Update: Translations from eints
[openttd-github.git] / src / pathfinder / yapf / yapf_road.cpp
blob82fcba1cf150d59ab202c6eb5fbbd7d9aec02802
1 /*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
8 /** @file yapf_road.cpp The road pathfinding. */
10 #include "../../stdafx.h"
11 #include "yapf.hpp"
12 #include "yapf_node_road.hpp"
13 #include "../../roadstop_base.h"
15 #include "../../safeguards.h"
18 template <class Types>
19 class CYapfCostRoadT
21 public:
22 typedef typename Types::Tpf Tpf; ///< pathfinder (derived from THIS class)
23 typedef typename Types::TrackFollower TrackFollower; ///< track follower helper
24 typedef typename Types::NodeList::Titem Node; ///< this will be our node type
25 typedef typename Node::Key Key; ///< key to hash tables
27 protected:
28 int m_max_cost;
30 CYapfCostRoadT() : m_max_cost(0) {};
32 /** to access inherited path finder */
33 Tpf &Yapf()
35 return *static_cast<Tpf *>(this);
38 int SlopeCost(TileIndex tile, TileIndex next_tile, Trackdir)
40 /* height of the center of the current tile */
41 int x1 = TileX(tile) * TILE_SIZE;
42 int y1 = TileY(tile) * TILE_SIZE;
43 int z1 = GetSlopePixelZ(x1 + TILE_SIZE / 2, y1 + TILE_SIZE / 2, true);
45 /* height of the center of the next tile */
46 int x2 = TileX(next_tile) * TILE_SIZE;
47 int y2 = TileY(next_tile) * TILE_SIZE;
48 int z2 = GetSlopePixelZ(x2 + TILE_SIZE / 2, y2 + TILE_SIZE / 2, true);
50 if (z2 - z1 > 1) {
51 /* Slope up */
52 return Yapf().PfGetSettings().road_slope_penalty;
54 return 0;
57 /** return one tile cost */
58 inline int OneTileCost(TileIndex tile, Trackdir trackdir)
60 int cost = 0;
61 /* set base cost */
62 if (IsDiagonalTrackdir(trackdir)) {
63 cost += YAPF_TILE_LENGTH;
64 switch (GetTileType(tile)) {
65 case MP_ROAD:
66 /* Increase the cost for level crossings */
67 if (IsLevelCrossing(tile)) {
68 cost += Yapf().PfGetSettings().road_crossing_penalty;
70 break;
72 case MP_STATION: {
73 if (IsRoadWaypoint(tile)) break;
75 const RoadStop *rs = RoadStop::GetByTile(tile, GetRoadStopType(tile));
76 if (IsDriveThroughStopTile(tile)) {
77 /* Increase the cost for drive-through road stops */
78 cost += Yapf().PfGetSettings().road_stop_penalty;
79 DiagDirection dir = TrackdirToExitdir(trackdir);
80 if (!RoadStop::IsDriveThroughRoadStopContinuation(tile, tile - TileOffsByDiagDir(dir))) {
81 /* When we're the first road stop in a 'queue' of them we increase
82 * cost based on the fill percentage of the whole queue. */
83 const RoadStop::Entry *entry = rs->GetEntry(dir);
84 cost += entry->GetOccupied() * Yapf().PfGetSettings().road_stop_occupied_penalty / entry->GetLength();
86 } else {
87 /* Increase cost for filled road stops */
88 cost += Yapf().PfGetSettings().road_stop_bay_occupied_penalty * (!rs->IsFreeBay(0) + !rs->IsFreeBay(1)) / 2;
90 break;
93 default:
94 break;
96 } else {
97 /* non-diagonal trackdir */
98 cost = YAPF_TILE_CORNER_LENGTH + Yapf().PfGetSettings().road_curve_penalty;
100 return cost;
103 public:
104 inline void SetMaxCost(int max_cost)
106 m_max_cost = max_cost;
110 * Called by YAPF to calculate the cost from the origin to the given node.
111 * Calculates only the cost of given node, adds it to the parent node cost
112 * and stores the result into Node::m_cost member
114 inline bool PfCalcCost(Node &n, const TrackFollower *)
116 int segment_cost = 0;
117 uint tiles = 0;
118 /* start at n.m_key.m_tile / n.m_key.m_td and walk to the end of segment */
119 TileIndex tile = n.m_key.m_tile;
120 Trackdir trackdir = n.m_key.m_td;
121 int parent_cost = (n.m_parent != nullptr) ? n.m_parent->m_cost : 0;
123 for (;;) {
124 /* base tile cost depending on distance between edges */
125 segment_cost += Yapf().OneTileCost(tile, trackdir);
127 const RoadVehicle *v = Yapf().GetVehicle();
128 /* we have reached the vehicle's destination - segment should end here to avoid target skipping */
129 if (Yapf().PfDetectDestinationTile(tile, trackdir)) break;
131 /* Finish if we already exceeded the maximum path cost (i.e. when
132 * searching for the nearest depot). */
133 if (m_max_cost > 0 && (parent_cost + segment_cost) > m_max_cost) {
134 return false;
137 /* stop if we have just entered the depot */
138 if (IsRoadDepotTile(tile) && trackdir == DiagDirToDiagTrackdir(ReverseDiagDir(GetRoadDepotDirection(tile)))) {
139 /* next time we will reverse and leave the depot */
140 break;
143 /* if there are no reachable trackdirs on new tile, we have end of road */
144 TrackFollower F(Yapf().GetVehicle());
145 if (!F.Follow(tile, trackdir)) break;
147 /* if there are more trackdirs available & reachable, we are at the end of segment */
148 if (KillFirstBit(F.m_new_td_bits) != TRACKDIR_BIT_NONE) break;
150 Trackdir new_td = (Trackdir)FindFirstBit(F.m_new_td_bits);
152 /* stop if RV is on simple loop with no junctions */
153 if (F.m_new_tile == n.m_key.m_tile && new_td == n.m_key.m_td) return false;
155 /* if we skipped some tunnel tiles, add their cost */
156 segment_cost += F.m_tiles_skipped * YAPF_TILE_LENGTH;
157 tiles += F.m_tiles_skipped + 1;
159 /* add hilly terrain penalty */
160 segment_cost += Yapf().SlopeCost(tile, F.m_new_tile, trackdir);
162 /* add min/max speed penalties */
163 int min_speed = 0;
164 int max_veh_speed = std::min<int>(v->GetDisplayMaxSpeed(), v->current_order.GetMaxSpeed() * 2);
165 int max_speed = F.GetSpeedLimit(&min_speed);
166 if (max_speed < max_veh_speed) segment_cost += YAPF_TILE_LENGTH * (max_veh_speed - max_speed) * (4 + F.m_tiles_skipped) / max_veh_speed;
167 if (min_speed > max_veh_speed) segment_cost += YAPF_TILE_LENGTH * (min_speed - max_veh_speed);
169 /* move to the next tile */
170 tile = F.m_new_tile;
171 trackdir = new_td;
172 if (tiles > MAX_MAP_SIZE) break;
175 /* save end of segment back to the node */
176 n.m_segment_last_tile = tile;
177 n.m_segment_last_td = trackdir;
179 /* save also tile cost */
180 n.m_cost = parent_cost + segment_cost;
181 return true;
186 template <class Types>
187 class CYapfDestinationAnyDepotRoadT
189 public:
190 typedef typename Types::Tpf Tpf; ///< the pathfinder class (derived from THIS class)
191 typedef typename Types::TrackFollower TrackFollower;
192 typedef typename Types::NodeList::Titem Node; ///< this will be our node type
193 typedef typename Node::Key Key; ///< key to hash tables
195 /** to access inherited path finder */
196 Tpf &Yapf()
198 return *static_cast<Tpf *>(this);
201 /** Called by YAPF to detect if node ends in the desired destination */
202 inline bool PfDetectDestination(Node &n)
204 return IsRoadDepotTile(n.m_segment_last_tile);
207 inline bool PfDetectDestinationTile(TileIndex tile, Trackdir)
209 return IsRoadDepotTile(tile);
213 * Called by YAPF to calculate cost estimate. Calculates distance to the destination
214 * adds it to the actual cost from origin and stores the sum to the Node::m_estimate
216 inline bool PfCalcEstimate(Node &n)
218 n.m_estimate = n.m_cost;
219 return true;
224 template <class Types>
225 class CYapfDestinationTileRoadT
227 public:
228 typedef typename Types::Tpf Tpf; ///< the pathfinder class (derived from THIS class)
229 typedef typename Types::TrackFollower TrackFollower;
230 typedef typename Types::NodeList::Titem Node; ///< this will be our node type
231 typedef typename Node::Key Key; ///< key to hash tables
233 protected:
234 TileIndex m_destTile;
235 TrackdirBits m_destTrackdirs;
236 StationID m_dest_station;
237 StationType m_station_type;
238 bool m_non_artic;
240 public:
241 void SetDestination(const RoadVehicle *v)
243 if (v->current_order.IsType(OT_GOTO_STATION)) {
244 m_dest_station = v->current_order.GetDestination();
245 m_station_type = v->IsBus() ? STATION_BUS : STATION_TRUCK;
246 m_destTile = CalcClosestStationTile(m_dest_station, v->tile, m_station_type);
247 m_non_artic = !v->HasArticulatedPart();
248 m_destTrackdirs = INVALID_TRACKDIR_BIT;
249 } else if (v->current_order.IsType(OT_GOTO_WAYPOINT)) {
250 m_dest_station = v->current_order.GetDestination();
251 m_station_type = STATION_ROADWAYPOINT;
252 m_destTile = CalcClosestStationTile(m_dest_station, v->tile, m_station_type);
253 m_non_artic = !v->HasArticulatedPart();
254 m_destTrackdirs = INVALID_TRACKDIR_BIT;
255 } else {
256 m_dest_station = INVALID_STATION;
257 m_destTile = v->dest_tile;
258 m_destTrackdirs = TrackStatusToTrackdirBits(GetTileTrackStatus(v->dest_tile, TRANSPORT_ROAD, GetRoadTramType(v->roadtype)));
262 const Station *GetDestinationStation() const
264 return m_dest_station != INVALID_STATION ? Station::GetIfValid(m_dest_station) : nullptr;
267 protected:
268 /** to access inherited path finder */
269 Tpf &Yapf()
271 return *static_cast<Tpf *>(this);
274 public:
275 /** Called by YAPF to detect if node ends in the desired destination */
276 inline bool PfDetectDestination(Node &n)
278 return PfDetectDestinationTile(n.m_segment_last_tile, n.m_segment_last_td);
281 inline bool PfDetectDestinationTile(TileIndex tile, Trackdir trackdir)
283 if (m_dest_station != INVALID_STATION) {
284 return IsTileType(tile, MP_STATION) &&
285 GetStationIndex(tile) == m_dest_station &&
286 (m_station_type == GetStationType(tile)) &&
287 (m_non_artic || IsDriveThroughStopTile(tile));
290 return tile == m_destTile && HasTrackdir(m_destTrackdirs, trackdir);
294 * Called by YAPF to calculate cost estimate. Calculates distance to the destination
295 * adds it to the actual cost from origin and stores the sum to the Node::m_estimate
297 inline bool PfCalcEstimate(Node &n)
299 static const int dg_dir_to_x_offs[] = {-1, 0, 1, 0};
300 static const int dg_dir_to_y_offs[] = {0, 1, 0, -1};
301 if (PfDetectDestination(n)) {
302 n.m_estimate = n.m_cost;
303 return true;
306 TileIndex tile = n.m_segment_last_tile;
307 DiagDirection exitdir = TrackdirToExitdir(n.m_segment_last_td);
308 int x1 = 2 * TileX(tile) + dg_dir_to_x_offs[(int)exitdir];
309 int y1 = 2 * TileY(tile) + dg_dir_to_y_offs[(int)exitdir];
310 int x2 = 2 * TileX(m_destTile);
311 int y2 = 2 * TileY(m_destTile);
312 int dx = abs(x1 - x2);
313 int dy = abs(y1 - y2);
314 int dmin = std::min(dx, dy);
315 int dxy = abs(dx - dy);
316 int d = dmin * YAPF_TILE_CORNER_LENGTH + (dxy - 1) * (YAPF_TILE_LENGTH / 2);
317 n.m_estimate = n.m_cost + d;
318 assert(n.m_estimate >= n.m_parent->m_estimate);
319 return true;
325 template <class Types>
326 class CYapfFollowRoadT
328 public:
329 typedef typename Types::Tpf Tpf; ///< the pathfinder class (derived from THIS class)
330 typedef typename Types::TrackFollower TrackFollower;
331 typedef typename Types::NodeList::Titem Node; ///< this will be our node type
332 typedef typename Node::Key Key; ///< key to hash tables
334 protected:
335 /** to access inherited path finder */
336 inline Tpf &Yapf()
338 return *static_cast<Tpf *>(this);
341 public:
344 * Called by YAPF to move from the given node to the next tile. For each
345 * reachable trackdir on the new tile creates new node, initializes it
346 * and adds it to the open list by calling Yapf().AddNewNode(n)
348 inline void PfFollowNode(Node &old_node)
350 TrackFollower F(Yapf().GetVehicle());
351 if (F.Follow(old_node.m_segment_last_tile, old_node.m_segment_last_td)) {
352 Yapf().AddMultipleNodes(&old_node, F);
356 /** return debug report character to identify the transportation type */
357 inline char TransportTypeChar() const
359 return 'r';
362 static Trackdir stChooseRoadTrack(const RoadVehicle *v, TileIndex tile, DiagDirection enterdir, bool &path_found, RoadVehPathCache &path_cache)
364 Tpf pf;
365 return pf.ChooseRoadTrack(v, tile, enterdir, path_found, path_cache);
368 inline Trackdir ChooseRoadTrack(const RoadVehicle *v, TileIndex tile, DiagDirection enterdir, bool &path_found, RoadVehPathCache &path_cache)
370 /* Handle special case - when next tile is destination tile.
371 * However, when going to a station the (initial) destination
372 * tile might not be a station, but a junction, in which case
373 * this method forces the vehicle to jump in circles. */
374 if (tile == v->dest_tile && !v->current_order.IsType(OT_GOTO_STATION)) {
375 /* choose diagonal trackdir reachable from enterdir */
376 return DiagDirToDiagTrackdir(enterdir);
378 /* our source tile will be the next vehicle tile (should be the given one) */
379 TileIndex src_tile = tile;
380 /* get available trackdirs on the start tile */
381 TrackdirBits src_trackdirs = GetTrackdirBitsForRoad(tile, GetRoadTramType(v->roadtype));
382 /* select reachable trackdirs only */
383 src_trackdirs &= DiagdirReachesTrackdirs(enterdir);
385 /* set origin and destination nodes */
386 Yapf().SetOrigin(src_tile, src_trackdirs);
387 Yapf().SetDestination(v);
389 /* find the best path */
390 path_found = Yapf().FindPath(v);
392 /* if path not found - return INVALID_TRACKDIR */
393 Trackdir next_trackdir = INVALID_TRACKDIR;
394 Node *pNode = Yapf().GetBestNode();
395 if (pNode != nullptr) {
396 uint steps = 0;
397 for (Node *n = pNode; n->m_parent != nullptr; n = n->m_parent) steps++;
399 /* path was found or at least suggested
400 * walk through the path back to its origin */
401 while (pNode->m_parent != nullptr) {
402 steps--;
403 if (pNode->GetIsChoice() && steps < YAPF_ROADVEH_PATH_CACHE_SEGMENTS) {
404 path_cache.td.push_front(pNode->GetTrackdir());
405 path_cache.tile.push_front(pNode->GetTile());
407 pNode = pNode->m_parent;
409 /* return trackdir from the best origin node (one of start nodes) */
410 Node &best_next_node = *pNode;
411 assert(best_next_node.GetTile() == tile);
412 next_trackdir = best_next_node.GetTrackdir();
413 /* remove last element for the special case when tile == dest_tile */
414 if (path_found && !path_cache.empty() && tile == v->dest_tile) {
415 path_cache.td.pop_back();
416 path_cache.tile.pop_back();
419 /* Check if target is a station, and cached path ends within 8 tiles of the dest tile */
420 const Station *st = Yapf().GetDestinationStation();
421 if (st) {
422 const RoadStop *stop = st->GetPrimaryRoadStop(v);
423 if (stop != nullptr && (IsDriveThroughStopTile(stop->xy) || stop->GetNextRoadStop(v) != nullptr)) {
424 /* Destination station has at least 2 usable road stops, or first is a drive-through stop,
425 * trim end of path cache within a number of tiles of road stop tile area */
426 TileArea non_cached_area = v->IsBus() ? st->bus_station : st->truck_station;
427 non_cached_area.Expand(YAPF_ROADVEH_PATH_CACHE_DESTINATION_LIMIT);
428 while (!path_cache.empty() && non_cached_area.Contains(path_cache.tile.back())) {
429 path_cache.td.pop_back();
430 path_cache.tile.pop_back();
435 return next_trackdir;
438 inline uint DistanceToTile(const RoadVehicle *v, TileIndex dst_tile)
440 /* handle special case - when current tile is the destination tile */
441 if (dst_tile == v->tile) {
442 /* distance is zero in this case */
443 return 0;
446 if (!SetOriginFromVehiclePos(v)) return UINT_MAX;
448 /* get available trackdirs on the destination tile */
449 Yapf().SetDestination(v);
451 /* if path not found - return distance = UINT_MAX */
452 uint dist = UINT_MAX;
454 /* find the best path */
455 if (!Yapf().FindPath(v)) return dist;
457 Node *pNode = Yapf().GetBestNode();
458 if (pNode != nullptr) {
459 /* path was found
460 * get the path cost estimate */
461 dist = pNode->GetCostEstimate();
464 return dist;
467 /** Return true if the valid origin (tile/trackdir) was set from the current vehicle position. */
468 inline bool SetOriginFromVehiclePos(const RoadVehicle *v)
470 /* set origin (tile, trackdir) */
471 TileIndex src_tile = v->tile;
472 Trackdir src_td = v->GetVehicleTrackdir();
473 if (!HasTrackdir(GetTrackdirBitsForRoad(src_tile, Yapf().IsTram() ? RTT_TRAM : RTT_ROAD), src_td)) {
474 /* sometimes the roadveh is not on the road (it resides on non-existing track)
475 * how should we handle that situation? */
476 return false;
478 Yapf().SetOrigin(src_tile, TrackdirToTrackdirBits(src_td));
479 return true;
482 static FindDepotData stFindNearestDepot(const RoadVehicle *v, TileIndex tile, Trackdir td, int max_distance)
484 Tpf pf;
485 return pf.FindNearestDepot(v, tile, td, max_distance);
489 * Find the best depot for a road vehicle.
490 * @param v Vehicle
491 * @param tile Tile of the vehicle.
492 * @param td Trackdir of the vehicle.
493 * @param max_distance max length (penalty) for paths.
495 inline FindDepotData FindNearestDepot(const RoadVehicle *v, TileIndex tile, Trackdir td, int max_distance)
497 /* Set origin. */
498 Yapf().SetOrigin(tile, TrackdirToTrackdirBits(td));
499 Yapf().SetMaxCost(max_distance);
501 /* Find the best path and return if no depot is found. */
502 if (!Yapf().FindPath(v)) return FindDepotData();
504 /* Return the cost of the best path and its depot. */
505 Node *n = Yapf().GetBestNode();
506 return FindDepotData(n->m_segment_last_tile, n->m_cost);
510 template <class Tpf_, class Tnode_list, template <class Types> class Tdestination>
511 struct CYapfRoad_TypesT
513 typedef CYapfRoad_TypesT<Tpf_, Tnode_list, Tdestination> Types;
515 typedef Tpf_ Tpf;
516 typedef CFollowTrackRoad TrackFollower;
517 typedef Tnode_list NodeList;
518 typedef RoadVehicle VehicleType;
519 typedef CYapfBaseT<Types> PfBase;
520 typedef CYapfFollowRoadT<Types> PfFollow;
521 typedef CYapfOriginTileT<Types> PfOrigin;
522 typedef Tdestination<Types> PfDestination;
523 typedef CYapfSegmentCostCacheNoneT<Types> PfCache;
524 typedef CYapfCostRoadT<Types> PfCost;
527 struct CYapfRoad1 : CYapfT<CYapfRoad_TypesT<CYapfRoad1 , CRoadNodeListTrackDir, CYapfDestinationTileRoadT > > {};
528 struct CYapfRoad2 : CYapfT<CYapfRoad_TypesT<CYapfRoad2 , CRoadNodeListExitDir , CYapfDestinationTileRoadT > > {};
530 struct CYapfRoadAnyDepot1 : CYapfT<CYapfRoad_TypesT<CYapfRoadAnyDepot1, CRoadNodeListTrackDir, CYapfDestinationAnyDepotRoadT> > {};
531 struct CYapfRoadAnyDepot2 : CYapfT<CYapfRoad_TypesT<CYapfRoadAnyDepot2, CRoadNodeListExitDir , CYapfDestinationAnyDepotRoadT> > {};
534 Trackdir YapfRoadVehicleChooseTrack(const RoadVehicle *v, TileIndex tile, DiagDirection enterdir, TrackdirBits trackdirs, bool &path_found, RoadVehPathCache &path_cache)
536 /* default is YAPF type 2 */
537 typedef Trackdir (*PfnChooseRoadTrack)(const RoadVehicle*, TileIndex, DiagDirection, bool &path_found, RoadVehPathCache &path_cache);
538 PfnChooseRoadTrack pfnChooseRoadTrack = &CYapfRoad2::stChooseRoadTrack; // default: ExitDir, allow 90-deg
540 /* check if non-default YAPF type should be used */
541 if (_settings_game.pf.yapf.disable_node_optimization) {
542 pfnChooseRoadTrack = &CYapfRoad1::stChooseRoadTrack; // Trackdir
545 Trackdir td_ret = pfnChooseRoadTrack(v, tile, enterdir, path_found, path_cache);
546 return (td_ret != INVALID_TRACKDIR) ? td_ret : (Trackdir)FindFirstBit(trackdirs);
549 FindDepotData YapfRoadVehicleFindNearestDepot(const RoadVehicle *v, int max_distance)
551 TileIndex tile = v->tile;
552 Trackdir trackdir = v->GetVehicleTrackdir();
554 if (!HasTrackdir(GetTrackdirBitsForRoad(tile, GetRoadTramType(v->roadtype)), trackdir)) {
555 return FindDepotData();
558 /* default is YAPF type 2 */
559 typedef FindDepotData (*PfnFindNearestDepot)(const RoadVehicle*, TileIndex, Trackdir, int);
560 PfnFindNearestDepot pfnFindNearestDepot = &CYapfRoadAnyDepot2::stFindNearestDepot;
562 /* check if non-default YAPF type should be used */
563 if (_settings_game.pf.yapf.disable_node_optimization) {
564 pfnFindNearestDepot = &CYapfRoadAnyDepot1::stFindNearestDepot; // Trackdir
567 return pfnFindNearestDepot(v, tile, trackdir, max_distance);