2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 /** @file script_tunnel.cpp Implementation of ScriptTunnel. */
10 #include "../../stdafx.h"
11 #include "script_tunnel.hpp"
12 #include "script_rail.hpp"
13 #include "../script_instance.hpp"
14 #include "../../tunnel_map.h"
15 #include "../../landscape_cmd.h"
16 #include "../../road_cmd.h"
17 #include "../../tunnelbridge_cmd.h"
19 #include "../../safeguards.h"
21 /* static */ bool ScriptTunnel::IsTunnelTile(TileIndex tile
)
23 if (!::IsValidTile(tile
)) return false;
24 return ::IsTunnelTile(tile
);
27 /* static */ TileIndex
ScriptTunnel::GetOtherTunnelEnd(TileIndex tile
)
29 if (!::IsValidTile(tile
)) return INVALID_TILE
;
31 /* If it's a tunnel already, take the easy way out! */
32 if (IsTunnelTile(tile
)) return ::GetOtherTunnelEnd(tile
);
34 auto [start_tileh
, start_z
] = ::GetTileSlopeZ(tile
);
35 DiagDirection direction
= ::GetInclinedSlopeDirection(start_tileh
);
36 if (direction
== INVALID_DIAGDIR
) return INVALID_TILE
;
38 TileIndexDiff delta
= ::TileOffsByDiagDir(direction
);
42 if (!::IsValidTile(tile
)) return INVALID_TILE
;
44 std::tie(std::ignore
, end_z
) = ::GetTileSlopeZ(tile
);
45 } while (start_z
!= end_z
);
51 * Helper function to connect a just built tunnel to nearby roads.
52 * @param instance The script instance we have to built the road for.
54 static void _DoCommandReturnBuildTunnel2(class ScriptInstance
*instance
)
56 if (!ScriptTunnel::_BuildTunnelRoad2()) {
57 ScriptInstance::DoCommandReturn(instance
);
61 /* This can never happen, as in test-mode this callback is never executed,
62 * and in execute-mode, the other callback is called. */
67 * Helper function to connect a just built tunnel to nearby roads.
68 * @param instance The script instance we have to built the road for.
70 static void _DoCommandReturnBuildTunnel1(class ScriptInstance
*instance
)
72 if (!ScriptTunnel::_BuildTunnelRoad1()) {
73 ScriptInstance::DoCommandReturn(instance
);
77 /* This can never happen, as in test-mode this callback is never executed,
78 * and in execute-mode, the other callback is called. */
82 /* static */ bool ScriptTunnel::BuildTunnel(ScriptVehicle::VehicleType vehicle_type
, TileIndex start
)
84 EnforceDeityOrCompanyModeValid(false);
85 EnforcePrecondition(false, ::IsValidTile(start
));
86 EnforcePrecondition(false, vehicle_type
== ScriptVehicle::VT_RAIL
|| vehicle_type
== ScriptVehicle::VT_ROAD
);
87 EnforcePrecondition(false, vehicle_type
!= ScriptVehicle::VT_RAIL
|| ScriptRail::IsRailTypeAvailable(ScriptRail::GetCurrentRailType()));
88 EnforcePrecondition(false, vehicle_type
!= ScriptVehicle::VT_ROAD
|| ScriptRoad::IsRoadTypeAvailable(ScriptRoad::GetCurrentRoadType()));
89 EnforcePrecondition(false, ScriptCompanyMode::IsValid() || vehicle_type
== ScriptVehicle::VT_ROAD
);
91 if (vehicle_type
== ScriptVehicle::VT_RAIL
) {
92 /* For rail we do nothing special */
93 return ScriptObject::Command
<CMD_BUILD_TUNNEL
>::Do(start
, TRANSPORT_RAIL
, ScriptRail::GetCurrentRailType());
95 ScriptObject::SetCallbackVariable(0, start
.base());
96 return ScriptObject::Command
<CMD_BUILD_TUNNEL
>::Do(&::_DoCommandReturnBuildTunnel1
, start
, TRANSPORT_ROAD
, ScriptRoad::GetCurrentRoadType());
100 /* static */ bool ScriptTunnel::_BuildTunnelRoad1()
102 EnforceDeityOrCompanyModeValid(false);
104 /* Build the piece of road on the 'start' side of the tunnel */
105 TileIndex end
= ScriptObject::GetCallbackVariable(0);
106 TileIndex start
= ScriptTunnel::GetOtherTunnelEnd(end
);
108 DiagDirection dir_1
= ::DiagdirBetweenTiles(end
, start
);
109 DiagDirection dir_2
= ::ReverseDiagDir(dir_1
);
111 return ScriptObject::Command
<CMD_BUILD_ROAD
>::Do(&::_DoCommandReturnBuildTunnel2
, start
+ ::TileOffsByDiagDir(dir_1
), ::DiagDirToRoadBits(dir_2
), ScriptRoad::GetRoadType(), DRD_NONE
, 0);
114 /* static */ bool ScriptTunnel::_BuildTunnelRoad2()
116 EnforceDeityOrCompanyModeValid(false);
118 /* Build the piece of road on the 'end' side of the tunnel */
119 TileIndex end
= ScriptObject::GetCallbackVariable(0);
120 TileIndex start
= ScriptTunnel::GetOtherTunnelEnd(end
);
122 DiagDirection dir_1
= ::DiagdirBetweenTiles(end
, start
);
123 DiagDirection dir_2
= ::ReverseDiagDir(dir_1
);
125 return ScriptObject::Command
<CMD_BUILD_ROAD
>::Do(end
+ ::TileOffsByDiagDir(dir_2
), ::DiagDirToRoadBits(dir_1
), ScriptRoad::GetRoadType(), DRD_NONE
, 0);
128 /* static */ bool ScriptTunnel::RemoveTunnel(TileIndex tile
)
130 EnforceCompanyModeValid(false);
131 EnforcePrecondition(false, IsTunnelTile(tile
));
133 return ScriptObject::Command
<CMD_LANDSCAPE_CLEAR
>::Do(tile
);