Fix: Don't allow right-click to close world generation progress window. (#13084)
[openttd-github.git] / src / company_base.h
blob24f9051fc28d79125e5c22b857384e35eea5e24e
1 /*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
8 /** @file company_base.h Definition of stuff that is very close to a company, like the company struct itself. */
10 #ifndef COMPANY_BASE_H
11 #define COMPANY_BASE_H
13 #include "road_type.h"
14 #include "livery.h"
15 #include "autoreplace_type.h"
16 #include "tile_type.h"
17 #include "timer/timer_game_economy.h"
18 #include "settings_type.h"
19 #include "group.h"
21 static const Money COMPANY_MAX_LOAN_DEFAULT = INT64_MIN;
23 /** Statistics about the economy. */
24 struct CompanyEconomyEntry {
25 Money income; ///< The amount of income.
26 Money expenses; ///< The amount of expenses.
27 CargoArray delivered_cargo{}; ///< The amount of delivered cargo.
28 int32_t performance_history; ///< Company score (scale 0-1000)
29 Money company_value; ///< The value of the company.
32 struct CompanyInfrastructure {
33 std::array<uint32_t, RAILTYPE_END> rail{}; ///< Count of company owned track bits for each rail type.
34 std::array<uint32_t, ROADTYPE_END> road{}; ///< Count of company owned track bits for each road type.
35 uint32_t signal; ///< Count of company owned signals.
36 uint32_t water; ///< Count of company owned track bits for canals.
37 uint32_t station; ///< Count of company owned station tiles.
38 uint32_t airport; ///< Count of company owned airports.
40 auto operator<=>(const CompanyInfrastructure &) const = default;
42 /** Get total sum of all owned track bits. */
43 uint32_t GetRailTotal() const
45 return std::accumulate(std::begin(this->rail), std::end(this->rail), 0U);
48 uint32_t GetRoadTotal() const;
49 uint32_t GetTramTotal() const;
52 class FreeUnitIDGenerator {
53 public:
54 UnitID NextID() const;
55 UnitID UseID(UnitID index);
56 void ReleaseID(UnitID index);
58 private:
59 using BitmapStorage = size_t;
60 static constexpr size_t BITMAP_SIZE = std::numeric_limits<BitmapStorage>::digits;
62 std::vector<BitmapStorage> used_bitmap;
65 typedef Pool<Company, CompanyID, 1, MAX_COMPANIES> CompanyPool;
66 extern CompanyPool _company_pool;
68 /** Statically loadable part of Company pool item */
69 struct CompanyProperties {
70 uint32_t name_2; ///< Parameter of #name_1.
71 StringID name_1; ///< Name of the company if the user did not change it.
72 std::string name; ///< Name of the company if the user changed it.
74 StringID president_name_1; ///< Name of the president if the user did not change it.
75 uint32_t president_name_2; ///< Parameter of #president_name_1
76 std::string president_name; ///< Name of the president if the user changed it.
78 NetworkAuthorizedKeys allow_list; ///< Public keys of clients that are allowed to join this company.
80 CompanyManagerFace face; ///< Face description of the president.
82 Money money; ///< Money owned by the company.
83 uint8_t money_fraction; ///< Fraction of money of the company, too small to represent in #money.
84 Money current_loan; ///< Amount of money borrowed from the bank.
85 Money max_loan; ///< Max allowed amount of the loan or COMPANY_MAX_LOAN_DEFAULT.
87 Colours colour; ///< Company colour.
89 uint8_t block_preview; ///< Number of quarters that the company is not allowed to get new exclusive engine previews (see CompaniesGenStatistics).
91 TileIndex location_of_HQ; ///< Northern tile of HQ; #INVALID_TILE when there is none.
92 TileIndex last_build_coordinate; ///< Coordinate of the last build thing by this company.
94 TimerGameEconomy::Year inaugurated_year; ///< Economy year of starting the company.
95 TimerGameCalendar::Year inaugurated_year_calendar; ///< Calendar year of starting the company. Used to display proper Inauguration year while in wallclock mode.
97 uint8_t months_empty = 0; ///< NOSAVE: Number of months this company has not had a client in multiplayer.
98 uint8_t months_of_bankruptcy; ///< Number of months that the company is unable to pay its debts
99 CompanyMask bankrupt_asked; ///< which companies were asked about buying it?
100 int16_t bankrupt_timeout; ///< If bigger than \c 0, amount of time to wait for an answer on an offer to buy this company.
101 Money bankrupt_value;
103 uint32_t terraform_limit; ///< Amount of tileheights we can (still) terraform (times 65536).
104 uint32_t clear_limit; ///< Amount of tiles we can (still) clear (times 65536).
105 uint32_t tree_limit; ///< Amount of trees we can (still) plant (times 65536).
106 uint32_t build_object_limit; ///< Amount of tiles we can (still) build objects on (times 65536). Also applies to buying land.
109 * If \c true, the company is (also) controlled by the computer (a NoAI program).
110 * @note It is possible that the user is also participating in such a company.
112 bool is_ai;
114 std::array<Expenses, 3> yearly_expenses{}; ///< Expenses of the company for the last three years.
115 CompanyEconomyEntry cur_economy; ///< Economic data of the company of this quarter.
116 CompanyEconomyEntry old_economy[MAX_HISTORY_QUARTERS]; ///< Economic data of the company of the last #MAX_HISTORY_QUARTERS quarters.
117 uint8_t num_valid_stat_ent; ///< Number of valid statistical entries in #old_economy.
119 Livery livery[LS_END];
121 EngineRenewList engine_renew_list; ///< Engine renewals of this company.
122 CompanySettings settings; ///< settings specific for each company
124 // TODO: Change some of these member variables to use relevant INVALID_xxx constants
125 CompanyProperties()
126 : name_2(0), name_1(0), president_name_1(0), president_name_2(0),
127 face(0), money(0), money_fraction(0), current_loan(0), max_loan(COMPANY_MAX_LOAN_DEFAULT),
128 colour(COLOUR_BEGIN), block_preview(0), location_of_HQ(0), last_build_coordinate(0), inaugurated_year(0),
129 months_of_bankruptcy(0), bankrupt_asked(0), bankrupt_timeout(0), bankrupt_value(0),
130 terraform_limit(0), clear_limit(0), tree_limit(0), build_object_limit(0), is_ai(false), engine_renew_list(nullptr) {}
133 struct Company : CompanyProperties, CompanyPool::PoolItem<&_company_pool> {
134 Company(uint16_t name_1 = 0, bool is_ai = false);
135 ~Company();
137 RailTypes avail_railtypes; ///< Rail types available to this company.
138 RoadTypes avail_roadtypes; ///< Road types available to this company.
140 std::unique_ptr<class AIInstance> ai_instance;
141 class AIInfo *ai_info;
142 std::unique_ptr<class AIConfig> ai_config;
144 GroupStatistics group_all[VEH_COMPANY_END]; ///< NOSAVE: Statistics for the ALL_GROUP group.
145 GroupStatistics group_default[VEH_COMPANY_END]; ///< NOSAVE: Statistics for the DEFAULT_GROUP group.
147 CompanyInfrastructure infrastructure; ///< NOSAVE: Counts of company owned infrastructure.
149 FreeUnitIDGenerator freeunits[VEH_COMPANY_END];
150 FreeUnitIDGenerator freegroups;
152 Money GetMaxLoan() const;
155 * Is this company a valid company, controlled by the computer (a NoAI program)?
156 * @param index Index in the pool.
157 * @return \c true if it is a valid, computer controlled company, else \c false.
159 static inline bool IsValidAiID(size_t index)
161 const Company *c = Company::GetIfValid(index);
162 return c != nullptr && c->is_ai;
166 * Is this company a valid company, not controlled by a NoAI program?
167 * @param index Index in the pool.
168 * @return \c true if it is a valid, human controlled company, else \c false.
169 * @note If you know that \a index refers to a valid company, you can use #IsHumanID() instead.
171 static inline bool IsValidHumanID(size_t index)
173 const Company *c = Company::GetIfValid(index);
174 return c != nullptr && !c->is_ai;
178 * Is this company a company not controlled by a NoAI program?
179 * @param index Index in the pool.
180 * @return \c true if it is a human controlled company, else \c false.
181 * @pre \a index must be a valid CompanyID.
182 * @note If you don't know whether \a index refers to a valid company, you should use #IsValidHumanID() instead.
184 static inline bool IsHumanID(size_t index)
186 return !Company::Get(index)->is_ai;
189 static void PostDestructor(size_t index);
192 Money CalculateCompanyValue(const Company *c, bool including_loan = true);
193 Money CalculateHostileTakeoverValue(const Company *c);
195 extern uint _cur_company_tick_index;
197 #endif /* COMPANY_BASE_H */