Fix: Don't allow right-click to close world generation progress window. (#13084)
[openttd-github.git] / src / heightmap.cpp
blobaae4e4865cb4fe286a59ed0ea4e67d80ae3cb679
1 /*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
8 /** @file heightmap.cpp Creating of maps from heightmaps. */
10 #include "stdafx.h"
11 #include "heightmap.h"
12 #include "clear_map.h"
13 #include "void_map.h"
14 #include "error.h"
15 #include "saveload/saveload.h"
16 #include "bmp.h"
17 #include "gfx_func.h"
18 #include "fios.h"
19 #include "fileio_func.h"
21 #include "table/strings.h"
23 #include "safeguards.h"
25 /**
26 * Maximum number of pixels for one dimension of a heightmap image.
27 * Do not allow images for which the longest side is twice the maximum number of
28 * tiles along the longest side of the (tile) map.
30 static const uint MAX_HEIGHTMAP_SIDE_LENGTH_IN_PIXELS = 2 * MAX_MAP_SIZE;
33 * Maximum size in pixels of the heightmap image.
35 static const uint MAX_HEIGHTMAP_SIZE_PIXELS = 256 << 20; // ~256 million
37 * When loading a PNG or BMP the 24 bpp variant requires at least 4 bytes per pixel
38 * of memory to load the data. Make sure the "reasonable" limit is well within the
39 * maximum amount of memory allocatable on 32 bit platforms.
41 static_assert(MAX_HEIGHTMAP_SIZE_PIXELS < UINT32_MAX / 8);
43 /**
44 * Check whether the loaded dimension of the heightmap image are considered valid enough
45 * to attempt to load the image. In other words, the width and height are not beyond the
46 * #MAX_HEIGHTMAP_SIDE_LENGTH_IN_PIXELS limit and the total number of pixels does not
47 * exceed #MAX_HEIGHTMAP_SIZE_PIXELS. A width or height less than 1 are disallowed too.
48 * @param width The width of the to be loaded height map.
49 * @param height The height of the to be loaded height map.
50 * @return True iff the dimensions are within the limits.
52 static inline bool IsValidHeightmapDimension(size_t width, size_t height)
54 return (uint64_t)width * height <= MAX_HEIGHTMAP_SIZE_PIXELS &&
55 width > 0 && width <= MAX_HEIGHTMAP_SIDE_LENGTH_IN_PIXELS &&
56 height > 0 && height <= MAX_HEIGHTMAP_SIDE_LENGTH_IN_PIXELS;
59 /**
60 * Convert RGB colours to Grayscale using 29.9% Red, 58.7% Green, 11.4% Blue
61 * (average luminosity formula, NTSC Colour Space)
63 static inline uint8_t RGBToGrayscale(uint8_t red, uint8_t green, uint8_t blue)
65 /* To avoid doubles and stuff, multiply it with a total of 65536 (16bits), then
66 * divide by it to normalize the value to a byte again. */
67 return ((red * 19595) + (green * 38470) + (blue * 7471)) / 65536;
71 #ifdef WITH_PNG
73 #include <png.h>
75 /**
76 * The PNG Heightmap loader.
78 static void ReadHeightmapPNGImageData(std::span<uint8_t> map, png_structp png_ptr, png_infop info_ptr)
80 uint x, y;
81 uint8_t gray_palette[256];
82 png_bytep *row_pointers = nullptr;
83 bool has_palette = png_get_color_type(png_ptr, info_ptr) == PNG_COLOR_TYPE_PALETTE;
84 uint channels = png_get_channels(png_ptr, info_ptr);
86 /* Get palette and convert it to grayscale */
87 if (has_palette) {
88 int i;
89 int palette_size;
90 png_color *palette;
91 bool all_gray = true;
93 png_get_PLTE(png_ptr, info_ptr, &palette, &palette_size);
94 for (i = 0; i < palette_size && (palette_size != 16 || all_gray); i++) {
95 all_gray &= palette[i].red == palette[i].green && palette[i].red == palette[i].blue;
96 gray_palette[i] = RGBToGrayscale(palette[i].red, palette[i].green, palette[i].blue);
99 /**
100 * For a non-gray palette of size 16 we assume that
101 * the order of the palette determines the height;
102 * the first entry is the sea (level 0), the second one
103 * level 1, etc.
105 if (palette_size == 16 && !all_gray) {
106 for (i = 0; i < palette_size; i++) {
107 gray_palette[i] = 256 * i / palette_size;
112 row_pointers = png_get_rows(png_ptr, info_ptr);
114 /* Read the raw image data and convert in 8-bit grayscale */
115 for (x = 0; x < png_get_image_width(png_ptr, info_ptr); x++) {
116 for (y = 0; y < png_get_image_height(png_ptr, info_ptr); y++) {
117 uint8_t *pixel = &map[y * png_get_image_width(png_ptr, info_ptr) + x];
118 uint x_offset = x * channels;
120 if (has_palette) {
121 *pixel = gray_palette[row_pointers[y][x_offset]];
122 } else if (channels == 3) {
123 *pixel = RGBToGrayscale(row_pointers[y][x_offset + 0],
124 row_pointers[y][x_offset + 1], row_pointers[y][x_offset + 2]);
125 } else {
126 *pixel = row_pointers[y][x_offset];
133 * Reads the heightmap and/or size of the heightmap from a PNG file.
134 * If map == nullptr only the size of the PNG is read, otherwise a map
135 * with grayscale pixels is allocated and assigned to *map.
137 static bool ReadHeightmapPNG(const char *filename, uint *x, uint *y, std::vector<uint8_t> *map)
139 png_structp png_ptr = nullptr;
140 png_infop info_ptr = nullptr;
142 auto fp = FioFOpenFile(filename, "rb", HEIGHTMAP_DIR);
143 if (!fp.has_value()) {
144 ShowErrorMessage(STR_ERROR_PNGMAP, STR_ERROR_PNGMAP_FILE_NOT_FOUND, WL_ERROR);
145 return false;
148 png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, nullptr, nullptr, nullptr);
149 if (png_ptr == nullptr) {
150 ShowErrorMessage(STR_ERROR_PNGMAP, STR_ERROR_PNGMAP_MISC, WL_ERROR);
151 return false;
154 info_ptr = png_create_info_struct(png_ptr);
155 if (info_ptr == nullptr || setjmp(png_jmpbuf(png_ptr))) {
156 ShowErrorMessage(STR_ERROR_PNGMAP, STR_ERROR_PNGMAP_MISC, WL_ERROR);
157 png_destroy_read_struct(&png_ptr, &info_ptr, nullptr);
158 return false;
161 png_init_io(png_ptr, *fp);
163 /* Allocate memory and read image, without alpha or 16-bit samples
164 * (result is either 8-bit indexed/grayscale or 24-bit RGB) */
165 png_set_packing(png_ptr);
166 png_read_png(png_ptr, info_ptr, PNG_TRANSFORM_PACKING | PNG_TRANSFORM_STRIP_ALPHA | PNG_TRANSFORM_STRIP_16, nullptr);
168 /* Maps of wrong colour-depth are not used.
169 * (this should have been taken care of by stripping alpha and 16-bit samples on load) */
170 if ((png_get_channels(png_ptr, info_ptr) != 1) && (png_get_channels(png_ptr, info_ptr) != 3) && (png_get_bit_depth(png_ptr, info_ptr) != 8)) {
171 ShowErrorMessage(STR_ERROR_PNGMAP, STR_ERROR_PNGMAP_IMAGE_TYPE, WL_ERROR);
172 png_destroy_read_struct(&png_ptr, &info_ptr, nullptr);
173 return false;
176 uint width = png_get_image_width(png_ptr, info_ptr);
177 uint height = png_get_image_height(png_ptr, info_ptr);
179 if (!IsValidHeightmapDimension(width, height)) {
180 ShowErrorMessage(STR_ERROR_PNGMAP, STR_ERROR_HEIGHTMAP_TOO_LARGE, WL_ERROR);
181 png_destroy_read_struct(&png_ptr, &info_ptr, nullptr);
182 return false;
185 if (map != nullptr) {
186 map->resize(static_cast<size_t>(width) * height);
187 ReadHeightmapPNGImageData(*map, png_ptr, info_ptr);
190 *x = width;
191 *y = height;
193 png_destroy_read_struct(&png_ptr, &info_ptr, nullptr);
194 return true;
197 #endif /* WITH_PNG */
201 * The BMP Heightmap loader.
203 static void ReadHeightmapBMPImageData(std::span<uint8_t> map, const BmpInfo &info, const BmpData &data)
205 uint8_t gray_palette[256];
207 if (!data.palette.empty()) {
208 bool all_gray = true;
210 if (info.palette_size != 2) {
211 for (uint i = 0; i < info.palette_size && (info.palette_size != 16 || all_gray); i++) {
212 all_gray &= data.palette[i].r == data.palette[i].g && data.palette[i].r == data.palette[i].b;
213 gray_palette[i] = RGBToGrayscale(data.palette[i].r, data.palette[i].g, data.palette[i].b);
217 * For a non-gray palette of size 16 we assume that
218 * the order of the palette determines the height;
219 * the first entry is the sea (level 0), the second one
220 * level 1, etc.
222 if (info.palette_size == 16 && !all_gray) {
223 for (uint i = 0; i < info.palette_size; i++) {
224 gray_palette[i] = 256 * i / info.palette_size;
227 } else {
229 * For a palette of size 2 we assume that the order of the palette determines the height;
230 * the first entry is the sea (level 0), the second one is the land (level 1)
232 gray_palette[0] = 0;
233 gray_palette[1] = 16;
237 /* Read the raw image data and convert in 8-bit grayscale */
238 for (uint y = 0; y < info.height; y++) {
239 uint8_t *pixel = &map[y * static_cast<size_t>(info.width)];
240 const uint8_t *bitmap = &data.bitmap[y * static_cast<size_t>(info.width) * (info.bpp == 24 ? 3 : 1)];
242 for (uint x = 0; x < info.width; x++) {
243 if (info.bpp != 24) {
244 *pixel++ = gray_palette[*bitmap++];
245 } else {
246 *pixel++ = RGBToGrayscale(*bitmap, *(bitmap + 1), *(bitmap + 2));
247 bitmap += 3;
254 * Reads the heightmap and/or size of the heightmap from a BMP file.
255 * If map == nullptr only the size of the BMP is read, otherwise a map
256 * with grayscale pixels is allocated and assigned to *map.
258 static bool ReadHeightmapBMP(const char *filename, uint *x, uint *y, std::vector<uint8_t> *map)
260 auto f = FioFOpenFile(filename, "rb", HEIGHTMAP_DIR);
261 if (!f.has_value()) {
262 ShowErrorMessage(STR_ERROR_BMPMAP, STR_ERROR_PNGMAP_FILE_NOT_FOUND, WL_ERROR);
263 return false;
266 RandomAccessFile file(filename, HEIGHTMAP_DIR);
267 BmpInfo info{};
268 BmpData data{};
270 if (!BmpReadHeader(file, info, data)) {
271 ShowErrorMessage(STR_ERROR_BMPMAP, STR_ERROR_BMPMAP_IMAGE_TYPE, WL_ERROR);
272 return false;
275 if (!IsValidHeightmapDimension(info.width, info.height)) {
276 ShowErrorMessage(STR_ERROR_BMPMAP, STR_ERROR_HEIGHTMAP_TOO_LARGE, WL_ERROR);
277 return false;
280 if (map != nullptr) {
281 if (!BmpReadBitmap(file, info, data)) {
282 ShowErrorMessage(STR_ERROR_BMPMAP, STR_ERROR_BMPMAP_IMAGE_TYPE, WL_ERROR);
283 return false;
286 map->resize(static_cast<size_t>(info.width) * info.height);
287 ReadHeightmapBMPImageData(*map, info, data);
290 *x = info.width;
291 *y = info.height;
293 return true;
297 * Converts a given grayscale map to something that fits in OTTD map system
298 * and create a map of that data.
299 * @param img_width the with of the image in pixels/tiles
300 * @param img_height the height of the image in pixels/tiles
301 * @param map the input map
303 static void GrayscaleToMapHeights(uint img_width, uint img_height, std::span<const uint8_t> map)
305 /* Defines the detail of the aspect ratio (to avoid doubles) */
306 const uint num_div = 16384;
307 /* Ensure multiplication with num_div does not cause overflows. */
308 static_assert(num_div <= std::numeric_limits<uint>::max() / MAX_HEIGHTMAP_SIDE_LENGTH_IN_PIXELS);
310 uint width, height;
311 uint row, col;
312 uint row_pad = 0, col_pad = 0;
313 uint img_scale;
314 uint img_row, img_col;
315 TileIndex tile;
317 /* Get map size and calculate scale and padding values */
318 switch (_settings_game.game_creation.heightmap_rotation) {
319 default: NOT_REACHED();
320 case HM_COUNTER_CLOCKWISE:
321 width = Map::SizeX();
322 height = Map::SizeY();
323 break;
324 case HM_CLOCKWISE:
325 width = Map::SizeY();
326 height = Map::SizeX();
327 break;
330 if ((img_width * num_div) / img_height > ((width * num_div) / height)) {
331 /* Image is wider than map - center vertically */
332 img_scale = (width * num_div) / img_width;
333 row_pad = (1 + height - ((img_height * img_scale) / num_div)) / 2;
334 } else {
335 /* Image is taller than map - center horizontally */
336 img_scale = (height * num_div) / img_height;
337 col_pad = (1 + width - ((img_width * img_scale) / num_div)) / 2;
340 if (_settings_game.construction.freeform_edges) {
341 for (uint x = 0; x < Map::SizeX(); x++) MakeVoid(TileXY(x, 0));
342 for (uint y = 0; y < Map::SizeY(); y++) MakeVoid(TileXY(0, y));
345 /* Form the landscape */
346 for (row = 0; row < height; row++) {
347 for (col = 0; col < width; col++) {
348 switch (_settings_game.game_creation.heightmap_rotation) {
349 default: NOT_REACHED();
350 case HM_COUNTER_CLOCKWISE: tile = TileXY(col, row); break;
351 case HM_CLOCKWISE: tile = TileXY(row, col); break;
354 /* Check if current tile is within the 1-pixel map edge or padding regions */
355 if ((!_settings_game.construction.freeform_edges && DistanceFromEdge(tile) <= 1) ||
356 (row < row_pad) || (row >= (height - row_pad - (_settings_game.construction.freeform_edges ? 0 : 1))) ||
357 (col < col_pad) || (col >= (width - col_pad - (_settings_game.construction.freeform_edges ? 0 : 1)))) {
358 SetTileHeight(tile, 0);
359 } else {
360 /* Use nearest neighbour resizing to scale map data.
361 * We rotate the map 45 degrees (counter)clockwise */
362 img_row = (((row - row_pad) * num_div) / img_scale);
363 switch (_settings_game.game_creation.heightmap_rotation) {
364 default: NOT_REACHED();
365 case HM_COUNTER_CLOCKWISE:
366 img_col = (((width - 1 - col - col_pad) * num_div) / img_scale);
367 break;
368 case HM_CLOCKWISE:
369 img_col = (((col - col_pad) * num_div) / img_scale);
370 break;
373 assert(img_row < img_height);
374 assert(img_col < img_width);
376 uint heightmap_height = map[img_row * img_width + img_col];
378 if (heightmap_height > 0) {
379 /* 0 is sea level.
380 * Other grey scales are scaled evenly to the available height levels > 0.
381 * (The coastline is independent from the number of height levels) */
382 heightmap_height = 1 + (heightmap_height - 1) * _settings_game.game_creation.heightmap_height / 255;
385 SetTileHeight(tile, heightmap_height);
387 /* Only clear the tiles within the map area. */
388 if (IsInnerTile(tile)) {
389 MakeClear(tile, CLEAR_GRASS, 3);
396 * This function takes care of the fact that land in OpenTTD can never differ
397 * more than 1 in height
399 void FixSlopes()
401 uint width, height;
402 int row, col;
403 uint8_t current_tile;
405 /* Adjust height difference to maximum one horizontal/vertical change. */
406 width = Map::SizeX();
407 height = Map::SizeY();
409 /* Top and left edge */
410 for (row = 0; (uint)row < height; row++) {
411 for (col = 0; (uint)col < width; col++) {
412 current_tile = MAX_TILE_HEIGHT;
413 if (col != 0) {
414 /* Find lowest tile; either the top or left one */
415 current_tile = TileHeight(TileXY(col - 1, row)); // top edge
417 if (row != 0) {
418 if (TileHeight(TileXY(col, row - 1)) < current_tile) {
419 current_tile = TileHeight(TileXY(col, row - 1)); // left edge
423 /* Does the height differ more than one? */
424 if (TileHeight(TileXY(col, row)) >= (uint)current_tile + 2) {
425 /* Then change the height to be no more than one */
426 SetTileHeight(TileXY(col, row), current_tile + 1);
431 /* Bottom and right edge */
432 for (row = height - 1; row >= 0; row--) {
433 for (col = width - 1; col >= 0; col--) {
434 current_tile = MAX_TILE_HEIGHT;
435 if ((uint)col != width - 1) {
436 /* Find lowest tile; either the bottom and right one */
437 current_tile = TileHeight(TileXY(col + 1, row)); // bottom edge
440 if ((uint)row != height - 1) {
441 if (TileHeight(TileXY(col, row + 1)) < current_tile) {
442 current_tile = TileHeight(TileXY(col, row + 1)); // right edge
446 /* Does the height differ more than one? */
447 if (TileHeight(TileXY(col, row)) >= (uint)current_tile + 2) {
448 /* Then change the height to be no more than one */
449 SetTileHeight(TileXY(col, row), current_tile + 1);
456 * Reads the heightmap with the correct file reader.
457 * @param dft Type of image file.
458 * @param filename Name of the file to load.
459 * @param[out] x Length of the image.
460 * @param[out] y Height of the image.
461 * @param[in,out] map If not \c nullptr, destination to store the loaded block of image data.
462 * @return Whether loading was successful.
464 static bool ReadHeightMap(DetailedFileType dft, const char *filename, uint *x, uint *y, std::vector<uint8_t> *map)
466 switch (dft) {
467 default:
468 NOT_REACHED();
470 #ifdef WITH_PNG
471 case DFT_HEIGHTMAP_PNG:
472 return ReadHeightmapPNG(filename, x, y, map);
473 #endif /* WITH_PNG */
475 case DFT_HEIGHTMAP_BMP:
476 return ReadHeightmapBMP(filename, x, y, map);
481 * Get the dimensions of a heightmap.
482 * @param dft Type of image file.
483 * @param filename to query
484 * @param x dimension x
485 * @param y dimension y
486 * @return Returns false if loading of the image failed.
488 bool GetHeightmapDimensions(DetailedFileType dft, const char *filename, uint *x, uint *y)
490 return ReadHeightMap(dft, filename, x, y, nullptr);
494 * Load a heightmap from file and change the map in its current dimensions
495 * to a landscape representing the heightmap.
496 * It converts pixels to height. The brighter, the higher.
497 * @param dft Type of image file.
498 * @param filename of the heightmap file to be imported
500 bool LoadHeightmap(DetailedFileType dft, const char *filename)
502 uint x, y;
503 std::vector<uint8_t> map;
505 if (!ReadHeightMap(dft, filename, &x, &y, &map)) {
506 return false;
509 GrayscaleToMapHeights(x, y, map);
511 FixSlopes();
512 MarkWholeScreenDirty();
514 return true;
518 * Make an empty world where all tiles are of height 'tile_height'.
519 * @param tile_height of the desired new empty world
521 void FlatEmptyWorld(uint8_t tile_height)
523 int edge_distance = _settings_game.construction.freeform_edges ? 0 : 2;
524 for (uint row = edge_distance; row < Map::SizeY() - edge_distance; row++) {
525 for (uint col = edge_distance; col < Map::SizeX() - edge_distance; col++) {
526 SetTileHeight(TileXY(col, row), tile_height);
530 FixSlopes();
531 MarkWholeScreenDirty();