Codefix: Documentation comment in IndustryDirectoryWindow (#13059)
[openttd-github.git] / src / music_gui.cpp
blobbcad0b15f083c57c93ed0f61c81e8ce7bfdd88d9
1 /*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
8 /** @file music_gui.cpp GUI for the music playback. */
10 #include "stdafx.h"
11 #include "openttd.h"
12 #include "base_media_base.h"
13 #include "music/music_driver.hpp"
14 #include "window_gui.h"
15 #include "strings_func.h"
16 #include "window_func.h"
17 #include "sound_func.h"
18 #include "gfx_func.h"
19 #include "zoom_func.h"
20 #include "core/random_func.hpp"
21 #include "core/mem_func.hpp"
22 #include "error.h"
23 #include "core/geometry_func.hpp"
24 #include "string_func.h"
25 #include "settings_type.h"
26 #include "settings_gui.h"
27 #include "dropdown_func.h"
28 #include "dropdown_type.h"
29 #include "slider_func.h"
30 #include "mixer.h"
32 #include "widgets/music_widget.h"
34 #include "table/strings.h"
35 #include "table/sprites.h"
37 #include "safeguards.h"
40 struct MusicSystem {
41 struct PlaylistEntry : MusicSongInfo {
42 const MusicSet *set; ///< music set the song comes from
43 uint set_index; ///< index of song in set
45 PlaylistEntry(const MusicSet *set, uint set_index) : MusicSongInfo(set->songinfo[set_index]), set(set), set_index(set_index) { }
46 bool IsValid() const { return !this->songname.empty(); }
48 typedef std::vector<PlaylistEntry> Playlist;
50 enum PlaylistChoices {
51 PLCH_ALLMUSIC,
52 PLCH_OLDSTYLE,
53 PLCH_NEWSTYLE,
54 PLCH_EZYSTREET,
55 PLCH_CUSTOM1,
56 PLCH_CUSTOM2,
57 PLCH_THEMEONLY,
58 PLCH_MAX,
61 Playlist active_playlist; ///< current play order of songs, including any shuffle
62 Playlist displayed_playlist; ///< current playlist as displayed in GUI, never in shuffled order
63 Playlist music_set; ///< all songs in current music set, in set order
65 PlaylistChoices selected_playlist;
67 void BuildPlaylists();
69 void ChangePlaylist(PlaylistChoices pl);
70 void ChangeMusicSet(const std::string &set_name);
71 void Shuffle();
72 void Unshuffle();
74 void Play();
75 void Stop();
76 void Next();
77 void Prev();
78 void CheckStatus();
80 bool IsPlaying() const;
81 bool IsShuffle() const;
82 PlaylistEntry GetCurrentSong() const;
84 bool IsCustomPlaylist() const;
85 void PlaylistAdd(size_t song_index);
86 void PlaylistRemove(size_t song_index);
87 void PlaylistClear();
89 private:
90 uint GetSetIndex();
91 void SetPositionBySetIndex(uint set_index);
92 void ChangePlaylistPosition(int ofs);
93 int playlist_position;
95 void SaveCustomPlaylist(PlaylistChoices pl);
97 Playlist standard_playlists[PLCH_MAX];
100 MusicSystem _music;
103 /** Rebuild all playlists for the current music set */
104 void MusicSystem::BuildPlaylists()
106 const MusicSet *set = BaseMusic::GetUsedSet();
108 /* Clear current playlists */
109 for (auto &playlist : this->standard_playlists) playlist.clear();
110 this->music_set.clear();
112 /* Build standard playlists, and a list of available music */
113 for (uint i = 0; i < NUM_SONGS_AVAILABLE; i++) {
114 PlaylistEntry entry(set, i);
115 if (!entry.IsValid()) continue;
117 this->music_set.push_back(entry);
119 /* Add theme song to theme-only playlist */
120 if (i == 0) this->standard_playlists[PLCH_THEMEONLY].push_back(entry);
122 /* Don't add the theme song to standard playlists */
123 if (i > 0) {
124 this->standard_playlists[PLCH_ALLMUSIC].push_back(entry);
125 uint theme = (i - 1) / NUM_SONGS_CLASS;
126 this->standard_playlists[PLCH_OLDSTYLE + theme].push_back(entry);
130 /* Load custom playlists
131 * Song index offsets are 1-based, zero indicates invalid/end-of-list value */
132 for (uint i = 0; i < NUM_SONGS_PLAYLIST; i++) {
133 if (_settings_client.music.custom_1[i] > 0 && _settings_client.music.custom_1[i] <= NUM_SONGS_AVAILABLE) {
134 PlaylistEntry entry(set, _settings_client.music.custom_1[i] - 1);
135 if (entry.IsValid()) this->standard_playlists[PLCH_CUSTOM1].push_back(entry);
137 if (_settings_client.music.custom_2[i] > 0 && _settings_client.music.custom_2[i] <= NUM_SONGS_AVAILABLE) {
138 PlaylistEntry entry(set, _settings_client.music.custom_2[i] - 1);
139 if (entry.IsValid()) this->standard_playlists[PLCH_CUSTOM2].push_back(entry);
145 * Switch to another playlist, or reload the current one.
146 * @param pl Playlist to select
148 void MusicSystem::ChangePlaylist(PlaylistChoices pl)
150 assert(pl < PLCH_MAX && pl >= PLCH_ALLMUSIC);
152 if (pl != PLCH_THEMEONLY) _settings_client.music.playlist = pl;
154 if (_game_mode != GM_MENU || pl == PLCH_THEMEONLY) {
155 this->displayed_playlist = this->standard_playlists[pl];
156 this->active_playlist = this->displayed_playlist;
157 this->selected_playlist = pl;
158 this->playlist_position = 0;
160 if (_settings_client.music.shuffle) this->Shuffle();
161 if (_settings_client.music.playing) this->Play();
164 InvalidateWindowData(WC_MUSIC_TRACK_SELECTION, 0);
165 InvalidateWindowData(WC_MUSIC_WINDOW, 0);
169 * Change to named music set, and reset playback.
170 * @param set_name Name of music set to select
172 void MusicSystem::ChangeMusicSet(const std::string &set_name)
174 BaseMusic::SetSetByName(set_name);
175 BaseMusic::ini_set = set_name;
177 this->BuildPlaylists();
178 this->ChangePlaylist(this->selected_playlist);
180 InvalidateWindowData(WC_GAME_OPTIONS, WN_GAME_OPTIONS_GAME_OPTIONS, 0, true);
181 InvalidateWindowData(WC_MUSIC_TRACK_SELECTION, 0, 1, true);
182 InvalidateWindowData(WC_MUSIC_WINDOW, 0, 1, true);
186 * Set playlist position by set index.
187 * @param set_index Set index to select.
189 void MusicSystem::SetPositionBySetIndex(uint set_index)
191 auto it = std::find_if(std::begin(this->active_playlist), std::end(this->active_playlist), [&set_index](const PlaylistEntry &ple) { return ple.set_index == set_index; });
192 if (it != std::end(this->active_playlist)) this->playlist_position = std::distance(std::begin(this->active_playlist), it);
196 * Get set index from current playlist position.
197 * @return current set index, or UINT_MAX if nothing is selected.
199 uint MusicSystem::GetSetIndex()
201 return static_cast<size_t>(this->playlist_position) < this->active_playlist.size()
202 ? this->active_playlist[this->playlist_position].set_index
203 : UINT_MAX;
207 * Enable shuffle mode.
209 void MusicSystem::Shuffle()
211 _settings_client.music.shuffle = true;
213 uint set_index = this->GetSetIndex();
214 this->active_playlist = this->displayed_playlist;
215 for (size_t i = 0; i < this->active_playlist.size(); i++) {
216 size_t shuffle_index = InteractiveRandom() % (this->active_playlist.size() - i);
217 std::swap(this->active_playlist[i], this->active_playlist[i + shuffle_index]);
219 this->SetPositionBySetIndex(set_index);
221 InvalidateWindowData(WC_MUSIC_TRACK_SELECTION, 0);
222 InvalidateWindowData(WC_MUSIC_WINDOW, 0);
226 * Disable shuffle mode.
228 void MusicSystem::Unshuffle()
230 _settings_client.music.shuffle = false;
232 uint set_index = this->GetSetIndex();
233 this->active_playlist = this->displayed_playlist;
234 this->SetPositionBySetIndex(set_index);
236 InvalidateWindowData(WC_MUSIC_TRACK_SELECTION, 0);
237 InvalidateWindowData(WC_MUSIC_WINDOW, 0);
240 /** Start/restart playback at current song */
241 void MusicSystem::Play()
243 /* Always set the playing flag, even if there is no music */
244 _settings_client.music.playing = true;
245 MusicDriver::GetInstance()->StopSong();
246 /* Make sure playlist_position is a valid index, if playlist has changed etc. */
247 this->ChangePlaylistPosition(0);
249 /* If there is no music, don't try to play it */
250 if (this->active_playlist.empty()) return;
252 MusicSongInfo song = this->active_playlist[this->playlist_position];
253 if (_game_mode == GM_MENU && this->selected_playlist == PLCH_THEMEONLY) song.loop = true;
254 MusicDriver::GetInstance()->PlaySong(song);
256 InvalidateWindowData(WC_MUSIC_WINDOW, 0);
259 /** Stop playback and set flag that we don't intend to play music */
260 void MusicSystem::Stop()
262 MusicDriver::GetInstance()->StopSong();
263 _settings_client.music.playing = false;
265 InvalidateWindowData(WC_MUSIC_WINDOW, 0);
268 /** Skip to next track */
269 void MusicSystem::Next()
271 this->ChangePlaylistPosition(+1);
272 if (_settings_client.music.playing) this->Play();
274 InvalidateWindowData(WC_MUSIC_WINDOW, 0);
277 /** Skip to previous track */
278 void MusicSystem::Prev()
280 this->ChangePlaylistPosition(-1);
281 if (_settings_client.music.playing) this->Play();
283 InvalidateWindowData(WC_MUSIC_WINDOW, 0);
286 /** Check that music is playing if it should, and that appropriate playlist is active for game/main menu */
287 void MusicSystem::CheckStatus()
289 if ((_game_mode == GM_MENU) != (this->selected_playlist == PLCH_THEMEONLY)) {
290 /* Make sure the theme-only playlist is active when on the title screen, and not during gameplay */
291 this->ChangePlaylist((_game_mode == GM_MENU) ? PLCH_THEMEONLY : (PlaylistChoices)_settings_client.music.playlist);
293 if (this->active_playlist.empty()) return;
294 /* If we were supposed to be playing, but music has stopped, move to next song */
295 if (this->IsPlaying() && !MusicDriver::GetInstance()->IsSongPlaying()) this->Next();
298 /** Is the player getting music right now? */
299 bool MusicSystem::IsPlaying() const
301 return _settings_client.music.playing && !this->active_playlist.empty();
304 /** Is shuffle mode enabled? */
305 bool MusicSystem::IsShuffle() const
307 return _settings_client.music.shuffle;
310 /** Return the current song, or a dummy if none */
311 MusicSystem::PlaylistEntry MusicSystem::GetCurrentSong() const
313 if (!this->IsPlaying()) return PlaylistEntry(BaseMusic::GetUsedSet(), 0);
314 return this->active_playlist[this->playlist_position];
317 /** Is one of the custom playlists selected? */
318 bool MusicSystem::IsCustomPlaylist() const
320 return (this->selected_playlist == PLCH_CUSTOM1) || (this->selected_playlist == PLCH_CUSTOM2);
324 * Append a song to a custom playlist.
325 * Always adds to the currently active playlist.
326 * @param song_index Index of song in the current music set to add
328 void MusicSystem::PlaylistAdd(size_t song_index)
330 if (!this->IsCustomPlaylist()) return;
332 /* Pick out song from the music set */
333 if (song_index >= this->music_set.size()) return;
334 PlaylistEntry entry = this->music_set[song_index];
336 /* Check for maximum length */
337 if (this->standard_playlists[this->selected_playlist].size() >= NUM_SONGS_PLAYLIST) return;
339 /* Add it to the appropriate playlist, and the display */
340 this->standard_playlists[this->selected_playlist].push_back(entry);
341 this->displayed_playlist.push_back(entry);
343 /* Add it to the active playlist, if playback is shuffled select a random position to add at */
344 if (this->active_playlist.empty()) {
345 this->active_playlist.push_back(entry);
346 if (this->IsPlaying()) this->Play();
347 } else if (this->IsShuffle()) {
348 /* Generate a random position between 0 and n (inclusive, new length) to insert at */
349 size_t maxpos = this->displayed_playlist.size();
350 size_t newpos = InteractiveRandom() % maxpos;
351 this->active_playlist.insert(this->active_playlist.begin() + newpos, entry);
352 /* Make sure to shift up the current playback position if the song was inserted before it */
353 if ((int)newpos <= this->playlist_position) this->playlist_position++;
354 } else {
355 this->active_playlist.push_back(entry);
358 this->SaveCustomPlaylist(this->selected_playlist);
360 InvalidateWindowData(WC_MUSIC_TRACK_SELECTION, 0);
364 * Remove a song from a custom playlist.
365 * @param song_index Index in the custom playlist to remove.
367 void MusicSystem::PlaylistRemove(size_t song_index)
369 if (!this->IsCustomPlaylist()) return;
371 Playlist &pl = this->standard_playlists[this->selected_playlist];
372 if (song_index >= pl.size()) return;
374 /* Remove from "simple" playlists */
375 PlaylistEntry song = pl[song_index];
376 pl.erase(pl.begin() + song_index);
377 this->displayed_playlist.erase(this->displayed_playlist.begin() + song_index);
379 /* Find in actual active playlist (may be shuffled) and remove,
380 * if it's the current song restart playback */
381 for (size_t i = 0; i < this->active_playlist.size(); i++) {
382 Playlist::iterator s2 = this->active_playlist.begin() + i;
383 if (s2->filename == song.filename && s2->cat_index == song.cat_index) {
384 this->active_playlist.erase(s2);
385 if ((int)i == this->playlist_position && this->IsPlaying()) this->Play();
386 break;
390 this->SaveCustomPlaylist(this->selected_playlist);
392 InvalidateWindowData(WC_MUSIC_TRACK_SELECTION, 0);
396 * Remove all songs from the current custom playlist.
397 * Effectively stops playback too.
399 void MusicSystem::PlaylistClear()
401 if (!this->IsCustomPlaylist()) return;
403 this->standard_playlists[this->selected_playlist].clear();
404 this->ChangePlaylist(this->selected_playlist);
406 this->SaveCustomPlaylist(this->selected_playlist);
410 * Change playlist position pointer by the given offset, making sure to keep it within valid range.
411 * If the playlist is empty, position is always set to 0.
412 * @param ofs Amount to move playlist position by.
414 void MusicSystem::ChangePlaylistPosition(int ofs)
416 if (this->active_playlist.empty()) {
417 this->playlist_position = 0;
418 } else {
419 this->playlist_position += ofs;
420 while (this->playlist_position >= (int)this->active_playlist.size()) this->playlist_position -= (int)this->active_playlist.size();
421 while (this->playlist_position < 0) this->playlist_position += (int)this->active_playlist.size();
426 * Save a custom playlist to settings after modification.
427 * @param pl Playlist to store back
429 void MusicSystem::SaveCustomPlaylist(PlaylistChoices pl)
431 uint8_t *settings_pl;
432 if (pl == PLCH_CUSTOM1) {
433 settings_pl = _settings_client.music.custom_1;
434 } else if (pl == PLCH_CUSTOM2) {
435 settings_pl = _settings_client.music.custom_2;
436 } else {
437 return;
440 size_t num = 0;
441 MemSetT(settings_pl, 0, NUM_SONGS_PLAYLIST);
443 for (const auto &song : this->standard_playlists[pl]) {
444 /* Music set indices in the settings playlist are 1-based, 0 means unused slot */
445 settings_pl[num++] = (uint8_t)song.set_index + 1;
451 * Check music playback status and start/stop/song-finished.
452 * Called from main loop.
454 void MusicLoop()
456 _music.CheckStatus();
460 * Change the configured music set and reset playback
461 * @param index Index of music set to switch to
463 void ChangeMusicSet(int index)
465 if (BaseMusic::GetIndexOfUsedSet() == index) return;
466 _music.ChangeMusicSet(BaseMusic::GetSet(index)->name);
470 * Prepare the music system for use.
471 * Called from \c InitializeGame
473 void InitializeMusic()
475 _music.BuildPlaylists();
479 struct MusicTrackSelectionWindow : public Window {
480 MusicTrackSelectionWindow(WindowDesc &desc, WindowNumber number) : Window(desc)
482 this->InitNested(number);
483 this->LowerWidget(WID_MTS_LIST_LEFT);
484 this->LowerWidget(WID_MTS_LIST_RIGHT);
485 this->SetWidgetDisabledState(WID_MTS_CLEAR, _settings_client.music.playlist <= 3);
486 this->LowerWidget(WID_MTS_ALL + _settings_client.music.playlist);
489 void SetStringParameters(WidgetID widget) const override
491 switch (widget) {
492 case WID_MTS_PLAYLIST:
493 SetDParam(0, STR_MUSIC_PLAYLIST_ALL + _settings_client.music.playlist);
494 break;
495 case WID_MTS_CAPTION:
496 SetDParamStr(0, BaseMusic::GetUsedSet()->name);
497 break;
502 * Some data on this window has become invalid.
503 * @param data Information about the changed data.
504 * @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
506 void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override
508 if (!gui_scope) return;
509 for (int i = 0; i < 6; i++) {
510 this->SetWidgetLoweredState(WID_MTS_ALL + i, i == _settings_client.music.playlist);
512 this->SetWidgetDisabledState(WID_MTS_CLEAR, _settings_client.music.playlist <= 3);
514 if (data == 1) {
515 this->ReInit();
516 } else {
517 this->SetDirty();
521 void UpdateWidgetSize(WidgetID widget, Dimension &size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension &fill, [[maybe_unused]] Dimension &resize) override
523 switch (widget) {
524 case WID_MTS_PLAYLIST: {
525 Dimension d = {0, 0};
527 for (int i = 0; i < 6; i++) {
528 SetDParam(0, STR_MUSIC_PLAYLIST_ALL + i);
529 d = maxdim(d, GetStringBoundingBox(STR_PLAYLIST_PROGRAM));
531 d.width += padding.width;
532 d.height += padding.height;
533 size = maxdim(size, d);
534 break;
537 case WID_MTS_LIST_LEFT: case WID_MTS_LIST_RIGHT: {
538 Dimension d = {0, 0};
540 for (const auto &song : _music.music_set) {
541 SetDParam(0, song.tracknr);
542 SetDParam(1, 2);
543 SetDParamStr(2, song.songname);
544 Dimension d2 = GetStringBoundingBox(STR_PLAYLIST_TRACK_NAME);
545 d.width = std::max(d.width, d2.width);
546 d.height += d2.height;
548 d.width += padding.width;
549 d.height += padding.height;
550 size = maxdim(size, d);
551 break;
556 void DrawWidget(const Rect &r, WidgetID widget) const override
558 switch (widget) {
559 case WID_MTS_LIST_LEFT: {
560 GfxFillRect(r.Shrink(WidgetDimensions::scaled.bevel), PC_BLACK);
562 Rect tr = r.Shrink(WidgetDimensions::scaled.framerect);
563 for (const auto &song : _music.music_set) {
564 SetDParam(0, song.tracknr);
565 SetDParam(1, 2);
566 SetDParamStr(2, song.songname);
567 DrawString(tr, STR_PLAYLIST_TRACK_NAME);
568 tr.top += GetCharacterHeight(FS_SMALL);
570 break;
573 case WID_MTS_LIST_RIGHT: {
574 GfxFillRect(r.Shrink(WidgetDimensions::scaled.bevel), PC_BLACK);
576 Rect tr = r.Shrink(WidgetDimensions::scaled.framerect);
577 for (const auto &song : _music.active_playlist) {
578 SetDParam(0, song.tracknr);
579 SetDParam(1, 2);
580 SetDParamStr(2, song.songname);
581 DrawString(tr, STR_PLAYLIST_TRACK_NAME);
582 tr.top += GetCharacterHeight(FS_SMALL);
584 break;
589 void OnClick([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override
591 switch (widget) {
592 case WID_MTS_LIST_LEFT: { // add to playlist
593 int y = this->GetRowFromWidget(pt.y, widget, 0, GetCharacterHeight(FS_SMALL));
594 _music.PlaylistAdd(y);
595 break;
598 case WID_MTS_LIST_RIGHT: { // remove from playlist
599 int y = this->GetRowFromWidget(pt.y, widget, 0, GetCharacterHeight(FS_SMALL));
600 _music.PlaylistRemove(y);
601 break;
604 case WID_MTS_MUSICSET: {
605 int selected = 0;
606 ShowDropDownList(this, BuildSetDropDownList<BaseMusic>(&selected), selected, widget);
607 break;
610 case WID_MTS_CLEAR: // clear
611 _music.PlaylistClear();
612 break;
614 case WID_MTS_ALL: case WID_MTS_OLD: case WID_MTS_NEW:
615 case WID_MTS_EZY: case WID_MTS_CUSTOM1: case WID_MTS_CUSTOM2: // set playlist
616 _music.ChangePlaylist((MusicSystem::PlaylistChoices)(widget - WID_MTS_ALL));
617 break;
621 void OnDropdownSelect(WidgetID widget, int index) override
623 switch (widget) {
624 case WID_MTS_MUSICSET:
625 ChangeMusicSet(index);
626 break;
627 default:
628 NOT_REACHED();
633 static constexpr NWidgetPart _nested_music_track_selection_widgets[] = {
634 NWidget(NWID_HORIZONTAL),
635 NWidget(WWT_CLOSEBOX, COLOUR_GREY),
636 NWidget(WWT_CAPTION, COLOUR_GREY, WID_MTS_CAPTION), SetDataTip(STR_PLAYLIST_MUSIC_SELECTION_SETNAME, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
637 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_MTS_MUSICSET), SetDataTip(STR_PLAYLIST_CHANGE_SET, STR_PLAYLIST_TOOLTIP_CHANGE_SET),
638 EndContainer(),
639 NWidget(WWT_PANEL, COLOUR_GREY),
640 NWidget(NWID_HORIZONTAL), SetPIP(2, 4, 2),
641 /* Left panel. */
642 NWidget(NWID_VERTICAL),
643 NWidget(WWT_LABEL, COLOUR_GREY), SetFill(1, 0), SetDataTip(STR_PLAYLIST_TRACK_INDEX, STR_NULL),
644 NWidget(WWT_PANEL, COLOUR_GREY, WID_MTS_LIST_LEFT), SetFill(1, 1), SetMinimalSize(180, 194), SetDataTip(0x0, STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK), EndContainer(),
645 NWidget(NWID_SPACER), SetFill(1, 0), SetMinimalSize(0, 2),
646 EndContainer(),
647 /* Middle buttons. */
648 NWidget(NWID_VERTICAL),
649 NWidget(NWID_SPACER), SetMinimalSize(60, 30), // Space above the first button from the title bar.
650 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_MTS_ALL), SetFill(1, 0), SetDataTip(STR_MUSIC_PLAYLIST_ALL, STR_MUSIC_TOOLTIP_SELECT_ALL_TRACKS_PROGRAM),
651 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_MTS_OLD), SetFill(1, 0), SetDataTip(STR_MUSIC_PLAYLIST_OLD_STYLE, STR_MUSIC_TOOLTIP_SELECT_OLD_STYLE_MUSIC),
652 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_MTS_NEW), SetFill(1, 0), SetDataTip(STR_MUSIC_PLAYLIST_NEW_STYLE, STR_MUSIC_TOOLTIP_SELECT_NEW_STYLE_MUSIC),
653 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_MTS_EZY), SetFill(1, 0), SetDataTip(STR_MUSIC_PLAYLIST_EZY_STREET, STR_MUSIC_TOOLTIP_SELECT_EZY_STREET_STYLE),
654 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_MTS_CUSTOM1), SetFill(1, 0), SetDataTip(STR_MUSIC_PLAYLIST_CUSTOM_1, STR_MUSIC_TOOLTIP_SELECT_CUSTOM_1_USER_DEFINED),
655 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_MTS_CUSTOM2), SetFill(1, 0), SetDataTip(STR_MUSIC_PLAYLIST_CUSTOM_2, STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED),
656 NWidget(NWID_SPACER), SetMinimalSize(0, 16), // Space above 'clear' button
657 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_MTS_CLEAR), SetFill(1, 0), SetDataTip(STR_PLAYLIST_CLEAR, STR_PLAYLIST_TOOLTIP_CLEAR_CURRENT_PROGRAM_CUSTOM1),
658 NWidget(NWID_SPACER), SetFill(0, 1),
659 EndContainer(),
660 /* Right panel. */
661 NWidget(NWID_VERTICAL),
662 NWidget(WWT_LABEL, COLOUR_GREY, WID_MTS_PLAYLIST), SetFill(1, 0), SetDataTip(STR_PLAYLIST_PROGRAM, STR_NULL),
663 NWidget(WWT_PANEL, COLOUR_GREY, WID_MTS_LIST_RIGHT), SetFill(1, 1), SetMinimalSize(180, 194), SetDataTip(0x0, STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK), EndContainer(),
664 NWidget(NWID_SPACER), SetFill(1, 0), SetMinimalSize(0, 2),
665 EndContainer(),
666 EndContainer(),
667 EndContainer(),
670 static WindowDesc _music_track_selection_desc(
671 WDP_AUTO, nullptr, 0, 0,
672 WC_MUSIC_TRACK_SELECTION, WC_NONE,
674 _nested_music_track_selection_widgets
677 static void ShowMusicTrackSelection()
679 AllocateWindowDescFront<MusicTrackSelectionWindow>(_music_track_selection_desc, 0);
682 struct MusicWindow : public Window {
683 MusicWindow(WindowDesc &desc, WindowNumber number) : Window(desc)
685 this->InitNested(number);
686 this->LowerWidget(_settings_client.music.playlist + WID_M_ALL);
687 this->SetWidgetLoweredState(WID_M_SHUFFLE, _settings_client.music.shuffle);
689 UpdateDisabledButtons();
692 void UpdateDisabledButtons()
694 /* Disable music control widgets if there is no music
695 * -- except Programme button! So you can still select a music set. */
696 this->SetWidgetsDisabledState(
697 BaseMusic::GetUsedSet()->num_available == 0,
698 WID_M_PREV, WID_M_NEXT, WID_M_STOP, WID_M_PLAY, WID_M_SHUFFLE,
699 WID_M_ALL, WID_M_OLD, WID_M_NEW, WID_M_EZY, WID_M_CUSTOM1, WID_M_CUSTOM2
703 void UpdateWidgetSize(WidgetID widget, Dimension &size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension &fill, [[maybe_unused]] Dimension &resize) override
705 switch (widget) {
706 /* Make sure that WID_M_SHUFFLE and WID_M_PROGRAMME have the same size.
707 * This can't be done by using NC_EQUALSIZE as the WID_M_INFO is
708 * between those widgets and of different size. */
709 case WID_M_SHUFFLE: case WID_M_PROGRAMME: {
710 Dimension d = maxdim(GetStringBoundingBox(STR_MUSIC_PROGRAM), GetStringBoundingBox(STR_MUSIC_SHUFFLE));
711 d.width += padding.width;
712 d.height += padding.height;
713 size = maxdim(size, d);
714 break;
717 case WID_M_TRACK_NR: {
718 Dimension d = GetStringBoundingBox(STR_MUSIC_TRACK_NONE);
719 d.width += padding.width;
720 d.height += padding.height;
721 size = maxdim(size, d);
722 break;
725 case WID_M_TRACK_NAME: {
726 Dimension d = GetStringBoundingBox(STR_MUSIC_TITLE_NONE);
727 for (const auto &song : _music.music_set) {
728 SetDParamStr(0, song.songname);
729 d = maxdim(d, GetStringBoundingBox(STR_MUSIC_TITLE_NAME));
731 d.width += padding.width;
732 d.height += padding.height;
733 size = maxdim(size, d);
734 break;
737 /* Hack-ish: set the proper widget data; only needs to be done once
738 * per (Re)Init as that's the only time the language changes. */
739 case WID_M_PREV: this->GetWidget<NWidgetCore>(WID_M_PREV)->widget_data = _current_text_dir == TD_RTL ? SPR_IMG_SKIP_TO_NEXT : SPR_IMG_SKIP_TO_PREV; break;
740 case WID_M_NEXT: this->GetWidget<NWidgetCore>(WID_M_NEXT)->widget_data = _current_text_dir == TD_RTL ? SPR_IMG_SKIP_TO_PREV : SPR_IMG_SKIP_TO_NEXT; break;
741 case WID_M_PLAY: this->GetWidget<NWidgetCore>(WID_M_PLAY)->widget_data = _current_text_dir == TD_RTL ? SPR_IMG_PLAY_MUSIC_RTL : SPR_IMG_PLAY_MUSIC; break;
745 void DrawWidget(const Rect &r, WidgetID widget) const override
747 switch (widget) {
748 case WID_M_TRACK_NR: {
749 GfxFillRect(r.Shrink(WidgetDimensions::scaled.bevel.left, WidgetDimensions::scaled.bevel.top, 0, WidgetDimensions::scaled.bevel.bottom), PC_BLACK);
750 if (BaseMusic::GetUsedSet()->num_available == 0) {
751 break;
753 StringID str = STR_MUSIC_TRACK_NONE;
754 if (_music.IsPlaying()) {
755 SetDParam(0, _music.GetCurrentSong().tracknr);
756 SetDParam(1, 2);
757 str = STR_MUSIC_TRACK_DIGIT;
759 DrawString(r.Shrink(WidgetDimensions::scaled.framerect), str);
760 break;
763 case WID_M_TRACK_NAME: {
764 GfxFillRect(r.Shrink(0, WidgetDimensions::scaled.bevel.top, WidgetDimensions::scaled.bevel.right, WidgetDimensions::scaled.bevel.bottom), PC_BLACK);
765 StringID str = STR_MUSIC_TITLE_NONE;
766 MusicSystem::PlaylistEntry entry(_music.GetCurrentSong());
767 if (BaseMusic::GetUsedSet()->num_available == 0) {
768 str = STR_MUSIC_TITLE_NOMUSIC;
769 } else if (_music.IsPlaying()) {
770 str = STR_MUSIC_TITLE_NAME;
771 SetDParamStr(0, entry.songname);
773 DrawString(r.Shrink(WidgetDimensions::scaled.framerect), str, TC_FROMSTRING, SA_HOR_CENTER);
774 break;
777 case WID_M_MUSIC_VOL:
778 DrawSliderWidget(r, 0, INT8_MAX, 0, _settings_client.music.music_vol, nullptr);
779 break;
781 case WID_M_EFFECT_VOL:
782 DrawSliderWidget(r, 0, INT8_MAX, 0, _settings_client.music.effect_vol, nullptr);
783 break;
788 * Some data on this window has become invalid.
789 * @param data Information about the changed data.
790 * @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
792 void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override
794 if (!gui_scope) return;
795 for (int i = 0; i < 6; i++) {
796 this->SetWidgetLoweredState(WID_M_ALL + i, i == _settings_client.music.playlist);
799 UpdateDisabledButtons();
801 if (data == 1) {
802 this->ReInit();
803 } else {
804 this->SetDirty();
808 void OnClick([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override
810 switch (widget) {
811 case WID_M_PREV: // skip to prev
812 _music.Prev();
813 break;
815 case WID_M_NEXT: // skip to next
816 _music.Next();
817 break;
819 case WID_M_STOP: // stop playing
820 _music.Stop();
821 break;
823 case WID_M_PLAY: // start playing
824 _music.Play();
825 break;
827 case WID_M_MUSIC_VOL: case WID_M_EFFECT_VOL: { // volume sliders
828 uint8_t &vol = (widget == WID_M_MUSIC_VOL) ? _settings_client.music.music_vol : _settings_client.music.effect_vol;
829 if (ClickSliderWidget(this->GetWidget<NWidgetBase>(widget)->GetCurrentRect(), pt, 0, INT8_MAX, 0, vol)) {
830 if (widget == WID_M_MUSIC_VOL) {
831 MusicDriver::GetInstance()->SetVolume(vol);
832 } else {
833 SetEffectVolume(vol);
835 this->SetWidgetDirty(widget);
836 SetWindowClassesDirty(WC_GAME_OPTIONS);
839 if (click_count > 0) this->mouse_capture_widget = widget;
840 break;
843 case WID_M_SHUFFLE: // toggle shuffle
844 if (_music.IsShuffle()) {
845 _music.Unshuffle();
846 } else {
847 _music.Shuffle();
849 this->SetWidgetLoweredState(WID_M_SHUFFLE, _music.IsShuffle());
850 this->SetWidgetDirty(WID_M_SHUFFLE);
851 break;
853 case WID_M_PROGRAMME: // show track selection
854 ShowMusicTrackSelection();
855 break;
857 case WID_M_ALL: case WID_M_OLD: case WID_M_NEW:
858 case WID_M_EZY: case WID_M_CUSTOM1: case WID_M_CUSTOM2: // playlist
859 _music.ChangePlaylist((MusicSystem::PlaylistChoices)(widget - WID_M_ALL));
860 break;
865 static constexpr NWidgetPart _nested_music_window_widgets[] = {
866 NWidget(NWID_HORIZONTAL),
867 NWidget(WWT_CLOSEBOX, COLOUR_GREY),
868 NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_MUSIC_JAZZ_JUKEBOX_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
869 NWidget(WWT_SHADEBOX, COLOUR_GREY),
870 NWidget(WWT_STICKYBOX, COLOUR_GREY),
871 EndContainer(),
873 NWidget(NWID_HORIZONTAL),
874 NWidget(NWID_VERTICAL),
875 NWidget(WWT_PANEL, COLOUR_GREY, -1), SetFill(1, 1), EndContainer(),
876 NWidget(NWID_HORIZONTAL),
877 NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_M_PREV), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_SKIP_TO_PREV, STR_MUSIC_TOOLTIP_SKIP_TO_PREVIOUS_TRACK),
878 NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_M_NEXT), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_SKIP_TO_NEXT, STR_MUSIC_TOOLTIP_SKIP_TO_NEXT_TRACK_IN_SELECTION),
879 NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_M_STOP), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_STOP_MUSIC, STR_MUSIC_TOOLTIP_STOP_PLAYING_MUSIC),
880 NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_M_PLAY), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_PLAY_MUSIC, STR_MUSIC_TOOLTIP_START_PLAYING_MUSIC),
881 EndContainer(),
882 NWidget(WWT_PANEL, COLOUR_GREY, -1), SetFill(1, 1), EndContainer(),
883 EndContainer(),
884 NWidget(WWT_PANEL, COLOUR_GREY, WID_M_SLIDERS),
885 NWidget(NWID_HORIZONTAL), SetPIP(4, 0, 4),
886 NWidget(NWID_VERTICAL),
887 NWidget(WWT_LABEL, COLOUR_GREY, -1), SetFill(1, 0), SetDataTip(STR_MUSIC_MUSIC_VOLUME, STR_NULL),
888 NWidget(WWT_EMPTY, COLOUR_GREY, WID_M_MUSIC_VOL), SetMinimalSize(67, 0), SetPadding(2), SetMinimalTextLines(1, 0), SetFill(1, 0), SetDataTip(0x0, STR_MUSIC_TOOLTIP_DRAG_SLIDERS_TO_SET_MUSIC),
889 EndContainer(),
890 NWidget(NWID_VERTICAL),
891 NWidget(WWT_LABEL, COLOUR_GREY, -1), SetFill(1, 0), SetDataTip(STR_MUSIC_EFFECTS_VOLUME, STR_NULL),
892 NWidget(WWT_EMPTY, COLOUR_GREY, WID_M_EFFECT_VOL), SetMinimalSize(67, 0), SetPadding(2), SetMinimalTextLines(1, 0), SetFill(1, 0), SetDataTip(0x0, STR_MUSIC_TOOLTIP_DRAG_SLIDERS_TO_SET_MUSIC),
893 EndContainer(),
894 EndContainer(),
895 EndContainer(),
896 EndContainer(),
897 NWidget(WWT_PANEL, COLOUR_GREY, WID_M_BACKGROUND),
898 NWidget(NWID_HORIZONTAL), SetPIP(6, 0, 6),
899 NWidget(NWID_VERTICAL),
900 NWidget(NWID_SPACER), SetFill(0, 1),
901 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_M_SHUFFLE), SetMinimalSize(50, 8), SetDataTip(STR_MUSIC_SHUFFLE, STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE),
902 NWidget(NWID_SPACER), SetFill(0, 1),
903 EndContainer(),
904 NWidget(NWID_VERTICAL), SetPadding(0, 0, 3, 3),
905 NWidget(WWT_LABEL, COLOUR_GREY, WID_M_TRACK), SetFill(0, 0), SetDataTip(STR_MUSIC_TRACK, STR_NULL),
906 NWidget(WWT_PANEL, COLOUR_GREY, WID_M_TRACK_NR), EndContainer(),
907 EndContainer(),
908 NWidget(NWID_VERTICAL), SetPadding(0, 3, 3, 0),
909 NWidget(WWT_LABEL, COLOUR_GREY, WID_M_TRACK_TITLE), SetFill(1, 0), SetDataTip(STR_MUSIC_XTITLE, STR_NULL),
910 NWidget(WWT_PANEL, COLOUR_GREY, WID_M_TRACK_NAME), SetFill(1, 0), EndContainer(),
911 EndContainer(),
912 NWidget(NWID_VERTICAL),
913 NWidget(NWID_SPACER), SetFill(0, 1),
914 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_M_PROGRAMME), SetMinimalSize(50, 8), SetDataTip(STR_MUSIC_PROGRAM, STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION),
915 NWidget(NWID_SPACER), SetFill(0, 1),
916 EndContainer(),
917 EndContainer(),
918 EndContainer(),
919 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
920 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_M_ALL), SetFill(1, 0), SetDataTip(STR_MUSIC_PLAYLIST_ALL, STR_MUSIC_TOOLTIP_SELECT_ALL_TRACKS_PROGRAM),
921 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_M_OLD), SetFill(1, 0), SetDataTip(STR_MUSIC_PLAYLIST_OLD_STYLE, STR_MUSIC_TOOLTIP_SELECT_OLD_STYLE_MUSIC),
922 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_M_NEW), SetFill(1, 0), SetDataTip(STR_MUSIC_PLAYLIST_NEW_STYLE, STR_MUSIC_TOOLTIP_SELECT_NEW_STYLE_MUSIC),
923 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_M_EZY), SetFill(1, 0), SetDataTip(STR_MUSIC_PLAYLIST_EZY_STREET, STR_MUSIC_TOOLTIP_SELECT_EZY_STREET_STYLE),
924 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_M_CUSTOM1), SetFill(1, 0), SetDataTip(STR_MUSIC_PLAYLIST_CUSTOM_1, STR_MUSIC_TOOLTIP_SELECT_CUSTOM_1_USER_DEFINED),
925 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_M_CUSTOM2), SetFill(1, 0), SetDataTip(STR_MUSIC_PLAYLIST_CUSTOM_2, STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED),
926 EndContainer(),
929 static WindowDesc _music_window_desc(
930 WDP_AUTO, "music", 0, 0,
931 WC_MUSIC_WINDOW, WC_NONE,
933 _nested_music_window_widgets
936 void ShowMusicWindow()
938 AllocateWindowDescFront<MusicWindow>(_music_window_desc, 0);