2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 /** @file newgrf_sound.h Functions related to NewGRF provided sounds. */
10 #ifndef NEWGRF_SOUND_H
11 #define NEWGRF_SOUND_H
13 #include "sound_type.h"
14 #include "tile_type.h"
15 #include "vehicle_type.h"
17 /** Events at which a sound might be played. */
18 enum VehicleSoundEvent
{
19 VSE_START
= 1, ///< Vehicle starting, i.e. leaving, the station.
20 VSE_TUNNEL
= 2, ///< Train entering a tunnel.
21 VSE_BREAKDOWN
= 3, ///< Vehicle breaking down.
22 VSE_RUNNING
= 4, ///< Vehicle running normally.
23 VSE_TOUCHDOWN
= 5, ///< Whenever a plane touches down.
24 VSE_VISUAL_EFFECT
= 6, ///< Vehicle visual effect (steam, diesel smoke or electric spark) is shown.
25 VSE_RUNNING_16
= 7, ///< Every 16 ticks while the vehicle is running (speed > 0).
26 VSE_STOPPED_16
= 8, ///< Every 16 ticks while the vehicle is stopped (speed == 0).
27 VSE_LOAD_UNLOAD
= 9, ///< Whenever cargo payment is made for a vehicle.
31 SoundEntry
*AllocateSound(uint num
);
32 void InitializeSoundPool();
33 bool LoadNewGRFSound(SoundEntry
*sound
);
34 SoundID
GetNewGRFSoundID(const struct GRFFile
*file
, SoundID sound_id
);
35 SoundEntry
*GetSound(SoundID sound_id
);
37 bool PlayVehicleSound(const Vehicle
*v
, VehicleSoundEvent event
, bool force
= false);
38 void PlayTileSound(const struct GRFFile
*file
, SoundID sound_id
, TileIndex tile
);
40 #endif /* NEWGRF_SOUND_H */