2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 /** @file signs_gui.cpp The GUI for signs. */
11 #include "company_gui.h"
12 #include "company_func.h"
13 #include "signs_base.h"
14 #include "signs_func.h"
16 #include "command_func.h"
17 #include "strings_func.h"
18 #include "window_func.h"
20 #include "viewport_func.h"
21 #include "querystring_gui.h"
22 #include "sortlist_type.h"
23 #include "stringfilter_type.h"
24 #include "string_func.h"
25 #include "core/geometry_func.hpp"
27 #include "transparency.h"
29 #include "widgets/sign_widget.h"
31 #include "table/strings.h"
32 #include "table/sprites.h"
34 #include "safeguards.h"
38 * A GUIList contains signs and uses a StringFilter for filtering.
40 typedef GUIList
<const Sign
*, StringFilter
&> GUISignList
;
44 StringFilter string_filter
; ///< The match string to be used when the GUIList is (re)-sorted.
45 static bool match_case
; ///< Should case sensitive matching be used?
46 static char default_name
[64]; ///< Default sign name, used if Sign::name is nullptr.
49 * Creates a SignList with filtering disabled by default.
51 SignList() : string_filter(&match_case
)
57 if (!this->signs
.NeedRebuild()) return;
59 DEBUG(misc
, 3, "Building sign list");
63 for (const Sign
*si
: Sign::Iterate()) this->signs
.push_back(si
);
65 this->signs
.SetFilterState(true);
66 this->FilterSignList();
67 this->signs
.shrink_to_fit();
68 this->signs
.RebuildDone();
71 /** Sort signs by their name */
72 static bool SignNameSorter(const Sign
* const &a
, const Sign
* const &b
)
74 /* Signs are very very rarely using the default text, but there can also be
75 * a lot of them. Therefore a worthwhile performance gain can be made by
76 * directly comparing Sign::name instead of going through the string
77 * system for each comparison. */
78 const char *a_name
= a
->name
;
79 const char *b_name
= b
->name
;
81 if (a_name
== nullptr) a_name
= SignList::default_name
;
82 if (b_name
== nullptr) b_name
= SignList::default_name
;
84 int r
= strnatcmp(a_name
, b_name
); // Sort by name (natural sorting).
86 return r
!= 0 ? r
< 0 : (a
->index
< b
->index
);
91 if (!this->signs
.Sort(&SignNameSorter
)) return;
94 /** Filter sign list by sign name */
95 static bool CDECL
SignNameFilter(const Sign
* const *a
, StringFilter
&filter
)
97 /* Same performance benefit as above for sorting. */
98 const char *a_name
= (*a
)->name
;
100 if (a_name
== nullptr) a_name
= SignList::default_name
;
103 filter
.AddLine(a_name
);
104 return filter
.GetState();
107 /** Filter sign list excluding OWNER_DEITY */
108 static bool CDECL
OwnerDeityFilter(const Sign
* const *a
, StringFilter
&filter
)
110 /* You should never be able to edit signs of owner DEITY */
111 return (*a
)->owner
!= OWNER_DEITY
;
114 /** Filter sign list by owner */
115 static bool CDECL
OwnerVisibilityFilter(const Sign
* const *a
, StringFilter
&filter
)
117 assert(!HasBit(_display_opt
, DO_SHOW_COMPETITOR_SIGNS
));
118 /* Hide sign if non-own signs are hidden in the viewport */
119 return (*a
)->owner
== _local_company
|| (*a
)->owner
== OWNER_DEITY
;
122 /** Filter out signs from the sign list that does not match the name filter */
123 void FilterSignList()
125 this->signs
.Filter(&SignNameFilter
, this->string_filter
);
126 if (_game_mode
!= GM_EDITOR
) this->signs
.Filter(&OwnerDeityFilter
, this->string_filter
);
127 if (!HasBit(_display_opt
, DO_SHOW_COMPETITOR_SIGNS
)) {
128 this->signs
.Filter(&OwnerVisibilityFilter
, this->string_filter
);
133 bool SignList::match_case
= false;
134 char SignList::default_name
[64];
136 /** Enum referring to the Hotkeys in the sign list window */
137 enum SignListHotkeys
{
138 SLHK_FOCUS_FILTER_BOX
, ///< Focus the edit box for editing the filter string
141 struct SignListWindow
: Window
, SignList
{
142 QueryString filter_editbox
; ///< Filter editbox;
143 int text_offset
; ///< Offset of the sign text relative to the left edge of the WID_SIL_LIST widget.
146 SignListWindow(WindowDesc
*desc
, WindowNumber window_number
) : Window(desc
), filter_editbox(MAX_LENGTH_SIGN_NAME_CHARS
* MAX_CHAR_LENGTH
, MAX_LENGTH_SIGN_NAME_CHARS
)
148 this->CreateNestedTree();
149 this->vscroll
= this->GetScrollbar(WID_SIL_SCROLLBAR
);
150 this->FinishInitNested(window_number
);
151 this->SetWidgetLoweredState(WID_SIL_FILTER_MATCH_CASE_BTN
, SignList::match_case
);
153 /* Initialize the text edit widget */
154 this->querystrings
[WID_SIL_FILTER_TEXT
] = &this->filter_editbox
;
155 this->filter_editbox
.cancel_button
= QueryString::ACTION_CLEAR
;
157 /* Initialize the filtering variables */
158 this->SetFilterString("");
160 /* Create initial list. */
161 this->signs
.ForceRebuild();
162 this->signs
.ForceResort();
163 this->BuildSortSignList();
166 void OnInit() override
168 /* Default sign name, used if Sign::name is nullptr. */
169 GetString(SignList::default_name
, STR_DEFAULT_SIGN_NAME
, lastof(SignList::default_name
));
170 this->signs
.ForceResort();
171 this->SortSignsList();
176 * This function sets the filter string of the sign list. The contents of
177 * the edit widget is not updated by this function. Depending on if the
178 * new string is zero-length or not the clear button is made
179 * disabled/enabled. The sign list is updated according to the new filter.
181 void SetFilterString(const char *new_filter_string
)
183 /* check if there is a new filter string */
184 this->string_filter
.SetFilterTerm(new_filter_string
);
186 /* Rebuild the list of signs */
187 this->InvalidateData();
190 void OnPaint() override
192 if (!this->IsShaded() && this->signs
.NeedRebuild()) this->BuildSortSignList();
196 void DrawWidget(const Rect
&r
, int widget
) const override
200 uint y
= r
.top
+ WD_FRAMERECT_TOP
; // Offset from top of widget.
202 if (this->vscroll
->GetCount() == 0) {
203 DrawString(r
.left
+ WD_FRAMETEXT_LEFT
, r
.right
- WD_FRAMETEXT_RIGHT
, y
, STR_STATION_LIST_NONE
);
207 bool rtl
= _current_text_dir
== TD_RTL
;
208 int sprite_offset_y
= (FONT_HEIGHT_NORMAL
- 10) / 2 + 1;
209 uint icon_left
= 4 + (rtl
? r
.right
- this->text_offset
: r
.left
);
210 uint text_left
= r
.left
+ (rtl
? WD_FRAMERECT_LEFT
: this->text_offset
);
211 uint text_right
= r
.right
- (rtl
? this->text_offset
: WD_FRAMERECT_RIGHT
);
213 /* At least one sign available. */
214 for (uint16 i
= this->vscroll
->GetPosition(); this->vscroll
->IsVisible(i
) && i
< this->vscroll
->GetCount(); i
++) {
215 const Sign
*si
= this->signs
[i
];
217 if (si
->owner
!= OWNER_NONE
) DrawCompanyIcon(si
->owner
, icon_left
, y
+ sprite_offset_y
);
219 SetDParam(0, si
->index
);
220 DrawString(text_left
, text_right
, y
, STR_SIGN_NAME
, TC_YELLOW
);
221 y
+= this->resize
.step_height
;
228 void SetStringParameters(int widget
) const override
230 if (widget
== WID_SIL_CAPTION
) SetDParam(0, this->vscroll
->GetCount());
233 void OnClick(Point pt
, int widget
, int click_count
) override
237 uint id_v
= this->vscroll
->GetScrolledRowFromWidget(pt
.y
, this, WID_SIL_LIST
, WD_FRAMERECT_TOP
);
238 if (id_v
== INT_MAX
) return;
240 const Sign
*si
= this->signs
[id_v
];
241 ScrollMainWindowToTile(TileVirtXY(si
->x
, si
->y
));
245 case WID_SIL_FILTER_ENTER_BTN
:
246 if (this->signs
.size() >= 1) {
247 const Sign
*si
= this->signs
[0];
248 ScrollMainWindowToTile(TileVirtXY(si
->x
, si
->y
));
252 case WID_SIL_FILTER_MATCH_CASE_BTN
:
253 SignList::match_case
= !SignList::match_case
; // Toggle match case
254 this->SetWidgetLoweredState(WID_SIL_FILTER_MATCH_CASE_BTN
, SignList::match_case
); // Toggle button pushed state
255 this->InvalidateData(); // Rebuild the list of signs
260 void OnResize() override
262 this->vscroll
->SetCapacityFromWidget(this, WID_SIL_LIST
, WD_FRAMERECT_TOP
+ WD_FRAMERECT_BOTTOM
);
265 void UpdateWidgetSize(int widget
, Dimension
*size
, const Dimension
&padding
, Dimension
*fill
, Dimension
*resize
) override
269 Dimension spr_dim
= GetSpriteSize(SPR_COMPANY_ICON
);
270 this->text_offset
= WD_FRAMETEXT_LEFT
+ spr_dim
.width
+ 2; // 2 pixels space between icon and the sign text.
271 resize
->height
= max
<uint
>(FONT_HEIGHT_NORMAL
, spr_dim
.height
);
272 Dimension d
= {(uint
)(this->text_offset
+ WD_FRAMETEXT_RIGHT
), WD_FRAMERECT_TOP
+ 5 * resize
->height
+ WD_FRAMERECT_BOTTOM
};
273 *size
= maxdim(*size
, d
);
277 case WID_SIL_CAPTION
:
278 SetDParamMaxValue(0, Sign::GetPoolSize(), 3);
279 *size
= GetStringBoundingBox(STR_SIGN_LIST_CAPTION
);
280 size
->height
+= padding
.height
;
281 size
->width
+= padding
.width
;
286 EventState
OnHotkey(int hotkey
) override
289 case SLHK_FOCUS_FILTER_BOX
:
290 this->SetFocusedWidget(WID_SIL_FILTER_TEXT
);
291 SetFocusedWindow(this); // The user has asked to give focus to the text box, so make sure this window is focused.
295 return ES_NOT_HANDLED
;
301 void OnEditboxChanged(int widget
) override
303 if (widget
== WID_SIL_FILTER_TEXT
) this->SetFilterString(this->filter_editbox
.text
.buf
);
306 void BuildSortSignList()
308 if (this->signs
.NeedRebuild()) {
309 this->BuildSignsList();
310 this->vscroll
->SetCount((uint
)this->signs
.size());
311 this->SetWidgetDirty(WID_SIL_CAPTION
);
313 this->SortSignsList();
316 void OnHundredthTick() override
318 this->BuildSortSignList();
323 * Some data on this window has become invalid.
324 * @param data Information about the changed data.
325 * @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
327 void OnInvalidateData(int data
= 0, bool gui_scope
= true) override
329 /* When there is a filter string, we always need to rebuild the list even if
330 * the amount of signs in total is unchanged, as the subset of signs that is
331 * accepted by the filter might has changed. */
332 if (data
== 0 || data
== -1 || !this->string_filter
.IsEmpty()) { // New or deleted sign, changed visibility setting or there is a filter string
333 /* This needs to be done in command-scope to enforce rebuilding before resorting invalid data */
334 this->signs
.ForceRebuild();
335 } else { // Change of sign contents while there is no filter string
336 this->signs
.ForceResort();
340 static HotkeyList hotkeys
;
344 * Handler for global hotkeys of the SignListWindow.
345 * @param hotkey Hotkey
346 * @return ES_HANDLED if hotkey was accepted.
348 static EventState
SignListGlobalHotkeys(int hotkey
)
350 if (_game_mode
== GM_MENU
) return ES_NOT_HANDLED
;
351 Window
*w
= ShowSignList();
352 if (w
== nullptr) return ES_NOT_HANDLED
;
353 return w
->OnHotkey(hotkey
);
356 static Hotkey signlist_hotkeys
[] = {
357 Hotkey('F', "focus_filter_box", SLHK_FOCUS_FILTER_BOX
),
360 HotkeyList
SignListWindow::hotkeys("signlist", signlist_hotkeys
, SignListGlobalHotkeys
);
362 static const NWidgetPart _nested_sign_list_widgets
[] = {
363 NWidget(NWID_HORIZONTAL
),
364 NWidget(WWT_CLOSEBOX
, COLOUR_GREY
),
365 NWidget(WWT_CAPTION
, COLOUR_GREY
, WID_SIL_CAPTION
), SetDataTip(STR_SIGN_LIST_CAPTION
, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS
),
366 NWidget(WWT_SHADEBOX
, COLOUR_GREY
),
367 NWidget(WWT_DEFSIZEBOX
, COLOUR_GREY
),
368 NWidget(WWT_STICKYBOX
, COLOUR_GREY
),
370 NWidget(NWID_HORIZONTAL
),
371 NWidget(NWID_VERTICAL
),
372 NWidget(WWT_PANEL
, COLOUR_GREY
, WID_SIL_LIST
), SetMinimalSize(WD_FRAMETEXT_LEFT
+ 16 + 255 + WD_FRAMETEXT_RIGHT
, 50),
373 SetResize(1, 10), SetFill(1, 0), SetScrollbar(WID_SIL_SCROLLBAR
), EndContainer(),
374 NWidget(NWID_HORIZONTAL
),
375 NWidget(WWT_PANEL
, COLOUR_GREY
), SetFill(1, 1),
376 NWidget(WWT_EDITBOX
, COLOUR_GREY
, WID_SIL_FILTER_TEXT
), SetMinimalSize(80, 12), SetResize(1, 0), SetFill(1, 0), SetPadding(2, 2, 2, 2),
377 SetDataTip(STR_LIST_FILTER_OSKTITLE
, STR_LIST_FILTER_TOOLTIP
),
379 NWidget(WWT_TEXTBTN
, COLOUR_GREY
, WID_SIL_FILTER_MATCH_CASE_BTN
), SetDataTip(STR_SIGN_LIST_MATCH_CASE
, STR_SIGN_LIST_MATCH_CASE_TOOLTIP
),
382 NWidget(NWID_VERTICAL
),
383 NWidget(NWID_VERTICAL
), SetFill(0, 1),
384 NWidget(NWID_VSCROLLBAR
, COLOUR_GREY
, WID_SIL_SCROLLBAR
),
386 NWidget(WWT_RESIZEBOX
, COLOUR_GREY
),
391 static WindowDesc
_sign_list_desc(
392 WDP_AUTO
, "list_signs", 358, 138,
393 WC_SIGN_LIST
, WC_NONE
,
395 _nested_sign_list_widgets
, lengthof(_nested_sign_list_widgets
),
396 &SignListWindow::hotkeys
400 * Open the sign list window
402 * @return newly opened sign list window, or nullptr if the window could not be opened.
404 Window
*ShowSignList()
406 return AllocateWindowDescFront
<SignListWindow
>(&_sign_list_desc
, 0);
410 * Actually rename the sign.
411 * @param index the sign to rename.
412 * @param text the new name.
413 * @return true if the window will already be removed after returning.
415 static bool RenameSign(SignID index
, const char *text
)
417 bool remove
= StrEmpty(text
);
418 DoCommandP(0, index
, 0, CMD_RENAME_SIGN
| (StrEmpty(text
) ? CMD_MSG(STR_ERROR_CAN_T_DELETE_SIGN
) : CMD_MSG(STR_ERROR_CAN_T_CHANGE_SIGN_NAME
)), nullptr, text
);
422 struct SignWindow
: Window
, SignList
{
423 QueryString name_editbox
;
426 SignWindow(WindowDesc
*desc
, const Sign
*si
) : Window(desc
), name_editbox(MAX_LENGTH_SIGN_NAME_CHARS
* MAX_CHAR_LENGTH
, MAX_LENGTH_SIGN_NAME_CHARS
)
428 this->querystrings
[WID_QES_TEXT
] = &this->name_editbox
;
429 this->name_editbox
.caption
= STR_EDIT_SIGN_CAPTION
;
430 this->name_editbox
.cancel_button
= WID_QES_CANCEL
;
431 this->name_editbox
.ok_button
= WID_QES_OK
;
433 this->InitNested(WN_QUERY_STRING_SIGN
);
435 UpdateSignEditWindow(si
);
436 this->SetFocusedWidget(WID_QES_TEXT
);
439 void UpdateSignEditWindow(const Sign
*si
)
441 /* Display an empty string when the sign hasn't been edited yet */
442 if (si
->name
!= nullptr) {
443 SetDParam(0, si
->index
);
444 this->name_editbox
.text
.Assign(STR_SIGN_NAME
);
446 this->name_editbox
.text
.DeleteAll();
449 this->cur_sign
= si
->index
;
451 this->SetWidgetDirty(WID_QES_TEXT
);
452 this->SetFocusedWidget(WID_QES_TEXT
);
456 * Returns a pointer to the (alphabetically) previous or next sign of the current sign.
457 * @param next false if the previous sign is wanted, true if the next sign is wanted
458 * @return pointer to the previous/next sign
460 const Sign
*PrevNextSign(bool next
)
462 /* Rebuild the sign list */
463 this->signs
.ForceRebuild();
464 this->signs
.NeedResort();
465 this->BuildSignsList();
466 this->SortSignsList();
468 /* Search through the list for the current sign, excluding
469 * - the first sign if we want the previous sign or
470 * - the last sign if we want the next sign */
471 size_t end
= this->signs
.size() - (next
? 1 : 0);
472 for (uint i
= next
? 0 : 1; i
< end
; i
++) {
473 if (this->cur_sign
== this->signs
[i
]->index
) {
474 /* We've found the current sign, so return the sign before/after it */
475 return this->signs
[i
+ (next
? 1 : -1)];
478 /* If we haven't found the current sign by now, return the last/first sign */
479 return next
? this->signs
.front() : this->signs
.back();
482 void SetStringParameters(int widget
) const override
485 case WID_QES_CAPTION
:
486 SetDParam(0, this->name_editbox
.caption
);
491 void OnClick(Point pt
, int widget
, int click_count
) override
494 case WID_QES_PREVIOUS
:
496 const Sign
*si
= this->PrevNextSign(widget
== WID_QES_NEXT
);
498 /* Rebuild the sign list */
499 this->signs
.ForceRebuild();
500 this->signs
.NeedResort();
501 this->BuildSignsList();
502 this->SortSignsList();
504 /* Scroll to sign and reopen window */
505 ScrollMainWindowToTile(TileVirtXY(si
->x
, si
->y
));
506 UpdateSignEditWindow(si
);
511 /* Only need to set the buffer to null, the rest is handled as the OK button */
512 RenameSign(this->cur_sign
, "");
513 /* don't delete this, we are deleted in Sign::~Sign() -> DeleteRenameSignWindow() */
517 if (RenameSign(this->cur_sign
, this->name_editbox
.text
.buf
)) break;
527 static const NWidgetPart _nested_query_sign_edit_widgets
[] = {
528 NWidget(NWID_HORIZONTAL
),
529 NWidget(WWT_CLOSEBOX
, COLOUR_GREY
),
530 NWidget(WWT_CAPTION
, COLOUR_GREY
, WID_QES_CAPTION
), SetDataTip(STR_WHITE_STRING
, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS
),
532 NWidget(WWT_PANEL
, COLOUR_GREY
),
533 NWidget(WWT_EDITBOX
, COLOUR_GREY
, WID_QES_TEXT
), SetMinimalSize(256, 12), SetDataTip(STR_EDIT_SIGN_SIGN_OSKTITLE
, STR_NULL
), SetPadding(2, 2, 2, 2),
535 NWidget(NWID_HORIZONTAL
),
536 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_QES_OK
), SetMinimalSize(61, 12), SetDataTip(STR_BUTTON_OK
, STR_NULL
),
537 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_QES_CANCEL
), SetMinimalSize(60, 12), SetDataTip(STR_BUTTON_CANCEL
, STR_NULL
),
538 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_QES_DELETE
), SetMinimalSize(60, 12), SetDataTip(STR_TOWN_VIEW_DELETE_BUTTON
, STR_NULL
),
539 NWidget(WWT_PANEL
, COLOUR_GREY
), SetFill(1, 1), EndContainer(),
540 NWidget(WWT_PUSHARROWBTN
, COLOUR_GREY
, WID_QES_PREVIOUS
), SetMinimalSize(11, 12), SetDataTip(AWV_DECREASE
, STR_EDIT_SIGN_PREVIOUS_SIGN_TOOLTIP
),
541 NWidget(WWT_PUSHARROWBTN
, COLOUR_GREY
, WID_QES_NEXT
), SetMinimalSize(11, 12), SetDataTip(AWV_INCREASE
, STR_EDIT_SIGN_NEXT_SIGN_TOOLTIP
),
545 static WindowDesc
_query_sign_edit_desc(
546 WDP_CENTER
, "query_sign", 0, 0,
547 WC_QUERY_STRING
, WC_NONE
,
549 _nested_query_sign_edit_widgets
, lengthof(_nested_query_sign_edit_widgets
)
553 * Handle clicking on a sign.
554 * @param si The sign that was clicked on.
556 void HandleClickOnSign(const Sign
*si
)
558 if (_ctrl_pressed
&& (si
->owner
== _local_company
|| (si
->owner
== OWNER_DEITY
&& _game_mode
== GM_EDITOR
))) {
559 RenameSign(si
->index
, nullptr);
562 ShowRenameSignWindow(si
);
566 * Show the window to change the text of a sign.
567 * @param si The sign to show the window for.
569 void ShowRenameSignWindow(const Sign
*si
)
571 /* Delete all other edit windows */
572 DeleteWindowByClass(WC_QUERY_STRING
);
574 new SignWindow(&_query_sign_edit_desc
, si
);
578 * Close the sign window associated with the given sign.
579 * @param sign The sign to close the window for.
581 void DeleteRenameSignWindow(SignID sign
)
583 SignWindow
*w
= dynamic_cast<SignWindow
*>(FindWindowById(WC_QUERY_STRING
, WN_QUERY_STRING_SIGN
));
585 if (w
!= nullptr && w
->cur_sign
== sign
) delete w
;