2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 /** @file random_func.cpp Implementation of the pseudo random generator. */
10 #include "../stdafx.h"
11 #include "random_func.hpp"
12 #include "bitmath_func.hpp"
16 #include "../network/network.h"
17 #include "../network/network_server.h"
18 #include "../network/network_internal.h"
19 #include "../company_func.h"
20 #include "../fileio_func.h"
21 #include "../timer/timer_game_calendar.h"
22 #endif /* RANDOM_DEBUG */
27 #elif defined(__APPLE__) || defined(__NetBSD__) || defined(__FreeBSD__)
28 // No includes required.
29 #elif defined(__GLIBC__) && ((__GLIBC__ > 2) || ((__GLIBC__ == 2) && (__GLIBC_MINOR__ >= 25)))
30 # include <sys/random.h>
31 #elif defined(__EMSCRIPTEN__)
32 # include <emscripten.h>
35 #include "../safeguards.h"
37 Randomizer _random
, _interactive_random
;
40 * Generate the next pseudo random number
41 * @return the random number
43 uint32_t Randomizer::Next()
45 const uint32_t s
= this->state
[0];
46 const uint32_t t
= this->state
[1];
48 this->state
[0] = s
+ std::rotr(t
^ 0x1234567F, 7) + 1;
49 return this->state
[1] = std::rotr(s
, 3) - 1;
53 * (Re)set the state of the random number generator.
54 * @param seed the new state
56 void Randomizer::SetSeed(uint32_t seed
)
58 this->state
[0] = seed
;
59 this->state
[1] = seed
;
63 * (Re)set the state of the random number generators.
64 * @param seed the new state
66 void SetRandomSeed(uint32_t seed
)
68 _random
.SetSeed(seed
);
69 _interactive_random
.SetSeed(seed
* 0x1234567);
73 uint32_t Random(const std::source_location location
)
75 if (_networking
&& (!_network_server
|| (NetworkClientSocket::IsValidID(0) && NetworkClientSocket::Get(0)->status
!= NetworkClientSocket::STATUS_INACTIVE
))) {
76 Debug(random
, 0, "{:08x}; {:02x}; {:04x}; {:02x}; {}:{}", TimerGameEconomy::date
, TimerGameEconomy::date_fract
, _frame_counter
, (uint8_t)_current_company
, location
.file_name(), location
.line());
79 return _random
.Next();
81 #endif /* RANDOM_DEBUG */
84 * Fill the given buffer with random bytes.
86 * This function will attempt to use a cryptographically-strong random
87 * generator, but will fall back to a weaker random generator if none is
90 * In the end, the buffer will always be filled with some form of random
91 * bytes when this function returns.
93 * @param buf The buffer to fill with random bytes.
95 void RandomBytesWithFallback(std::span
<uint8_t> buf
)
98 auto res
= BCryptGenRandom(nullptr, static_cast<PUCHAR
>(buf
.data()), static_cast<ULONG
>(buf
.size()), BCRYPT_USE_SYSTEM_PREFERRED_RNG
);
100 #elif defined(__APPLE__) || defined(__NetBSD__) || defined(__FreeBSD__) || defined(__OpenBSD__)
101 arc4random_buf(buf
.data(), buf
.size());
103 #elif defined(__GLIBC__) && ((__GLIBC__ > 2) || ((__GLIBC__ == 2) && (__GLIBC_MINOR__ >= 25)))
104 auto res
= getrandom(buf
.data(), buf
.size(), 0);
105 if (res
> 0 && static_cast<size_t>(res
) == buf
.size()) return;
106 #elif defined(__EMSCRIPTEN__)
107 auto res
= EM_ASM_INT({
111 var crypto
= window
.crypto
;
112 if (crypto
=== undefined
|| crypto
.getRandomValues
=== undefined
) {
116 crypto
.getRandomValues(Module
.HEAPU8
.subarray(buf
, buf
+ bytes
));
118 }, buf
.data(), buf
.size());
121 # warning "No cryptographically-strong random generator available; using a fallback instead"
124 static bool warned_once
= false;
125 Debug(misc
, warned_once
? 1 : 0, "Cryptographically-strong random generator unavailable; using fallback");
128 for (uint i
= 0; i
< buf
.size(); i
++) {
129 buf
[i
] = static_cast<uint8_t>(InteractiveRandom());