2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 /** @file vehicle_cmd.cpp Commands for vehicles. */
12 #include "news_func.h"
14 #include "command_func.h"
15 #include "company_func.h"
18 #include "newgrf_text.h"
19 #include "vehicle_func.h"
20 #include "string_func.h"
21 #include "depot_map.h"
22 #include "vehiclelist.h"
23 #include "engine_func.h"
24 #include "articulated_vehicles.h"
25 #include "autoreplace_gui.h"
27 #include "order_backup.h"
30 #include "company_base.h"
31 #include "core/random_func.hpp"
32 #include "vehicle_cmd.h"
33 #include "aircraft_cmd.h"
34 #include "autoreplace_cmd.h"
35 #include "group_cmd.h"
36 #include "order_cmd.h"
37 #include "roadveh_cmd.h"
38 #include "train_cmd.h"
43 #include "table/strings.h"
45 #include "safeguards.h"
47 /* Tables used in vehicle_func.h to find the right error message for a certain vehicle type */
48 const StringID _veh_build_msg_table
[] = {
49 STR_ERROR_CAN_T_BUY_TRAIN
,
50 STR_ERROR_CAN_T_BUY_ROAD_VEHICLE
,
51 STR_ERROR_CAN_T_BUY_SHIP
,
52 STR_ERROR_CAN_T_BUY_AIRCRAFT
,
55 const StringID _veh_sell_msg_table
[] = {
56 STR_ERROR_CAN_T_SELL_TRAIN
,
57 STR_ERROR_CAN_T_SELL_ROAD_VEHICLE
,
58 STR_ERROR_CAN_T_SELL_SHIP
,
59 STR_ERROR_CAN_T_SELL_AIRCRAFT
,
62 const StringID _veh_refit_msg_table
[] = {
63 STR_ERROR_CAN_T_REFIT_TRAIN
,
64 STR_ERROR_CAN_T_REFIT_ROAD_VEHICLE
,
65 STR_ERROR_CAN_T_REFIT_SHIP
,
66 STR_ERROR_CAN_T_REFIT_AIRCRAFT
,
69 const StringID _send_to_depot_msg_table
[] = {
70 STR_ERROR_CAN_T_SEND_TRAIN_TO_DEPOT
,
71 STR_ERROR_CAN_T_SEND_ROAD_VEHICLE_TO_DEPOT
,
72 STR_ERROR_CAN_T_SEND_SHIP_TO_DEPOT
,
73 STR_ERROR_CAN_T_SEND_AIRCRAFT_TO_HANGAR
,
79 * @param flags for command
80 * @param tile tile of depot where the vehicle is built
81 * @param eid vehicle type being built.
82 * @param use_free_vehicles use free vehicles when building the vehicle.
83 * @param cargo refit cargo type.
84 * @param client_id User
85 * @return the cost of this operation + the new vehicle ID + the refitted capacity + the refitted mail capacity (aircraft) or an error
87 std::tuple
<CommandCost
, VehicleID
, uint
, uint16_t, CargoArray
> CmdBuildVehicle(DoCommandFlag flags
, TileIndex tile
, EngineID eid
, bool use_free_vehicles
, CargoID cargo
, ClientID client_id
)
89 /* Elementary check for valid location. */
90 if (!IsDepotTile(tile
) || !IsTileOwner(tile
, _current_company
)) return { CMD_ERROR
, INVALID_VEHICLE
, 0, 0, {} };
92 VehicleType type
= GetDepotVehicleType(tile
);
94 /* Validate the engine type. */
95 if (!IsEngineBuildable(eid
, type
, _current_company
)) return { CommandCost(STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE
+ type
), INVALID_VEHICLE
, 0, 0, {} };
97 /* Validate the cargo type. */
98 if (cargo
>= NUM_CARGO
&& IsValidCargoID(cargo
)) return { CMD_ERROR
, INVALID_VEHICLE
, 0, 0, {} };
100 const Engine
*e
= Engine::Get(eid
);
101 CommandCost
value(EXPENSES_NEW_VEHICLES
, e
->GetCost());
103 /* Engines without valid cargo should not be available */
104 CargoID default_cargo
= e
->GetDefaultCargoType();
105 if (!IsValidCargoID(default_cargo
)) return { CMD_ERROR
, INVALID_VEHICLE
, 0, 0, {} };
107 bool refitting
= IsValidCargoID(cargo
) && cargo
!= default_cargo
;
109 /* Check whether the number of vehicles we need to build can be built according to pool space. */
112 case VEH_TRAIN
: num_vehicles
= (e
->u
.rail
.railveh_type
== RAILVEH_MULTIHEAD
? 2 : 1) + CountArticulatedParts(eid
, false); break;
113 case VEH_ROAD
: num_vehicles
= 1 + CountArticulatedParts(eid
, false); break;
114 case VEH_SHIP
: num_vehicles
= 1; break;
115 case VEH_AIRCRAFT
: num_vehicles
= e
->u
.air
.subtype
& AIR_CTOL
? 2 : 3; break;
116 default: NOT_REACHED(); // Safe due to IsDepotTile()
118 if (!Vehicle::CanAllocateItem(num_vehicles
)) return { CommandCost(STR_ERROR_TOO_MANY_VEHICLES_IN_GAME
), INVALID_VEHICLE
, 0, 0, {} };
120 /* Check whether we can allocate a unit number. Autoreplace does not allocate
121 * an unit number as it will (always) reuse the one of the replaced vehicle
122 * and (train) wagons don't have an unit number in any scenario. */
123 UnitID unit_num
= (flags
& DC_QUERY_COST
|| flags
& DC_AUTOREPLACE
|| (type
== VEH_TRAIN
&& e
->u
.rail
.railveh_type
== RAILVEH_WAGON
)) ? 0 : GetFreeUnitNumber(type
);
124 if (unit_num
== UINT16_MAX
) return { CommandCost(STR_ERROR_TOO_MANY_VEHICLES_IN_GAME
), INVALID_VEHICLE
, 0, 0, {} };
126 /* If we are refitting we need to temporarily purchase the vehicle to be able to
128 DoCommandFlag subflags
= flags
;
129 if (refitting
&& !(flags
& DC_EXEC
)) subflags
|= DC_EXEC
| DC_AUTOREPLACE
;
131 /* Vehicle construction needs random bits, so we have to save the random
132 * seeds to prevent desyncs. */
133 SavedRandomSeeds saved_seeds
;
134 SaveRandomSeeds(&saved_seeds
);
136 Vehicle
*v
= nullptr;
138 case VEH_TRAIN
: value
.AddCost(CmdBuildRailVehicle(subflags
, tile
, e
, &v
)); break;
139 case VEH_ROAD
: value
.AddCost(CmdBuildRoadVehicle(subflags
, tile
, e
, &v
)); break;
140 case VEH_SHIP
: value
.AddCost(CmdBuildShip (subflags
, tile
, e
, &v
)); break;
141 case VEH_AIRCRAFT
: value
.AddCost(CmdBuildAircraft (subflags
, tile
, e
, &v
)); break;
142 default: NOT_REACHED(); // Safe due to IsDepotTile()
145 VehicleID veh_id
= INVALID_VEHICLE
;
146 uint refitted_capacity
= 0;
147 uint16_t refitted_mail_capacity
= 0;
148 CargoArray cargo_capacities
{};
149 if (value
.Succeeded()) {
150 if (subflags
& DC_EXEC
) {
151 v
->unitnumber
= unit_num
;
152 v
->value
= value
.GetCost();
157 /* Refit only one vehicle. If we purchased an engine, it may have gained free wagons. */
159 std::tie(cc
, refitted_capacity
, refitted_mail_capacity
, cargo_capacities
) = CmdRefitVehicle(flags
, v
->index
, cargo
, 0, false, false, 1);
162 /* Fill in non-refitted capacities */
163 if (e
->type
== VEH_TRAIN
|| e
->type
== VEH_ROAD
) {
164 cargo_capacities
= GetCapacityOfArticulatedParts(eid
);
165 refitted_capacity
= cargo_capacities
[default_cargo
];
166 refitted_mail_capacity
= 0;
168 refitted_capacity
= e
->GetDisplayDefaultCapacity(&refitted_mail_capacity
);
169 cargo_capacities
[default_cargo
] = refitted_capacity
;
170 CargoID mail
= GetCargoIDByLabel(CT_MAIL
);
171 if (IsValidCargoID(mail
)) cargo_capacities
[mail
] = refitted_mail_capacity
;
175 if (flags
& DC_EXEC
) {
176 if (type
== VEH_TRAIN
&& use_free_vehicles
&& !(flags
& DC_AUTOREPLACE
) && Train::From(v
)->IsEngine()) {
177 /* Move any free wagons to the new vehicle. */
178 NormalizeTrainVehInDepot(Train::From(v
));
181 InvalidateWindowData(WC_VEHICLE_DEPOT
, v
->tile
);
182 InvalidateWindowClassesData(GetWindowClassForVehicleType(type
), 0);
183 SetWindowDirty(WC_COMPANY
, _current_company
);
184 if (IsLocalCompany()) {
185 InvalidateAutoreplaceWindow(v
->engine_type
, v
->group_id
); // updates the auto replace window (must be called before incrementing num_engines)
189 if (subflags
& DC_EXEC
) {
190 GroupStatistics::CountEngine(v
, 1);
191 GroupStatistics::UpdateAutoreplace(_current_company
);
193 if (v
->IsPrimaryVehicle()) {
194 GroupStatistics::CountVehicle(v
, 1);
195 if (!(subflags
& DC_AUTOREPLACE
)) OrderBackup::Restore(v
, client_id
);
198 Company::Get(v
->owner
)->freeunits
[v
->type
].UseID(v
->unitnumber
);
202 /* If we are not in DC_EXEC undo everything */
203 if (flags
!= subflags
) {
204 Command
<CMD_SELL_VEHICLE
>::Do(DC_EXEC
, v
->index
, false, false, INVALID_CLIENT_ID
);
208 /* Only restore if we actually did some refitting */
209 if (flags
!= subflags
) RestoreRandomSeeds(saved_seeds
);
211 return { value
, veh_id
, refitted_capacity
, refitted_mail_capacity
, cargo_capacities
};
216 * @param flags for command.
217 * @param v_id vehicle ID being sold.
218 * @param sell_chain sell the vehicle and all vehicles following it in the chain.
219 * @param backup_order make a backup of the vehicle's order (if an engine).
220 * @param client_id User.
221 * @return the cost of this operation or an error.
223 CommandCost
CmdSellVehicle(DoCommandFlag flags
, VehicleID v_id
, bool sell_chain
, bool backup_order
, ClientID client_id
)
225 Vehicle
*v
= Vehicle::GetIfValid(v_id
);
226 if (v
== nullptr) return CMD_ERROR
;
228 Vehicle
*front
= v
->First();
230 CommandCost ret
= CheckOwnership(front
->owner
);
231 if (ret
.Failed()) return ret
;
233 if (front
->vehstatus
& VS_CRASHED
) return_cmd_error(STR_ERROR_VEHICLE_IS_DESTROYED
);
235 if (!front
->IsStoppedInDepot()) return_cmd_error(STR_ERROR_TRAIN_MUST_BE_STOPPED_INSIDE_DEPOT
+ front
->type
);
237 /* Can we actually make the order backup, i.e. are there enough orders? */
239 front
->orders
!= nullptr &&
240 !front
->orders
->IsShared() &&
241 !Order::CanAllocateItem(front
->orders
->GetNumOrders())) {
242 /* Only happens in exceptional cases when there aren't enough orders anyhow.
243 * Thus it should be safe to just drop the orders in that case. */
244 backup_order
= false;
247 if (v
->type
== VEH_TRAIN
) {
248 ret
= CmdSellRailWagon(flags
, v
, sell_chain
, backup_order
, client_id
);
250 ret
= CommandCost(EXPENSES_NEW_VEHICLES
, -front
->value
);
252 if (flags
& DC_EXEC
) {
253 if (front
->IsPrimaryVehicle() && backup_order
) OrderBackup::Backup(front
, client_id
);
262 * Helper to run the refit cost callback.
263 * @param v The vehicle we are refitting, can be nullptr.
264 * @param engine_type Which engine to refit
265 * @param new_cid Cargo type we are refitting to.
266 * @param new_subtype New cargo subtype.
267 * @param[out] auto_refit_allowed The refit is allowed as an auto-refit.
268 * @return Price for refitting
270 static int GetRefitCostFactor(const Vehicle
*v
, EngineID engine_type
, CargoID new_cid
, uint8_t new_subtype
, bool *auto_refit_allowed
)
272 /* Prepare callback param with info about the new cargo type. */
273 const Engine
*e
= Engine::Get(engine_type
);
275 /* Is this vehicle a NewGRF vehicle? */
276 if (e
->GetGRF() != nullptr) {
277 const CargoSpec
*cs
= CargoSpec::Get(new_cid
);
278 uint32_t param1
= (cs
->classes
<< 16) | (new_subtype
<< 8) | e
->GetGRF()->cargo_map
[new_cid
];
280 uint16_t cb_res
= GetVehicleCallback(CBID_VEHICLE_REFIT_COST
, param1
, 0, engine_type
, v
);
281 if (cb_res
!= CALLBACK_FAILED
) {
282 *auto_refit_allowed
= HasBit(cb_res
, 14);
283 int factor
= GB(cb_res
, 0, 14);
284 if (factor
>= 0x2000) factor
-= 0x4000; // Treat as signed integer.
289 *auto_refit_allowed
= e
->info
.refit_cost
== 0;
290 return (v
== nullptr || v
->cargo_type
!= new_cid
) ? e
->info
.refit_cost
: 0;
294 * Learn the price of refitting a certain engine
295 * @param v The vehicle we are refitting, can be nullptr.
296 * @param engine_type Which engine to refit
297 * @param new_cid Cargo type we are refitting to.
298 * @param new_subtype New cargo subtype.
299 * @param[out] auto_refit_allowed The refit is allowed as an auto-refit.
300 * @return Price for refitting
302 static CommandCost
GetRefitCost(const Vehicle
*v
, EngineID engine_type
, CargoID new_cid
, uint8_t new_subtype
, bool *auto_refit_allowed
)
304 ExpensesType expense_type
;
305 const Engine
*e
= Engine::Get(engine_type
);
307 int cost_factor
= GetRefitCostFactor(v
, engine_type
, new_cid
, new_subtype
, auto_refit_allowed
);
310 base_price
= PR_BUILD_VEHICLE_SHIP
;
311 expense_type
= EXPENSES_SHIP_RUN
;
315 base_price
= PR_BUILD_VEHICLE_ROAD
;
316 expense_type
= EXPENSES_ROADVEH_RUN
;
320 base_price
= PR_BUILD_VEHICLE_AIRCRAFT
;
321 expense_type
= EXPENSES_AIRCRAFT_RUN
;
325 base_price
= (e
->u
.rail
.railveh_type
== RAILVEH_WAGON
) ? PR_BUILD_VEHICLE_WAGON
: PR_BUILD_VEHICLE_TRAIN
;
327 expense_type
= EXPENSES_TRAIN_RUN
;
330 default: NOT_REACHED();
332 if (cost_factor
< 0) {
333 return CommandCost(expense_type
, -GetPrice(base_price
, -cost_factor
, e
->GetGRF(), -10));
335 return CommandCost(expense_type
, GetPrice(base_price
, cost_factor
, e
->GetGRF(), -10));
339 /** Helper structure for RefitVehicle() */
341 Vehicle
*v
; ///< Vehicle to refit
342 uint capacity
; ///< New capacity of vehicle
343 uint mail_capacity
; ///< New mail capacity of aircraft
344 uint8_t subtype
; ///< cargo subtype to refit to
348 * Refits a vehicle (chain).
349 * This is the vehicle-type independent part of the CmdRefitXXX functions.
350 * @param v The vehicle to refit.
351 * @param only_this Whether to only refit this vehicle, or to check the rest of them.
352 * @param num_vehicles Number of vehicles to refit (not counting articulated parts). Zero means the whole chain.
353 * @param new_cid Cargotype to refit to
354 * @param new_subtype Cargo subtype to refit to. 0xFF means to try keeping the same subtype according to GetBestFittingSubType().
355 * @param flags Command flags
356 * @param auto_refit Refitting is done as automatic refitting outside a depot.
357 * @return Refit cost + refittet capacity + mail capacity (aircraft).
359 static std::tuple
<CommandCost
, uint
, uint16_t, CargoArray
> RefitVehicle(Vehicle
*v
, bool only_this
, uint8_t num_vehicles
, CargoID new_cid
, uint8_t new_subtype
, DoCommandFlag flags
, bool auto_refit
)
361 CommandCost
cost(v
->GetExpenseType(false));
362 uint total_capacity
= 0;
363 uint total_mail_capacity
= 0;
364 num_vehicles
= num_vehicles
== 0 ? UINT8_MAX
: num_vehicles
;
365 CargoArray cargo_capacities
{};
367 VehicleSet vehicles_to_refit
;
369 GetVehicleSet(vehicles_to_refit
, v
, num_vehicles
);
370 /* In this case, we need to check the whole chain. */
374 std::vector
<RefitResult
> refit_result
;
376 v
->InvalidateNewGRFCacheOfChain();
377 uint8_t actual_subtype
= new_subtype
;
378 for (; v
!= nullptr; v
= (only_this
? nullptr : v
->Next())) {
379 /* Reset actual_subtype for every new vehicle */
380 if (!v
->IsArticulatedPart()) actual_subtype
= new_subtype
;
382 if (v
->type
== VEH_TRAIN
&& std::find(vehicles_to_refit
.begin(), vehicles_to_refit
.end(), v
->index
) == vehicles_to_refit
.end() && !only_this
) continue;
384 const Engine
*e
= v
->GetEngine();
385 if (!e
->CanCarryCargo()) continue;
387 /* If the vehicle is not refittable, or does not allow automatic refitting,
388 * count its capacity nevertheless if the cargo matches */
389 bool refittable
= HasBit(e
->info
.refit_mask
, new_cid
) && (!auto_refit
|| HasBit(e
->info
.misc_flags
, EF_AUTO_REFIT
));
390 if (!refittable
&& v
->cargo_type
!= new_cid
) {
391 uint amount
= e
->DetermineCapacity(v
, nullptr);
392 if (amount
> 0) cargo_capacities
[v
->cargo_type
] += amount
;
396 /* Determine best fitting subtype if requested */
397 if (actual_subtype
== 0xFF) {
398 actual_subtype
= GetBestFittingSubType(v
, v
, new_cid
);
401 /* Back up the vehicle's cargo type */
402 CargoID temp_cid
= v
->cargo_type
;
403 uint8_t temp_subtype
= v
->cargo_subtype
;
405 v
->cargo_type
= new_cid
;
406 v
->cargo_subtype
= actual_subtype
;
409 uint16_t mail_capacity
= 0;
410 uint amount
= e
->DetermineCapacity(v
, &mail_capacity
);
411 total_capacity
+= amount
;
412 /* mail_capacity will always be zero if the vehicle is not an aircraft. */
413 total_mail_capacity
+= mail_capacity
;
415 cargo_capacities
[new_cid
] += amount
;
416 CargoID mail
= GetCargoIDByLabel(CT_MAIL
);
417 if (IsValidCargoID(mail
)) cargo_capacities
[mail
] += mail_capacity
;
419 if (!refittable
) continue;
421 /* Restore the original cargo type */
422 v
->cargo_type
= temp_cid
;
423 v
->cargo_subtype
= temp_subtype
;
425 bool auto_refit_allowed
;
426 CommandCost refit_cost
= GetRefitCost(v
, v
->engine_type
, new_cid
, actual_subtype
, &auto_refit_allowed
);
427 if (auto_refit
&& (flags
& DC_QUERY_COST
) == 0 && !auto_refit_allowed
) {
428 /* Sorry, auto-refitting not allowed, subtract the cargo amount again from the total.
429 * When querrying cost/capacity (for example in order refit GUI), we always assume 'allowed'.
430 * It is not predictable. */
431 total_capacity
-= amount
;
432 total_mail_capacity
-= mail_capacity
;
434 if (v
->cargo_type
== new_cid
) {
435 /* Add the old capacity nevertheless, if the cargo matches */
436 total_capacity
+= v
->cargo_cap
;
437 if (v
->type
== VEH_AIRCRAFT
) total_mail_capacity
+= v
->Next()->cargo_cap
;
441 cost
.AddCost(refit_cost
);
443 /* Record the refitting.
444 * Do not execute the refitting immediately, so DetermineCapacity and GetRefitCost do the same in test and exec run.
447 * - If the capacity of vehicles depends on other vehicles in the chain, the actual capacity is
448 * set after RefitVehicle() via ConsistChanged() and friends. The estimation via _returned_refit_capacity will be wrong.
449 * - We have to call the refit cost callback with the pre-refit configuration of the chain because we want refit and
450 * autorefit to behave the same, and we need its result for auto_refit_allowed.
452 refit_result
.push_back({v
, amount
, mail_capacity
, actual_subtype
});
455 if (flags
& DC_EXEC
) {
456 /* Store the result */
457 for (RefitResult
&result
: refit_result
) {
458 Vehicle
*u
= result
.v
;
459 u
->refit_cap
= (u
->cargo_type
== new_cid
) ? std::min
<uint16_t>(result
.capacity
, u
->refit_cap
) : 0;
460 if (u
->cargo
.TotalCount() > u
->refit_cap
) u
->cargo
.Truncate(u
->cargo
.TotalCount() - u
->refit_cap
);
461 u
->cargo_type
= new_cid
;
462 u
->cargo_cap
= result
.capacity
;
463 u
->cargo_subtype
= result
.subtype
;
464 if (u
->type
== VEH_AIRCRAFT
) {
465 Vehicle
*w
= u
->Next();
466 assert(w
!= nullptr);
467 w
->refit_cap
= std::min
<uint16_t>(w
->refit_cap
, result
.mail_capacity
);
468 w
->cargo_cap
= result
.mail_capacity
;
469 if (w
->cargo
.TotalCount() > w
->refit_cap
) w
->cargo
.Truncate(w
->cargo
.TotalCount() - w
->refit_cap
);
474 refit_result
.clear();
475 return { cost
, total_capacity
, total_mail_capacity
, cargo_capacities
};
479 * Refits a vehicle to the specified cargo type.
480 * @param flags type of operation
481 * @param veh_id vehicle ID to refit
482 * @param new_cid New cargo type to refit to.
483 * @param new_subtype New cargo subtype to refit to. 0xFF means to try keeping the same subtype according to GetBestFittingSubType().
484 * @param auto_refit Automatic refitting.
485 * @param only_this Refit only this vehicle. Used only for cloning vehicles.
486 * @param num_vehicles Number of vehicles to refit (not counting articulated parts). Zero means all vehicles.
487 * Only used if "refit only this vehicle" is false.
488 * @return the cost of this operation or an error
490 std::tuple
<CommandCost
, uint
, uint16_t, CargoArray
> CmdRefitVehicle(DoCommandFlag flags
, VehicleID veh_id
, CargoID new_cid
, uint8_t new_subtype
, bool auto_refit
, bool only_this
, uint8_t num_vehicles
)
492 Vehicle
*v
= Vehicle::GetIfValid(veh_id
);
493 if (v
== nullptr) return { CMD_ERROR
, 0, 0, {} };
495 /* Don't allow disasters and sparks and such to be refitted.
496 * We cannot check for IsPrimaryVehicle as autoreplace also refits in free wagon chains. */
497 if (!IsCompanyBuildableVehicleType(v
->type
)) return { CMD_ERROR
, 0, 0, {} };
499 Vehicle
*front
= v
->First();
501 CommandCost ret
= CheckOwnership(front
->owner
);
502 if (ret
.Failed()) return { ret
, 0, 0, {} };
504 bool free_wagon
= v
->type
== VEH_TRAIN
&& Train::From(front
)->IsFreeWagon(); // used by autoreplace/renew
506 /* Don't allow shadows and such to be refitted. */
507 if (v
!= front
&& (v
->type
== VEH_SHIP
|| v
->type
== VEH_AIRCRAFT
)) return { CMD_ERROR
, 0, 0, {} };
509 /* Allow auto-refitting only during loading and normal refitting only in a depot. */
510 if ((flags
& DC_QUERY_COST
) == 0 && // used by the refit GUI, including the order refit GUI.
511 !free_wagon
&& // used by autoreplace/renew
512 (!auto_refit
|| !front
->current_order
.IsType(OT_LOADING
)) && // refit inside stations
513 !front
->IsStoppedInDepot()) { // refit inside depots
514 return { CommandCost(STR_ERROR_TRAIN_MUST_BE_STOPPED_INSIDE_DEPOT
+ front
->type
), 0, 0, {} };
517 if (front
->vehstatus
& VS_CRASHED
) return { CommandCost(STR_ERROR_VEHICLE_IS_DESTROYED
), 0, 0, {} };
520 if (new_cid
>= NUM_CARGO
) return { CMD_ERROR
, 0, 0, {} };
522 /* For ships and aircraft there is always only one. */
523 only_this
|= front
->type
== VEH_SHIP
|| front
->type
== VEH_AIRCRAFT
;
525 auto [cost
, refit_capacity
, mail_capacity
, cargo_capacities
] = RefitVehicle(v
, only_this
, num_vehicles
, new_cid
, new_subtype
, flags
, auto_refit
);
527 if (flags
& DC_EXEC
) {
528 /* Update the cached variables */
531 Train::From(front
)->ConsistChanged(auto_refit
? CCF_AUTOREFIT
: CCF_REFIT
);
534 RoadVehUpdateCache(RoadVehicle::From(front
), auto_refit
);
535 if (_settings_game
.vehicle
.roadveh_acceleration_model
!= AM_ORIGINAL
) RoadVehicle::From(front
)->CargoChanged();
539 v
->InvalidateNewGRFCacheOfChain();
540 Ship::From(v
)->UpdateCache();
544 v
->InvalidateNewGRFCacheOfChain();
545 UpdateAircraftCache(Aircraft::From(v
), true);
548 default: NOT_REACHED();
553 InvalidateWindowData(WC_VEHICLE_DETAILS
, front
->index
);
554 InvalidateWindowClassesData(GetWindowClassForVehicleType(v
->type
), 0);
556 SetWindowDirty(WC_VEHICLE_DEPOT
, front
->tile
);
558 /* Always invalidate the cache; querycost might have filled it. */
559 v
->InvalidateNewGRFCacheOfChain();
562 return { cost
, refit_capacity
, mail_capacity
, cargo_capacities
};
566 * Start/Stop a vehicle
567 * @param flags type of operation
568 * @param veh_id vehicle to start/stop, don't forget to change CcStartStopVehicle if you modify this!
569 * @param evaluate_startstop_cb Shall the start/stop newgrf callback be evaluated (only valid with DC_AUTOREPLACE for network safety)
570 * @return the cost of this operation or an error
572 CommandCost
CmdStartStopVehicle(DoCommandFlag flags
, VehicleID veh_id
, bool evaluate_startstop_cb
)
574 /* Disable the effect of p2 bit 0, when DC_AUTOREPLACE is not set */
575 if ((flags
& DC_AUTOREPLACE
) == 0) evaluate_startstop_cb
= true;
577 Vehicle
*v
= Vehicle::GetIfValid(veh_id
);
578 if (v
== nullptr || !v
->IsPrimaryVehicle()) return CMD_ERROR
;
580 CommandCost ret
= CheckOwnership(v
->owner
);
581 if (ret
.Failed()) return ret
;
583 if (v
->vehstatus
& VS_CRASHED
) return_cmd_error(STR_ERROR_VEHICLE_IS_DESTROYED
);
587 if ((v
->vehstatus
& VS_STOPPED
) && Train::From(v
)->gcache
.cached_power
== 0) return_cmd_error(STR_ERROR_TRAIN_START_NO_POWER
);
595 Aircraft
*a
= Aircraft::From(v
);
596 /* cannot stop airplane when in flight, or when taking off / landing */
597 if (a
->state
>= STARTTAKEOFF
&& a
->state
< TERM7
) return_cmd_error(STR_ERROR_AIRCRAFT_IS_IN_FLIGHT
);
598 if (HasBit(a
->flags
, VAF_HELI_DIRECT_DESCENT
)) return_cmd_error(STR_ERROR_AIRCRAFT_IS_IN_FLIGHT
);
602 default: return CMD_ERROR
;
605 if (evaluate_startstop_cb
) {
606 /* Check if this vehicle can be started/stopped. Failure means 'allow'. */
607 uint16_t callback
= GetVehicleCallback(CBID_VEHICLE_START_STOP_CHECK
, 0, 0, v
->engine_type
, v
);
608 StringID error
= STR_NULL
;
609 if (callback
!= CALLBACK_FAILED
) {
610 if (v
->GetGRF()->grf_version
< 8) {
611 /* 8 bit result 0xFF means 'allow' */
612 if (callback
< 0x400 && GB(callback
, 0, 8) != 0xFF) error
= GetGRFStringID(v
->GetGRFID(), 0xD000 + callback
);
614 if (callback
< 0x400) {
615 error
= GetGRFStringID(v
->GetGRFID(), 0xD000 + callback
);
621 default: // unknown reason -> disallow
622 error
= STR_ERROR_INCOMPATIBLE_RAIL_TYPES
;
628 if (error
!= STR_NULL
) return_cmd_error(error
);
631 if (flags
& DC_EXEC
) {
632 if (v
->IsStoppedInDepot() && (flags
& DC_AUTOREPLACE
) == 0) DeleteVehicleNews(veh_id
, STR_NEWS_TRAIN_IS_WAITING
+ v
->type
);
634 v
->vehstatus
^= VS_STOPPED
;
635 if (v
->type
!= VEH_TRAIN
) v
->cur_speed
= 0; // trains can stop 'slowly'
637 /* Unbunching data is no longer valid. */
638 v
->ResetDepotUnbunching();
641 SetWindowWidgetDirty(WC_VEHICLE_VIEW
, v
->index
, WID_VV_START_STOP
);
642 SetWindowDirty(WC_VEHICLE_DEPOT
, v
->tile
);
643 SetWindowClassesDirty(GetWindowClassForVehicleType(v
->type
));
644 InvalidateWindowData(WC_VEHICLE_VIEW
, v
->index
);
646 return CommandCost();
650 * Starts or stops a lot of vehicles
651 * @param flags type of operation
652 * @param tile Tile of the depot where the vehicles are started/stopped (only used for depots)
653 * @param do_start set = start vehicles, unset = stop vehicles
654 * @param vehicle_list_window if set, then it's a vehicle list window, not a depot and Tile is ignored in this case
655 * @param vli VehicleListIdentifier
656 * @return the cost of this operation or an error
658 CommandCost
CmdMassStartStopVehicle(DoCommandFlag flags
, TileIndex tile
, bool do_start
, bool vehicle_list_window
, const VehicleListIdentifier
&vli
)
662 if (!vli
.Valid()) return CMD_ERROR
;
663 if (!IsCompanyBuildableVehicleType(vli
.vtype
)) return CMD_ERROR
;
665 if (vehicle_list_window
) {
666 if (!GenerateVehicleSortList(&list
, vli
)) return CMD_ERROR
;
668 if (!IsDepotTile(tile
) || !IsTileOwner(tile
, _current_company
)) return CMD_ERROR
;
669 /* Get the list of vehicles in the depot */
670 BuildDepotVehicleList(vli
.vtype
, tile
, &list
, nullptr);
673 for (const Vehicle
*v
: list
) {
674 if (!!(v
->vehstatus
& VS_STOPPED
) != do_start
) continue;
676 if (!vehicle_list_window
&& !v
->IsChainInDepot()) continue;
678 /* Just try and don't care if some vehicle's can't be stopped. */
679 Command
<CMD_START_STOP_VEHICLE
>::Do(flags
, v
->index
, false);
682 return CommandCost();
686 * Sells all vehicles in a depot
687 * @param flags type of operation
688 * @param tile Tile of the depot where the depot is
689 * @param vehicle_type Vehicle type
690 * @return the cost of this operation or an error
692 CommandCost
CmdDepotSellAllVehicles(DoCommandFlag flags
, TileIndex tile
, VehicleType vehicle_type
)
696 CommandCost
cost(EXPENSES_NEW_VEHICLES
);
698 if (!IsCompanyBuildableVehicleType(vehicle_type
)) return CMD_ERROR
;
699 if (!IsDepotTile(tile
) || !IsTileOwner(tile
, _current_company
)) return CMD_ERROR
;
701 /* Get the list of vehicles in the depot */
702 BuildDepotVehicleList(vehicle_type
, tile
, &list
, &list
);
704 CommandCost last_error
= CMD_ERROR
;
705 bool had_success
= false;
706 for (const Vehicle
*v
: list
) {
707 CommandCost ret
= Command
<CMD_SELL_VEHICLE
>::Do(flags
, v
->index
, true, false, INVALID_CLIENT_ID
);
708 if (ret
.Succeeded()) {
716 return had_success
? cost
: last_error
;
720 * Autoreplace all vehicles in the depot
721 * @param flags type of operation
722 * @param tile Tile of the depot where the vehicles are
723 * @param vehicle_type Type of vehicle
724 * @return the cost of this operation or an error
726 CommandCost
CmdDepotMassAutoReplace(DoCommandFlag flags
, TileIndex tile
, VehicleType vehicle_type
)
729 CommandCost cost
= CommandCost(EXPENSES_NEW_VEHICLES
);
731 if (!IsCompanyBuildableVehicleType(vehicle_type
)) return CMD_ERROR
;
732 if (!IsDepotTile(tile
) || !IsTileOwner(tile
, _current_company
)) return CMD_ERROR
;
734 /* Get the list of vehicles in the depot */
735 BuildDepotVehicleList(vehicle_type
, tile
, &list
, &list
, true);
737 for (const Vehicle
*v
: list
) {
738 /* Ensure that the vehicle completely in the depot */
739 if (!v
->IsChainInDepot()) continue;
741 CommandCost ret
= Command
<CMD_AUTOREPLACE_VEHICLE
>::Do(flags
, v
->index
);
743 if (ret
.Succeeded()) cost
.AddCost(ret
);
749 * Test if a name is unique among vehicle names.
750 * @param name Name to test.
751 * @return True ifffffff the name is unique.
753 bool IsUniqueVehicleName(const std::string
&name
)
755 for (const Vehicle
*v
: Vehicle::Iterate()) {
756 if (!v
->name
.empty() && v
->name
== name
) return false;
763 * Clone the custom name of a vehicle, adding or incrementing a number.
764 * @param src Source vehicle, with a custom name.
765 * @param dst Destination vehicle.
767 static void CloneVehicleName(const Vehicle
*src
, Vehicle
*dst
)
771 /* Find the position of the first digit in the last group of digits. */
772 size_t number_position
;
773 for (number_position
= src
->name
.length(); number_position
> 0; number_position
--) {
774 /* The design of UTF-8 lets this work simply without having to check
775 * for UTF-8 sequences. */
776 if (src
->name
[number_position
- 1] < '0' || src
->name
[number_position
- 1] > '9') break;
779 /* Format buffer and determine starting number. */
782 if (number_position
== src
->name
.length()) {
783 /* No digit at the end, so start at number 2. */
786 number_position
= buf
.length();
789 /* Found digits, parse them and start at the next number. */
790 buf
= src
->name
.substr(0, number_position
);
792 auto num_str
= src
->name
.substr(number_position
);
793 padding
= (uint8_t)num_str
.length();
795 std::istringstream
iss(num_str
);
800 /* Check if this name is already taken. */
801 for (int max_iterations
= 1000; max_iterations
> 0; max_iterations
--, num
++) {
802 std::ostringstream oss
;
804 /* Attach the number to the temporary name. */
805 oss
<< buf
<< std::setw(padding
) << std::setfill('0') << std::internal
<< num
;
807 /* Check the name is unique. */
808 auto new_name
= oss
.str();
809 if (IsUniqueVehicleName(new_name
)) {
810 dst
->name
= new_name
;
815 /* All done. If we didn't find a name, it'll just use its default. */
819 * Clone a vehicle. If it is a train, it will clone all the cars too
820 * @param flags type of operation
821 * @param tile tile of the depot where the cloned vehicle is build
822 * @param veh_id the original vehicle's index
823 * @param share_orders shared orders, else copied orders
824 * @return the cost of this operation + the new vehicle ID or an error
826 std::tuple
<CommandCost
, VehicleID
> CmdCloneVehicle(DoCommandFlag flags
, TileIndex tile
, VehicleID veh_id
, bool share_orders
)
828 CommandCost
total_cost(EXPENSES_NEW_VEHICLES
);
830 Vehicle
*v
= Vehicle::GetIfValid(veh_id
);
831 if (v
== nullptr || !v
->IsPrimaryVehicle()) return { CMD_ERROR
, INVALID_VEHICLE
};
832 Vehicle
*v_front
= v
;
833 Vehicle
*w
= nullptr;
834 Vehicle
*w_front
= nullptr;
835 Vehicle
*w_rear
= nullptr;
838 * v_front is the front engine in the original vehicle
839 * v is the car/vehicle of the original vehicle that is currently being copied
840 * w_front is the front engine of the cloned vehicle
841 * w is the car/vehicle currently being cloned
842 * w_rear is the rear end of the cloned train. It's used to add more cars and is only used by trains
845 CommandCost ret
= CheckOwnership(v
->owner
);
846 if (ret
.Failed()) return { ret
, INVALID_VEHICLE
};
848 if (v
->type
== VEH_TRAIN
&& (!v
->IsFrontEngine() || Train::From(v
)->crash_anim_pos
>= 4400)) return { CMD_ERROR
, INVALID_VEHICLE
};
850 /* check that we can allocate enough vehicles */
851 if (!(flags
& DC_EXEC
)) {
855 } while ((v
= v
->Next()) != nullptr);
857 if (!Vehicle::CanAllocateItem(veh_counter
)) {
858 return { CommandCost(STR_ERROR_TOO_MANY_VEHICLES_IN_GAME
), INVALID_VEHICLE
};
864 VehicleID new_veh_id
= INVALID_VEHICLE
;
866 if (v
->type
== VEH_TRAIN
&& Train::From(v
)->IsRearDualheaded()) {
867 /* we build the rear ends of multiheaded trains with the front ones */
871 /* In case we're building a multi headed vehicle and the maximum number of
872 * vehicles is almost reached (e.g. max trains - 1) not all vehicles would
873 * be cloned. When the non-primary engines were build they were seen as
874 * 'new' vehicles whereas they would immediately be joined with a primary
875 * engine. This caused the vehicle to be not build as 'the limit' had been
876 * reached, resulting in partially build vehicles and such. */
877 DoCommandFlag build_flags
= flags
;
878 if ((flags
& DC_EXEC
) && !v
->IsPrimaryVehicle()) build_flags
|= DC_AUTOREPLACE
;
881 std::tie(cost
, new_veh_id
, std::ignore
, std::ignore
, std::ignore
) = Command
<CMD_BUILD_VEHICLE
>::Do(build_flags
, tile
, v
->engine_type
, false, INVALID_CARGO
, INVALID_CLIENT_ID
);
884 /* Can't build a part, then sell the stuff we already made; clear up the mess */
885 if (w_front
!= nullptr) Command
<CMD_SELL_VEHICLE
>::Do(flags
, w_front
->index
, true, false, INVALID_CLIENT_ID
);
886 return { cost
, INVALID_VEHICLE
};
889 total_cost
.AddCost(cost
);
891 if (flags
& DC_EXEC
) {
892 w
= Vehicle::Get(new_veh_id
);
894 if (v
->type
== VEH_TRAIN
&& HasBit(Train::From(v
)->flags
, VRF_REVERSE_DIRECTION
)) {
895 SetBit(Train::From(w
)->flags
, VRF_REVERSE_DIRECTION
);
898 if (v
->type
== VEH_TRAIN
&& !v
->IsFrontEngine()) {
899 /* this s a train car
900 * add this unit to the end of the train */
901 CommandCost result
= Command
<CMD_MOVE_RAIL_VEHICLE
>::Do(flags
, w
->index
, w_rear
->index
, true);
902 if (result
.Failed()) {
903 /* The train can't be joined to make the same consist as the original.
904 * Sell what we already made (clean up) and return an error. */
905 Command
<CMD_SELL_VEHICLE
>::Do(flags
, w_front
->index
, true, false, INVALID_CLIENT_ID
);
906 Command
<CMD_SELL_VEHICLE
>::Do(flags
, w
->index
, true, false, INVALID_CLIENT_ID
);
907 return { result
, INVALID_VEHICLE
}; // return error and the message returned from CMD_MOVE_RAIL_VEHICLE
910 /* this is a front engine or not a train. */
912 w
->service_interval
= v
->service_interval
;
913 w
->SetServiceIntervalIsCustom(v
->ServiceIntervalIsCustom());
914 w
->SetServiceIntervalIsPercent(v
->ServiceIntervalIsPercent());
916 w_rear
= w
; // trains needs to know the last car in the train, so they can add more in next loop
918 } while (v
->type
== VEH_TRAIN
&& (v
= v
->GetNextVehicle()) != nullptr);
920 if ((flags
& DC_EXEC
) && v_front
->type
== VEH_TRAIN
) {
921 /* for trains this needs to be the front engine due to the callback function */
922 new_veh_id
= w_front
->index
;
925 if (flags
& DC_EXEC
) {
926 /* Cloned vehicles belong to the same group */
927 Command
<CMD_ADD_VEHICLE_GROUP
>::Do(flags
, v_front
->group_id
, w_front
->index
, false, VehicleListIdentifier
{});
931 /* Take care of refitting. */
935 /* Both building and refitting are influenced by newgrf callbacks, which
936 * makes it impossible to accurately estimate the cloning costs. In
937 * particular, it is possible for engines of the same type to be built with
938 * different numbers of articulated parts, so when refitting we have to
939 * loop over real vehicles first, and then the articulated parts of those
940 * vehicles in a different loop. */
943 if (flags
& DC_EXEC
) {
944 assert(w
!= nullptr);
946 /* Find out what's the best sub type */
947 uint8_t subtype
= GetBestFittingSubType(v
, w
, v
->cargo_type
);
948 if (w
->cargo_type
!= v
->cargo_type
|| w
->cargo_subtype
!= subtype
) {
949 CommandCost cost
= std::get
<0>(Command
<CMD_REFIT_VEHICLE
>::Do(flags
, w
->index
, v
->cargo_type
, subtype
, false, true, 0));
950 if (cost
.Succeeded()) total_cost
.AddCost(cost
);
953 if (w
->IsGroundVehicle() && w
->HasArticulatedPart()) {
954 w
= w
->GetNextArticulatedPart();
959 const Engine
*e
= v
->GetEngine();
960 CargoID initial_cargo
= (e
->CanCarryCargo() ? e
->GetDefaultCargoType() : INVALID_CARGO
);
962 if (v
->cargo_type
!= initial_cargo
&& IsValidCargoID(initial_cargo
)) {
964 total_cost
.AddCost(GetRefitCost(nullptr, v
->engine_type
, v
->cargo_type
, v
->cargo_subtype
, &dummy
));
968 if (v
->IsGroundVehicle() && v
->HasArticulatedPart()) {
969 v
= v
->GetNextArticulatedPart();
973 } while (v
!= nullptr);
975 if ((flags
& DC_EXEC
) && v
->type
== VEH_TRAIN
) w
= w
->GetNextVehicle();
976 } while (v
->type
== VEH_TRAIN
&& (v
= v
->GetNextVehicle()) != nullptr);
978 if (flags
& DC_EXEC
) {
980 * Set the orders of the vehicle. Cannot do it earlier as we need
981 * the vehicle refitted before doing this, otherwise the moved
982 * cargo types might not match (passenger vs non-passenger)
984 CommandCost result
= Command
<CMD_CLONE_ORDER
>::Do(flags
, (share_orders
? CO_SHARE
: CO_COPY
), w_front
->index
, v_front
->index
);
985 if (result
.Failed()) {
986 /* The vehicle has already been bought, so now it must be sold again. */
987 Command
<CMD_SELL_VEHICLE
>::Do(flags
, w_front
->index
, true, false, INVALID_CLIENT_ID
);
988 return { result
, INVALID_VEHICLE
};
991 /* Now clone the vehicle's name, if it has one. */
992 if (!v_front
->name
.empty()) CloneVehicleName(v_front
, w_front
);
994 /* Since we can't estimate the cost of cloning a vehicle accurately we must
995 * check whether the company has enough money manually. */
996 if (!CheckCompanyHasMoney(total_cost
)) {
997 /* The vehicle has already been bought, so now it must be sold again. */
998 Command
<CMD_SELL_VEHICLE
>::Do(flags
, w_front
->index
, true, false, INVALID_CLIENT_ID
);
999 return { total_cost
, INVALID_VEHICLE
};
1003 return { total_cost
, new_veh_id
};
1007 * Send all vehicles of type to depots
1008 * @param flags the flags used for DoCommand()
1009 * @param service should the vehicles only get service in the depots
1010 * @param vli identifier of the vehicle list
1011 * @return 0 for success and CMD_ERROR if no vehicle is able to go to depot
1013 static CommandCost
SendAllVehiclesToDepot(DoCommandFlag flags
, bool service
, const VehicleListIdentifier
&vli
)
1017 if (!GenerateVehicleSortList(&list
, vli
)) return CMD_ERROR
;
1019 /* Send all the vehicles to a depot */
1020 bool had_success
= false;
1021 for (uint i
= 0; i
< list
.size(); i
++) {
1022 const Vehicle
*v
= list
[i
];
1023 CommandCost ret
= Command
<CMD_SEND_VEHICLE_TO_DEPOT
>::Do(flags
, v
->index
, (service
? DepotCommand::Service
: DepotCommand::None
) | DepotCommand::DontCancel
, {});
1025 if (ret
.Succeeded()) {
1028 /* Return 0 if DC_EXEC is not set this is a valid goto depot command)
1029 * In this case we know that at least one vehicle can be sent to a depot
1030 * and we will issue the command. We can now safely quit the loop, knowing
1031 * it will succeed at least once. With DC_EXEC we really need to send them to the depot */
1032 if (!(flags
& DC_EXEC
)) break;
1036 return had_success
? CommandCost() : CMD_ERROR
;
1040 * Send a vehicle to the depot.
1041 * @param flags for command type
1042 * @param veh_id vehicle ID to send to the depot
1043 * @param depot_cmd DEPOT_ flags (see vehicle_type.h)
1044 * @param vli VehicleListIdentifier.
1045 * @return the cost of this operation or an error
1047 CommandCost
CmdSendVehicleToDepot(DoCommandFlag flags
, VehicleID veh_id
, DepotCommand depot_cmd
, const VehicleListIdentifier
&vli
)
1049 if (HasFlag(depot_cmd
, DepotCommand::MassSend
)) {
1050 /* Mass goto depot requested */
1051 if (!vli
.Valid()) return CMD_ERROR
;
1052 return SendAllVehiclesToDepot(flags
, HasFlag(depot_cmd
, DepotCommand::Service
), vli
);
1055 Vehicle
*v
= Vehicle::GetIfValid(veh_id
);
1056 if (v
== nullptr) return CMD_ERROR
;
1057 if (!v
->IsPrimaryVehicle()) return CMD_ERROR
;
1059 return v
->SendToDepot(flags
, depot_cmd
);
1063 * Give a custom name to your vehicle
1064 * @param flags type of operation
1065 * @param veh_id vehicle ID to name
1066 * @param text the new name or an empty string when resetting to the default
1067 * @return the cost of this operation or an error
1069 CommandCost
CmdRenameVehicle(DoCommandFlag flags
, VehicleID veh_id
, const std::string
&text
)
1071 Vehicle
*v
= Vehicle::GetIfValid(veh_id
);
1072 if (v
== nullptr || !v
->IsPrimaryVehicle()) return CMD_ERROR
;
1074 CommandCost ret
= CheckOwnership(v
->owner
);
1075 if (ret
.Failed()) return ret
;
1077 bool reset
= text
.empty();
1080 if (Utf8StringLength(text
) >= MAX_LENGTH_VEHICLE_NAME_CHARS
) return CMD_ERROR
;
1081 if (!(flags
& DC_AUTOREPLACE
) && !IsUniqueVehicleName(text
)) return_cmd_error(STR_ERROR_NAME_MUST_BE_UNIQUE
);
1084 if (flags
& DC_EXEC
) {
1090 InvalidateWindowClassesData(GetWindowClassForVehicleType(v
->type
), 1);
1091 MarkWholeScreenDirty();
1094 return CommandCost();
1099 * Change the service interval of a vehicle
1100 * @param flags type of operation
1101 * @param veh_id vehicle ID that is being service-interval-changed
1102 * @param serv_int new service interval
1103 * @param is_custom service interval is custom flag
1104 * @param is_percent service interval is percentage flag
1105 * @return the cost of this operation or an error
1107 CommandCost
CmdChangeServiceInt(DoCommandFlag flags
, VehicleID veh_id
, uint16_t serv_int
, bool is_custom
, bool is_percent
)
1109 Vehicle
*v
= Vehicle::GetIfValid(veh_id
);
1110 if (v
== nullptr || !v
->IsPrimaryVehicle()) return CMD_ERROR
;
1112 CommandCost ret
= CheckOwnership(v
->owner
);
1113 if (ret
.Failed()) return ret
;
1115 const Company
*company
= Company::Get(v
->owner
);
1116 is_percent
= is_custom
? is_percent
: company
->settings
.vehicle
.servint_ispercent
;
1119 if (serv_int
!= GetServiceIntervalClamped(serv_int
, is_percent
)) return CMD_ERROR
;
1121 serv_int
= CompanyServiceInterval(company
, v
->type
);
1124 if (flags
& DC_EXEC
) {
1125 v
->SetServiceInterval(serv_int
);
1126 v
->SetServiceIntervalIsCustom(is_custom
);
1127 v
->SetServiceIntervalIsPercent(is_percent
);
1128 SetWindowDirty(WC_VEHICLE_DETAILS
, v
->index
);
1131 return CommandCost();