2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 /** @file saveload_filter.h Declaration of filters used for saving and loading savegames. */
10 #ifndef SAVELOAD_FILTER_H
11 #define SAVELOAD_FILTER_H
13 /** Interface for filtering a savegame till it is loaded. */
15 /** Chained to the (savegame) filters. */
16 std::shared_ptr
<LoadFilter
> chain
;
19 * Initialise this filter.
20 * @param chain The next filter in this chain.
22 LoadFilter(std::shared_ptr
<LoadFilter
> chain
) : chain(chain
)
26 /** Make sure the writers are properly closed. */
32 * Read a given number of bytes from the savegame.
33 * @param buf The bytes to read.
34 * @param len The number of bytes to read.
35 * @return The number of actually read bytes.
37 virtual size_t Read(uint8_t *buf
, size_t len
) = 0;
40 * Reset this filter to read from the beginning of the file.
49 * Instantiator for a load filter.
50 * @param chain The next filter in this chain.
51 * @tparam T The type of load filter to create.
53 template <typename T
> std::shared_ptr
<LoadFilter
> CreateLoadFilter(std::shared_ptr
<LoadFilter
> chain
)
55 return std::make_shared
<T
>(chain
);
58 /** Interface for filtering a savegame till it is written. */
60 /** Chained to the (savegame) filters. */
61 std::shared_ptr
<SaveFilter
> chain
;
64 * Initialise this filter.
65 * @param chain The next filter in this chain.
67 SaveFilter(std::shared_ptr
<SaveFilter
> chain
) : chain(chain
)
71 /** Make sure the writers are properly closed. */
77 * Write a given number of bytes into the savegame.
78 * @param buf The bytes to write.
79 * @param len The number of bytes to write.
81 virtual void Write(uint8_t *buf
, size_t len
) = 0;
84 * Prepare everything to finish writing the savegame.
88 if (this->chain
!= nullptr) this->chain
->Finish();
93 * Instantiator for a save filter.
94 * @param chain The next filter in this chain.
95 * @param compression_level The requested level of compression.
96 * @tparam T The type of save filter to create.
98 template <typename T
> std::shared_ptr
<SaveFilter
> CreateSaveFilter(std::shared_ptr
<SaveFilter
> chain
, uint8_t compression_level
)
100 return std::make_shared
<T
>(chain
, compression_level
);
103 #endif /* SAVELOAD_FILTER_H */