2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 /** @file cargopacket_sl.cpp Code handling saving and loading of cargo packets */
10 #include "../stdafx.h"
13 #include "compat/cargopacket_sl_compat.h"
15 #include "../vehicle_base.h"
16 #include "../station_base.h"
18 #include "../safeguards.h"
21 * Savegame conversion for cargopackets.
23 /* static */ void CargoPacket::AfterLoad()
25 if (IsSavegameVersionBefore(SLV_44
)) {
26 /* If we remove a station while cargo from it is still en route, payment calculation will assume
27 * 0, 0 to be the source of the cargo, resulting in very high payments usually. v->source_xy
28 * stores the coordinates, preserving them even if the station is removed. However, if a game is loaded
29 * where this situation exists, the cargo-source information is lost. in this case, we set the source
30 * to the current tile of the vehicle to prevent excessive profits
32 for (const Vehicle
*v
: Vehicle::Iterate()) {
33 const CargoPacketList
*packets
= v
->cargo
.Packets();
34 for (VehicleCargoList::ConstIterator
it(packets
->begin()); it
!= packets
->end(); it
++) {
35 CargoPacket
*cp
= *it
;
36 cp
->source_xy
= Station::IsValidID(cp
->source
) ? Station::Get(cp
->source
)->xy
: v
->tile
;
37 cp
->loaded_at_xy
= cp
->source_xy
;
41 /* Store position of the station where the goods come from, so there
42 * are no very high payments when stations get removed. However, if the
43 * station where the goods came from is already removed, the source
44 * information is lost. In that case we set it to the position of this
46 for (Station
*st
: Station::Iterate()) {
47 for (CargoID c
= 0; c
< NUM_CARGO
; c
++) {
48 GoodsEntry
*ge
= &st
->goods
[c
];
50 const StationCargoPacketMap
*packets
= ge
->cargo
.Packets();
51 for (StationCargoList::ConstIterator
it(packets
->begin()); it
!= packets
->end(); it
++) {
52 CargoPacket
*cp
= *it
;
53 cp
->source_xy
= Station::IsValidID(cp
->source
) ? Station::Get(cp
->source
)->xy
: st
->xy
;
54 cp
->loaded_at_xy
= cp
->source_xy
;
60 if (IsSavegameVersionBefore(SLV_120
)) {
61 /* CargoPacket's source should be either INVALID_STATION or a valid station */
62 for (CargoPacket
*cp
: CargoPacket::Iterate()) {
63 if (!Station::IsValidID(cp
->source
)) cp
->source
= INVALID_STATION
;
67 if (!IsSavegameVersionBefore(SLV_68
)) {
68 /* Only since version 68 we have cargo packets. Savegames from before used
69 * 'new CargoPacket' + cargolist.Append so their caches are already
70 * correct and do not need rebuilding. */
71 for (Vehicle
*v
: Vehicle::Iterate()) v
->cargo
.InvalidateCache();
73 for (Station
*st
: Station::Iterate()) {
74 for (CargoID c
= 0; c
< NUM_CARGO
; c
++) st
->goods
[c
].cargo
.InvalidateCache();
78 if (IsSavegameVersionBefore(SLV_181
)) {
79 for (Vehicle
*v
: Vehicle::Iterate()) v
->cargo
.KeepAll();
84 * Wrapper function to get the CargoPacket's internal structure while
85 * some of the variables itself are private.
86 * @return the saveload description for CargoPackets.
88 SaveLoadTable
GetCargoPacketDesc()
90 static const SaveLoad _cargopacket_desc
[] = {
91 SLE_VAR(CargoPacket
, source
, SLE_UINT16
),
92 SLE_VAR(CargoPacket
, source_xy
, SLE_UINT32
),
93 SLE_VAR(CargoPacket
, loaded_at_xy
, SLE_UINT32
),
94 SLE_VAR(CargoPacket
, count
, SLE_UINT16
),
95 SLE_VAR(CargoPacket
, days_in_transit
, SLE_UINT8
),
96 SLE_VAR(CargoPacket
, feeder_share
, SLE_INT64
),
97 SLE_CONDVAR(CargoPacket
, source_type
, SLE_UINT8
, SLV_125
, SL_MAX_VERSION
),
98 SLE_CONDVAR(CargoPacket
, source_id
, SLE_UINT16
, SLV_125
, SL_MAX_VERSION
),
100 return _cargopacket_desc
;
103 struct CAPAChunkHandler
: ChunkHandler
{
104 CAPAChunkHandler() : ChunkHandler('CAPA', CH_TABLE
) {}
106 void Save() const override
108 SlTableHeader(GetCargoPacketDesc());
110 for (CargoPacket
*cp
: CargoPacket::Iterate()) {
111 SlSetArrayIndex(cp
->index
);
112 SlObject(cp
, GetCargoPacketDesc());
116 void Load() const override
118 const std::vector
<SaveLoad
> slt
= SlCompatTableHeader(GetCargoPacketDesc(), _cargopacket_sl_compat
);
122 while ((index
= SlIterateArray()) != -1) {
123 CargoPacket
*cp
= new (index
) CargoPacket();
129 static const CAPAChunkHandler CAPA
;
130 static const ChunkHandlerRef cargopacket_chunk_handlers
[] = {
134 extern const ChunkHandlerTable
_cargopacket_chunk_handlers(cargopacket_chunk_handlers
);