Update: Translations from eints
[openttd-github.git] / src / ship_gui.cpp
blobfbc174fc8d2510bbfa51402825ec8a78d37a3e8d
1 /*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
8 /** @file ship_gui.cpp GUI for ships. */
10 #include "stdafx.h"
11 #include "vehicle_base.h"
12 #include "window_gui.h"
13 #include "gfx_func.h"
14 #include "vehicle_gui.h"
15 #include "strings_func.h"
16 #include "vehicle_func.h"
17 #include "spritecache.h"
18 #include "zoom_func.h"
20 #include "table/strings.h"
22 #include "safeguards.h"
24 /**
25 * Draws an image of a ship
26 * @param v Front vehicle
27 * @param r Rect to draw at
28 * @param selection Selected vehicle to draw a frame around
30 void DrawShipImage(const Vehicle *v, const Rect &r, VehicleID selection, EngineImageType image_type)
32 bool rtl = _current_text_dir == TD_RTL;
34 VehicleSpriteSeq seq;
35 v->GetImage(rtl ? DIR_E : DIR_W, image_type, &seq);
37 Rect rect;
38 seq.GetBounds(&rect);
40 int width = UnScaleGUI(rect.Width());
41 int x_offs = UnScaleGUI(rect.left);
42 int x = rtl ? r.right - width - x_offs : r.left - x_offs;
43 /* This magic -1 offset is related to the sprite_y_offsets in build_vehicle_gui.cpp */
44 int y = ScaleSpriteTrad(-1) + CenterBounds(r.top, r.bottom, 0);
46 seq.Draw(x, y, GetVehiclePalette(v), false);
48 if (v->index == selection) {
49 x += x_offs;
50 y += UnScaleGUI(rect.top);
51 Rect hr = {x, y, x + width - 1, y + UnScaleGUI(rect.Height()) - 1};
52 DrawFrameRect(hr.Expand(WidgetDimensions::scaled.bevel), COLOUR_WHITE, FR_BORDERONLY);
56 /**
57 * Draw the details for the given vehicle at the given position
59 * @param v current vehicle
60 * @param r the Rect to draw within
62 void DrawShipDetails(const Vehicle *v, const Rect &r)
64 int y = r.top;
66 SetDParam(0, PackEngineNameDParam(v->engine_type, EngineNameContext::VehicleDetails));
67 SetDParam(1, v->build_year);
68 SetDParam(2, v->value);
69 DrawString(r.left, r.right, y, STR_VEHICLE_INFO_BUILT_VALUE);
70 y += GetCharacterHeight(FS_NORMAL);
72 SetDParam(0, v->cargo_type);
73 SetDParam(1, v->cargo_cap);
74 SetDParam(4, GetCargoSubtypeText(v));
75 DrawString(r.left, r.right, y, STR_VEHICLE_INFO_CAPACITY);
76 y += GetCharacterHeight(FS_NORMAL) + WidgetDimensions::scaled.vsep_normal;
78 StringID str = STR_VEHICLE_DETAILS_CARGO_EMPTY;
79 if (v->cargo.StoredCount() > 0) {
80 SetDParam(0, v->cargo_type);
81 SetDParam(1, v->cargo.StoredCount());
82 SetDParam(2, v->cargo.GetFirstStation());
83 str = STR_VEHICLE_DETAILS_CARGO_FROM;
85 DrawString(r.left, r.right, y, str);
86 y += GetCharacterHeight(FS_NORMAL) + WidgetDimensions::scaled.vsep_normal;
88 /* Draw Transfer credits text */
89 SetDParam(0, v->cargo.GetFeederShare());
90 DrawString(r.left, r.right, y, STR_VEHICLE_INFO_FEEDER_CARGO_VALUE);