GRF local type.
36 * @param grf_id The GRF of the local type.
37 * @return The industry type in the global scope.
39 IndustryType MapNewGRFIndustryType(IndustryType grf_type, uint32 grf_id)
41 if (grf_type == IT_INVALID) return IT_INVALID;
42 if (!HasBit(grf_type, 7)) return GB(grf_type, 0, 7);
44 return _industry_mngr.GetID(GB(grf_type, 0, 7), grf_id);
47 /**
48 * Make an analysis of a tile and check for its belonging to the same
49 * industry, and/or the same grf file
50 * @param tile TileIndex of the tile to query
51 * @param i Industry to which to compare the tile to
52 * @param cur_grfid GRFID of the current callback chain
53 * @return value encoded as per NFO specs
55 uint32 GetIndustryIDAtOffset(TileIndex tile, const Industry *i, uint32 cur_grfid)
57 if (!i->TileBelongsToIndustry(tile)) {
58 /* No industry and/or the tile does not have the same industry as the one we match it with */
59 return 0xFFFF;
62 IndustryGfx gfx = GetCleanIndustryGfx(tile);
63 const IndustryTileSpec *indtsp = GetIndustryTileSpec(gfx);
65 if (gfx < NEW_INDUSTRYTILEOFFSET) { // Does it belongs to an old type?
66 /* It is an old tile. We have to see if it's been overridden */
67 if (indtsp->grf_prop.override == INVALID_INDUSTRYTILE) { // has it been overridden?
68 return 0xFF << 8 | gfx; // no. Tag FF + the gfx id of that tile
70 /* Overridden */
71 const IndustryTileSpec *tile_ovr = GetIndustryTileSpec(indtsp->grf_prop.override);
73 if (tile_ovr->grf_prop.grffile->grfid == cur_grfid) {
74 return tile_ovr->grf_prop.local_id; // same grf file
75 } else {
76 return 0xFFFE; // not the same grf file
79 /* Not an 'old type' tile */
80 if (indtsp->grf_prop.spritegroup[0] != nullptr) { // tile has a spritegroup ?
81 if (indtsp->grf_prop.grffile->grfid == cur_grfid) { // same industry, same grf ?
82 return indtsp->grf_prop.local_id;
83 } else {
84 return 0xFFFE; // Defined in another grf file
87 /* The tile has no spritegroup */
88 return 0xFF << 8 | indtsp->grf_prop.subst_id; // so just give him the substitute
91 static uint32 GetClosestIndustry(TileIndex tile, IndustryType type, const Industry *current)
93 uint32 best_dist = UINT32_MAX;
94 for (const Industry *i : Industry::Iterate()) {
95 if (i->type != type || i == current) continue;
97 best_dist = min(best_dist, DistanceManhattan(tile, i->location.tile));
100 return best_dist;
104 * Implementation of both var 67 and 68
105 * since the mechanism is almost the same, it is easier to regroup them on the same
106 * function.
107 * @param param_setID parameter given to the callback, which is the set id, or the local id, in our terminology
108 * @param layout_filter on what layout do we filter?
109 * @param town_filter Do we filter on the same town as the current industry?
110 * @param current Industry for which the inquiry is made
111 * @return the formatted answer to the callback : rr(reserved) cc(count) dddd(manhattan distance of closest sister)
113 static uint32 GetCountAndDistanceOfClosestInstance(byte param_setID, byte layout_filter, bool town_filter, const Industry *current)
115 uint32 GrfID = GetRegister(0x100); ///< Get the GRFID of the definition to look for in register 100h
116 IndustryType ind_index;
117 uint32 closest_dist = UINT32_MAX;
118 byte count = 0;
120 /* Determine what will be the industry type to look for */
121 switch (GrfID) {
122 case 0: // this is a default industry type
123 ind_index = param_setID;
124 break;
126 case 0xFFFFFFFF: // current grf
127 GrfID = GetIndustrySpec(current->type)->grf_prop.grffile->grfid;
128 FALLTHROUGH;
130 default: // use the grfid specified in register 100h
131 SetBit(param_setID, 7); // bit 7 means it is not an old type
132 ind_index = MapNewGRFIndustryType(param_setID, GrfID);
133 break;
136 /* If the industry type is invalid, there is none and the closest is far away. */
137 if (ind_index >= NUM_INDUSTRYTYPES) return 0 | 0xFFFF;
139 if (layout_filter == 0 && !town_filter) {
140 /* If the filter is 0, it could be because none was specified as well as being really a 0.
141 * In either case, just do the regular var67 */
142 closest_dist = GetClosestIndustry(current->location.tile, ind_index, current);
143 count = min(Industry::GetIndustryTypeCount(ind_index), UINT8_MAX); // clamp to 8 bit
144 } else {
145 /* Count only those who match the same industry type and layout filter
146 * Unfortunately, we have to do it manually */
147 for (const Industry *i : Industry::Iterate()) {
148 if (i->type == ind_index && i != current && (i->selected_layout == layout_filter || layout_filter == 0) && (!town_filter || i->town == current->town)) {
149 closest_dist = min(closest_dist, DistanceManhattan(current->location.tile, i->location.tile));
150 count++;
155 return count << 16 | GB(closest_dist, 0, 16);
158 /* virtual */ uint32 IndustriesScopeResolver::GetVariable(byte variable, uint32 parameter, bool *available) const
160 if (this->ro.callback == CBID_INDUSTRY_LOCATION) {
161 /* Variables available during construction check. */
163 switch (variable) {
164 case 0x80: return this->tile;
165 case 0x81: return GB(this->tile, 8, 8);
167 /* Pointer to the town the industry is associated with */
168 case 0x82: return this->industry->town->index;
169 case 0x83:
170 case 0x84:
171 case 0x85: DEBUG(grf, 0, "NewGRFs shouldn't be doing pointer magic"); break; // not supported
173 /* Number of the layout */
174 case 0x86: return this->industry->selected_layout;
176 /* Ground type */
177 case 0x87: return GetTerrainType(this->tile);
179 /* Town zone */
180 case 0x88: return GetTownRadiusGroup(this->industry->town, this->tile);
182 /* Manhattan distance of the closest town */
183 case 0x89: return min(DistanceManhattan(this->industry->town->xy, this->tile), 255);
185 /* Lowest height of the tile */
186 case 0x8A: return Clamp(GetTileZ(this->tile) * (this->ro.grffile->grf_version >= 8 ? 1 : TILE_HEIGHT), 0, 0xFF);
188 /* Distance to the nearest water/land tile */
189 case 0x8B: return GetClosestWaterDistance(this->tile, (GetIndustrySpec(this->industry->type)->behaviour & INDUSTRYBEH_BUILT_ONWATER) == 0);
191 /* Square of Euclidian distance from town */
192 case 0x8D: return min(DistanceSquare(this->industry->town->xy, this->tile), 65535);
194 /* 32 random bits */
195 case 0x8F: return this->random_bits;
199 const IndustrySpec *indspec = GetIndustrySpec(this->type);
201 if (this->industry == nullptr) {
202 DEBUG(grf, 1, "Unhandled variable 0x%X (no available industry) in callback 0x%x", variable, this->ro.callback);
204 *available = false;
205 return UINT_MAX;
208 switch (variable) {
209 case 0x40:
210 case 0x41:
211 case 0x42: { // waiting cargo, but only if those two callback flags are set
212 uint16 callback = indspec->callback_mask;
213 if (HasBit(callback, CBM_IND_PRODUCTION_CARGO_ARRIVAL) || HasBit(callback, CBM_IND_PRODUCTION_256_TICKS)) {
214 if ((indspec->behaviour & INDUSTRYBEH_PROD_MULTI_HNDLING) != 0) {
215 if (this->industry->prod_level == 0) return 0;
216 return min(this->industry->incoming_cargo_waiting[variable - 0x40] / this->industry->prod_level, (uint16)0xFFFF);
217 } else {
218 return min(this->industry->incoming_cargo_waiting[variable - 0x40], (uint16)0xFFFF);
220 } else {
221 return 0;
225 /* Manhattan distance of closes dry/water tile */
226 case 0x43:
227 if (this->tile == INVALID_TILE) break;
228 return GetClosestWaterDistance(this->tile, (indspec->behaviour & INDUSTRYBEH_BUILT_ONWATER) == 0);
230 /* Layout number */
231 case 0x44: return this->industry->selected_layout;
233 /* Company info */
234 case 0x45: {
235 byte colours = 0;
236 bool is_ai = false;
238 const Company *c = Company::GetIfValid(this->industry->founder);
239 if (c != nullptr) {
240 const Livery *l = &c->livery[LS_DEFAULT];
242 is_ai = c->is_ai;
243 colours = l->colour1 + l->colour2 * 16;
246 return this->industry->founder | (is_ai ? 0x10000 : 0) | (colours << 24);
249 case 0x46: return this->industry->construction_date; // Date when built - long format - (in days)
251 /* Get industry ID at offset param */
252 case 0x60: return GetIndustryIDAtOffset(GetNearbyTile(parameter, this->industry->location.tile, false), this->industry, this->ro.grffile->grfid);
254 /* Get random tile bits at offset param */
255 case 0x61: {
256 if (this->tile == INVALID_TILE) break;
257 TileIndex tile = GetNearbyTile(parameter, this->tile, false);
258 return this->industry->TileBelongsToIndustry(tile) ? GetIndustryRandomBits(tile) : 0;
261 /* Land info of nearby tiles */
262 case 0x62:
263 if (this->tile == INVALID_TILE) break;
264 return GetNearbyIndustryTileInformation(parameter, this->tile, INVALID_INDUSTRY, false, this->ro.grffile->grf_version >= 8);
266 /* Animation stage of nearby tiles */
267 case 0x63: {
268 if (this->tile == INVALID_TILE) break;
269 TileIndex tile = GetNearbyTile(parameter, this->tile, false);
270 if (this->industry->TileBelongsToIndustry(tile)) {
271 return GetAnimationFrame(tile);
273 return 0xFFFFFFFF;
276 /* Distance of nearest industry of given type */
277 case 0x64:
278 if (this->tile == INVALID_TILE) break;
279 return GetClosestIndustry(this->tile, MapNewGRFIndustryType(parameter, indspec->grf_prop.grffile->grfid), this->industry);
280 /* Get town zone and Manhattan distance of closest town */
281 case 0x65:
282 if (this->tile == INVALID_TILE) break;
283 return GetTownRadiusGroup(this->industry->town, this->tile) << 16 | min(DistanceManhattan(this->tile, this->industry->town->xy), 0xFFFF);
284 /* Get square of Euclidian distance of closes town */
285 case 0x66:
286 if (this->tile == INVALID_TILE) break;
287 return GetTownRadiusGroup(this->industry->town, this->tile) << 16 | min(DistanceSquare(this->tile, this->industry->town->xy), 0xFFFF);
289 /* Count of industry, distance of closest instance
290 * 68 is the same as 67, but with a filtering on selected layout */
291 case 0x67:
292 case 0x68: {
293 byte layout_filter = 0;
294 bool town_filter = false;
295 if (variable == 0x68) {
296 uint32 reg = GetRegister(0x101);
297 layout_filter = GB(reg, 0, 8);
298 town_filter = HasBit(reg, 8);
300 return GetCountAndDistanceOfClosestInstance(parameter, layout_filter, town_filter, this->industry);
303 case 0x69:
304 case 0x6A:
305 case 0x6B:
306 case 0x6C:
307 case 0x6D:
308 case 0x70:
309 case 0x71: {
310 CargoID cargo = GetCargoTranslation(parameter, this->ro.grffile);
311 int index = this->industry->GetCargoProducedIndex(cargo);
312 if (index < 0) return 0; // invalid cargo
313 switch (variable) {
314 case 0x69: return this->industry->produced_cargo_waiting[index];
315 case 0x6A: return this->industry->this_month_production[index];
316 case 0x6B: return this->industry->this_month_transported[index];
317 case 0x6C: return this->industry->last_month_production[index];
318 case 0x6D: return this->industry->last_month_transported[index];
319 case 0x70: return this->industry->production_rate[index];
320 case 0x71: return this->industry->last_month_pct_transported[index];
321 default: NOT_REACHED();
326 case 0x6E:
327 case 0x6F: {
328 CargoID cargo = GetCargoTranslation(parameter, this->ro.grffile);
329 int index = this->industry->GetCargoAcceptedIndex(cargo);
330 if (index < 0) return 0; // invalid cargo
331 if (variable == 0x6E) return this->industry->last_cargo_accepted_at[index];
332 if (variable == 0x6F) return this->industry->incoming_cargo_waiting[index];
333 NOT_REACHED();
336 /* Get a variable from the persistent storage */
337 case 0x7C: return (this->industry->psa != nullptr) ? this->industry->psa->GetValue(parameter) : 0;
339 /* Industry structure access*/
340 case 0x80: return this->industry->location.tile;
341 case 0x81: return GB(this->industry->location.tile, 8, 8);
342 /* Pointer to the town the industry is associated with */
343 case 0x82: return this->industry->town->index;
344 case 0x83:
345 case 0x84:
346 case 0x85: DEBUG(grf, 0, "NewGRFs shouldn't be doing pointer magic"); break; // not supported
347 case 0x86: return this->industry->location.w;
348 case 0x87: return this->industry->location.h;// xy dimensions
350 case 0x88:
351 case 0x89: return this->industry->produced_cargo[variable - 0x88];
352 case 0x8A: return this->industry->produced_cargo_waiting[0];
353 case 0x8B: return GB(this->industry->produced_cargo_waiting[0], 8, 8);
354 case 0x8C: return this->industry->produced_cargo_waiting[1];
355 case 0x8D: return GB(this->industry->produced_cargo_waiting[1], 8, 8);
356 case 0x8E:
357 case 0x8F: return this->industry->production_rate[variable - 0x8E];
358 case 0x90:
359 case 0x91:
360 case 0x92: return this->industry->accepts_cargo[variable - 0x90];
361 case 0x93: return this->industry->prod_level;
362 /* amount of cargo produced so far THIS month. */
363 case 0x94: return this->industry->this_month_production[0];
364 case 0x95: return GB(this->industry->this_month_production[0], 8, 8);
365 case 0x96: return this->industry->this_month_production[1];
366 case 0x97: return GB(this->industry->this_month_production[1], 8, 8);
367 /* amount of cargo transported so far THIS month. */
368 case 0x98: return this->industry->this_month_transported[0];
369 case 0x99: return GB(this->industry->this_month_transported[0], 8, 8);
370 case 0x9A: return this->industry->this_month_transported[1];
371 case 0x9B: return GB(this->industry->this_month_transported[1], 8, 8);
372 /* fraction of cargo transported LAST month. */
373 case 0x9C:
374 case 0x9D: return this->industry->last_month_pct_transported[variable - 0x9C];
375 /* amount of cargo produced LAST month. */
376 case 0x9E: return this->industry->last_month_production[0];
377 case 0x9F: return GB(this->industry->last_month_production[0], 8, 8);
378 case 0xA0: return this->industry->last_month_production[1];
379 case 0xA1: return GB(this->industry->last_month_production[1], 8, 8);
380 /* amount of cargo transported last month. */
381 case 0xA2: return this->industry->last_month_transported[0];
382 case 0xA3: return GB(this->industry->last_month_transported[0], 8, 8);
383 case 0xA4: return this->industry->last_month_transported[1];
384 case 0xA5: return GB(this->industry->last_month_transported[1], 8, 8);
386 case 0xA6: return indspec->grf_prop.local_id;
387 case 0xA7: return this->industry->founder;
388 case 0xA8: return this->industry->random_colour;
389 case 0xA9: return Clamp(this->industry->last_prod_year - ORIGINAL_BASE_YEAR, 0, 255);
390 case 0xAA: return this->industry->counter;
391 case 0xAB: return GB(this->industry->counter, 8, 8);
392 case 0xAC: return this->industry->was_cargo_delivered;
394 case 0xB0: return Clamp(this->industry->construction_date - DAYS_TILL_ORIGINAL_BASE_YEAR, 0, 65535); // Date when built since 1920 (in days)
395 case 0xB3: return this->industry->construction_type; // Construction type
396 case 0xB4: {
397 Date *latest = std::max_element(this->industry->last_cargo_accepted_at, endof(this->industry->last_cargo_accepted_at));
398 return Clamp((*latest) - DAYS_TILL_ORIGINAL_BASE_YEAR, 0, 65535); // Date last cargo accepted since 1920 (in days)
402 DEBUG(grf, 1, "Unhandled industry variable 0x%X", variable);
404 *available = false;
405 return UINT_MAX;
408 /* virtual */ uint32 IndustriesScopeResolver::GetRandomBits() const
410 return this->industry != nullptr ? this->industry->random : 0;
413 /* virtual */ uint32 IndustriesScopeResolver::GetTriggers() const
415 return 0;
418 /* virtual */ void IndustriesScopeResolver::StorePSA(uint pos, int32 value)
420 if (this->industry->index == INVALID_INDUSTRY) return;
422 if (this->industry->psa == nullptr) {
423 /* There is no need to create a storage if the value is zero. */
424 if (value == 0) return;
426 /* Create storage on first modification. */
427 const IndustrySpec *indsp = GetIndustrySpec(this->industry->type);
428 uint32 grfid = (indsp->grf_prop.grffile != nullptr) ? indsp->grf_prop.grffile->grfid : 0;
429 assert(PersistentStorage::CanAllocateItem());
430 this->industry->psa = new PersistentStorage(grfid, GSF_INDUSTRIES, this->industry->location.tile);
433 this->industry->psa->StoreValue(pos, value);
437 * Get the grf file associated with the given industry type.
438 * @param type Industry type to query.
439 * @return The associated GRF file, if any.
441 static const GRFFile *GetGrffile(IndustryType type)
443 const IndustrySpec *indspec = GetIndustrySpec(type);
444 return (indspec != nullptr) ? indspec->grf_prop.grffile : nullptr;
448 * Constructor of the industries resolver.
449 * @param tile %Tile owned by the industry.
450 * @param indus %Industry being resolved.
451 * @param type Type of the industry.
452 * @param random_bits Random bits of the new industry.
453 * @param callback Callback ID.
454 * @param callback_param1 First parameter (var 10) of the callback.
455 * @param callback_param2 Second parameter (var 18) of the callback.
457 IndustriesResolverObject::IndustriesResolverObject(TileIndex tile, Industry *indus, IndustryType type, uint32 random_bits,
458 CallbackID callback, uint32 callback_param1, uint32 callback_param2)
459 : ResolverObject(GetGrffile(type), callback, callback_param1, callback_param2),
460 industries_scope(*this, tile, indus, type, random_bits),
461 town_scope(nullptr)
463 this->root_spritegroup = GetIndustrySpec(type)->grf_prop.spritegroup[0];
466 IndustriesResolverObject::~IndustriesResolverObject()
468 delete this->town_scope;
472 * Get or create the town scope object associated with the industry.
473 * @return The associated town scope, if it exists.
475 TownScopeResolver *IndustriesResolverObject::GetTown()
477 if (this->town_scope == nullptr) {
478 Town *t = nullptr;
479 bool readonly = true;
480 if (this->industries_scope.industry != nullptr) {
481 t = this->industries_scope.industry->town;
482 readonly = this->industries_scope.industry->index == INVALID_INDUSTRY;
483 } else if (this->industries_scope.tile != INVALID_TILE) {
484 t = ClosestTownFromTile(this->industries_scope.tile, UINT_MAX);
486 if (t == nullptr) return nullptr;
487 this->town_scope = new TownScopeResolver(*this, t, readonly);
489 return this->town_scope;
492 GrfSpecFeature IndustriesResolverObject::GetFeature() const
494 return GSF_INDUSTRIES;
497 uint32 IndustriesResolverObject::GetDebugID() const
499 return GetIndustrySpec(this->industries_scope.type)->grf_prop.local_id;
503 * Perform an industry callback.
504 * @param callback The callback to perform.
505 * @param param1 The first parameter.
506 * @param param2 The second parameter.
507 * @param industry The industry to do the callback for.
508 * @param type The type of industry to do the callback for.
509 * @param tile The tile associated with the callback.
510 * @return The callback result.
512 uint16 GetIndustryCallback(CallbackID callback, uint32 param1, uint32 param2, Industry *industry, IndustryType type, TileIndex tile)
514 IndustriesResolverObject object(tile, industry, type, 0, callback, param1, param2);
515 return object.ResolveCallback();
519 * Check that the industry callback allows creation of the industry.
520 * @param tile %Tile to build the industry.
521 * @param type Type of industry to build.
522 * @param layout Layout number.
523 * @param seed Seed for the random generator.
524 * @param initial_random_bits The random bits the industry is going to have after construction.
525 * @param founder Industry founder
526 * @param creation_type The circumstances the industry is created under.
527 * @return Succeeded or failed command.
529 CommandCost CheckIfCallBackAllowsCreation(TileIndex tile, IndustryType type, size_t layout, uint32 seed, uint16 initial_random_bits, Owner founder, IndustryAvailabilityCallType creation_type)
531 const IndustrySpec *indspec = GetIndustrySpec(type);
533 Industry ind;
534 ind.index = INVALID_INDUSTRY;
535 ind.location.tile = tile;
536 ind.location.w = 0; // important to mark the industry invalid
537 ind.type = type;
538 ind.selected_layout = (byte)layout;
539 ind.town = ClosestTownFromTile(tile, UINT_MAX);
540 ind.random = initial_random_bits;
541 ind.founder = founder;
542 ind.psa = nullptr;
544 IndustriesResolverObject object(tile, &ind, type, seed, CBID_INDUSTRY_LOCATION, 0, creation_type);
545 uint16 result = object.ResolveCallback();
547 /* Unlike the "normal" cases, not having a valid result means we allow
548 * the building of the industry, as that's how it's done in TTDP. */
549 if (result == CALLBACK_FAILED) return CommandCost();
551 return GetErrorMessageFromLocationCallbackResult(result, indspec->grf_prop.grffile, STR_ERROR_SITE_UNSUITABLE);
555 * Check with callback #CBID_INDUSTRY_PROBABILITY whether the industry can be built.
556 * @param type Industry type to check.
557 * @param creation_type Reason to construct a new industry.
558 * @return If the industry has no callback or allows building, \c true is returned. Otherwise, \c false is returned.
560 uint32 GetIndustryProbabilityCallback(IndustryType type, IndustryAvailabilityCallType creation_type, uint32 default_prob)
562 const IndustrySpec *indspec = GetIndustrySpec(type);
564 if (HasBit(indspec->callback_mask, CBM_IND_PROBABILITY)) {
565 uint16 res = GetIndustryCallback(CBID_INDUSTRY_PROBABILITY, 0, creation_type, nullptr, type, INVALID_TILE);
566 if (res != CALLBACK_FAILED) {
567 if (indspec->grf_prop.grffile->grf_version < 8) {
568 /* Disallow if result != 0 */
569 if (res != 0) default_prob = 0;
570 } else {
571 /* Use returned probability. 0x100 to use default */
572 if (res < 0x100) {
573 default_prob = res;
574 } else if (res > 0x100) {
575 ErrorUnknownCallbackResult(indspec->grf_prop.grffile->grfid, CBID_INDUSTRY_PROBABILITY, res);
580 return default_prob;
583 static int32 DerefIndProd(int field, bool use_register)
585 return use_register ? (int32)GetRegister(field) : field;
589 * Get the industry production callback and apply it to the industry.
590 * @param ind the industry this callback has to be called for
591 * @param reason the reason it is called (0 = incoming cargo, 1 = periodic tick callback)
593 void IndustryProductionCallback(Industry *ind, int reason)
595 const IndustrySpec *spec = GetIndustrySpec(ind->type);
596 IndustriesResolverObject object(ind->location.tile, ind, ind->type);
597 if ((spec->behaviour & INDUSTRYBEH_PRODCALLBACK_RANDOM) != 0) object.callback_param1 = Random();
598 int multiplier = 1;
599 if ((spec->behaviour & INDUSTRYBEH_PROD_MULTI_HNDLING) != 0) multiplier = ind->prod_level;
600 object.callback_param2 = reason;
602 for (uint loop = 0;; loop++) {
603 /* limit the number of calls to break infinite loops.
604 * 'loop' is provided as 16 bits to the newgrf, so abort when those are exceeded. */
605 if (loop >= 0x10000) {
606 /* display error message */
607 SetDParamStr(0, spec->grf_prop.grffile->filename);
608 SetDParam(1, spec->name);
609 ShowErrorMessage(STR_NEWGRF_BUGGY, STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK, WL_WARNING);
611 /* abort the function early, this error isn't critical and will allow the game to continue to run */
612 break;
615 SB(object.callback_param2, 8, 16, loop);
616 const SpriteGroup *tgroup = object.Resolve();
617 if (tgroup == nullptr || tgroup->type != SGT_INDUSTRY_PRODUCTION) break;
618 const IndustryProductionSpriteGroup *group = (const IndustryProductionSpriteGroup *)tgroup;
620 if (group->version == 0xFF) {
621 /* Result was marked invalid on load, display error message */
622 SetDParamStr(0, spec->grf_prop.grffile->filename);
623 SetDParam(1, spec->name);
624 SetDParam(2, ind->location.tile);
625 ShowErrorMessage(STR_NEWGRF_BUGGY, STR_NEWGRF_BUGGY_INVALID_CARGO_PRODUCTION_CALLBACK, WL_WARNING);
627 /* abort the function early, this error isn't critical and will allow the game to continue to run */
628 break;
631 bool deref = (group->version >= 1);
633 if (group->version < 2) {
634 /* Callback parameters map directly to industry cargo slot indices */
635 for (uint i = 0; i < group->num_input; i++) {
636 ind->incoming_cargo_waiting[i] = Clamp(ind->incoming_cargo_waiting[i] - DerefIndProd(group->subtract_input[i], deref) * multiplier, 0, 0xFFFF);
638 for (uint i = 0; i < group->num_output; i++) {
639 ind->produced_cargo_waiting[i] = Clamp(ind->produced_cargo_waiting[i] + max(DerefIndProd(group->add_output[i], deref), 0) * multiplier, 0, 0xFFFF);
641 } else {
642 /* Callback receives list of cargos to apply for, which need to have their cargo slots in industry looked up */
643 for (uint i = 0; i < group->num_input; i++) {
644 int cargo_index = ind->GetCargoAcceptedIndex(group->cargo_input[i]);
645 if (cargo_index < 0) continue;
646 ind->incoming_cargo_waiting[cargo_index] = Clamp(ind->incoming_cargo_waiting[cargo_index] - DerefIndProd(group->subtract_input[i], deref) * multiplier, 0, 0xFFFF);
648 for (uint i = 0; i < group->num_output; i++) {
649 int cargo_index = ind->GetCargoProducedIndex(group->cargo_output[i]);
650 if (cargo_index < 0) continue;
651 ind->produced_cargo_waiting[cargo_index] = Clamp(ind->produced_cargo_waiting[cargo_index] + max(DerefIndProd(group->add_output[i], deref), 0) * multiplier, 0, 0xFFFF);
655 int32 again = DerefIndProd(group->again, deref);
656 if (again == 0) break;
658 SB(object.callback_param2, 24, 8, again);
661 SetWindowDirty(WC_INDUSTRY_VIEW, ind->index);
665 * Check whether an industry temporarily refuses to accept a certain cargo.
666 * @param ind The industry to query.
667 * @param cargo_type The cargo to get information about.
668 * @pre cargo_type is in ind->accepts_cargo.
669 * @return Whether the given industry refuses to accept this cargo type.
671 bool IndustryTemporarilyRefusesCargo(Industry *ind, CargoID cargo_type)
673 assert(std::find(ind->accepts_cargo, endof(ind->accepts_cargo), cargo_type) != endof(ind->accepts_cargo));
675 const IndustrySpec *indspec = GetIndustrySpec(ind->type);
676 if (HasBit(indspec->callback_mask, CBM_IND_REFUSE_CARGO)) {
677 uint16 res = GetIndustryCallback(CBID_INDUSTRY_REFUSE_CARGO,
678 0, indspec->grf_prop.grffile->cargo_map[cargo_type],
679 ind, ind->type, ind->location.tile);
680 if (res != CALLBACK_FAILED) return !ConvertBooleanCallback(indspec->grf_prop.grffile, CBID_INDUSTRY_REFUSE_CARGO, res);
682 return false;