2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 /** @file animated_tile_map.h Maps accessors for animated tiles. */
10 #ifndef ANIMATED_TILE_MAP_H
11 #define ANIMATED_TILE_MAP_H
13 #include "core/bitmath_func.hpp"
17 * Animation state of a possibly-animated tile.
19 enum class AnimatedTileState
: uint8_t {
20 None
= 0, ///< Tile is not animated.
21 Deleted
= 1, ///< Tile was animated but should be removed.
22 Animated
= 3, ///< Tile is animated.
26 * Get the animated state of a tile.
28 * @returns true iff the tile is animated.
30 inline AnimatedTileState
GetAnimatedTileState(Tile t
)
32 return static_cast<AnimatedTileState
>(GB(t
.m6(), 0, 2));
36 * Set the animated state of a tile.
39 inline void SetAnimatedTileState(Tile t
, AnimatedTileState state
)
41 SB(t
.m6(), 0, 2, to_underlying(state
));
44 #endif /* ANIMATED_TILE_MAP_H */