Update: Translations from eints
[openttd-github.git] / src / console_gui.cpp
blob138e52477a7a6f21cafe5ba2d784056f532fd267
1 /*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
8 /** @file console_gui.cpp Handling the GUI of the in-game console. */
10 #include "stdafx.h"
11 #include "textbuf_type.h"
12 #include "window_gui.h"
13 #include "autocompletion.h"
14 #include "console_gui.h"
15 #include "console_internal.h"
16 #include "window_func.h"
17 #include "string_func.h"
18 #include "strings_func.h"
19 #include "gfx_func.h"
20 #include "gfx_layout.h"
21 #include "settings_type.h"
22 #include "console_func.h"
23 #include "rev.h"
24 #include "video/video_driver.hpp"
25 #include "timer/timer.h"
26 #include "timer/timer_window.h"
28 #include "widgets/console_widget.h"
30 #include "table/strings.h"
32 #include "safeguards.h"
34 static const uint ICON_HISTORY_SIZE = 20;
35 static const uint ICON_RIGHT_BORDERWIDTH = 10;
36 static const uint ICON_BOTTOM_BORDERWIDTH = 12;
38 /**
39 * Container for a single line of console output
41 struct IConsoleLine {
42 std::string buffer; ///< The data to store.
43 TextColour colour; ///< The colour of the line.
44 uint16_t time; ///< The amount of time the line is in the backlog.
46 IConsoleLine() : buffer(), colour(TC_BEGIN), time(0)
51 /**
52 * Initialize the console line.
53 * @param buffer the data to print.
54 * @param colour the colour of the line.
56 IConsoleLine(std::string buffer, TextColour colour) :
57 buffer(std::move(buffer)),
58 colour(colour),
59 time(0)
63 ~IConsoleLine()
68 /** The console backlog buffer. Item index 0 is the newest line. */
69 static std::deque<IConsoleLine> _iconsole_buffer;
71 static bool TruncateBuffer();
73 class ConsoleAutoCompletion final : public AutoCompletion {
74 public:
75 using AutoCompletion::AutoCompletion;
77 private:
78 std::vector<std::string> GetSuggestions(std::string_view prefix, std::string_view query) override
80 prefix = StrTrimView(prefix);
81 std::vector<std::string> suggestions;
83 /* We only suggest commands or aliases, so we only do it for the first token or an argument to help command. */
84 if (!prefix.empty() && prefix != "help") {
85 return suggestions;
88 for (const auto &[_, command] : IConsole::Commands()) {
89 if (command.name.starts_with(query)) {
90 suggestions.push_back(command.name);
93 for (const auto &[_, alias] : IConsole::Aliases()) {
94 if (alias.name.starts_with(query)) {
95 suggestions.push_back(alias.name);
99 return suggestions;
102 void ApplySuggestion(std::string_view prefix, std::string_view suggestion) override
104 this->textbuf->Assign(fmt::format("{}{} ", prefix, suggestion));
108 /* ** main console cmd buffer ** */
109 static Textbuf _iconsole_cmdline(ICON_CMDLN_SIZE);
110 static ConsoleAutoCompletion _iconsole_tab_completion(&_iconsole_cmdline);
111 static std::deque<std::string> _iconsole_history;
112 static ptrdiff_t _iconsole_historypos;
113 IConsoleModes _iconsole_mode;
115 /* *************** *
116 * end of header *
117 * *************** */
119 static void IConsoleClearCommand()
121 memset(_iconsole_cmdline.buf, 0, ICON_CMDLN_SIZE);
122 _iconsole_cmdline.chars = _iconsole_cmdline.bytes = 1; // only terminating zero
123 _iconsole_cmdline.pixels = 0;
124 _iconsole_cmdline.caretpos = 0;
125 _iconsole_cmdline.caretxoffs = 0;
126 _iconsole_tab_completion.Reset();
127 SetWindowDirty(WC_CONSOLE, 0);
130 static inline void IConsoleResetHistoryPos()
132 _iconsole_historypos = -1;
136 static const char *IConsoleHistoryAdd(const char *cmd);
137 static void IConsoleHistoryNavigate(int direction);
139 static constexpr NWidgetPart _nested_console_window_widgets[] = {
140 NWidget(WWT_EMPTY, INVALID_COLOUR, WID_C_BACKGROUND), SetResize(1, 1),
143 static WindowDesc _console_window_desc(
144 WDP_MANUAL, nullptr, 0, 0,
145 WC_CONSOLE, WC_NONE,
147 _nested_console_window_widgets
150 struct IConsoleWindow : Window
152 static size_t scroll;
153 int line_height; ///< Height of one line of text in the console.
154 int line_offset;
155 int cursor_width;
157 IConsoleWindow() : Window(_console_window_desc)
159 _iconsole_mode = ICONSOLE_OPENED;
161 this->InitNested(0);
162 ResizeWindow(this, _screen.width, _screen.height / 3);
165 void OnInit() override
167 this->line_height = GetCharacterHeight(FS_NORMAL) + WidgetDimensions::scaled.hsep_normal;
168 this->line_offset = GetStringBoundingBox("] ").width + WidgetDimensions::scaled.frametext.left;
169 this->cursor_width = GetCharacterWidth(FS_NORMAL, '_');
172 void Close([[maybe_unused]] int data = 0) override
174 _iconsole_mode = ICONSOLE_CLOSED;
175 VideoDriver::GetInstance()->EditBoxLostFocus();
176 this->Window::Close();
180 * Scroll the content of the console.
181 * @param amount Number of lines to scroll back.
183 void Scroll(int amount)
185 if (amount < 0) {
186 size_t namount = static_cast<size_t>(-amount);
187 IConsoleWindow::scroll = (namount > IConsoleWindow::scroll) ? 0 : IConsoleWindow::scroll - namount;
188 } else {
189 assert(this->height >= 0 && this->line_height > 0);
190 size_t visible_lines = static_cast<size_t>(this->height / this->line_height);
191 size_t max_scroll = (visible_lines > _iconsole_buffer.size()) ? 0 : _iconsole_buffer.size() + 1 - visible_lines;
192 IConsoleWindow::scroll = std::min<size_t>(IConsoleWindow::scroll + amount, max_scroll);
194 this->SetDirty();
197 void OnPaint() override
199 const int right = this->width - WidgetDimensions::scaled.frametext.right;
201 GfxFillRect(0, 0, this->width - 1, this->height - 1, PC_BLACK);
202 int ypos = this->height - this->line_height - WidgetDimensions::scaled.hsep_normal;
203 for (size_t line_index = IConsoleWindow::scroll; line_index < _iconsole_buffer.size(); line_index++) {
204 const IConsoleLine &print = _iconsole_buffer[line_index];
205 SetDParamStr(0, print.buffer);
206 ypos = DrawStringMultiLine(WidgetDimensions::scaled.frametext.left, right, -this->line_height, ypos, STR_JUST_RAW_STRING, print.colour, SA_LEFT | SA_BOTTOM | SA_FORCE) - WidgetDimensions::scaled.hsep_normal;
207 if (ypos < 0) break;
209 /* If the text is longer than the window, don't show the starting ']' */
210 int delta = this->width - WidgetDimensions::scaled.frametext.right - cursor_width - this->line_offset - _iconsole_cmdline.pixels - ICON_RIGHT_BORDERWIDTH;
211 if (delta > 0) {
212 DrawString(WidgetDimensions::scaled.frametext.left, right, this->height - this->line_height, "]", (TextColour)CC_COMMAND, SA_LEFT | SA_FORCE);
213 delta = 0;
216 /* If we have a marked area, draw a background highlight. */
217 if (_iconsole_cmdline.marklength != 0) GfxFillRect(this->line_offset + delta + _iconsole_cmdline.markxoffs, this->height - this->line_height, this->line_offset + delta + _iconsole_cmdline.markxoffs + _iconsole_cmdline.marklength, this->height - 1, PC_DARK_RED);
219 DrawString(this->line_offset + delta, right, this->height - this->line_height, _iconsole_cmdline.buf, (TextColour)CC_COMMAND, SA_LEFT | SA_FORCE);
221 if (_focused_window == this && _iconsole_cmdline.caret) {
222 DrawString(this->line_offset + delta + _iconsole_cmdline.caretxoffs, right, this->height - this->line_height, "_", TC_WHITE, SA_LEFT | SA_FORCE);
226 /** Check on a regular interval if the console buffer needs truncating. */
227 IntervalTimer<TimerWindow> truncate_interval = {std::chrono::seconds(3), [this](auto) {
228 assert(this->height >= 0 && this->line_height > 0);
229 size_t visible_lines = static_cast<size_t>(this->height / this->line_height);
231 if (TruncateBuffer() && IConsoleWindow::scroll + visible_lines > _iconsole_buffer.size()) {
232 size_t max_scroll = (visible_lines > _iconsole_buffer.size()) ? 0 : _iconsole_buffer.size() + 1 - visible_lines;
233 IConsoleWindow::scroll = std::min<size_t>(IConsoleWindow::scroll, max_scroll);
234 this->SetDirty();
238 void OnMouseLoop() override
240 if (_iconsole_cmdline.HandleCaret()) this->SetDirty();
243 EventState OnKeyPress([[maybe_unused]] char32_t key, uint16_t keycode) override
245 if (_focused_window != this) return ES_NOT_HANDLED;
247 const int scroll_height = (this->height / this->line_height) - 1;
248 switch (keycode) {
249 case WKC_UP:
250 IConsoleHistoryNavigate(1);
251 this->SetDirty();
252 break;
254 case WKC_DOWN:
255 IConsoleHistoryNavigate(-1);
256 this->SetDirty();
257 break;
259 case WKC_SHIFT | WKC_PAGEDOWN:
260 this->Scroll(-scroll_height);
261 break;
263 case WKC_SHIFT | WKC_PAGEUP:
264 this->Scroll(scroll_height);
265 break;
267 case WKC_SHIFT | WKC_DOWN:
268 this->Scroll(-1);
269 break;
271 case WKC_SHIFT | WKC_UP:
272 this->Scroll(1);
273 break;
275 case WKC_BACKQUOTE:
276 IConsoleSwitch();
277 break;
279 case WKC_RETURN: case WKC_NUM_ENTER: {
280 /* We always want the ] at the left side; we always force these strings to be left
281 * aligned anyway. So enforce this in all cases by adding a left-to-right marker,
282 * otherwise it will be drawn at the wrong side with right-to-left texts. */
283 IConsolePrint(CC_COMMAND, LRM "] {}", _iconsole_cmdline.buf);
284 const char *cmd = IConsoleHistoryAdd(_iconsole_cmdline.buf);
285 IConsoleClearCommand();
287 if (cmd != nullptr) IConsoleCmdExec(cmd);
288 break;
291 case WKC_CTRL | WKC_RETURN:
292 _iconsole_mode = (_iconsole_mode == ICONSOLE_FULL) ? ICONSOLE_OPENED : ICONSOLE_FULL;
293 IConsoleResize(this);
294 MarkWholeScreenDirty();
295 break;
297 case (WKC_CTRL | 'L'):
298 IConsoleCmdExec("clear");
299 break;
301 case WKC_TAB:
302 if (_iconsole_tab_completion.AutoComplete()) {
303 this->SetDirty();
305 break;
307 default: {
308 HandleKeyPressResult handle_result = _iconsole_cmdline.HandleKeyPress(key, keycode);
309 if (handle_result != HKPR_NOT_HANDLED) {
310 if (handle_result == HKPR_EDITING) {
311 _iconsole_tab_completion.Reset();
313 IConsoleWindow::scroll = 0;
314 IConsoleResetHistoryPos();
315 this->SetDirty();
316 } else {
317 return ES_NOT_HANDLED;
319 break;
322 return ES_HANDLED;
325 void InsertTextString(WidgetID, const char *str, bool marked, const char *caret, const char *insert_location, const char *replacement_end) override
327 if (_iconsole_cmdline.InsertString(str, marked, caret, insert_location, replacement_end)) {
328 _iconsole_tab_completion.Reset();
329 IConsoleWindow::scroll = 0;
330 IConsoleResetHistoryPos();
331 this->SetDirty();
335 const Textbuf *GetFocusedTextbuf() const override
337 return &_iconsole_cmdline;
340 Point GetCaretPosition() const override
342 int delta = std::min<int>(this->width - this->line_offset - _iconsole_cmdline.pixels - ICON_RIGHT_BORDERWIDTH, 0);
343 Point pt = {this->line_offset + delta + _iconsole_cmdline.caretxoffs, this->height - this->line_height};
345 return pt;
348 Rect GetTextBoundingRect(const char *from, const char *to) const override
350 int delta = std::min<int>(this->width - this->line_offset - _iconsole_cmdline.pixels - ICON_RIGHT_BORDERWIDTH, 0);
352 const auto p1 = GetCharPosInString(_iconsole_cmdline.buf, from, FS_NORMAL);
353 const auto p2 = from != to ? GetCharPosInString(_iconsole_cmdline.buf, to, FS_NORMAL) : p1;
355 Rect r = {this->line_offset + delta + p1.left, this->height - this->line_height, this->line_offset + delta + p2.right, this->height};
356 return r;
359 ptrdiff_t GetTextCharacterAtPosition(const Point &pt) const override
361 int delta = std::min<int>(this->width - this->line_offset - _iconsole_cmdline.pixels - ICON_RIGHT_BORDERWIDTH, 0);
363 if (!IsInsideMM(pt.y, this->height - this->line_height, this->height)) return -1;
365 return GetCharAtPosition(_iconsole_cmdline.buf, pt.x - delta);
368 void OnMouseWheel(int wheel) override
370 this->Scroll(-wheel);
373 void OnFocus() override
375 VideoDriver::GetInstance()->EditBoxGainedFocus();
378 void OnFocusLost(bool) override
380 VideoDriver::GetInstance()->EditBoxLostFocus();
384 size_t IConsoleWindow::scroll = 0;
386 void IConsoleGUIInit()
388 IConsoleResetHistoryPos();
389 _iconsole_mode = ICONSOLE_CLOSED;
391 IConsoleClearBuffer();
393 IConsolePrint(TC_LIGHT_BLUE, "OpenTTD Game Console Revision 7 - {}", _openttd_revision);
394 IConsolePrint(CC_WHITE, "------------------------------------");
395 IConsolePrint(CC_WHITE, "use \"help\" for more information.");
396 IConsolePrint(CC_WHITE, "");
397 IConsoleClearCommand();
400 void IConsoleClearBuffer()
402 _iconsole_buffer.clear();
405 void IConsoleGUIFree()
407 IConsoleClearBuffer();
410 /** Change the size of the in-game console window after the screen size changed, or the window state changed. */
411 void IConsoleResize(Window *w)
413 switch (_iconsole_mode) {
414 case ICONSOLE_OPENED:
415 w->height = _screen.height / 3;
416 w->width = _screen.width;
417 break;
418 case ICONSOLE_FULL:
419 w->height = _screen.height - ICON_BOTTOM_BORDERWIDTH;
420 w->width = _screen.width;
421 break;
422 default: return;
425 MarkWholeScreenDirty();
428 /** Toggle in-game console between opened and closed. */
429 void IConsoleSwitch()
431 switch (_iconsole_mode) {
432 case ICONSOLE_CLOSED:
433 new IConsoleWindow();
434 break;
436 case ICONSOLE_OPENED: case ICONSOLE_FULL:
437 CloseWindowById(WC_CONSOLE, 0);
438 break;
441 MarkWholeScreenDirty();
444 /** Close the in-game console. */
445 void IConsoleClose()
447 if (_iconsole_mode == ICONSOLE_OPENED) IConsoleSwitch();
451 * Add the entered line into the history so you can look it back
452 * scroll, etc. Put it to the beginning as it is the latest text
453 * @param cmd Text to be entered into the 'history'
454 * @return the command to execute
456 static const char *IConsoleHistoryAdd(const char *cmd)
458 /* Strip all spaces at the begin */
459 while (IsWhitespace(*cmd)) cmd++;
461 /* Do not put empty command in history */
462 if (StrEmpty(cmd)) return nullptr;
464 /* Do not put in history if command is same as previous */
465 if (_iconsole_history.empty() || _iconsole_history.front() != cmd) {
466 _iconsole_history.emplace_front(cmd);
467 while (_iconsole_history.size() > ICON_HISTORY_SIZE) _iconsole_history.pop_back();
470 /* Reset the history position */
471 IConsoleResetHistoryPos();
472 return _iconsole_history.front().c_str();
476 * Navigate Up/Down in the history of typed commands
477 * @param direction Go further back in history (+1), go to recently typed commands (-1)
479 static void IConsoleHistoryNavigate(int direction)
481 if (_iconsole_history.empty()) return; // Empty history
482 _iconsole_historypos = Clamp<ptrdiff_t>(_iconsole_historypos + direction, -1, _iconsole_history.size() - 1);
484 if (_iconsole_historypos == -1) {
485 _iconsole_cmdline.DeleteAll();
486 } else {
487 _iconsole_cmdline.Assign(_iconsole_history[_iconsole_historypos]);
489 _iconsole_tab_completion.Reset();
493 * Handle the printing of text entered into the console or redirected there
494 * by any other means. Text can be redirected to other clients in a network game
495 * as well as to a logfile. If the network server is a dedicated server, all activities
496 * are also logged. All lines to print are added to a temporary buffer which can be
497 * used as a history to print them onscreen
498 * @param colour_code the colour of the command. Red in case of errors, etc.
499 * @param str the message entered or output on the console (notice, error, etc.)
501 void IConsoleGUIPrint(TextColour colour_code, const std::string &str)
503 _iconsole_buffer.push_front(IConsoleLine(str, colour_code));
504 SetWindowDirty(WC_CONSOLE, 0);
508 * Remove old lines from the backlog buffer.
509 * The buffer is limited by a maximum size and a minimum age. Every time truncation runs,
510 * all lines in the buffer are aged by one. When a line exceeds both the maximum position
511 * and also the maximum age, it gets removed.
512 * @return true if any lines were removed
514 static bool TruncateBuffer()
516 bool need_truncation = false;
517 size_t count = 0;
518 for (IConsoleLine &line : _iconsole_buffer) {
519 count++;
520 line.time++;
521 if (line.time > _settings_client.gui.console_backlog_timeout && count > _settings_client.gui.console_backlog_length) {
522 /* Any messages after this are older and need to be truncated */
523 need_truncation = true;
524 break;
528 if (need_truncation) {
529 _iconsole_buffer.resize(count - 1);
532 return need_truncation;
537 * Check whether the given TextColour is valid for console usage.
538 * @param c The text colour to compare to.
539 * @return true iff the TextColour is valid for console usage.
541 bool IsValidConsoleColour(TextColour c)
543 /* A normal text colour is used. */
544 if (!(c & TC_IS_PALETTE_COLOUR)) return TC_BEGIN <= c && c < TC_END;
546 /* A text colour from the palette is used; must be the company
547 * colour gradient, so it must be one of those. */
548 c &= ~TC_IS_PALETTE_COLOUR;
549 for (Colours i = COLOUR_BEGIN; i < COLOUR_END; i++) {
550 if (GetColourGradient(i, SHADE_NORMAL) == c) return true;
553 return false;