Update: Translations from eints
[openttd-github.git] / src / script / script_instance.cpp
blobe26d29cdf6a7f0a25eb8c0e91b6dbf65569e1eda
1 /*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
8 /** @file script_instance.cpp Implementation of ScriptInstance. */
10 #include "../stdafx.h"
11 #include "../debug.h"
12 #include "../saveload/saveload.h"
14 #include "../script/squirrel_class.hpp"
15 #include "../script/squirrel_std.hpp"
17 #include "script_fatalerror.hpp"
18 #include "script_storage.hpp"
19 #include "script_info.hpp"
20 #include "script_instance.hpp"
22 #include "api/script_controller.hpp"
23 #include "api/script_error.hpp"
24 #include "api/script_event.hpp"
25 #include "api/script_log.hpp"
27 #include "../company_base.h"
28 #include "../company_func.h"
29 #include "../fileio_func.h"
30 #include "../league_type.h"
31 #include "../misc/endian_buffer.hpp"
33 #include "../safeguards.h"
35 ScriptStorage::~ScriptStorage()
37 /* Free our pointers */
38 if (event_data != nullptr) ScriptEventController::FreeEventPointer();
41 /**
42 * Callback called by squirrel when a script uses "print" and for error messages.
43 * @param error_msg Is this an error message?
44 * @param message The actual message text.
46 static void PrintFunc(bool error_msg, const std::string &message)
48 /* Convert to OpenTTD internal capable string */
49 ScriptController::Print(error_msg, message);
52 ScriptInstance::ScriptInstance(const char *APIName) :
53 engine(nullptr),
54 controller(nullptr),
55 storage(nullptr),
56 instance(nullptr),
57 is_started(false),
58 is_dead(false),
59 is_save_data_on_stack(false),
60 suspend(0),
61 is_paused(false),
62 in_shutdown(false),
63 callback(nullptr)
65 this->storage = new ScriptStorage();
66 this->engine = new Squirrel(APIName);
67 this->engine->SetPrintFunction(&PrintFunc);
70 void ScriptInstance::Initialize(const std::string &main_script, const std::string &instance_name, CompanyID company)
72 ScriptObject::ActiveInstance active(this);
74 this->controller = new ScriptController(company);
76 /* Register the API functions and classes */
77 this->engine->SetGlobalPointer(this->engine);
78 this->RegisterAPI();
79 if (this->IsDead()) {
80 /* Failed to register API; a message has already been logged. */
81 return;
84 try {
85 ScriptObject::SetAllowDoCommand(false);
86 /* Load and execute the script for this script */
87 if (main_script == "%_dummy") {
88 this->LoadDummyScript();
89 } else if (!this->engine->LoadScript(main_script) || this->engine->IsSuspended()) {
90 if (this->engine->IsSuspended()) ScriptLog::Error("This script took too long to load script. AI is not started.");
91 this->Died();
92 return;
95 /* Create the main-class */
96 this->instance = new SQObject();
97 if (!this->engine->CreateClassInstance(instance_name, this->controller, this->instance)) {
98 /* If CreateClassInstance has returned false instance has not been
99 * registered with squirrel, so avoid trying to Release it by clearing it now */
100 delete this->instance;
101 this->instance = nullptr;
102 this->Died();
103 return;
105 ScriptObject::SetAllowDoCommand(true);
106 } catch (Script_FatalError &e) {
107 this->is_dead = true;
108 this->engine->ThrowError(e.GetErrorMessage());
109 this->engine->ResumeError();
110 this->Died();
114 void ScriptInstance::RegisterAPI()
116 squirrel_register_std(this->engine);
119 bool ScriptInstance::LoadCompatibilityScripts(const std::string &api_version, Subdirectory dir)
121 std::string script_name = fmt::format("compat_{}.nut", api_version);
122 for (Searchpath sp : _valid_searchpaths) {
123 std::string buf = FioGetDirectory(sp, dir);
124 buf += script_name;
125 if (!FileExists(buf)) continue;
127 if (this->engine->LoadScript(buf)) return true;
129 ScriptLog::Error("Failed to load API compatibility script");
130 Debug(script, 0, "Error compiling / running API compatibility script: {}", buf);
131 return false;
134 ScriptLog::Warning("API compatibility script not found");
135 return true;
138 ScriptInstance::~ScriptInstance()
140 ScriptObject::ActiveInstance active(this);
141 this->in_shutdown = true;
143 if (instance != nullptr) this->engine->ReleaseObject(this->instance);
144 if (engine != nullptr) delete this->engine;
145 delete this->storage;
146 delete this->controller;
147 delete this->instance;
150 void ScriptInstance::Continue()
152 assert(this->suspend < 0);
153 this->suspend = -this->suspend - 1;
156 void ScriptInstance::Died()
158 Debug(script, 0, "The script died unexpectedly.");
159 this->is_dead = true;
160 this->in_shutdown = true;
162 this->last_allocated_memory = this->GetAllocatedMemory(); // Update cache
164 if (this->instance != nullptr) this->engine->ReleaseObject(this->instance);
165 delete this->instance;
166 delete this->engine;
167 this->instance = nullptr;
168 this->engine = nullptr;
171 void ScriptInstance::GameLoop()
173 ScriptObject::ActiveInstance active(this);
175 if (this->IsDead()) return;
176 if (this->engine->HasScriptCrashed()) {
177 /* The script crashed during saving, kill it here. */
178 this->Died();
179 return;
181 if (this->is_paused) return;
182 this->controller->ticks++;
184 if (this->suspend < -1) this->suspend++; // Multiplayer suspend, increase up to -1.
185 if (this->suspend < 0) return; // Multiplayer suspend, wait for Continue().
186 if (--this->suspend > 0) return; // Singleplayer suspend, decrease to 0.
188 _current_company = ScriptObject::GetCompany();
190 /* If there is a callback to call, call that first */
191 if (this->callback != nullptr) {
192 if (this->is_save_data_on_stack) {
193 sq_poptop(this->engine->GetVM());
194 this->is_save_data_on_stack = false;
196 try {
197 this->callback(this);
198 } catch (Script_Suspend &e) {
199 this->suspend = e.GetSuspendTime();
200 this->callback = e.GetSuspendCallback();
202 return;
206 this->suspend = 0;
207 this->callback = nullptr;
209 if (!this->is_started) {
210 try {
211 ScriptObject::SetAllowDoCommand(false);
212 /* Run the constructor if it exists. Don't allow any DoCommands in it. */
213 if (this->engine->MethodExists(*this->instance, "constructor")) {
214 if (!this->engine->CallMethod(*this->instance, "constructor", MAX_CONSTRUCTOR_OPS) || this->engine->IsSuspended()) {
215 if (this->engine->IsSuspended()) ScriptLog::Error("This script took too long to initialize. Script is not started.");
216 this->Died();
217 return;
220 if (!this->CallLoad() || this->engine->IsSuspended()) {
221 if (this->engine->IsSuspended()) ScriptLog::Error("This script took too long in the Load function. Script is not started.");
222 this->Died();
223 return;
225 ScriptObject::SetAllowDoCommand(true);
226 /* Start the script by calling Start() */
227 if (!this->engine->CallMethod(*this->instance, "Start", _settings_game.script.script_max_opcode_till_suspend) || !this->engine->IsSuspended()) this->Died();
228 } catch (Script_Suspend &e) {
229 this->suspend = e.GetSuspendTime();
230 this->callback = e.GetSuspendCallback();
231 } catch (Script_FatalError &e) {
232 this->is_dead = true;
233 this->engine->ThrowError(e.GetErrorMessage());
234 this->engine->ResumeError();
235 this->Died();
238 this->is_started = true;
239 return;
241 if (this->is_save_data_on_stack) {
242 sq_poptop(this->engine->GetVM());
243 this->is_save_data_on_stack = false;
246 /* Continue the VM */
247 try {
248 if (!this->engine->Resume(_settings_game.script.script_max_opcode_till_suspend)) this->Died();
249 } catch (Script_Suspend &e) {
250 this->suspend = e.GetSuspendTime();
251 this->callback = e.GetSuspendCallback();
252 } catch (Script_FatalError &e) {
253 this->is_dead = true;
254 this->engine->ThrowError(e.GetErrorMessage());
255 this->engine->ResumeError();
256 this->Died();
260 void ScriptInstance::CollectGarbage()
262 if (this->is_started && !this->IsDead()) {
263 ScriptObject::ActiveInstance active(this);
264 this->engine->CollectGarbage();
268 /* static */ void ScriptInstance::DoCommandReturn(ScriptInstance *instance)
270 instance->engine->InsertResult(ScriptObject::GetLastCommandRes());
273 /* static */ void ScriptInstance::DoCommandReturnVehicleID(ScriptInstance *instance)
275 instance->engine->InsertResult(EndianBufferReader::ToValue<VehicleID>(ScriptObject::GetLastCommandResData()));
278 /* static */ void ScriptInstance::DoCommandReturnSignID(ScriptInstance *instance)
280 instance->engine->InsertResult(EndianBufferReader::ToValue<SignID>(ScriptObject::GetLastCommandResData()));
283 /* static */ void ScriptInstance::DoCommandReturnGroupID(ScriptInstance *instance)
285 instance->engine->InsertResult(EndianBufferReader::ToValue<GroupID>(ScriptObject::GetLastCommandResData()));
288 /* static */ void ScriptInstance::DoCommandReturnGoalID(ScriptInstance *instance)
290 instance->engine->InsertResult(EndianBufferReader::ToValue<GoalID>(ScriptObject::GetLastCommandResData()));
293 /* static */ void ScriptInstance::DoCommandReturnStoryPageID(ScriptInstance *instance)
295 instance->engine->InsertResult(EndianBufferReader::ToValue<StoryPageID>(ScriptObject::GetLastCommandResData()));
298 /* static */ void ScriptInstance::DoCommandReturnStoryPageElementID(ScriptInstance *instance)
300 instance->engine->InsertResult(EndianBufferReader::ToValue<StoryPageElementID>(ScriptObject::GetLastCommandResData()));
303 /* static */ void ScriptInstance::DoCommandReturnLeagueTableElementID(ScriptInstance *instance)
305 instance->engine->InsertResult(EndianBufferReader::ToValue<LeagueTableElementID>(ScriptObject::GetLastCommandResData()));
308 /* static */ void ScriptInstance::DoCommandReturnLeagueTableID(ScriptInstance *instance)
310 instance->engine->InsertResult(EndianBufferReader::ToValue<LeagueTableID>(ScriptObject::GetLastCommandResData()));
314 ScriptStorage *ScriptInstance::GetStorage()
316 return this->storage;
319 ScriptLogTypes::LogData &ScriptInstance::GetLogData()
321 ScriptObject::ActiveInstance active(this);
323 return ScriptObject::GetLogData();
327 * All data is stored in the following format:
328 * First 1 byte indicating if there is a data blob at all.
329 * 1 byte indicating the type of data.
330 * The data itself, this differs per type:
331 * - integer: a binary representation of the integer (int32_t).
332 * - string: First one byte with the string length, then a 0-terminated char
333 * array. The string can't be longer than 255 bytes (including
334 * terminating '\0').
335 * - array: All data-elements of the array are saved recursive in this
336 * format, and ended with an element of the type
337 * SQSL_ARRAY_TABLE_END.
338 * - table: All key/value pairs are saved in this format (first key 1, then
339 * value 1, then key 2, etc.). All keys and values can have an
340 * arbitrary type (as long as it is supported by the save function
341 * of course). The table is ended with an element of the type
342 * SQSL_ARRAY_TABLE_END.
343 * - bool: A single byte with value 1 representing true and 0 false.
344 * - null: No data.
347 static uint8_t _script_sl_byte; ///< Used as source/target by the script saveload code to store/load a single byte.
349 /** SaveLoad array that saves/loads exactly one byte. */
350 static const SaveLoad _script_byte[] = {
351 SLEG_VAR("type", _script_sl_byte, SLE_UINT8),
354 /* static */ bool ScriptInstance::SaveObject(HSQUIRRELVM vm, SQInteger index, int max_depth, bool test)
356 if (max_depth == 0) {
357 ScriptLog::Error("Savedata can only be nested to 25 deep. No data saved."); // SQUIRREL_MAX_DEPTH = 25
358 return false;
361 switch (sq_gettype(vm, index)) {
362 case OT_INTEGER: {
363 if (!test) {
364 _script_sl_byte = SQSL_INT;
365 SlObject(nullptr, _script_byte);
367 SQInteger res;
368 sq_getinteger(vm, index, &res);
369 if (!test) {
370 int64_t value = (int64_t)res;
371 SlCopy(&value, 1, SLE_INT64);
373 return true;
376 case OT_STRING: {
377 if (!test) {
378 _script_sl_byte = SQSL_STRING;
379 SlObject(nullptr, _script_byte);
381 const SQChar *buf;
382 sq_getstring(vm, index, &buf);
383 size_t len = strlen(buf) + 1;
384 if (len >= 255) {
385 ScriptLog::Error("Maximum string length is 254 chars. No data saved.");
386 return false;
388 if (!test) {
389 _script_sl_byte = (uint8_t)len;
390 SlObject(nullptr, _script_byte);
391 SlCopy(const_cast<char *>(buf), len, SLE_CHAR);
393 return true;
396 case OT_ARRAY: {
397 if (!test) {
398 _script_sl_byte = SQSL_ARRAY;
399 SlObject(nullptr, _script_byte);
401 sq_pushnull(vm);
402 while (SQ_SUCCEEDED(sq_next(vm, index - 1))) {
403 /* Store the value */
404 bool res = SaveObject(vm, -1, max_depth - 1, test);
405 sq_pop(vm, 2);
406 if (!res) {
407 sq_pop(vm, 1);
408 return false;
411 sq_pop(vm, 1);
412 if (!test) {
413 _script_sl_byte = SQSL_ARRAY_TABLE_END;
414 SlObject(nullptr, _script_byte);
416 return true;
419 case OT_TABLE: {
420 if (!test) {
421 _script_sl_byte = SQSL_TABLE;
422 SlObject(nullptr, _script_byte);
424 sq_pushnull(vm);
425 while (SQ_SUCCEEDED(sq_next(vm, index - 1))) {
426 /* Store the key + value */
427 bool res = SaveObject(vm, -2, max_depth - 1, test) && SaveObject(vm, -1, max_depth - 1, test);
428 sq_pop(vm, 2);
429 if (!res) {
430 sq_pop(vm, 1);
431 return false;
434 sq_pop(vm, 1);
435 if (!test) {
436 _script_sl_byte = SQSL_ARRAY_TABLE_END;
437 SlObject(nullptr, _script_byte);
439 return true;
442 case OT_BOOL: {
443 if (!test) {
444 _script_sl_byte = SQSL_BOOL;
445 SlObject(nullptr, _script_byte);
447 SQBool res;
448 sq_getbool(vm, index, &res);
449 if (!test) {
450 _script_sl_byte = res ? 1 : 0;
451 SlObject(nullptr, _script_byte);
453 return true;
456 case OT_NULL: {
457 if (!test) {
458 _script_sl_byte = SQSL_NULL;
459 SlObject(nullptr, _script_byte);
461 return true;
464 default:
465 ScriptLog::Error("You tried to save an unsupported type. No data saved.");
466 return false;
470 /* static */ void ScriptInstance::SaveEmpty()
472 _script_sl_byte = 0;
473 SlObject(nullptr, _script_byte);
476 void ScriptInstance::Save()
478 ScriptObject::ActiveInstance active(this);
480 /* Don't save data if the script didn't start yet or if it crashed. */
481 if (this->engine == nullptr || this->engine->HasScriptCrashed()) {
482 SaveEmpty();
483 return;
486 HSQUIRRELVM vm = this->engine->GetVM();
487 if (this->is_save_data_on_stack) {
488 _script_sl_byte = 1;
489 SlObject(nullptr, _script_byte);
490 /* Save the data that was just loaded. */
491 SaveObject(vm, -1, SQUIRREL_MAX_DEPTH, false);
492 } else if (!this->is_started) {
493 SaveEmpty();
494 return;
495 } else if (this->engine->MethodExists(*this->instance, "Save")) {
496 HSQOBJECT savedata;
497 /* We don't want to be interrupted during the save function. */
498 bool backup_allow = ScriptObject::GetAllowDoCommand();
499 ScriptObject::SetAllowDoCommand(false);
500 try {
501 if (!this->engine->CallMethod(*this->instance, "Save", &savedata, MAX_SL_OPS)) {
502 /* The script crashed in the Save function. We can't kill
503 * it here, but do so in the next script tick. */
504 SaveEmpty();
505 this->engine->CrashOccurred();
506 return;
508 } catch (Script_FatalError &e) {
509 /* If we don't mark the script as dead here cleaning up the squirrel
510 * stack could throw Script_FatalError again. */
511 this->is_dead = true;
512 this->engine->ThrowError(e.GetErrorMessage());
513 this->engine->ResumeError();
514 SaveEmpty();
515 /* We can't kill the script here, so mark it as crashed (not dead) and
516 * kill it in the next script tick. */
517 this->is_dead = false;
518 this->engine->CrashOccurred();
519 return;
521 ScriptObject::SetAllowDoCommand(backup_allow);
523 if (!sq_istable(savedata)) {
524 ScriptLog::Error(this->engine->IsSuspended() ? "This script took too long to Save." : "Save function should return a table.");
525 SaveEmpty();
526 this->engine->CrashOccurred();
527 return;
529 sq_pushobject(vm, savedata);
530 if (SaveObject(vm, -1, SQUIRREL_MAX_DEPTH, true)) {
531 _script_sl_byte = 1;
532 SlObject(nullptr, _script_byte);
533 SaveObject(vm, -1, SQUIRREL_MAX_DEPTH, false);
534 this->is_save_data_on_stack = true;
535 } else {
536 SaveEmpty();
537 this->engine->CrashOccurred();
539 } else {
540 ScriptLog::Warning("Save function is not implemented");
541 _script_sl_byte = 0;
542 SlObject(nullptr, _script_byte);
546 void ScriptInstance::Pause()
548 /* Suspend script. */
549 HSQUIRRELVM vm = this->engine->GetVM();
550 Squirrel::DecreaseOps(vm, _settings_game.script.script_max_opcode_till_suspend);
552 this->is_paused = true;
555 void ScriptInstance::Unpause()
557 this->is_paused = false;
560 bool ScriptInstance::IsPaused()
562 return this->is_paused;
565 /* static */ bool ScriptInstance::LoadObjects(ScriptData *data)
567 SlObject(nullptr, _script_byte);
568 switch (_script_sl_byte) {
569 case SQSL_INT: {
570 int64_t value;
571 SlCopy(&value, 1, IsSavegameVersionBefore(SLV_SCRIPT_INT64) ? SLE_FILE_I32 | SLE_VAR_I64 : SLE_INT64);
572 if (data != nullptr) data->push_back((SQInteger)value);
573 return true;
576 case SQSL_STRING: {
577 SlObject(nullptr, _script_byte);
578 static char buf[std::numeric_limits<decltype(_script_sl_byte)>::max()];
579 SlCopy(buf, _script_sl_byte, SLE_CHAR);
580 if (data != nullptr) data->push_back(StrMakeValid(std::string_view(buf, _script_sl_byte)));
581 return true;
584 case SQSL_ARRAY:
585 case SQSL_TABLE: {
586 if (data != nullptr) data->push_back((SQSaveLoadType)_script_sl_byte);
587 while (LoadObjects(data));
588 return true;
591 case SQSL_BOOL: {
592 SlObject(nullptr, _script_byte);
593 if (data != nullptr) data->push_back((SQBool)(_script_sl_byte != 0));
594 return true;
597 case SQSL_NULL: {
598 if (data != nullptr) data->push_back((SQSaveLoadType)_script_sl_byte);
599 return true;
602 case SQSL_ARRAY_TABLE_END: {
603 if (data != nullptr) data->push_back((SQSaveLoadType)_script_sl_byte);
604 return false;
607 default: SlErrorCorrupt("Invalid script data type");
611 /* static */ bool ScriptInstance::LoadObjects(HSQUIRRELVM vm, ScriptData *data)
613 ScriptDataVariant value = data->front();
614 data->pop_front();
616 if (std::holds_alternative<SQInteger>(value)) {
617 sq_pushinteger(vm, std::get<SQInteger>(value));
618 return true;
621 if (std::holds_alternative<std::string>(value)) {
622 sq_pushstring(vm, std::get<std::string>(value), -1);
623 return true;
626 if (std::holds_alternative<SQBool>(value)) {
627 sq_pushbool(vm, std::get<SQBool>(value));
628 return true;
631 switch (std::get<SQSaveLoadType>(value)) {
632 case SQSL_ARRAY: {
633 sq_newarray(vm, 0);
634 while (LoadObjects(vm, data)) {
635 sq_arrayappend(vm, -2);
636 /* The value is popped from the stack by squirrel. */
638 return true;
641 case SQSL_TABLE: {
642 sq_newtable(vm);
643 while (LoadObjects(vm, data)) {
644 LoadObjects(vm, data);
645 sq_rawset(vm, -3);
646 /* The key (-2) and value (-1) are popped from the stack by squirrel. */
648 return true;
651 case SQSL_NULL: {
652 sq_pushnull(vm);
653 return true;
656 case SQSL_ARRAY_TABLE_END: {
657 return false;
660 default: NOT_REACHED();
664 /* static */ void ScriptInstance::LoadEmpty()
666 SlObject(nullptr, _script_byte);
667 /* Check if there was anything saved at all. */
668 if (_script_sl_byte == 0) return;
670 LoadObjects(nullptr);
673 /* static */ ScriptInstance::ScriptData *ScriptInstance::Load(int version)
675 if (version == -1) {
676 LoadEmpty();
677 return nullptr;
680 SlObject(nullptr, _script_byte);
681 /* Check if there was anything saved at all. */
682 if (_script_sl_byte == 0) return nullptr;
684 ScriptData *data = new ScriptData();
685 data->push_back((SQInteger)version);
686 LoadObjects(data);
687 return data;
690 void ScriptInstance::LoadOnStack(ScriptData *data)
692 ScriptObject::ActiveInstance active(this);
694 if (this->IsDead() || data == nullptr) return;
696 HSQUIRRELVM vm = this->engine->GetVM();
698 ScriptDataVariant version = data->front();
699 data->pop_front();
700 SQInteger top = sq_gettop(vm);
701 try {
702 sq_pushinteger(vm, std::get<SQInteger>(version));
703 LoadObjects(vm, data);
704 this->is_save_data_on_stack = true;
705 } catch (Script_FatalError &e) {
706 ScriptLog::Warning(fmt::format("Loading failed: {}", e.GetErrorMessage()));
707 /* Discard partially loaded savegame data and version. */
708 sq_settop(vm, top);
712 bool ScriptInstance::CallLoad()
714 HSQUIRRELVM vm = this->engine->GetVM();
715 /* Is there save data that we should load? */
716 if (!this->is_save_data_on_stack) return true;
717 /* Whatever happens, after CallLoad the savegame data is removed from the stack. */
718 this->is_save_data_on_stack = false;
720 if (!this->engine->MethodExists(*this->instance, "Load")) {
721 ScriptLog::Warning("Loading failed: there was data for the script to load, but the script does not have a Load() function.");
723 /* Pop the savegame data and version. */
724 sq_pop(vm, 2);
725 return true;
728 /* Go to the instance-root */
729 sq_pushobject(vm, *this->instance);
730 /* Find the function-name inside the script */
731 sq_pushstring(vm, "Load", -1);
732 /* Change the "Load" string in a function pointer */
733 sq_get(vm, -2);
734 /* Push the main instance as "this" object */
735 sq_pushobject(vm, *this->instance);
736 /* Push the version data and savegame data as arguments */
737 sq_push(vm, -5);
738 sq_push(vm, -5);
740 /* Call the script load function. sq_call removes the arguments (but not the
741 * function pointer) from the stack. */
742 if (SQ_FAILED(sq_call(vm, 3, SQFalse, SQFalse, MAX_SL_OPS))) return false;
744 /* Pop 1) The version, 2) the savegame data, 3) the object instance, 4) the function pointer. */
745 sq_pop(vm, 4);
746 return true;
749 SQInteger ScriptInstance::GetOpsTillSuspend()
751 return this->engine->GetOpsTillSuspend();
754 bool ScriptInstance::DoCommandCallback(const CommandCost &result, const CommandDataBuffer &data, CommandDataBuffer result_data, Commands cmd)
756 ScriptObject::ActiveInstance active(this);
758 if (!ScriptObject::CheckLastCommand(data, cmd)) {
759 Debug(script, 1, "DoCommandCallback terminating a script, last command does not match expected command");
760 return false;
763 ScriptObject::SetLastCommandRes(result.Succeeded());
764 ScriptObject::SetLastCommandResData(std::move(result_data));
766 if (result.Failed()) {
767 ScriptObject::SetLastError(ScriptError::StringToError(result.GetErrorMessage()));
768 } else {
769 ScriptObject::IncreaseDoCommandCosts(result.GetCost());
770 ScriptObject::SetLastCost(result.GetCost());
773 ScriptObject::SetLastCommand({}, CMD_END);
775 return true;
778 void ScriptInstance::InsertEvent(class ScriptEvent *event)
780 ScriptObject::ActiveInstance active(this);
782 ScriptEventController::InsertEvent(event);
785 size_t ScriptInstance::GetAllocatedMemory() const
787 if (this->engine == nullptr) return this->last_allocated_memory;
788 return this->engine->GetAllocatedMemory();
791 void ScriptInstance::ReleaseSQObject(HSQOBJECT *obj)
793 if (!this->in_shutdown) this->engine->ReleaseObject(obj);