2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 /** @file cheat_sl.cpp Code handling saving and loading of cheats */
10 #include "../stdafx.h"
13 #include "compat/cheat_sl_compat.h"
15 #include "../cheat_type.h"
17 #include "../safeguards.h"
19 static const SaveLoad _cheats_desc
[] = {
20 SLE_VAR(Cheats
, magic_bulldozer
.been_used
, SLE_BOOL
),
21 SLE_VAR(Cheats
, magic_bulldozer
.value
, SLE_BOOL
),
22 SLE_VAR(Cheats
, switch_company
.been_used
, SLE_BOOL
),
23 SLE_VAR(Cheats
, switch_company
.value
, SLE_BOOL
),
24 SLE_VAR(Cheats
, money
.been_used
, SLE_BOOL
),
25 SLE_VAR(Cheats
, money
.value
, SLE_BOOL
),
26 SLE_VAR(Cheats
, crossing_tunnels
.been_used
, SLE_BOOL
),
27 SLE_VAR(Cheats
, crossing_tunnels
.value
, SLE_BOOL
),
28 SLE_VAR(Cheats
, no_jetcrash
.been_used
, SLE_BOOL
),
29 SLE_VAR(Cheats
, no_jetcrash
.value
, SLE_BOOL
),
30 SLE_VAR(Cheats
, change_date
.been_used
, SLE_BOOL
),
31 SLE_VAR(Cheats
, change_date
.value
, SLE_BOOL
),
32 SLE_VAR(Cheats
, setup_prod
.been_used
, SLE_BOOL
),
33 SLE_VAR(Cheats
, setup_prod
.value
, SLE_BOOL
),
34 SLE_VAR(Cheats
, edit_max_hl
.been_used
, SLE_BOOL
),
35 SLE_VAR(Cheats
, edit_max_hl
.value
, SLE_BOOL
),
36 SLE_CONDVAR(Cheats
, station_rating
.been_used
, SLE_BOOL
, SLV_STATION_RATING_CHEAT
, SL_MAX_VERSION
),
37 SLE_CONDVAR(Cheats
, station_rating
.value
, SLE_BOOL
, SLV_STATION_RATING_CHEAT
, SL_MAX_VERSION
),
41 struct CHTSChunkHandler
: ChunkHandler
{
42 CHTSChunkHandler() : ChunkHandler('CHTS', CH_TABLE
) {}
44 void Save() const override
46 SlTableHeader(_cheats_desc
);
49 SlObject(&_cheats
, _cheats_desc
);
52 void Load() const override
54 std::vector
<SaveLoad
> slt
= SlCompatTableHeader(_cheats_desc
, _cheats_sl_compat
);
56 if (IsSavegameVersionBefore(SLV_TABLE_CHUNKS
)) {
57 size_t count
= SlGetFieldLength();
58 std::vector
<SaveLoad
> oslt
;
60 /* Cheats were added over the years without a savegame bump. They are
61 * stored as 2 SLE_BOOLs per entry. "count" indicates how many SLE_BOOLs
62 * are stored for this savegame. So read only "count" SLE_BOOLs (and in
63 * result "count / 2" cheats). */
64 for (auto &sld
: slt
) {
68 if (count
== 0) break;
73 if (!IsSavegameVersionBefore(SLV_RIFF_TO_ARRAY
) && SlIterateArray() == -1) return;
74 SlObject(&_cheats
, slt
);
75 if (!IsSavegameVersionBefore(SLV_RIFF_TO_ARRAY
) && SlIterateArray() != -1) SlErrorCorrupt("Too many CHTS entries");
79 static const CHTSChunkHandler CHTS
;
80 static const ChunkHandlerRef cheat_chunk_handlers
[] = {
84 extern const ChunkHandlerTable
_cheat_chunk_handlers(cheat_chunk_handlers
);