Update: Translations from eints
[openttd-github.git] / src / script / api / script_industrylist.hpp
blob9390c196457048f42b064ebdb5d64c94a255abc9
1 /*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
8 /** @file script_industrylist.hpp List all the industries. */
10 #ifndef SCRIPT_INDUSTRYLIST_HPP
11 #define SCRIPT_INDUSTRYLIST_HPP
13 #include "script_list.hpp"
15 /**
16 * Creates a list of industries that are currently on the map.
17 * @api ai game
18 * @ingroup ScriptList
20 class ScriptIndustryList : public ScriptList {
21 public:
22 #ifdef DOXYGEN_API
23 ScriptIndustryList();
25 /**
26 * Apply a filter when building the list.
27 * @param filter_function The function which will be doing the filtering.
28 * @param ... The params to give to the filters (minus the first param,
29 * which is always the index-value).
30 * @note You can write your own filters and use them. Just remember that
31 * the first parameter should be the index-value, and it should return
32 * a bool.
33 * @note Example:
34 * @code
35 * local water_industries = ScriptIndustryList(ScriptIndustry.HasDock);
37 * function IsType(industry_id, type)
38 * {
39 * return ScriptIndustry.GetIndustryType(industry_id) == type;
40 * }
41 * local industries = ScriptIndustryList(IsType, 0);
42 * @endcode
44 ScriptIndustryList(function filter_function, ...);
45 #else
46 /**
47 * The constructor wrapper from Squirrel.
49 ScriptIndustryList(HSQUIRRELVM vm);
50 #endif /* DOXYGEN_API */
53 /**
54 * Creates a list of industries that accepts a given cargo.
55 * @api ai game
56 * @ingroup ScriptList
58 class ScriptIndustryList_CargoAccepting : public ScriptList {
59 public:
60 /**
61 * @param cargo_id The cargo this industry should accept.
63 ScriptIndustryList_CargoAccepting(CargoID cargo_id);
66 /**
67 * Creates a list of industries that can produce a given cargo.
68 * @note It also contains industries that currently produces 0 units of the cargo.
69 * @api ai game
70 * @ingroup ScriptList
72 class ScriptIndustryList_CargoProducing : public ScriptList {
73 public:
74 /**
75 * @param cargo_id The cargo this industry should produce.
77 ScriptIndustryList_CargoProducing(CargoID cargo_id);
80 #endif /* SCRIPT_INDUSTRYLIST_HPP */