2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 /** @file newgrf_roadtype.cpp NewGRF handling of road types. */
12 #include "newgrf_roadtype.h"
13 #include "date_func.h"
14 #include "depot_base.h"
17 #include "safeguards.h"
19 /* virtual */ uint32
RoadTypeScopeResolver::GetRandomBits() const
21 uint tmp
= CountBits(this->tile
+ (TileX(this->tile
) + TileY(this->tile
)) * TILE_SIZE
);
25 /* virtual */ uint32
RoadTypeScopeResolver::GetVariable(byte variable
, uint32 parameter
, bool *available
) const
27 if (this->tile
== INVALID_TILE
) {
32 case 0x43: return _date
;
33 case 0x44: return HZB_TOWN_EDGE
;
38 case 0x40: return GetTerrainType(this->tile
, this->context
);
40 case 0x42: return IsLevelCrossingTile(this->tile
) && IsCrossingBarred(this->tile
);
42 if (IsRoadDepotTile(this->tile
)) return Depot::GetByTile(this->tile
)->build_date
;
45 const Town
*t
= nullptr;
46 if (IsRoadDepotTile(this->tile
)) {
47 t
= Depot::GetByTile(this->tile
)->town
;
48 } else if (IsTileType(this->tile
, MP_ROAD
)) {
49 t
= ClosestTownFromTile(this->tile
, UINT_MAX
);
51 return t
!= nullptr ? GetTownRadiusGroup(t
, this->tile
) : HZB_TOWN_EDGE
;
55 DEBUG(grf
, 1, "Unhandled road type tile variable 0x%X", variable
);
61 /* virtual */ const SpriteGroup
*RoadTypeResolverObject::ResolveReal(const RealSpriteGroup
*group
) const
63 if (group
->num_loading
> 0) return group
->loading
[0];
64 if (group
->num_loaded
> 0) return group
->loaded
[0];
68 GrfSpecFeature
RoadTypeResolverObject::GetFeature() const
70 RoadType rt
= GetRoadTypeByLabel(this->roadtype_scope
.rti
->label
, false);
71 switch (GetRoadTramType(rt
)) {
72 case RTT_ROAD
: return GSF_ROADTYPES
;
73 case RTT_TRAM
: return GSF_TRAMTYPES
;
74 default: return GSF_INVALID
;
78 uint32
RoadTypeResolverObject::GetDebugID() const
80 return this->roadtype_scope
.rti
->label
;
84 * Constructor of the roadtype scope resolvers.
85 * @param ro Surrounding resolver.
86 * @param tile %Tile containing the track. For track on a bridge this is the southern bridgehead.
87 * @param context Are we resolving sprites for the upper halftile, or on a bridge?
89 RoadTypeScopeResolver::RoadTypeScopeResolver(ResolverObject
&ro
, const RoadTypeInfo
*rti
, TileIndex tile
, TileContext context
) : ScopeResolver(ro
)
92 this->context
= context
;
97 * Resolver object for road types.
98 * @param rti Roadtype. nullptr in NewGRF Inspect window.
99 * @param tile %Tile containing the track. For track on a bridge this is the southern bridgehead.
100 * @param context Are we resolving sprites for the upper halftile, or on a bridge?
101 * @param rtsg Roadpart of interest
102 * @param param1 Extra parameter (first parameter of the callback, except roadtypes do not have callbacks).
103 * @param param2 Extra parameter (second parameter of the callback, except roadtypes do not have callbacks).
105 RoadTypeResolverObject::RoadTypeResolverObject(const RoadTypeInfo
*rti
, TileIndex tile
, TileContext context
, RoadTypeSpriteGroup rtsg
, uint32 param1
, uint32 param2
)
106 : ResolverObject(rti
!= nullptr ? rti
->grffile
[rtsg
] : nullptr, CBID_NO_CALLBACK
, param1
, param2
), roadtype_scope(*this, rti
, tile
, context
)
108 this->root_spritegroup
= rti
!= nullptr ? rti
->group
[rtsg
] : nullptr;
112 * Get the sprite to draw for the given tile.
113 * @param rti The road type data (spec).
114 * @param tile The tile to get the sprite for.
115 * @param rtsg The type of sprite to draw.
116 * @param content Where are we drawing the tile?
117 * @param [out] num_results If not nullptr, return the number of sprites in the spriteset.
118 * @return The sprite to draw.
120 SpriteID
GetCustomRoadSprite(const RoadTypeInfo
*rti
, TileIndex tile
, RoadTypeSpriteGroup rtsg
, TileContext context
, uint
*num_results
)
122 assert(rtsg
< ROTSG_END
);
124 if (rti
->group
[rtsg
] == nullptr) return 0;
126 RoadTypeResolverObject
object(rti
, tile
, context
, rtsg
);
127 const SpriteGroup
*group
= object
.Resolve();
128 if (group
== nullptr || group
->GetNumResults() == 0) return 0;
130 if (num_results
) *num_results
= group
->GetNumResults();
132 return group
->GetResult();
136 * Perform a reverse roadtype lookup to get the GRF internal ID.
137 * @param roadtype The global (OpenTTD) roadtype.
138 * @param grffile The GRF to do the lookup for.
139 * @return the GRF internal ID.
141 uint8
GetReverseRoadTypeTranslation(RoadType roadtype
, const GRFFile
*grffile
)
143 /* No road type table present, return road type as-is */
144 if (grffile
== nullptr) return roadtype
;
146 const std::vector
<RoadTypeLabel
> *list
= RoadTypeIsRoad(roadtype
) ? &grffile
->roadtype_list
: &grffile
->tramtype_list
;
147 if (list
->size() == 0) return roadtype
;
149 /* Look for a matching road type label in the table */
150 RoadTypeLabel label
= GetRoadTypeInfo(roadtype
)->label
;
152 int index
= find_index(*list
, label
);
153 if (index
>= 0) return index
;
155 /* If not found, return as invalid */