2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 /** @file terraform_gui.cpp GUI related to terraforming the map. */
11 #include "core/backup_type.hpp"
12 #include "clear_map.h"
13 #include "company_func.h"
14 #include "company_base.h"
17 #include "window_gui.h"
18 #include "window_func.h"
19 #include "viewport_func.h"
20 #include "command_func.h"
21 #include "signs_func.h"
22 #include "sound_func.h"
23 #include "base_station_base.h"
24 #include "textbuf_gui.h"
27 #include "landscape_type.h"
28 #include "tilehighlight_func.h"
29 #include "strings_func.h"
30 #include "newgrf_object.h"
33 #include "engine_base.h"
34 #include "terraform_gui.h"
35 #include "terraform_cmd.h"
36 #include "zoom_func.h"
38 #include "landscape_cmd.h"
39 #include "terraform_cmd.h"
40 #include "object_cmd.h"
42 #include "widgets/terraform_widget.h"
44 #include "table/strings.h"
46 #include "safeguards.h"
48 void CcTerraform(Commands
, const CommandCost
&result
, Money
, TileIndex tile
)
50 if (result
.Succeeded()) {
51 if (_settings_client
.sound
.confirm
) SndPlayTileFx(SND_1F_CONSTRUCTION_OTHER
, tile
);
53 SetRedErrorSquare(tile
);
58 /** Scenario editor command that generates desert areas */
59 static void GenerateDesertArea(TileIndex end
, TileIndex start
)
61 if (_game_mode
!= GM_EDITOR
) return;
63 Backup
<bool> old_generating_world(_generating_world
, true);
65 TileArea
ta(start
, end
);
66 for (TileIndex tile
: ta
) {
67 SetTropicZone(tile
, (_ctrl_pressed
) ? TROPICZONE_NORMAL
: TROPICZONE_DESERT
);
68 Command
<CMD_LANDSCAPE_CLEAR
>::Post(tile
);
69 MarkTileDirtyByTile(tile
);
71 old_generating_world
.Restore();
72 InvalidateWindowClassesData(WC_TOWN_VIEW
, 0);
75 /** Scenario editor command that generates rocky areas */
76 static void GenerateRockyArea(TileIndex end
, TileIndex start
)
78 if (_game_mode
!= GM_EDITOR
) return;
81 TileArea
ta(start
, end
);
83 for (TileIndex tile
: ta
) {
84 switch (GetTileType(tile
)) {
86 if (GetTreeGround(tile
) == TREE_GROUND_SHORE
) continue;
90 MakeClear(tile
, CLEAR_ROCKS
, 3);
96 MarkTileDirtyByTile(tile
);
100 if (success
&& _settings_client
.sound
.confirm
) SndPlayTileFx(SND_1F_CONSTRUCTION_OTHER
, end
);
104 * A central place to handle all X_AND_Y dragged GUI functions.
105 * @param proc Procedure related to the dragging
106 * @param start_tile Begin of the dragging
107 * @param end_tile End of the dragging
108 * @return Returns true if the action was found and handled, and false otherwise. This
109 * allows for additional implements that are more local. For example X_Y drag
110 * of convertrail which belongs in rail_gui.cpp and not terraform_gui.cpp
112 bool GUIPlaceProcDragXY(ViewportDragDropSelectionProcess proc
, TileIndex start_tile
, TileIndex end_tile
)
114 if (!_settings_game
.construction
.freeform_edges
) {
115 /* When end_tile is MP_VOID, the error tile will not be visible to the
116 * user. This happens when terraforming at the southern border. */
117 if (TileX(end_tile
) == Map::MaxX()) end_tile
+= TileDiffXY(-1, 0);
118 if (TileY(end_tile
) == Map::MaxY()) end_tile
+= TileDiffXY(0, -1);
122 case DDSP_DEMOLISH_AREA
:
123 Command
<CMD_CLEAR_AREA
>::Post(STR_ERROR_CAN_T_CLEAR_THIS_AREA
, CcPlaySound_EXPLOSION
, end_tile
, start_tile
, _ctrl_pressed
);
125 case DDSP_RAISE_AND_LEVEL_AREA
:
126 Command
<CMD_LEVEL_LAND
>::Post(STR_ERROR_CAN_T_RAISE_LAND_HERE
, CcTerraform
, end_tile
, start_tile
, _ctrl_pressed
, LM_RAISE
);
128 case DDSP_LOWER_AND_LEVEL_AREA
:
129 Command
<CMD_LEVEL_LAND
>::Post(STR_ERROR_CAN_T_LOWER_LAND_HERE
, CcTerraform
, end_tile
, start_tile
, _ctrl_pressed
, LM_LOWER
);
131 case DDSP_LEVEL_AREA
:
132 Command
<CMD_LEVEL_LAND
>::Post(STR_ERROR_CAN_T_LEVEL_LAND_HERE
, CcTerraform
, end_tile
, start_tile
, _ctrl_pressed
, LM_LEVEL
);
134 case DDSP_CREATE_ROCKS
:
135 GenerateRockyArea(end_tile
, start_tile
);
137 case DDSP_CREATE_DESERT
:
138 GenerateDesertArea(end_tile
, start_tile
);
148 * Start a drag for demolishing an area.
149 * @param tile Position of one corner.
151 void PlaceProc_DemolishArea(TileIndex tile
)
153 VpStartPlaceSizing(tile
, VPM_X_AND_Y
, DDSP_DEMOLISH_AREA
);
156 /** Terra form toolbar managing class. */
157 struct TerraformToolbarWindow
: Window
{
158 int last_user_action
; ///< Last started user action.
160 TerraformToolbarWindow(WindowDesc
&desc
, WindowNumber window_number
) : Window(desc
)
162 /* This is needed as we like to have the tree available on OnInit. */
163 this->CreateNestedTree();
164 this->FinishInitNested(window_number
);
165 this->last_user_action
= INVALID_WID_TT
;
168 ~TerraformToolbarWindow()
172 void OnInit() override
174 /* Don't show the place object button when there are no objects to place. */
175 NWidgetStacked
*show_object
= this->GetWidget
<NWidgetStacked
>(WID_TT_SHOW_PLACE_OBJECT
);
176 show_object
->SetDisplayedPlane(ObjectClass::GetUIClassCount() != 0 ? 0 : SZSP_NONE
);
179 void OnClick([[maybe_unused
]] Point pt
, WidgetID widget
, [[maybe_unused
]] int click_count
) override
181 if (widget
< WID_TT_BUTTONS_START
) return;
184 case WID_TT_LOWER_LAND
: // Lower land button
185 HandlePlacePushButton(this, WID_TT_LOWER_LAND
, ANIMCURSOR_LOWERLAND
, HT_POINT
| HT_DIAGONAL
);
186 this->last_user_action
= widget
;
189 case WID_TT_RAISE_LAND
: // Raise land button
190 HandlePlacePushButton(this, WID_TT_RAISE_LAND
, ANIMCURSOR_RAISELAND
, HT_POINT
| HT_DIAGONAL
);
191 this->last_user_action
= widget
;
194 case WID_TT_LEVEL_LAND
: // Level land button
195 HandlePlacePushButton(this, WID_TT_LEVEL_LAND
, SPR_CURSOR_LEVEL_LAND
, HT_POINT
| HT_DIAGONAL
);
196 this->last_user_action
= widget
;
199 case WID_TT_DEMOLISH
: // Demolish aka dynamite button
200 HandlePlacePushButton(this, WID_TT_DEMOLISH
, ANIMCURSOR_DEMOLISH
, HT_RECT
| HT_DIAGONAL
);
201 this->last_user_action
= widget
;
204 case WID_TT_BUY_LAND
: // Buy land button
205 HandlePlacePushButton(this, WID_TT_BUY_LAND
, SPR_CURSOR_BUY_LAND
, HT_RECT
| HT_DIAGONAL
);
206 this->last_user_action
= widget
;
209 case WID_TT_PLANT_TREES
: // Plant trees button
210 ShowBuildTreesToolbar();
213 case WID_TT_PLACE_SIGN
: // Place sign button
214 HandlePlacePushButton(this, WID_TT_PLACE_SIGN
, SPR_CURSOR_SIGN
, HT_RECT
);
215 this->last_user_action
= widget
;
218 case WID_TT_PLACE_OBJECT
: // Place object button
219 ShowBuildObjectPicker();
222 default: NOT_REACHED();
226 void OnPlaceObject([[maybe_unused
]] Point pt
, TileIndex tile
) override
228 switch (this->last_user_action
) {
229 case WID_TT_LOWER_LAND
: // Lower land button
230 VpStartPlaceSizing(tile
, VPM_X_AND_Y
, DDSP_LOWER_AND_LEVEL_AREA
);
233 case WID_TT_RAISE_LAND
: // Raise land button
234 VpStartPlaceSizing(tile
, VPM_X_AND_Y
, DDSP_RAISE_AND_LEVEL_AREA
);
237 case WID_TT_LEVEL_LAND
: // Level land button
238 VpStartPlaceSizing(tile
, VPM_X_AND_Y
, DDSP_LEVEL_AREA
);
241 case WID_TT_DEMOLISH
: // Demolish aka dynamite button
242 PlaceProc_DemolishArea(tile
);
245 case WID_TT_BUY_LAND
: // Buy land button
246 VpStartPlaceSizing(tile
, VPM_X_AND_Y
, DDSP_BUILD_OBJECT
);
249 case WID_TT_PLACE_SIGN
: // Place sign button
250 PlaceProc_Sign(tile
);
253 default: NOT_REACHED();
257 void OnPlaceDrag(ViewportPlaceMethod select_method
, [[maybe_unused
]] ViewportDragDropSelectionProcess select_proc
, [[maybe_unused
]] Point pt
) override
259 VpSelectTilesWithMethod(pt
.x
, pt
.y
, select_method
);
262 Point
OnInitialPosition([[maybe_unused
]] int16_t sm_width
, [[maybe_unused
]] int16_t sm_height
, [[maybe_unused
]] int window_number
) override
264 Point pt
= GetToolbarAlignedWindowPosition(sm_width
);
269 void OnPlaceMouseUp([[maybe_unused
]] ViewportPlaceMethod select_method
, ViewportDragDropSelectionProcess select_proc
, [[maybe_unused
]] Point pt
, TileIndex start_tile
, TileIndex end_tile
) override
272 switch (select_proc
) {
273 default: NOT_REACHED();
274 case DDSP_DEMOLISH_AREA
:
275 case DDSP_RAISE_AND_LEVEL_AREA
:
276 case DDSP_LOWER_AND_LEVEL_AREA
:
277 case DDSP_LEVEL_AREA
:
278 GUIPlaceProcDragXY(select_proc
, start_tile
, end_tile
);
280 case DDSP_BUILD_OBJECT
:
281 if (!_settings_game
.construction
.freeform_edges
) {
282 /* When end_tile is MP_VOID, the error tile will not be visible to the
283 * user. This happens when terraforming at the southern border. */
284 if (TileX(end_tile
) == Map::MaxX()) end_tile
+= TileDiffXY(-1, 0);
285 if (TileY(end_tile
) == Map::MaxY()) end_tile
+= TileDiffXY(0, -1);
287 Command
<CMD_BUILD_OBJECT_AREA
>::Post(STR_ERROR_CAN_T_PURCHASE_THIS_LAND
, CcPlaySound_CONSTRUCTION_RAIL
,
288 end_tile
, start_tile
, OBJECT_OWNED_LAND
, 0, (_ctrl_pressed
? true : false));
294 void OnPlaceObjectAbort() override
296 this->RaiseButtons();
300 * Handler for global hotkeys of the TerraformToolbarWindow.
301 * @param hotkey Hotkey
302 * @return ES_HANDLED if hotkey was accepted.
304 static EventState
TerraformToolbarGlobalHotkeys(int hotkey
)
306 if (_game_mode
!= GM_NORMAL
) return ES_NOT_HANDLED
;
307 Window
*w
= ShowTerraformToolbar(nullptr);
308 if (w
== nullptr) return ES_NOT_HANDLED
;
309 return w
->OnHotkey(hotkey
);
312 static inline HotkeyList hotkeys
{"terraform", {
313 Hotkey('Q' | WKC_GLOBAL_HOTKEY
, "lower", WID_TT_LOWER_LAND
),
314 Hotkey('W' | WKC_GLOBAL_HOTKEY
, "raise", WID_TT_RAISE_LAND
),
315 Hotkey('E' | WKC_GLOBAL_HOTKEY
, "level", WID_TT_LEVEL_LAND
),
316 Hotkey('D' | WKC_GLOBAL_HOTKEY
, "dynamite", WID_TT_DEMOLISH
),
317 Hotkey('U', "buyland", WID_TT_BUY_LAND
),
318 Hotkey('I', "trees", WID_TT_PLANT_TREES
),
319 Hotkey('O', "placesign", WID_TT_PLACE_SIGN
),
320 Hotkey('P', "placeobject", WID_TT_PLACE_OBJECT
),
321 }, TerraformToolbarGlobalHotkeys
};
324 static constexpr NWidgetPart _nested_terraform_widgets
[] = {
325 NWidget(NWID_HORIZONTAL
),
326 NWidget(WWT_CLOSEBOX
, COLOUR_DARK_GREEN
),
327 NWidget(WWT_CAPTION
, COLOUR_DARK_GREEN
), SetDataTip(STR_LANDSCAPING_TOOLBAR
, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS
),
328 NWidget(WWT_STICKYBOX
, COLOUR_DARK_GREEN
),
330 NWidget(NWID_HORIZONTAL
),
331 NWidget(WWT_IMGBTN
, COLOUR_DARK_GREEN
, WID_TT_LOWER_LAND
), SetMinimalSize(22, 22),
332 SetFill(0, 1), SetDataTip(SPR_IMG_TERRAFORM_DOWN
, STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND
),
333 NWidget(WWT_IMGBTN
, COLOUR_DARK_GREEN
, WID_TT_RAISE_LAND
), SetMinimalSize(22, 22),
334 SetFill(0, 1), SetDataTip(SPR_IMG_TERRAFORM_UP
, STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND
),
335 NWidget(WWT_IMGBTN
, COLOUR_DARK_GREEN
, WID_TT_LEVEL_LAND
), SetMinimalSize(22, 22),
336 SetFill(0, 1), SetDataTip(SPR_IMG_LEVEL_LAND
, STR_LANDSCAPING_LEVEL_LAND_TOOLTIP
),
338 NWidget(WWT_PANEL
, COLOUR_DARK_GREEN
), SetMinimalSize(4, 22), EndContainer(),
340 NWidget(WWT_IMGBTN
, COLOUR_DARK_GREEN
, WID_TT_DEMOLISH
), SetMinimalSize(22, 22),
341 SetFill(0, 1), SetDataTip(SPR_IMG_DYNAMITE
, STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC
),
342 NWidget(WWT_IMGBTN
, COLOUR_DARK_GREEN
, WID_TT_BUY_LAND
), SetMinimalSize(22, 22),
343 SetFill(0, 1), SetDataTip(SPR_IMG_BUY_LAND
, STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND
),
344 NWidget(WWT_PUSHIMGBTN
, COLOUR_DARK_GREEN
, WID_TT_PLANT_TREES
), SetMinimalSize(22, 22),
345 SetFill(0, 1), SetDataTip(SPR_IMG_PLANTTREES
, STR_SCENEDIT_TOOLBAR_PLANT_TREES
),
346 NWidget(WWT_IMGBTN
, COLOUR_DARK_GREEN
, WID_TT_PLACE_SIGN
), SetMinimalSize(22, 22),
347 SetFill(0, 1), SetDataTip(SPR_IMG_SIGN
, STR_SCENEDIT_TOOLBAR_PLACE_SIGN
),
348 NWidget(NWID_SELECTION
, INVALID_COLOUR
, WID_TT_SHOW_PLACE_OBJECT
),
349 NWidget(WWT_PUSHIMGBTN
, COLOUR_DARK_GREEN
, WID_TT_PLACE_OBJECT
), SetMinimalSize(22, 22),
350 SetFill(0, 1), SetDataTip(SPR_IMG_TRANSMITTER
, STR_SCENEDIT_TOOLBAR_PLACE_OBJECT
),
355 static WindowDesc
_terraform_desc(
356 WDP_MANUAL
, "toolbar_landscape", 0, 0,
357 WC_SCEN_LAND_GEN
, WC_NONE
,
359 _nested_terraform_widgets
,
360 &TerraformToolbarWindow::hotkeys
364 * Show the toolbar for terraforming in the game.
365 * @param link The toolbar we might want to link to.
366 * @return The allocated toolbar if the window was newly opened, else \c nullptr.
368 Window
*ShowTerraformToolbar(Window
*link
)
370 if (!Company::IsValidID(_local_company
)) return nullptr;
373 if (link
== nullptr) {
374 w
= AllocateWindowDescFront
<TerraformToolbarWindow
>(_terraform_desc
, 0);
378 /* Delete the terraform toolbar to place it again. */
379 CloseWindowById(WC_SCEN_LAND_GEN
, 0, true);
380 w
= AllocateWindowDescFront
<TerraformToolbarWindow
>(_terraform_desc
, 0);
381 /* Align the terraform toolbar under the main toolbar. */
384 /* Put the linked toolbar to the left / right of it. */
385 link
->left
= w
->left
+ (_current_text_dir
== TD_RTL
? w
->width
: -link
->width
);
392 static uint8_t _terraform_size
= 1;
395 * Raise/Lower a bigger chunk of land at the same time in the editor. When
396 * raising get the lowest point, when lowering the highest point, and set all
397 * tiles in the selection to that height.
398 * @todo : Incorporate into game itself to allow for ingame raising/lowering of
399 * larger chunks at the same time OR remove altogether, as we have 'level land' ?
400 * @param tile The top-left tile where the terraforming will start
401 * @param mode true for raising, false for lowering land
403 static void CommonRaiseLowerBigLand(TileIndex tile
, bool mode
)
405 if (_terraform_size
== 1) {
407 mode
? STR_ERROR_CAN_T_RAISE_LAND_HERE
: STR_ERROR_CAN_T_LOWER_LAND_HERE
;
409 Command
<CMD_TERRAFORM_LAND
>::Post(msg
, CcTerraform
, tile
, SLOPE_N
, mode
);
411 assert(_terraform_size
!= 0);
412 TileArea
ta(tile
, _terraform_size
, _terraform_size
);
415 if (ta
.w
== 0 || ta
.h
== 0) return;
417 if (_settings_client
.sound
.confirm
) SndPlayTileFx(SND_1F_CONSTRUCTION_OTHER
, tile
);
423 for (TileIndex tile2
: ta
) {
424 h
= std::min(h
, TileHeight(tile2
));
429 for (TileIndex tile2
: ta
) {
430 h
= std::max(h
, TileHeight(tile2
));
434 for (TileIndex tile2
: ta
) {
435 if (TileHeight(tile2
) == h
) {
436 Command
<CMD_TERRAFORM_LAND
>::Post(tile2
, SLOPE_N
, mode
);
442 static const int8_t _multi_terraform_coords
[][2] = {
444 { 4, 0}, { -4, 0}, { 0, 2},
445 { -8, 2}, { -4, 4}, { 0, 6}, { 4, 4}, { 8, 2},
446 {-12, 0}, { -8, -2}, { -4, -4}, { 0, -6}, { 4, -4}, { 8, -2}, { 12, 0},
447 {-16, 2}, {-12, 4}, { -8, 6}, { -4, 8}, { 0, 10}, { 4, 8}, { 8, 6}, { 12, 4}, { 16, 2},
448 {-20, 0}, {-16, -2}, {-12, -4}, { -8, -6}, { -4, -8}, { 0,-10}, { 4, -8}, { 8, -6}, { 12, -4}, { 16, -2}, { 20, 0},
449 {-24, 2}, {-20, 4}, {-16, 6}, {-12, 8}, { -8, 10}, { -4, 12}, { 0, 14}, { 4, 12}, { 8, 10}, { 12, 8}, { 16, 6}, { 20, 4}, { 24, 2},
450 {-28, 0}, {-24, -2}, {-20, -4}, {-16, -6}, {-12, -8}, { -8,-10}, { -4,-12}, { 0,-14}, { 4,-12}, { 8,-10}, { 12, -8}, { 16, -6}, { 20, -4}, { 24, -2}, { 28, 0},
453 static constexpr NWidgetPart _nested_scen_edit_land_gen_widgets
[] = {
454 NWidget(NWID_HORIZONTAL
),
455 NWidget(WWT_CLOSEBOX
, COLOUR_DARK_GREEN
),
456 NWidget(WWT_CAPTION
, COLOUR_DARK_GREEN
), SetDataTip(STR_TERRAFORM_TOOLBAR_LAND_GENERATION_CAPTION
, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS
),
457 NWidget(WWT_SHADEBOX
, COLOUR_DARK_GREEN
),
458 NWidget(WWT_STICKYBOX
, COLOUR_DARK_GREEN
),
460 NWidget(WWT_PANEL
, COLOUR_DARK_GREEN
),
461 NWidget(NWID_HORIZONTAL
), SetPadding(2, 2, 7, 2),
462 NWidget(NWID_SPACER
), SetFill(1, 0),
463 NWidget(WWT_IMGBTN
, COLOUR_GREY
, WID_ETT_DEMOLISH
), SetMinimalSize(22, 22),
464 SetFill(0, 1), SetDataTip(SPR_IMG_DYNAMITE
, STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC
),
465 NWidget(WWT_IMGBTN
, COLOUR_GREY
, WID_ETT_LOWER_LAND
), SetMinimalSize(22, 22),
466 SetFill(0, 1), SetDataTip(SPR_IMG_TERRAFORM_DOWN
, STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND
),
467 NWidget(WWT_IMGBTN
, COLOUR_GREY
, WID_ETT_RAISE_LAND
), SetMinimalSize(22, 22),
468 SetFill(0, 1), SetDataTip(SPR_IMG_TERRAFORM_UP
, STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND
),
469 NWidget(WWT_IMGBTN
, COLOUR_GREY
, WID_ETT_LEVEL_LAND
), SetMinimalSize(22, 22),
470 SetFill(0, 1), SetDataTip(SPR_IMG_LEVEL_LAND
, STR_LANDSCAPING_LEVEL_LAND_TOOLTIP
),
471 NWidget(WWT_IMGBTN
, COLOUR_GREY
, WID_ETT_PLACE_ROCKS
), SetMinimalSize(22, 22),
472 SetFill(0, 1), SetDataTip(SPR_IMG_ROCKS
, STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE
),
473 NWidget(NWID_SELECTION
, INVALID_COLOUR
, WID_ETT_SHOW_PLACE_DESERT
),
474 NWidget(WWT_IMGBTN
, COLOUR_GREY
, WID_ETT_PLACE_DESERT
), SetMinimalSize(22, 22),
475 SetFill(0, 1), SetDataTip(SPR_IMG_DESERT
, STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA
),
477 NWidget(WWT_PUSHIMGBTN
, COLOUR_GREY
, WID_ETT_PLACE_OBJECT
), SetMinimalSize(23, 22),
478 SetFill(0, 1), SetDataTip(SPR_IMG_TRANSMITTER
, STR_SCENEDIT_TOOLBAR_PLACE_OBJECT
),
479 NWidget(NWID_SPACER
), SetFill(1, 0),
481 NWidget(NWID_HORIZONTAL
),
482 NWidget(NWID_SPACER
), SetFill(1, 0),
483 NWidget(WWT_EMPTY
, COLOUR_DARK_GREEN
, WID_ETT_DOTS
), SetMinimalSize(59, 31), SetDataTip(STR_EMPTY
, STR_NULL
),
484 NWidget(NWID_SPACER
), SetFill(1, 0),
485 NWidget(NWID_VERTICAL
),
486 NWidget(NWID_SPACER
), SetFill(0, 1),
487 NWidget(WWT_IMGBTN
, COLOUR_GREY
, WID_ETT_INCREASE_SIZE
), SetMinimalSize(12, 12), SetDataTip(SPR_ARROW_UP
, STR_TERRAFORM_TOOLTIP_INCREASE_SIZE_OF_LAND_AREA
),
488 NWidget(NWID_SPACER
), SetMinimalSize(0, 1),
489 NWidget(WWT_IMGBTN
, COLOUR_GREY
, WID_ETT_DECREASE_SIZE
), SetMinimalSize(12, 12), SetDataTip(SPR_ARROW_DOWN
, STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA
),
490 NWidget(NWID_SPACER
), SetFill(0, 1),
492 NWidget(NWID_SPACER
), SetMinimalSize(2, 0),
494 NWidget(NWID_SPACER
), SetMinimalSize(0, 6),
495 NWidget(WWT_TEXTBTN
, COLOUR_GREY
, WID_ETT_NEW_SCENARIO
), SetMinimalSize(160, 12),
496 SetFill(1, 0), SetDataTip(STR_TERRAFORM_SE_NEW_WORLD
, STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND
), SetPadding(0, 2, 0, 2),
497 NWidget(WWT_TEXTBTN
, COLOUR_GREY
, WID_ETT_RESET_LANDSCAPE
), SetMinimalSize(160, 12),
498 SetFill(1, 0), SetDataTip(STR_TERRAFORM_RESET_LANDSCAPE
, STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP
), SetPadding(1, 2, 2, 2),
503 * Callback function for the scenario editor 'reset landscape' confirmation window
504 * @param confirmed boolean value, true when yes was clicked, false otherwise
506 static void ResetLandscapeConfirmationCallback(Window
*, bool confirmed
)
509 /* Set generating_world to true to get instant-green grass after removing
510 * company property. */
511 Backup
<bool> old_generating_world(_generating_world
, true);
513 /* Delete all companies */
514 for (Company
*c
: Company::Iterate()) {
515 ChangeOwnershipOfCompanyItems(c
->index
, INVALID_OWNER
);
519 old_generating_world
.Restore();
521 /* Delete all station signs */
522 for (BaseStation
*st
: BaseStation::Iterate()) {
523 /* There can be buoys, remove them */
524 if (IsBuoyTile(st
->xy
)) Command
<CMD_LANDSCAPE_CLEAR
>::Do(DC_EXEC
| DC_BANKRUPT
, st
->xy
);
525 if (!st
->IsInUse()) delete st
;
528 /* Now that all vehicles are gone, we can reset the engine pool. Maybe it reduces some NewGRF changing-mess */
529 EngineOverrideManager::ResetToCurrentNewGRFConfig();
531 MarkWholeScreenDirty();
535 /** Landscape generation window handler in the scenario editor. */
536 struct ScenarioEditorLandscapeGenerationWindow
: Window
{
537 int last_user_action
; ///< Last started user action.
539 ScenarioEditorLandscapeGenerationWindow(WindowDesc
&desc
, WindowNumber window_number
) : Window(desc
)
541 this->CreateNestedTree();
542 NWidgetStacked
*show_desert
= this->GetWidget
<NWidgetStacked
>(WID_ETT_SHOW_PLACE_DESERT
);
543 show_desert
->SetDisplayedPlane(_settings_game
.game_creation
.landscape
== LT_TROPIC
? 0 : SZSP_NONE
);
544 this->FinishInitNested(window_number
);
545 this->last_user_action
= INVALID_WID_ETT
;
548 void OnPaint() override
552 if (this->IsWidgetLowered(WID_ETT_LOWER_LAND
) || this->IsWidgetLowered(WID_ETT_RAISE_LAND
)) { // change area-size if raise/lower corner is selected
553 SetTileSelectSize(_terraform_size
, _terraform_size
);
557 void UpdateWidgetSize(WidgetID widget
, Dimension
&size
, [[maybe_unused
]] const Dimension
&padding
, [[maybe_unused
]] Dimension
&fill
, [[maybe_unused
]] Dimension
&resize
) override
559 if (widget
!= WID_ETT_DOTS
) return;
561 size
.width
= std::max
<uint
>(size
.width
, ScaleGUITrad(59));
562 size
.height
= std::max
<uint
>(size
.height
, ScaleGUITrad(31));
565 void DrawWidget(const Rect
&r
, WidgetID widget
) const override
567 if (widget
!= WID_ETT_DOTS
) return;
569 int center_x
= RoundDivSU(r
.left
+ r
.right
, 2);
570 int center_y
= RoundDivSU(r
.top
+ r
.bottom
, 2);
572 int n
= _terraform_size
* _terraform_size
;
573 const int8_t *coords
= &_multi_terraform_coords
[0][0];
577 DrawSprite(SPR_WHITE_POINT
, PAL_NONE
, center_x
+ ScaleGUITrad(coords
[0]), center_y
+ ScaleGUITrad(coords
[1]));
582 void OnClick([[maybe_unused
]] Point pt
, WidgetID widget
, [[maybe_unused
]] int click_count
) override
584 if (widget
< WID_ETT_BUTTONS_START
) return;
587 case WID_ETT_DEMOLISH
: // Demolish aka dynamite button
588 HandlePlacePushButton(this, WID_ETT_DEMOLISH
, ANIMCURSOR_DEMOLISH
, HT_RECT
| HT_DIAGONAL
);
589 this->last_user_action
= widget
;
592 case WID_ETT_LOWER_LAND
: // Lower land button
593 HandlePlacePushButton(this, WID_ETT_LOWER_LAND
, ANIMCURSOR_LOWERLAND
, HT_POINT
);
594 this->last_user_action
= widget
;
597 case WID_ETT_RAISE_LAND
: // Raise land button
598 HandlePlacePushButton(this, WID_ETT_RAISE_LAND
, ANIMCURSOR_RAISELAND
, HT_POINT
);
599 this->last_user_action
= widget
;
602 case WID_ETT_LEVEL_LAND
: // Level land button
603 HandlePlacePushButton(this, WID_ETT_LEVEL_LAND
, SPR_CURSOR_LEVEL_LAND
, HT_POINT
| HT_DIAGONAL
);
604 this->last_user_action
= widget
;
607 case WID_ETT_PLACE_ROCKS
: // Place rocks button
608 HandlePlacePushButton(this, WID_ETT_PLACE_ROCKS
, SPR_CURSOR_ROCKY_AREA
, HT_RECT
);
609 this->last_user_action
= widget
;
612 case WID_ETT_PLACE_DESERT
: // Place desert button (in tropical climate)
613 HandlePlacePushButton(this, WID_ETT_PLACE_DESERT
, SPR_CURSOR_DESERT
, HT_RECT
);
614 this->last_user_action
= widget
;
617 case WID_ETT_PLACE_OBJECT
: // Place transmitter button
618 ShowBuildObjectPicker();
621 case WID_ETT_INCREASE_SIZE
:
622 case WID_ETT_DECREASE_SIZE
: { // Increase/Decrease terraform size
623 int size
= (widget
== WID_ETT_INCREASE_SIZE
) ? 1 : -1;
624 this->HandleButtonClick(widget
);
625 size
+= _terraform_size
;
627 if (!IsInsideMM(size
, 1, 8 + 1)) return;
628 _terraform_size
= size
;
630 if (_settings_client
.sound
.click_beep
) SndPlayFx(SND_15_BEEP
);
635 case WID_ETT_NEW_SCENARIO
: // gen random land
636 this->HandleButtonClick(widget
);
637 ShowCreateScenario();
640 case WID_ETT_RESET_LANDSCAPE
: // Reset landscape
641 ShowQuery(STR_QUERY_RESET_LANDSCAPE_CAPTION
, STR_RESET_LANDSCAPE_CONFIRMATION_TEXT
, nullptr, ResetLandscapeConfirmationCallback
);
644 default: NOT_REACHED();
648 void OnTimeout() override
650 for (const auto &pair
: this->widget_lookup
) {
651 if (pair
.first
< WID_ETT_START
|| (pair
.first
>= WID_ETT_BUTTONS_START
&& pair
.first
< WID_ETT_BUTTONS_END
)) continue; // skip the buttons
652 this->RaiseWidgetWhenLowered(pair
.first
);
656 void OnPlaceObject([[maybe_unused
]] Point pt
, TileIndex tile
) override
658 switch (this->last_user_action
) {
659 case WID_ETT_DEMOLISH
: // Demolish aka dynamite button
660 PlaceProc_DemolishArea(tile
);
663 case WID_ETT_LOWER_LAND
: // Lower land button
664 CommonRaiseLowerBigLand(tile
, false);
667 case WID_ETT_RAISE_LAND
: // Raise land button
668 CommonRaiseLowerBigLand(tile
, true);
671 case WID_ETT_LEVEL_LAND
: // Level land button
672 VpStartPlaceSizing(tile
, VPM_X_AND_Y
, DDSP_LEVEL_AREA
);
675 case WID_ETT_PLACE_ROCKS
: // Place rocks button
676 VpStartPlaceSizing(tile
, VPM_X_AND_Y
, DDSP_CREATE_ROCKS
);
679 case WID_ETT_PLACE_DESERT
: // Place desert button (in tropical climate)
680 VpStartPlaceSizing(tile
, VPM_X_AND_Y
, DDSP_CREATE_DESERT
);
683 default: NOT_REACHED();
687 void OnPlaceDrag(ViewportPlaceMethod select_method
, [[maybe_unused
]] ViewportDragDropSelectionProcess select_proc
, [[maybe_unused
]] Point pt
) override
689 VpSelectTilesWithMethod(pt
.x
, pt
.y
, select_method
);
692 void OnPlaceMouseUp([[maybe_unused
]] ViewportPlaceMethod select_method
, ViewportDragDropSelectionProcess select_proc
, [[maybe_unused
]] Point pt
, TileIndex start_tile
, TileIndex end_tile
) override
695 switch (select_proc
) {
696 default: NOT_REACHED();
697 case DDSP_CREATE_ROCKS
:
698 case DDSP_CREATE_DESERT
:
699 case DDSP_RAISE_AND_LEVEL_AREA
:
700 case DDSP_LOWER_AND_LEVEL_AREA
:
701 case DDSP_LEVEL_AREA
:
702 case DDSP_DEMOLISH_AREA
:
703 GUIPlaceProcDragXY(select_proc
, start_tile
, end_tile
);
709 void OnPlaceObjectAbort() override
711 this->RaiseButtons();
716 * Handler for global hotkeys of the ScenarioEditorLandscapeGenerationWindow.
717 * @param hotkey Hotkey
718 * @return ES_HANDLED if hotkey was accepted.
720 static EventState
TerraformToolbarEditorGlobalHotkeys(int hotkey
)
722 if (_game_mode
!= GM_EDITOR
) return ES_NOT_HANDLED
;
723 Window
*w
= ShowEditorTerraformToolbar();
724 if (w
== nullptr) return ES_NOT_HANDLED
;
725 return w
->OnHotkey(hotkey
);
728 static inline HotkeyList hotkeys
{"terraform_editor", {
729 Hotkey('D' | WKC_GLOBAL_HOTKEY
, "dynamite", WID_ETT_DEMOLISH
),
730 Hotkey('Q' | WKC_GLOBAL_HOTKEY
, "lower", WID_ETT_LOWER_LAND
),
731 Hotkey('W' | WKC_GLOBAL_HOTKEY
, "raise", WID_ETT_RAISE_LAND
),
732 Hotkey('E' | WKC_GLOBAL_HOTKEY
, "level", WID_ETT_LEVEL_LAND
),
733 Hotkey('R', "rocky", WID_ETT_PLACE_ROCKS
),
734 Hotkey('T', "desert", WID_ETT_PLACE_DESERT
),
735 Hotkey('O', "object", WID_ETT_PLACE_OBJECT
),
736 }, TerraformToolbarEditorGlobalHotkeys
};
739 static WindowDesc
_scen_edit_land_gen_desc(
740 WDP_AUTO
, "toolbar_landscape_scen", 0, 0,
741 WC_SCEN_LAND_GEN
, WC_NONE
,
743 _nested_scen_edit_land_gen_widgets
,
744 &ScenarioEditorLandscapeGenerationWindow::hotkeys
748 * Show the toolbar for terraforming in the scenario editor.
749 * @return The allocated toolbar if the window was newly opened, else \c nullptr.
751 Window
*ShowEditorTerraformToolbar()
753 return AllocateWindowDescFront
<ScenarioEditorLandscapeGenerationWindow
>(_scen_edit_land_gen_desc
, 0);