2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 /** @file newgrf_industries.cpp Handling of NewGRF industries. */
13 #include "newgrf_industries.h"
14 #include "newgrf_town.h"
15 #include "newgrf_cargo.h"
16 #include "window_func.h"
18 #include "company_base.h"
20 #include "strings_func.h"
21 #include "core/random_func.hpp"
23 #include "table/strings.h"
25 #include "safeguards.h"
27 /* Since the industry IDs defined by the GRF file don't necessarily correlate
28 * to those used by the game, the IDs used for overriding old industries must be
29 * translated when the idustry spec is set. */
30 IndustryOverrideManager
_industry_mngr(NEW_INDUSTRYOFFSET
, NUM_INDUSTRYTYPES
, INVALID_INDUSTRYTYPE
);
31 IndustryTileOverrideManager
_industile_mngr(NEW_INDUSTRYTILEOFFSET
, NUM_INDUSTRYTILES
, INVALID_INDUSTRYTILE
);
34 * Map the GRF local type to an industry type.
35 * @param grf_type The GRF local type.
36 * @param grf_id The GRF of the local type.
37 * @return The industry type in the global scope.
39 IndustryType
MapNewGRFIndustryType(IndustryType grf_type
, uint32 grf_id
)
41 if (grf_type
== IT_INVALID
) return IT_INVALID
;
42 if (!HasBit(grf_type
, 7)) return GB(grf_type
, 0, 7);
44 return _industry_mngr
.GetID(GB(grf_type
, 0, 7), grf_id
);
48 * Make an analysis of a tile and check for its belonging to the same
49 * industry, and/or the same grf file
50 * @param tile TileIndex of the tile to query
51 * @param i Industry to which to compare the tile to
52 * @param cur_grfid GRFID of the current callback chain
53 * @return value encoded as per NFO specs
55 uint32
GetIndustryIDAtOffset(TileIndex tile
, const Industry
*i
, uint32 cur_grfid
)
57 if (!i
->TileBelongsToIndustry(tile
)) {
58 /* No industry and/or the tile does not have the same industry as the one we match it with */
62 IndustryGfx gfx
= GetCleanIndustryGfx(tile
);
63 const IndustryTileSpec
*indtsp
= GetIndustryTileSpec(gfx
);
65 if (gfx
< NEW_INDUSTRYTILEOFFSET
) { // Does it belongs to an old type?
66 /* It is an old tile. We have to see if it's been overridden */
67 if (indtsp
->grf_prop
.override
== INVALID_INDUSTRYTILE
) { // has it been overridden?
68 return 0xFF << 8 | gfx
; // no. Tag FF + the gfx id of that tile
71 const IndustryTileSpec
*tile_ovr
= GetIndustryTileSpec(indtsp
->grf_prop
.override
);
73 if (tile_ovr
->grf_prop
.grffile
->grfid
== cur_grfid
) {
74 return tile_ovr
->grf_prop
.local_id
; // same grf file
76 return 0xFFFE; // not the same grf file
79 /* Not an 'old type' tile */
80 if (indtsp
->grf_prop
.spritegroup
[0] != nullptr) { // tile has a spritegroup ?
81 if (indtsp
->grf_prop
.grffile
->grfid
== cur_grfid
) { // same industry, same grf ?
82 return indtsp
->grf_prop
.local_id
;
84 return 0xFFFE; // Defined in another grf file
87 /* The tile has no spritegroup */
88 return 0xFF << 8 | indtsp
->grf_prop
.subst_id
; // so just give him the substitute
91 static uint32
GetClosestIndustry(TileIndex tile
, IndustryType type
, const Industry
*current
)
93 uint32 best_dist
= UINT32_MAX
;
94 for (const Industry
*i
: Industry::Iterate()) {
95 if (i
->type
!= type
|| i
== current
) continue;
97 best_dist
= min(best_dist
, DistanceManhattan(tile
, i
->location
.tile
));
104 * Implementation of both var 67 and 68
105 * since the mechanism is almost the same, it is easier to regroup them on the same
107 * @param param_setID parameter given to the callback, which is the set id, or the local id, in our terminology
108 * @param layout_filter on what layout do we filter?
109 * @param town_filter Do we filter on the same town as the current industry?
110 * @param current Industry for which the inquiry is made
111 * @return the formatted answer to the callback : rr(reserved) cc(count) dddd(manhattan distance of closest sister)
113 static uint32
GetCountAndDistanceOfClosestInstance(byte param_setID
, byte layout_filter
, bool town_filter
, const Industry
*current
)
115 uint32 GrfID
= GetRegister(0x100); ///< Get the GRFID of the definition to look for in register 100h
116 IndustryType ind_index
;
117 uint32 closest_dist
= UINT32_MAX
;
120 /* Determine what will be the industry type to look for */
122 case 0: // this is a default industry type
123 ind_index
= param_setID
;
126 case 0xFFFFFFFF: // current grf
127 GrfID
= GetIndustrySpec(current
->type
)->grf_prop
.grffile
->grfid
;
130 default: // use the grfid specified in register 100h
131 SetBit(param_setID
, 7); // bit 7 means it is not an old type
132 ind_index
= MapNewGRFIndustryType(param_setID
, GrfID
);
136 /* If the industry type is invalid, there is none and the closest is far away. */
137 if (ind_index
>= NUM_INDUSTRYTYPES
) return 0 | 0xFFFF;
139 if (layout_filter
== 0 && !town_filter
) {
140 /* If the filter is 0, it could be because none was specified as well as being really a 0.
141 * In either case, just do the regular var67 */
142 closest_dist
= GetClosestIndustry(current
->location
.tile
, ind_index
, current
);
143 count
= min(Industry::GetIndustryTypeCount(ind_index
), UINT8_MAX
); // clamp to 8 bit
145 /* Count only those who match the same industry type and layout filter
146 * Unfortunately, we have to do it manually */
147 for (const Industry
*i
: Industry::Iterate()) {
148 if (i
->type
== ind_index
&& i
!= current
&& (i
->selected_layout
== layout_filter
|| layout_filter
== 0) && (!town_filter
|| i
->town
== current
->town
)) {
149 closest_dist
= min(closest_dist
, DistanceManhattan(current
->location
.tile
, i
->location
.tile
));
155 return count
<< 16 | GB(closest_dist
, 0, 16);
158 /* virtual */ uint32
IndustriesScopeResolver::GetVariable(byte variable
, uint32 parameter
, bool *available
) const
160 if (this->ro
.callback
== CBID_INDUSTRY_LOCATION
) {
161 /* Variables available during construction check. */
164 case 0x80: return this->tile
;
165 case 0x81: return GB(this->tile
, 8, 8);
167 /* Pointer to the town the industry is associated with */
168 case 0x82: return this->industry
->town
->index
;
171 case 0x85: DEBUG(grf
, 0, "NewGRFs shouldn't be doing pointer magic"); break; // not supported
173 /* Number of the layout */
174 case 0x86: return this->industry
->selected_layout
;
177 case 0x87: return GetTerrainType(this->tile
);
180 case 0x88: return GetTownRadiusGroup(this->industry
->town
, this->tile
);
182 /* Manhattan distance of the closest town */
183 case 0x89: return min(DistanceManhattan(this->industry
->town
->xy
, this->tile
), 255);
185 /* Lowest height of the tile */
186 case 0x8A: return Clamp(GetTileZ(this->tile
) * (this->ro
.grffile
->grf_version
>= 8 ? 1 : TILE_HEIGHT
), 0, 0xFF);
188 /* Distance to the nearest water/land tile */
189 case 0x8B: return GetClosestWaterDistance(this->tile
, (GetIndustrySpec(this->industry
->type
)->behaviour
& INDUSTRYBEH_BUILT_ONWATER
) == 0);
191 /* Square of Euclidian distance from town */
192 case 0x8D: return min(DistanceSquare(this->industry
->town
->xy
, this->tile
), 65535);
195 case 0x8F: return this->random_bits
;
199 const IndustrySpec
*indspec
= GetIndustrySpec(this->type
);
201 if (this->industry
== nullptr) {
202 DEBUG(grf
, 1, "Unhandled variable 0x%X (no available industry) in callback 0x%x", variable
, this->ro
.callback
);
211 case 0x42: { // waiting cargo, but only if those two callback flags are set
212 uint16 callback
= indspec
->callback_mask
;
213 if (HasBit(callback
, CBM_IND_PRODUCTION_CARGO_ARRIVAL
) || HasBit(callback
, CBM_IND_PRODUCTION_256_TICKS
)) {
214 if ((indspec
->behaviour
& INDUSTRYBEH_PROD_MULTI_HNDLING
) != 0) {
215 if (this->industry
->prod_level
== 0) return 0;
216 return min(this->industry
->incoming_cargo_waiting
[variable
- 0x40] / this->industry
->prod_level
, (uint16
)0xFFFF);
218 return min(this->industry
->incoming_cargo_waiting
[variable
- 0x40], (uint16
)0xFFFF);
225 /* Manhattan distance of closes dry/water tile */
227 if (this->tile
== INVALID_TILE
) break;
228 return GetClosestWaterDistance(this->tile
, (indspec
->behaviour
& INDUSTRYBEH_BUILT_ONWATER
) == 0);
231 case 0x44: return this->industry
->selected_layout
;
238 const Company
*c
= Company::GetIfValid(this->industry
->founder
);
240 const Livery
*l
= &c
->livery
[LS_DEFAULT
];
243 colours
= l
->colour1
+ l
->colour2
* 16;
246 return this->industry
->founder
| (is_ai
? 0x10000 : 0) | (colours
<< 24);
249 case 0x46: return this->industry
->construction_date
; // Date when built - long format - (in days)
251 /* Get industry ID at offset param */
252 case 0x60: return GetIndustryIDAtOffset(GetNearbyTile(parameter
, this->industry
->location
.tile
, false), this->industry
, this->ro
.grffile
->grfid
);
254 /* Get random tile bits at offset param */
256 if (this->tile
== INVALID_TILE
) break;
257 TileIndex tile
= GetNearbyTile(parameter
, this->tile
, false);
258 return this->industry
->TileBelongsToIndustry(tile
) ? GetIndustryRandomBits(tile
) : 0;
261 /* Land info of nearby tiles */
263 if (this->tile
== INVALID_TILE
) break;
264 return GetNearbyIndustryTileInformation(parameter
, this->tile
, INVALID_INDUSTRY
, false, this->ro
.grffile
->grf_version
>= 8);
266 /* Animation stage of nearby tiles */
268 if (this->tile
== INVALID_TILE
) break;
269 TileIndex tile
= GetNearbyTile(parameter
, this->tile
, false);
270 if (this->industry
->TileBelongsToIndustry(tile
)) {
271 return GetAnimationFrame(tile
);
276 /* Distance of nearest industry of given type */
278 if (this->tile
== INVALID_TILE
) break;
279 return GetClosestIndustry(this->tile
, MapNewGRFIndustryType(parameter
, indspec
->grf_prop
.grffile
->grfid
), this->industry
);
280 /* Get town zone and Manhattan distance of closest town */
282 if (this->tile
== INVALID_TILE
) break;
283 return GetTownRadiusGroup(this->industry
->town
, this->tile
) << 16 | min(DistanceManhattan(this->tile
, this->industry
->town
->xy
), 0xFFFF);
284 /* Get square of Euclidian distance of closes town */
286 if (this->tile
== INVALID_TILE
) break;
287 return GetTownRadiusGroup(this->industry
->town
, this->tile
) << 16 | min(DistanceSquare(this->tile
, this->industry
->town
->xy
), 0xFFFF);
289 /* Count of industry, distance of closest instance
290 * 68 is the same as 67, but with a filtering on selected layout */
293 byte layout_filter
= 0;
294 bool town_filter
= false;
295 if (variable
== 0x68) {
296 uint32 reg
= GetRegister(0x101);
297 layout_filter
= GB(reg
, 0, 8);
298 town_filter
= HasBit(reg
, 8);
300 return GetCountAndDistanceOfClosestInstance(parameter
, layout_filter
, town_filter
, this->industry
);
310 CargoID cargo
= GetCargoTranslation(parameter
, this->ro
.grffile
);
311 int index
= this->industry
->GetCargoProducedIndex(cargo
);
312 if (index
< 0) return 0; // invalid cargo
314 case 0x69: return this->industry
->produced_cargo_waiting
[index
];
315 case 0x6A: return this->industry
->this_month_production
[index
];
316 case 0x6B: return this->industry
->this_month_transported
[index
];
317 case 0x6C: return this->industry
->last_month_production
[index
];
318 case 0x6D: return this->industry
->last_month_transported
[index
];
319 case 0x70: return this->industry
->production_rate
[index
];
320 case 0x71: return this->industry
->last_month_pct_transported
[index
];
321 default: NOT_REACHED();
328 CargoID cargo
= GetCargoTranslation(parameter
, this->ro
.grffile
);
329 int index
= this->industry
->GetCargoAcceptedIndex(cargo
);
330 if (index
< 0) return 0; // invalid cargo
331 if (variable
== 0x6E) return this->industry
->last_cargo_accepted_at
[index
];
332 if (variable
== 0x6F) return this->industry
->incoming_cargo_waiting
[index
];
336 /* Get a variable from the persistent storage */
337 case 0x7C: return (this->industry
->psa
!= nullptr) ? this->industry
->psa
->GetValue(parameter
) : 0;
339 /* Industry structure access*/
340 case 0x80: return this->industry
->location
.tile
;
341 case 0x81: return GB(this->industry
->location
.tile
, 8, 8);
342 /* Pointer to the town the industry is associated with */
343 case 0x82: return this->industry
->town
->index
;
346 case 0x85: DEBUG(grf
, 0, "NewGRFs shouldn't be doing pointer magic"); break; // not supported
347 case 0x86: return this->industry
->location
.w
;
348 case 0x87: return this->industry
->location
.h
;// xy dimensions
351 case 0x89: return this->industry
->produced_cargo
[variable
- 0x88];
352 case 0x8A: return this->industry
->produced_cargo_waiting
[0];
353 case 0x8B: return GB(this->industry
->produced_cargo_waiting
[0], 8, 8);
354 case 0x8C: return this->industry
->produced_cargo_waiting
[1];
355 case 0x8D: return GB(this->industry
->produced_cargo_waiting
[1], 8, 8);
357 case 0x8F: return this->industry
->production_rate
[variable
- 0x8E];
360 case 0x92: return this->industry
->accepts_cargo
[variable
- 0x90];
361 case 0x93: return this->industry
->prod_level
;
362 /* amount of cargo produced so far THIS month. */
363 case 0x94: return this->industry
->this_month_production
[0];
364 case 0x95: return GB(this->industry
->this_month_production
[0], 8, 8);
365 case 0x96: return this->industry
->this_month_production
[1];
366 case 0x97: return GB(this->industry
->this_month_production
[1], 8, 8);
367 /* amount of cargo transported so far THIS month. */
368 case 0x98: return this->industry
->this_month_transported
[0];
369 case 0x99: return GB(this->industry
->this_month_transported
[0], 8, 8);
370 case 0x9A: return this->industry
->this_month_transported
[1];
371 case 0x9B: return GB(this->industry
->this_month_transported
[1], 8, 8);
372 /* fraction of cargo transported LAST month. */
374 case 0x9D: return this->industry
->last_month_pct_transported
[variable
- 0x9C];
375 /* amount of cargo produced LAST month. */
376 case 0x9E: return this->industry
->last_month_production
[0];
377 case 0x9F: return GB(this->industry
->last_month_production
[0], 8, 8);
378 case 0xA0: return this->industry
->last_month_production
[1];
379 case 0xA1: return GB(this->industry
->last_month_production
[1], 8, 8);
380 /* amount of cargo transported last month. */
381 case 0xA2: return this->industry
->last_month_transported
[0];
382 case 0xA3: return GB(this->industry
->last_month_transported
[0], 8, 8);
383 case 0xA4: return this->industry
->last_month_transported
[1];
384 case 0xA5: return GB(this->industry
->last_month_transported
[1], 8, 8);
386 case 0xA6: return indspec
->grf_prop
.local_id
;
387 case 0xA7: return this->industry
->founder
;
388 case 0xA8: return this->industry
->random_colour
;
389 case 0xA9: return Clamp(this->industry
->last_prod_year
- ORIGINAL_BASE_YEAR
, 0, 255);
390 case 0xAA: return this->industry
->counter
;
391 case 0xAB: return GB(this->industry
->counter
, 8, 8);
392 case 0xAC: return this->industry
->was_cargo_delivered
;
394 case 0xB0: return Clamp(this->industry
->construction_date
- DAYS_TILL_ORIGINAL_BASE_YEAR
, 0, 65535); // Date when built since 1920 (in days)
395 case 0xB3: return this->industry
->construction_type
; // Construction type
397 Date
*latest
= std::max_element(this->industry
->last_cargo_accepted_at
, endof(this->industry
->last_cargo_accepted_at
));
398 return Clamp((*latest
) - DAYS_TILL_ORIGINAL_BASE_YEAR
, 0, 65535); // Date last cargo accepted since 1920 (in days)
402 DEBUG(grf
, 1, "Unhandled industry variable 0x%X", variable
);
408 /* virtual */ uint32
IndustriesScopeResolver::GetRandomBits() const
410 return this->industry
!= nullptr ? this->industry
->random
: 0;
413 /* virtual */ uint32
IndustriesScopeResolver::GetTriggers() const
418 /* virtual */ void IndustriesScopeResolver::StorePSA(uint pos
, int32 value
)
420 if (this->industry
->index
== INVALID_INDUSTRY
) return;
422 if (this->industry
->psa
== nullptr) {
423 /* There is no need to create a storage if the value is zero. */
424 if (value
== 0) return;
426 /* Create storage on first modification. */
427 const IndustrySpec
*indsp
= GetIndustrySpec(this->industry
->type
);
428 uint32 grfid
= (indsp
->grf_prop
.grffile
!= nullptr) ? indsp
->grf_prop
.grffile
->grfid
: 0;
429 assert(PersistentStorage::CanAllocateItem());
430 this->industry
->psa
= new PersistentStorage(grfid
, GSF_INDUSTRIES
, this->industry
->location
.tile
);
433 this->industry
->psa
->StoreValue(pos
, value
);
437 * Get the grf file associated with the given industry type.
438 * @param type Industry type to query.
439 * @return The associated GRF file, if any.
441 static const GRFFile
*GetGrffile(IndustryType type
)
443 const IndustrySpec
*indspec
= GetIndustrySpec(type
);
444 return (indspec
!= nullptr) ? indspec
->grf_prop
.grffile
: nullptr;
448 * Constructor of the industries resolver.
449 * @param tile %Tile owned by the industry.
450 * @param indus %Industry being resolved.
451 * @param type Type of the industry.
452 * @param random_bits Random bits of the new industry.
453 * @param callback Callback ID.
454 * @param callback_param1 First parameter (var 10) of the callback.
455 * @param callback_param2 Second parameter (var 18) of the callback.
457 IndustriesResolverObject::IndustriesResolverObject(TileIndex tile
, Industry
*indus
, IndustryType type
, uint32 random_bits
,
458 CallbackID callback
, uint32 callback_param1
, uint32 callback_param2
)
459 : ResolverObject(GetGrffile(type
), callback
, callback_param1
, callback_param2
),
460 industries_scope(*this, tile
, indus
, type
, random_bits
),
463 this->root_spritegroup
= GetIndustrySpec(type
)->grf_prop
.spritegroup
[0];
466 IndustriesResolverObject::~IndustriesResolverObject()
468 delete this->town_scope
;
472 * Get or create the town scope object associated with the industry.
473 * @return The associated town scope, if it exists.
475 TownScopeResolver
*IndustriesResolverObject::GetTown()
477 if (this->town_scope
== nullptr) {
479 bool readonly
= true;
480 if (this->industries_scope
.industry
!= nullptr) {
481 t
= this->industries_scope
.industry
->town
;
482 readonly
= this->industries_scope
.industry
->index
== INVALID_INDUSTRY
;
483 } else if (this->industries_scope
.tile
!= INVALID_TILE
) {
484 t
= ClosestTownFromTile(this->industries_scope
.tile
, UINT_MAX
);
486 if (t
== nullptr) return nullptr;
487 this->town_scope
= new TownScopeResolver(*this, t
, readonly
);
489 return this->town_scope
;
492 GrfSpecFeature
IndustriesResolverObject::GetFeature() const
494 return GSF_INDUSTRIES
;
497 uint32
IndustriesResolverObject::GetDebugID() const
499 return GetIndustrySpec(this->industries_scope
.type
)->grf_prop
.local_id
;
503 * Perform an industry callback.
504 * @param callback The callback to perform.
505 * @param param1 The first parameter.
506 * @param param2 The second parameter.
507 * @param industry The industry to do the callback for.
508 * @param type The type of industry to do the callback for.
509 * @param tile The tile associated with the callback.
510 * @return The callback result.
512 uint16
GetIndustryCallback(CallbackID callback
, uint32 param1
, uint32 param2
, Industry
*industry
, IndustryType type
, TileIndex tile
)
514 IndustriesResolverObject
object(tile
, industry
, type
, 0, callback
, param1
, param2
);
515 return object
.ResolveCallback();
519 * Check that the industry callback allows creation of the industry.
520 * @param tile %Tile to build the industry.
521 * @param type Type of industry to build.
522 * @param layout Layout number.
523 * @param seed Seed for the random generator.
524 * @param initial_random_bits The random bits the industry is going to have after construction.
525 * @param founder Industry founder
526 * @param creation_type The circumstances the industry is created under.
527 * @return Succeeded or failed command.
529 CommandCost
CheckIfCallBackAllowsCreation(TileIndex tile
, IndustryType type
, size_t layout
, uint32 seed
, uint16 initial_random_bits
, Owner founder
, IndustryAvailabilityCallType creation_type
)
531 const IndustrySpec
*indspec
= GetIndustrySpec(type
);
534 ind
.index
= INVALID_INDUSTRY
;
535 ind
.location
.tile
= tile
;
536 ind
.location
.w
= 0; // important to mark the industry invalid
538 ind
.selected_layout
= (byte
)layout
;
539 ind
.town
= ClosestTownFromTile(tile
, UINT_MAX
);
540 ind
.random
= initial_random_bits
;
541 ind
.founder
= founder
;
544 IndustriesResolverObject
object(tile
, &ind
, type
, seed
, CBID_INDUSTRY_LOCATION
, 0, creation_type
);
545 uint16 result
= object
.ResolveCallback();
547 /* Unlike the "normal" cases, not having a valid result means we allow
548 * the building of the industry, as that's how it's done in TTDP. */
549 if (result
== CALLBACK_FAILED
) return CommandCost();
551 return GetErrorMessageFromLocationCallbackResult(result
, indspec
->grf_prop
.grffile
, STR_ERROR_SITE_UNSUITABLE
);
555 * Check with callback #CBID_INDUSTRY_PROBABILITY whether the industry can be built.
556 * @param type Industry type to check.
557 * @param creation_type Reason to construct a new industry.
558 * @return If the industry has no callback or allows building, \c true is returned. Otherwise, \c false is returned.
560 uint32
GetIndustryProbabilityCallback(IndustryType type
, IndustryAvailabilityCallType creation_type
, uint32 default_prob
)
562 const IndustrySpec
*indspec
= GetIndustrySpec(type
);
564 if (HasBit(indspec
->callback_mask
, CBM_IND_PROBABILITY
)) {
565 uint16 res
= GetIndustryCallback(CBID_INDUSTRY_PROBABILITY
, 0, creation_type
, nullptr, type
, INVALID_TILE
);
566 if (res
!= CALLBACK_FAILED
) {
567 if (indspec
->grf_prop
.grffile
->grf_version
< 8) {
568 /* Disallow if result != 0 */
569 if (res
!= 0) default_prob
= 0;
571 /* Use returned probability. 0x100 to use default */
574 } else if (res
> 0x100) {
575 ErrorUnknownCallbackResult(indspec
->grf_prop
.grffile
->grfid
, CBID_INDUSTRY_PROBABILITY
, res
);
583 static int32
DerefIndProd(int field
, bool use_register
)
585 return use_register
? (int32
)GetRegister(field
) : field
;
589 * Get the industry production callback and apply it to the industry.
590 * @param ind the industry this callback has to be called for
591 * @param reason the reason it is called (0 = incoming cargo, 1 = periodic tick callback)
593 void IndustryProductionCallback(Industry
*ind
, int reason
)
595 const IndustrySpec
*spec
= GetIndustrySpec(ind
->type
);
596 IndustriesResolverObject
object(ind
->location
.tile
, ind
, ind
->type
);
597 if ((spec
->behaviour
& INDUSTRYBEH_PRODCALLBACK_RANDOM
) != 0) object
.callback_param1
= Random();
599 if ((spec
->behaviour
& INDUSTRYBEH_PROD_MULTI_HNDLING
) != 0) multiplier
= ind
->prod_level
;
600 object
.callback_param2
= reason
;
602 for (uint loop
= 0;; loop
++) {
603 /* limit the number of calls to break infinite loops.
604 * 'loop' is provided as 16 bits to the newgrf, so abort when those are exceeded. */
605 if (loop
>= 0x10000) {
606 /* display error message */
607 SetDParamStr(0, spec
->grf_prop
.grffile
->filename
);
608 SetDParam(1, spec
->name
);
609 ShowErrorMessage(STR_NEWGRF_BUGGY
, STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK
, WL_WARNING
);
611 /* abort the function early, this error isn't critical and will allow the game to continue to run */
615 SB(object
.callback_param2
, 8, 16, loop
);
616 const SpriteGroup
*tgroup
= object
.Resolve();
617 if (tgroup
== nullptr || tgroup
->type
!= SGT_INDUSTRY_PRODUCTION
) break;
618 const IndustryProductionSpriteGroup
*group
= (const IndustryProductionSpriteGroup
*)tgroup
;
620 if (group
->version
== 0xFF) {
621 /* Result was marked invalid on load, display error message */
622 SetDParamStr(0, spec
->grf_prop
.grffile
->filename
);
623 SetDParam(1, spec
->name
);
624 SetDParam(2, ind
->location
.tile
);
625 ShowErrorMessage(STR_NEWGRF_BUGGY
, STR_NEWGRF_BUGGY_INVALID_CARGO_PRODUCTION_CALLBACK
, WL_WARNING
);
627 /* abort the function early, this error isn't critical and will allow the game to continue to run */
631 bool deref
= (group
->version
>= 1);
633 if (group
->version
< 2) {
634 /* Callback parameters map directly to industry cargo slot indices */
635 for (uint i
= 0; i
< group
->num_input
; i
++) {
636 ind
->incoming_cargo_waiting
[i
] = Clamp(ind
->incoming_cargo_waiting
[i
] - DerefIndProd(group
->subtract_input
[i
], deref
) * multiplier
, 0, 0xFFFF);
638 for (uint i
= 0; i
< group
->num_output
; i
++) {
639 ind
->produced_cargo_waiting
[i
] = Clamp(ind
->produced_cargo_waiting
[i
] + max(DerefIndProd(group
->add_output
[i
], deref
), 0) * multiplier
, 0, 0xFFFF);
642 /* Callback receives list of cargos to apply for, which need to have their cargo slots in industry looked up */
643 for (uint i
= 0; i
< group
->num_input
; i
++) {
644 int cargo_index
= ind
->GetCargoAcceptedIndex(group
->cargo_input
[i
]);
645 if (cargo_index
< 0) continue;
646 ind
->incoming_cargo_waiting
[cargo_index
] = Clamp(ind
->incoming_cargo_waiting
[cargo_index
] - DerefIndProd(group
->subtract_input
[i
], deref
) * multiplier
, 0, 0xFFFF);
648 for (uint i
= 0; i
< group
->num_output
; i
++) {
649 int cargo_index
= ind
->GetCargoProducedIndex(group
->cargo_output
[i
]);
650 if (cargo_index
< 0) continue;
651 ind
->produced_cargo_waiting
[cargo_index
] = Clamp(ind
->produced_cargo_waiting
[cargo_index
] + max(DerefIndProd(group
->add_output
[i
], deref
), 0) * multiplier
, 0, 0xFFFF);
655 int32 again
= DerefIndProd(group
->again
, deref
);
656 if (again
== 0) break;
658 SB(object
.callback_param2
, 24, 8, again
);
661 SetWindowDirty(WC_INDUSTRY_VIEW
, ind
->index
);
665 * Check whether an industry temporarily refuses to accept a certain cargo.
666 * @param ind The industry to query.
667 * @param cargo_type The cargo to get information about.
668 * @pre cargo_type is in ind->accepts_cargo.
669 * @return Whether the given industry refuses to accept this cargo type.
671 bool IndustryTemporarilyRefusesCargo(Industry
*ind
, CargoID cargo_type
)
673 assert(std::find(ind
->accepts_cargo
, endof(ind
->accepts_cargo
), cargo_type
) != endof(ind
->accepts_cargo
));
675 const IndustrySpec
*indspec
= GetIndustrySpec(ind
->type
);
676 if (HasBit(indspec
->callback_mask
, CBM_IND_REFUSE_CARGO
)) {
677 uint16 res
= GetIndustryCallback(CBID_INDUSTRY_REFUSE_CARGO
,
678 0, indspec
->grf_prop
.grffile
->cargo_map
[cargo_type
],
679 ind
, ind
->type
, ind
->location
.tile
);
680 if (res
!= CALLBACK_FAILED
) return !ConvertBooleanCallback(indspec
->grf_prop
.grffile
, CBID_INDUSTRY_REFUSE_CARGO
, res
);