Codechange: be consistent in naming the paint function Paint()
[openttd-github.git] / src / screenshot.h
blob400f8164e5acb52881794e494727f9ecc870817b
1 /*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
8 /** @file screenshot.h Functions to make screenshots. */
10 #ifndef SCREENSHOT_H
11 #define SCREENSHOT_H
13 void InitializeScreenshotFormats();
15 const char *GetCurrentScreenshotExtension();
17 /** Type of requested screenshot */
18 enum ScreenshotType {
19 SC_VIEWPORT, ///< Screenshot of viewport.
20 SC_CRASHLOG, ///< Raw screenshot from blitter buffer.
21 SC_ZOOMEDIN, ///< Fully zoomed in screenshot of the visible area.
22 SC_DEFAULTZOOM, ///< Zoomed to default zoom level screenshot of the visible area.
23 SC_WORLD, ///< World screenshot.
24 SC_HEIGHTMAP, ///< Heightmap of the world.
25 SC_MINIMAP, ///< Minimap screenshot.
28 void SetupScreenshotViewport(ScreenshotType t, struct Viewport *vp);
29 bool MakeHeightmapScreenshot(const char *filename);
30 void MakeScreenshotWithConfirm(ScreenshotType t);
31 bool MakeScreenshot(ScreenshotType t, const char *name);
32 bool MakeMinimapWorldScreenshot();
34 extern char _screenshot_format_name[8];
35 extern uint _num_screenshot_formats;
36 extern uint _cur_screenshot_format;
37 extern char _full_screenshot_name[MAX_PATH];
39 #endif /* SCREENSHOT_H */